gosu_tiled 0.1.0
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- checksums.yaml +7 -0
- data/.gitignore +22 -0
- data/.rspec +3 -0
- data/CONTRIBUTING.md +7 -0
- data/Gemfile +4 -0
- data/Guardfile +9 -0
- data/LICENSE +21 -0
- data/LICENSE.txt +22 -0
- data/README.md +53 -0
- data/Rakefile +2 -0
- data/examples/panorama.rb +47 -0
- data/examples/screenshots/gosu_tiled.gif +0 -0
- data/examples/screenshots/tiled.png +0 -0
- data/gosu_tiled.gemspec +28 -0
- data/lib/gosu_tiled/empty_tile.rb +8 -0
- data/lib/gosu_tiled/layer.rb +110 -0
- data/lib/gosu_tiled/layers.rb +35 -0
- data/lib/gosu_tiled/map.rb +28 -0
- data/lib/gosu_tiled/tilesets.rb +48 -0
- data/lib/gosu_tiled/version.rb +5 -0
- data/lib/gosu_tiled.rb +16 -0
- data/spec/files/ground.png +0 -0
- data/spec/files/tiled_map.json +733 -0
- data/spec/files/tiled_map.tmx +278 -0
- data/spec/files/trees.png +0 -0
- data/spec/files/water.png +0 -0
- data/spec/gosu_tiled/layer_spec.rb +60 -0
- data/spec/gosu_tiled/layers_spec.rb +37 -0
- data/spec/gosu_tiled/map_spec.rb +58 -0
- data/spec/gosu_tiled/tilesets_spec.rb +53 -0
- data/spec/spec_helper.rb +6 -0
- data/spec/utils/test_game_window.rb +39 -0
- metadata +170 -0
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" width="10" height="10" tilewidth="128" tileheight="128">
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<tileset firstgid="1" name="ground" tilewidth="128" tileheight="128">
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<image source="ground.png" width="1024" height="1024"/>
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<tile id="1">
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<properties>
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<property name="name" value="second"/>
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</properties>
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</tile>
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</tileset>
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<tileset firstgid="65" name="water" tilewidth="128" tileheight="128">
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<image source="water.png" width="128" height="128"/>
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<tile id="0">
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<properties>
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<property name="death" value="sinking"/>
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<property name="name" value="water"/>
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</properties>
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</tile>
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</tileset>
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<tileset firstgid="66" name="Trees" tilewidth="128" tileheight="128">
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<image source="trees.png" width="704" height="704"/>
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</tileset>
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<layer name="Water" width="10" height="10">
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<data>
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<tile gid="65"/>
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<tile gid="65"/>
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</data>
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</layer>
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<layer name="Ground" width="10" height="10">
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<data>
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<tile gid="0"/>
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<tile gid="0"/>
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<tile gid="7"/>
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<tile gid="5"/>
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<tile gid="59"/>
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</data>
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</layer>
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<objectgroup name="obj" width="10" height="10" visible="0"/>
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<objectgroup name="Trees" width="10" height="10">
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<object gid="66" x="580" y="506"/>
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<object gid="66" x="615" y="302"/>
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<object gid="74" x="408" y="238"/>
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<object gid="77" x="314" y="420"/>
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<object gid="79" x="474" y="654"/>
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<object gid="80" x="672" y="610"/>
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<object gid="81" x="403" y="726"/>
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<object gid="81" x="323" y="787"/>
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<object gid="86" x="654" y="827"/>
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<object gid="87" x="282" y="552"/>
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<object gid="87" x="665" y="597"/>
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<object gid="90" x="698" y="633"/>
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<object gid="90" x="718" y="636"/>
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<object gid="80" x="456" y="426"/>
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<object gid="82" x="505" y="412"/>
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<object gid="76" x="313" y="202"/>
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<object gid="76" x="574" y="251"/>
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<object gid="76" x="588" y="702"/>
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<object gid="76" x="723" y="694"/>
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<object gid="87" x="462" y="724"/>
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<object gid="87" x="483" y="763"/>
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<object gid="87" x="487" y="735"/>
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<object gid="87" x="534" y="758"/>
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<object gid="87" x="505" y="772"/>
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<object gid="87" x="544" y="802"/>
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<object gid="87" x="519" y="801"/>
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<object gid="87" x="478" y="809"/>
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<object gid="87" x="420" y="796"/>
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<object gid="87" x="406" y="825"/>
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<object gid="87" x="446" y="844"/>
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<object gid="87" x="483" y="844"/>
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<object gid="87" x="545" y="853"/>
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<object gid="87" x="509" y="845"/>
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<object gid="87" x="578" y="848"/>
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<object gid="87" x="582" y="829"/>
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<object gid="87" x="293" y="258"/>
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<object gid="87" x="289" y="305"/>
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<object gid="87" x="302" y="285"/>
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<object gid="87" x="298" y="337"/>
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<object gid="78" x="373" y="615"/>
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<object gid="78" x="301" y="639"/>
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<object gid="78" x="336" y="671"/>
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</objectgroup>
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</map>
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Binary file
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Binary file
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@@ -0,0 +1,60 @@
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require 'spec_helper'
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RSpec.describe Gosu::Tiled::Layer do
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let(:files_dir) { File.join(File.dirname(File.dirname(__FILE__)), 'files') }
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let(:target_class) { Gosu::Tiled::Layer }
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let(:map_json) { JSON.load(File.open(File.join(files_dir, 'tiled_map.json'))) }
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let(:game_window) { TestGameWindow.instance }
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let(:options) { { width: 128 * 10, height: 128 * 10, tile_width: 128, tile_height: 128 } }
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subject(:tilesets) { Gosu::Tiled::Tilesets.new(game_window, map_json['tilesets'], files_dir) }
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subject(:tile_layer) { target_class.new(game_window, map_json['layers'][1], options) }
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subject(:object_layer) { target_class.new(game_window, map_json['layers'][3], options) }
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describe '#initialize' do
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it 'initializes' do
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expect { tile_layer }.to_not raise_error
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end
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end
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describe '#visible?' do
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it "knows when it's visible" do
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expect(tile_layer).to be_visible
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end
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end
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describe '#type' do
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it 'knows correct type' do
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expect(tile_layer.type).to eq 'tilelayer'
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end
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end
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describe '#draw' do
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it 'draws tile layer' do
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error = game_window.while_showing do
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tile_layer.draw(0, 0, tilesets)
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end
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expect(error).to be_nil
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end
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it 'draws object layer' do
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error = game_window.while_showing do
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object_layer.draw(0, 0, tilesets)
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end
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expect(error).to be_nil
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end
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end
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describe '#screen_width_in_tiles' do
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it 'knows how many tiles to draw' do
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expect(tile_layer.screen_width_in_tiles).to be (game_window.width / 128.0).ceil
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end
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end
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describe '#screen_height_in_tiles' do
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it 'knows how many tiles to draw' do
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|
+
expect(tile_layer.screen_height_in_tiles).to be (game_window.height / 128.0).ceil
|
58
|
+
end
|
59
|
+
end
|
60
|
+
end
|
@@ -0,0 +1,37 @@
|
|
1
|
+
require 'spec_helper'
|
2
|
+
|
3
|
+
RSpec.describe Gosu::Tiled::Layers do
|
4
|
+
|
5
|
+
let(:files_dir) { File.join(File.dirname(File.dirname(__FILE__)), 'files') }
|
6
|
+
let(:target_class) { Gosu::Tiled::Layers }
|
7
|
+
let(:map_json) { JSON.load(File.open(File.join(files_dir, 'tiled_map.json'))) }
|
8
|
+
let(:game_window) { TestGameWindow.instance }
|
9
|
+
let(:options) { { width: 128 * 10, height: 128 * 10, tile_width: 128, tile_height: 128 } }
|
10
|
+
|
11
|
+
subject(:layers) { target_class.new(game_window, map_json['layers'], options) }
|
12
|
+
|
13
|
+
describe '#initialize' do
|
14
|
+
it 'works' do
|
15
|
+
expect { layers }.to_not raise_error
|
16
|
+
end
|
17
|
+
end
|
18
|
+
|
19
|
+
describe '#tile' do
|
20
|
+
it 'loads correct number of tile layers' do
|
21
|
+
expect(layers.tile.size).to be 2
|
22
|
+
end
|
23
|
+
end
|
24
|
+
|
25
|
+
describe '#object' do
|
26
|
+
it 'loads correct number of object layers' do
|
27
|
+
expect(layers.object.size).to be 1
|
28
|
+
end
|
29
|
+
end
|
30
|
+
|
31
|
+
describe '#size' do
|
32
|
+
it 'loads correct number of layers' do
|
33
|
+
expect(layers.size).to eq map_json['layers'].size
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
end
|
@@ -0,0 +1,58 @@
|
|
1
|
+
require 'spec_helper'
|
2
|
+
|
3
|
+
RSpec.describe Gosu::Tiled::Map do
|
4
|
+
|
5
|
+
let(:files_dir) { File.join(File.dirname(File.dirname(__FILE__)), 'files') }
|
6
|
+
let(:target_class) { Gosu::Tiled::Map }
|
7
|
+
let(:map_json) { JSON.load(File.open(File.join(files_dir, 'tiled_map.json'))) }
|
8
|
+
let(:game_window) { TestGameWindow.instance }
|
9
|
+
|
10
|
+
subject(:map) { target_class.new(game_window, map_json, files_dir) }
|
11
|
+
|
12
|
+
describe '#initialize' do
|
13
|
+
it 'initializes with window and hash' do
|
14
|
+
expect { map }.to_not raise_error
|
15
|
+
end
|
16
|
+
end
|
17
|
+
|
18
|
+
describe '#tilesets' do
|
19
|
+
it 'returns instance of Tilesets' do
|
20
|
+
expect(map.tilesets).to be_a Gosu::Tiled::Tilesets
|
21
|
+
end
|
22
|
+
end
|
23
|
+
|
24
|
+
describe '#layers' do
|
25
|
+
it 'returns instance of Layers' do
|
26
|
+
expect(map.layers).to be_a Gosu::Tiled::Layers
|
27
|
+
end
|
28
|
+
end
|
29
|
+
|
30
|
+
describe '#width' do
|
31
|
+
it "knows it's width" do
|
32
|
+
expect(map.width).to be 128 * 10
|
33
|
+
end
|
34
|
+
end
|
35
|
+
|
36
|
+
describe '#height' do
|
37
|
+
it "knows it's height" do
|
38
|
+
expect(map.height).to be 128 * 10
|
39
|
+
end
|
40
|
+
end
|
41
|
+
|
42
|
+
describe '#draw' do
|
43
|
+
it 'draws the map on game window' do
|
44
|
+
error = game_window.while_showing do
|
45
|
+
map.draw(0, 0)
|
46
|
+
end
|
47
|
+
expect(error).to be_nil
|
48
|
+
end
|
49
|
+
|
50
|
+
it 'draws shifted map on game window' do
|
51
|
+
error = game_window.while_showing do
|
52
|
+
map.draw(300, 400)
|
53
|
+
end
|
54
|
+
expect(error).to be_nil
|
55
|
+
end
|
56
|
+
end
|
57
|
+
|
58
|
+
end
|
@@ -0,0 +1,53 @@
|
|
1
|
+
require 'spec_helper'
|
2
|
+
|
3
|
+
RSpec.describe Gosu::Tiled::Tilesets do
|
4
|
+
|
5
|
+
let(:files_dir) { File.join(File.dirname(File.dirname(__FILE__)), 'files') }
|
6
|
+
let(:target_class) { Gosu::Tiled::Tilesets }
|
7
|
+
let(:map_json) { JSON.load(File.open(File.join(files_dir, 'tiled_map.json'))) }
|
8
|
+
let(:game_window) { TestGameWindow.instance }
|
9
|
+
let(:water_tile) { 65 }
|
10
|
+
let(:sand_tile) { 1 }
|
11
|
+
|
12
|
+
subject(:tilesets) { target_class.new(game_window, map_json['tilesets'], files_dir) }
|
13
|
+
|
14
|
+
describe '#initialize' do
|
15
|
+
it 'initializes with game window and hash' do
|
16
|
+
expect { tilesets }.to_not raise_error
|
17
|
+
end
|
18
|
+
end
|
19
|
+
|
20
|
+
describe '#size' do
|
21
|
+
it 'loads correct number of tilesets' do
|
22
|
+
expect(tilesets.size).to eq map_json['tilesets'].size
|
23
|
+
end
|
24
|
+
end
|
25
|
+
|
26
|
+
describe '#get' do
|
27
|
+
it 'gets the right water tile' do
|
28
|
+
expect(tilesets.get(water_tile)).to be_a Gosu::Image
|
29
|
+
end
|
30
|
+
|
31
|
+
it 'gets the right sand tile' do
|
32
|
+
expect(tilesets.get(sand_tile)).to be_a Gosu::Image
|
33
|
+
end
|
34
|
+
|
35
|
+
it 'can draw the tile that was retrieved' do
|
36
|
+
error = game_window.while_showing do
|
37
|
+
tilesets.get(sand_tile).draw(0, 0, 0)
|
38
|
+
end
|
39
|
+
expect(error).to be_nil
|
40
|
+
end
|
41
|
+
|
42
|
+
it 'returns empty tile' do
|
43
|
+
expect(tilesets.get(0)).to be_a Gosu::Tiled::EmptyTile
|
44
|
+
end
|
45
|
+
end
|
46
|
+
|
47
|
+
describe '#properties' do
|
48
|
+
it 'retrieves tile properties' do
|
49
|
+
expect(tilesets.properties(water_tile)['name']).to eq 'water'
|
50
|
+
end
|
51
|
+
end
|
52
|
+
|
53
|
+
end
|
data/spec/spec_helper.rb
ADDED
@@ -0,0 +1,39 @@
|
|
1
|
+
require 'singleton'
|
2
|
+
|
3
|
+
class TestGameWindow < Gosu::Window
|
4
|
+
include Singleton
|
5
|
+
|
6
|
+
def initialize
|
7
|
+
super(1200, 800, false)
|
8
|
+
self.caption = "Esc = quit"
|
9
|
+
end
|
10
|
+
|
11
|
+
def update
|
12
|
+
unless ENV['NO_CLOSE']
|
13
|
+
close if @start && Gosu.milliseconds - @start > 500
|
14
|
+
end
|
15
|
+
end
|
16
|
+
|
17
|
+
def draw
|
18
|
+
@draw_block.call
|
19
|
+
rescue => e
|
20
|
+
unless @error
|
21
|
+
puts e
|
22
|
+
puts e.backtrace
|
23
|
+
end
|
24
|
+
@error = e
|
25
|
+
end
|
26
|
+
|
27
|
+
def button_down(id)
|
28
|
+
close if id == Gosu::KbEscape
|
29
|
+
end
|
30
|
+
|
31
|
+
def while_showing(&block)
|
32
|
+
@start = Gosu.milliseconds
|
33
|
+
@error = nil
|
34
|
+
@draw_block = block
|
35
|
+
show
|
36
|
+
@start = false
|
37
|
+
@error
|
38
|
+
end
|
39
|
+
end
|