gsd-cli 0.1.37 → 0.1.39

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checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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data/lib/cli/install.rb CHANGED
@@ -19,22 +19,11 @@ command :install do |c|
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  end
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  def install(game, path, steam_user, steam_password)
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- puts "Beginning installation process. This may take a while...".blue
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- install_path = if path.nil?
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- puts "Install path was not provided: defaulting to /opt/#{game.name}".yellow
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- "/opt/#{game.name}"
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- else
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- path
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- end
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- steam_login = if steam_user.nil?
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- "+login anonymous"
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- else
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- "+login #{steam_user} #{steam_password}"
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- end
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+ puts "Beginning to install dedicated server for #{game}. This may take a while...".blue
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  system("rm -f #{"/tmp/#{game.name}.service"}")
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  system("rm -f /etc/systemd/system/#{game.name}.service")
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  GameTemplate.new(game)
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  .install(Helpers.get_install_path(path, game.name),
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  Helpers.get_steamcmd_login(steam_user, steam_password))
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- puts "Server installation complete. Check the output for messages or warnings.".green
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+ puts "Dedicated server installation for #{game} complete. Check the output for messages or warnings.".green
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  end
data/lib/cli/update.rb CHANGED
@@ -3,6 +3,7 @@
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  require "commander/import"
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  require "game_template"
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  require "cli/game_hash"
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+ require "helpers"
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  command :update do |c|
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  c.syntax = "gsd update [args] [options]"
@@ -12,25 +13,21 @@ command :update do |c|
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  c.option "--steamuser OPTIONAL", String, "Steam user account required to install certain games."
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  c.option "--steampassword OPTIONAL", String, "Steam account password for installing certain games."
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  c.action do |args, options|
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- GameTemplate.new(game_hash[args.first()], options.path).update(options.path)
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+ game = game_hash[args.first()]
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+ abort("Non-Steam games not supported at this time 😞") if (game.app_id.nil?)
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+ update(game, options.path, options.steamuser, options.steampassword)
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  end
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  end
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+ # Update is functionally the same as install at this point because
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+ # Servers installed via steamcmd are simply "reinstalled" to update them
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+ # Non-steamcmd servers are not supported at this point (thats a 0.3.0 thing)
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  def update(game, path, steam_user, steam_password)
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- puts "Beginning installation process. This may take a while...".yellow
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- install_path = if path.nil?
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- puts "Install path was not provided: defaulting to /opt/#{game.name}".yellow
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- "/opt/#{game.name}"
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- else
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- path
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- end
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- steam_login = if steam_user.nil?
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- "+login anonymous"
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- else
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- "+login #{steam_user} #{steam_password}"
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- end
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- system("rm -f #{"/tmp/#{@game.name}.service"}")
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- system("rm -f /etc/systemd/system/#{@game.name}.service")
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- GameTemplate.new(game).install(install_path, steam_login)
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- puts "Server installation & deployment complete!".green
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+ puts "Beginning #{game} server update. This may take a while...".blue
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+ system("rm -f #{"/tmp/#{game.name}.service"}")
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+ system("rm -f /etc/systemd/system/#{game.name}.service")
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+ GameTemplate.new(game)
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+ .install(Helpers.get_install_path(path, game.name),
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+ Helpers.get_steamcmd_login(steam_user, steam_password))
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+ puts "#{game} server update complete. Check the output for messages or warnings.".green
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  end
data/lib/cli.rb CHANGED
@@ -3,7 +3,7 @@
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  require "commander/import"
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  program :name, "gsd-cli"
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- program :version, "0.1.37"
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+ program :version, "0.1.39"
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  program :description, "A cli tool to deploy & manage dedicated game servers on Linux"
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  require "cli/install"
data/lib/game_template.rb CHANGED
@@ -55,14 +55,6 @@ class GameTemplate
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  create_unit_file(install_path)
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  end
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- def update(install_path)
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- if @game.app_id.nil?
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- puts "Non-Steam games not supported."
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- else
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- install_steam_server(install_path)
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- end
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- end
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-
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  private
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  # Installs or Updates a dedicated game server via Steamcmd
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: gsd-cli
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  version: !ruby/object:Gem::Version
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- version: 0.1.37
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+ version: 0.1.39
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  platform: ruby
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  authors:
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  - Egee