gosu_tiled 0.1.0
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- checksums.yaml +7 -0
- data/.gitignore +22 -0
- data/.rspec +3 -0
- data/CONTRIBUTING.md +7 -0
- data/Gemfile +4 -0
- data/Guardfile +9 -0
- data/LICENSE +21 -0
- data/LICENSE.txt +22 -0
- data/README.md +53 -0
- data/Rakefile +2 -0
- data/examples/panorama.rb +47 -0
- data/examples/screenshots/gosu_tiled.gif +0 -0
- data/examples/screenshots/tiled.png +0 -0
- data/gosu_tiled.gemspec +28 -0
- data/lib/gosu_tiled/empty_tile.rb +8 -0
- data/lib/gosu_tiled/layer.rb +110 -0
- data/lib/gosu_tiled/layers.rb +35 -0
- data/lib/gosu_tiled/map.rb +28 -0
- data/lib/gosu_tiled/tilesets.rb +48 -0
- data/lib/gosu_tiled/version.rb +5 -0
- data/lib/gosu_tiled.rb +16 -0
- data/spec/files/ground.png +0 -0
- data/spec/files/tiled_map.json +733 -0
- data/spec/files/tiled_map.tmx +278 -0
- data/spec/files/trees.png +0 -0
- data/spec/files/water.png +0 -0
- data/spec/gosu_tiled/layer_spec.rb +60 -0
- data/spec/gosu_tiled/layers_spec.rb +37 -0
- data/spec/gosu_tiled/map_spec.rb +58 -0
- data/spec/gosu_tiled/tilesets_spec.rb +53 -0
- data/spec/spec_helper.rb +6 -0
- data/spec/utils/test_game_window.rb +39 -0
- metadata +170 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 00bc74fe8d1bdea3996a255a4d88eda976f3ef4e
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data.tar.gz: 7aa04c20004d37cd961689b8845490e10d986364
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SHA512:
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metadata.gz: d5c787058770680df7741054d66ce9be7b0ed910076ad5af568a3ee50e934aac634b9e25b6baa22e4403493d39f1a400c7017ef7227f0e1dcec88c3e797f1a27
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data.tar.gz: c53327e4653a6c3c65cde33e923f03b0df497b75379e9c955e509e627101e768becdde13ea1448d3017f7888242a22a7753118953378bd749f46d595d94a39af
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data/.gitignore
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*.gem
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*.rbc
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.bundle
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.config
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.yardoc
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Gemfile.lock
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InstalledFiles
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_yardoc
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coverage
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doc/
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lib/bundler/man
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pkg
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rdoc
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spec/reports
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test/tmp
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test/version_tmp
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tmp
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*.bundle
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*.so
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*.o
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*.a
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mkmf.log
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data/.rspec
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data/CONTRIBUTING.md
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Before you make a pull request:
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- Make sure your code is formatted using [this ruby style guide](https://github.com/bbatsov/ruby-style-guide)
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- Trim all trailing whitespace
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- Run `rspec` to see if all old tests pass
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- Add new tests for your code
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- Consult [betterspecs.org](http://betterspecs.org/) when writing new tests
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data/Gemfile
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data/Guardfile
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# A sample Guardfile
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# More info at https://github.com/guard/guard#readme
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guard :rspec, cmd: 'rspec --color --format doc' do
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watch(%r{^spec/.+_spec\.rb$})
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watch(%r{^lib/(.+)\.rb$}) { |m| "spec/lib/#{m[1]}_spec.rb" }
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watch('spec/spec_helper.rb') { "spec" }
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end
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data/LICENSE
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The MIT License (MIT)
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Copyright (c) 2014 Tomas Varaneckas
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/LICENSE.txt
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Copyright (c) 2014 Tomas Varaneckas
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# gosu-tiled
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[Tiled](http://www.mapeditor.org/) map loader for [Gosu](http://www.libgosu.org) game development library.
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# How to use it?
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First, download [Tiled](http://www.mapeditor.org/) and create yourself a map.
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![Tiled Map](https://raw.githubusercontent.com/spajus/gosu-tiled/master/examples/screenshots/tiled.png)
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Then export it as JSON and use with Gosu like this:
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```ruby
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require 'gosu'
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require 'gosu_tiled'
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class GameWindow < Gosu::Window
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def initialize
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super(800, 600, false)
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@map = Gosu::Tiled.load_json(self, 'path/to/map.json')
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@x = @y = 0
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end
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def update
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@factor = 3
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@x -= @factor if button_down?(Gosu::KbLeft)
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@x += @factor if button_down?(Gosu::KbRight)
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@y -= @factor if button_down?(Gosu::KbUp)
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@y += @factor if button_down?(Gosu::KbDown)
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end
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def draw
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@map.draw(@x, @y)
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end
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end
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GameWindow.new.show
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```
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Run it and enjoy your game map:
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![Gosu Game](https://raw.githubusercontent.com/spajus/gosu-tiled/master/examples/screenshots/gosu_tiled.gif)
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See [full example code](https://github.com/spajus/gosu-tiled/blob/master/examples/panorama.rb).
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## Contributing
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0. Read [CONTRIBUTING.md](https://github.com/spajus/gosu-tiled/blob/master/CONTRIBUTING.md)
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1. Fork it ( https://github.com/spajus/gosu-tiled/fork )
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create a new Pull Request
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data/Rakefile
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ROOT_DIR = File.dirname(File.dirname(__FILE__))
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# Add ../lib to load path
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$:.unshift File.join(ROOT_DIR, 'lib')
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require 'gosu'
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require 'gosu_tiled'
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class GameWindow < Gosu::Window
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WIDTH = 800
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HEIGHT = 600
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def initialize
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super(WIDTH, HEIGHT, false)
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json_path = File.join(ROOT_DIR, 'spec', 'files', 'tiled_map.json')
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@map = Gosu::Tiled.load_json(self, json_path)
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@x = @y = 0
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end
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def update
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@factor = 3
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@x -= @factor if button_down?(Gosu::KbLeft)
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@x += @factor if button_down?(Gosu::KbRight)
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@y -= @factor if button_down?(Gosu::KbUp)
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@y += @factor if button_down?(Gosu::KbDown)
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self.caption = "#{Gosu.fps} FPS. Mem: #{memory_usage} KB. Loc: [#{@x}:#{@y}]. Use arrow keys"
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end
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def button_down(id)
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close if id == Gosu::KbEscape
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end
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def draw
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@map.draw(@x, @y)
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end
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private
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def memory_usage
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`ps -o rss= -p #{Process.pid}`
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.chomp.gsub(/(\d)(?=(\d{3})+(\..*)?$)/,'\1,') + ' KB'
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rescue
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"Unavailable. Using Windows?"
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end
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end
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GameWindow.new.show
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Binary file
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Binary file
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data/gosu_tiled.gemspec
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'gosu_tiled/version'
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Gem::Specification.new do |spec|
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spec.name = 'gosu_tiled'
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spec.version = Gosu::Tiled::VERSION
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spec.authors = ['Tomas Varaneckas']
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spec.email = ['tomas.varaneckas@gmail.com']
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spec.summary = %q{Tiled map editor integration for Gosu game engine}
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spec.description = %q{Makes it easy to load tile maps built with Tiled editor into Gosu games}
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spec.homepage = 'https://github.com/spajus/gosu-tiled'
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spec.license = 'MIT'
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spec.files = `git ls-files -z`.split("\x0")
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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spec.require_paths = ['lib']
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spec.add_dependency 'gosu'
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spec.add_dependency 'json'
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spec.add_development_dependency 'bundler', '~> 1.6'
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spec.add_development_dependency 'rake'
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spec.add_development_dependency 'rspec', '~> 3.0.0'
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spec.add_development_dependency 'guard-rspec'
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end
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module Gosu
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module Tiled
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class Layer
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def initialize(window, data, options)
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@window = window
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@data = data
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@options = options
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end
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def visible?
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@data['visible']
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end
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def type
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@data['type']
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end
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def draw(x, y, tilesets)
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if type == 'tilelayer'
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draw_tiles(x, y, tilesets)
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elsif type == 'objectgroup'
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draw_objects(x, y, tilesets)
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end
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end
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def screen_width_in_tiles
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(@window.width / tile_width.to_f).ceil
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end
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def screen_height_in_tiles
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(@window.height / tile_height.to_f).ceil
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end
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private
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def offset_x_in_tiles(x)
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x / tile_width
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end
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def offset_y_in_tiles(y)
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y / tile_height
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end
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def draw_tiles(x, y, tilesets)
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off_x = offset_x_in_tiles(x)
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off_y = offset_y_in_tiles(y)
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tile_range_x = (off_x..screen_width_in_tiles + off_x)
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tile_range_y = (off_y..screen_height_in_tiles + off_y)
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tile_range_x.each do |xx|
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tile_range_y.each do |yy|
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target_x = transpose_tile_x(xx, x)
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target_y = transpose_tile_y(yy, y)
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if within_map_range(x + target_x, y + target_y)
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tilesets.get(tile_at(xx, yy)).draw(target_x, target_y, 0)
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end
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end
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end
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end
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def within_map_range(x, y)
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(0..map_width - 1).include?(x) && (0..map_height - 1).include?(y)
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end
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def within_screen_range(x, y)
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range_x = (x - tile_width..@window.width + x + tile_width)
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range_y = (y..@window.height + y + tile_height)
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range_x.include?(x) && range_y.include?(y)
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end
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def transpose_tile_x(x, off_x)
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x * tile_width - off_x
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end
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def transpose_tile_y(y, off_y)
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y * tile_height - off_y
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end
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def draw_objects(x, y, tilesets)
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@data['objects'].each do |obj|
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obj_x = obj['x']
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obj_y = obj['y']
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if within_screen_range(obj_x, obj_y)
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tilesets.get(obj['gid']).draw(obj_x - x, obj_y - y - tile_height, 10)
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end
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end
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end
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def tile_at(x, y)
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@data['data'][y * @data['width'] + x]
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end
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def tile_width
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@options[:tile_width]
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end
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def tile_height
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@options[:tile_height]
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end
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def map_width
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@options[:width]
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end
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def map_height
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@options[:height]
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end
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end
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end
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end
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+
module Gosu
|
2
|
+
module Tiled
|
3
|
+
class Layers
|
4
|
+
include Enumerable
|
5
|
+
def initialize(window, data, options)
|
6
|
+
@window = window
|
7
|
+
@layers = data.map do |layer|
|
8
|
+
Layer.new(window, layer, options)
|
9
|
+
end
|
10
|
+
end
|
11
|
+
|
12
|
+
def tile
|
13
|
+
@layers.select { |l| l.type == 'tilelayer' }.select(&:visible?)
|
14
|
+
end
|
15
|
+
|
16
|
+
def object
|
17
|
+
@layers.select { |l| l.type == 'objectgroup' }.select(&:visible?)
|
18
|
+
end
|
19
|
+
|
20
|
+
def size
|
21
|
+
@layers.size
|
22
|
+
end
|
23
|
+
|
24
|
+
def each(&block)
|
25
|
+
@layers.each do |layer|
|
26
|
+
if block_given?
|
27
|
+
block.call(layer)
|
28
|
+
else
|
29
|
+
yield layer
|
30
|
+
end
|
31
|
+
end
|
32
|
+
end
|
33
|
+
end
|
34
|
+
end
|
35
|
+
end
|
@@ -0,0 +1,28 @@
|
|
1
|
+
module Gosu
|
2
|
+
module Tiled
|
3
|
+
class Map
|
4
|
+
attr_reader :tilesets, :layers, :width, :height
|
5
|
+
|
6
|
+
def initialize(window, data, data_dir)
|
7
|
+
@window = window
|
8
|
+
@data = data
|
9
|
+
@data_dir = data_dir
|
10
|
+
@width = data['width'] * data['tilewidth']
|
11
|
+
@height = data['height'] * data['tileheight']
|
12
|
+
@tilesets = Tilesets.new(window, data['tilesets'], data_dir)
|
13
|
+
@layers = Layers.new(window,
|
14
|
+
data['layers'],
|
15
|
+
width: @width,
|
16
|
+
height: @height,
|
17
|
+
tile_width: data['tilewidth'],
|
18
|
+
tile_height: data['tileheight'])
|
19
|
+
end
|
20
|
+
|
21
|
+
def draw(offset_x, offset_y)
|
22
|
+
@layers.each do |layer|
|
23
|
+
layer.draw(offset_x, offset_y, tilesets)
|
24
|
+
end
|
25
|
+
end
|
26
|
+
end
|
27
|
+
end
|
28
|
+
end
|
@@ -0,0 +1,48 @@
|
|
1
|
+
module Gosu
|
2
|
+
module Tiled
|
3
|
+
class Tilesets
|
4
|
+
def initialize(window, data, data_dir)
|
5
|
+
@root_dir = data_dir
|
6
|
+
@window = window
|
7
|
+
@data = data
|
8
|
+
@tilesets = {}
|
9
|
+
@data.each do |t|
|
10
|
+
tileset = Gosu::Image.load_tiles(
|
11
|
+
@window, File.join(data_dir, t['image']), t['tilewidth'], t['tileheight'], true)
|
12
|
+
@tilesets[t['firstgid']] = {
|
13
|
+
'data' => t,
|
14
|
+
'tiles' => tileset
|
15
|
+
}
|
16
|
+
end
|
17
|
+
end
|
18
|
+
|
19
|
+
def size
|
20
|
+
@data.size
|
21
|
+
end
|
22
|
+
|
23
|
+
def get(index)
|
24
|
+
return empty_tile if index == 0 || index.nil?
|
25
|
+
key = closest_key(index)
|
26
|
+
@tilesets[key]['tiles'][index - key]
|
27
|
+
end
|
28
|
+
|
29
|
+
def properties(index)
|
30
|
+
return {} if index == 0
|
31
|
+
key = closest_key(index)
|
32
|
+
props = @tilesets[key]['data']['tileproperties']
|
33
|
+
return {} unless props
|
34
|
+
props[(index - key).to_s]
|
35
|
+
end
|
36
|
+
|
37
|
+
private
|
38
|
+
|
39
|
+
def empty_tile
|
40
|
+
@empty_tile ||= EmptyTile.new
|
41
|
+
end
|
42
|
+
|
43
|
+
def closest_key(index)
|
44
|
+
@tilesets.keys.select { |k| k <= index }.max
|
45
|
+
end
|
46
|
+
end
|
47
|
+
end
|
48
|
+
end
|
data/lib/gosu_tiled.rb
ADDED
@@ -0,0 +1,16 @@
|
|
1
|
+
require 'gosu'
|
2
|
+
require 'json'
|
3
|
+
require 'gosu_tiled/version'
|
4
|
+
require 'gosu_tiled/empty_tile'
|
5
|
+
require 'gosu_tiled/tilesets'
|
6
|
+
require 'gosu_tiled/layer'
|
7
|
+
require 'gosu_tiled/layers'
|
8
|
+
require 'gosu_tiled/map'
|
9
|
+
|
10
|
+
module Gosu
|
11
|
+
module Tiled
|
12
|
+
def self.load_json(window, json)
|
13
|
+
Map.new(window, JSON.load(File.open(json)), File.dirname(json))
|
14
|
+
end
|
15
|
+
end
|
16
|
+
end
|
Binary file
|