gosu_extensions 0.1.0 → 0.1.1
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- data/VERSION +1 -1
- data/lib/gosu_extensions.rb +2 -2
- data/lib/traits/damaging.rb +2 -1
- data/lib/{units → traits}/moveable.rb +7 -5
- data/lib/{units → traits}/short_lived.rb +6 -2
- data/lib/units/thing.rb +4 -0
- metadata +4 -4
data/VERSION
CHANGED
@@ -1 +1 @@
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1
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-
0.1.
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1
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+
0.1.1
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data/lib/gosu_extensions.rb
CHANGED
@@ -36,11 +36,11 @@ require 'shot'
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require 'targetable'
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require 'turnable'
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require 'controllable'
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39
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+
require 'moveable'
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40
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+
require 'short_lived'
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$:.unshift File.join(File.dirname(__FILE__), '/units')
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require 'thing'
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-
require 'moveable'
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-
require 'short_lived'
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require 'controls'
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require 'game_window'
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data/lib/traits/damaging.rb
CHANGED
@@ -2,7 +2,7 @@
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2
2
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#
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# TODO moveable should only have active components, like accelerate etc. Positioning etc. should go to Thing.
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#
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-
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5
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+
module Moveable
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Accelerate = :accelerate
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Left = :move_left
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@@ -12,7 +12,11 @@ class Moveable < Thing
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Backwards = :backwards
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# Jump = :jump
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15
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-
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15
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+
def self.included klass
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klass.extend ClassMethods
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end
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+
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module ClassMethods
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# Initial setting.
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#
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@@ -76,9 +80,7 @@ class Moveable < Thing
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@shape.body.v
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end
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def current_speed
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79
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-
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80
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#
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81
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-
Math.sqrt(speed.x**2 + speed.y**2)
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83
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+
speed.length
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end
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# Directly set the rotation of our Moveable.
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@@ -1,4 +1,8 @@
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1
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-
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1
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+
module ShortLived
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2
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+
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def self.included klass
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klass.extend ClassMethods
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end
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def initialize window
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super window
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@@ -8,7 +12,7 @@ class ShortLived < Moveable
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end
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end
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-
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15
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+
module ClassMethods
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def lifetime lifetime = nil, &block
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block = lambda { lifetime } unless block_given?
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data/lib/units/thing.rb
CHANGED
metadata
CHANGED
@@ -5,8 +5,8 @@ version: !ruby/object:Gem::Version
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5
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segments:
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6
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- 0
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7
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- 1
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8
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-
-
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9
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-
version: 0.1.
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8
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+
- 1
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9
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version: 0.1.1
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platform: ruby
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authors:
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- Florian Hanke
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@@ -75,8 +75,8 @@ files:
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- lib/traits/targeting.rb
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- lib/traits/targeting/closest.rb
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- lib/traits/turnable.rb
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-
- lib/
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-
- lib/
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+
- lib/traits/moveable.rb
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79
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+
- lib/traits/short_lived.rb
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80
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- lib/units/thing.rb
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81
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- lib/vector_utilities.rb
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82
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- lib/waves.rb
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