gosu 2.0.0.pre7 → 2.0.0.pre8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +1 -1
- data/dependencies/SDL/include/SDL_assert.h +1 -1
- data/dependencies/SDL/include/SDL_atomic.h +2 -2
- data/dependencies/SDL/include/SDL_audio.h +1 -1
- data/dependencies/SDL/include/SDL_bits.h +1 -1
- data/dependencies/SDL/include/SDL_blendmode.h +3 -3
- data/dependencies/SDL/include/SDL_clipboard.h +1 -1
- data/dependencies/SDL/include/SDL_config.h +1 -1
- data/dependencies/SDL/include/SDL_cpuinfo.h +1 -1
- data/dependencies/SDL/include/SDL_egl.h +1 -1
- data/dependencies/SDL/include/SDL_endian.h +1 -1
- data/dependencies/SDL/include/SDL_error.h +1 -1
- data/dependencies/SDL/include/SDL_events.h +4 -11
- data/dependencies/SDL/include/SDL_filesystem.h +3 -3
- data/dependencies/SDL/include/SDL_gamecontroller.h +27 -5
- data/dependencies/SDL/include/SDL_gesture.h +1 -1
- data/dependencies/SDL/include/SDL_guid.h +1 -1
- data/dependencies/SDL/include/SDL_haptic.h +1 -1
- data/dependencies/SDL/include/SDL_hidapi.h +1 -1
- data/dependencies/SDL/include/SDL_hints.h +257 -1
- data/dependencies/SDL/include/SDL_joystick.h +1 -1
- data/dependencies/SDL/include/SDL_keyboard.h +5 -3
- data/dependencies/SDL/include/SDL_keycode.h +1 -1
- data/dependencies/SDL/include/SDL_loadso.h +1 -1
- data/dependencies/SDL/include/SDL_locale.h +1 -1
- data/dependencies/SDL/include/SDL_log.h +3 -3
- data/dependencies/SDL/include/SDL_main.h +1 -1
- data/dependencies/SDL/include/SDL_messagebox.h +1 -1
- data/dependencies/SDL/include/SDL_metal.h +1 -1
- data/dependencies/SDL/include/SDL_misc.h +1 -1
- data/dependencies/SDL/include/SDL_mouse.h +1 -1
- data/dependencies/SDL/include/SDL_mutex.h +1 -1
- data/dependencies/SDL/include/SDL_name.h +1 -1
- data/dependencies/SDL/include/SDL_opengl.h +1 -1
- data/dependencies/SDL/include/SDL_opengles.h +1 -1
- data/dependencies/SDL/include/SDL_opengles2.h +1 -1
- data/dependencies/SDL/include/SDL_pixels.h +20 -2
- data/dependencies/SDL/include/SDL_platform.h +7 -1
- data/dependencies/SDL/include/SDL_power.h +1 -1
- data/dependencies/SDL/include/SDL_quit.h +1 -1
- data/dependencies/SDL/include/SDL_rect.h +1 -1
- data/dependencies/SDL/include/SDL_render.h +2 -2
- data/dependencies/SDL/include/SDL_revision.h +2 -2
- data/dependencies/SDL/include/SDL_rwops.h +1 -1
- data/dependencies/SDL/include/SDL_scancode.h +1 -1
- data/dependencies/SDL/include/SDL_sensor.h +1 -1
- data/dependencies/SDL/include/SDL_shape.h +1 -1
- data/dependencies/SDL/include/SDL_stdinc.h +18 -12
- data/dependencies/SDL/include/SDL_surface.h +1 -1
- data/dependencies/SDL/include/SDL_system.h +17 -2
- data/dependencies/SDL/include/SDL_syswm.h +1 -1
- data/dependencies/SDL/include/SDL_test.h +1 -1
- data/dependencies/SDL/include/SDL_test_assert.h +1 -1
- data/dependencies/SDL/include/SDL_test_common.h +1 -1
- data/dependencies/SDL/include/SDL_test_compare.h +1 -1
- data/dependencies/SDL/include/SDL_test_crc32.h +1 -1
- data/dependencies/SDL/include/SDL_test_font.h +1 -1
- data/dependencies/SDL/include/SDL_test_fuzzer.h +1 -1
- data/dependencies/SDL/include/SDL_test_harness.h +1 -1
- data/dependencies/SDL/include/SDL_test_images.h +1 -1
- data/dependencies/SDL/include/SDL_test_log.h +1 -1
- data/dependencies/SDL/include/SDL_test_md5.h +1 -1
- data/dependencies/SDL/include/SDL_test_memory.h +1 -1
- data/dependencies/SDL/include/SDL_test_random.h +1 -1
- data/dependencies/SDL/include/SDL_thread.h +1 -1
- data/dependencies/SDL/include/SDL_timer.h +1 -1
- data/dependencies/SDL/include/SDL_touch.h +1 -1
- data/dependencies/SDL/include/SDL_types.h +1 -1
- data/dependencies/SDL/include/SDL_version.h +3 -3
- data/dependencies/SDL/include/SDL_video.h +8 -2
- data/dependencies/SDL/include/begin_code.h +3 -1
- data/dependencies/SDL/include/close_code.h +1 -1
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +6 -3
- data/dependencies/SDL_sound/dr_flac.h +9 -5
- data/dependencies/SDL_sound/dr_mp3.h +14 -3
- data/dependencies/SDL_sound/stb_vorbis.h +66 -20
- data/dependencies/stb/stb_image.h +173 -175
- data/lib/SDL2.dll +0 -0
- data/lib/gosu/image.rb +2 -1
- data/lib64/SDL2.dll +0 -0
- metadata +5 -5
checksums.yaml
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metadata.gz: 7a04b72648d93e9887d5abd8a8bcb4c63add5707cb9fd57abea02ab7eff4bd04
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data.tar.gz: 16df9db455191f5a46185305520d101d6c0b70d86218ca867d7913f8028c71af
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metadata.gz: 771f80bc51043badae9158a95cd27f1037e497383857ea6d4428bb274ee070a4b5fda6d3e0c13dd2a5b96335a5a6da6408104a12a1a44c1ed16033b9b0fc05f9
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data.tar.gz: ed11bcd63ba595bf9e63d74c5b8950e4d1d13c9a1fbb843e01a32e797e9e2f1d8b208c744def9d87639a6fb226195b244c58fa4a7121998b5b8538cb89b5d84e
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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/*
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/*
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#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
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#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
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#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
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#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
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#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
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#ifdef __thumb__
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/* The mcr instruction isn't available in thumb mode, use real functions */
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#define SDL_MEMORY_BARRIER_USES_FUNCTION
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typedef enum
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{
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SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */
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SDL_BLENDOPERATION_SUBTRACT = 0x2, /**<
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SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**<
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SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D9, D3D11 */
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SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D9, D3D11 */
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} SDL_BlendOperation;
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/*
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/*
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/*
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SDL_CONTROLLERTOUCHPADMOTION, /**< Game controller touchpad finger was moved */
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SDL_CONTROLLERUPDATECOMPLETE_RESERVED_FOR_SDL3,
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Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, ::SDL_CONTROLLERDEVICEREMAPPED, or ::SDL_CONTROLLERSTEAMHANDLEUPDATED */
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* Returns an InputHandle_t for the controller that can be used with Steam Input API:
|
|
531
|
+
* https://partner.steamgames.com/doc/api/ISteamInput
|
|
532
|
+
*
|
|
533
|
+
* \param gamecontroller the game controller object to query.
|
|
534
|
+
* \returns the gamepad handle, or 0 if unavailable.
|
|
535
|
+
*
|
|
536
|
+
* \since This function is available since SDL 2.30.0.
|
|
537
|
+
*/
|
|
538
|
+
extern DECLSPEC Uint64 SDLCALL SDL_GameControllerGetSteamHandle(SDL_GameController *gamecontroller);
|
|
539
|
+
|
|
540
|
+
|
|
526
541
|
/**
|
|
527
542
|
* Check if a controller has been opened and is currently connected.
|
|
528
543
|
*
|
|
@@ -598,7 +613,9 @@ extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
|
|
|
598
613
|
* and are centered within ~8000 of zero, though advanced UI will allow users to set
|
|
599
614
|
* or autodetect the dead zone, which varies between controllers.
|
|
600
615
|
*
|
|
601
|
-
* Trigger axis values range from 0 to SDL_JOYSTICK_AXIS_MAX
|
|
616
|
+
* Trigger axis values range from 0 (released) to SDL_JOYSTICK_AXIS_MAX
|
|
617
|
+
* (fully pressed) when reported by SDL_GameControllerGetAxis(). Note that this is not the
|
|
618
|
+
* same range that will be reported by the lower-level SDL_GetJoystickAxis().
|
|
602
619
|
*/
|
|
603
620
|
typedef enum
|
|
604
621
|
{
|
|
@@ -687,8 +704,13 @@ SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameController
|
|
|
687
704
|
*
|
|
688
705
|
* The axis indices start at index 0.
|
|
689
706
|
*
|
|
690
|
-
*
|
|
691
|
-
*
|
|
707
|
+
* For thumbsticks, the state is a value ranging from -32768 (up/left)
|
|
708
|
+
* to 32767 (down/right).
|
|
709
|
+
*
|
|
710
|
+
* Triggers range from 0 when released to 32767 when fully pressed, and
|
|
711
|
+
* never return a negative value. Note that this differs from the value
|
|
712
|
+
* reported by the lower-level SDL_GetJoystickAxis(), which normally uses
|
|
713
|
+
* the full range.
|
|
692
714
|
*
|
|
693
715
|
* \param gamecontroller a game controller
|
|
694
716
|
* \param axis an axis index (one of the SDL_GameControllerAxis values)
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -631,6 +631,110 @@ extern "C" {
|
|
|
631
631
|
*/
|
|
632
632
|
#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
|
|
633
633
|
|
|
634
|
+
/**
|
|
635
|
+
* A variable containing a list of arcade stick style controllers.
|
|
636
|
+
*
|
|
637
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
638
|
+
* in hexadecimal form, e.g.
|
|
639
|
+
*
|
|
640
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
641
|
+
*
|
|
642
|
+
* The variable can also take the form of @file, in which case the named
|
|
643
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
644
|
+
*/
|
|
645
|
+
#define SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES "SDL_JOYSTICK_ARCADESTICK_DEVICES"
|
|
646
|
+
|
|
647
|
+
/**
|
|
648
|
+
* A variable containing a list of devices that are not arcade stick style controllers. This will override SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES and the built in device list.
|
|
649
|
+
*
|
|
650
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
651
|
+
* in hexadecimal form, e.g.
|
|
652
|
+
*
|
|
653
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
654
|
+
*
|
|
655
|
+
* The variable can also take the form of @file, in which case the named
|
|
656
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
657
|
+
*/
|
|
658
|
+
#define SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES_EXCLUDED "SDL_JOYSTICK_ARCADESTICK_DEVICES_EXCLUDED"
|
|
659
|
+
|
|
660
|
+
/**
|
|
661
|
+
* A variable containing a list of devices that should not be considerd joysticks.
|
|
662
|
+
*
|
|
663
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
664
|
+
* in hexadecimal form, e.g.
|
|
665
|
+
*
|
|
666
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
667
|
+
*
|
|
668
|
+
* The variable can also take the form of @file, in which case the named
|
|
669
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
670
|
+
*/
|
|
671
|
+
#define SDL_HINT_JOYSTICK_BLACKLIST_DEVICES "SDL_JOYSTICK_BLACKLIST_DEVICES"
|
|
672
|
+
|
|
673
|
+
/**
|
|
674
|
+
* A variable containing a list of devices that should be considered joysticks. This will override SDL_HINT_JOYSTICK_BLACKLIST_DEVICES and the built in device list.
|
|
675
|
+
*
|
|
676
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
677
|
+
* in hexadecimal form, e.g.
|
|
678
|
+
*
|
|
679
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
680
|
+
*
|
|
681
|
+
* The variable can also take the form of @file, in which case the named
|
|
682
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
683
|
+
*/
|
|
684
|
+
#define SDL_HINT_JOYSTICK_BLACKLIST_DEVICES_EXCLUDED "SDL_JOYSTICK_BLACKLIST_DEVICES_EXCLUDED"
|
|
685
|
+
|
|
686
|
+
/**
|
|
687
|
+
* A variable containing a list of flightstick style controllers.
|
|
688
|
+
*
|
|
689
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
690
|
+
* in hexadecimal form, e.g.
|
|
691
|
+
*
|
|
692
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
693
|
+
*
|
|
694
|
+
* The variable can also take the form of @file, in which case the named
|
|
695
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
696
|
+
*/
|
|
697
|
+
#define SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES "SDL_JOYSTICK_FLIGHTSTICK_DEVICES"
|
|
698
|
+
|
|
699
|
+
/**
|
|
700
|
+
* A variable containing a list of devices that are not flightstick style controllers. This will override SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES and the built in device list.
|
|
701
|
+
*
|
|
702
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
703
|
+
* in hexadecimal form, e.g.
|
|
704
|
+
*
|
|
705
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
706
|
+
*
|
|
707
|
+
* The variable can also take the form of @file, in which case the named
|
|
708
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
709
|
+
*/
|
|
710
|
+
#define SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED "SDL_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED"
|
|
711
|
+
|
|
712
|
+
/**
|
|
713
|
+
* A variable containing a list of devices known to have a GameCube form factor.
|
|
714
|
+
*
|
|
715
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
716
|
+
* in hexadecimal form, e.g.
|
|
717
|
+
*
|
|
718
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
719
|
+
*
|
|
720
|
+
* The variable can also take the form of @file, in which case the named
|
|
721
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
722
|
+
*/
|
|
723
|
+
#define SDL_HINT_JOYSTICK_GAMECUBE_DEVICES "SDL_JOYSTICK_GAMECUBE_DEVICES"
|
|
724
|
+
|
|
725
|
+
/**
|
|
726
|
+
* A variable containing a list of devices known not to have a GameCube form factor. This will override SDL_HINT_JOYSTICK_GAMECUBE_DEVICES and the built in device list.
|
|
727
|
+
*
|
|
728
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
729
|
+
* in hexadecimal form, e.g.
|
|
730
|
+
*
|
|
731
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
732
|
+
*
|
|
733
|
+
* The variable can also take the form of @file, in which case the named
|
|
734
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
735
|
+
*/
|
|
736
|
+
#define SDL_HINT_JOYSTICK_GAMECUBE_DEVICES_EXCLUDED "SDL_JOYSTICK_GAMECUBE_DEVICES_EXCLUDED"
|
|
737
|
+
|
|
634
738
|
/**
|
|
635
739
|
* \brief A variable controlling whether the HIDAPI joystick drivers should be used.
|
|
636
740
|
*
|
|
@@ -839,6 +943,17 @@ extern "C" {
|
|
|
839
943
|
*/
|
|
840
944
|
#define SDL_HINT_JOYSTICK_HIDAPI_STEAM "SDL_JOYSTICK_HIDAPI_STEAM"
|
|
841
945
|
|
|
946
|
+
/**
|
|
947
|
+
* \brief A variable controlling whether the HIDAPI driver for the Steam Deck builtin controller should be used.
|
|
948
|
+
*
|
|
949
|
+
* This variable can be set to the following values:
|
|
950
|
+
* "0" - HIDAPI driver is not used
|
|
951
|
+
* "1" - HIDAPI driver is used
|
|
952
|
+
*
|
|
953
|
+
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
|
|
954
|
+
*/
|
|
955
|
+
#define SDL_HINT_JOYSTICK_HIDAPI_STEAMDECK "SDL_JOYSTICK_HIDAPI_STEAMDECK"
|
|
956
|
+
|
|
842
957
|
/**
|
|
843
958
|
* \brief A variable controlling whether the HIDAPI driver for Nintendo Switch controllers should be used.
|
|
844
959
|
*
|
|
@@ -965,6 +1080,24 @@ extern "C" {
|
|
|
965
1080
|
*/
|
|
966
1081
|
#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED "SDL_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED"
|
|
967
1082
|
|
|
1083
|
+
/**
|
|
1084
|
+
* A variable controlling whether IOKit should be used for controller handling.
|
|
1085
|
+
*
|
|
1086
|
+
* This variable can be set to the following values:
|
|
1087
|
+
* "0" - IOKit is not used
|
|
1088
|
+
* "1" - IOKit is used (the default)
|
|
1089
|
+
*/
|
|
1090
|
+
#define SDL_HINT_JOYSTICK_IOKIT "SDL_JOYSTICK_IOKIT"
|
|
1091
|
+
|
|
1092
|
+
/**
|
|
1093
|
+
* A variable controlling whether GCController should be used for controller handling.
|
|
1094
|
+
*
|
|
1095
|
+
* This variable can be set to the following values:
|
|
1096
|
+
* "0" - GCController is not used
|
|
1097
|
+
* "1" - GCController is used (the default)
|
|
1098
|
+
*/
|
|
1099
|
+
#define SDL_HINT_JOYSTICK_MFI "SDL_JOYSTICK_MFI"
|
|
1100
|
+
|
|
968
1101
|
/**
|
|
969
1102
|
* \brief A variable controlling whether the RAWINPUT joystick drivers should be used for better handling XInput-capable devices.
|
|
970
1103
|
*
|
|
@@ -1007,6 +1140,32 @@ extern "C" {
|
|
|
1007
1140
|
*/
|
|
1008
1141
|
#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD"
|
|
1009
1142
|
|
|
1143
|
+
/**
|
|
1144
|
+
* A variable containing a list of throttle style controllers.
|
|
1145
|
+
*
|
|
1146
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
1147
|
+
* in hexadecimal form, e.g.
|
|
1148
|
+
*
|
|
1149
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
1150
|
+
*
|
|
1151
|
+
* The variable can also take the form of @file, in which case the named
|
|
1152
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
1153
|
+
*/
|
|
1154
|
+
#define SDL_HINT_JOYSTICK_THROTTLE_DEVICES "SDL_JOYSTICK_THROTTLE_DEVICES"
|
|
1155
|
+
|
|
1156
|
+
/**
|
|
1157
|
+
* A variable containing a list of devices that are not throttle style controllers. This will override SDL_HINT_JOYSTICK_THROTTLE_DEVICES and the built in device list.
|
|
1158
|
+
*
|
|
1159
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
1160
|
+
* in hexadecimal form, e.g.
|
|
1161
|
+
*
|
|
1162
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
1163
|
+
*
|
|
1164
|
+
* The variable can also take the form of @file, in which case the named
|
|
1165
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
1166
|
+
*/
|
|
1167
|
+
#define SDL_HINT_JOYSTICK_THROTTLE_DEVICES_EXCLUDED "SDL_JOYSTICK_THROTTLE_DEVICES_EXCLUDED"
|
|
1168
|
+
|
|
1010
1169
|
/**
|
|
1011
1170
|
* \brief A variable controlling whether Windows.Gaming.Input should be used for controller handling.
|
|
1012
1171
|
*
|
|
@@ -1016,6 +1175,45 @@ extern "C" {
|
|
|
1016
1175
|
*/
|
|
1017
1176
|
#define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI"
|
|
1018
1177
|
|
|
1178
|
+
/**
|
|
1179
|
+
* A variable containing a list of wheel style controllers.
|
|
1180
|
+
*
|
|
1181
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
1182
|
+
* in hexadecimal form, e.g.
|
|
1183
|
+
*
|
|
1184
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
1185
|
+
*
|
|
1186
|
+
* The variable can also take the form of @file, in which case the named
|
|
1187
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
1188
|
+
*/
|
|
1189
|
+
#define SDL_HINT_JOYSTICK_WHEEL_DEVICES "SDL_JOYSTICK_WHEEL_DEVICES"
|
|
1190
|
+
|
|
1191
|
+
/**
|
|
1192
|
+
* A variable containing a list of devices that are not wheel style controllers. This will override SDL_HINT_JOYSTICK_WHEEL_DEVICES and the built in device list.
|
|
1193
|
+
*
|
|
1194
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
1195
|
+
* in hexadecimal form, e.g.
|
|
1196
|
+
*
|
|
1197
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
1198
|
+
*
|
|
1199
|
+
* The variable can also take the form of @file, in which case the named
|
|
1200
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
1201
|
+
*/
|
|
1202
|
+
#define SDL_HINT_JOYSTICK_WHEEL_DEVICES_EXCLUDED "SDL_JOYSTICK_WHEEL_DEVICES_EXCLUDED"
|
|
1203
|
+
|
|
1204
|
+
/**
|
|
1205
|
+
* A variable containing a list of devices known to have all axes centered at zero.
|
|
1206
|
+
*
|
|
1207
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
1208
|
+
* in hexadecimal form, e.g.
|
|
1209
|
+
*
|
|
1210
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
1211
|
+
*
|
|
1212
|
+
* The variable can also take the form of @file, in which case the named
|
|
1213
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
1214
|
+
*/
|
|
1215
|
+
#define SDL_HINT_JOYSTICK_ZERO_CENTERED_DEVICES "SDL_JOYSTICK_ZERO_CENTERED_DEVICES"
|
|
1216
|
+
|
|
1019
1217
|
/**
|
|
1020
1218
|
* \brief Determines whether SDL enforces that DRM master is required in order
|
|
1021
1219
|
* to initialize the KMSDRM video backend.
|
|
@@ -1084,6 +1282,22 @@ extern "C" {
|
|
|
1084
1282
|
*/
|
|
1085
1283
|
#define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES"
|
|
1086
1284
|
|
|
1285
|
+
/**
|
|
1286
|
+
* \brief A variable controlling the default SDL log levels.
|
|
1287
|
+
*
|
|
1288
|
+
* This variable is a comma separated set of category=level tokens that define the default logging levels for SDL applications.
|
|
1289
|
+
*
|
|
1290
|
+
* The category can be a numeric category, one of "app", "error", "assert", "system", "audio", "video", "render", "input", "test", or `*` for any unspecified category.
|
|
1291
|
+
*
|
|
1292
|
+
* The level can be a numeric level, one of "verbose", "debug", "info", "warn", "error", "critical", or "quiet" to disable that category.
|
|
1293
|
+
*
|
|
1294
|
+
* You can omit the category if you want to set the logging level for all categories.
|
|
1295
|
+
*
|
|
1296
|
+
* If this hint isn't set, the default log levels are equivalent to:
|
|
1297
|
+
* "app=info,assert=warn,test=verbose,*=error"
|
|
1298
|
+
*/
|
|
1299
|
+
#define SDL_HINT_LOGGING "SDL_LOGGING"
|
|
1300
|
+
|
|
1087
1301
|
/**
|
|
1088
1302
|
* \brief When set don't force the SDL app to become a foreground process
|
|
1089
1303
|
*
|
|
@@ -1485,6 +1699,32 @@ extern "C" {
|
|
|
1485
1699
|
*/
|
|
1486
1700
|
#define SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE "SDL_RENDER_METAL_PREFER_LOW_POWER_DEVICE"
|
|
1487
1701
|
|
|
1702
|
+
/**
|
|
1703
|
+
* A variable containing a list of ROG gamepad capable mice.
|
|
1704
|
+
*
|
|
1705
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
1706
|
+
* in hexadecimal form, e.g.
|
|
1707
|
+
*
|
|
1708
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
1709
|
+
*
|
|
1710
|
+
* The variable can also take the form of @file, in which case the named
|
|
1711
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
1712
|
+
*/
|
|
1713
|
+
#define SDL_HINT_ROG_GAMEPAD_MICE "SDL_ROG_GAMEPAD_MICE"
|
|
1714
|
+
|
|
1715
|
+
/**
|
|
1716
|
+
* A variable containing a list of devices that are not ROG gamepad capable mice. This will override SDL_HINT_ROG_GAMEPAD_MICE and the built in device list.
|
|
1717
|
+
*
|
|
1718
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
|
1719
|
+
* in hexadecimal form, e.g.
|
|
1720
|
+
*
|
|
1721
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
|
1722
|
+
*
|
|
1723
|
+
* The variable can also take the form of @file, in which case the named
|
|
1724
|
+
* file will be loaded and interpreted as the value of the variable.
|
|
1725
|
+
*/
|
|
1726
|
+
#define SDL_HINT_ROG_GAMEPAD_MICE_EXCLUDED "SDL_ROG_GAMEPAD_MICE_EXCLUDED"
|
|
1727
|
+
|
|
1488
1728
|
/**
|
|
1489
1729
|
* \brief A variable controlling if VSYNC is automatically disable if doesn't reach the enough FPS
|
|
1490
1730
|
*
|
|
@@ -2442,6 +2682,22 @@ extern "C" {
|
|
|
2442
2682
|
*/
|
|
2443
2683
|
#define SDL_HINT_TRACKPAD_IS_TOUCH_ONLY "SDL_TRACKPAD_IS_TOUCH_ONLY"
|
|
2444
2684
|
|
|
2685
|
+
/**
|
|
2686
|
+
* Cause SDL to call dbus_shutdown() on quit.
|
|
2687
|
+
*
|
|
2688
|
+
* This is useful as a debug tool to validate memory leaks, but shouldn't ever
|
|
2689
|
+
* be set in production applications, as other libraries used by the application
|
|
2690
|
+
* might use dbus under the hood and this cause cause crashes if they continue
|
|
2691
|
+
* after SDL_Quit().
|
|
2692
|
+
*
|
|
2693
|
+
* This variable can be set to the following values:
|
|
2694
|
+
* "0" - SDL will not call dbus_shutdown() on quit (default)
|
|
2695
|
+
* "1" - SDL will call dbus_shutdown() on quit
|
|
2696
|
+
*
|
|
2697
|
+
* This hint is available since SDL 2.30.0.
|
|
2698
|
+
*/
|
|
2699
|
+
#define SDL_HINT_SHUTDOWN_DBUS_ON_QUIT "SDL_SHUTDOWN_DBUS_ON_QUIT"
|
|
2700
|
+
|
|
2445
2701
|
|
|
2446
2702
|
/**
|
|
2447
2703
|
* \brief An enumeration of hint priorities
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -298,8 +298,10 @@ extern DECLSPEC void SDLCALL SDL_ClearComposition(void);
|
|
|
298
298
|
extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
|
|
299
299
|
|
|
300
300
|
/**
|
|
301
|
-
* Set the rectangle used to type Unicode text inputs.
|
|
302
|
-
*
|
|
301
|
+
* Set the rectangle used to type Unicode text inputs. Native input methods
|
|
302
|
+
* will place a window with word suggestions near it, without covering the
|
|
303
|
+
* text being inputted.
|
|
304
|
+
*
|
|
303
305
|
* To start text input in a given location, this function is intended to be
|
|
304
306
|
* called before SDL_StartTextInput, although some platforms support moving
|
|
305
307
|
* the rectangle even while text input (and a composition) is active.
|