gosu 0.10.4 → 0.10.5.pre0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (5) hide show
  1. checksums.yaml +4 -4
  2. data/README.md +16 -0
  3. data/ext/gosu/extconf.rb +2 -4
  4. metadata +70 -70
  5. data/README.txt +0 -25
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data/README.md ADDED
@@ -0,0 +1,16 @@
1
+ Welcome to Gosu!
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+ ================
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+
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+ Gosu's main website is [libgosu.org](https://www.libgosu.org/).
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+ The source code, wiki, issue tracker and change log are all hosted on [GitHub](https://github.com/gosu/gosu)
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+
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+ The best entry point into Gosu's documentation is the [wiki home page](https://github.com/gosu/gosu/wiki).
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+ Try doing the tutorial there if you don't know how to get started,
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+ or look at one of the games in the [Gosu Showcase](https://www.libgosu.org/cgi-bin/mwf/board_show.pl?bid=2) board.
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+
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+ Gosu is licensed under the MIT license. Feel invited to fork, port and transmogrify all parts of it!
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+
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+ Complaints, questions, feedback?
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+ - Visit the [boards](https://www.libgosu.org/)
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+ - Try your luck in the (mostly idle) [IRC channel](https://webchat.freenode.net/?channels=gosu)
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+ - Or [email me](mailto:julian@raschke.de) :)
data/ext/gosu/extconf.rb CHANGED
@@ -95,8 +95,7 @@ if `uname`.chomp == 'Darwin' then
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  end
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  # Dependencies...
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- $CFLAGS << " -I/usr/local/include"
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- $CXXFLAGS << " -I/usr/local/include -I/usr/local/include/SDL2"
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+ $CXXFLAGS << " #{`sdl2-config --cflags`.chomp}"
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  $LDFLAGS << " -liconv"
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  if enable_config('static-homebrew-dependencies') then
@@ -104,8 +103,7 @@ if `uname`.chomp == 'Darwin' then
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  # Otherwise, the resulting gosu.bundle is still dependent on libSDL2-2.0.0.dylib, see `otool -L gosu.bundle`
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  $LDFLAGS << HOMEBREW_DEPENDENCIES.map { |lib| " /usr/local/lib/lib#{lib}.a" }.join
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  else
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- $LDFLAGS << " -L/usr/local/lib"
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- $LDFLAGS << HOMEBREW_DEPENDENCIES.map { |lib| " -l#{lib}" }.join
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+ $LDFLAGS << " #{`sdl2-config --libs`.chomp}"
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  end
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  $LDFLAGS << FRAMEWORKS.map { |f| " -framework #{f}" }.join
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: gosu
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  version: !ruby/object:Gem::Version
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- version: 0.10.4
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+ version: 0.10.5.pre0
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  platform: ruby
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  authors:
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  - Julian Raschke
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2015-10-04 00:00:00.000000000 Z
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+ date: 2015-11-11 00:00:00.000000000 Z
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  dependencies: []
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  description: |2
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  2D game development library.
@@ -23,125 +23,125 @@ executables: []
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  extensions:
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  - ext/gosu/extconf.rb
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  extra_rdoc_files:
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- - README.txt
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+ - README.md
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  - COPYING
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  - rdoc/gosu.rb
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  files:
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+ - COPYING
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+ - Gosu/Audio.hpp
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+ - Gosu/AutoLink.hpp
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+ - Gosu/Bitmap.hpp
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+ - Gosu/Buttons.hpp
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+ - Gosu/Color.hpp
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+ - Gosu/Directories.hpp
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+ - Gosu/Font.hpp
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+ - Gosu/Fwd.hpp
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+ - Gosu/Gosu.hpp
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+ - Gosu/Graphics.hpp
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+ - Gosu/GraphicsBase.hpp
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+ - Gosu/IO.hpp
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+ - Gosu/Image.hpp
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+ - Gosu/ImageData.hpp
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+ - Gosu/Input.hpp
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+ - Gosu/Inspection.hpp
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+ - Gosu/Math.hpp
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+ - Gosu/Platform.hpp
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+ - Gosu/TR1.hpp
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+ - Gosu/Text.hpp
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+ - Gosu/TextInput.hpp
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+ - Gosu/Timing.hpp
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+ - Gosu/Utility.hpp
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+ - Gosu/Version.hpp
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+ - Gosu/WinUtility.hpp
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+ - Gosu/Window.hpp
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+ - README.md
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  - ext/gosu/extconf.rb
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+ - ext/gosu/gosu_wrap.cxx
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+ - ext/gosu/gosu_wrap.h
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+ - lib/gosu.rb
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  - lib/gosu/patches.rb
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  - lib/gosu/preview.rb
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  - lib/gosu/run.rb
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  - lib/gosu/swig_patches.rb
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  - lib/gosu/zen.rb
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- - lib/gosu.rb
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- - ext/gosu/gosu_wrap.h
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- - ext/gosu/gosu_wrap.cxx
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- - src/stb_image.h
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- - src/stb_image_write.h
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- - src/UIKit/GosuAppDelegate.h
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- - src/UIKit/GosuGLView.h
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- - src/UIKit/GosuViewController.h
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+ - rdoc/gosu.rb
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  - src/AppleUtility.hpp
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  - src/Audio/ALChannelManagement.hpp
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+ - src/Audio/Audio.cpp
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+ - src/Audio/Audio.mm
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  - src/Audio/AudioFile.hpp
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  - src/Audio/AudioToolboxFile.hpp
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  - src/Audio/OggFile.hpp
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  - src/Audio/SndFile.hpp
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- - src/Graphics/BlockAllocator.hpp
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- - src/Graphics/ClipRectStack.hpp
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- - src/Graphics/Common.hpp
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- - src/Graphics/DrawOp.hpp
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- - src/Graphics/DrawOpQueue.hpp
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- - src/Graphics/LargeImageData.hpp
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- - src/Graphics/Macro.hpp
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- - src/Graphics/RenderState.hpp
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- - src/Graphics/TexChunk.hpp
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- - src/Graphics/Texture.hpp
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- - src/Graphics/TransformStack.hpp
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- - src/Iconv.hpp
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- - src/Text/FormattedString.hpp
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- - src/stb_vorbis.c
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- - src/Audio/Audio.cpp
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  - src/Bitmap/Bitmap.cpp
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  - src/Bitmap/BitmapIO.cpp
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+ - src/DirectoriesApple.mm
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  - src/DirectoriesUnix.cpp
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  - src/DirectoriesWin.cpp
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  - src/FileUnix.cpp
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  - src/FileWin.cpp
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  - src/Graphics/BlockAllocator.cpp
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+ - src/Graphics/BlockAllocator.hpp
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+ - src/Graphics/ClipRectStack.hpp
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  - src/Graphics/Color.cpp
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+ - src/Graphics/Common.hpp
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+ - src/Graphics/DrawOp.hpp
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+ - src/Graphics/DrawOpQueue.hpp
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  - src/Graphics/Graphics.cpp
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  - src/Graphics/Image.cpp
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  - src/Graphics/LargeImageData.cpp
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+ - src/Graphics/LargeImageData.hpp
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  - src/Graphics/Macro.cpp
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+ - src/Graphics/Macro.hpp
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+ - src/Graphics/RenderState.hpp
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  - src/Graphics/Resolution.cpp
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+ - src/Graphics/ResolutionApple.mm
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  - src/Graphics/TexChunk.cpp
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+ - src/Graphics/TexChunk.hpp
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  - src/Graphics/Texture.cpp
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+ - src/Graphics/Texture.hpp
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  - src/Graphics/Transform.cpp
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+ - src/Graphics/TransformStack.hpp
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+ - src/IO.cpp
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+ - src/Iconv.hpp
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  - src/Input/Input.cpp
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+ - src/Input/InputUIKit.mm
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  - src/Input/TextInput.cpp
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  - src/Inspection.cpp
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- - src/IO.cpp
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  - src/Math.cpp
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  - src/Text/Font.cpp
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+ - src/Text/FormattedString.hpp
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  - src/Text/Text.cpp
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+ - src/Text/TextApple.mm
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  - src/Text/TextTTFWin.cpp
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  - src/Text/TextUnix.cpp
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  - src/Text/TextWin.cpp
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  - src/TimingApple.cpp
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  - src/TimingUnix.cpp
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121
  - src/TimingWin.cpp
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- - src/Utility.cpp
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- - src/UtilityWin.cpp
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- - src/Window.cpp
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- - src/WinMain.cpp
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- - src/WinUtility.cpp
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- - src/Audio/Audio.mm
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- - src/DirectoriesApple.mm
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- - src/Graphics/ResolutionApple.mm
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- - src/Input/InputUIKit.mm
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- - src/Text/TextApple.mm
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+ - src/UIKit/GosuAppDelegate.h
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  - src/UIKit/GosuAppDelegate.mm
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+ - src/UIKit/GosuGLView.h
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  - src/UIKit/GosuGLView.mm
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+ - src/UIKit/GosuViewController.h
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  - src/UIKit/GosuViewController.mm
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+ - src/Utility.cpp
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  - src/UtilityApple.mm
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+ - src/UtilityWin.cpp
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+ - src/WinMain.cpp
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+ - src/WinUtility.cpp
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+ - src/Window.cpp
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  - src/WindowUIKit.mm
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- - Gosu/Audio.hpp
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- - Gosu/AutoLink.hpp
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- - Gosu/Bitmap.hpp
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- - Gosu/Buttons.hpp
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- - Gosu/Color.hpp
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- - Gosu/Directories.hpp
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- - Gosu/Font.hpp
116
- - Gosu/Fwd.hpp
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- - Gosu/Gosu.hpp
118
- - Gosu/Graphics.hpp
119
- - Gosu/GraphicsBase.hpp
120
- - Gosu/Image.hpp
121
- - Gosu/ImageData.hpp
122
- - Gosu/Input.hpp
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- - Gosu/Inspection.hpp
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- - Gosu/IO.hpp
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- - Gosu/Math.hpp
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- - Gosu/Platform.hpp
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- - Gosu/Text.hpp
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- - Gosu/TextInput.hpp
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- - Gosu/Timing.hpp
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- - Gosu/TR1.hpp
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- - Gosu/Utility.hpp
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- - Gosu/Version.hpp
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- - Gosu/Window.hpp
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- - Gosu/WinUtility.hpp
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- - README.txt
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- - COPYING
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- - rdoc/gosu.rb
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+ - src/stb_image.h
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+ - src/stb_image_write.h
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+ - src/stb_vorbis.c
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138
  homepage: http://www.libgosu.org/
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  licenses: []
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  metadata: {}
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  post_install_message:
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  rdoc_options:
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  - -m
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- - README.txt
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+ - README.md
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  - -x
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  - lib
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  require_paths:
@@ -153,12 +153,12 @@ required_ruby_version: !ruby/object:Gem::Requirement
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  version: 1.8.2
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  required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements:
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- - - '>='
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+ - - '>'
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  - !ruby/object:Gem::Version
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- version: '0'
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+ version: 1.3.1
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  requirements: []
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  rubyforge_project:
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- rubygems_version: 2.0.14
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+ rubygems_version: 2.4.8
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  signing_key:
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  specification_version: 4
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  summary: 2D game development library.
data/README.txt DELETED
@@ -1,25 +0,0 @@
1
-  Moin and welcome to Gosu!
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-
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-  Gosu's main website is http://www.libgosu.org/, which always has the latest
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- links to all relevant information.
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-
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-  The actual source code, wiki, issue tracker etc. are all hosted on GitHub:
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-
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- http://github.com/gosu/gosu/
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-
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-  The best entry point into Gosu's documentation is the wiki home page:
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-
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- http://github.com/gosu/gosu/wiki
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-
14
-  Try doing the tutorial there if you don't know how to start out. Or look at
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- one of the games in the Gosu Users board.
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-
17
-  Remember that Gosu is licensed under the MIT license and feel invited to fork,
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- port and transmogrify all parts of it. The only license that may affect you by
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- indirection is libogg's (BSD-style). If you release a Gosu game in any common
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- binary form, you will need to mention use of libogg and libvorbis somewhere.
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-
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-  Complaints, questions, feedback?
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- * Visit the boards, http://www.libgosu.org/
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- * try your luck in the chat, irc://irc.freenode.org/gosu
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- * or e-mail me. Have fun, write games! julian@raschke.de