gosu 2.0.0.pre7 → 2.0.0.pre8
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- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +1 -1
- data/dependencies/SDL/include/SDL_assert.h +1 -1
- data/dependencies/SDL/include/SDL_atomic.h +2 -2
- data/dependencies/SDL/include/SDL_audio.h +1 -1
- data/dependencies/SDL/include/SDL_bits.h +1 -1
- data/dependencies/SDL/include/SDL_blendmode.h +3 -3
- data/dependencies/SDL/include/SDL_clipboard.h +1 -1
- data/dependencies/SDL/include/SDL_config.h +1 -1
- data/dependencies/SDL/include/SDL_cpuinfo.h +1 -1
- data/dependencies/SDL/include/SDL_egl.h +1 -1
- data/dependencies/SDL/include/SDL_endian.h +1 -1
- data/dependencies/SDL/include/SDL_error.h +1 -1
- data/dependencies/SDL/include/SDL_events.h +4 -11
- data/dependencies/SDL/include/SDL_filesystem.h +3 -3
- data/dependencies/SDL/include/SDL_gamecontroller.h +27 -5
- data/dependencies/SDL/include/SDL_gesture.h +1 -1
- data/dependencies/SDL/include/SDL_guid.h +1 -1
- data/dependencies/SDL/include/SDL_haptic.h +1 -1
- data/dependencies/SDL/include/SDL_hidapi.h +1 -1
- data/dependencies/SDL/include/SDL_hints.h +257 -1
- data/dependencies/SDL/include/SDL_joystick.h +1 -1
- data/dependencies/SDL/include/SDL_keyboard.h +5 -3
- data/dependencies/SDL/include/SDL_keycode.h +1 -1
- data/dependencies/SDL/include/SDL_loadso.h +1 -1
- data/dependencies/SDL/include/SDL_locale.h +1 -1
- data/dependencies/SDL/include/SDL_log.h +3 -3
- data/dependencies/SDL/include/SDL_main.h +1 -1
- data/dependencies/SDL/include/SDL_messagebox.h +1 -1
- data/dependencies/SDL/include/SDL_metal.h +1 -1
- data/dependencies/SDL/include/SDL_misc.h +1 -1
- data/dependencies/SDL/include/SDL_mouse.h +1 -1
- data/dependencies/SDL/include/SDL_mutex.h +1 -1
- data/dependencies/SDL/include/SDL_name.h +1 -1
- data/dependencies/SDL/include/SDL_opengl.h +1 -1
- data/dependencies/SDL/include/SDL_opengles.h +1 -1
- data/dependencies/SDL/include/SDL_opengles2.h +1 -1
- data/dependencies/SDL/include/SDL_pixels.h +20 -2
- data/dependencies/SDL/include/SDL_platform.h +7 -1
- data/dependencies/SDL/include/SDL_power.h +1 -1
- data/dependencies/SDL/include/SDL_quit.h +1 -1
- data/dependencies/SDL/include/SDL_rect.h +1 -1
- data/dependencies/SDL/include/SDL_render.h +2 -2
- data/dependencies/SDL/include/SDL_revision.h +2 -2
- data/dependencies/SDL/include/SDL_rwops.h +1 -1
- data/dependencies/SDL/include/SDL_scancode.h +1 -1
- data/dependencies/SDL/include/SDL_sensor.h +1 -1
- data/dependencies/SDL/include/SDL_shape.h +1 -1
- data/dependencies/SDL/include/SDL_stdinc.h +18 -12
- data/dependencies/SDL/include/SDL_surface.h +1 -1
- data/dependencies/SDL/include/SDL_system.h +17 -2
- data/dependencies/SDL/include/SDL_syswm.h +1 -1
- data/dependencies/SDL/include/SDL_test.h +1 -1
- data/dependencies/SDL/include/SDL_test_assert.h +1 -1
- data/dependencies/SDL/include/SDL_test_common.h +1 -1
- data/dependencies/SDL/include/SDL_test_compare.h +1 -1
- data/dependencies/SDL/include/SDL_test_crc32.h +1 -1
- data/dependencies/SDL/include/SDL_test_font.h +1 -1
- data/dependencies/SDL/include/SDL_test_fuzzer.h +1 -1
- data/dependencies/SDL/include/SDL_test_harness.h +1 -1
- data/dependencies/SDL/include/SDL_test_images.h +1 -1
- data/dependencies/SDL/include/SDL_test_log.h +1 -1
- data/dependencies/SDL/include/SDL_test_md5.h +1 -1
- data/dependencies/SDL/include/SDL_test_memory.h +1 -1
- data/dependencies/SDL/include/SDL_test_random.h +1 -1
- data/dependencies/SDL/include/SDL_thread.h +1 -1
- data/dependencies/SDL/include/SDL_timer.h +1 -1
- data/dependencies/SDL/include/SDL_touch.h +1 -1
- data/dependencies/SDL/include/SDL_types.h +1 -1
- data/dependencies/SDL/include/SDL_version.h +3 -3
- data/dependencies/SDL/include/SDL_video.h +8 -2
- data/dependencies/SDL/include/begin_code.h +3 -1
- data/dependencies/SDL/include/close_code.h +1 -1
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +6 -3
- data/dependencies/SDL_sound/dr_flac.h +9 -5
- data/dependencies/SDL_sound/dr_mp3.h +14 -3
- data/dependencies/SDL_sound/stb_vorbis.h +66 -20
- data/dependencies/stb/stb_image.h +173 -175
- data/lib/SDL2.dll +0 -0
- data/lib/gosu/image.rb +2 -1
- data/lib64/SDL2.dll +0 -0
- metadata +5 -5
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 7a04b72648d93e9887d5abd8a8bcb4c63add5707cb9fd57abea02ab7eff4bd04
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data.tar.gz: 16df9db455191f5a46185305520d101d6c0b70d86218ca867d7913f8028c71af
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 771f80bc51043badae9158a95cd27f1037e497383857ea6d4428bb274ee070a4b5fda6d3e0c13dd2a5b96335a5a6da6408104a12a1a44c1ed16033b9b0fc05f9
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data.tar.gz: ed11bcd63ba595bf9e63d74c5b8950e4d1d13c9a1fbb843e01a32e797e9e2f1d8b208c744def9d87639a6fb226195b244c58fa4a7121998b5b8538cb89b5d84e
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -209,7 +209,7 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
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#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
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#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
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#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
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-
#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
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#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
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#ifdef __thumb__
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/* The mcr instruction isn't available in thumb mode, use real functions */
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#define SDL_MEMORY_BARRIER_USES_FUNCTION
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -65,8 +65,8 @@ typedef enum
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typedef enum
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{
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SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */
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SDL_BLENDOPERATION_SUBTRACT = 0x2, /**<
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SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**<
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SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D9, D3D11 */
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SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D9, D3D11 */
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} SDL_BlendOperation;
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -131,6 +131,8 @@ typedef enum
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SDL_CONTROLLERTOUCHPADMOTION, /**< Game controller touchpad finger was moved */
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SDL_CONTROLLERTOUCHPADUP, /**< Game controller touchpad finger was lifted */
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SDL_CONTROLLERSENSORUPDATE, /**< Game controller sensor was updated */
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SDL_CONTROLLERUPDATECOMPLETE_RESERVED_FOR_SDL3,
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SDL_CONTROLLERSTEAMHANDLEUPDATED, /**< Game controller Steam handle has changed */
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/* Touch events */
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SDL_FINGERDOWN = 0x700,
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*/
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typedef struct SDL_ControllerDeviceEvent
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{
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Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, or ::
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Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, ::SDL_CONTROLLERDEVICEREMAPPED, or ::SDL_CONTROLLERSTEAMHANDLEUPDATED */
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Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
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Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
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} SDL_ControllerDeviceEvent;
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Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
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} SDL_QuitEvent;
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/**
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* \brief OS Specific event
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*/
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typedef struct SDL_OSEvent
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{
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Uint32 type; /**< ::SDL_QUIT */
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Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
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} SDL_OSEvent;
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/**
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* \brief A user-defined event type (event.user.*)
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*/
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/*
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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warranty. In no event will the authors be held liable for any damages
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* directory of the application as it is uncommon to store resources outside
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* the executable. As such it is not a writable directory.
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*
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* The returned path is guaranteed to end with a path separator ('
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* The returned path is guaranteed to end with a path separator ('\\' on
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* Windows, '/' on most other platforms).
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*
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* The pointer returned is owned by the caller. Please call SDL_free() on the
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* - ...only use letters, numbers, and spaces. Avoid punctuation like "Game
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* Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
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*
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* The returned path is guaranteed to end with a path separator ('
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* The returned path is guaranteed to end with a path separator ('\\' on
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* Windows, '/' on most other platforms).
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*
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* The pointer returned is owned by the caller. Please call SDL_free() on the
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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@@ -73,7 +73,8 @@ typedef enum
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SDL_CONTROLLER_TYPE_NVIDIA_SHIELD,
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SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT,
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SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT,
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SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR
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SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR,
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SDL_CONTROLLER_TYPE_MAX
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} SDL_GameControllerType;
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typedef enum
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@@ -523,6 +524,20 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetFirmwareVersion(SDL_GameCont
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*/
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extern DECLSPEC const char * SDLCALL SDL_GameControllerGetSerial(SDL_GameController *gamecontroller);
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/**
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* Get the Steam Input handle of an opened controller, if available.
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*
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* Returns an InputHandle_t for the controller that can be used with Steam Input API:
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* https://partner.steamgames.com/doc/api/ISteamInput
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*
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* \param gamecontroller the game controller object to query.
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* \returns the gamepad handle, or 0 if unavailable.
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*
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* \since This function is available since SDL 2.30.0.
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*/
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extern DECLSPEC Uint64 SDLCALL SDL_GameControllerGetSteamHandle(SDL_GameController *gamecontroller);
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/**
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* Check if a controller has been opened and is currently connected.
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*
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* and are centered within ~8000 of zero, though advanced UI will allow users to set
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* or autodetect the dead zone, which varies between controllers.
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*
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* Trigger axis values range from 0 to SDL_JOYSTICK_AXIS_MAX
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* Trigger axis values range from 0 (released) to SDL_JOYSTICK_AXIS_MAX
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* (fully pressed) when reported by SDL_GameControllerGetAxis(). Note that this is not the
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* same range that will be reported by the lower-level SDL_GetJoystickAxis().
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*/
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typedef enum
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{
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@@ -687,8 +704,13 @@ SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameController
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*
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* The axis indices start at index 0.
|
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*
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*
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|
-
*
|
707
|
+
* For thumbsticks, the state is a value ranging from -32768 (up/left)
|
708
|
+
* to 32767 (down/right).
|
709
|
+
*
|
710
|
+
* Triggers range from 0 when released to 32767 when fully pressed, and
|
711
|
+
* never return a negative value. Note that this differs from the value
|
712
|
+
* reported by the lower-level SDL_GetJoystickAxis(), which normally uses
|
713
|
+
* the full range.
|
692
714
|
*
|
693
715
|
* \param gamecontroller a game controller
|
694
716
|
* \param axis an axis index (one of the SDL_GameControllerAxis values)
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -631,6 +631,110 @@ extern "C" {
|
|
631
631
|
*/
|
632
632
|
#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
|
633
633
|
|
634
|
+
/**
|
635
|
+
* A variable containing a list of arcade stick style controllers.
|
636
|
+
*
|
637
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
638
|
+
* in hexadecimal form, e.g.
|
639
|
+
*
|
640
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
641
|
+
*
|
642
|
+
* The variable can also take the form of @file, in which case the named
|
643
|
+
* file will be loaded and interpreted as the value of the variable.
|
644
|
+
*/
|
645
|
+
#define SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES "SDL_JOYSTICK_ARCADESTICK_DEVICES"
|
646
|
+
|
647
|
+
/**
|
648
|
+
* A variable containing a list of devices that are not arcade stick style controllers. This will override SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES and the built in device list.
|
649
|
+
*
|
650
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
651
|
+
* in hexadecimal form, e.g.
|
652
|
+
*
|
653
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
654
|
+
*
|
655
|
+
* The variable can also take the form of @file, in which case the named
|
656
|
+
* file will be loaded and interpreted as the value of the variable.
|
657
|
+
*/
|
658
|
+
#define SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES_EXCLUDED "SDL_JOYSTICK_ARCADESTICK_DEVICES_EXCLUDED"
|
659
|
+
|
660
|
+
/**
|
661
|
+
* A variable containing a list of devices that should not be considerd joysticks.
|
662
|
+
*
|
663
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
664
|
+
* in hexadecimal form, e.g.
|
665
|
+
*
|
666
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
667
|
+
*
|
668
|
+
* The variable can also take the form of @file, in which case the named
|
669
|
+
* file will be loaded and interpreted as the value of the variable.
|
670
|
+
*/
|
671
|
+
#define SDL_HINT_JOYSTICK_BLACKLIST_DEVICES "SDL_JOYSTICK_BLACKLIST_DEVICES"
|
672
|
+
|
673
|
+
/**
|
674
|
+
* A variable containing a list of devices that should be considered joysticks. This will override SDL_HINT_JOYSTICK_BLACKLIST_DEVICES and the built in device list.
|
675
|
+
*
|
676
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
677
|
+
* in hexadecimal form, e.g.
|
678
|
+
*
|
679
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
680
|
+
*
|
681
|
+
* The variable can also take the form of @file, in which case the named
|
682
|
+
* file will be loaded and interpreted as the value of the variable.
|
683
|
+
*/
|
684
|
+
#define SDL_HINT_JOYSTICK_BLACKLIST_DEVICES_EXCLUDED "SDL_JOYSTICK_BLACKLIST_DEVICES_EXCLUDED"
|
685
|
+
|
686
|
+
/**
|
687
|
+
* A variable containing a list of flightstick style controllers.
|
688
|
+
*
|
689
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
690
|
+
* in hexadecimal form, e.g.
|
691
|
+
*
|
692
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
693
|
+
*
|
694
|
+
* The variable can also take the form of @file, in which case the named
|
695
|
+
* file will be loaded and interpreted as the value of the variable.
|
696
|
+
*/
|
697
|
+
#define SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES "SDL_JOYSTICK_FLIGHTSTICK_DEVICES"
|
698
|
+
|
699
|
+
/**
|
700
|
+
* A variable containing a list of devices that are not flightstick style controllers. This will override SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES and the built in device list.
|
701
|
+
*
|
702
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
703
|
+
* in hexadecimal form, e.g.
|
704
|
+
*
|
705
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
706
|
+
*
|
707
|
+
* The variable can also take the form of @file, in which case the named
|
708
|
+
* file will be loaded and interpreted as the value of the variable.
|
709
|
+
*/
|
710
|
+
#define SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED "SDL_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED"
|
711
|
+
|
712
|
+
/**
|
713
|
+
* A variable containing a list of devices known to have a GameCube form factor.
|
714
|
+
*
|
715
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
716
|
+
* in hexadecimal form, e.g.
|
717
|
+
*
|
718
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
719
|
+
*
|
720
|
+
* The variable can also take the form of @file, in which case the named
|
721
|
+
* file will be loaded and interpreted as the value of the variable.
|
722
|
+
*/
|
723
|
+
#define SDL_HINT_JOYSTICK_GAMECUBE_DEVICES "SDL_JOYSTICK_GAMECUBE_DEVICES"
|
724
|
+
|
725
|
+
/**
|
726
|
+
* A variable containing a list of devices known not to have a GameCube form factor. This will override SDL_HINT_JOYSTICK_GAMECUBE_DEVICES and the built in device list.
|
727
|
+
*
|
728
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
729
|
+
* in hexadecimal form, e.g.
|
730
|
+
*
|
731
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
732
|
+
*
|
733
|
+
* The variable can also take the form of @file, in which case the named
|
734
|
+
* file will be loaded and interpreted as the value of the variable.
|
735
|
+
*/
|
736
|
+
#define SDL_HINT_JOYSTICK_GAMECUBE_DEVICES_EXCLUDED "SDL_JOYSTICK_GAMECUBE_DEVICES_EXCLUDED"
|
737
|
+
|
634
738
|
/**
|
635
739
|
* \brief A variable controlling whether the HIDAPI joystick drivers should be used.
|
636
740
|
*
|
@@ -839,6 +943,17 @@ extern "C" {
|
|
839
943
|
*/
|
840
944
|
#define SDL_HINT_JOYSTICK_HIDAPI_STEAM "SDL_JOYSTICK_HIDAPI_STEAM"
|
841
945
|
|
946
|
+
/**
|
947
|
+
* \brief A variable controlling whether the HIDAPI driver for the Steam Deck builtin controller should be used.
|
948
|
+
*
|
949
|
+
* This variable can be set to the following values:
|
950
|
+
* "0" - HIDAPI driver is not used
|
951
|
+
* "1" - HIDAPI driver is used
|
952
|
+
*
|
953
|
+
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
|
954
|
+
*/
|
955
|
+
#define SDL_HINT_JOYSTICK_HIDAPI_STEAMDECK "SDL_JOYSTICK_HIDAPI_STEAMDECK"
|
956
|
+
|
842
957
|
/**
|
843
958
|
* \brief A variable controlling whether the HIDAPI driver for Nintendo Switch controllers should be used.
|
844
959
|
*
|
@@ -965,6 +1080,24 @@ extern "C" {
|
|
965
1080
|
*/
|
966
1081
|
#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED "SDL_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED"
|
967
1082
|
|
1083
|
+
/**
|
1084
|
+
* A variable controlling whether IOKit should be used for controller handling.
|
1085
|
+
*
|
1086
|
+
* This variable can be set to the following values:
|
1087
|
+
* "0" - IOKit is not used
|
1088
|
+
* "1" - IOKit is used (the default)
|
1089
|
+
*/
|
1090
|
+
#define SDL_HINT_JOYSTICK_IOKIT "SDL_JOYSTICK_IOKIT"
|
1091
|
+
|
1092
|
+
/**
|
1093
|
+
* A variable controlling whether GCController should be used for controller handling.
|
1094
|
+
*
|
1095
|
+
* This variable can be set to the following values:
|
1096
|
+
* "0" - GCController is not used
|
1097
|
+
* "1" - GCController is used (the default)
|
1098
|
+
*/
|
1099
|
+
#define SDL_HINT_JOYSTICK_MFI "SDL_JOYSTICK_MFI"
|
1100
|
+
|
968
1101
|
/**
|
969
1102
|
* \brief A variable controlling whether the RAWINPUT joystick drivers should be used for better handling XInput-capable devices.
|
970
1103
|
*
|
@@ -1007,6 +1140,32 @@ extern "C" {
|
|
1007
1140
|
*/
|
1008
1141
|
#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD"
|
1009
1142
|
|
1143
|
+
/**
|
1144
|
+
* A variable containing a list of throttle style controllers.
|
1145
|
+
*
|
1146
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
1147
|
+
* in hexadecimal form, e.g.
|
1148
|
+
*
|
1149
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
1150
|
+
*
|
1151
|
+
* The variable can also take the form of @file, in which case the named
|
1152
|
+
* file will be loaded and interpreted as the value of the variable.
|
1153
|
+
*/
|
1154
|
+
#define SDL_HINT_JOYSTICK_THROTTLE_DEVICES "SDL_JOYSTICK_THROTTLE_DEVICES"
|
1155
|
+
|
1156
|
+
/**
|
1157
|
+
* A variable containing a list of devices that are not throttle style controllers. This will override SDL_HINT_JOYSTICK_THROTTLE_DEVICES and the built in device list.
|
1158
|
+
*
|
1159
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
1160
|
+
* in hexadecimal form, e.g.
|
1161
|
+
*
|
1162
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
1163
|
+
*
|
1164
|
+
* The variable can also take the form of @file, in which case the named
|
1165
|
+
* file will be loaded and interpreted as the value of the variable.
|
1166
|
+
*/
|
1167
|
+
#define SDL_HINT_JOYSTICK_THROTTLE_DEVICES_EXCLUDED "SDL_JOYSTICK_THROTTLE_DEVICES_EXCLUDED"
|
1168
|
+
|
1010
1169
|
/**
|
1011
1170
|
* \brief A variable controlling whether Windows.Gaming.Input should be used for controller handling.
|
1012
1171
|
*
|
@@ -1016,6 +1175,45 @@ extern "C" {
|
|
1016
1175
|
*/
|
1017
1176
|
#define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI"
|
1018
1177
|
|
1178
|
+
/**
|
1179
|
+
* A variable containing a list of wheel style controllers.
|
1180
|
+
*
|
1181
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
1182
|
+
* in hexadecimal form, e.g.
|
1183
|
+
*
|
1184
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
1185
|
+
*
|
1186
|
+
* The variable can also take the form of @file, in which case the named
|
1187
|
+
* file will be loaded and interpreted as the value of the variable.
|
1188
|
+
*/
|
1189
|
+
#define SDL_HINT_JOYSTICK_WHEEL_DEVICES "SDL_JOYSTICK_WHEEL_DEVICES"
|
1190
|
+
|
1191
|
+
/**
|
1192
|
+
* A variable containing a list of devices that are not wheel style controllers. This will override SDL_HINT_JOYSTICK_WHEEL_DEVICES and the built in device list.
|
1193
|
+
*
|
1194
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
1195
|
+
* in hexadecimal form, e.g.
|
1196
|
+
*
|
1197
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
1198
|
+
*
|
1199
|
+
* The variable can also take the form of @file, in which case the named
|
1200
|
+
* file will be loaded and interpreted as the value of the variable.
|
1201
|
+
*/
|
1202
|
+
#define SDL_HINT_JOYSTICK_WHEEL_DEVICES_EXCLUDED "SDL_JOYSTICK_WHEEL_DEVICES_EXCLUDED"
|
1203
|
+
|
1204
|
+
/**
|
1205
|
+
* A variable containing a list of devices known to have all axes centered at zero.
|
1206
|
+
*
|
1207
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
1208
|
+
* in hexadecimal form, e.g.
|
1209
|
+
*
|
1210
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
1211
|
+
*
|
1212
|
+
* The variable can also take the form of @file, in which case the named
|
1213
|
+
* file will be loaded and interpreted as the value of the variable.
|
1214
|
+
*/
|
1215
|
+
#define SDL_HINT_JOYSTICK_ZERO_CENTERED_DEVICES "SDL_JOYSTICK_ZERO_CENTERED_DEVICES"
|
1216
|
+
|
1019
1217
|
/**
|
1020
1218
|
* \brief Determines whether SDL enforces that DRM master is required in order
|
1021
1219
|
* to initialize the KMSDRM video backend.
|
@@ -1084,6 +1282,22 @@ extern "C" {
|
|
1084
1282
|
*/
|
1085
1283
|
#define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES"
|
1086
1284
|
|
1285
|
+
/**
|
1286
|
+
* \brief A variable controlling the default SDL log levels.
|
1287
|
+
*
|
1288
|
+
* This variable is a comma separated set of category=level tokens that define the default logging levels for SDL applications.
|
1289
|
+
*
|
1290
|
+
* The category can be a numeric category, one of "app", "error", "assert", "system", "audio", "video", "render", "input", "test", or `*` for any unspecified category.
|
1291
|
+
*
|
1292
|
+
* The level can be a numeric level, one of "verbose", "debug", "info", "warn", "error", "critical", or "quiet" to disable that category.
|
1293
|
+
*
|
1294
|
+
* You can omit the category if you want to set the logging level for all categories.
|
1295
|
+
*
|
1296
|
+
* If this hint isn't set, the default log levels are equivalent to:
|
1297
|
+
* "app=info,assert=warn,test=verbose,*=error"
|
1298
|
+
*/
|
1299
|
+
#define SDL_HINT_LOGGING "SDL_LOGGING"
|
1300
|
+
|
1087
1301
|
/**
|
1088
1302
|
* \brief When set don't force the SDL app to become a foreground process
|
1089
1303
|
*
|
@@ -1485,6 +1699,32 @@ extern "C" {
|
|
1485
1699
|
*/
|
1486
1700
|
#define SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE "SDL_RENDER_METAL_PREFER_LOW_POWER_DEVICE"
|
1487
1701
|
|
1702
|
+
/**
|
1703
|
+
* A variable containing a list of ROG gamepad capable mice.
|
1704
|
+
*
|
1705
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
1706
|
+
* in hexadecimal form, e.g.
|
1707
|
+
*
|
1708
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
1709
|
+
*
|
1710
|
+
* The variable can also take the form of @file, in which case the named
|
1711
|
+
* file will be loaded and interpreted as the value of the variable.
|
1712
|
+
*/
|
1713
|
+
#define SDL_HINT_ROG_GAMEPAD_MICE "SDL_ROG_GAMEPAD_MICE"
|
1714
|
+
|
1715
|
+
/**
|
1716
|
+
* A variable containing a list of devices that are not ROG gamepad capable mice. This will override SDL_HINT_ROG_GAMEPAD_MICE and the built in device list.
|
1717
|
+
*
|
1718
|
+
* The format of the string is a comma separated list of USB VID/PID pairs
|
1719
|
+
* in hexadecimal form, e.g.
|
1720
|
+
*
|
1721
|
+
* 0xAAAA/0xBBBB,0xCCCC/0xDDDD
|
1722
|
+
*
|
1723
|
+
* The variable can also take the form of @file, in which case the named
|
1724
|
+
* file will be loaded and interpreted as the value of the variable.
|
1725
|
+
*/
|
1726
|
+
#define SDL_HINT_ROG_GAMEPAD_MICE_EXCLUDED "SDL_ROG_GAMEPAD_MICE_EXCLUDED"
|
1727
|
+
|
1488
1728
|
/**
|
1489
1729
|
* \brief A variable controlling if VSYNC is automatically disable if doesn't reach the enough FPS
|
1490
1730
|
*
|
@@ -2442,6 +2682,22 @@ extern "C" {
|
|
2442
2682
|
*/
|
2443
2683
|
#define SDL_HINT_TRACKPAD_IS_TOUCH_ONLY "SDL_TRACKPAD_IS_TOUCH_ONLY"
|
2444
2684
|
|
2685
|
+
/**
|
2686
|
+
* Cause SDL to call dbus_shutdown() on quit.
|
2687
|
+
*
|
2688
|
+
* This is useful as a debug tool to validate memory leaks, but shouldn't ever
|
2689
|
+
* be set in production applications, as other libraries used by the application
|
2690
|
+
* might use dbus under the hood and this cause cause crashes if they continue
|
2691
|
+
* after SDL_Quit().
|
2692
|
+
*
|
2693
|
+
* This variable can be set to the following values:
|
2694
|
+
* "0" - SDL will not call dbus_shutdown() on quit (default)
|
2695
|
+
* "1" - SDL will call dbus_shutdown() on quit
|
2696
|
+
*
|
2697
|
+
* This hint is available since SDL 2.30.0.
|
2698
|
+
*/
|
2699
|
+
#define SDL_HINT_SHUTDOWN_DBUS_ON_QUIT "SDL_SHUTDOWN_DBUS_ON_QUIT"
|
2700
|
+
|
2445
2701
|
|
2446
2702
|
/**
|
2447
2703
|
* \brief An enumeration of hint priorities
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -298,8 +298,10 @@ extern DECLSPEC void SDLCALL SDL_ClearComposition(void);
|
|
298
298
|
extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
|
299
299
|
|
300
300
|
/**
|
301
|
-
* Set the rectangle used to type Unicode text inputs.
|
302
|
-
*
|
301
|
+
* Set the rectangle used to type Unicode text inputs. Native input methods
|
302
|
+
* will place a window with word suggestions near it, without covering the
|
303
|
+
* text being inputted.
|
304
|
+
*
|
303
305
|
* To start text input in a given location, this function is intended to be
|
304
306
|
* called before SDL_StartTextInput, although some platforms support moving
|
305
307
|
* the rectangle even while text input (and a composition) is active.
|