gosu 1.1.1.1 → 1.4.1
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- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +108 -14
- data/dependencies/SDL/include/SDL_assert.h +81 -50
- data/dependencies/SDL/include/SDL_atomic.h +135 -35
- data/dependencies/SDL/include/SDL_audio.h +960 -355
- data/dependencies/SDL/include/SDL_bits.h +11 -6
- data/dependencies/SDL/include/SDL_blendmode.h +91 -14
- data/dependencies/SDL/include/SDL_clipboard.h +30 -7
- data/dependencies/SDL/include/SDL_config.h +277 -27
- data/dependencies/SDL/include/SDL_config_android.h +13 -38
- data/dependencies/SDL/include/SDL_config_iphoneos.h +21 -62
- data/dependencies/SDL/include/SDL_config_macosx.h +23 -92
- data/dependencies/SDL/include/SDL_config_minimal.h +1 -4
- data/dependencies/SDL/include/SDL_config_pandora.h +15 -22
- data/dependencies/SDL/include/SDL_config_psp.h +16 -37
- data/dependencies/SDL/include/SDL_config_windows.h +28 -91
- data/dependencies/SDL/include/SDL_config_winrt.h +33 -61
- data/dependencies/SDL/include/SDL_config_wiz.h +28 -56
- data/dependencies/SDL/include/SDL_copying.h +1 -1
- data/dependencies/SDL/include/SDL_cpuinfo.h +331 -71
- data/dependencies/SDL/include/SDL_egl.h +906 -280
- data/dependencies/SDL/include/SDL_endian.h +101 -47
- data/dependencies/SDL/include/SDL_error.h +70 -19
- data/dependencies/SDL/include/SDL_events.h +387 -79
- data/dependencies/SDL/include/SDL_filesystem.h +73 -64
- data/dependencies/SDL/include/SDL_gamecontroller.h +585 -125
- data/dependencies/SDL/include/SDL_gesture.h +36 -6
- data/dependencies/SDL/include/SDL_haptic.h +304 -210
- data/dependencies/SDL/include/SDL_hidapi.h +451 -0
- data/dependencies/SDL/include/SDL_hints.h +1286 -897
- data/dependencies/SDL/include/SDL_joystick.h +577 -130
- data/dependencies/SDL/include/SDL_keyboard.h +162 -63
- data/dependencies/SDL/include/SDL_keycode.h +7 -5
- data/dependencies/SDL/include/SDL_loadso.h +42 -8
- data/dependencies/SDL/include/SDL_locale.h +34 -32
- data/dependencies/SDL/include/SDL_log.h +212 -19
- data/dependencies/SDL/include/SDL_main.h +72 -17
- data/dependencies/SDL/include/SDL_messagebox.h +70 -23
- data/dependencies/SDL/include/SDL_metal.h +27 -32
- data/dependencies/SDL/include/SDL_misc.h +19 -15
- data/dependencies/SDL/include/SDL_mouse.h +262 -110
- data/dependencies/SDL/include/SDL_mutex.h +286 -66
- data/dependencies/SDL/include/SDL_name.h +1 -1
- data/dependencies/SDL/include/SDL_opengl.h +1 -1
- data/dependencies/SDL/include/SDL_opengles.h +1 -1
- data/dependencies/SDL/include/SDL_opengles2.h +2 -2
- data/dependencies/SDL/include/SDL_pixels.h +199 -34
- data/dependencies/SDL/include/SDL_platform.h +39 -2
- data/dependencies/SDL/include/SDL_power.h +23 -10
- data/dependencies/SDL/include/SDL_quit.h +1 -1
- data/dependencies/SDL/include/SDL_rect.h +78 -28
- data/dependencies/SDL/include/SDL_render.h +1204 -472
- data/dependencies/SDL/include/SDL_revision.h +2 -2
- data/dependencies/SDL/include/SDL_rwops.h +605 -33
- data/dependencies/SDL/include/SDL_scancode.h +1 -1
- data/dependencies/SDL/include/SDL_sensor.h +76 -42
- data/dependencies/SDL/include/SDL_shape.h +38 -27
- data/dependencies/SDL/include/SDL_stdinc.h +96 -24
- data/dependencies/SDL/include/SDL_surface.h +571 -139
- data/dependencies/SDL/include/SDL_system.h +339 -101
- data/dependencies/SDL/include/SDL_syswm.h +50 -20
- data/dependencies/SDL/include/SDL_test.h +1 -1
- data/dependencies/SDL/include/SDL_test_assert.h +2 -2
- data/dependencies/SDL/include/SDL_test_common.h +23 -6
- data/dependencies/SDL/include/SDL_test_compare.h +1 -1
- data/dependencies/SDL/include/SDL_test_crc32.h +1 -1
- data/dependencies/SDL/include/SDL_test_font.h +3 -3
- data/dependencies/SDL/include/SDL_test_fuzzer.h +28 -26
- data/dependencies/SDL/include/SDL_test_harness.h +6 -6
- data/dependencies/SDL/include/SDL_test_images.h +1 -1
- data/dependencies/SDL/include/SDL_test_log.h +1 -1
- data/dependencies/SDL/include/SDL_test_md5.h +1 -1
- data/dependencies/SDL/include/SDL_test_memory.h +1 -1
- data/dependencies/SDL/include/SDL_test_random.h +2 -2
- data/dependencies/SDL/include/SDL_thread.h +226 -128
- data/dependencies/SDL/include/SDL_timer.h +129 -22
- data/dependencies/SDL/include/SDL_touch.h +48 -8
- data/dependencies/SDL/include/SDL_types.h +1 -1
- data/dependencies/SDL/include/SDL_version.h +72 -46
- data/dependencies/SDL/include/SDL_video.h +1266 -460
- data/dependencies/SDL/include/SDL_vulkan.h +100 -161
- data/dependencies/SDL/include/begin_code.h +22 -1
- data/dependencies/SDL/include/close_code.h +1 -1
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +83 -7
- data/dependencies/SDL_sound/SDL_sound.h +4 -4
- data/dependencies/SDL_sound/SDL_sound_aiff.c +9 -12
- data/dependencies/SDL_sound/SDL_sound_au.c +7 -7
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +3 -3
- data/dependencies/SDL_sound/SDL_sound_flac.c +1 -1
- data/dependencies/SDL_sound/SDL_sound_internal.h +17 -10
- data/dependencies/SDL_sound/SDL_sound_modplug.c +25 -27
- data/dependencies/SDL_sound/SDL_sound_mp3.c +5 -17
- data/dependencies/SDL_sound/SDL_sound_raw.c +11 -11
- data/dependencies/SDL_sound/SDL_sound_shn.c +8 -7
- data/dependencies/SDL_sound/SDL_sound_voc.c +6 -4
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +6 -11
- data/dependencies/SDL_sound/SDL_sound_wav.c +35 -29
- data/dependencies/SDL_sound/dr_flac.h +618 -220
- data/dependencies/SDL_sound/dr_mp3.h +263 -94
- data/dependencies/SDL_sound/libmodplug/fastmix.c +58 -64
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +25 -103
- data/dependencies/SDL_sound/libmodplug/load_669.c +14 -17
- data/dependencies/SDL_sound/libmodplug/load_amf.c +11 -7
- data/dependencies/SDL_sound/libmodplug/load_ams.c +65 -22
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +8 -4
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +55 -25
- data/dependencies/SDL_sound/libmodplug/load_far.c +9 -13
- data/dependencies/SDL_sound/libmodplug/load_gdm.c +448 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +45 -49
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +80 -53
- data/dependencies/SDL_sound/libmodplug/load_med.c +20 -12
- data/dependencies/SDL_sound/libmodplug/load_mod.c +40 -15
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +29 -17
- data/dependencies/SDL_sound/libmodplug/load_okt.c +12 -8
- data/dependencies/SDL_sound/libmodplug/load_psm.c +101 -78
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +18 -17
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +9 -7
- data/dependencies/SDL_sound/libmodplug/load_stm.c +3 -2
- data/dependencies/SDL_sound/libmodplug/load_ult.c +2 -2
- data/dependencies/SDL_sound/libmodplug/load_umx.c +315 -35
- data/dependencies/SDL_sound/libmodplug/load_xm.c +25 -21
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +295 -149
- data/dependencies/SDL_sound/libmodplug/modplug.c +7 -123
- data/dependencies/SDL_sound/libmodplug/modplug.h +32 -29
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +0 -1
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +2 -2
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +24 -18
- data/dependencies/SDL_sound/libmodplug/sndfile.c +55 -156
- data/dependencies/SDL_sound/libmodplug/sndmix.c +7 -12
- data/dependencies/SDL_sound/libmodplug/tables.h +10 -15
- data/dependencies/SDL_sound/stb_vorbis.h +508 -325
- data/dependencies/{al_soft → mojoAL}/AL/al.h +38 -30
- data/dependencies/{al_soft → mojoAL}/AL/alc.h +27 -56
- data/dependencies/mojoAL/mojoal.c +4594 -0
- data/ext/gosu/extconf.rb +29 -30
- data/include/Gosu/Audio.hpp +70 -85
- data/include/Gosu/Color.hpp +63 -107
- data/include/Gosu/Font.hpp +44 -48
- data/include/Gosu/Fwd.hpp +1 -1
- data/include/Gosu/Graphics.hpp +64 -75
- data/include/Gosu/GraphicsBase.hpp +32 -39
- data/include/Gosu/Image.hpp +56 -62
- data/include/Gosu/ImageData.hpp +23 -27
- data/include/Gosu/Inspection.hpp +1 -4
- data/include/Gosu/Math.hpp +4 -16
- data/include/Gosu/Platform.hpp +1 -51
- data/include/Gosu/Text.hpp +37 -40
- data/include/Gosu/TextInput.hpp +34 -40
- data/include/Gosu/Utility.hpp +10 -8
- data/include/Gosu/Version.hpp +1 -1
- data/include/Gosu/Window.hpp +73 -70
- data/lib/SDL2.dll +0 -0
- data/lib/gosu/compat.rb +28 -37
- data/lib/gosu/swig_patches.rb +31 -3
- data/lib/gosu.rb +2 -2
- data/lib64/SDL2.dll +0 -0
- data/rdoc/gosu.rb +9 -1
- data/src/Audio.cpp +88 -86
- data/src/AudioFile.hpp +6 -6
- data/src/AudioFileAudioToolbox.cpp +1 -1
- data/src/AudioFileSDLSound.cpp +1 -1
- data/src/AudioImpl.hpp +5 -5
- data/src/Bitmap.cpp +13 -13
- data/src/BitmapIO.cpp +0 -20
- data/src/BlockAllocator.cpp +2 -1
- data/src/Channel.cpp +22 -20
- data/src/Color.cpp +62 -55
- data/src/EmptyImageData.hpp +16 -18
- data/src/FileUnix.cpp +1 -1
- data/src/FileWin.cpp +1 -1
- data/src/Font.cpp +52 -57
- data/src/GosuViewController.cpp +2 -0
- data/src/Graphics.cpp +135 -143
- data/src/Image.cpp +42 -42
- data/src/Input.cpp +1 -1
- data/src/InputUIKit.cpp +1 -1
- data/src/LargeImageData.cpp +120 -113
- data/src/LargeImageData.hpp +18 -16
- data/src/Log.hpp +6 -6
- data/src/Macro.cpp +35 -37
- data/src/Macro.hpp +11 -11
- data/src/Math.cpp +8 -1
- data/src/RenderState.hpp +5 -5
- data/src/Resolution.cpp +12 -7
- data/src/RubyGosu.cxx +471 -502
- data/src/RubyGosu.h +3 -2
- data/src/TexChunk.cpp +50 -41
- data/src/TexChunk.hpp +22 -22
- data/src/Text.cpp +58 -59
- data/src/TextBuilder.cpp +60 -57
- data/src/TextBuilder.hpp +20 -20
- data/src/TextInput.cpp +127 -135
- data/src/TrueTypeFont.cpp +108 -108
- data/src/TrueTypeFont.hpp +39 -38
- data/src/TrueTypeFontApple.cpp +27 -23
- data/src/TrueTypeFontUnix.cpp +21 -26
- data/src/TrueTypeFontWin.cpp +30 -30
- data/src/Utility.cpp +82 -23
- data/src/WinUtility.hpp +2 -1
- data/src/Window.cpp +103 -86
- data/src/WindowUIKit.cpp +48 -51
- metadata +8 -20
- data/dependencies/SDL/include/SDL_config_os2.h +0 -188
- data/dependencies/SDL_sound/libmodplug/load_abc.c +0 -4725
- data/dependencies/SDL_sound/libmodplug/load_mid.c +0 -1405
- data/dependencies/SDL_sound/libmodplug/load_pat.c +0 -1143
- data/dependencies/SDL_sound/libmodplug/load_pat.h +0 -25
- data/dependencies/al_soft/AL/alext.h +0 -585
- data/dependencies/al_soft/AL/efx-creative.h +0 -3
- data/dependencies/al_soft/AL/efx-presets.h +0 -402
- data/dependencies/al_soft/AL/efx.h +0 -762
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/lib/OpenAL32.dll +0 -0
- data/lib64/OpenAL32.dll +0 -0
- data/src/UtilityApple.cpp +0 -16
- data/src/UtilityWin.cpp +0 -17
@@ -0,0 +1,4594 @@
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/**
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* MojoAL; a simple drop-in OpenAL implementation.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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* This file written by Ryan C. Gordon.
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*/
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#include <stdio.h>
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#include <stdlib.h> /* needed for alloca */
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#include <math.h>
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#include <float.h>
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#ifdef _WIN32
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#define AL_API __declspec(dllexport)
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#define ALC_API __declspec(dllexport)
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#endif
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#ifndef M_PI
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#define M_PI (3.14159265358979323846264338327950288)
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#endif
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "SDL.h"
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#ifdef __SSE__ /* if you are on x86 or x86-64, we assume you have SSE1 by now. */
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#define NEED_SCALAR_FALLBACK 0
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#elif (defined(__ARM_ARCH) && (__ARM_ARCH >= 8)) /* ARMv8 always has NEON. */
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#define NEED_SCALAR_FALLBACK 0
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#elif (defined(__APPLE__) && defined(__ARM_ARCH) && (__ARM_ARCH >= 7)) /* All ARMv7 chips from Apple have NEON. */
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#define NEED_SCALAR_FALLBACK 0
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#elif (defined(__WINDOWS__) || defined(__WINRT__)) && defined(_M_ARM) /* all WinRT-level Microsoft devices have NEON */
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#define NEED_SCALAR_FALLBACK 0
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#else
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#define NEED_SCALAR_FALLBACK 1
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#endif
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/* Some platforms fail to define __ARM_NEON__, others need it or arm_neon.h will fail. */
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#if (defined(__ARM_ARCH) || defined(_M_ARM))
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# if !NEED_SCALAR_FALLBACK && !defined(__ARM_NEON__)
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# define __ARM_NEON__ 1
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# endif
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#endif
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#ifdef __SSE__
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#include <xmmintrin.h>
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#endif
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#ifdef __ARM_NEON__
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#include <arm_neon.h>
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#endif
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#define OPENAL_VERSION_MAJOR 1
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#define OPENAL_VERSION_MINOR 1
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#define OPENAL_VERSION_STRING3(major, minor) #major "." #minor
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#define OPENAL_VERSION_STRING2(major, minor) OPENAL_VERSION_STRING3(major, minor)
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/* !!! FIXME: make some decisions about VENDOR and RENDERER strings here */
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#define OPENAL_VERSION_STRING OPENAL_VERSION_STRING2(OPENAL_VERSION_MAJOR, OPENAL_VERSION_MINOR)
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#define OPENAL_VENDOR_STRING "Ryan C. Gordon"
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#define OPENAL_RENDERER_STRING "mojoAL"
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#define DEFAULT_PLAYBACK_DEVICE "Default OpenAL playback device"
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#define DEFAULT_CAPTURE_DEVICE "Default OpenAL capture device"
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/* Number of buffers to allocate at once when we need a new block during alGenBuffers(). */
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#ifndef OPENAL_BUFFER_BLOCK_SIZE
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#define OPENAL_BUFFER_BLOCK_SIZE 256
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#endif
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/* Number of sources to allocate at once when we need a new block during alGenSources(). */
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#ifndef OPENAL_SOURCE_BLOCK_SIZE
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#define OPENAL_SOURCE_BLOCK_SIZE 64
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#endif
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/* AL_EXT_FLOAT32 support... */
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#ifndef AL_FORMAT_MONO_FLOAT32
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#define AL_FORMAT_MONO_FLOAT32 0x10010
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#endif
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#ifndef AL_FORMAT_STEREO_FLOAT32
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#define AL_FORMAT_STEREO_FLOAT32 0x10011
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#endif
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/* ALC_EXT_DISCONNECTED support... */
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#ifndef ALC_CONNECTED
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#define ALC_CONNECTED 0x313
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#endif
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/*
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The locking strategy for this OpenAL implementation:
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- The initial work on this implementation attempted to be completely
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lock free, and it lead to fragile, overly-clever, and complicated code.
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Attempt #2 is making more reasonable tradeoffs.
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- All API entry points are protected by a global mutex, which means that
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calls into the API are serialized, but we expect this to not be a
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serious problem; most AL calls are likely to come from a single thread
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and uncontended mutexes generally aren't very expensive. This mutex
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is not shared with the mixer thread, so there is never a point where
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an innocent "fast" call into the AL will block because of the bad luck
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of a high mixing load and the wrong moment.
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- In rare cases we'll lock the mixer thread for a brief time; when a playing
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source is accessible to the mixer, it is flagged as such. The mixer has a
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mutex that it holds when mixing a source, and if we need to touch a source
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that is flagged as accessible, we'll grab that lock to make sure there isn't
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a conflict. Not all source changes need to do this. The likelihood of
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hitting this case is extremely small, and the lock hold time is pretty
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short. Things that might do this, only on currently-playing sources:
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alDeleteSources, alSourceStop, alSourceRewind. alSourcePlay and
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alSourcePause never need to lock.
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- Devices are expected to live for the entire life of your OpenAL
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experience, so closing one while another thread is using it is your own
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fault. Don't do that. Devices are allocated pointers, and the AL doesn't
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know if you've deleted it, making the pointer invalid. Device open and
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close are not meant to be "fast" calls.
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- Creating or destroying a context will lock the mixer thread completely
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(so it isn't running _at all_ during the lock), so we can add/remove the
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context on the device's list without racing. So don't do this in
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time-critical code.
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- Generating an object (source, buffer, etc) might need to allocate
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memory, which can always take longer than you would expect. We allocate in
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blocks, so not every call will allocate more memory. Generating an object
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does not lock the mixer thread.
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- Deleting a buffer does not lock the mixer thread (in-use buffers can
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not be deleted per API spec). Deleting a source will lock the mixer briefly
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if the source is still visible to the mixer. We don't believe this will be
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a serious issue in normal use cases. Deleted objects' memory is marked for
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reuse, but no memory is free'd by deleting sources or buffers until the
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context or device, respectively, are destroyed. A deleted source that's
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still visible to the mixer will not be available for reallocation until
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the mixer runs another iteration, where it will mark it as no longer
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visible. If you call alGenSources() during this time, a different source
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will be allocated.
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- alBufferData needs to allocate memory to copy new audio data. Often,
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you can avoid doing these things in time-critical code. You can't set
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a buffer's data when it's attached to a source (either with AL_BUFFER
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or buffer queueing), so there's never a chance of contention with the
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mixer thread here.
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- Buffers and sources are allocated in blocks of OPENAL_BUFFER_BLOCK_SIZE
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(or OPENAL_SOURCE_BLOCK_SIZE). These blocks are never deallocated as long
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as the device (for buffers) or context (for sources) lives, so they don't
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need a lock to access as the pointers are immutable once they're wired in.
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|
+
We don't keep a ALuint name index array, but rather an array of block
|
155
|
+
pointers, which lets us find the right offset in the correct block without
|
156
|
+
iteration. The mixer thread never references the blocks directly, as they
|
157
|
+
get buffer and source pointers to objects within those blocks. Sources keep
|
158
|
+
a pointer to their specifically-bound buffer, and the mixer keeps a list of
|
159
|
+
pointers to playing sources. Since the API is serialized and the mixer
|
160
|
+
doesn't touch them, we don't need to tapdance to add new blocks.
|
161
|
+
|
162
|
+
- Buffer data is owned by the AL, and it's illegal to delete a buffer or
|
163
|
+
alBufferData() its contents while attached to a source with either
|
164
|
+
AL_BUFFER or alSourceQueueBuffers(). We keep an atomic refcount for each
|
165
|
+
buffer, and you can't change its state or delete it when its refcount is
|
166
|
+
> 0, so there isn't a race with the mixer. Refcounts only change when
|
167
|
+
changing a source's AL_BUFFER or altering its buffer queue, both of which
|
168
|
+
are protected by the api lock. The mixer thread doesn't touch the
|
169
|
+
refcount, as a buffer moving from AL_PENDING to AL_PROCESSED is still
|
170
|
+
attached to a source.
|
171
|
+
|
172
|
+
- alSource(Stop|Pause|Rewind)v with > 1 source used will always lock the
|
173
|
+
mixer thread to guarantee that all sources change in sync (!!! FIXME?).
|
174
|
+
The non-v version of these functions do not lock the mixer thread.
|
175
|
+
alSourcePlayv never locks the mixer thread (it atomically appends to a
|
176
|
+
linked list of sources to be played, which the mixer will pick up all
|
177
|
+
at once).
|
178
|
+
|
179
|
+
- alSourceQueueBuffers will build a linked list of buffers, then atomically
|
180
|
+
move this list into position for the mixer to obtain it. The mixer will
|
181
|
+
process this list without the need to be atomic (as it owns it once it
|
182
|
+
atomically claims it from from the just_queued field where
|
183
|
+
alSourceQueueBuffers staged it). As buffers are processed, the mixer moves
|
184
|
+
them atomically to a linked list that other threads can pick up for
|
185
|
+
alSourceUnqueueBuffers.
|
186
|
+
|
187
|
+
- Capture just locks the SDL audio device for everything, since it's a very
|
188
|
+
lightweight load and a much simplified API; good enough. The capture device
|
189
|
+
thread is an almost-constant minimal load (1 or 2 memcpy's, depending on the
|
190
|
+
ring buffer position), and the worst load on the API side (alcCaptureSamples)
|
191
|
+
is the same deal, so this never takes long, and is good enough.
|
192
|
+
|
193
|
+
- Probably other things. These notes might get updates later.
|
194
|
+
*/
|
195
|
+
|
196
|
+
#if 1
|
197
|
+
#define FIXME(x)
|
198
|
+
#else
|
199
|
+
#define FIXME(x) { \
|
200
|
+
static int seen = 0; \
|
201
|
+
if (!seen) { \
|
202
|
+
seen = 1; \
|
203
|
+
fprintf(stderr, "FIXME: %s (%s@%s:%d)\n", x, __FUNCTION__, __FILE__, __LINE__); \
|
204
|
+
} \
|
205
|
+
}
|
206
|
+
#endif
|
207
|
+
|
208
|
+
/* restrict is from C99, but __restrict works with both Visual Studio and GCC. */
|
209
|
+
#if !defined(restrict) && ((!defined(__STDC_VERSION__) || (__STDC_VERSION__ < 199901)))
|
210
|
+
#define restrict __restrict
|
211
|
+
#endif
|
212
|
+
|
213
|
+
#ifdef _MSC_VER
|
214
|
+
#define SIMDALIGNEDSTRUCT __declspec(align(16)) struct
|
215
|
+
#elif (defined(__GNUC__) || defined(__clang__))
|
216
|
+
#define SIMDALIGNEDSTRUCT struct __attribute__((aligned(16)))
|
217
|
+
#else
|
218
|
+
#define SIMDALIGNEDSTRUCT struct
|
219
|
+
#endif
|
220
|
+
|
221
|
+
#ifdef __SSE__ /* we assume you always have this on x86/x86-64 chips. SSE1 is 20 years old! */
|
222
|
+
#define has_sse 1
|
223
|
+
#endif
|
224
|
+
|
225
|
+
#ifdef __ARM_NEON__
|
226
|
+
#if NEED_SCALAR_FALLBACK
|
227
|
+
static int has_neon = 0;
|
228
|
+
#else
|
229
|
+
#define has_neon 1
|
230
|
+
#endif
|
231
|
+
#endif
|
232
|
+
|
233
|
+
static SDL_mutex *api_lock = NULL;
|
234
|
+
|
235
|
+
static int init_api_lock(void)
|
236
|
+
{
|
237
|
+
if (!api_lock) {
|
238
|
+
api_lock = SDL_CreateMutex();
|
239
|
+
if (!api_lock) {
|
240
|
+
return 0;
|
241
|
+
}
|
242
|
+
}
|
243
|
+
return 1;
|
244
|
+
}
|
245
|
+
|
246
|
+
static void grab_api_lock(void)
|
247
|
+
{
|
248
|
+
if (!api_lock) {
|
249
|
+
if (!init_api_lock()) {
|
250
|
+
return;
|
251
|
+
}
|
252
|
+
}
|
253
|
+
const int rc = SDL_LockMutex(api_lock);
|
254
|
+
SDL_assert(rc == 0);
|
255
|
+
}
|
256
|
+
|
257
|
+
static void ungrab_api_lock(void)
|
258
|
+
{
|
259
|
+
if (!api_lock) {
|
260
|
+
init_api_lock();
|
261
|
+
return;
|
262
|
+
}
|
263
|
+
|
264
|
+
const int rc = SDL_UnlockMutex(api_lock);
|
265
|
+
SDL_assert(rc == 0);
|
266
|
+
}
|
267
|
+
|
268
|
+
#define ENTRYPOINT(rettype,fn,params,args) \
|
269
|
+
rettype fn params { rettype retval; grab_api_lock(); retval = _##fn args ; ungrab_api_lock(); return retval; }
|
270
|
+
|
271
|
+
#define ENTRYPOINTVOID(fn,params,args) \
|
272
|
+
void fn params { grab_api_lock(); _##fn args ; ungrab_api_lock(); }
|
273
|
+
|
274
|
+
|
275
|
+
/* lifted this ring buffer code from my al_osx project; I wrote it all, so it's stealable. */
|
276
|
+
typedef struct
|
277
|
+
{
|
278
|
+
ALCubyte *buffer;
|
279
|
+
ALCsizei size;
|
280
|
+
ALCsizei write;
|
281
|
+
ALCsizei read;
|
282
|
+
ALCsizei used;
|
283
|
+
} RingBuffer;
|
284
|
+
|
285
|
+
static void ring_buffer_put(RingBuffer *ring, const void *_data, const ALCsizei size)
|
286
|
+
{
|
287
|
+
const ALCubyte *data = (const ALCubyte *) _data;
|
288
|
+
ALCsizei cpy;
|
289
|
+
ALCsizei avail;
|
290
|
+
|
291
|
+
if (!size) /* just in case... */
|
292
|
+
return;
|
293
|
+
|
294
|
+
/* Putting more data than ring buffer holds in total? Replace it all. */
|
295
|
+
if (size > ring->size) {
|
296
|
+
ring->write = 0;
|
297
|
+
ring->read = 0;
|
298
|
+
ring->used = ring->size;
|
299
|
+
SDL_memcpy(ring->buffer, data + (size - ring->size), ring->size);
|
300
|
+
return;
|
301
|
+
}
|
302
|
+
|
303
|
+
/* Buffer overflow? Push read pointer to oldest sample not overwritten... */
|
304
|
+
avail = ring->size - ring->used;
|
305
|
+
if (size > avail) {
|
306
|
+
ring->read += size - avail;
|
307
|
+
if (ring->read > ring->size)
|
308
|
+
ring->read -= ring->size;
|
309
|
+
}
|
310
|
+
|
311
|
+
/* Clip to end of buffer and copy first block... */
|
312
|
+
cpy = ring->size - ring->write;
|
313
|
+
if (size < cpy)
|
314
|
+
cpy = size;
|
315
|
+
if (cpy) SDL_memcpy(ring->buffer + ring->write, data, cpy);
|
316
|
+
|
317
|
+
/* Wrap around to front of ring buffer and copy remaining data... */
|
318
|
+
avail = size - cpy;
|
319
|
+
if (avail) SDL_memcpy(ring->buffer, data + cpy, avail);
|
320
|
+
|
321
|
+
/* Update write pointer... */
|
322
|
+
ring->write += size;
|
323
|
+
if (ring->write > ring->size)
|
324
|
+
ring->write -= ring->size;
|
325
|
+
|
326
|
+
ring->used += size;
|
327
|
+
if (ring->used > ring->size)
|
328
|
+
ring->used = ring->size;
|
329
|
+
}
|
330
|
+
|
331
|
+
|
332
|
+
static ALCsizei ring_buffer_get(RingBuffer *ring, void *_data, ALCsizei size)
|
333
|
+
{
|
334
|
+
ALCubyte *data = (ALCubyte *) _data;
|
335
|
+
ALCsizei cpy;
|
336
|
+
ALCsizei avail = ring->used;
|
337
|
+
|
338
|
+
/* Clamp amount to read to available data... */
|
339
|
+
if (size > avail)
|
340
|
+
size = avail;
|
341
|
+
|
342
|
+
/* Clip to end of buffer and copy first block... */
|
343
|
+
cpy = ring->size - ring->read;
|
344
|
+
if (cpy > size) cpy = size;
|
345
|
+
if (cpy) SDL_memcpy(data, ring->buffer + ring->read, cpy);
|
346
|
+
|
347
|
+
/* Wrap around to front of ring buffer and copy remaining data... */
|
348
|
+
avail = size - cpy;
|
349
|
+
if (avail) SDL_memcpy(data + cpy, ring->buffer, avail);
|
350
|
+
|
351
|
+
/* Update read pointer... */
|
352
|
+
ring->read += size;
|
353
|
+
if (ring->read > ring->size)
|
354
|
+
ring->read -= ring->size;
|
355
|
+
|
356
|
+
ring->used -= size;
|
357
|
+
|
358
|
+
return size; /* may have been clamped if there wasn't enough data... */
|
359
|
+
}
|
360
|
+
|
361
|
+
static void *calloc_simd_aligned(const size_t len)
|
362
|
+
{
|
363
|
+
Uint8 *retval = NULL;
|
364
|
+
Uint8 *ptr = (Uint8 *) SDL_calloc(1, len + 16 + sizeof (void *));
|
365
|
+
if (ptr) {
|
366
|
+
void **storeptr;
|
367
|
+
retval = ptr + sizeof (void *);
|
368
|
+
retval += 16 - (((size_t) retval) % 16);
|
369
|
+
storeptr = (void **) retval;
|
370
|
+
storeptr--;
|
371
|
+
*storeptr = ptr;
|
372
|
+
}
|
373
|
+
return retval;
|
374
|
+
}
|
375
|
+
|
376
|
+
static void free_simd_aligned(void *ptr)
|
377
|
+
{
|
378
|
+
if (ptr) {
|
379
|
+
void **realptr = (void **) ptr;
|
380
|
+
realptr--;
|
381
|
+
SDL_free(*realptr);
|
382
|
+
}
|
383
|
+
}
|
384
|
+
|
385
|
+
|
386
|
+
typedef struct ALbuffer
|
387
|
+
{
|
388
|
+
ALboolean allocated;
|
389
|
+
ALuint name;
|
390
|
+
ALint channels;
|
391
|
+
ALint bits; /* always float32 internally, but this is what alBufferData saw */
|
392
|
+
ALsizei frequency;
|
393
|
+
ALsizei len; /* length of data in bytes. */
|
394
|
+
const float *data; /* we only work in Float32 format. */
|
395
|
+
SDL_atomic_t refcount; /* if zero, can be deleted or alBufferData'd */
|
396
|
+
} ALbuffer;
|
397
|
+
|
398
|
+
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
399
|
+
typedef struct BufferBlock
|
400
|
+
{
|
401
|
+
ALbuffer buffers[OPENAL_BUFFER_BLOCK_SIZE]; /* allocate these in blocks so we can step through faster. */
|
402
|
+
ALuint used;
|
403
|
+
ALuint tmp; /* only touch under api_lock, assume it'll be gone later. */
|
404
|
+
} BufferBlock;
|
405
|
+
|
406
|
+
typedef struct BufferQueueItem
|
407
|
+
{
|
408
|
+
ALbuffer *buffer;
|
409
|
+
void *next; /* void* because we'll atomicgetptr it. */
|
410
|
+
} BufferQueueItem;
|
411
|
+
|
412
|
+
typedef struct BufferQueue
|
413
|
+
{
|
414
|
+
void *just_queued; /* void* because we'll atomicgetptr it. */
|
415
|
+
BufferQueueItem *head;
|
416
|
+
BufferQueueItem *tail;
|
417
|
+
SDL_atomic_t num_items; /* counts just_queued+head/tail */
|
418
|
+
} BufferQueue;
|
419
|
+
|
420
|
+
typedef struct ALsource ALsource;
|
421
|
+
|
422
|
+
SIMDALIGNEDSTRUCT ALsource
|
423
|
+
{
|
424
|
+
/* keep these first to help guarantee that its elements are aligned for SIMD */
|
425
|
+
ALfloat position[4];
|
426
|
+
ALfloat velocity[4];
|
427
|
+
ALfloat direction[4];
|
428
|
+
ALfloat panning[2]; /* we only do stereo for now */
|
429
|
+
SDL_atomic_t mixer_accessible;
|
430
|
+
SDL_atomic_t state; /* initial, playing, paused, stopped */
|
431
|
+
ALuint name;
|
432
|
+
ALboolean allocated;
|
433
|
+
ALenum type; /* undetermined, static, streaming */
|
434
|
+
ALboolean recalc;
|
435
|
+
ALboolean source_relative;
|
436
|
+
ALboolean looping;
|
437
|
+
ALfloat gain;
|
438
|
+
ALfloat min_gain;
|
439
|
+
ALfloat max_gain;
|
440
|
+
ALfloat reference_distance;
|
441
|
+
ALfloat max_distance;
|
442
|
+
ALfloat rolloff_factor;
|
443
|
+
ALfloat pitch;
|
444
|
+
ALfloat cone_inner_angle;
|
445
|
+
ALfloat cone_outer_angle;
|
446
|
+
ALfloat cone_outer_gain;
|
447
|
+
ALbuffer *buffer;
|
448
|
+
SDL_AudioStream *stream; /* for resampling. */
|
449
|
+
BufferQueue buffer_queue;
|
450
|
+
BufferQueue buffer_queue_processed;
|
451
|
+
ALsizei offset; /* offset in bytes for converted stream! */
|
452
|
+
ALboolean offset_latched; /* AL_SEC_OFFSET, etc, say set values apply to next alSourcePlay if not currently playing! */
|
453
|
+
ALint queue_channels;
|
454
|
+
ALsizei queue_frequency;
|
455
|
+
ALsource *playlist_next; /* linked list that contains currently-playing sources! Only touched by mixer thread! */
|
456
|
+
};
|
457
|
+
|
458
|
+
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
459
|
+
typedef struct SourceBlock
|
460
|
+
{
|
461
|
+
ALsource sources[OPENAL_SOURCE_BLOCK_SIZE]; /* allocate these in blocks so we can step through faster. */
|
462
|
+
ALuint used;
|
463
|
+
ALuint tmp; /* only touch under api_lock, assume it'll be gone later. */
|
464
|
+
} SourceBlock;
|
465
|
+
|
466
|
+
|
467
|
+
typedef struct SourcePlayTodo
|
468
|
+
{
|
469
|
+
ALsource *source;
|
470
|
+
struct SourcePlayTodo *next;
|
471
|
+
} SourcePlayTodo;
|
472
|
+
|
473
|
+
struct ALCdevice_struct
|
474
|
+
{
|
475
|
+
char *name;
|
476
|
+
ALCenum error;
|
477
|
+
SDL_atomic_t connected;
|
478
|
+
ALCboolean iscapture;
|
479
|
+
SDL_AudioDeviceID sdldevice;
|
480
|
+
|
481
|
+
ALint channels;
|
482
|
+
ALint frequency;
|
483
|
+
ALCsizei framesize;
|
484
|
+
|
485
|
+
union {
|
486
|
+
struct {
|
487
|
+
ALCcontext *contexts;
|
488
|
+
BufferBlock **buffer_blocks; /* buffers are shared between contexts on the same device. */
|
489
|
+
ALCsizei num_buffer_blocks;
|
490
|
+
BufferQueueItem *buffer_queue_pool; /* mixer thread doesn't touch this. */
|
491
|
+
void *source_todo_pool; /* void* because we'll atomicgetptr it. */
|
492
|
+
} playback;
|
493
|
+
struct {
|
494
|
+
RingBuffer ring; /* only used if iscapture */
|
495
|
+
} capture;
|
496
|
+
};
|
497
|
+
};
|
498
|
+
|
499
|
+
struct ALCcontext_struct
|
500
|
+
{
|
501
|
+
/* keep these first to help guarantee that its elements are aligned for SIMD */
|
502
|
+
SourceBlock **source_blocks;
|
503
|
+
ALsizei num_source_blocks;
|
504
|
+
|
505
|
+
SIMDALIGNEDSTRUCT {
|
506
|
+
ALfloat position[4];
|
507
|
+
ALfloat velocity[4];
|
508
|
+
ALfloat orientation[8];
|
509
|
+
ALfloat gain;
|
510
|
+
} listener;
|
511
|
+
|
512
|
+
ALCdevice *device;
|
513
|
+
SDL_atomic_t processing;
|
514
|
+
ALenum error;
|
515
|
+
ALCint *attributes;
|
516
|
+
ALCsizei attributes_count;
|
517
|
+
|
518
|
+
ALCboolean recalc;
|
519
|
+
ALenum distance_model;
|
520
|
+
ALfloat doppler_factor;
|
521
|
+
ALfloat doppler_velocity;
|
522
|
+
ALfloat speed_of_sound;
|
523
|
+
|
524
|
+
SDL_mutex *source_lock;
|
525
|
+
|
526
|
+
void *playlist_todo; /* void* so we can AtomicCASPtr it. Transmits new play commands from api thread to mixer thread */
|
527
|
+
ALsource *playlist; /* linked list of currently-playing sources. Mixer thread only! */
|
528
|
+
ALsource *playlist_tail; /* end of playlist so we know if last item is being readded. Mixer thread only! */
|
529
|
+
|
530
|
+
ALCcontext *prev; /* contexts are in a double-linked list */
|
531
|
+
ALCcontext *next;
|
532
|
+
};
|
533
|
+
|
534
|
+
/* forward declarations */
|
535
|
+
static float source_get_offset(ALsource *src, ALenum param);
|
536
|
+
static void source_set_offset(ALsource *src, ALenum param, ALfloat value);
|
537
|
+
|
538
|
+
/* the just_queued list is backwards. Add it to the queue in the correct order. */
|
539
|
+
static void queue_new_buffer_items_recursive(BufferQueue *queue, BufferQueueItem *items)
|
540
|
+
{
|
541
|
+
if (items == NULL) {
|
542
|
+
return;
|
543
|
+
}
|
544
|
+
|
545
|
+
queue_new_buffer_items_recursive(queue, items->next);
|
546
|
+
items->next = NULL;
|
547
|
+
if (queue->tail) {
|
548
|
+
queue->tail->next = items;
|
549
|
+
} else {
|
550
|
+
queue->head = items;
|
551
|
+
}
|
552
|
+
queue->tail = items;
|
553
|
+
}
|
554
|
+
|
555
|
+
static void obtain_newly_queued_buffers(BufferQueue *queue)
|
556
|
+
{
|
557
|
+
BufferQueueItem *items;
|
558
|
+
do {
|
559
|
+
items = (BufferQueueItem *) SDL_AtomicGetPtr(&queue->just_queued);
|
560
|
+
} while (!SDL_AtomicCASPtr(&queue->just_queued, items, NULL));
|
561
|
+
|
562
|
+
/* Now that we own this pointer, we can just do whatever we want with it.
|
563
|
+
Nothing touches the head/tail fields other than the mixer thread, so we
|
564
|
+
move it there. Not even atomically! :) */
|
565
|
+
SDL_assert((queue->tail != NULL) == (queue->head != NULL));
|
566
|
+
|
567
|
+
queue_new_buffer_items_recursive(queue, items);
|
568
|
+
}
|
569
|
+
|
570
|
+
/* You probably need to hold a lock before you call this (currently). */
|
571
|
+
static void source_mark_all_buffers_processed(ALsource *src)
|
572
|
+
{
|
573
|
+
obtain_newly_queued_buffers(&src->buffer_queue);
|
574
|
+
while (src->buffer_queue.head) {
|
575
|
+
void *ptr;
|
576
|
+
BufferQueueItem *item = src->buffer_queue.head;
|
577
|
+
src->buffer_queue.head = item->next;
|
578
|
+
SDL_AtomicAdd(&src->buffer_queue.num_items, -1);
|
579
|
+
|
580
|
+
/* Move it to the processed queue for alSourceUnqueueBuffers() to pick up. */
|
581
|
+
do {
|
582
|
+
ptr = SDL_AtomicGetPtr(&src->buffer_queue_processed.just_queued);
|
583
|
+
SDL_AtomicSetPtr(&item->next, ptr);
|
584
|
+
} while (!SDL_AtomicCASPtr(&src->buffer_queue_processed.just_queued, ptr, item));
|
585
|
+
|
586
|
+
SDL_AtomicAdd(&src->buffer_queue_processed.num_items, 1);
|
587
|
+
}
|
588
|
+
src->buffer_queue.tail = NULL;
|
589
|
+
}
|
590
|
+
|
591
|
+
static void source_release_buffer_queue(ALCcontext *ctx, ALsource *src)
|
592
|
+
{
|
593
|
+
/* move any buffer queue items to the device's available pool for reuse. */
|
594
|
+
obtain_newly_queued_buffers(&src->buffer_queue);
|
595
|
+
if (src->buffer_queue.tail != NULL) {
|
596
|
+
BufferQueueItem *i;
|
597
|
+
for (i = src->buffer_queue.head; i; i = i->next) {
|
598
|
+
(void) SDL_AtomicDecRef(&i->buffer->refcount);
|
599
|
+
}
|
600
|
+
src->buffer_queue.tail->next = ctx->device->playback.buffer_queue_pool;
|
601
|
+
ctx->device->playback.buffer_queue_pool = src->buffer_queue.head;
|
602
|
+
}
|
603
|
+
src->buffer_queue.head = src->buffer_queue.tail = NULL;
|
604
|
+
SDL_AtomicSet(&src->buffer_queue.num_items, 0);
|
605
|
+
|
606
|
+
obtain_newly_queued_buffers(&src->buffer_queue_processed);
|
607
|
+
if (src->buffer_queue_processed.tail != NULL) {
|
608
|
+
BufferQueueItem *i;
|
609
|
+
for (i = src->buffer_queue_processed.head; i; i = i->next) {
|
610
|
+
(void) SDL_AtomicDecRef(&i->buffer->refcount);
|
611
|
+
}
|
612
|
+
src->buffer_queue_processed.tail->next = ctx->device->playback.buffer_queue_pool;
|
613
|
+
ctx->device->playback.buffer_queue_pool = src->buffer_queue_processed.head;
|
614
|
+
}
|
615
|
+
src->buffer_queue_processed.head = src->buffer_queue_processed.tail = NULL;
|
616
|
+
SDL_AtomicSet(&src->buffer_queue_processed.num_items, 0);
|
617
|
+
}
|
618
|
+
|
619
|
+
|
620
|
+
/* ALC implementation... */
|
621
|
+
|
622
|
+
static void *current_context = NULL;
|
623
|
+
static ALCenum null_device_error = ALC_NO_ERROR;
|
624
|
+
|
625
|
+
/* we don't have any device-specific extensions. */
|
626
|
+
#define ALC_EXTENSION_ITEMS \
|
627
|
+
ALC_EXTENSION_ITEM(ALC_ENUMERATION_EXT) \
|
628
|
+
ALC_EXTENSION_ITEM(ALC_EXT_CAPTURE) \
|
629
|
+
ALC_EXTENSION_ITEM(ALC_EXT_DISCONNECT)
|
630
|
+
|
631
|
+
#define AL_EXTENSION_ITEMS \
|
632
|
+
AL_EXTENSION_ITEM(AL_EXT_FLOAT32)
|
633
|
+
|
634
|
+
|
635
|
+
static void set_alc_error(ALCdevice *device, const ALCenum error)
|
636
|
+
{
|
637
|
+
ALCenum *perr = device ? &device->error : &null_device_error;
|
638
|
+
/* can't set a new error when the previous hasn't been cleared yet. */
|
639
|
+
if (*perr == ALC_NO_ERROR) {
|
640
|
+
*perr = error;
|
641
|
+
}
|
642
|
+
}
|
643
|
+
|
644
|
+
/* all data written before the release barrier must be available before the recalc flag changes. */ \
|
645
|
+
#define context_needs_recalc(ctx) SDL_MemoryBarrierRelease(); ctx->recalc = AL_TRUE;
|
646
|
+
#define source_needs_recalc(src) SDL_MemoryBarrierRelease(); src->recalc = AL_TRUE;
|
647
|
+
|
648
|
+
static ALCdevice *prep_alc_device(const char *devicename, const ALCboolean iscapture)
|
649
|
+
{
|
650
|
+
ALCdevice *dev = NULL;
|
651
|
+
|
652
|
+
if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) {
|
653
|
+
return NULL;
|
654
|
+
}
|
655
|
+
|
656
|
+
#ifdef __SSE__
|
657
|
+
if (!SDL_HasSSE()) {
|
658
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
659
|
+
return NULL; /* whoa! Better order a new Pentium III from Gateway 2000! */
|
660
|
+
}
|
661
|
+
#endif
|
662
|
+
|
663
|
+
#if defined(__ARM_NEON__) && !NEED_SCALAR_FALLBACK
|
664
|
+
if (!SDL_HasNEON()) {
|
665
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
666
|
+
return NULL; /* :( */
|
667
|
+
}
|
668
|
+
#elif defined(__ARM_NEON__) && NEED_SCALAR_FALLBACK
|
669
|
+
has_neon = SDL_HasNEON();
|
670
|
+
#endif
|
671
|
+
|
672
|
+
if (!init_api_lock()) {
|
673
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
674
|
+
return NULL;
|
675
|
+
}
|
676
|
+
|
677
|
+
dev = (ALCdevice *) SDL_calloc(1, sizeof (ALCdevice));
|
678
|
+
if (!dev) {
|
679
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
680
|
+
return NULL;
|
681
|
+
}
|
682
|
+
|
683
|
+
dev->name = SDL_strdup(devicename);
|
684
|
+
if (!dev->name) {
|
685
|
+
SDL_free(dev);
|
686
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
687
|
+
return NULL;
|
688
|
+
}
|
689
|
+
|
690
|
+
SDL_AtomicSet(&dev->connected, ALC_TRUE);
|
691
|
+
dev->iscapture = iscapture;
|
692
|
+
|
693
|
+
return dev;
|
694
|
+
}
|
695
|
+
|
696
|
+
/* no api lock; this creates it and otherwise doesn't have any state that can race */
|
697
|
+
ALCdevice *alcOpenDevice(const ALCchar *devicename)
|
698
|
+
{
|
699
|
+
if (!devicename) {
|
700
|
+
devicename = DEFAULT_PLAYBACK_DEVICE; /* so ALC_DEVICE_SPECIFIER is meaningful */
|
701
|
+
}
|
702
|
+
|
703
|
+
return prep_alc_device(devicename, ALC_FALSE);
|
704
|
+
|
705
|
+
/* we don't open an SDL audio device until the first context is
|
706
|
+
created, so we can attempt to match audio formats. */
|
707
|
+
}
|
708
|
+
|
709
|
+
/* no api lock; this requires you to not destroy a device that's still in use */
|
710
|
+
ALCboolean alcCloseDevice(ALCdevice *device)
|
711
|
+
{
|
712
|
+
BufferQueueItem *item;
|
713
|
+
SourcePlayTodo *todo;
|
714
|
+
ALCsizei i;
|
715
|
+
|
716
|
+
if (!device || device->iscapture) {
|
717
|
+
return ALC_FALSE;
|
718
|
+
}
|
719
|
+
|
720
|
+
/* spec: "Failure will occur if all the device's contexts and buffers have not been destroyed." */
|
721
|
+
if (device->playback.contexts) {
|
722
|
+
return ALC_FALSE;
|
723
|
+
}
|
724
|
+
|
725
|
+
for (i = 0; i <device->playback.num_buffer_blocks; i++) {
|
726
|
+
if (device->playback.buffer_blocks[i]->used > 0) {
|
727
|
+
return ALC_FALSE; /* still buffers allocated. */
|
728
|
+
}
|
729
|
+
}
|
730
|
+
|
731
|
+
if (device->sdldevice) {
|
732
|
+
SDL_CloseAudioDevice(device->sdldevice);
|
733
|
+
}
|
734
|
+
|
735
|
+
for (i = 0; i < device->playback.num_buffer_blocks; i++) {
|
736
|
+
SDL_free(device->playback.buffer_blocks[i]);
|
737
|
+
}
|
738
|
+
SDL_free(device->playback.buffer_blocks);
|
739
|
+
|
740
|
+
item = device->playback.buffer_queue_pool;
|
741
|
+
while (item) {
|
742
|
+
BufferQueueItem *next = item->next;
|
743
|
+
SDL_free(item);
|
744
|
+
item = next;
|
745
|
+
}
|
746
|
+
|
747
|
+
todo = (SourcePlayTodo *) device->playback.source_todo_pool;
|
748
|
+
while (todo) {
|
749
|
+
SourcePlayTodo *next = todo->next;
|
750
|
+
SDL_free(todo);
|
751
|
+
todo = next;
|
752
|
+
}
|
753
|
+
|
754
|
+
SDL_free(device->name);
|
755
|
+
SDL_free(device);
|
756
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
757
|
+
|
758
|
+
return ALC_TRUE;
|
759
|
+
}
|
760
|
+
|
761
|
+
|
762
|
+
static ALCboolean alcfmt_to_sdlfmt(const ALCenum alfmt, SDL_AudioFormat *sdlfmt, Uint8 *channels, ALCsizei *framesize)
|
763
|
+
{
|
764
|
+
switch (alfmt) {
|
765
|
+
case AL_FORMAT_MONO8:
|
766
|
+
*sdlfmt = AUDIO_U8;
|
767
|
+
*channels = 1;
|
768
|
+
*framesize = 1;
|
769
|
+
break;
|
770
|
+
case AL_FORMAT_MONO16:
|
771
|
+
*sdlfmt = AUDIO_S16SYS;
|
772
|
+
*channels = 1;
|
773
|
+
*framesize = 2;
|
774
|
+
break;
|
775
|
+
case AL_FORMAT_STEREO8:
|
776
|
+
*sdlfmt = AUDIO_U8;
|
777
|
+
*channels = 2;
|
778
|
+
*framesize = 2;
|
779
|
+
break;
|
780
|
+
case AL_FORMAT_STEREO16:
|
781
|
+
*sdlfmt = AUDIO_S16SYS;
|
782
|
+
*channels = 2;
|
783
|
+
*framesize = 4;
|
784
|
+
break;
|
785
|
+
case AL_FORMAT_MONO_FLOAT32:
|
786
|
+
*sdlfmt = AUDIO_F32SYS;
|
787
|
+
*channels = 1;
|
788
|
+
*framesize = 4;
|
789
|
+
break;
|
790
|
+
case AL_FORMAT_STEREO_FLOAT32:
|
791
|
+
*sdlfmt = AUDIO_F32SYS;
|
792
|
+
*channels = 2;
|
793
|
+
*framesize = 8;
|
794
|
+
break;
|
795
|
+
default:
|
796
|
+
return ALC_FALSE;
|
797
|
+
}
|
798
|
+
|
799
|
+
return ALC_TRUE;
|
800
|
+
}
|
801
|
+
|
802
|
+
static void mix_float32_c1_scalar(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
803
|
+
{
|
804
|
+
const ALfloat left = panning[0];
|
805
|
+
const ALfloat right = panning[1];
|
806
|
+
const int unrolled = mixframes / 4;
|
807
|
+
const int leftover = mixframes % 4;
|
808
|
+
ALsizei i;
|
809
|
+
|
810
|
+
if ((left == 1.0f) && (right == 1.0f)) {
|
811
|
+
for (i = 0; i < unrolled; i++, data += 4, stream += 8) {
|
812
|
+
const float samp0 = data[0];
|
813
|
+
const float samp1 = data[1];
|
814
|
+
const float samp2 = data[2];
|
815
|
+
const float samp3 = data[3];
|
816
|
+
stream[0] += samp0;
|
817
|
+
stream[1] += samp0;
|
818
|
+
stream[2] += samp1;
|
819
|
+
stream[3] += samp1;
|
820
|
+
stream[4] += samp2;
|
821
|
+
stream[5] += samp2;
|
822
|
+
stream[6] += samp3;
|
823
|
+
stream[7] += samp3;
|
824
|
+
}
|
825
|
+
for (i = 0; i < leftover; i++, stream += 2) {
|
826
|
+
const float samp = *(data++);
|
827
|
+
stream[0] += samp;
|
828
|
+
stream[1] += samp;
|
829
|
+
}
|
830
|
+
} else {
|
831
|
+
for (i = 0; i < unrolled; i++, data += 4, stream += 8) {
|
832
|
+
const float samp0 = data[0];
|
833
|
+
const float samp1 = data[1];
|
834
|
+
const float samp2 = data[2];
|
835
|
+
const float samp3 = data[3];
|
836
|
+
stream[0] += samp0 * left;
|
837
|
+
stream[1] += samp0 * right;
|
838
|
+
stream[2] += samp1 * left;
|
839
|
+
stream[3] += samp1 * right;
|
840
|
+
stream[4] += samp2 * left;
|
841
|
+
stream[5] += samp2 * right;
|
842
|
+
stream[6] += samp3 * left;
|
843
|
+
stream[7] += samp3 * right;
|
844
|
+
}
|
845
|
+
for (i = 0; i < leftover; i++, stream += 2) {
|
846
|
+
const float samp = *(data++);
|
847
|
+
stream[0] += samp * left;
|
848
|
+
stream[1] += samp * right;
|
849
|
+
}
|
850
|
+
}
|
851
|
+
}
|
852
|
+
|
853
|
+
static void mix_float32_c2_scalar(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
854
|
+
{
|
855
|
+
const ALfloat left = panning[0];
|
856
|
+
const ALfloat right = panning[1];
|
857
|
+
const int unrolled = mixframes / 4;
|
858
|
+
const int leftover = mixframes % 4;
|
859
|
+
ALsizei i;
|
860
|
+
|
861
|
+
if ((left == 1.0f) && (right == 1.0f)) {
|
862
|
+
for (i = 0; i < unrolled; i++, stream += 8, data += 8) {
|
863
|
+
stream[0] += data[0];
|
864
|
+
stream[1] += data[1];
|
865
|
+
stream[2] += data[2];
|
866
|
+
stream[3] += data[3];
|
867
|
+
stream[4] += data[4];
|
868
|
+
stream[5] += data[5];
|
869
|
+
stream[6] += data[6];
|
870
|
+
stream[7] += data[7];
|
871
|
+
}
|
872
|
+
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
873
|
+
stream[0] += data[0];
|
874
|
+
stream[1] += data[1];
|
875
|
+
}
|
876
|
+
} else {
|
877
|
+
for (i = 0; i < unrolled; i++, stream += 8, data += 8) {
|
878
|
+
stream[0] += data[0] * left;
|
879
|
+
stream[1] += data[1] * right;
|
880
|
+
stream[2] += data[2] * left;
|
881
|
+
stream[3] += data[3] * right;
|
882
|
+
stream[4] += data[4] * left;
|
883
|
+
stream[5] += data[5] * right;
|
884
|
+
stream[6] += data[6] * left;
|
885
|
+
stream[7] += data[7] * right;
|
886
|
+
}
|
887
|
+
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
888
|
+
stream[0] += data[0] * left;
|
889
|
+
stream[1] += data[1] * right;
|
890
|
+
}
|
891
|
+
}
|
892
|
+
}
|
893
|
+
|
894
|
+
#ifdef __SSE__
|
895
|
+
static void mix_float32_c1_sse(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
896
|
+
{
|
897
|
+
const ALfloat left = panning[0];
|
898
|
+
const ALfloat right = panning[1];
|
899
|
+
const int unrolled = mixframes / 8;
|
900
|
+
const int leftover = mixframes % 8;
|
901
|
+
ALsizei i;
|
902
|
+
|
903
|
+
/* We can align this to 16 in one special case. */
|
904
|
+
if ( ((((size_t)data) % 16) == 8) && ((((size_t)stream) % 16) == 0) && (mixframes >= 2) ) {
|
905
|
+
stream[0] += data[0] * left;
|
906
|
+
stream[1] += data[0] * right;
|
907
|
+
stream[2] += data[1] * left;
|
908
|
+
stream[3] += data[1] * right;
|
909
|
+
mix_float32_c1_sse(panning, data + 2, stream + 4, mixframes - 2);
|
910
|
+
} else if ( (((size_t)stream) % 16) || (((size_t)data) % 16) ) {
|
911
|
+
/* unaligned, do scalar version. */
|
912
|
+
mix_float32_c1_scalar(panning, data, stream, mixframes);
|
913
|
+
} else if ((left == 1.0f) && (right == 1.0f)) {
|
914
|
+
for (i = 0; i < unrolled; i++, data += 8, stream += 16) {
|
915
|
+
/* We have 8 SSE registers, load 6 of them, have two for math (unrolled once). */
|
916
|
+
{
|
917
|
+
const __m128 vdataload1 = _mm_load_ps(data);
|
918
|
+
const __m128 vdataload2 = _mm_load_ps(data+4);
|
919
|
+
const __m128 vstream1 = _mm_load_ps(stream);
|
920
|
+
const __m128 vstream2 = _mm_load_ps(stream+4);
|
921
|
+
const __m128 vstream3 = _mm_load_ps(stream+8);
|
922
|
+
const __m128 vstream4 = _mm_load_ps(stream+12);
|
923
|
+
_mm_store_ps(stream, _mm_add_ps(vstream1, _mm_shuffle_ps(vdataload1, vdataload1, _MM_SHUFFLE(0, 0, 1, 1))));
|
924
|
+
_mm_store_ps(stream+4, _mm_add_ps(vstream2, _mm_shuffle_ps(vdataload1, vdataload1, _MM_SHUFFLE(2, 2, 3, 3))));
|
925
|
+
_mm_store_ps(stream+8, _mm_add_ps(vstream3, _mm_shuffle_ps(vdataload2, vdataload2, _MM_SHUFFLE(0, 0, 1, 1))));
|
926
|
+
_mm_store_ps(stream+12, _mm_add_ps(vstream4, _mm_shuffle_ps(vdataload2, vdataload2, _MM_SHUFFLE(2, 2, 3, 3))));
|
927
|
+
}
|
928
|
+
}
|
929
|
+
for (i = 0; i < leftover; i++, stream += 2) {
|
930
|
+
const float samp = *(data++);
|
931
|
+
stream[0] += samp;
|
932
|
+
stream[1] += samp;
|
933
|
+
}
|
934
|
+
} else {
|
935
|
+
const __m128 vleftright = { left, right, left, right };
|
936
|
+
for (i = 0; i < unrolled; i++, data += 8, stream += 16) {
|
937
|
+
/* We have 8 SSE registers, load 6 of them, have two for math (unrolled once). */
|
938
|
+
const __m128 vdataload1 = _mm_load_ps(data);
|
939
|
+
const __m128 vdataload2 = _mm_load_ps(data+4);
|
940
|
+
const __m128 vstream1 = _mm_load_ps(stream);
|
941
|
+
const __m128 vstream2 = _mm_load_ps(stream+4);
|
942
|
+
const __m128 vstream3 = _mm_load_ps(stream+8);
|
943
|
+
const __m128 vstream4 = _mm_load_ps(stream+12);
|
944
|
+
_mm_store_ps(stream, _mm_add_ps(vstream1, _mm_mul_ps(_mm_shuffle_ps(vdataload1, vdataload1, _MM_SHUFFLE(0, 0, 1, 1)), vleftright)));
|
945
|
+
_mm_store_ps(stream+4, _mm_add_ps(vstream2, _mm_mul_ps(_mm_shuffle_ps(vdataload1, vdataload1, _MM_SHUFFLE(2, 2, 3, 3)), vleftright)));
|
946
|
+
_mm_store_ps(stream+8, _mm_add_ps(vstream3, _mm_mul_ps(_mm_shuffle_ps(vdataload2, vdataload2, _MM_SHUFFLE(0, 0, 1, 1)), vleftright)));
|
947
|
+
_mm_store_ps(stream+12, _mm_add_ps(vstream4, _mm_mul_ps(_mm_shuffle_ps(vdataload2, vdataload2, _MM_SHUFFLE(2, 2, 3, 3)), vleftright)));
|
948
|
+
}
|
949
|
+
for (i = 0; i < leftover; i++, stream += 2) {
|
950
|
+
const float samp = *(data++);
|
951
|
+
stream[0] += samp * left;
|
952
|
+
stream[1] += samp * right;
|
953
|
+
}
|
954
|
+
}
|
955
|
+
}
|
956
|
+
|
957
|
+
static void mix_float32_c2_sse(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
958
|
+
{
|
959
|
+
const ALfloat left = panning[0];
|
960
|
+
const ALfloat right = panning[1];
|
961
|
+
const int unrolled = mixframes / 4;
|
962
|
+
const int leftover = mixframes % 4;
|
963
|
+
ALsizei i;
|
964
|
+
|
965
|
+
/* We can align this to 16 in one special case. */
|
966
|
+
if ( ((((size_t)stream) % 16) == 8) && ((((size_t)data) % 16) == 8) && mixframes ) {
|
967
|
+
stream[0] += data[0] * left;
|
968
|
+
stream[1] += data[1] * right;
|
969
|
+
mix_float32_c2_sse(panning, data + 2, stream + 2, mixframes - 1);
|
970
|
+
} else if ( (((size_t)stream) % 16) || (((size_t)data) % 16) ) {
|
971
|
+
/* unaligned, do scalar version. */
|
972
|
+
mix_float32_c2_scalar(panning, data, stream, mixframes);
|
973
|
+
} else if ((left == 1.0f) && (right == 1.0f)) {
|
974
|
+
for (i = 0; i < unrolled; i++, data += 8, stream += 8) {
|
975
|
+
const __m128 vdata1 = _mm_load_ps(data);
|
976
|
+
const __m128 vdata2 = _mm_load_ps(data+4);
|
977
|
+
const __m128 vstream1 = _mm_load_ps(stream);
|
978
|
+
const __m128 vstream2 = _mm_load_ps(stream+4);
|
979
|
+
_mm_store_ps(stream, _mm_add_ps(vstream1, vdata1));
|
980
|
+
_mm_store_ps(stream+4, _mm_add_ps(vstream2, vdata2));
|
981
|
+
}
|
982
|
+
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
983
|
+
stream[0] += data[0];
|
984
|
+
stream[1] += data[1];
|
985
|
+
}
|
986
|
+
} else {
|
987
|
+
const __m128 vleftright = { left, right, left, right };
|
988
|
+
for (i = 0; i < unrolled; i++, data += 8, stream += 8) {
|
989
|
+
const __m128 vdata1 = _mm_load_ps(data);
|
990
|
+
const __m128 vdata2 = _mm_load_ps(data+4);
|
991
|
+
const __m128 vstream1 = _mm_load_ps(stream);
|
992
|
+
const __m128 vstream2 = _mm_load_ps(stream+4);
|
993
|
+
_mm_store_ps(stream, _mm_add_ps(vstream1, _mm_mul_ps(vdata1, vleftright)));
|
994
|
+
_mm_store_ps(stream+4, _mm_add_ps(vstream2, _mm_mul_ps(vdata2, vleftright)));
|
995
|
+
}
|
996
|
+
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
997
|
+
stream[0] += data[0] * left;
|
998
|
+
stream[1] += data[1] * right;
|
999
|
+
}
|
1000
|
+
}
|
1001
|
+
}
|
1002
|
+
#endif
|
1003
|
+
|
1004
|
+
#ifdef __ARM_NEON__
|
1005
|
+
static void mix_float32_c1_neon(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
1006
|
+
{
|
1007
|
+
const ALfloat left = panning[0];
|
1008
|
+
const ALfloat right = panning[1];
|
1009
|
+
const int unrolled = mixframes / 8;
|
1010
|
+
const int leftover = mixframes % 8;
|
1011
|
+
ALsizei i;
|
1012
|
+
|
1013
|
+
/* We can align this to 16 in one special case. */
|
1014
|
+
if ( ((((size_t)data) % 16) == 8) && ((((size_t)stream) % 16) == 0) && (mixframes >= 2) ) {
|
1015
|
+
stream[0] += data[0] * left;
|
1016
|
+
stream[1] += data[0] * right;
|
1017
|
+
stream[2] += data[1] * left;
|
1018
|
+
stream[3] += data[1] * right;
|
1019
|
+
mix_float32_c1_neon(panning, data + 2, stream + 4, mixframes - 2);
|
1020
|
+
} else if ( (((size_t)stream) % 16) || (((size_t)data) % 16) ) {
|
1021
|
+
/* unaligned, do scalar version. */
|
1022
|
+
mix_float32_c1_scalar(panning, data, stream, mixframes);
|
1023
|
+
} else if ((left == 1.0f) && (right == 1.0f)) {
|
1024
|
+
for (i = 0; i < unrolled; i++, data += 8, stream += 16) {
|
1025
|
+
const float32x4_t vdataload1 = vld1q_f32(data);
|
1026
|
+
const float32x4_t vdataload2 = vld1q_f32(data+4);
|
1027
|
+
const float32x4_t vstream1 = vld1q_f32(stream);
|
1028
|
+
const float32x4_t vstream2 = vld1q_f32(stream+4);
|
1029
|
+
const float32x4_t vstream3 = vld1q_f32(stream+8);
|
1030
|
+
const float32x4_t vstream4 = vld1q_f32(stream+12);
|
1031
|
+
const float32x4x2_t vzipped1 = vzipq_f32(vdataload1, vdataload1);
|
1032
|
+
const float32x4x2_t vzipped2 = vzipq_f32(vdataload2, vdataload2);
|
1033
|
+
vst1q_f32(stream, vaddq_f32(vstream1, vzipped1.val[0]));
|
1034
|
+
vst1q_f32(stream+4, vaddq_f32(vstream2, vzipped1.val[1]));
|
1035
|
+
vst1q_f32(stream+8, vaddq_f32(vstream3, vzipped2.val[0]));
|
1036
|
+
vst1q_f32(stream+12, vaddq_f32(vstream4, vzipped2.val[1]));
|
1037
|
+
}
|
1038
|
+
for (i = 0; i < leftover; i++, stream += 2) {
|
1039
|
+
const float samp = *(data++);
|
1040
|
+
stream[0] += samp;
|
1041
|
+
stream[1] += samp;
|
1042
|
+
}
|
1043
|
+
} else {
|
1044
|
+
const float32x4_t vleftright = { left, right, left, right };
|
1045
|
+
for (i = 0; i < unrolled; i++, data += 8, stream += 16) {
|
1046
|
+
const float32x4_t vdataload1 = vld1q_f32(data);
|
1047
|
+
const float32x4_t vdataload2 = vld1q_f32(data+4);
|
1048
|
+
const float32x4_t vstream1 = vld1q_f32(stream);
|
1049
|
+
const float32x4_t vstream2 = vld1q_f32(stream+4);
|
1050
|
+
const float32x4_t vstream3 = vld1q_f32(stream+8);
|
1051
|
+
const float32x4_t vstream4 = vld1q_f32(stream+12);
|
1052
|
+
const float32x4x2_t vzipped1 = vzipq_f32(vdataload1, vdataload1);
|
1053
|
+
const float32x4x2_t vzipped2 = vzipq_f32(vdataload2, vdataload2);
|
1054
|
+
vst1q_f32(stream, vmlaq_f32(vstream1, vzipped1.val[0], vleftright));
|
1055
|
+
vst1q_f32(stream+4, vmlaq_f32(vstream2, vzipped1.val[1], vleftright));
|
1056
|
+
vst1q_f32(stream+8, vmlaq_f32(vstream3, vzipped2.val[0], vleftright));
|
1057
|
+
vst1q_f32(stream+12, vmlaq_f32(vstream4, vzipped2.val[1], vleftright));
|
1058
|
+
}
|
1059
|
+
for (i = 0; i < leftover; i++, stream += 2) {
|
1060
|
+
const float samp = *(data++);
|
1061
|
+
stream[0] += samp * left;
|
1062
|
+
stream[1] += samp * right;
|
1063
|
+
}
|
1064
|
+
}
|
1065
|
+
}
|
1066
|
+
|
1067
|
+
static void mix_float32_c2_neon(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
1068
|
+
{
|
1069
|
+
const ALfloat left = panning[0];
|
1070
|
+
const ALfloat right = panning[1];
|
1071
|
+
const int unrolled = mixframes / 8;
|
1072
|
+
const int leftover = mixframes % 8;
|
1073
|
+
ALsizei i;
|
1074
|
+
|
1075
|
+
/* We can align this to 16 in one special case. */
|
1076
|
+
if ( ((((size_t)stream) % 16) == 8) && ((((size_t)data) % 16) == 8) && mixframes ) {
|
1077
|
+
stream[0] += data[0] * left;
|
1078
|
+
stream[1] += data[1] * right;
|
1079
|
+
mix_float32_c2_neon(panning, data + 2, stream + 2, mixframes - 1);
|
1080
|
+
} else if ( (((size_t)stream) % 16) || (((size_t)data) % 16) ) {
|
1081
|
+
/* unaligned, do scalar version. */
|
1082
|
+
mix_float32_c2_scalar(panning, data, stream, mixframes);
|
1083
|
+
} else if ((left == 1.0f) && (right == 1.0f)) {
|
1084
|
+
for (i = 0; i < unrolled; i++, data += 16, stream += 16) {
|
1085
|
+
const float32x4_t vdata1 = vld1q_f32(data);
|
1086
|
+
const float32x4_t vdata2 = vld1q_f32(data+4);
|
1087
|
+
const float32x4_t vdata3 = vld1q_f32(data+8);
|
1088
|
+
const float32x4_t vdata4 = vld1q_f32(data+12);
|
1089
|
+
const float32x4_t vstream1 = vld1q_f32(stream);
|
1090
|
+
const float32x4_t vstream2 = vld1q_f32(stream+4);
|
1091
|
+
const float32x4_t vstream3 = vld1q_f32(stream+8);
|
1092
|
+
const float32x4_t vstream4 = vld1q_f32(stream+12);
|
1093
|
+
vst1q_f32(stream, vaddq_f32(vstream1, vdata1));
|
1094
|
+
vst1q_f32(stream+4, vaddq_f32(vstream2, vdata2));
|
1095
|
+
vst1q_f32(stream+8, vaddq_f32(vstream3, vdata3));
|
1096
|
+
vst1q_f32(stream+12, vaddq_f32(vstream4, vdata4));
|
1097
|
+
}
|
1098
|
+
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
1099
|
+
stream[0] += data[0];
|
1100
|
+
stream[1] += data[1];
|
1101
|
+
}
|
1102
|
+
} else {
|
1103
|
+
const float32x4_t vleftright = { left, right, left, right };
|
1104
|
+
for (i = 0; i < unrolled; i++, data += 16, stream += 16) {
|
1105
|
+
const float32x4_t vdata1 = vld1q_f32(data);
|
1106
|
+
const float32x4_t vdata2 = vld1q_f32(data+4);
|
1107
|
+
const float32x4_t vdata3 = vld1q_f32(data+8);
|
1108
|
+
const float32x4_t vdata4 = vld1q_f32(data+12);
|
1109
|
+
const float32x4_t vstream1 = vld1q_f32(stream);
|
1110
|
+
const float32x4_t vstream2 = vld1q_f32(stream+4);
|
1111
|
+
const float32x4_t vstream3 = vld1q_f32(stream+8);
|
1112
|
+
const float32x4_t vstream4 = vld1q_f32(stream+12);
|
1113
|
+
vst1q_f32(stream, vmlaq_f32(vstream1, vdata1, vleftright));
|
1114
|
+
vst1q_f32(stream+4, vmlaq_f32(vstream2, vdata2, vleftright));
|
1115
|
+
vst1q_f32(stream+8, vmlaq_f32(vstream3, vdata3, vleftright));
|
1116
|
+
vst1q_f32(stream+12, vmlaq_f32(vstream4, vdata4, vleftright));
|
1117
|
+
}
|
1118
|
+
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
1119
|
+
stream[0] += data[0] * left;
|
1120
|
+
stream[1] += data[1] * right;
|
1121
|
+
}
|
1122
|
+
}
|
1123
|
+
}
|
1124
|
+
#endif
|
1125
|
+
|
1126
|
+
|
1127
|
+
static void mix_buffer(const ALbuffer *buffer, const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
1128
|
+
{
|
1129
|
+
const ALfloat left = panning[0];
|
1130
|
+
const ALfloat right = panning[1];
|
1131
|
+
FIXME("currently expects output to be stereo");
|
1132
|
+
if ((left != 0.0f) || (right != 0.0f)) { /* don't bother mixing in silence. */
|
1133
|
+
if (buffer->channels == 1) {
|
1134
|
+
#ifdef __SSE__
|
1135
|
+
if (has_sse) { mix_float32_c1_sse(panning, data, stream, mixframes); } else
|
1136
|
+
#elif defined(__ARM_NEON__)
|
1137
|
+
if (has_neon) { mix_float32_c1_neon(panning, data, stream, mixframes); } else
|
1138
|
+
#endif
|
1139
|
+
{
|
1140
|
+
#if NEED_SCALAR_FALLBACK
|
1141
|
+
mix_float32_c1_scalar(panning, data, stream, mixframes);
|
1142
|
+
#else
|
1143
|
+
SDL_assert(!"uhoh, we didn't compile in enough mixers!");
|
1144
|
+
#endif
|
1145
|
+
}
|
1146
|
+
} else {
|
1147
|
+
SDL_assert(buffer->channels == 2);
|
1148
|
+
#ifdef __SSE__
|
1149
|
+
if (has_sse) { mix_float32_c2_sse(panning, data, stream, mixframes); } else
|
1150
|
+
#elif defined(__ARM_NEON__)
|
1151
|
+
if (has_neon) { mix_float32_c2_neon(panning, data, stream, mixframes); } else
|
1152
|
+
#endif
|
1153
|
+
{
|
1154
|
+
#if NEED_SCALAR_FALLBACK
|
1155
|
+
mix_float32_c2_scalar(panning, data, stream, mixframes);
|
1156
|
+
#else
|
1157
|
+
SDL_assert(!"uhoh, we didn't compile in enough mixers!");
|
1158
|
+
#endif
|
1159
|
+
}
|
1160
|
+
}
|
1161
|
+
}
|
1162
|
+
}
|
1163
|
+
|
1164
|
+
static ALboolean mix_source_buffer(ALCcontext *ctx, ALsource *src, BufferQueueItem *queue, float **stream, int *len)
|
1165
|
+
{
|
1166
|
+
const ALbuffer *buffer = queue ? queue->buffer : NULL;
|
1167
|
+
ALboolean processed = AL_TRUE;
|
1168
|
+
|
1169
|
+
/* you can legally queue or set a NULL buffer. */
|
1170
|
+
if (buffer && buffer->data && (buffer->len > 0)) {
|
1171
|
+
const float *data = buffer->data + (src->offset / sizeof (float));
|
1172
|
+
const int bufferframesize = (int) (buffer->channels * sizeof (float));
|
1173
|
+
const int deviceframesize = ctx->device->framesize;
|
1174
|
+
const int framesneeded = *len / deviceframesize;
|
1175
|
+
|
1176
|
+
SDL_assert(src->offset < buffer->len);
|
1177
|
+
|
1178
|
+
if (src->stream) { /* resampling? */
|
1179
|
+
int mixframes, mixlen, remainingmixframes;
|
1180
|
+
while ( (((mixlen = SDL_AudioStreamAvailable(src->stream)) / bufferframesize) < framesneeded) && (src->offset < buffer->len) ) {
|
1181
|
+
const int framesput = (buffer->len - src->offset) / bufferframesize;
|
1182
|
+
const int bytesput = SDL_min(framesput, 1024) * bufferframesize;
|
1183
|
+
FIXME("dynamically adjust frames here?"); /* we hardcode 1024 samples when opening the audio device, too. */
|
1184
|
+
SDL_AudioStreamPut(src->stream, data, bytesput);
|
1185
|
+
src->offset += bytesput;
|
1186
|
+
data += bytesput / sizeof (float);
|
1187
|
+
}
|
1188
|
+
|
1189
|
+
mixframes = SDL_min(mixlen / bufferframesize, framesneeded);
|
1190
|
+
remainingmixframes = mixframes;
|
1191
|
+
while (remainingmixframes > 0) {
|
1192
|
+
float mixbuf[256];
|
1193
|
+
const int mixbuflen = sizeof (mixbuf);
|
1194
|
+
const int mixbufframes = mixbuflen / bufferframesize;
|
1195
|
+
const int getframes = SDL_min(remainingmixframes, mixbufframes);
|
1196
|
+
SDL_AudioStreamGet(src->stream, mixbuf, getframes * bufferframesize);
|
1197
|
+
mix_buffer(buffer, src->panning, mixbuf, *stream, getframes);
|
1198
|
+
*len -= getframes * deviceframesize;
|
1199
|
+
*stream += getframes * ctx->device->channels;
|
1200
|
+
remainingmixframes -= getframes;
|
1201
|
+
}
|
1202
|
+
} else {
|
1203
|
+
const int framesavail = (buffer->len - src->offset) / bufferframesize;
|
1204
|
+
const int mixframes = SDL_min(framesneeded, framesavail);
|
1205
|
+
mix_buffer(buffer, src->panning, data, *stream, mixframes);
|
1206
|
+
src->offset += mixframes * bufferframesize;
|
1207
|
+
*len -= mixframes * deviceframesize;
|
1208
|
+
*stream += mixframes * ctx->device->channels;
|
1209
|
+
}
|
1210
|
+
|
1211
|
+
SDL_assert(src->offset <= buffer->len);
|
1212
|
+
|
1213
|
+
processed = src->offset >= buffer->len;
|
1214
|
+
if (processed) {
|
1215
|
+
FIXME("does the offset have to represent the whole queue or just the current buffer?");
|
1216
|
+
src->offset = 0;
|
1217
|
+
}
|
1218
|
+
}
|
1219
|
+
|
1220
|
+
return processed;
|
1221
|
+
}
|
1222
|
+
|
1223
|
+
static ALCboolean mix_source_buffer_queue(ALCcontext *ctx, ALsource *src, BufferQueueItem *queue, float *stream, int len)
|
1224
|
+
{
|
1225
|
+
ALCboolean keep = ALC_TRUE;
|
1226
|
+
|
1227
|
+
while ((len > 0) && (mix_source_buffer(ctx, src, queue, &stream, &len))) {
|
1228
|
+
/* Finished this buffer! */
|
1229
|
+
BufferQueueItem *item = queue;
|
1230
|
+
BufferQueueItem *next = queue ? queue->next : NULL;
|
1231
|
+
void *ptr;
|
1232
|
+
|
1233
|
+
if (queue) {
|
1234
|
+
queue->next = NULL;
|
1235
|
+
queue = next;
|
1236
|
+
}
|
1237
|
+
|
1238
|
+
SDL_assert((src->type == AL_STATIC) || (src->type == AL_STREAMING));
|
1239
|
+
if (src->type == AL_STREAMING) { /* mark buffer processed. */
|
1240
|
+
SDL_assert(item == src->buffer_queue.head);
|
1241
|
+
FIXME("bubble out all these NULL checks"); /* these are only here because we check for looping/stopping in this loop, but we really shouldn't enter this loop at all if queue==NULL. */
|
1242
|
+
if (item != NULL) {
|
1243
|
+
src->buffer_queue.head = next;
|
1244
|
+
if (!next) {
|
1245
|
+
src->buffer_queue.tail = NULL;
|
1246
|
+
}
|
1247
|
+
SDL_AtomicAdd(&src->buffer_queue.num_items, -1);
|
1248
|
+
|
1249
|
+
/* Move it to the processed queue for alSourceUnqueueBuffers() to pick up. */
|
1250
|
+
do {
|
1251
|
+
ptr = SDL_AtomicGetPtr(&src->buffer_queue_processed.just_queued);
|
1252
|
+
SDL_AtomicSetPtr(&item->next, ptr);
|
1253
|
+
} while (!SDL_AtomicCASPtr(&src->buffer_queue_processed.just_queued, ptr, item));
|
1254
|
+
|
1255
|
+
SDL_AtomicAdd(&src->buffer_queue_processed.num_items, 1);
|
1256
|
+
}
|
1257
|
+
}
|
1258
|
+
|
1259
|
+
if (queue == NULL) { /* nothing else to play? */
|
1260
|
+
if (src->looping) {
|
1261
|
+
FIXME("looping is supposed to move to AL_INITIAL then immediately to AL_PLAYING, but I'm not sure what side effect this is meant to trigger");
|
1262
|
+
if (src->type == AL_STREAMING) {
|
1263
|
+
FIXME("what does looping do with the AL_STREAMING state?");
|
1264
|
+
}
|
1265
|
+
} else {
|
1266
|
+
SDL_AtomicSet(&src->state, AL_STOPPED);
|
1267
|
+
keep = ALC_FALSE;
|
1268
|
+
}
|
1269
|
+
break; /* nothing else to mix here, so stop. */
|
1270
|
+
}
|
1271
|
+
}
|
1272
|
+
|
1273
|
+
return keep;
|
1274
|
+
}
|
1275
|
+
|
1276
|
+
/* All the 3D math here is way overcommented because I HAVE NO IDEA WHAT I'M
|
1277
|
+
DOING and had to research the hell out of what are probably pretty simple
|
1278
|
+
concepts. Pay attention in math class, kids. */
|
1279
|
+
|
1280
|
+
/* The scalar versions have explanitory comments and links. The SIMD versions don't. */
|
1281
|
+
|
1282
|
+
/* calculates cross product. https://en.wikipedia.org/wiki/Cross_product
|
1283
|
+
Basically takes two vectors and gives you a vector that's perpendicular
|
1284
|
+
to both.
|
1285
|
+
*/
|
1286
|
+
#if NEED_SCALAR_FALLBACK
|
1287
|
+
static void xyzzy(ALfloat *v, const ALfloat *a, const ALfloat *b)
|
1288
|
+
{
|
1289
|
+
v[0] = (a[1] * b[2]) - (a[2] * b[1]);
|
1290
|
+
v[1] = (a[2] * b[0]) - (a[0] * b[2]);
|
1291
|
+
v[2] = (a[0] * b[1]) - (a[1] * b[0]);
|
1292
|
+
}
|
1293
|
+
|
1294
|
+
/* calculate dot product (multiply each element of two vectors, sum them) */
|
1295
|
+
static ALfloat dotproduct(const ALfloat *a, const ALfloat *b)
|
1296
|
+
{
|
1297
|
+
return (a[0] * b[0]) + (a[1] * b[1]) + (a[2] * b[2]);
|
1298
|
+
}
|
1299
|
+
|
1300
|
+
/* calculate distance ("magnitude") in 3D space:
|
1301
|
+
https://math.stackexchange.com/questions/42640/calculate-distance-in-3d-space
|
1302
|
+
assumes vector starts at (0,0,0). */
|
1303
|
+
static ALfloat magnitude(const ALfloat *v)
|
1304
|
+
{
|
1305
|
+
/* technically, the inital part on this is just a dot product of itself. */
|
1306
|
+
return SDL_sqrtf((v[0] * v[0]) + (v[1] * v[1]) + (v[2] * v[2]));
|
1307
|
+
}
|
1308
|
+
|
1309
|
+
/* https://www.khanacademy.org/computing/computer-programming/programming-natural-simulations/programming-vectors/a/vector-magnitude-normalization */
|
1310
|
+
static void normalize(ALfloat *v)
|
1311
|
+
{
|
1312
|
+
const ALfloat mag = magnitude(v);
|
1313
|
+
if (mag == 0.0f) {
|
1314
|
+
SDL_memset(v, '\0', sizeof (*v) * 3);
|
1315
|
+
} else {
|
1316
|
+
v[0] /= mag;
|
1317
|
+
v[1] /= mag;
|
1318
|
+
v[2] /= mag;
|
1319
|
+
}
|
1320
|
+
}
|
1321
|
+
#endif
|
1322
|
+
|
1323
|
+
#ifdef __SSE__
|
1324
|
+
static __m128 xyzzy_sse(const __m128 a, const __m128 b)
|
1325
|
+
{
|
1326
|
+
/* http://fastcpp.blogspot.com/2011/04/vector-cross-product-using-sse-code.html
|
1327
|
+
this is the "three shuffle" version in the comments, plus the variables swapped around for handedness in the later comment. */
|
1328
|
+
const __m128 v = _mm_sub_ps(
|
1329
|
+
_mm_mul_ps(a, _mm_shuffle_ps(b, b, _MM_SHUFFLE(3, 0, 2, 1))),
|
1330
|
+
_mm_mul_ps(b, _mm_shuffle_ps(a, a, _MM_SHUFFLE(3, 0, 2, 1)))
|
1331
|
+
);
|
1332
|
+
return _mm_shuffle_ps(v, v, _MM_SHUFFLE(3, 0, 2, 1));
|
1333
|
+
}
|
1334
|
+
|
1335
|
+
static ALfloat dotproduct_sse(const __m128 a, const __m128 b)
|
1336
|
+
{
|
1337
|
+
const __m128 prod = _mm_mul_ps(a, b);
|
1338
|
+
const __m128 sum1 = _mm_add_ps(prod, _mm_shuffle_ps(prod, prod, _MM_SHUFFLE(1, 0, 3, 2)));
|
1339
|
+
const __m128 sum2 = _mm_add_ps(sum1, _mm_shuffle_ps(sum1, sum1, _MM_SHUFFLE(2, 2, 0, 0)));
|
1340
|
+
FIXME("this can use _mm_hadd_ps in SSE3, or _mm_dp_ps in SSE4.1");
|
1341
|
+
return _mm_cvtss_f32(_mm_shuffle_ps(sum2, sum2, _MM_SHUFFLE(3, 3, 3, 3)));
|
1342
|
+
}
|
1343
|
+
|
1344
|
+
static ALfloat magnitude_sse(const __m128 v)
|
1345
|
+
{
|
1346
|
+
return SDL_sqrtf(dotproduct_sse(v, v));
|
1347
|
+
}
|
1348
|
+
|
1349
|
+
static __m128 normalize_sse(const __m128 v)
|
1350
|
+
{
|
1351
|
+
const ALfloat mag = magnitude_sse(v);
|
1352
|
+
if (mag == 0.0f) {
|
1353
|
+
return _mm_setzero_ps();
|
1354
|
+
}
|
1355
|
+
return _mm_div_ps(v, _mm_set_ps1(mag));
|
1356
|
+
}
|
1357
|
+
#endif
|
1358
|
+
|
1359
|
+
#ifdef __ARM_NEON__
|
1360
|
+
static float32x4_t xyzzy_neon(const float32x4_t a, const float32x4_t b)
|
1361
|
+
{
|
1362
|
+
const float32x4_t shuf_a = { a[1], a[2], a[0], a[3] };
|
1363
|
+
const float32x4_t shuf_b = { b[1], b[2], b[0], b[3] };
|
1364
|
+
const float32x4_t v = vsubq_f32(vmulq_f32(a, shuf_b), vmulq_f32(b, shuf_a));
|
1365
|
+
const float32x4_t retval = { v[1], v[2], v[0], v[3] };
|
1366
|
+
FIXME("need a better permute");
|
1367
|
+
return retval;
|
1368
|
+
}
|
1369
|
+
|
1370
|
+
static ALfloat dotproduct_neon(const float32x4_t a, const float32x4_t b)
|
1371
|
+
{
|
1372
|
+
const float32x4_t prod = vmulq_f32(a, b);
|
1373
|
+
const float32x4_t sum1 = vaddq_f32(prod, vrev64q_f32(prod));
|
1374
|
+
const float32x4_t sum2 = vaddq_f32(sum1, vcombine_f32(vget_high_f32(sum1), vget_low_f32(sum1)));
|
1375
|
+
return sum2[3];
|
1376
|
+
}
|
1377
|
+
|
1378
|
+
static ALfloat magnitude_neon(const float32x4_t v)
|
1379
|
+
{
|
1380
|
+
return SDL_sqrtf(dotproduct_neon(v, v));
|
1381
|
+
}
|
1382
|
+
|
1383
|
+
static float32x4_t normalize_neon(const float32x4_t v)
|
1384
|
+
{
|
1385
|
+
const ALfloat mag = magnitude_neon(v);
|
1386
|
+
if (mag == 0.0f) {
|
1387
|
+
return vdupq_n_f32(0.0f);
|
1388
|
+
}
|
1389
|
+
return vmulq_f32(v, vdupq_n_f32(1.0f / mag));
|
1390
|
+
}
|
1391
|
+
#endif
|
1392
|
+
|
1393
|
+
|
1394
|
+
|
1395
|
+
/* Get the sin(angle) and cos(angle) at the same time. Ideally, with one
|
1396
|
+
instruction, like what is offered on the x86.
|
1397
|
+
angle is in radians, not degrees. */
|
1398
|
+
static void calculate_sincos(const ALfloat angle, ALfloat *_sin, ALfloat *_cos)
|
1399
|
+
{
|
1400
|
+
*_sin = SDL_sinf(angle);
|
1401
|
+
*_cos = SDL_cosf(angle);
|
1402
|
+
}
|
1403
|
+
|
1404
|
+
static ALfloat calculate_distance_attenuation(const ALCcontext *ctx, const ALsource *src, ALfloat distance)
|
1405
|
+
{
|
1406
|
+
/* AL SPEC: "With all the distance models, if the formula can not be
|
1407
|
+
evaluated then the source will not be attenuated. For example, if a
|
1408
|
+
linear model is being used with AL_REFERENCE_DISTANCE equal to
|
1409
|
+
AL_MAX_DISTANCE, then the gain equation will have a divide-by-zero
|
1410
|
+
error in it. In this case, there is no attenuation for that source." */
|
1411
|
+
FIXME("check divisions by zero");
|
1412
|
+
|
1413
|
+
switch (ctx->distance_model) {
|
1414
|
+
case AL_INVERSE_DISTANCE_CLAMPED:
|
1415
|
+
distance = SDL_min(SDL_max(distance, src->reference_distance), src->max_distance);
|
1416
|
+
/* fallthrough */
|
1417
|
+
case AL_INVERSE_DISTANCE:
|
1418
|
+
/* AL SPEC: "gain = AL_REFERENCE_DISTANCE / (AL_REFERENCE_DISTANCE + AL_ROLLOFF_FACTOR * (distance - AL_REFERENCE_DISTANCE))" */
|
1419
|
+
return src->reference_distance / (src->reference_distance + src->rolloff_factor * (distance - src->reference_distance));
|
1420
|
+
|
1421
|
+
case AL_LINEAR_DISTANCE_CLAMPED:
|
1422
|
+
distance = SDL_max(distance, src->reference_distance);
|
1423
|
+
/* fallthrough */
|
1424
|
+
case AL_LINEAR_DISTANCE:
|
1425
|
+
/* AL SPEC: "distance = min(distance, AL_MAX_DISTANCE) // avoid negative gain
|
1426
|
+
gain = (1 - AL_ROLLOFF_FACTOR * (distance - AL_REFERENCE_DISTANCE) / (AL_MAX_DISTANCE - AL_REFERENCE_DISTANCE))" */
|
1427
|
+
return 1.0f - src->rolloff_factor * (SDL_min(distance, src->max_distance) - src->reference_distance) / (src->max_distance - src->reference_distance);
|
1428
|
+
|
1429
|
+
case AL_EXPONENT_DISTANCE_CLAMPED:
|
1430
|
+
distance = SDL_min(SDL_max(distance, src->reference_distance), src->max_distance);
|
1431
|
+
/* fallthrough */
|
1432
|
+
case AL_EXPONENT_DISTANCE:
|
1433
|
+
/* AL SPEC: "gain = (distance / AL_REFERENCE_DISTANCE) ^ (- AL_ROLLOFF_FACTOR)" */
|
1434
|
+
return SDL_powf(distance / src->reference_distance, -src->rolloff_factor);
|
1435
|
+
|
1436
|
+
default: break;
|
1437
|
+
}
|
1438
|
+
|
1439
|
+
SDL_assert(!"Unexpected distance model");
|
1440
|
+
return 1.0f;
|
1441
|
+
}
|
1442
|
+
|
1443
|
+
static void calculate_channel_gains(const ALCcontext *ctx, const ALsource *src, float *gains)
|
1444
|
+
{
|
1445
|
+
/* rolloff==0.0f makes all distance models result in 1.0f,
|
1446
|
+
and we never spatialize non-mono sources, per the AL spec. */
|
1447
|
+
const ALboolean spatialize = (ctx->distance_model != AL_NONE) &&
|
1448
|
+
(src->queue_channels == 1) &&
|
1449
|
+
(src->rolloff_factor != 0.0f);
|
1450
|
+
|
1451
|
+
const ALfloat *at = &ctx->listener.orientation[0];
|
1452
|
+
const ALfloat *up = &ctx->listener.orientation[4];
|
1453
|
+
|
1454
|
+
ALfloat distance;
|
1455
|
+
ALfloat gain;
|
1456
|
+
ALfloat radians;
|
1457
|
+
|
1458
|
+
#ifdef __SSE__
|
1459
|
+
__m128 position_sse;
|
1460
|
+
#elif defined(__ARM_NEON__)
|
1461
|
+
float32x4_t position_neon = vdupq_n_f32(0.0f);
|
1462
|
+
#endif
|
1463
|
+
|
1464
|
+
#if NEED_SCALAR_FALLBACK
|
1465
|
+
ALfloat position[3];
|
1466
|
+
#endif
|
1467
|
+
|
1468
|
+
/* this goes through the steps the AL spec dictates for gain and distance attenuation... */
|
1469
|
+
|
1470
|
+
if (!spatialize) {
|
1471
|
+
/* simpler path through the same AL spec details if not spatializing. */
|
1472
|
+
gain = SDL_min(SDL_max(src->gain, src->min_gain), src->max_gain) * ctx->listener.gain;
|
1473
|
+
gains[0] = gains[1] = gain; /* no spatialization, but AL_GAIN (etc) is still applied. */
|
1474
|
+
return;
|
1475
|
+
}
|
1476
|
+
|
1477
|
+
#ifdef __SSE__
|
1478
|
+
if (has_sse) {
|
1479
|
+
position_sse = _mm_load_ps(src->position);
|
1480
|
+
if (!src->source_relative) {
|
1481
|
+
position_sse = _mm_sub_ps(position_sse, _mm_load_ps(ctx->listener.position));
|
1482
|
+
}
|
1483
|
+
distance = magnitude_sse(position_sse);
|
1484
|
+
} else
|
1485
|
+
#elif defined(__ARM_NEON__)
|
1486
|
+
if (has_neon) {
|
1487
|
+
position_neon = vld1q_f32(src->position);
|
1488
|
+
if (!src->source_relative) {
|
1489
|
+
position_neon = vsubq_f32(position_neon, vld1q_f32(ctx->listener.position));
|
1490
|
+
}
|
1491
|
+
distance = magnitude_neon(position_neon);
|
1492
|
+
} else
|
1493
|
+
#endif
|
1494
|
+
|
1495
|
+
{
|
1496
|
+
#if NEED_SCALAR_FALLBACK
|
1497
|
+
SDL_memcpy(position, src->position, sizeof (position));
|
1498
|
+
/* if values aren't source-relative, then convert it to be so. */
|
1499
|
+
if (!src->source_relative) {
|
1500
|
+
position[0] -= ctx->listener.position[0];
|
1501
|
+
position[1] -= ctx->listener.position[1];
|
1502
|
+
position[2] -= ctx->listener.position[2];
|
1503
|
+
}
|
1504
|
+
distance = magnitude(position);
|
1505
|
+
#endif
|
1506
|
+
}
|
1507
|
+
|
1508
|
+
/* AL SPEC: ""1. Distance attenuation is calculated first, including
|
1509
|
+
minimum (AL_REFERENCE_DISTANCE) and maximum (AL_MAX_DISTANCE)
|
1510
|
+
thresholds." */
|
1511
|
+
gain = calculate_distance_attenuation(ctx, src, distance);
|
1512
|
+
|
1513
|
+
/* AL SPEC: "2. The result is then multiplied by source gain (AL_GAIN)." */
|
1514
|
+
gain *= src->gain;
|
1515
|
+
|
1516
|
+
/* AL SPEC: "3. If the source is directional (AL_CONE_INNER_ANGLE less
|
1517
|
+
than AL_CONE_OUTER_ANGLE), an angle-dependent attenuation is calculated
|
1518
|
+
depending on AL_CONE_OUTER_GAIN, and multiplied with the distance
|
1519
|
+
dependent attenuation. The resulting attenuation factor for the given
|
1520
|
+
angle and distance between listener and source is multiplied with
|
1521
|
+
source AL_GAIN." */
|
1522
|
+
if (src->cone_inner_angle < src->cone_outer_angle) {
|
1523
|
+
FIXME("directional sources");
|
1524
|
+
}
|
1525
|
+
|
1526
|
+
/* AL SPEC: "4. The effective gain computed this way is compared against
|
1527
|
+
AL_MIN_GAIN and AL_MAX_GAIN thresholds." */
|
1528
|
+
gain = SDL_min(SDL_max(gain, src->min_gain), src->max_gain);
|
1529
|
+
|
1530
|
+
/* AL SPEC: "5. The result is guaranteed to be clamped to [AL_MIN_GAIN,
|
1531
|
+
AL_MAX_GAIN], and subsequently multiplied by listener gain which serves
|
1532
|
+
as an overall volume control. The implementation is free to clamp
|
1533
|
+
listener gain if necessary due to hardware or implementation
|
1534
|
+
constraints." */
|
1535
|
+
gain *= ctx->listener.gain;
|
1536
|
+
|
1537
|
+
/* now figure out positioning. Since we're aiming for stereo, we just
|
1538
|
+
need a simple panning effect. We're going to do what's called
|
1539
|
+
"constant power panning," as explained...
|
1540
|
+
|
1541
|
+
https://dsp.stackexchange.com/questions/21691/algorithm-to-pan-audio
|
1542
|
+
|
1543
|
+
Naturally, we'll need to know the angle between where our listener
|
1544
|
+
is facing and where the source is to make that work...
|
1545
|
+
|
1546
|
+
https://www.youtube.com/watch?v=S_568VZWFJo
|
1547
|
+
|
1548
|
+
...but to do that, we need to rotate so we have the correct side of
|
1549
|
+
the listener, which isn't just a point in space, but has a definite
|
1550
|
+
direction it is facing. More or less, this is what gluLookAt deals
|
1551
|
+
with...
|
1552
|
+
|
1553
|
+
http://www.songho.ca/opengl/gl_camera.html
|
1554
|
+
|
1555
|
+
...although I messed with the algorithm until it did what I wanted.
|
1556
|
+
|
1557
|
+
XYZZY!! https://en.wikipedia.org/wiki/Cross_product#Mnemonic
|
1558
|
+
*/
|
1559
|
+
|
1560
|
+
#ifdef __SSE__ /* (the math is explained in the scalar version.) */
|
1561
|
+
if (has_sse) {
|
1562
|
+
const __m128 at_sse = _mm_load_ps(at);
|
1563
|
+
const __m128 U_sse = normalize_sse(xyzzy_sse(at_sse, _mm_load_ps(up)));
|
1564
|
+
const __m128 V_sse = xyzzy_sse(at_sse, U_sse);
|
1565
|
+
const __m128 N_sse = normalize_sse(at_sse);
|
1566
|
+
const __m128 rotated_sse = {
|
1567
|
+
dotproduct_sse(position_sse, U_sse),
|
1568
|
+
-dotproduct_sse(position_sse, V_sse),
|
1569
|
+
-dotproduct_sse(position_sse, N_sse),
|
1570
|
+
0.0f
|
1571
|
+
};
|
1572
|
+
|
1573
|
+
const ALfloat mags = magnitude_sse(at_sse) * magnitude_sse(rotated_sse);
|
1574
|
+
radians = (mags == 0.0f) ? 0.0f : SDL_acosf(dotproduct_sse(at_sse, rotated_sse) / mags);
|
1575
|
+
if (_mm_comilt_ss(rotated_sse, _mm_setzero_ps())) {
|
1576
|
+
radians = -radians;
|
1577
|
+
}
|
1578
|
+
} else
|
1579
|
+
#endif
|
1580
|
+
|
1581
|
+
#ifdef __ARM_NEON__ /* (the math is explained in the scalar version.) */
|
1582
|
+
if (has_neon) {
|
1583
|
+
const float32x4_t at_neon = vld1q_f32(at);
|
1584
|
+
const float32x4_t U_neon = normalize_neon(xyzzy_neon(at_neon, vld1q_f32(up)));
|
1585
|
+
const float32x4_t V_neon = xyzzy_neon(at_neon, U_neon);
|
1586
|
+
const float32x4_t N_neon = normalize_neon(at_neon);
|
1587
|
+
const float32x4_t rotated_neon = {
|
1588
|
+
dotproduct_neon(position_neon, U_neon),
|
1589
|
+
-dotproduct_neon(position_neon, V_neon),
|
1590
|
+
-dotproduct_neon(position_neon, N_neon),
|
1591
|
+
0.0f
|
1592
|
+
};
|
1593
|
+
|
1594
|
+
const ALfloat mags = magnitude_neon(at_neon) * magnitude_neon(rotated_neon);
|
1595
|
+
radians = (mags == 0.0f) ? 0.0f : SDL_acosf(dotproduct_neon(at_neon, rotated_neon) / mags);
|
1596
|
+
if (rotated_neon[0] < 0.0f) {
|
1597
|
+
radians = -radians;
|
1598
|
+
}
|
1599
|
+
} else
|
1600
|
+
#endif
|
1601
|
+
|
1602
|
+
{
|
1603
|
+
#if NEED_SCALAR_FALLBACK
|
1604
|
+
ALfloat U[3];
|
1605
|
+
ALfloat V[3];
|
1606
|
+
ALfloat N[3];
|
1607
|
+
ALfloat rotated[3];
|
1608
|
+
ALfloat mags;
|
1609
|
+
|
1610
|
+
xyzzy(U, at, up);
|
1611
|
+
normalize(U);
|
1612
|
+
xyzzy(V, at, U);
|
1613
|
+
SDL_memcpy(N, at, sizeof (N));
|
1614
|
+
normalize(N);
|
1615
|
+
|
1616
|
+
/* we don't need the bottom row of the gluLookAt matrix, since we don't
|
1617
|
+
translate. (Matrix * Vector) is just filling in each element of the
|
1618
|
+
output vector with the dot product of a row of the matrix and the
|
1619
|
+
vector. I made some of these negative to make it work for my purposes,
|
1620
|
+
but that's not what GLU does here.
|
1621
|
+
|
1622
|
+
(This says gluLookAt is left-handed, so maybe that's part of it?)
|
1623
|
+
https://stackoverflow.com/questions/25933581/how-u-v-n-camera-coordinate-system-explained-with-opengl
|
1624
|
+
*/
|
1625
|
+
rotated[0] = dotproduct(position, U);
|
1626
|
+
rotated[1] = -dotproduct(position, V);
|
1627
|
+
rotated[2] = -dotproduct(position, N);
|
1628
|
+
|
1629
|
+
/* At this point, we have rotated vector and we can calculate the angle
|
1630
|
+
from 0 (directly in front of where the listener is facing) to 180
|
1631
|
+
degrees (directly behind) ... */
|
1632
|
+
|
1633
|
+
mags = magnitude(at) * magnitude(rotated);
|
1634
|
+
radians = (mags == 0.0f) ? 0.0f : SDL_acosf(dotproduct(at, rotated) / mags);
|
1635
|
+
/* and we already have what we need to decide if those degrees are on the
|
1636
|
+
listener's left or right...
|
1637
|
+
https://gamedev.stackexchange.com/questions/43897/determining-if-something-is-on-the-right-or-left-side-of-an-object
|
1638
|
+
...we already did this dot product: it's in rotated[0]. */
|
1639
|
+
|
1640
|
+
/* make it negative to the left, positive to the right. */
|
1641
|
+
if (rotated[0] < 0.0f) {
|
1642
|
+
radians = -radians;
|
1643
|
+
}
|
1644
|
+
#endif
|
1645
|
+
}
|
1646
|
+
|
1647
|
+
/* here comes the Constant Power Panning magic... */
|
1648
|
+
#define SQRT2_DIV2 0.7071067812f /* sqrt(2.0) / 2.0 ... */
|
1649
|
+
|
1650
|
+
/* this might be a terrible idea, which is totally my own doing here,
|
1651
|
+
but here you go: Constant Power Panning only works from -45 to 45
|
1652
|
+
degrees in front of the listener. So we split this into 4 quadrants.
|
1653
|
+
- from -45 to 45: standard panning.
|
1654
|
+
- from 45 to 135: pan full right.
|
1655
|
+
- from 135 to 225: flip angle so it works like standard panning.
|
1656
|
+
- from 225 to -45: pan full left. */
|
1657
|
+
|
1658
|
+
#define RADIANS_45_DEGREES 0.7853981634f
|
1659
|
+
#define RADIANS_135_DEGREES 2.3561944902f
|
1660
|
+
if ((radians >= -RADIANS_45_DEGREES) && (radians <= RADIANS_45_DEGREES)) {
|
1661
|
+
ALfloat sine, cosine;
|
1662
|
+
calculate_sincos(radians, &sine, &cosine);
|
1663
|
+
gains[0] = (SQRT2_DIV2 * (cosine - sine));
|
1664
|
+
gains[1] = (SQRT2_DIV2 * (cosine + sine));
|
1665
|
+
} else if ((radians >= RADIANS_45_DEGREES) && (radians <= RADIANS_135_DEGREES)) {
|
1666
|
+
gains[0] = 0.0f;
|
1667
|
+
gains[1] = 1.0f;
|
1668
|
+
} else if ((radians >= -RADIANS_135_DEGREES) && (radians <= -RADIANS_45_DEGREES)) {
|
1669
|
+
gains[0] = 1.0f;
|
1670
|
+
gains[1] = 0.0f;
|
1671
|
+
} else if (radians < 0.0f) { /* back left */
|
1672
|
+
ALfloat sine, cosine;
|
1673
|
+
calculate_sincos((ALfloat) -(radians + M_PI), &sine, &cosine);
|
1674
|
+
gains[0] = (SQRT2_DIV2 * (cosine - sine));
|
1675
|
+
gains[1] = (SQRT2_DIV2 * (cosine + sine));
|
1676
|
+
} else { /* back right */
|
1677
|
+
ALfloat sine, cosine;
|
1678
|
+
calculate_sincos((ALfloat) -(radians - M_PI), &sine, &cosine);
|
1679
|
+
gains[0] = (SQRT2_DIV2 * (cosine - sine));
|
1680
|
+
gains[1] = (SQRT2_DIV2 * (cosine + sine));
|
1681
|
+
}
|
1682
|
+
|
1683
|
+
/* apply distance attenuation and gain to positioning. */
|
1684
|
+
gains[0] *= gain;
|
1685
|
+
gains[1] *= gain;
|
1686
|
+
}
|
1687
|
+
|
1688
|
+
|
1689
|
+
static ALCboolean mix_source(ALCcontext *ctx, ALsource *src, float *stream, int len, const ALboolean force_recalc)
|
1690
|
+
{
|
1691
|
+
ALCboolean keep;
|
1692
|
+
|
1693
|
+
keep = (SDL_AtomicGet(&src->state) == AL_PLAYING);
|
1694
|
+
if (keep) {
|
1695
|
+
SDL_assert(src->allocated);
|
1696
|
+
if (src->recalc || force_recalc) {
|
1697
|
+
SDL_MemoryBarrierAcquire();
|
1698
|
+
src->recalc = AL_FALSE;
|
1699
|
+
calculate_channel_gains(ctx, src, src->panning);
|
1700
|
+
}
|
1701
|
+
if (src->type == AL_STATIC) {
|
1702
|
+
BufferQueueItem fakequeue = { src->buffer, NULL };
|
1703
|
+
keep = mix_source_buffer_queue(ctx, src, &fakequeue, stream, len);
|
1704
|
+
} else if (src->type == AL_STREAMING) {
|
1705
|
+
obtain_newly_queued_buffers(&src->buffer_queue);
|
1706
|
+
keep = mix_source_buffer_queue(ctx, src, src->buffer_queue.head, stream, len);
|
1707
|
+
} else if (src->type == AL_UNDETERMINED) {
|
1708
|
+
keep = ALC_FALSE; /* this has AL_BUFFER set to 0; just dump it. */
|
1709
|
+
} else {
|
1710
|
+
SDL_assert(!"unknown source type");
|
1711
|
+
}
|
1712
|
+
}
|
1713
|
+
|
1714
|
+
return keep;
|
1715
|
+
}
|
1716
|
+
|
1717
|
+
/* move new play requests over to the mixer thread. */
|
1718
|
+
static void migrate_playlist_requests(ALCcontext *ctx)
|
1719
|
+
{
|
1720
|
+
SourcePlayTodo *todo;
|
1721
|
+
SourcePlayTodo *todoend;
|
1722
|
+
SourcePlayTodo *i;
|
1723
|
+
|
1724
|
+
do { /* take the todo list atomically, now we own it. */
|
1725
|
+
todo = (SourcePlayTodo *) ctx->playlist_todo;
|
1726
|
+
} while (!SDL_AtomicCASPtr(&ctx->playlist_todo, todo, NULL));
|
1727
|
+
|
1728
|
+
if (!todo) {
|
1729
|
+
return; /* nothing new. */
|
1730
|
+
}
|
1731
|
+
|
1732
|
+
todoend = todo;
|
1733
|
+
|
1734
|
+
/* ctx->playlist and ALsource->playlist_next are only every touched
|
1735
|
+
by the mixer thread, and source pointers live until context destruction. */
|
1736
|
+
for (i = todo; i != NULL; i = i->next) {
|
1737
|
+
todoend = i;
|
1738
|
+
if ((i->source != ctx->playlist_tail) && (!i->source->playlist_next)) {
|
1739
|
+
i->source->playlist_next = ctx->playlist;
|
1740
|
+
if (!ctx->playlist) {
|
1741
|
+
ctx->playlist_tail = i->source;
|
1742
|
+
}
|
1743
|
+
ctx->playlist = i->source;
|
1744
|
+
}
|
1745
|
+
}
|
1746
|
+
|
1747
|
+
/* put these objects back in the pool for reuse */
|
1748
|
+
do {
|
1749
|
+
todoend->next = i = (SourcePlayTodo *) ctx->device->playback.source_todo_pool;
|
1750
|
+
} while (!SDL_AtomicCASPtr(&ctx->device->playback.source_todo_pool, i, todo));
|
1751
|
+
}
|
1752
|
+
|
1753
|
+
static void mix_context(ALCcontext *ctx, float *stream, int len)
|
1754
|
+
{
|
1755
|
+
const ALboolean force_recalc = ctx->recalc;
|
1756
|
+
ALsource *next = NULL;
|
1757
|
+
ALsource *prev = NULL;
|
1758
|
+
ALsource *i;
|
1759
|
+
|
1760
|
+
if (force_recalc) {
|
1761
|
+
SDL_MemoryBarrierAcquire();
|
1762
|
+
ctx->recalc = AL_FALSE;
|
1763
|
+
}
|
1764
|
+
|
1765
|
+
migrate_playlist_requests(ctx);
|
1766
|
+
|
1767
|
+
for (i = ctx->playlist; i != NULL; i = next) {
|
1768
|
+
next = i->playlist_next; /* save this to a local in case we leave the list. */
|
1769
|
+
|
1770
|
+
SDL_LockMutex(ctx->source_lock);
|
1771
|
+
if (!mix_source(ctx, i, stream, len, force_recalc)) {
|
1772
|
+
/* take it out of the playlist. It wasn't actually playing or it just finished. */
|
1773
|
+
i->playlist_next = NULL;
|
1774
|
+
if (next == NULL) {
|
1775
|
+
SDL_assert(i == ctx->playlist_tail);
|
1776
|
+
ctx->playlist_tail = prev;
|
1777
|
+
}
|
1778
|
+
if (prev) {
|
1779
|
+
prev->playlist_next = next;
|
1780
|
+
} else {
|
1781
|
+
SDL_assert(i == ctx->playlist);
|
1782
|
+
ctx->playlist = next;
|
1783
|
+
}
|
1784
|
+
SDL_AtomicSet(&i->mixer_accessible, 0);
|
1785
|
+
} else {
|
1786
|
+
prev = i;
|
1787
|
+
}
|
1788
|
+
SDL_UnlockMutex(ctx->source_lock);
|
1789
|
+
}
|
1790
|
+
}
|
1791
|
+
|
1792
|
+
/* Disconnected devices move all PLAYING sources to STOPPED, making their buffer queues processed. */
|
1793
|
+
static void mix_disconnected_context(ALCcontext *ctx)
|
1794
|
+
{
|
1795
|
+
ALsource *next = NULL;
|
1796
|
+
ALsource *i;
|
1797
|
+
|
1798
|
+
migrate_playlist_requests(ctx);
|
1799
|
+
|
1800
|
+
for (i = ctx->playlist; i != NULL; i = next) {
|
1801
|
+
next = i->playlist_next;
|
1802
|
+
|
1803
|
+
SDL_LockMutex(ctx->source_lock);
|
1804
|
+
/* remove from playlist; all playing things got stopped, paused/initial/stopped shouldn't be listed. */
|
1805
|
+
if (SDL_AtomicGet(&i->state) == AL_PLAYING) {
|
1806
|
+
SDL_assert(i->allocated);
|
1807
|
+
SDL_AtomicSet(&i->state, AL_STOPPED);
|
1808
|
+
source_mark_all_buffers_processed(i);
|
1809
|
+
}
|
1810
|
+
|
1811
|
+
i->playlist_next = NULL;
|
1812
|
+
SDL_AtomicSet(&i->mixer_accessible, 0);
|
1813
|
+
SDL_UnlockMutex(ctx->source_lock);
|
1814
|
+
}
|
1815
|
+
ctx->playlist = NULL;
|
1816
|
+
ctx->playlist_tail = NULL;
|
1817
|
+
}
|
1818
|
+
|
1819
|
+
/* We process all unsuspended ALC contexts during this call, mixing their
|
1820
|
+
output to (stream). SDL then plays this mixed audio to the hardware. */
|
1821
|
+
static void SDLCALL playback_device_callback(void *userdata, Uint8 *stream, int len)
|
1822
|
+
{
|
1823
|
+
ALCdevice *device = (ALCdevice *) userdata;
|
1824
|
+
ALCcontext *ctx;
|
1825
|
+
ALCboolean connected = ALC_FALSE;
|
1826
|
+
|
1827
|
+
SDL_memset(stream, '\0', len);
|
1828
|
+
|
1829
|
+
if (SDL_AtomicGet(&device->connected)) {
|
1830
|
+
if (SDL_GetAudioDeviceStatus(device->sdldevice) == SDL_AUDIO_STOPPED) {
|
1831
|
+
SDL_AtomicSet(&device->connected, ALC_FALSE);
|
1832
|
+
} else {
|
1833
|
+
connected = ALC_TRUE;
|
1834
|
+
}
|
1835
|
+
}
|
1836
|
+
|
1837
|
+
for (ctx = device->playback.contexts; ctx != NULL; ctx = ctx->next) {
|
1838
|
+
if (SDL_AtomicGet(&ctx->processing)) {
|
1839
|
+
if (connected) {
|
1840
|
+
mix_context(ctx, (float *) stream, len);
|
1841
|
+
} else {
|
1842
|
+
mix_disconnected_context(ctx);
|
1843
|
+
}
|
1844
|
+
}
|
1845
|
+
}
|
1846
|
+
}
|
1847
|
+
|
1848
|
+
static ALCcontext *_alcCreateContext(ALCdevice *device, const ALCint* attrlist)
|
1849
|
+
{
|
1850
|
+
ALCcontext *retval = NULL;
|
1851
|
+
ALCsizei attrcount = 0;
|
1852
|
+
ALCint freq = 48000;
|
1853
|
+
ALCboolean sync = ALC_FALSE;
|
1854
|
+
ALCint refresh = 100;
|
1855
|
+
/* we don't care about ALC_MONO_SOURCES or ALC_STEREO_SOURCES as we have no hardware limitation. */
|
1856
|
+
|
1857
|
+
if (!device) {
|
1858
|
+
set_alc_error(NULL, ALC_INVALID_DEVICE);
|
1859
|
+
return NULL;
|
1860
|
+
}
|
1861
|
+
|
1862
|
+
if (!SDL_AtomicGet(&device->connected)) {
|
1863
|
+
set_alc_error(device, ALC_INVALID_DEVICE);
|
1864
|
+
return NULL;
|
1865
|
+
}
|
1866
|
+
|
1867
|
+
if (attrlist != NULL) {
|
1868
|
+
ALCint attr;
|
1869
|
+
while ((attr = attrlist[attrcount++]) != 0) {
|
1870
|
+
switch (attr) {
|
1871
|
+
case ALC_FREQUENCY: freq = attrlist[attrcount++]; break;
|
1872
|
+
case ALC_REFRESH: refresh = attrlist[attrcount++]; break;
|
1873
|
+
case ALC_SYNC: sync = (attrlist[attrcount++] ? ALC_TRUE : ALC_FALSE); break;
|
1874
|
+
default: FIXME("fail for unknown attributes?"); break;
|
1875
|
+
}
|
1876
|
+
}
|
1877
|
+
}
|
1878
|
+
|
1879
|
+
FIXME("use these variables at some point"); (void) refresh; (void) sync;
|
1880
|
+
|
1881
|
+
retval = (ALCcontext *) calloc_simd_aligned(sizeof (ALCcontext));
|
1882
|
+
if (!retval) {
|
1883
|
+
set_alc_error(device, ALC_OUT_OF_MEMORY);
|
1884
|
+
return NULL;
|
1885
|
+
}
|
1886
|
+
|
1887
|
+
/* Make sure everything that wants to use SIMD is aligned for it. */
|
1888
|
+
SDL_assert( (((size_t) &retval->listener.position[0]) % 16) == 0 );
|
1889
|
+
SDL_assert( (((size_t) &retval->listener.orientation[0]) % 16) == 0 );
|
1890
|
+
SDL_assert( (((size_t) &retval->listener.velocity[0]) % 16) == 0 );
|
1891
|
+
|
1892
|
+
retval->source_lock = SDL_CreateMutex();
|
1893
|
+
if (!retval->source_lock) {
|
1894
|
+
set_alc_error(device, ALC_OUT_OF_MEMORY);
|
1895
|
+
free_simd_aligned(retval);
|
1896
|
+
return NULL;
|
1897
|
+
}
|
1898
|
+
|
1899
|
+
retval->attributes = (ALCint *) SDL_malloc(attrcount * sizeof (ALCint));
|
1900
|
+
if (!retval->attributes) {
|
1901
|
+
set_alc_error(device, ALC_OUT_OF_MEMORY);
|
1902
|
+
SDL_DestroyMutex(retval->source_lock);
|
1903
|
+
free_simd_aligned(retval);
|
1904
|
+
return NULL;
|
1905
|
+
}
|
1906
|
+
SDL_memcpy(retval->attributes, attrlist, attrcount * sizeof (ALCint));
|
1907
|
+
retval->attributes_count = attrcount;
|
1908
|
+
|
1909
|
+
if (!device->sdldevice) {
|
1910
|
+
SDL_AudioSpec desired;
|
1911
|
+
const char *devicename = device->name;
|
1912
|
+
|
1913
|
+
if (SDL_strcmp(devicename, DEFAULT_PLAYBACK_DEVICE) == 0) {
|
1914
|
+
devicename = NULL; /* tell SDL we want the best default */
|
1915
|
+
}
|
1916
|
+
|
1917
|
+
/* we always want to work in float32, to keep our work simple and
|
1918
|
+
let us use SIMD, and we'll let SDL convert when feeding the device. */
|
1919
|
+
SDL_zero(desired);
|
1920
|
+
desired.freq = freq;
|
1921
|
+
desired.format = AUDIO_F32SYS;
|
1922
|
+
desired.channels = 2; FIXME("don't force channels?");
|
1923
|
+
desired.samples = 1024; FIXME("base this on refresh");
|
1924
|
+
desired.callback = playback_device_callback;
|
1925
|
+
desired.userdata = device;
|
1926
|
+
device->sdldevice = SDL_OpenAudioDevice(devicename, 0, &desired, NULL, 0);
|
1927
|
+
if (!device->sdldevice) {
|
1928
|
+
SDL_DestroyMutex(retval->source_lock);
|
1929
|
+
SDL_free(retval->attributes);
|
1930
|
+
free_simd_aligned(retval);
|
1931
|
+
FIXME("What error do you set for this?");
|
1932
|
+
return NULL;
|
1933
|
+
}
|
1934
|
+
device->channels = 2;
|
1935
|
+
device->frequency = freq;
|
1936
|
+
device->framesize = sizeof (float) * device->channels;
|
1937
|
+
SDL_PauseAudioDevice(device->sdldevice, 0);
|
1938
|
+
}
|
1939
|
+
|
1940
|
+
retval->distance_model = AL_INVERSE_DISTANCE_CLAMPED;
|
1941
|
+
retval->doppler_factor = 1.0f;
|
1942
|
+
retval->doppler_velocity = 1.0f;
|
1943
|
+
retval->speed_of_sound = 343.3f;
|
1944
|
+
retval->listener.gain = 1.0f;
|
1945
|
+
retval->listener.orientation[2] = -1.0f;
|
1946
|
+
retval->listener.orientation[5] = 1.0f;
|
1947
|
+
retval->device = device;
|
1948
|
+
context_needs_recalc(retval);
|
1949
|
+
SDL_AtomicSet(&retval->processing, 1); /* contexts default to processing */
|
1950
|
+
|
1951
|
+
SDL_LockAudioDevice(device->sdldevice);
|
1952
|
+
if (device->playback.contexts != NULL) {
|
1953
|
+
SDL_assert(device->playback.contexts->prev == NULL);
|
1954
|
+
device->playback.contexts->prev = retval;
|
1955
|
+
}
|
1956
|
+
retval->next = device->playback.contexts;
|
1957
|
+
device->playback.contexts = retval;
|
1958
|
+
SDL_UnlockAudioDevice(device->sdldevice);
|
1959
|
+
|
1960
|
+
return retval;
|
1961
|
+
}
|
1962
|
+
ENTRYPOINT(ALCcontext *,alcCreateContext,(ALCdevice *device, const ALCint* attrlist),(device,attrlist))
|
1963
|
+
|
1964
|
+
|
1965
|
+
static SDL_INLINE ALCcontext *get_current_context(void)
|
1966
|
+
{
|
1967
|
+
return (ALCcontext *) SDL_AtomicGetPtr(¤t_context);
|
1968
|
+
}
|
1969
|
+
|
1970
|
+
/* no api lock; it just sets an atomic pointer at the moment */
|
1971
|
+
ALCboolean alcMakeContextCurrent(ALCcontext *ctx)
|
1972
|
+
{
|
1973
|
+
SDL_AtomicSetPtr(¤t_context, ctx);
|
1974
|
+
FIXME("any reason this might return ALC_FALSE?");
|
1975
|
+
return ALC_TRUE;
|
1976
|
+
}
|
1977
|
+
|
1978
|
+
static void _alcProcessContext(ALCcontext *ctx)
|
1979
|
+
{
|
1980
|
+
if (!ctx) {
|
1981
|
+
set_alc_error(NULL, ALC_INVALID_CONTEXT);
|
1982
|
+
return;
|
1983
|
+
}
|
1984
|
+
|
1985
|
+
SDL_assert(!ctx->device->iscapture);
|
1986
|
+
SDL_AtomicSet(&ctx->processing, 1);
|
1987
|
+
}
|
1988
|
+
ENTRYPOINTVOID(alcProcessContext,(ALCcontext *ctx),(ctx))
|
1989
|
+
|
1990
|
+
static void _alcSuspendContext(ALCcontext *ctx)
|
1991
|
+
{
|
1992
|
+
if (!ctx) {
|
1993
|
+
set_alc_error(NULL, ALC_INVALID_CONTEXT);
|
1994
|
+
} else {
|
1995
|
+
SDL_assert(!ctx->device->iscapture);
|
1996
|
+
SDL_AtomicSet(&ctx->processing, 0);
|
1997
|
+
}
|
1998
|
+
}
|
1999
|
+
ENTRYPOINTVOID(alcSuspendContext,(ALCcontext *ctx),(ctx))
|
2000
|
+
|
2001
|
+
static void _alcDestroyContext(ALCcontext *ctx)
|
2002
|
+
{
|
2003
|
+
ALsizei blocki;
|
2004
|
+
|
2005
|
+
FIXME("Should NULL context be an error?");
|
2006
|
+
if (!ctx) return;
|
2007
|
+
|
2008
|
+
/* The spec says it's illegal to delete the current context. */
|
2009
|
+
if (get_current_context() == ctx) {
|
2010
|
+
set_alc_error(ctx->device, ALC_INVALID_CONTEXT);
|
2011
|
+
return;
|
2012
|
+
}
|
2013
|
+
|
2014
|
+
/* do this first in case the mixer is running _right now_. */
|
2015
|
+
SDL_AtomicSet(&ctx->processing, 0);
|
2016
|
+
|
2017
|
+
SDL_LockAudioDevice(ctx->device->sdldevice);
|
2018
|
+
if (ctx->prev) {
|
2019
|
+
ctx->prev->next = ctx->next;
|
2020
|
+
} else {
|
2021
|
+
SDL_assert(ctx == ctx->device->playback.contexts);
|
2022
|
+
ctx->device->playback.contexts = ctx->next;
|
2023
|
+
}
|
2024
|
+
if (ctx->next) {
|
2025
|
+
ctx->next->prev = ctx->prev;
|
2026
|
+
}
|
2027
|
+
SDL_UnlockAudioDevice(ctx->device->sdldevice);
|
2028
|
+
|
2029
|
+
for (blocki = 0; blocki < ctx->num_source_blocks; blocki++) {
|
2030
|
+
SourceBlock *sb = ctx->source_blocks[blocki];
|
2031
|
+
if (sb->used > 0) {
|
2032
|
+
ALsizei i;
|
2033
|
+
for (i = 0; i < SDL_arraysize(sb->sources); i++) {
|
2034
|
+
ALsource *src = &sb->sources[i];
|
2035
|
+
if (!src->allocated) {
|
2036
|
+
continue;
|
2037
|
+
}
|
2038
|
+
|
2039
|
+
SDL_FreeAudioStream(src->stream);
|
2040
|
+
source_release_buffer_queue(ctx, src);
|
2041
|
+
if (--sb->used == 0) {
|
2042
|
+
break;
|
2043
|
+
}
|
2044
|
+
}
|
2045
|
+
}
|
2046
|
+
free_simd_aligned(sb);
|
2047
|
+
}
|
2048
|
+
|
2049
|
+
SDL_DestroyMutex(ctx->source_lock);
|
2050
|
+
SDL_free(ctx->source_blocks);
|
2051
|
+
SDL_free(ctx->attributes);
|
2052
|
+
free_simd_aligned(ctx);
|
2053
|
+
}
|
2054
|
+
ENTRYPOINTVOID(alcDestroyContext,(ALCcontext *ctx),(ctx))
|
2055
|
+
|
2056
|
+
/* no api lock; atomic. */
|
2057
|
+
ALCcontext *alcGetCurrentContext(void)
|
2058
|
+
{
|
2059
|
+
return get_current_context();
|
2060
|
+
}
|
2061
|
+
|
2062
|
+
/* no api lock; immutable. */
|
2063
|
+
ALCdevice *alcGetContextsDevice(ALCcontext *context)
|
2064
|
+
{
|
2065
|
+
return context ? context->device : NULL;
|
2066
|
+
}
|
2067
|
+
|
2068
|
+
static ALCenum _alcGetError(ALCdevice *device)
|
2069
|
+
{
|
2070
|
+
ALCenum *perr = device ? &device->error : &null_device_error;
|
2071
|
+
const ALCenum retval = *perr;
|
2072
|
+
*perr = ALC_NO_ERROR;
|
2073
|
+
return retval;
|
2074
|
+
}
|
2075
|
+
ENTRYPOINT(ALCenum,alcGetError,(ALCdevice *device),(device))
|
2076
|
+
|
2077
|
+
/* no api lock; immutable */
|
2078
|
+
ALCboolean alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname)
|
2079
|
+
{
|
2080
|
+
#define ALC_EXTENSION_ITEM(ext) if (SDL_strcasecmp(extname, #ext) == 0) { return ALC_TRUE; }
|
2081
|
+
ALC_EXTENSION_ITEMS
|
2082
|
+
#undef ALC_EXTENSION_ITEM
|
2083
|
+
return ALC_FALSE;
|
2084
|
+
}
|
2085
|
+
|
2086
|
+
/* no api lock; immutable */
|
2087
|
+
void *alcGetProcAddress(ALCdevice *device, const ALCchar *funcname)
|
2088
|
+
{
|
2089
|
+
if (!funcname) {
|
2090
|
+
set_alc_error(device, ALC_INVALID_VALUE);
|
2091
|
+
return NULL;
|
2092
|
+
}
|
2093
|
+
|
2094
|
+
#define FN_TEST(fn) if (SDL_strcmp(funcname, #fn) == 0) return (void *) fn
|
2095
|
+
FN_TEST(alcCreateContext);
|
2096
|
+
FN_TEST(alcMakeContextCurrent);
|
2097
|
+
FN_TEST(alcProcessContext);
|
2098
|
+
FN_TEST(alcSuspendContext);
|
2099
|
+
FN_TEST(alcDestroyContext);
|
2100
|
+
FN_TEST(alcGetCurrentContext);
|
2101
|
+
FN_TEST(alcGetContextsDevice);
|
2102
|
+
FN_TEST(alcOpenDevice);
|
2103
|
+
FN_TEST(alcCloseDevice);
|
2104
|
+
FN_TEST(alcGetError);
|
2105
|
+
FN_TEST(alcIsExtensionPresent);
|
2106
|
+
FN_TEST(alcGetProcAddress);
|
2107
|
+
FN_TEST(alcGetEnumValue);
|
2108
|
+
FN_TEST(alcGetString);
|
2109
|
+
FN_TEST(alcGetIntegerv);
|
2110
|
+
FN_TEST(alcCaptureOpenDevice);
|
2111
|
+
FN_TEST(alcCaptureCloseDevice);
|
2112
|
+
FN_TEST(alcCaptureStart);
|
2113
|
+
FN_TEST(alcCaptureStop);
|
2114
|
+
FN_TEST(alcCaptureSamples);
|
2115
|
+
#undef FN_TEST
|
2116
|
+
|
2117
|
+
set_alc_error(device, ALC_INVALID_VALUE);
|
2118
|
+
return NULL;
|
2119
|
+
}
|
2120
|
+
|
2121
|
+
/* no api lock; immutable */
|
2122
|
+
ALCenum alcGetEnumValue(ALCdevice *device, const ALCchar *enumname)
|
2123
|
+
{
|
2124
|
+
if (!enumname) {
|
2125
|
+
set_alc_error(device, ALC_INVALID_VALUE);
|
2126
|
+
return (ALCenum) AL_NONE;
|
2127
|
+
}
|
2128
|
+
|
2129
|
+
#define ENUM_TEST(en) if (SDL_strcmp(enumname, #en) == 0) return en
|
2130
|
+
ENUM_TEST(ALC_FALSE);
|
2131
|
+
ENUM_TEST(ALC_TRUE);
|
2132
|
+
ENUM_TEST(ALC_FREQUENCY);
|
2133
|
+
ENUM_TEST(ALC_REFRESH);
|
2134
|
+
ENUM_TEST(ALC_SYNC);
|
2135
|
+
ENUM_TEST(ALC_MONO_SOURCES);
|
2136
|
+
ENUM_TEST(ALC_STEREO_SOURCES);
|
2137
|
+
ENUM_TEST(ALC_NO_ERROR);
|
2138
|
+
ENUM_TEST(ALC_INVALID_DEVICE);
|
2139
|
+
ENUM_TEST(ALC_INVALID_CONTEXT);
|
2140
|
+
ENUM_TEST(ALC_INVALID_ENUM);
|
2141
|
+
ENUM_TEST(ALC_INVALID_VALUE);
|
2142
|
+
ENUM_TEST(ALC_OUT_OF_MEMORY);
|
2143
|
+
ENUM_TEST(ALC_MAJOR_VERSION);
|
2144
|
+
ENUM_TEST(ALC_MINOR_VERSION);
|
2145
|
+
ENUM_TEST(ALC_ATTRIBUTES_SIZE);
|
2146
|
+
ENUM_TEST(ALC_ALL_ATTRIBUTES);
|
2147
|
+
ENUM_TEST(ALC_DEFAULT_DEVICE_SPECIFIER);
|
2148
|
+
ENUM_TEST(ALC_DEVICE_SPECIFIER);
|
2149
|
+
ENUM_TEST(ALC_EXTENSIONS);
|
2150
|
+
ENUM_TEST(ALC_CAPTURE_DEVICE_SPECIFIER);
|
2151
|
+
ENUM_TEST(ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER);
|
2152
|
+
ENUM_TEST(ALC_CAPTURE_SAMPLES);
|
2153
|
+
ENUM_TEST(ALC_DEFAULT_ALL_DEVICES_SPECIFIER);
|
2154
|
+
ENUM_TEST(ALC_ALL_DEVICES_SPECIFIER);
|
2155
|
+
ENUM_TEST(ALC_CONNECTED);
|
2156
|
+
#undef ENUM_TEST
|
2157
|
+
|
2158
|
+
set_alc_error(device, ALC_INVALID_VALUE);
|
2159
|
+
return (ALCenum) AL_NONE;
|
2160
|
+
}
|
2161
|
+
|
2162
|
+
static const ALCchar *calculate_sdl_device_list(const int iscapture)
|
2163
|
+
{
|
2164
|
+
/* alcGetString() has to return a const string that is not freed and might
|
2165
|
+
continue to live even if we update this list in a later query, so we
|
2166
|
+
just make a big static buffer and hope it's large enough and that other
|
2167
|
+
race conditions don't bite us. The enumeration extension shouldn't have
|
2168
|
+
reused entry points, or done this silly null-delimited string list.
|
2169
|
+
Oh well. */
|
2170
|
+
#define DEVICE_LIST_BUFFER_SIZE 512
|
2171
|
+
static ALCchar playback_list[DEVICE_LIST_BUFFER_SIZE];
|
2172
|
+
static ALCchar capture_list[DEVICE_LIST_BUFFER_SIZE];
|
2173
|
+
ALCchar *final_list = iscapture ? capture_list : playback_list;
|
2174
|
+
ALCchar *ptr = final_list;
|
2175
|
+
int numdevs;
|
2176
|
+
size_t avail = DEVICE_LIST_BUFFER_SIZE;
|
2177
|
+
size_t cpy;
|
2178
|
+
int i;
|
2179
|
+
|
2180
|
+
/* default device is always available. */
|
2181
|
+
cpy = SDL_strlcpy(ptr, iscapture ? DEFAULT_CAPTURE_DEVICE : DEFAULT_PLAYBACK_DEVICE, avail);
|
2182
|
+
SDL_assert((cpy+1) < avail);
|
2183
|
+
ptr += cpy + 1; /* skip past null char. */
|
2184
|
+
avail -= cpy + 1;
|
2185
|
+
|
2186
|
+
if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) {
|
2187
|
+
return NULL;
|
2188
|
+
}
|
2189
|
+
|
2190
|
+
if (!init_api_lock()) {
|
2191
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
2192
|
+
return NULL;
|
2193
|
+
}
|
2194
|
+
|
2195
|
+
grab_api_lock();
|
2196
|
+
|
2197
|
+
numdevs = SDL_GetNumAudioDevices(iscapture);
|
2198
|
+
|
2199
|
+
for (i = 0; i < numdevs; i++) {
|
2200
|
+
const char *devname = SDL_GetAudioDeviceName(i, iscapture);
|
2201
|
+
const size_t devnamelen = SDL_strlen(devname);
|
2202
|
+
/* if we're out of space, we just have to drop devices we can't cram in the buffer. */
|
2203
|
+
if (avail > (devnamelen + 2)) {
|
2204
|
+
cpy = SDL_strlcpy(ptr, devname, avail);
|
2205
|
+
SDL_assert(cpy == devnamelen);
|
2206
|
+
SDL_assert((cpy+1) < avail);
|
2207
|
+
ptr += cpy + 1; /* skip past null char. */
|
2208
|
+
avail -= cpy + 1;
|
2209
|
+
}
|
2210
|
+
}
|
2211
|
+
|
2212
|
+
SDL_assert(avail >= 1);
|
2213
|
+
*ptr = '\0';
|
2214
|
+
|
2215
|
+
ungrab_api_lock();
|
2216
|
+
|
2217
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
2218
|
+
|
2219
|
+
return final_list;
|
2220
|
+
|
2221
|
+
#undef DEVICE_LIST_BUFFER_SIZE
|
2222
|
+
}
|
2223
|
+
|
2224
|
+
/* no api lock; immutable (unless it isn't, then we manually lock). */
|
2225
|
+
const ALCchar *alcGetString(ALCdevice *device, ALCenum param)
|
2226
|
+
{
|
2227
|
+
switch (param) {
|
2228
|
+
case ALC_EXTENSIONS: {
|
2229
|
+
#define ALC_EXTENSION_ITEM(ext) " " #ext
|
2230
|
+
static ALCchar alc_extensions_string[] = ALC_EXTENSION_ITEMS;
|
2231
|
+
#undef ALC_EXTENSION_ITEM
|
2232
|
+
return alc_extensions_string + 1; /* skip that first space char */
|
2233
|
+
}
|
2234
|
+
|
2235
|
+
/* You open the default SDL device with a NULL device name, but that is how OpenAL
|
2236
|
+
reports an error here, so we give it a magic identifier here instead. */
|
2237
|
+
case ALC_DEFAULT_DEVICE_SPECIFIER:
|
2238
|
+
return DEFAULT_PLAYBACK_DEVICE;
|
2239
|
+
|
2240
|
+
case ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER:
|
2241
|
+
return DEFAULT_CAPTURE_DEVICE;
|
2242
|
+
|
2243
|
+
case ALC_DEVICE_SPECIFIER:
|
2244
|
+
FIXME("should return NULL if device->iscapture?");
|
2245
|
+
return device ? device->name : calculate_sdl_device_list(0);
|
2246
|
+
|
2247
|
+
case ALC_CAPTURE_DEVICE_SPECIFIER:
|
2248
|
+
FIXME("should return NULL if !device->iscapture?");
|
2249
|
+
return device ? device->name : calculate_sdl_device_list(1);
|
2250
|
+
|
2251
|
+
case ALC_NO_ERROR: return "ALC_NO_ERROR";
|
2252
|
+
case ALC_INVALID_DEVICE: return "ALC_INVALID_DEVICE";
|
2253
|
+
case ALC_INVALID_CONTEXT:return "ALC_INVALID_CONTEXT";
|
2254
|
+
case ALC_INVALID_ENUM: return "ALC_INVALID_ENUM";
|
2255
|
+
case ALC_INVALID_VALUE: return "ALC_INVALID_VALUE";
|
2256
|
+
case ALC_OUT_OF_MEMORY: return "ALC_OUT_OF_MEMORY";
|
2257
|
+
|
2258
|
+
default: break;
|
2259
|
+
}
|
2260
|
+
|
2261
|
+
FIXME("other enums that should report as strings?");
|
2262
|
+
set_alc_error(device, ALC_INVALID_ENUM);
|
2263
|
+
return NULL;
|
2264
|
+
}
|
2265
|
+
|
2266
|
+
static void _alcGetIntegerv(ALCdevice *device, const ALCenum param, const ALCsizei size, ALCint *values)
|
2267
|
+
{
|
2268
|
+
ALCcontext *ctx = NULL;
|
2269
|
+
|
2270
|
+
if (!size || !values) {
|
2271
|
+
return; /* "A NULL destination or a zero size parameter will cause ALC to ignore the query." */
|
2272
|
+
}
|
2273
|
+
|
2274
|
+
switch (param) {
|
2275
|
+
case ALC_CAPTURE_SAMPLES:
|
2276
|
+
if (!device || !device->iscapture) {
|
2277
|
+
set_alc_error(device, ALC_INVALID_DEVICE);
|
2278
|
+
return;
|
2279
|
+
}
|
2280
|
+
|
2281
|
+
FIXME("make ring buffer atomic?");
|
2282
|
+
SDL_LockAudioDevice(device->sdldevice);
|
2283
|
+
*values = (ALCint) (device->capture.ring.used / device->framesize);
|
2284
|
+
SDL_UnlockAudioDevice(device->sdldevice);
|
2285
|
+
return;
|
2286
|
+
|
2287
|
+
case ALC_CONNECTED:
|
2288
|
+
if (device) {
|
2289
|
+
*values = SDL_AtomicGet(&device->connected) ? ALC_TRUE : ALC_FALSE;
|
2290
|
+
} else {
|
2291
|
+
*values = ALC_FALSE;
|
2292
|
+
set_alc_error(device, ALC_INVALID_DEVICE);
|
2293
|
+
}
|
2294
|
+
return;
|
2295
|
+
|
2296
|
+
case ALC_ATTRIBUTES_SIZE:
|
2297
|
+
case ALC_ALL_ATTRIBUTES:
|
2298
|
+
if (!device || device->iscapture) {
|
2299
|
+
*values = 0;
|
2300
|
+
set_alc_error(device, ALC_INVALID_DEVICE);
|
2301
|
+
return;
|
2302
|
+
}
|
2303
|
+
|
2304
|
+
ctx = get_current_context();
|
2305
|
+
|
2306
|
+
FIXME("wants 'current context of specified device', but there isn't a current context per-device...");
|
2307
|
+
if ((!ctx) || (ctx->device != device)) {
|
2308
|
+
*values = 0;
|
2309
|
+
set_alc_error(device, ALC_INVALID_CONTEXT);
|
2310
|
+
return;
|
2311
|
+
}
|
2312
|
+
|
2313
|
+
if (param == ALC_ALL_ATTRIBUTES) {
|
2314
|
+
if (size < ctx->attributes_count) {
|
2315
|
+
*values = 0;
|
2316
|
+
set_alc_error(device, ALC_INVALID_VALUE);
|
2317
|
+
return;
|
2318
|
+
}
|
2319
|
+
SDL_memcpy(values, ctx->attributes, ctx->attributes_count * sizeof (ALCint));
|
2320
|
+
} else {
|
2321
|
+
*values = (ALCint) ctx->attributes_count;
|
2322
|
+
}
|
2323
|
+
return;
|
2324
|
+
|
2325
|
+
case ALC_MAJOR_VERSION:
|
2326
|
+
*values = OPENAL_VERSION_MAJOR;
|
2327
|
+
return;
|
2328
|
+
|
2329
|
+
case ALC_MINOR_VERSION:
|
2330
|
+
*values = OPENAL_VERSION_MINOR;
|
2331
|
+
return;
|
2332
|
+
|
2333
|
+
default: break;
|
2334
|
+
}
|
2335
|
+
|
2336
|
+
set_alc_error(device, ALC_INVALID_ENUM);
|
2337
|
+
*values = 0;
|
2338
|
+
}
|
2339
|
+
ENTRYPOINTVOID(alcGetIntegerv,(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values),(device,param,size,values))
|
2340
|
+
|
2341
|
+
|
2342
|
+
/* audio callback for capture devices just needs to move data into our
|
2343
|
+
ringbuffer for later recovery by the app in alcCaptureSamples(). SDL
|
2344
|
+
should have handled resampling and conversion for us to the expected
|
2345
|
+
audio format. */
|
2346
|
+
static void SDLCALL capture_device_callback(void *userdata, Uint8 *stream, int len)
|
2347
|
+
{
|
2348
|
+
ALCdevice *device = (ALCdevice *) userdata;
|
2349
|
+
ALCboolean connected = ALC_FALSE;
|
2350
|
+
SDL_assert(device->iscapture);
|
2351
|
+
|
2352
|
+
if (SDL_AtomicGet(&device->connected)) {
|
2353
|
+
if (SDL_GetAudioDeviceStatus(device->sdldevice) == SDL_AUDIO_STOPPED) {
|
2354
|
+
SDL_AtomicSet(&device->connected, ALC_FALSE);
|
2355
|
+
} else {
|
2356
|
+
connected = ALC_TRUE;
|
2357
|
+
}
|
2358
|
+
}
|
2359
|
+
|
2360
|
+
if (connected) {
|
2361
|
+
ring_buffer_put(&device->capture.ring, stream, (ALCsizei) len);
|
2362
|
+
}
|
2363
|
+
}
|
2364
|
+
|
2365
|
+
/* no api lock; this creates it and otherwise doesn't have any state that can race */
|
2366
|
+
ALCdevice *alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize)
|
2367
|
+
{
|
2368
|
+
SDL_AudioSpec desired;
|
2369
|
+
ALCsizei framesize = 0;
|
2370
|
+
const char *sdldevname = NULL;
|
2371
|
+
ALCdevice *device = NULL;
|
2372
|
+
ALCubyte *ringbuf = NULL;
|
2373
|
+
|
2374
|
+
SDL_zero(desired);
|
2375
|
+
if (!alcfmt_to_sdlfmt(format, &desired.format, &desired.channels, &framesize)) {
|
2376
|
+
return NULL;
|
2377
|
+
}
|
2378
|
+
|
2379
|
+
if (!devicename) {
|
2380
|
+
devicename = DEFAULT_CAPTURE_DEVICE; /* so ALC_CAPTURE_DEVICE_SPECIFIER is meaningful */
|
2381
|
+
}
|
2382
|
+
|
2383
|
+
desired.freq = frequency;
|
2384
|
+
desired.samples = 1024; FIXME("is this a reasonable value?");
|
2385
|
+
desired.callback = capture_device_callback;
|
2386
|
+
|
2387
|
+
if (SDL_strcmp(devicename, DEFAULT_CAPTURE_DEVICE) != 0) {
|
2388
|
+
sdldevname = devicename; /* we want NULL for the best SDL default unless app is explicit. */
|
2389
|
+
}
|
2390
|
+
|
2391
|
+
device = prep_alc_device(devicename, ALC_TRUE);
|
2392
|
+
if (!device) {
|
2393
|
+
return NULL;
|
2394
|
+
}
|
2395
|
+
|
2396
|
+
device->frequency = frequency;
|
2397
|
+
device->framesize = framesize;
|
2398
|
+
device->capture.ring.size = framesize * buffersize;
|
2399
|
+
|
2400
|
+
if (device->capture.ring.size >= buffersize) {
|
2401
|
+
ringbuf = (ALCubyte *) SDL_malloc(device->capture.ring.size);
|
2402
|
+
}
|
2403
|
+
|
2404
|
+
if (!ringbuf) {
|
2405
|
+
SDL_free(device->name);
|
2406
|
+
SDL_free(device);
|
2407
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
2408
|
+
return NULL;
|
2409
|
+
}
|
2410
|
+
|
2411
|
+
device->capture.ring.buffer = ringbuf;
|
2412
|
+
|
2413
|
+
desired.userdata = device;
|
2414
|
+
|
2415
|
+
device->sdldevice = SDL_OpenAudioDevice(sdldevname, 1, &desired, NULL, 0);
|
2416
|
+
if (!device->sdldevice) {
|
2417
|
+
SDL_free(ringbuf);
|
2418
|
+
SDL_free(device->name);
|
2419
|
+
SDL_free(device);
|
2420
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
2421
|
+
return NULL;
|
2422
|
+
}
|
2423
|
+
|
2424
|
+
return device;
|
2425
|
+
}
|
2426
|
+
|
2427
|
+
/* no api lock; this requires you to not destroy a device that's still in use */
|
2428
|
+
ALCboolean alcCaptureCloseDevice(ALCdevice *device)
|
2429
|
+
{
|
2430
|
+
if (!device || !device->iscapture) {
|
2431
|
+
return ALC_FALSE;
|
2432
|
+
}
|
2433
|
+
|
2434
|
+
if (device->sdldevice) {
|
2435
|
+
SDL_CloseAudioDevice(device->sdldevice);
|
2436
|
+
}
|
2437
|
+
|
2438
|
+
SDL_free(device->capture.ring.buffer);
|
2439
|
+
SDL_free(device->name);
|
2440
|
+
SDL_free(device);
|
2441
|
+
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
2442
|
+
|
2443
|
+
return ALC_TRUE;
|
2444
|
+
}
|
2445
|
+
|
2446
|
+
static void _alcCaptureStart(ALCdevice *device)
|
2447
|
+
{
|
2448
|
+
if (device && device->iscapture) {
|
2449
|
+
/* alcCaptureStart() drops any previously-buffered data. */
|
2450
|
+
FIXME("does this clear the ring buffer if the device is already started?");
|
2451
|
+
SDL_LockAudioDevice(device->sdldevice);
|
2452
|
+
device->capture.ring.read = 0;
|
2453
|
+
device->capture.ring.write = 0;
|
2454
|
+
device->capture.ring.used = 0;
|
2455
|
+
SDL_UnlockAudioDevice(device->sdldevice);
|
2456
|
+
SDL_PauseAudioDevice(device->sdldevice, 0);
|
2457
|
+
}
|
2458
|
+
}
|
2459
|
+
ENTRYPOINTVOID(alcCaptureStart,(ALCdevice *device),(device))
|
2460
|
+
|
2461
|
+
static void _alcCaptureStop(ALCdevice *device)
|
2462
|
+
{
|
2463
|
+
if (device && device->iscapture) {
|
2464
|
+
SDL_PauseAudioDevice(device->sdldevice, 1);
|
2465
|
+
}
|
2466
|
+
}
|
2467
|
+
ENTRYPOINTVOID(alcCaptureStop,(ALCdevice *device),(device))
|
2468
|
+
|
2469
|
+
static void _alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, const ALCsizei samples)
|
2470
|
+
{
|
2471
|
+
ALCsizei requested_bytes;
|
2472
|
+
if (!device || !device->iscapture) {
|
2473
|
+
return;
|
2474
|
+
}
|
2475
|
+
|
2476
|
+
requested_bytes = samples * device->framesize;
|
2477
|
+
|
2478
|
+
SDL_LockAudioDevice(device->sdldevice);
|
2479
|
+
if (requested_bytes > device->capture.ring.used) {
|
2480
|
+
SDL_UnlockAudioDevice(device->sdldevice);
|
2481
|
+
FIXME("set error state?");
|
2482
|
+
return; /* this is an error state, according to the spec. */
|
2483
|
+
}
|
2484
|
+
|
2485
|
+
ring_buffer_get(&device->capture.ring, buffer, requested_bytes);
|
2486
|
+
SDL_UnlockAudioDevice(device->sdldevice);
|
2487
|
+
}
|
2488
|
+
ENTRYPOINTVOID(alcCaptureSamples,(ALCdevice *device, ALCvoid *buffer, ALCsizei samples),(device,buffer,samples))
|
2489
|
+
|
2490
|
+
|
2491
|
+
/* AL implementation... */
|
2492
|
+
|
2493
|
+
static ALenum null_context_error = AL_NO_ERROR;
|
2494
|
+
|
2495
|
+
static void set_al_error(ALCcontext *ctx, const ALenum error)
|
2496
|
+
{
|
2497
|
+
ALenum *perr = ctx ? &ctx->error : &null_context_error;
|
2498
|
+
/* can't set a new error when the previous hasn't been cleared yet. */
|
2499
|
+
if (*perr == AL_NO_ERROR) {
|
2500
|
+
*perr = error;
|
2501
|
+
}
|
2502
|
+
}
|
2503
|
+
|
2504
|
+
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
2505
|
+
static ALsource *get_source(ALCcontext *ctx, const ALuint name, SourceBlock **_block)
|
2506
|
+
{
|
2507
|
+
const ALsizei blockidx = (((ALsizei) name) - 1) / OPENAL_SOURCE_BLOCK_SIZE;
|
2508
|
+
const ALsizei block_offset = (((ALsizei) name) - 1) % OPENAL_SOURCE_BLOCK_SIZE;
|
2509
|
+
ALsource *source;
|
2510
|
+
SourceBlock *block;
|
2511
|
+
|
2512
|
+
/*printf("get_source(%d): blockidx=%d, block_offset=%d\n", (int) name, (int) blockidx, (int) block_offset);*/
|
2513
|
+
|
2514
|
+
if (!ctx) {
|
2515
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2516
|
+
if (_block) *_block = NULL;
|
2517
|
+
return NULL;
|
2518
|
+
} else if ((name == 0) || (blockidx >= ctx->num_source_blocks)) {
|
2519
|
+
set_al_error(ctx, AL_INVALID_NAME);
|
2520
|
+
if (_block) *_block = NULL;
|
2521
|
+
return NULL;
|
2522
|
+
}
|
2523
|
+
|
2524
|
+
block = ctx->source_blocks[blockidx];
|
2525
|
+
source = &block->sources[block_offset];
|
2526
|
+
if (source->allocated) {
|
2527
|
+
if (_block) *_block = block;
|
2528
|
+
return source;
|
2529
|
+
}
|
2530
|
+
|
2531
|
+
if (_block) *_block = NULL;
|
2532
|
+
set_al_error(ctx, AL_INVALID_NAME);
|
2533
|
+
return NULL;
|
2534
|
+
}
|
2535
|
+
|
2536
|
+
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
2537
|
+
static ALbuffer *get_buffer(ALCcontext *ctx, const ALuint name, BufferBlock **_block)
|
2538
|
+
{
|
2539
|
+
const ALsizei blockidx = (((ALsizei) name) - 1) / OPENAL_BUFFER_BLOCK_SIZE;
|
2540
|
+
const ALsizei block_offset = (((ALsizei) name) - 1) % OPENAL_BUFFER_BLOCK_SIZE;
|
2541
|
+
ALbuffer *buffer;
|
2542
|
+
BufferBlock *block;
|
2543
|
+
|
2544
|
+
/*printf("get_buffer(%d): blockidx=%d, block_offset=%d\n", (int) name, (int) blockidx, (int) block_offset);*/
|
2545
|
+
|
2546
|
+
if (!ctx) {
|
2547
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2548
|
+
if (_block) *_block = NULL;
|
2549
|
+
return NULL;
|
2550
|
+
} else if ((name == 0) || (blockidx >= ctx->device->playback.num_buffer_blocks)) {
|
2551
|
+
set_al_error(ctx, AL_INVALID_NAME);
|
2552
|
+
if (_block) *_block = NULL;
|
2553
|
+
return NULL;
|
2554
|
+
}
|
2555
|
+
|
2556
|
+
block = ctx->device->playback.buffer_blocks[blockidx];
|
2557
|
+
buffer = &block->buffers[block_offset];
|
2558
|
+
if (buffer->allocated) {
|
2559
|
+
if (_block) *_block = block;
|
2560
|
+
return buffer;
|
2561
|
+
}
|
2562
|
+
|
2563
|
+
if (_block) *_block = NULL;
|
2564
|
+
set_al_error(ctx, AL_INVALID_NAME);
|
2565
|
+
return NULL;
|
2566
|
+
}
|
2567
|
+
|
2568
|
+
static void _alDopplerFactor(const ALfloat value)
|
2569
|
+
{
|
2570
|
+
ALCcontext *ctx = get_current_context();
|
2571
|
+
if (!ctx) {
|
2572
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2573
|
+
} else if (value < 0.0f) {
|
2574
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
2575
|
+
} else {
|
2576
|
+
ctx->doppler_factor = value;
|
2577
|
+
context_needs_recalc(ctx);
|
2578
|
+
}
|
2579
|
+
}
|
2580
|
+
ENTRYPOINTVOID(alDopplerFactor,(ALfloat value),(value))
|
2581
|
+
|
2582
|
+
static void _alDopplerVelocity(const ALfloat value)
|
2583
|
+
{
|
2584
|
+
ALCcontext *ctx = get_current_context();
|
2585
|
+
if (!ctx) {
|
2586
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2587
|
+
} else if (value < 0.0f) {
|
2588
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
2589
|
+
} else {
|
2590
|
+
ctx->doppler_velocity = value;
|
2591
|
+
context_needs_recalc(ctx);
|
2592
|
+
}
|
2593
|
+
}
|
2594
|
+
ENTRYPOINTVOID(alDopplerVelocity,(ALfloat value),(value))
|
2595
|
+
|
2596
|
+
static void _alSpeedOfSound(const ALfloat value)
|
2597
|
+
{
|
2598
|
+
ALCcontext *ctx = get_current_context();
|
2599
|
+
if (!ctx) {
|
2600
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2601
|
+
} else if (value < 0.0f) {
|
2602
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
2603
|
+
} else {
|
2604
|
+
ctx->speed_of_sound = value;
|
2605
|
+
context_needs_recalc(ctx);
|
2606
|
+
}
|
2607
|
+
}
|
2608
|
+
ENTRYPOINTVOID(alSpeedOfSound,(ALfloat value),(value))
|
2609
|
+
|
2610
|
+
static void _alDistanceModel(const ALenum model)
|
2611
|
+
{
|
2612
|
+
ALCcontext *ctx = get_current_context();
|
2613
|
+
if (!ctx) {
|
2614
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2615
|
+
return;
|
2616
|
+
}
|
2617
|
+
|
2618
|
+
switch (model) {
|
2619
|
+
case AL_NONE:
|
2620
|
+
case AL_INVERSE_DISTANCE:
|
2621
|
+
case AL_INVERSE_DISTANCE_CLAMPED:
|
2622
|
+
case AL_LINEAR_DISTANCE:
|
2623
|
+
case AL_LINEAR_DISTANCE_CLAMPED:
|
2624
|
+
case AL_EXPONENT_DISTANCE:
|
2625
|
+
case AL_EXPONENT_DISTANCE_CLAMPED:
|
2626
|
+
ctx->distance_model = model;
|
2627
|
+
context_needs_recalc(ctx);
|
2628
|
+
return;
|
2629
|
+
default: break;
|
2630
|
+
}
|
2631
|
+
set_al_error(ctx, AL_INVALID_ENUM);
|
2632
|
+
}
|
2633
|
+
ENTRYPOINTVOID(alDistanceModel,(ALenum model),(model))
|
2634
|
+
|
2635
|
+
|
2636
|
+
static void _alEnable(const ALenum capability)
|
2637
|
+
{
|
2638
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
2639
|
+
}
|
2640
|
+
ENTRYPOINTVOID(alEnable,(ALenum capability),(capability))
|
2641
|
+
|
2642
|
+
|
2643
|
+
static void _alDisable(const ALenum capability)
|
2644
|
+
{
|
2645
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
2646
|
+
}
|
2647
|
+
ENTRYPOINTVOID(alDisable,(ALenum capability),(capability))
|
2648
|
+
|
2649
|
+
|
2650
|
+
static ALboolean _alIsEnabled(const ALenum capability)
|
2651
|
+
{
|
2652
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
2653
|
+
return AL_FALSE;
|
2654
|
+
}
|
2655
|
+
ENTRYPOINT(ALboolean,alIsEnabled,(ALenum capability),(capability))
|
2656
|
+
|
2657
|
+
static const ALchar *_alGetString(const ALenum param)
|
2658
|
+
{
|
2659
|
+
switch (param) {
|
2660
|
+
case AL_EXTENSIONS: {
|
2661
|
+
#define AL_EXTENSION_ITEM(ext) " " #ext
|
2662
|
+
static ALchar al_extensions_string[] = AL_EXTENSION_ITEMS;
|
2663
|
+
#undef AL_EXTENSION_ITEM
|
2664
|
+
return al_extensions_string + 1; /* skip that first space char */
|
2665
|
+
}
|
2666
|
+
|
2667
|
+
case AL_VERSION: return OPENAL_VERSION_STRING;
|
2668
|
+
case AL_RENDERER: return OPENAL_RENDERER_STRING;
|
2669
|
+
case AL_VENDOR: return OPENAL_VENDOR_STRING;
|
2670
|
+
case AL_NO_ERROR: return "AL_NO_ERROR";
|
2671
|
+
case AL_INVALID_NAME: return "AL_INVALID_NAME";
|
2672
|
+
case AL_INVALID_ENUM: return "AL_INVALID_ENUM";
|
2673
|
+
case AL_INVALID_VALUE: return "AL_INVALID_VALUE";
|
2674
|
+
case AL_INVALID_OPERATION: return "AL_INVALID_OPERATION";
|
2675
|
+
case AL_OUT_OF_MEMORY: return "AL_OUT_OF_MEMORY";
|
2676
|
+
|
2677
|
+
default: break;
|
2678
|
+
}
|
2679
|
+
|
2680
|
+
FIXME("other enums that should report as strings?");
|
2681
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM);
|
2682
|
+
|
2683
|
+
return NULL;
|
2684
|
+
}
|
2685
|
+
ENTRYPOINT(const ALchar *,alGetString,(const ALenum param),(param))
|
2686
|
+
|
2687
|
+
static void _alGetBooleanv(const ALenum param, ALboolean *values)
|
2688
|
+
{
|
2689
|
+
ALCcontext *ctx = get_current_context();
|
2690
|
+
if (!ctx) {
|
2691
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2692
|
+
return;
|
2693
|
+
}
|
2694
|
+
|
2695
|
+
if (!values) return; /* legal no-op */
|
2696
|
+
|
2697
|
+
/* nothing in core OpenAL 1.1 uses this */
|
2698
|
+
set_al_error(ctx, AL_INVALID_ENUM);
|
2699
|
+
}
|
2700
|
+
ENTRYPOINTVOID(alGetBooleanv,(ALenum param, ALboolean *values),(param,values))
|
2701
|
+
|
2702
|
+
static void _alGetIntegerv(const ALenum param, ALint *values)
|
2703
|
+
{
|
2704
|
+
ALCcontext *ctx = get_current_context();
|
2705
|
+
if (!ctx) {
|
2706
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2707
|
+
return;
|
2708
|
+
}
|
2709
|
+
|
2710
|
+
if (!values) return; /* legal no-op */
|
2711
|
+
|
2712
|
+
switch (param) {
|
2713
|
+
case AL_DISTANCE_MODEL: *values = (ALint) ctx->distance_model; break;
|
2714
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
2715
|
+
}
|
2716
|
+
}
|
2717
|
+
ENTRYPOINTVOID(alGetIntegerv,(ALenum param, ALint *values),(param,values))
|
2718
|
+
|
2719
|
+
static void _alGetFloatv(const ALenum param, ALfloat *values)
|
2720
|
+
{
|
2721
|
+
ALCcontext *ctx = get_current_context();
|
2722
|
+
if (!ctx) {
|
2723
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2724
|
+
return;
|
2725
|
+
}
|
2726
|
+
|
2727
|
+
if (!values) return; /* legal no-op */
|
2728
|
+
|
2729
|
+
switch (param) {
|
2730
|
+
case AL_DOPPLER_FACTOR: *values = ctx->doppler_factor; break;
|
2731
|
+
case AL_DOPPLER_VELOCITY: *values = ctx->doppler_velocity; break;
|
2732
|
+
case AL_SPEED_OF_SOUND: *values = ctx->speed_of_sound; break;
|
2733
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
2734
|
+
}
|
2735
|
+
}
|
2736
|
+
ENTRYPOINTVOID(alGetFloatv,(ALenum param, ALfloat *values),(param,values))
|
2737
|
+
|
2738
|
+
static void _alGetDoublev(const ALenum param, ALdouble *values)
|
2739
|
+
{
|
2740
|
+
ALCcontext *ctx = get_current_context();
|
2741
|
+
if (!ctx) {
|
2742
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2743
|
+
return;
|
2744
|
+
}
|
2745
|
+
|
2746
|
+
if (!values) return; /* legal no-op */
|
2747
|
+
|
2748
|
+
/* nothing in core OpenAL 1.1 uses this */
|
2749
|
+
set_al_error(ctx, AL_INVALID_ENUM);
|
2750
|
+
}
|
2751
|
+
ENTRYPOINTVOID(alGetDoublev,(ALenum param, ALdouble *values),(param,values))
|
2752
|
+
|
2753
|
+
/* no api lock; just passes through to the real api */
|
2754
|
+
ALboolean alGetBoolean(ALenum param)
|
2755
|
+
{
|
2756
|
+
ALboolean retval = AL_FALSE;
|
2757
|
+
alGetBooleanv(param, &retval);
|
2758
|
+
return retval;
|
2759
|
+
}
|
2760
|
+
|
2761
|
+
/* no api lock; just passes through to the real api */
|
2762
|
+
ALint alGetInteger(ALenum param)
|
2763
|
+
{
|
2764
|
+
ALint retval = 0;
|
2765
|
+
alGetIntegerv(param, &retval);
|
2766
|
+
return retval;
|
2767
|
+
}
|
2768
|
+
|
2769
|
+
/* no api lock; just passes through to the real api */
|
2770
|
+
ALfloat alGetFloat(ALenum param)
|
2771
|
+
{
|
2772
|
+
ALfloat retval = 0.0f;
|
2773
|
+
alGetFloatv(param, &retval);
|
2774
|
+
return retval;
|
2775
|
+
}
|
2776
|
+
|
2777
|
+
/* no api lock; just passes through to the real api */
|
2778
|
+
ALdouble alGetDouble(ALenum param)
|
2779
|
+
{
|
2780
|
+
ALdouble retval = 0.0f;
|
2781
|
+
alGetDoublev(param, &retval);
|
2782
|
+
return retval;
|
2783
|
+
}
|
2784
|
+
|
2785
|
+
static ALenum _alGetError(void)
|
2786
|
+
{
|
2787
|
+
ALCcontext *ctx = get_current_context();
|
2788
|
+
ALenum *perr = ctx ? &ctx->error : &null_context_error;
|
2789
|
+
const ALenum retval = *perr;
|
2790
|
+
*perr = AL_NO_ERROR;
|
2791
|
+
return retval;
|
2792
|
+
}
|
2793
|
+
ENTRYPOINT(ALenum,alGetError,(void),())
|
2794
|
+
|
2795
|
+
/* no api lock; immutable (unless we start having contexts with different extensions) */
|
2796
|
+
ALboolean alIsExtensionPresent(const ALchar *extname)
|
2797
|
+
{
|
2798
|
+
#define AL_EXTENSION_ITEM(ext) if (SDL_strcasecmp(extname, #ext) == 0) { return AL_TRUE; }
|
2799
|
+
AL_EXTENSION_ITEMS
|
2800
|
+
#undef AL_EXTENSION_ITEM
|
2801
|
+
return AL_FALSE;
|
2802
|
+
}
|
2803
|
+
|
2804
|
+
static void *_alGetProcAddress(const ALchar *funcname)
|
2805
|
+
{
|
2806
|
+
ALCcontext *ctx = get_current_context();
|
2807
|
+
FIXME("fail if ctx == NULL?");
|
2808
|
+
if (!funcname) {
|
2809
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
2810
|
+
return NULL;
|
2811
|
+
}
|
2812
|
+
|
2813
|
+
#define FN_TEST(fn) if (SDL_strcmp(funcname, #fn) == 0) return (void *) fn
|
2814
|
+
FN_TEST(alDopplerFactor);
|
2815
|
+
FN_TEST(alDopplerVelocity);
|
2816
|
+
FN_TEST(alSpeedOfSound);
|
2817
|
+
FN_TEST(alDistanceModel);
|
2818
|
+
FN_TEST(alEnable);
|
2819
|
+
FN_TEST(alDisable);
|
2820
|
+
FN_TEST(alIsEnabled);
|
2821
|
+
FN_TEST(alGetString);
|
2822
|
+
FN_TEST(alGetBooleanv);
|
2823
|
+
FN_TEST(alGetIntegerv);
|
2824
|
+
FN_TEST(alGetFloatv);
|
2825
|
+
FN_TEST(alGetDoublev);
|
2826
|
+
FN_TEST(alGetBoolean);
|
2827
|
+
FN_TEST(alGetInteger);
|
2828
|
+
FN_TEST(alGetFloat);
|
2829
|
+
FN_TEST(alGetDouble);
|
2830
|
+
FN_TEST(alGetError);
|
2831
|
+
FN_TEST(alIsExtensionPresent);
|
2832
|
+
FN_TEST(alGetProcAddress);
|
2833
|
+
FN_TEST(alGetEnumValue);
|
2834
|
+
FN_TEST(alListenerf);
|
2835
|
+
FN_TEST(alListener3f);
|
2836
|
+
FN_TEST(alListenerfv);
|
2837
|
+
FN_TEST(alListeneri);
|
2838
|
+
FN_TEST(alListener3i);
|
2839
|
+
FN_TEST(alListeneriv);
|
2840
|
+
FN_TEST(alGetListenerf);
|
2841
|
+
FN_TEST(alGetListener3f);
|
2842
|
+
FN_TEST(alGetListenerfv);
|
2843
|
+
FN_TEST(alGetListeneri);
|
2844
|
+
FN_TEST(alGetListener3i);
|
2845
|
+
FN_TEST(alGetListeneriv);
|
2846
|
+
FN_TEST(alGenSources);
|
2847
|
+
FN_TEST(alDeleteSources);
|
2848
|
+
FN_TEST(alIsSource);
|
2849
|
+
FN_TEST(alSourcef);
|
2850
|
+
FN_TEST(alSource3f);
|
2851
|
+
FN_TEST(alSourcefv);
|
2852
|
+
FN_TEST(alSourcei);
|
2853
|
+
FN_TEST(alSource3i);
|
2854
|
+
FN_TEST(alSourceiv);
|
2855
|
+
FN_TEST(alGetSourcef);
|
2856
|
+
FN_TEST(alGetSource3f);
|
2857
|
+
FN_TEST(alGetSourcefv);
|
2858
|
+
FN_TEST(alGetSourcei);
|
2859
|
+
FN_TEST(alGetSource3i);
|
2860
|
+
FN_TEST(alGetSourceiv);
|
2861
|
+
FN_TEST(alSourcePlayv);
|
2862
|
+
FN_TEST(alSourceStopv);
|
2863
|
+
FN_TEST(alSourceRewindv);
|
2864
|
+
FN_TEST(alSourcePausev);
|
2865
|
+
FN_TEST(alSourcePlay);
|
2866
|
+
FN_TEST(alSourceStop);
|
2867
|
+
FN_TEST(alSourceRewind);
|
2868
|
+
FN_TEST(alSourcePause);
|
2869
|
+
FN_TEST(alSourceQueueBuffers);
|
2870
|
+
FN_TEST(alSourceUnqueueBuffers);
|
2871
|
+
FN_TEST(alGenBuffers);
|
2872
|
+
FN_TEST(alDeleteBuffers);
|
2873
|
+
FN_TEST(alIsBuffer);
|
2874
|
+
FN_TEST(alBufferData);
|
2875
|
+
FN_TEST(alBufferf);
|
2876
|
+
FN_TEST(alBuffer3f);
|
2877
|
+
FN_TEST(alBufferfv);
|
2878
|
+
FN_TEST(alBufferi);
|
2879
|
+
FN_TEST(alBuffer3i);
|
2880
|
+
FN_TEST(alBufferiv);
|
2881
|
+
FN_TEST(alGetBufferf);
|
2882
|
+
FN_TEST(alGetBuffer3f);
|
2883
|
+
FN_TEST(alGetBufferfv);
|
2884
|
+
FN_TEST(alGetBufferi);
|
2885
|
+
FN_TEST(alGetBuffer3i);
|
2886
|
+
FN_TEST(alGetBufferiv);
|
2887
|
+
#undef FN_TEST
|
2888
|
+
|
2889
|
+
set_al_error(ctx, ALC_INVALID_VALUE);
|
2890
|
+
return NULL;
|
2891
|
+
}
|
2892
|
+
ENTRYPOINT(void *,alGetProcAddress,(const ALchar *funcname),(funcname))
|
2893
|
+
|
2894
|
+
static ALenum _alGetEnumValue(const ALchar *enumname)
|
2895
|
+
{
|
2896
|
+
ALCcontext *ctx = get_current_context();
|
2897
|
+
FIXME("fail if ctx == NULL?");
|
2898
|
+
if (!enumname) {
|
2899
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
2900
|
+
return AL_NONE;
|
2901
|
+
}
|
2902
|
+
|
2903
|
+
#define ENUM_TEST(en) if (SDL_strcmp(enumname, #en) == 0) return en
|
2904
|
+
ENUM_TEST(AL_NONE);
|
2905
|
+
ENUM_TEST(AL_FALSE);
|
2906
|
+
ENUM_TEST(AL_TRUE);
|
2907
|
+
ENUM_TEST(AL_SOURCE_RELATIVE);
|
2908
|
+
ENUM_TEST(AL_CONE_INNER_ANGLE);
|
2909
|
+
ENUM_TEST(AL_CONE_OUTER_ANGLE);
|
2910
|
+
ENUM_TEST(AL_PITCH);
|
2911
|
+
ENUM_TEST(AL_POSITION);
|
2912
|
+
ENUM_TEST(AL_DIRECTION);
|
2913
|
+
ENUM_TEST(AL_VELOCITY);
|
2914
|
+
ENUM_TEST(AL_LOOPING);
|
2915
|
+
ENUM_TEST(AL_BUFFER);
|
2916
|
+
ENUM_TEST(AL_GAIN);
|
2917
|
+
ENUM_TEST(AL_MIN_GAIN);
|
2918
|
+
ENUM_TEST(AL_MAX_GAIN);
|
2919
|
+
ENUM_TEST(AL_ORIENTATION);
|
2920
|
+
ENUM_TEST(AL_SOURCE_STATE);
|
2921
|
+
ENUM_TEST(AL_INITIAL);
|
2922
|
+
ENUM_TEST(AL_PLAYING);
|
2923
|
+
ENUM_TEST(AL_PAUSED);
|
2924
|
+
ENUM_TEST(AL_STOPPED);
|
2925
|
+
ENUM_TEST(AL_BUFFERS_QUEUED);
|
2926
|
+
ENUM_TEST(AL_BUFFERS_PROCESSED);
|
2927
|
+
ENUM_TEST(AL_REFERENCE_DISTANCE);
|
2928
|
+
ENUM_TEST(AL_ROLLOFF_FACTOR);
|
2929
|
+
ENUM_TEST(AL_CONE_OUTER_GAIN);
|
2930
|
+
ENUM_TEST(AL_MAX_DISTANCE);
|
2931
|
+
ENUM_TEST(AL_SEC_OFFSET);
|
2932
|
+
ENUM_TEST(AL_SAMPLE_OFFSET);
|
2933
|
+
ENUM_TEST(AL_BYTE_OFFSET);
|
2934
|
+
ENUM_TEST(AL_SOURCE_TYPE);
|
2935
|
+
ENUM_TEST(AL_STATIC);
|
2936
|
+
ENUM_TEST(AL_STREAMING);
|
2937
|
+
ENUM_TEST(AL_UNDETERMINED);
|
2938
|
+
ENUM_TEST(AL_FORMAT_MONO8);
|
2939
|
+
ENUM_TEST(AL_FORMAT_MONO16);
|
2940
|
+
ENUM_TEST(AL_FORMAT_STEREO8);
|
2941
|
+
ENUM_TEST(AL_FORMAT_STEREO16);
|
2942
|
+
ENUM_TEST(AL_FREQUENCY);
|
2943
|
+
ENUM_TEST(AL_BITS);
|
2944
|
+
ENUM_TEST(AL_CHANNELS);
|
2945
|
+
ENUM_TEST(AL_SIZE);
|
2946
|
+
ENUM_TEST(AL_UNUSED);
|
2947
|
+
ENUM_TEST(AL_PENDING);
|
2948
|
+
ENUM_TEST(AL_PROCESSED);
|
2949
|
+
ENUM_TEST(AL_NO_ERROR);
|
2950
|
+
ENUM_TEST(AL_INVALID_NAME);
|
2951
|
+
ENUM_TEST(AL_INVALID_ENUM);
|
2952
|
+
ENUM_TEST(AL_INVALID_VALUE);
|
2953
|
+
ENUM_TEST(AL_INVALID_OPERATION);
|
2954
|
+
ENUM_TEST(AL_OUT_OF_MEMORY);
|
2955
|
+
ENUM_TEST(AL_VENDOR);
|
2956
|
+
ENUM_TEST(AL_VERSION);
|
2957
|
+
ENUM_TEST(AL_RENDERER);
|
2958
|
+
ENUM_TEST(AL_EXTENSIONS);
|
2959
|
+
ENUM_TEST(AL_DOPPLER_FACTOR);
|
2960
|
+
ENUM_TEST(AL_DOPPLER_VELOCITY);
|
2961
|
+
ENUM_TEST(AL_SPEED_OF_SOUND);
|
2962
|
+
ENUM_TEST(AL_DISTANCE_MODEL);
|
2963
|
+
ENUM_TEST(AL_INVERSE_DISTANCE);
|
2964
|
+
ENUM_TEST(AL_INVERSE_DISTANCE_CLAMPED);
|
2965
|
+
ENUM_TEST(AL_LINEAR_DISTANCE);
|
2966
|
+
ENUM_TEST(AL_LINEAR_DISTANCE_CLAMPED);
|
2967
|
+
ENUM_TEST(AL_EXPONENT_DISTANCE);
|
2968
|
+
ENUM_TEST(AL_EXPONENT_DISTANCE_CLAMPED);
|
2969
|
+
ENUM_TEST(AL_FORMAT_MONO_FLOAT32);
|
2970
|
+
ENUM_TEST(AL_FORMAT_STEREO_FLOAT32);
|
2971
|
+
#undef ENUM_TEST
|
2972
|
+
|
2973
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
2974
|
+
return AL_NONE;
|
2975
|
+
}
|
2976
|
+
ENTRYPOINT(ALenum,alGetEnumValue,(const ALchar *enumname),(enumname))
|
2977
|
+
|
2978
|
+
static void _alListenerfv(const ALenum param, const ALfloat *values)
|
2979
|
+
{
|
2980
|
+
ALCcontext *ctx = get_current_context();
|
2981
|
+
if (!ctx) {
|
2982
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
2983
|
+
} else if (!values) {
|
2984
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
2985
|
+
} else {
|
2986
|
+
ALboolean recalc = AL_TRUE;
|
2987
|
+
switch (param) {
|
2988
|
+
case AL_GAIN:
|
2989
|
+
ctx->listener.gain = *values;
|
2990
|
+
break;
|
2991
|
+
|
2992
|
+
case AL_POSITION:
|
2993
|
+
SDL_memcpy(ctx->listener.position, values, sizeof (*values) * 3);
|
2994
|
+
break;
|
2995
|
+
|
2996
|
+
case AL_VELOCITY:
|
2997
|
+
SDL_memcpy(ctx->listener.velocity, values, sizeof (*values) * 3);
|
2998
|
+
break;
|
2999
|
+
|
3000
|
+
case AL_ORIENTATION:
|
3001
|
+
SDL_memcpy(&ctx->listener.orientation[0], &values[0], sizeof (*values) * 3);
|
3002
|
+
SDL_memcpy(&ctx->listener.orientation[4], &values[3], sizeof (*values) * 3);
|
3003
|
+
break;
|
3004
|
+
|
3005
|
+
default:
|
3006
|
+
recalc = AL_FALSE;
|
3007
|
+
set_al_error(ctx, AL_INVALID_ENUM);
|
3008
|
+
break;
|
3009
|
+
}
|
3010
|
+
|
3011
|
+
if (recalc) {
|
3012
|
+
context_needs_recalc(ctx);
|
3013
|
+
}
|
3014
|
+
}
|
3015
|
+
}
|
3016
|
+
ENTRYPOINTVOID(alListenerfv,(ALenum param, const ALfloat *values),(param,values))
|
3017
|
+
|
3018
|
+
static void _alListenerf(const ALenum param, const ALfloat value)
|
3019
|
+
{
|
3020
|
+
switch (param) {
|
3021
|
+
case AL_GAIN: _alListenerfv(param, &value); break;
|
3022
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3023
|
+
}
|
3024
|
+
}
|
3025
|
+
ENTRYPOINTVOID(alListenerf,(ALenum param, ALfloat value),(param,value))
|
3026
|
+
|
3027
|
+
static void _alListener3f(const ALenum param, const ALfloat value1, const ALfloat value2, const ALfloat value3)
|
3028
|
+
{
|
3029
|
+
switch (param) {
|
3030
|
+
case AL_POSITION:
|
3031
|
+
case AL_VELOCITY: {
|
3032
|
+
const ALfloat values[3] = { value1, value2, value3 };
|
3033
|
+
_alListenerfv(param, values);
|
3034
|
+
break;
|
3035
|
+
}
|
3036
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3037
|
+
}
|
3038
|
+
}
|
3039
|
+
ENTRYPOINTVOID(alListener3f,(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3),(param,value1,value2,value3))
|
3040
|
+
|
3041
|
+
static void _alListeneriv(const ALenum param, const ALint *values)
|
3042
|
+
{
|
3043
|
+
ALCcontext *ctx = get_current_context();
|
3044
|
+
if (!ctx) {
|
3045
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
3046
|
+
} else if (!values) {
|
3047
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
3048
|
+
} else {
|
3049
|
+
ALboolean recalc = AL_TRUE;
|
3050
|
+
FIXME("Not atomic vs the mixer thread"); /* maybe have a latching system? */
|
3051
|
+
switch (param) {
|
3052
|
+
case AL_POSITION:
|
3053
|
+
ctx->listener.position[0] = (ALfloat) values[0];
|
3054
|
+
ctx->listener.position[1] = (ALfloat) values[1];
|
3055
|
+
ctx->listener.position[2] = (ALfloat) values[2];
|
3056
|
+
break;
|
3057
|
+
|
3058
|
+
case AL_VELOCITY:
|
3059
|
+
ctx->listener.velocity[0] = (ALfloat) values[0];
|
3060
|
+
ctx->listener.velocity[1] = (ALfloat) values[1];
|
3061
|
+
ctx->listener.velocity[2] = (ALfloat) values[2];
|
3062
|
+
break;
|
3063
|
+
|
3064
|
+
case AL_ORIENTATION:
|
3065
|
+
ctx->listener.orientation[0] = (ALfloat) values[0];
|
3066
|
+
ctx->listener.orientation[1] = (ALfloat) values[1];
|
3067
|
+
ctx->listener.orientation[2] = (ALfloat) values[2];
|
3068
|
+
ctx->listener.orientation[4] = (ALfloat) values[3];
|
3069
|
+
ctx->listener.orientation[5] = (ALfloat) values[4];
|
3070
|
+
ctx->listener.orientation[6] = (ALfloat) values[5];
|
3071
|
+
break;
|
3072
|
+
|
3073
|
+
default:
|
3074
|
+
recalc = AL_FALSE;
|
3075
|
+
set_al_error(ctx, AL_INVALID_ENUM);
|
3076
|
+
break;
|
3077
|
+
}
|
3078
|
+
|
3079
|
+
if (recalc) {
|
3080
|
+
context_needs_recalc(ctx);
|
3081
|
+
}
|
3082
|
+
}
|
3083
|
+
}
|
3084
|
+
ENTRYPOINTVOID(alListeneriv,(ALenum param, const ALint *values),(param,values))
|
3085
|
+
|
3086
|
+
static void _alListeneri(const ALenum param, const ALint value)
|
3087
|
+
{
|
3088
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in AL 1.1 uses this */
|
3089
|
+
}
|
3090
|
+
ENTRYPOINTVOID(alListeneri,(ALenum param, ALint value),(param,value))
|
3091
|
+
|
3092
|
+
static void _alListener3i(const ALenum param, const ALint value1, const ALint value2, const ALint value3)
|
3093
|
+
{
|
3094
|
+
switch (param) {
|
3095
|
+
case AL_POSITION:
|
3096
|
+
case AL_VELOCITY: {
|
3097
|
+
const ALint values[3] = { value1, value2, value3 };
|
3098
|
+
_alListeneriv(param, values);
|
3099
|
+
break;
|
3100
|
+
}
|
3101
|
+
default:
|
3102
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM);
|
3103
|
+
break;
|
3104
|
+
}
|
3105
|
+
}
|
3106
|
+
ENTRYPOINTVOID(alListener3i,(ALenum param, ALint value1, ALint value2, ALint value3),(param,value1,value2,value3))
|
3107
|
+
|
3108
|
+
static void _alGetListenerfv(const ALenum param, ALfloat *values)
|
3109
|
+
{
|
3110
|
+
ALCcontext *ctx = get_current_context();
|
3111
|
+
if (!ctx) {
|
3112
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
3113
|
+
return;
|
3114
|
+
}
|
3115
|
+
|
3116
|
+
if (!values) return; /* legal no-op */
|
3117
|
+
|
3118
|
+
switch (param) {
|
3119
|
+
case AL_GAIN:
|
3120
|
+
*values = ctx->listener.gain;
|
3121
|
+
break;
|
3122
|
+
|
3123
|
+
case AL_POSITION:
|
3124
|
+
SDL_memcpy(values, ctx->listener.position, sizeof (ALfloat) * 3);
|
3125
|
+
break;
|
3126
|
+
|
3127
|
+
case AL_VELOCITY:
|
3128
|
+
SDL_memcpy(values, ctx->listener.velocity, sizeof (ALfloat) * 3);
|
3129
|
+
break;
|
3130
|
+
|
3131
|
+
case AL_ORIENTATION:
|
3132
|
+
SDL_memcpy(&values[0], &ctx->listener.orientation[0], sizeof (ALfloat) * 3);
|
3133
|
+
SDL_memcpy(&values[3], &ctx->listener.orientation[4], sizeof (ALfloat) * 3);
|
3134
|
+
break;
|
3135
|
+
|
3136
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
3137
|
+
}
|
3138
|
+
}
|
3139
|
+
ENTRYPOINTVOID(alGetListenerfv,(ALenum param, ALfloat *values),(param,values))
|
3140
|
+
|
3141
|
+
static void _alGetListenerf(const ALenum param, ALfloat *value)
|
3142
|
+
{
|
3143
|
+
switch (param) {
|
3144
|
+
case AL_GAIN: _alGetListenerfv(param, value); break;
|
3145
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3146
|
+
}
|
3147
|
+
}
|
3148
|
+
ENTRYPOINTVOID(alGetListenerf,(ALenum param, ALfloat *value),(param,value))
|
3149
|
+
|
3150
|
+
|
3151
|
+
static void _alGetListener3f(const ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
|
3152
|
+
{
|
3153
|
+
ALfloat values[3];
|
3154
|
+
switch (param) {
|
3155
|
+
case AL_POSITION:
|
3156
|
+
case AL_VELOCITY:
|
3157
|
+
_alGetListenerfv(param, values);
|
3158
|
+
if (value1) *value1 = values[0];
|
3159
|
+
if (value2) *value2 = values[1];
|
3160
|
+
if (value3) *value3 = values[2];
|
3161
|
+
break;
|
3162
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3163
|
+
}
|
3164
|
+
}
|
3165
|
+
ENTRYPOINTVOID(alGetListener3f,(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3),(param,value1,value2,value3))
|
3166
|
+
|
3167
|
+
|
3168
|
+
static void _alGetListeneri(const ALenum param, ALint *value)
|
3169
|
+
{
|
3170
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in AL 1.1 uses this */
|
3171
|
+
}
|
3172
|
+
ENTRYPOINTVOID(alGetListeneri,(ALenum param, ALint *value),(param,value))
|
3173
|
+
|
3174
|
+
|
3175
|
+
static void _alGetListeneriv(const ALenum param, ALint *values)
|
3176
|
+
{
|
3177
|
+
ALCcontext *ctx = get_current_context();
|
3178
|
+
if (!ctx) {
|
3179
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
3180
|
+
return;
|
3181
|
+
}
|
3182
|
+
|
3183
|
+
if (!values) return; /* legal no-op */
|
3184
|
+
|
3185
|
+
switch (param) {
|
3186
|
+
case AL_POSITION:
|
3187
|
+
values[0] = (ALint) ctx->listener.position[0];
|
3188
|
+
values[1] = (ALint) ctx->listener.position[1];
|
3189
|
+
values[2] = (ALint) ctx->listener.position[2];
|
3190
|
+
break;
|
3191
|
+
|
3192
|
+
case AL_VELOCITY:
|
3193
|
+
values[0] = (ALint) ctx->listener.velocity[0];
|
3194
|
+
values[1] = (ALint) ctx->listener.velocity[1];
|
3195
|
+
values[2] = (ALint) ctx->listener.velocity[2];
|
3196
|
+
break;
|
3197
|
+
|
3198
|
+
case AL_ORIENTATION:
|
3199
|
+
values[0] = (ALint) ctx->listener.orientation[0];
|
3200
|
+
values[1] = (ALint) ctx->listener.orientation[1];
|
3201
|
+
values[2] = (ALint) ctx->listener.orientation[2];
|
3202
|
+
values[3] = (ALint) ctx->listener.orientation[4];
|
3203
|
+
values[4] = (ALint) ctx->listener.orientation[5];
|
3204
|
+
values[5] = (ALint) ctx->listener.orientation[6];
|
3205
|
+
break;
|
3206
|
+
|
3207
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
3208
|
+
}
|
3209
|
+
}
|
3210
|
+
ENTRYPOINTVOID(alGetListeneriv,(ALenum param, ALint *values),(param,values))
|
3211
|
+
|
3212
|
+
static void _alGetListener3i(const ALenum param, ALint *value1, ALint *value2, ALint *value3)
|
3213
|
+
{
|
3214
|
+
ALint values[3];
|
3215
|
+
switch (param) {
|
3216
|
+
case AL_POSITION:
|
3217
|
+
case AL_VELOCITY:
|
3218
|
+
_alGetListeneriv(param, values);
|
3219
|
+
if (value1) *value1 = values[0];
|
3220
|
+
if (value2) *value2 = values[1];
|
3221
|
+
if (value3) *value3 = values[2];
|
3222
|
+
break;
|
3223
|
+
|
3224
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3225
|
+
}
|
3226
|
+
}
|
3227
|
+
ENTRYPOINTVOID(alGetListener3i,(ALenum param, ALint *value1, ALint *value2, ALint *value3),(param,value1,value2,value3))
|
3228
|
+
|
3229
|
+
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
3230
|
+
static void _alGenSources(const ALsizei n, ALuint *names)
|
3231
|
+
{
|
3232
|
+
ALCcontext *ctx = get_current_context();
|
3233
|
+
ALboolean out_of_memory = AL_FALSE;
|
3234
|
+
ALsizei totalblocks;
|
3235
|
+
ALsource *stackobjs[16];
|
3236
|
+
ALsource **objects = stackobjs;
|
3237
|
+
ALsizei found = 0;
|
3238
|
+
ALsizei block_offset = 0;
|
3239
|
+
ALsizei blocki;
|
3240
|
+
ALsizei i;
|
3241
|
+
|
3242
|
+
if (!ctx) {
|
3243
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
3244
|
+
return;
|
3245
|
+
}
|
3246
|
+
|
3247
|
+
if (n <= SDL_arraysize(stackobjs)) {
|
3248
|
+
SDL_memset(stackobjs, '\0', sizeof (ALsource *) * n);
|
3249
|
+
} else {
|
3250
|
+
objects = (ALsource **) SDL_calloc(n, sizeof (ALsource *));
|
3251
|
+
if (!objects) {
|
3252
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
3253
|
+
return;
|
3254
|
+
}
|
3255
|
+
}
|
3256
|
+
|
3257
|
+
totalblocks = ctx->num_source_blocks;
|
3258
|
+
for (blocki = 0; blocki < totalblocks; blocki++) {
|
3259
|
+
SourceBlock *block = ctx->source_blocks[blocki];
|
3260
|
+
block->tmp = 0;
|
3261
|
+
if (block->used < SDL_arraysize(block->sources)) { /* skip if full */
|
3262
|
+
for (i = 0; i < SDL_arraysize(block->sources); i++) {
|
3263
|
+
/* if a playing source was deleted, it will still be marked mixer_accessible
|
3264
|
+
until the mixer thread shuffles it out. Until then, the source isn't
|
3265
|
+
available for reuse. */
|
3266
|
+
if (!block->sources[i].allocated && !SDL_AtomicGet(&block->sources[i].mixer_accessible)) {
|
3267
|
+
block->tmp++;
|
3268
|
+
objects[found] = &block->sources[i];
|
3269
|
+
names[found++] = (i + block_offset) + 1; /* +1 so it isn't zero. */
|
3270
|
+
if (found == n) {
|
3271
|
+
break;
|
3272
|
+
}
|
3273
|
+
}
|
3274
|
+
}
|
3275
|
+
|
3276
|
+
if (found == n) {
|
3277
|
+
break;
|
3278
|
+
}
|
3279
|
+
}
|
3280
|
+
|
3281
|
+
block_offset += SDL_arraysize(block->sources);
|
3282
|
+
}
|
3283
|
+
|
3284
|
+
while (found < n) { /* out of blocks? Add new ones. */
|
3285
|
+
/* ctx->source_blocks is only accessed on the API thread under a mutex, so it's safe to realloc. */
|
3286
|
+
void *ptr = SDL_realloc(ctx->source_blocks, sizeof (SourceBlock *) * (totalblocks + 1));
|
3287
|
+
SourceBlock *block;
|
3288
|
+
|
3289
|
+
if (!ptr) {
|
3290
|
+
out_of_memory = AL_TRUE;
|
3291
|
+
break;
|
3292
|
+
}
|
3293
|
+
ctx->source_blocks = (SourceBlock **) ptr;
|
3294
|
+
|
3295
|
+
block = (SourceBlock *) calloc_simd_aligned(sizeof (SourceBlock));
|
3296
|
+
if (!block) {
|
3297
|
+
out_of_memory = AL_TRUE;
|
3298
|
+
break;
|
3299
|
+
}
|
3300
|
+
ctx->source_blocks[totalblocks] = block;
|
3301
|
+
totalblocks++;
|
3302
|
+
ctx->num_source_blocks++;
|
3303
|
+
|
3304
|
+
for (i = 0; i < SDL_arraysize(block->sources); i++) {
|
3305
|
+
block->tmp++;
|
3306
|
+
objects[found] = &block->sources[i];
|
3307
|
+
names[found++] = (i + block_offset) + 1; /* +1 so it isn't zero. */
|
3308
|
+
if (found == n) {
|
3309
|
+
break;
|
3310
|
+
}
|
3311
|
+
}
|
3312
|
+
block_offset += SDL_arraysize(block->sources);
|
3313
|
+
}
|
3314
|
+
|
3315
|
+
if (out_of_memory) {
|
3316
|
+
if (objects != stackobjs) SDL_free(objects);
|
3317
|
+
SDL_memset(names, '\0', sizeof (*names) * n);
|
3318
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
3319
|
+
return;
|
3320
|
+
}
|
3321
|
+
|
3322
|
+
SDL_assert(found == n); /* we should have either gotten space or bailed on alloc failure */
|
3323
|
+
|
3324
|
+
/* update the "used" field in blocks with items we are taking now. */
|
3325
|
+
found = 0;
|
3326
|
+
for (blocki = 0; found < n; blocki++) {
|
3327
|
+
SourceBlock *block = ctx->source_blocks[blocki];
|
3328
|
+
SDL_assert(blocki < totalblocks);
|
3329
|
+
const int foundhere = block->tmp;
|
3330
|
+
if (foundhere) {
|
3331
|
+
block->used += foundhere;
|
3332
|
+
found += foundhere;
|
3333
|
+
block->tmp = 0;
|
3334
|
+
}
|
3335
|
+
}
|
3336
|
+
|
3337
|
+
SDL_assert(found == n);
|
3338
|
+
|
3339
|
+
for (i = 0; i < n; i++) {
|
3340
|
+
ALsource *src = objects[i];
|
3341
|
+
|
3342
|
+
/*printf("Generated source %u\n", (unsigned int) names[i]);*/
|
3343
|
+
|
3344
|
+
SDL_assert(!src->allocated);
|
3345
|
+
|
3346
|
+
/* Make sure everything that wants to use SIMD is aligned for it. */
|
3347
|
+
SDL_assert( (((size_t) &src->position[0]) % 16) == 0 );
|
3348
|
+
SDL_assert( (((size_t) &src->velocity[0]) % 16) == 0 );
|
3349
|
+
SDL_assert( (((size_t) &src->direction[0]) % 16) == 0 );
|
3350
|
+
|
3351
|
+
SDL_zerop(src);
|
3352
|
+
SDL_AtomicSet(&src->state, AL_INITIAL);
|
3353
|
+
src->name = names[i];
|
3354
|
+
src->type = AL_UNDETERMINED;
|
3355
|
+
src->recalc = AL_TRUE;
|
3356
|
+
src->gain = 1.0f;
|
3357
|
+
src->max_gain = 1.0f;
|
3358
|
+
src->reference_distance = 1.0f;
|
3359
|
+
src->max_distance = FLT_MAX;
|
3360
|
+
src->rolloff_factor = 1.0f;
|
3361
|
+
src->pitch = 1.0f;
|
3362
|
+
src->cone_inner_angle = 360.0f;
|
3363
|
+
src->cone_outer_angle = 360.0f;
|
3364
|
+
source_needs_recalc(src);
|
3365
|
+
src->allocated = AL_TRUE; /* we officially own it. */
|
3366
|
+
}
|
3367
|
+
|
3368
|
+
if (objects != stackobjs) SDL_free(objects);
|
3369
|
+
}
|
3370
|
+
ENTRYPOINTVOID(alGenSources,(ALsizei n, ALuint *names),(n,names))
|
3371
|
+
|
3372
|
+
|
3373
|
+
static void _alDeleteSources(const ALsizei n, const ALuint *names)
|
3374
|
+
{
|
3375
|
+
ALCcontext *ctx = get_current_context();
|
3376
|
+
ALsizei i;
|
3377
|
+
|
3378
|
+
if (!ctx) {
|
3379
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
3380
|
+
return;
|
3381
|
+
}
|
3382
|
+
|
3383
|
+
for (i = 0; i < n; i++) {
|
3384
|
+
const ALuint name = names[i];
|
3385
|
+
if (name == 0) {
|
3386
|
+
/* ignore it. */ FIXME("Spec says alDeleteBuffers() can have a zero name as a legal no-op, but this text isn't included in alDeleteSources...");
|
3387
|
+
} else {
|
3388
|
+
ALsource *source = get_source(ctx, name, NULL);
|
3389
|
+
if (!source) {
|
3390
|
+
/* "If one or more of the specified names is not valid, an AL_INVALID_NAME error will be recorded, and no objects will be deleted." */
|
3391
|
+
set_al_error(ctx, AL_INVALID_NAME);
|
3392
|
+
return;
|
3393
|
+
}
|
3394
|
+
}
|
3395
|
+
}
|
3396
|
+
|
3397
|
+
for (i = 0; i < n; i++) {
|
3398
|
+
const ALuint name = names[i];
|
3399
|
+
if (name != 0) {
|
3400
|
+
SourceBlock *block;
|
3401
|
+
ALsource *source = get_source(ctx, name, &block);
|
3402
|
+
SDL_assert(source != NULL);
|
3403
|
+
|
3404
|
+
/* "A playing source can be deleted--the source will be stopped automatically and then deleted." */
|
3405
|
+
if (!SDL_AtomicGet(&source->mixer_accessible)) {
|
3406
|
+
SDL_AtomicSet(&source->state, AL_STOPPED);
|
3407
|
+
} else {
|
3408
|
+
SDL_LockMutex(ctx->source_lock);
|
3409
|
+
SDL_AtomicSet(&source->state, AL_STOPPED); /* mixer will drop from playlist next time it sees this. */
|
3410
|
+
SDL_UnlockMutex(ctx->source_lock);
|
3411
|
+
}
|
3412
|
+
source->allocated = AL_FALSE;
|
3413
|
+
source_release_buffer_queue(ctx, source);
|
3414
|
+
if (source->buffer) {
|
3415
|
+
SDL_assert(source->type == AL_STATIC);
|
3416
|
+
(void) SDL_AtomicDecRef(&source->buffer->refcount);
|
3417
|
+
source->buffer = NULL;
|
3418
|
+
}
|
3419
|
+
if (source->stream) {
|
3420
|
+
SDL_FreeAudioStream(source->stream);
|
3421
|
+
source->stream = NULL;
|
3422
|
+
}
|
3423
|
+
block->used--;
|
3424
|
+
}
|
3425
|
+
}
|
3426
|
+
}
|
3427
|
+
ENTRYPOINTVOID(alDeleteSources,(ALsizei n, const ALuint *names),(n,names))
|
3428
|
+
|
3429
|
+
static ALboolean _alIsSource(const ALuint name)
|
3430
|
+
{
|
3431
|
+
ALCcontext *ctx = get_current_context();
|
3432
|
+
return (ctx && (get_source(ctx, name, NULL) != NULL)) ? AL_TRUE : AL_FALSE;
|
3433
|
+
}
|
3434
|
+
ENTRYPOINT(ALboolean,alIsSource,(ALuint name),(name))
|
3435
|
+
|
3436
|
+
static void _alSourcefv(const ALuint name, const ALenum param, const ALfloat *values)
|
3437
|
+
{
|
3438
|
+
ALCcontext *ctx = get_current_context();
|
3439
|
+
ALsource *src = get_source(ctx, name, NULL);
|
3440
|
+
if (!src) return;
|
3441
|
+
|
3442
|
+
switch (param) {
|
3443
|
+
case AL_GAIN: src->gain = *values; break;
|
3444
|
+
case AL_POSITION: SDL_memcpy(src->position, values, sizeof (ALfloat) * 3); break;
|
3445
|
+
case AL_VELOCITY: SDL_memcpy(src->velocity, values, sizeof (ALfloat) * 3); break;
|
3446
|
+
case AL_DIRECTION: SDL_memcpy(src->direction, values, sizeof (ALfloat) * 3); break;
|
3447
|
+
case AL_MIN_GAIN: src->min_gain = *values; break;
|
3448
|
+
case AL_MAX_GAIN: src->max_gain = *values; break;
|
3449
|
+
case AL_REFERENCE_DISTANCE: src->reference_distance = *values; break;
|
3450
|
+
case AL_ROLLOFF_FACTOR: src->rolloff_factor = *values; break;
|
3451
|
+
case AL_MAX_DISTANCE: src->max_distance = *values; break;
|
3452
|
+
case AL_PITCH: src->pitch = *values; break;
|
3453
|
+
case AL_CONE_INNER_ANGLE: src->cone_inner_angle = *values; break;
|
3454
|
+
case AL_CONE_OUTER_ANGLE: src->cone_outer_angle = *values; break;
|
3455
|
+
case AL_CONE_OUTER_GAIN: src->cone_outer_gain = *values; break;
|
3456
|
+
|
3457
|
+
case AL_SEC_OFFSET:
|
3458
|
+
case AL_SAMPLE_OFFSET:
|
3459
|
+
case AL_BYTE_OFFSET:
|
3460
|
+
source_set_offset(src, param, *values);
|
3461
|
+
break;
|
3462
|
+
|
3463
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); return;
|
3464
|
+
|
3465
|
+
}
|
3466
|
+
|
3467
|
+
source_needs_recalc(src);
|
3468
|
+
}
|
3469
|
+
ENTRYPOINTVOID(alSourcefv,(ALuint name, ALenum param, const ALfloat *values),(name,param,values))
|
3470
|
+
|
3471
|
+
static void _alSourcef(const ALuint name, const ALenum param, const ALfloat value)
|
3472
|
+
{
|
3473
|
+
switch (param) {
|
3474
|
+
case AL_GAIN:
|
3475
|
+
case AL_MIN_GAIN:
|
3476
|
+
case AL_MAX_GAIN:
|
3477
|
+
case AL_REFERENCE_DISTANCE:
|
3478
|
+
case AL_ROLLOFF_FACTOR:
|
3479
|
+
case AL_MAX_DISTANCE:
|
3480
|
+
case AL_PITCH:
|
3481
|
+
case AL_CONE_INNER_ANGLE:
|
3482
|
+
case AL_CONE_OUTER_ANGLE:
|
3483
|
+
case AL_CONE_OUTER_GAIN:
|
3484
|
+
case AL_SEC_OFFSET:
|
3485
|
+
case AL_SAMPLE_OFFSET:
|
3486
|
+
case AL_BYTE_OFFSET:
|
3487
|
+
_alSourcefv(name, param, &value);
|
3488
|
+
break;
|
3489
|
+
|
3490
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3491
|
+
}
|
3492
|
+
}
|
3493
|
+
ENTRYPOINTVOID(alSourcef,(ALuint name, ALenum param, ALfloat value),(name,param,value))
|
3494
|
+
|
3495
|
+
static void _alSource3f(const ALuint name, const ALenum param, const ALfloat value1, const ALfloat value2, const ALfloat value3)
|
3496
|
+
{
|
3497
|
+
switch (param) {
|
3498
|
+
case AL_POSITION:
|
3499
|
+
case AL_VELOCITY:
|
3500
|
+
case AL_DIRECTION: {
|
3501
|
+
const ALfloat values[3] = { value1, value2, value3 };
|
3502
|
+
_alSourcefv(name, param, values);
|
3503
|
+
break;
|
3504
|
+
}
|
3505
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3506
|
+
}
|
3507
|
+
}
|
3508
|
+
ENTRYPOINTVOID(alSource3f,(ALuint name, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3),(name,param,value1,value2,value3))
|
3509
|
+
|
3510
|
+
static void set_source_static_buffer(ALCcontext *ctx, ALsource *src, const ALuint bufname)
|
3511
|
+
{
|
3512
|
+
const ALenum state = (const ALenum) SDL_AtomicGet(&src->state);
|
3513
|
+
if ((state == AL_PLAYING) || (state == AL_PAUSED)) {
|
3514
|
+
set_al_error(ctx, AL_INVALID_OPERATION); /* can't change buffer on playing/paused sources */
|
3515
|
+
} else {
|
3516
|
+
ALbuffer *buffer = NULL;
|
3517
|
+
if (bufname && ((buffer = get_buffer(ctx, bufname, NULL)) == NULL)) {
|
3518
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
3519
|
+
} else {
|
3520
|
+
const ALboolean must_lock = SDL_AtomicGet(&src->mixer_accessible) ? AL_TRUE : AL_FALSE;
|
3521
|
+
SDL_AudioStream *stream = NULL;
|
3522
|
+
SDL_AudioStream *freestream = NULL;
|
3523
|
+
/* We only use the stream for resampling, not for channel conversion. */
|
3524
|
+
FIXME("keep the existing stream if formats match?");
|
3525
|
+
if (buffer && (ctx->device->frequency != buffer->frequency)) {
|
3526
|
+
stream = SDL_NewAudioStream(AUDIO_F32SYS, buffer->channels, buffer->frequency, AUDIO_F32SYS, buffer->channels, ctx->device->frequency);
|
3527
|
+
if (!stream) {
|
3528
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
3529
|
+
return;
|
3530
|
+
}
|
3531
|
+
FIXME("need a way to prealloc space in the stream, so the mixer doesn't have to malloc");
|
3532
|
+
}
|
3533
|
+
|
3534
|
+
/* this can happen if you alSource(AL_BUFFER) while the exact source is in the middle of mixing */
|
3535
|
+
FIXME("Double-check this lock; we shouldn't be able to reach this if the source is playing.");
|
3536
|
+
if (must_lock) {
|
3537
|
+
SDL_LockMutex(ctx->source_lock);
|
3538
|
+
}
|
3539
|
+
|
3540
|
+
if (src->buffer != buffer) {
|
3541
|
+
if (src->buffer) {
|
3542
|
+
(void) SDL_AtomicDecRef(&src->buffer->refcount);
|
3543
|
+
}
|
3544
|
+
if (buffer) {
|
3545
|
+
SDL_AtomicIncRef(&buffer->refcount);
|
3546
|
+
}
|
3547
|
+
src->buffer = buffer;
|
3548
|
+
}
|
3549
|
+
|
3550
|
+
src->type = buffer ? AL_STATIC : AL_UNDETERMINED;
|
3551
|
+
src->queue_channels = buffer ? buffer->channels : 0;
|
3552
|
+
src->queue_frequency = 0;
|
3553
|
+
|
3554
|
+
source_release_buffer_queue(ctx, src);
|
3555
|
+
|
3556
|
+
if (src->stream != stream) {
|
3557
|
+
freestream = src->stream; /* free this after unlocking. */
|
3558
|
+
src->stream = stream;
|
3559
|
+
}
|
3560
|
+
|
3561
|
+
if (must_lock) {
|
3562
|
+
SDL_UnlockMutex(ctx->source_lock);
|
3563
|
+
}
|
3564
|
+
|
3565
|
+
if (freestream) {
|
3566
|
+
SDL_FreeAudioStream(freestream);
|
3567
|
+
}
|
3568
|
+
}
|
3569
|
+
}
|
3570
|
+
}
|
3571
|
+
|
3572
|
+
static void _alSourceiv(const ALuint name, const ALenum param, const ALint *values)
|
3573
|
+
{
|
3574
|
+
ALCcontext *ctx = get_current_context();
|
3575
|
+
ALsource *src = get_source(ctx, name, NULL);
|
3576
|
+
if (!src) return;
|
3577
|
+
|
3578
|
+
switch (param) {
|
3579
|
+
case AL_BUFFER: set_source_static_buffer(ctx, src, (ALuint) *values); break;
|
3580
|
+
case AL_SOURCE_RELATIVE: src->source_relative = *values ? AL_TRUE : AL_FALSE; break;
|
3581
|
+
case AL_LOOPING: src->looping = *values ? AL_TRUE : AL_FALSE; break;
|
3582
|
+
case AL_REFERENCE_DISTANCE: src->reference_distance = (ALfloat) *values; break;
|
3583
|
+
case AL_ROLLOFF_FACTOR: src->rolloff_factor = (ALfloat) *values; break;
|
3584
|
+
case AL_MAX_DISTANCE: src->max_distance = (ALfloat) *values; break;
|
3585
|
+
case AL_CONE_INNER_ANGLE: src->cone_inner_angle = (ALfloat) *values; break;
|
3586
|
+
case AL_CONE_OUTER_ANGLE: src->cone_outer_angle = (ALfloat) *values; break;
|
3587
|
+
|
3588
|
+
case AL_DIRECTION:
|
3589
|
+
src->direction[0] = (ALfloat) values[0];
|
3590
|
+
src->direction[1] = (ALfloat) values[1];
|
3591
|
+
src->direction[2] = (ALfloat) values[2];
|
3592
|
+
break;
|
3593
|
+
|
3594
|
+
case AL_SEC_OFFSET:
|
3595
|
+
case AL_SAMPLE_OFFSET:
|
3596
|
+
case AL_BYTE_OFFSET:
|
3597
|
+
source_set_offset(src, param, (ALfloat)*values);
|
3598
|
+
break;
|
3599
|
+
|
3600
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); return;
|
3601
|
+
}
|
3602
|
+
|
3603
|
+
source_needs_recalc(src);
|
3604
|
+
}
|
3605
|
+
ENTRYPOINTVOID(alSourceiv,(ALuint name, ALenum param, const ALint *values),(name,param,values))
|
3606
|
+
|
3607
|
+
static void _alSourcei(const ALuint name, const ALenum param, const ALint value)
|
3608
|
+
{
|
3609
|
+
switch (param) {
|
3610
|
+
case AL_SOURCE_RELATIVE:
|
3611
|
+
case AL_LOOPING:
|
3612
|
+
case AL_BUFFER:
|
3613
|
+
case AL_REFERENCE_DISTANCE:
|
3614
|
+
case AL_ROLLOFF_FACTOR:
|
3615
|
+
case AL_MAX_DISTANCE:
|
3616
|
+
case AL_CONE_INNER_ANGLE:
|
3617
|
+
case AL_CONE_OUTER_ANGLE:
|
3618
|
+
case AL_SEC_OFFSET:
|
3619
|
+
case AL_SAMPLE_OFFSET:
|
3620
|
+
case AL_BYTE_OFFSET:
|
3621
|
+
_alSourceiv(name, param, &value);
|
3622
|
+
break;
|
3623
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3624
|
+
}
|
3625
|
+
}
|
3626
|
+
ENTRYPOINTVOID(alSourcei,(ALuint name, ALenum param, ALint value),(name,param,value))
|
3627
|
+
|
3628
|
+
static void _alSource3i(const ALuint name, const ALenum param, const ALint value1, const ALint value2, const ALint value3)
|
3629
|
+
{
|
3630
|
+
switch (param) {
|
3631
|
+
case AL_DIRECTION: {
|
3632
|
+
const ALint values[3] = { (ALint) value1, (ALint) value2, (ALint) value3 };
|
3633
|
+
_alSourceiv(name, param, values);
|
3634
|
+
break;
|
3635
|
+
}
|
3636
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3637
|
+
}
|
3638
|
+
}
|
3639
|
+
ENTRYPOINTVOID(alSource3i,(ALuint name, ALenum param, ALint value1, ALint value2, ALint value3),(name,param,value1,value2,value3))
|
3640
|
+
|
3641
|
+
static void _alGetSourcefv(const ALuint name, const ALenum param, ALfloat *values)
|
3642
|
+
{
|
3643
|
+
ALCcontext *ctx = get_current_context();
|
3644
|
+
ALsource *src = get_source(ctx, name, NULL);
|
3645
|
+
if (!src) return;
|
3646
|
+
|
3647
|
+
switch (param) {
|
3648
|
+
case AL_GAIN: *values = src->gain; break;
|
3649
|
+
case AL_POSITION: SDL_memcpy(values, src->position, sizeof (ALfloat) * 3); break;
|
3650
|
+
case AL_VELOCITY: SDL_memcpy(values, src->velocity, sizeof (ALfloat) * 3); break;
|
3651
|
+
case AL_DIRECTION: SDL_memcpy(values, src->direction, sizeof (ALfloat) * 3); break;
|
3652
|
+
case AL_MIN_GAIN: *values = src->min_gain; break;
|
3653
|
+
case AL_MAX_GAIN: *values = src->max_gain; break;
|
3654
|
+
case AL_REFERENCE_DISTANCE: *values = src->reference_distance; break;
|
3655
|
+
case AL_ROLLOFF_FACTOR: *values = src->rolloff_factor; break;
|
3656
|
+
case AL_MAX_DISTANCE: *values = src->max_distance; break;
|
3657
|
+
case AL_PITCH: *values = src->pitch; break;
|
3658
|
+
case AL_CONE_INNER_ANGLE: *values = src->cone_inner_angle; break;
|
3659
|
+
case AL_CONE_OUTER_ANGLE: *values = src->cone_outer_angle; break;
|
3660
|
+
case AL_CONE_OUTER_GAIN: *values = src->cone_outer_gain; break;
|
3661
|
+
|
3662
|
+
case AL_SEC_OFFSET:
|
3663
|
+
case AL_SAMPLE_OFFSET:
|
3664
|
+
case AL_BYTE_OFFSET:
|
3665
|
+
*values = source_get_offset(src, param);
|
3666
|
+
break;
|
3667
|
+
|
3668
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
3669
|
+
}
|
3670
|
+
}
|
3671
|
+
ENTRYPOINTVOID(alGetSourcefv,(ALuint name, ALenum param, ALfloat *values),(name,param,values))
|
3672
|
+
|
3673
|
+
static void _alGetSourcef(const ALuint name, const ALenum param, ALfloat *value)
|
3674
|
+
{
|
3675
|
+
switch (param) {
|
3676
|
+
case AL_GAIN:
|
3677
|
+
case AL_MIN_GAIN:
|
3678
|
+
case AL_MAX_GAIN:
|
3679
|
+
case AL_REFERENCE_DISTANCE:
|
3680
|
+
case AL_ROLLOFF_FACTOR:
|
3681
|
+
case AL_MAX_DISTANCE:
|
3682
|
+
case AL_PITCH:
|
3683
|
+
case AL_CONE_INNER_ANGLE:
|
3684
|
+
case AL_CONE_OUTER_ANGLE:
|
3685
|
+
case AL_CONE_OUTER_GAIN:
|
3686
|
+
case AL_SEC_OFFSET:
|
3687
|
+
case AL_SAMPLE_OFFSET:
|
3688
|
+
case AL_BYTE_OFFSET:
|
3689
|
+
_alGetSourcefv(name, param, value);
|
3690
|
+
break;
|
3691
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3692
|
+
}
|
3693
|
+
}
|
3694
|
+
ENTRYPOINTVOID(alGetSourcef,(ALuint name, ALenum param, ALfloat *value),(name,param,value))
|
3695
|
+
|
3696
|
+
static void _alGetSource3f(const ALuint name, const ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
|
3697
|
+
{
|
3698
|
+
switch (param) {
|
3699
|
+
case AL_POSITION:
|
3700
|
+
case AL_VELOCITY:
|
3701
|
+
case AL_DIRECTION: {
|
3702
|
+
ALfloat values[3];
|
3703
|
+
_alGetSourcefv(name, param, values);
|
3704
|
+
if (value1) *value1 = values[0];
|
3705
|
+
if (value2) *value2 = values[1];
|
3706
|
+
if (value3) *value3 = values[2];
|
3707
|
+
break;
|
3708
|
+
}
|
3709
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3710
|
+
}
|
3711
|
+
}
|
3712
|
+
ENTRYPOINTVOID(alGetSource3f,(ALuint name, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3),(name,param,value1,value2,value3))
|
3713
|
+
|
3714
|
+
static void _alGetSourceiv(const ALuint name, const ALenum param, ALint *values)
|
3715
|
+
{
|
3716
|
+
ALCcontext *ctx = get_current_context();
|
3717
|
+
ALsource *src = get_source(ctx, name, NULL);
|
3718
|
+
if (!src) return;
|
3719
|
+
|
3720
|
+
switch (param) {
|
3721
|
+
case AL_SOURCE_STATE: *values = (ALint) SDL_AtomicGet(&src->state); break;
|
3722
|
+
case AL_SOURCE_TYPE: *values = (ALint) src->type; break;
|
3723
|
+
case AL_BUFFER: *values = (ALint) (src->buffer ? src->buffer->name : 0); break;
|
3724
|
+
/* !!! FIXME: AL_BUFFERS_QUEUED is the total number of buffers pending, playing, and processed, so this is wrong. It might also have to be 1 if there's a static buffer, but I'm not sure. */
|
3725
|
+
case AL_BUFFERS_QUEUED: *values = (ALint) SDL_AtomicGet(&src->buffer_queue.num_items); break;
|
3726
|
+
case AL_BUFFERS_PROCESSED: *values = (ALint) SDL_AtomicGet(&src->buffer_queue_processed.num_items); break;
|
3727
|
+
case AL_SOURCE_RELATIVE: *values = (ALint) src->source_relative; break;
|
3728
|
+
case AL_LOOPING: *values = (ALint) src->looping; break;
|
3729
|
+
case AL_REFERENCE_DISTANCE: *values = (ALint) src->reference_distance; break;
|
3730
|
+
case AL_ROLLOFF_FACTOR: *values = (ALint) src->rolloff_factor; break;
|
3731
|
+
case AL_MAX_DISTANCE: *values = (ALint) src->max_distance; break;
|
3732
|
+
case AL_CONE_INNER_ANGLE: *values = (ALint) src->cone_inner_angle; break;
|
3733
|
+
case AL_CONE_OUTER_ANGLE: *values = (ALint) src->cone_outer_angle; break;
|
3734
|
+
case AL_DIRECTION:
|
3735
|
+
values[0] = (ALint) src->direction[0];
|
3736
|
+
values[1] = (ALint) src->direction[1];
|
3737
|
+
values[2] = (ALint) src->direction[2];
|
3738
|
+
break;
|
3739
|
+
|
3740
|
+
case AL_SEC_OFFSET:
|
3741
|
+
case AL_SAMPLE_OFFSET:
|
3742
|
+
case AL_BYTE_OFFSET:
|
3743
|
+
*values = (ALint) source_get_offset(src, param);
|
3744
|
+
break;
|
3745
|
+
|
3746
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
3747
|
+
}
|
3748
|
+
}
|
3749
|
+
ENTRYPOINTVOID(alGetSourceiv,(ALuint name, ALenum param, ALint *values),(name,param,values))
|
3750
|
+
|
3751
|
+
static void _alGetSourcei(const ALuint name, const ALenum param, ALint *value)
|
3752
|
+
{
|
3753
|
+
switch (param) {
|
3754
|
+
case AL_SOURCE_STATE:
|
3755
|
+
case AL_SOURCE_RELATIVE:
|
3756
|
+
case AL_LOOPING:
|
3757
|
+
case AL_BUFFER:
|
3758
|
+
case AL_BUFFERS_QUEUED:
|
3759
|
+
case AL_BUFFERS_PROCESSED:
|
3760
|
+
case AL_SOURCE_TYPE:
|
3761
|
+
case AL_REFERENCE_DISTANCE:
|
3762
|
+
case AL_ROLLOFF_FACTOR:
|
3763
|
+
case AL_MAX_DISTANCE:
|
3764
|
+
case AL_CONE_INNER_ANGLE:
|
3765
|
+
case AL_CONE_OUTER_ANGLE:
|
3766
|
+
case AL_SEC_OFFSET:
|
3767
|
+
case AL_SAMPLE_OFFSET:
|
3768
|
+
case AL_BYTE_OFFSET:
|
3769
|
+
_alGetSourceiv(name, param, value);
|
3770
|
+
break;
|
3771
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3772
|
+
}
|
3773
|
+
}
|
3774
|
+
ENTRYPOINTVOID(alGetSourcei,(ALuint name, ALenum param, ALint *value),(name,param,value))
|
3775
|
+
|
3776
|
+
static void _alGetSource3i(const ALuint name, const ALenum param, ALint *value1, ALint *value2, ALint *value3)
|
3777
|
+
{
|
3778
|
+
switch (param) {
|
3779
|
+
case AL_DIRECTION: {
|
3780
|
+
ALint values[3];
|
3781
|
+
_alGetSourceiv(name, param, values);
|
3782
|
+
if (value1) *value1 = values[0];
|
3783
|
+
if (value2) *value2 = values[1];
|
3784
|
+
if (value3) *value3 = values[2];
|
3785
|
+
break;
|
3786
|
+
}
|
3787
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
3788
|
+
}
|
3789
|
+
}
|
3790
|
+
ENTRYPOINTVOID(alGetSource3i,(ALuint name, ALenum param, ALint *value1, ALint *value2, ALint *value3),(name,param,value1,value2,value3))
|
3791
|
+
|
3792
|
+
static void source_play(ALCcontext *ctx, const ALsizei n, const ALuint *names)
|
3793
|
+
{
|
3794
|
+
ALboolean failed = AL_FALSE;
|
3795
|
+
SourcePlayTodo todo;
|
3796
|
+
SourcePlayTodo *todoend = &todo;
|
3797
|
+
SourcePlayTodo *todoptr;
|
3798
|
+
void *ptr;
|
3799
|
+
ALsizei i;
|
3800
|
+
|
3801
|
+
if (n == 0) {
|
3802
|
+
return;
|
3803
|
+
} else if (!ctx) {
|
3804
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
3805
|
+
return;
|
3806
|
+
}
|
3807
|
+
|
3808
|
+
SDL_zero(todo);
|
3809
|
+
|
3810
|
+
/* Obtain our SourcePlayTodo items upfront; if this runs out of
|
3811
|
+
memory, we won't have changed any state. The mixer thread will
|
3812
|
+
put items back in the pool when done with them, so this handoff needs
|
3813
|
+
to be atomic. */
|
3814
|
+
for (i = 0; i < n; i++) {
|
3815
|
+
SourcePlayTodo *item;
|
3816
|
+
do {
|
3817
|
+
ptr = SDL_AtomicGetPtr(&ctx->device->playback.source_todo_pool);
|
3818
|
+
item = (SourcePlayTodo *) ptr;
|
3819
|
+
if (!item) break;
|
3820
|
+
ptr = item->next;
|
3821
|
+
} while (!SDL_AtomicCASPtr(&ctx->device->playback.source_todo_pool, item, ptr));
|
3822
|
+
|
3823
|
+
if (!item) { /* allocate a new item */
|
3824
|
+
item = (SourcePlayTodo *) SDL_calloc(1, sizeof (SourcePlayTodo));
|
3825
|
+
if (!item) {
|
3826
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
3827
|
+
failed = AL_TRUE;
|
3828
|
+
break;
|
3829
|
+
}
|
3830
|
+
}
|
3831
|
+
|
3832
|
+
item->next = NULL;
|
3833
|
+
todoend->next = item;
|
3834
|
+
todoend = item;
|
3835
|
+
}
|
3836
|
+
|
3837
|
+
if (failed) {
|
3838
|
+
/* put the whole new queue back in the pool for reuse later. */
|
3839
|
+
if (todo.next) {
|
3840
|
+
do {
|
3841
|
+
ptr = SDL_AtomicGetPtr(&ctx->device->playback.source_todo_pool);
|
3842
|
+
todoend->next = (SourcePlayTodo *) ptr;
|
3843
|
+
} while (!SDL_AtomicCASPtr(&ctx->device->playback.source_todo_pool, ptr, todo.next));
|
3844
|
+
}
|
3845
|
+
return;
|
3846
|
+
}
|
3847
|
+
|
3848
|
+
FIXME("What do we do if there's an invalid source in the middle of the names vector?");
|
3849
|
+
for (i = 0, todoptr = todo.next; i < n; i++) {
|
3850
|
+
const ALuint name = names[i];
|
3851
|
+
ALsource *src = get_source(ctx, name, NULL);
|
3852
|
+
if (src) {
|
3853
|
+
if (src->offset_latched) {
|
3854
|
+
src->offset_latched = AL_FALSE;
|
3855
|
+
} else if (SDL_AtomicGet(&src->state) != AL_PAUSED) {
|
3856
|
+
src->offset = 0;
|
3857
|
+
}
|
3858
|
+
|
3859
|
+
/* this used to move right to AL_STOPPED if the device is
|
3860
|
+
disconnected, but now we let the mixer thread handle that to
|
3861
|
+
avoid race conditions with marking the buffer queue
|
3862
|
+
processed, etc. Strictly speaking, ALC_EXT_disconnect
|
3863
|
+
says playing a source on a disconnected device should
|
3864
|
+
"immediately" progress to STOPPED, but I'm willing to
|
3865
|
+
say that the mixer will "immediately" move it as opposed to
|
3866
|
+
it stopping when the source would be done mixing (or worse:
|
3867
|
+
hang there forever). */
|
3868
|
+
SDL_AtomicSet(&src->state, AL_PLAYING);
|
3869
|
+
|
3870
|
+
/* Mark this as visible to the mixer. This will be set back to zero by the mixer thread when it is done with the source. */
|
3871
|
+
SDL_AtomicSet(&src->mixer_accessible, 1);
|
3872
|
+
|
3873
|
+
todoptr->source = src;
|
3874
|
+
todoptr = todoptr->next;
|
3875
|
+
}
|
3876
|
+
}
|
3877
|
+
|
3878
|
+
/* Send the list to the mixer atomically, so all sources start playing in sync!
|
3879
|
+
We're going to put these on a linked list called playlist_todo
|
3880
|
+
The mixer does an atomiccasptr to grab the current list, swapping
|
3881
|
+
in a NULL. Once it has the list, it's safe to do what it likes
|
3882
|
+
with it, as nothing else owns the pointers in that list. */
|
3883
|
+
do {
|
3884
|
+
ptr = SDL_AtomicGetPtr(&ctx->playlist_todo);
|
3885
|
+
todoend->next = ptr;
|
3886
|
+
} while (!SDL_AtomicCASPtr(&ctx->playlist_todo, ptr, todo.next));
|
3887
|
+
}
|
3888
|
+
|
3889
|
+
static void _alSourcePlay(const ALuint name)
|
3890
|
+
{
|
3891
|
+
source_play(get_current_context(), 1, &name);
|
3892
|
+
}
|
3893
|
+
ENTRYPOINTVOID(alSourcePlay,(ALuint name),(name))
|
3894
|
+
|
3895
|
+
static void _alSourcePlayv(ALsizei n, const ALuint *names)
|
3896
|
+
{
|
3897
|
+
source_play(get_current_context(), n, names);
|
3898
|
+
}
|
3899
|
+
ENTRYPOINTVOID(alSourcePlayv,(ALsizei n, const ALuint *names),(n, names))
|
3900
|
+
|
3901
|
+
|
3902
|
+
static void source_stop(ALCcontext *ctx, const ALuint name)
|
3903
|
+
{
|
3904
|
+
ALsource *src = get_source(ctx, name, NULL);
|
3905
|
+
if (src) {
|
3906
|
+
if (SDL_AtomicGet(&src->state) != AL_INITIAL) {
|
3907
|
+
const ALboolean must_lock = SDL_AtomicGet(&src->mixer_accessible) ? AL_TRUE : AL_FALSE;
|
3908
|
+
if (must_lock) {
|
3909
|
+
SDL_LockMutex(ctx->source_lock);
|
3910
|
+
}
|
3911
|
+
SDL_AtomicSet(&src->state, AL_STOPPED);
|
3912
|
+
source_mark_all_buffers_processed(src);
|
3913
|
+
if (must_lock) {
|
3914
|
+
SDL_UnlockMutex(ctx->source_lock);
|
3915
|
+
}
|
3916
|
+
}
|
3917
|
+
}
|
3918
|
+
}
|
3919
|
+
|
3920
|
+
static void source_rewind(ALCcontext *ctx, const ALuint name)
|
3921
|
+
{
|
3922
|
+
ALsource *src = get_source(ctx, name, NULL);
|
3923
|
+
if (src) {
|
3924
|
+
const ALboolean must_lock = SDL_AtomicGet(&src->mixer_accessible) ? AL_TRUE : AL_FALSE;
|
3925
|
+
if (must_lock) {
|
3926
|
+
SDL_LockMutex(ctx->source_lock);
|
3927
|
+
}
|
3928
|
+
SDL_AtomicSet(&src->state, AL_INITIAL);
|
3929
|
+
src->offset = 0;
|
3930
|
+
if (must_lock) {
|
3931
|
+
SDL_UnlockMutex(ctx->source_lock);
|
3932
|
+
}
|
3933
|
+
}
|
3934
|
+
}
|
3935
|
+
|
3936
|
+
static void source_pause(ALCcontext *ctx, const ALuint name)
|
3937
|
+
{
|
3938
|
+
ALsource *src = get_source(ctx, name, NULL);
|
3939
|
+
if (src) {
|
3940
|
+
SDL_AtomicCAS(&src->state, AL_PLAYING, AL_PAUSED);
|
3941
|
+
}
|
3942
|
+
}
|
3943
|
+
|
3944
|
+
static float source_get_offset(ALsource *src, ALenum param)
|
3945
|
+
{
|
3946
|
+
int offset = 0;
|
3947
|
+
int framesize = sizeof (float);
|
3948
|
+
int freq = 1;
|
3949
|
+
if (src->type == AL_STREAMING) {
|
3950
|
+
/* streaming: the offset counts from the first processed buffer in the queue. */
|
3951
|
+
BufferQueueItem *item = src->buffer_queue.head;
|
3952
|
+
if (item) {
|
3953
|
+
framesize = (int) (item->buffer->channels * sizeof (float));
|
3954
|
+
freq = (int) (item->buffer->frequency);
|
3955
|
+
int proc_buf = SDL_AtomicGet(&src->buffer_queue_processed.num_items);
|
3956
|
+
offset = (proc_buf * item->buffer->len + src->offset);
|
3957
|
+
}
|
3958
|
+
} else {
|
3959
|
+
framesize = (int) (src->buffer->channels * sizeof (float));
|
3960
|
+
freq = (int) src->buffer->frequency;
|
3961
|
+
offset = src->offset;
|
3962
|
+
}
|
3963
|
+
switch(param) {
|
3964
|
+
case AL_SAMPLE_OFFSET: return (float) (offset / framesize); break;
|
3965
|
+
case AL_SEC_OFFSET: return ((float) (offset / framesize)) / ((float) freq); break;
|
3966
|
+
case AL_BYTE_OFFSET: return (float) offset; break;
|
3967
|
+
default: break;
|
3968
|
+
}
|
3969
|
+
|
3970
|
+
return 0.0f;
|
3971
|
+
}
|
3972
|
+
|
3973
|
+
static void source_set_offset(ALsource *src, ALenum param, ALfloat value)
|
3974
|
+
{
|
3975
|
+
ALCcontext *ctx = get_current_context();
|
3976
|
+
if (!ctx) {
|
3977
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
3978
|
+
return;
|
3979
|
+
}
|
3980
|
+
|
3981
|
+
if (src->type == AL_STREAMING) {
|
3982
|
+
FIXME("set_offset for streaming sources not implemented");
|
3983
|
+
return;
|
3984
|
+
}
|
3985
|
+
|
3986
|
+
const int bufflen = (int) src->buffer->len;
|
3987
|
+
const int framesize = (int) (src->buffer->channels * sizeof (float));
|
3988
|
+
const int freq = (int) src->buffer->frequency;
|
3989
|
+
int offset = -1;
|
3990
|
+
|
3991
|
+
switch (param) {
|
3992
|
+
case AL_SAMPLE_OFFSET:
|
3993
|
+
offset = value * framesize;
|
3994
|
+
break;
|
3995
|
+
case AL_SEC_OFFSET:
|
3996
|
+
offset = value * freq * framesize;
|
3997
|
+
break;
|
3998
|
+
case AL_BYTE_OFFSET:
|
3999
|
+
offset = ((int)value / framesize) * framesize;
|
4000
|
+
break;
|
4001
|
+
}
|
4002
|
+
|
4003
|
+
if ((offset < 0) || (offset > bufflen)) {
|
4004
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
4005
|
+
return;
|
4006
|
+
}
|
4007
|
+
|
4008
|
+
/* make sure the offset lands on a sample frame boundary. */
|
4009
|
+
offset -= offset % framesize;
|
4010
|
+
|
4011
|
+
if (!SDL_AtomicGet(&src->mixer_accessible)) {
|
4012
|
+
src->offset = offset;
|
4013
|
+
} else {
|
4014
|
+
SDL_LockMutex(ctx->source_lock);
|
4015
|
+
src->offset = offset;
|
4016
|
+
SDL_UnlockMutex(ctx->source_lock);
|
4017
|
+
}
|
4018
|
+
}
|
4019
|
+
|
4020
|
+
/* deal with alSourcePlay and alSourcePlayv (etc) boiler plate... */
|
4021
|
+
#define SOURCE_STATE_TRANSITION_OP(alfn, fn) \
|
4022
|
+
void alSource##alfn(ALuint name) { source_##fn(get_current_context(), name); } \
|
4023
|
+
void alSource##alfn##v(ALsizei n, const ALuint *sources) { \
|
4024
|
+
ALCcontext *ctx = get_current_context(); \
|
4025
|
+
if (!ctx) { \
|
4026
|
+
set_al_error(ctx, AL_INVALID_OPERATION); \
|
4027
|
+
} else { \
|
4028
|
+
ALsizei i; \
|
4029
|
+
if (n > 1) { \
|
4030
|
+
FIXME("Can we do this without a full device lock?"); \
|
4031
|
+
SDL_LockAudioDevice(ctx->device->sdldevice); /* lock the SDL device so these all start mixing in the same callback. */ \
|
4032
|
+
for (i = 0; i < n; i++) { \
|
4033
|
+
source_##fn(ctx, sources[i]); \
|
4034
|
+
} \
|
4035
|
+
SDL_UnlockAudioDevice(ctx->device->sdldevice); \
|
4036
|
+
} else if (n == 1) { \
|
4037
|
+
source_##fn(ctx, *sources); \
|
4038
|
+
} \
|
4039
|
+
} \
|
4040
|
+
}
|
4041
|
+
|
4042
|
+
SOURCE_STATE_TRANSITION_OP(Stop, stop)
|
4043
|
+
SOURCE_STATE_TRANSITION_OP(Rewind, rewind)
|
4044
|
+
SOURCE_STATE_TRANSITION_OP(Pause, pause)
|
4045
|
+
|
4046
|
+
|
4047
|
+
static void _alSourceQueueBuffers(const ALuint name, const ALsizei nb, const ALuint *bufnames)
|
4048
|
+
{
|
4049
|
+
BufferQueueItem *queue = NULL;
|
4050
|
+
BufferQueueItem *queueend = NULL;
|
4051
|
+
void *ptr;
|
4052
|
+
ALsizei i;
|
4053
|
+
ALCcontext *ctx = get_current_context();
|
4054
|
+
ALsource *src = get_source(ctx, name, NULL);
|
4055
|
+
ALint queue_channels = 0;
|
4056
|
+
ALsizei queue_frequency = 0;
|
4057
|
+
ALboolean failed = AL_FALSE;
|
4058
|
+
SDL_AudioStream *stream = NULL;
|
4059
|
+
|
4060
|
+
if (!src) {
|
4061
|
+
return;
|
4062
|
+
}
|
4063
|
+
|
4064
|
+
if (src->type == AL_STATIC) {
|
4065
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
4066
|
+
return;
|
4067
|
+
}
|
4068
|
+
|
4069
|
+
if (nb == 0) {
|
4070
|
+
return; /* nothing to do. */
|
4071
|
+
}
|
4072
|
+
|
4073
|
+
for (i = nb; i > 0; i--) { /* build list in reverse */
|
4074
|
+
BufferQueueItem *item = NULL;
|
4075
|
+
const ALuint bufname = bufnames[i-1];
|
4076
|
+
ALbuffer *buffer = bufname ? get_buffer(ctx, bufname, NULL) : NULL;
|
4077
|
+
if (!buffer && bufname) { /* uhoh, bad buffer name! */
|
4078
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
4079
|
+
failed = AL_TRUE;
|
4080
|
+
break;
|
4081
|
+
}
|
4082
|
+
|
4083
|
+
if (buffer) {
|
4084
|
+
if (queue_channels == 0) {
|
4085
|
+
SDL_assert(queue_frequency == 0);
|
4086
|
+
queue_channels = buffer->channels;
|
4087
|
+
queue_frequency = buffer->frequency;
|
4088
|
+
} else if ((queue_channels != buffer->channels) || (queue_frequency != buffer->frequency)) {
|
4089
|
+
/* the whole queue must be the same format. */
|
4090
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
4091
|
+
failed = AL_TRUE;
|
4092
|
+
break;
|
4093
|
+
}
|
4094
|
+
}
|
4095
|
+
|
4096
|
+
item = ctx->device->playback.buffer_queue_pool;
|
4097
|
+
if (item) {
|
4098
|
+
ctx->device->playback.buffer_queue_pool = item->next;
|
4099
|
+
} else { /* allocate a new item */
|
4100
|
+
item = (BufferQueueItem *) SDL_calloc(1, sizeof (BufferQueueItem));
|
4101
|
+
if (!item) {
|
4102
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
4103
|
+
failed = AL_TRUE;
|
4104
|
+
break;
|
4105
|
+
}
|
4106
|
+
}
|
4107
|
+
|
4108
|
+
if (buffer) {
|
4109
|
+
SDL_AtomicIncRef(&buffer->refcount); /* mark it as in-use. */
|
4110
|
+
}
|
4111
|
+
item->buffer = buffer;
|
4112
|
+
|
4113
|
+
SDL_assert((queue != NULL) == (queueend != NULL));
|
4114
|
+
if (queueend) {
|
4115
|
+
queueend->next = item;
|
4116
|
+
} else {
|
4117
|
+
queue = item;
|
4118
|
+
}
|
4119
|
+
queueend = item;
|
4120
|
+
}
|
4121
|
+
|
4122
|
+
if (!failed) {
|
4123
|
+
if (src->queue_frequency && queue_frequency) { /* could be zero if we only queued AL name 0. */
|
4124
|
+
SDL_assert(src->queue_channels);
|
4125
|
+
SDL_assert(queue_channels);
|
4126
|
+
if ((src->queue_channels != queue_channels) || (src->queue_frequency != queue_frequency)) {
|
4127
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
4128
|
+
failed = AL_TRUE;
|
4129
|
+
}
|
4130
|
+
}
|
4131
|
+
}
|
4132
|
+
|
4133
|
+
if (!src->queue_frequency) {
|
4134
|
+
SDL_assert(!src->queue_channels);
|
4135
|
+
SDL_assert(!src->stream);
|
4136
|
+
/* We only use the stream for resampling, not for channel conversion. */
|
4137
|
+
if (ctx->device->frequency != queue_frequency) {
|
4138
|
+
stream = SDL_NewAudioStream(AUDIO_F32SYS, queue_channels, queue_frequency, AUDIO_F32SYS, queue_channels, ctx->device->frequency);
|
4139
|
+
if (!stream) {
|
4140
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
4141
|
+
failed = AL_TRUE;
|
4142
|
+
}
|
4143
|
+
FIXME("need a way to prealloc space in the stream, so the mixer doesn't have to malloc");
|
4144
|
+
}
|
4145
|
+
}
|
4146
|
+
|
4147
|
+
if (failed) {
|
4148
|
+
if (queue) {
|
4149
|
+
/* Drop our claim on any buffers we planned to queue. */
|
4150
|
+
BufferQueueItem *item;
|
4151
|
+
for (item = queue; item != NULL; item = item->next) {
|
4152
|
+
if (item->buffer) {
|
4153
|
+
(void) SDL_AtomicDecRef(&item->buffer->refcount);
|
4154
|
+
}
|
4155
|
+
}
|
4156
|
+
|
4157
|
+
/* put the whole new queue back in the pool for reuse later. */
|
4158
|
+
queueend->next = ctx->device->playback.buffer_queue_pool;
|
4159
|
+
ctx->device->playback.buffer_queue_pool = queue;
|
4160
|
+
}
|
4161
|
+
if (stream) {
|
4162
|
+
SDL_FreeAudioStream(stream);
|
4163
|
+
}
|
4164
|
+
return;
|
4165
|
+
}
|
4166
|
+
|
4167
|
+
FIXME("this needs to be set way sooner");
|
4168
|
+
|
4169
|
+
FIXME("this used to have a source lock, think this one through");
|
4170
|
+
src->type = AL_STREAMING;
|
4171
|
+
|
4172
|
+
if (!src->queue_channels) {
|
4173
|
+
src->queue_channels = queue_channels;
|
4174
|
+
src->queue_frequency = queue_frequency;
|
4175
|
+
src->stream = stream;
|
4176
|
+
}
|
4177
|
+
|
4178
|
+
/* so we're going to put these on a linked list called just_queued,
|
4179
|
+
where things build up in reverse order, to keep this on a single
|
4180
|
+
pointer. The theory is we'll atomicgetptr the pointer, set that
|
4181
|
+
pointer as the "next" for our list, and then atomiccasptr our new
|
4182
|
+
list against the original pointer. If the CAS succeeds, we have
|
4183
|
+
a complete list, atomically set. If it fails, try again with
|
4184
|
+
the new pointer we found, updating our next pointer again. If it
|
4185
|
+
failed, it's because the pointer became NULL when the mixer thread
|
4186
|
+
grabbed the existing list.
|
4187
|
+
|
4188
|
+
The mixer does an atomiccasptr to grab the current list, swapping
|
4189
|
+
in a NULL. Once it has the list, it's safe to do what it likes
|
4190
|
+
with it, as nothing else owns the pointers in that list. */
|
4191
|
+
|
4192
|
+
do {
|
4193
|
+
ptr = SDL_AtomicGetPtr(&src->buffer_queue.just_queued);
|
4194
|
+
SDL_AtomicSetPtr(&queueend->next, ptr);
|
4195
|
+
} while (!SDL_AtomicCASPtr(&src->buffer_queue.just_queued, ptr, queue));
|
4196
|
+
|
4197
|
+
SDL_AtomicAdd(&src->buffer_queue.num_items, (int) nb);
|
4198
|
+
}
|
4199
|
+
ENTRYPOINTVOID(alSourceQueueBuffers,(ALuint name, ALsizei nb, const ALuint *bufnames),(name,nb,bufnames))
|
4200
|
+
|
4201
|
+
static void _alSourceUnqueueBuffers(const ALuint name, const ALsizei nb, ALuint *bufnames)
|
4202
|
+
{
|
4203
|
+
BufferQueueItem *queueend = NULL;
|
4204
|
+
BufferQueueItem *queue;
|
4205
|
+
BufferQueueItem *item;
|
4206
|
+
ALsizei i;
|
4207
|
+
ALCcontext *ctx = get_current_context();
|
4208
|
+
ALsource *src = get_source(ctx, name, NULL);
|
4209
|
+
if (!src) {
|
4210
|
+
return;
|
4211
|
+
}
|
4212
|
+
|
4213
|
+
if (src->type == AL_STATIC) {
|
4214
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
4215
|
+
return;
|
4216
|
+
}
|
4217
|
+
|
4218
|
+
if (nb == 0) {
|
4219
|
+
return; /* nothing to do. */
|
4220
|
+
}
|
4221
|
+
|
4222
|
+
if (((ALsizei) SDL_AtomicGet(&src->buffer_queue_processed.num_items)) < nb) {
|
4223
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
4224
|
+
return;
|
4225
|
+
}
|
4226
|
+
|
4227
|
+
SDL_AtomicAdd(&src->buffer_queue_processed.num_items, -((int) nb));
|
4228
|
+
|
4229
|
+
obtain_newly_queued_buffers(&src->buffer_queue_processed);
|
4230
|
+
|
4231
|
+
item = queue = src->buffer_queue_processed.head;
|
4232
|
+
for (i = 0; i < nb; i++) {
|
4233
|
+
/* buffer_queue_processed.num_items said list was long enough. */
|
4234
|
+
SDL_assert(item != NULL);
|
4235
|
+
item = item->next;
|
4236
|
+
}
|
4237
|
+
src->buffer_queue_processed.head = item;
|
4238
|
+
if (!item) {
|
4239
|
+
src->buffer_queue_processed.tail = NULL;
|
4240
|
+
}
|
4241
|
+
|
4242
|
+
item = queue;
|
4243
|
+
for (i = 0; i < nb; i++) {
|
4244
|
+
if (item->buffer) {
|
4245
|
+
(void) SDL_AtomicDecRef(&item->buffer->refcount);
|
4246
|
+
}
|
4247
|
+
bufnames[i] = item->buffer ? item->buffer->name : 0;
|
4248
|
+
queueend = item;
|
4249
|
+
item = item->next;
|
4250
|
+
}
|
4251
|
+
|
4252
|
+
/* put the whole new queue back in the pool for reuse later. */
|
4253
|
+
SDL_assert(queueend != NULL);
|
4254
|
+
queueend->next = ctx->device->playback.buffer_queue_pool;
|
4255
|
+
ctx->device->playback.buffer_queue_pool = queue;
|
4256
|
+
}
|
4257
|
+
ENTRYPOINTVOID(alSourceUnqueueBuffers,(ALuint name, ALsizei nb, ALuint *bufnames),(name,nb,bufnames))
|
4258
|
+
|
4259
|
+
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
4260
|
+
static void _alGenBuffers(const ALsizei n, ALuint *names)
|
4261
|
+
{
|
4262
|
+
ALCcontext *ctx = get_current_context();
|
4263
|
+
ALboolean out_of_memory = AL_FALSE;
|
4264
|
+
ALsizei totalblocks;
|
4265
|
+
ALbuffer *stackobjs[16];
|
4266
|
+
ALbuffer **objects = stackobjs;
|
4267
|
+
ALsizei found = 0;
|
4268
|
+
ALsizei block_offset = 0;
|
4269
|
+
ALsizei blocki;
|
4270
|
+
ALsizei i;
|
4271
|
+
|
4272
|
+
if (!ctx) {
|
4273
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
4274
|
+
return;
|
4275
|
+
}
|
4276
|
+
|
4277
|
+
if (n <= SDL_arraysize(stackobjs)) {
|
4278
|
+
SDL_memset(stackobjs, '\0', sizeof (ALbuffer *) * n);
|
4279
|
+
} else {
|
4280
|
+
objects = (ALbuffer **) SDL_calloc(n, sizeof (ALbuffer *));
|
4281
|
+
if (!objects) {
|
4282
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
4283
|
+
return;
|
4284
|
+
}
|
4285
|
+
}
|
4286
|
+
|
4287
|
+
totalblocks = ctx->device->playback.num_buffer_blocks;
|
4288
|
+
for (blocki = 0; blocki < totalblocks; blocki++) {
|
4289
|
+
BufferBlock *block = ctx->device->playback.buffer_blocks[blocki];
|
4290
|
+
block->tmp = 0;
|
4291
|
+
if (block->used < SDL_arraysize(block->buffers)) { /* skip if full */
|
4292
|
+
for (i = 0; i < SDL_arraysize(block->buffers); i++) {
|
4293
|
+
if (!block->buffers[i].allocated) {
|
4294
|
+
block->tmp++;
|
4295
|
+
objects[found] = &block->buffers[i];
|
4296
|
+
names[found++] = (i + block_offset) + 1; /* +1 so it isn't zero. */
|
4297
|
+
if (found == n) {
|
4298
|
+
break;
|
4299
|
+
}
|
4300
|
+
}
|
4301
|
+
}
|
4302
|
+
|
4303
|
+
if (found == n) {
|
4304
|
+
break;
|
4305
|
+
}
|
4306
|
+
}
|
4307
|
+
|
4308
|
+
block_offset += SDL_arraysize(block->buffers);
|
4309
|
+
}
|
4310
|
+
|
4311
|
+
while (found < n) { /* out of blocks? Add new ones. */
|
4312
|
+
/* ctx->buffer_blocks is only accessed on the API thread under a mutex, so it's safe to realloc. */
|
4313
|
+
void *ptr = SDL_realloc(ctx->device->playback.buffer_blocks, sizeof (BufferBlock *) * (totalblocks + 1));
|
4314
|
+
BufferBlock *block;
|
4315
|
+
|
4316
|
+
if (!ptr) {
|
4317
|
+
out_of_memory = AL_TRUE;
|
4318
|
+
break;
|
4319
|
+
}
|
4320
|
+
ctx->device->playback.buffer_blocks = (BufferBlock **) ptr;
|
4321
|
+
|
4322
|
+
block = (BufferBlock *) SDL_calloc(1, sizeof (BufferBlock));
|
4323
|
+
if (!block) {
|
4324
|
+
out_of_memory = AL_TRUE;
|
4325
|
+
break;
|
4326
|
+
}
|
4327
|
+
ctx->device->playback.buffer_blocks[totalblocks] = block;
|
4328
|
+
totalblocks++;
|
4329
|
+
ctx->device->playback.num_buffer_blocks++;
|
4330
|
+
|
4331
|
+
for (i = 0; i < SDL_arraysize(block->buffers); i++) {
|
4332
|
+
block->tmp++;
|
4333
|
+
objects[found] = &block->buffers[i];
|
4334
|
+
names[found++] = (i + block_offset) + 1; /* +1 so it isn't zero. */
|
4335
|
+
if (found == n) {
|
4336
|
+
break;
|
4337
|
+
}
|
4338
|
+
}
|
4339
|
+
block_offset += SDL_arraysize(block->buffers);
|
4340
|
+
}
|
4341
|
+
|
4342
|
+
if (out_of_memory) {
|
4343
|
+
if (objects != stackobjs) SDL_free(objects);
|
4344
|
+
SDL_memset(names, '\0', sizeof (*names) * n);
|
4345
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
4346
|
+
return;
|
4347
|
+
}
|
4348
|
+
|
4349
|
+
SDL_assert(found == n); /* we should have either gotten space or bailed on alloc failure */
|
4350
|
+
|
4351
|
+
/* update the "used" field in blocks with items we are taking now. */
|
4352
|
+
found = 0;
|
4353
|
+
for (blocki = 0; found < n; blocki++) {
|
4354
|
+
BufferBlock *block = ctx->device->playback.buffer_blocks[blocki];
|
4355
|
+
SDL_assert(blocki < totalblocks);
|
4356
|
+
const int foundhere = block->tmp;
|
4357
|
+
if (foundhere) {
|
4358
|
+
block->used += foundhere;
|
4359
|
+
found += foundhere;
|
4360
|
+
block->tmp = 0;
|
4361
|
+
}
|
4362
|
+
}
|
4363
|
+
|
4364
|
+
SDL_assert(found == n);
|
4365
|
+
|
4366
|
+
for (i = 0; i < n; i++) {
|
4367
|
+
ALbuffer *buffer = objects[i];
|
4368
|
+
/*printf("Generated buffer %u\n", (unsigned int) names[i]);*/
|
4369
|
+
SDL_assert(!buffer->allocated);
|
4370
|
+
SDL_zerop(buffer);
|
4371
|
+
buffer->name = names[i];
|
4372
|
+
buffer->channels = 1;
|
4373
|
+
buffer->bits = 16;
|
4374
|
+
buffer->allocated = AL_TRUE; /* we officially own it. */
|
4375
|
+
}
|
4376
|
+
|
4377
|
+
if (objects != stackobjs) SDL_free(objects);
|
4378
|
+
}
|
4379
|
+
ENTRYPOINTVOID(alGenBuffers,(ALsizei n, ALuint *names),(n,names))
|
4380
|
+
|
4381
|
+
static void _alDeleteBuffers(const ALsizei n, const ALuint *names)
|
4382
|
+
{
|
4383
|
+
ALCcontext *ctx = get_current_context();
|
4384
|
+
ALsizei i;
|
4385
|
+
|
4386
|
+
if (!ctx) {
|
4387
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
4388
|
+
return;
|
4389
|
+
}
|
4390
|
+
|
4391
|
+
for (i = 0; i < n; i++) {
|
4392
|
+
const ALuint name = names[i];
|
4393
|
+
if (name == 0) {
|
4394
|
+
/* ignore it. */
|
4395
|
+
} else {
|
4396
|
+
ALbuffer *buffer = get_buffer(ctx, name, NULL);
|
4397
|
+
if (!buffer) {
|
4398
|
+
/* "If one or more of the specified names is not valid, an AL_INVALID_NAME error will be recorded, and no objects will be deleted." */
|
4399
|
+
set_al_error(ctx, AL_INVALID_NAME);
|
4400
|
+
return;
|
4401
|
+
} else if (SDL_AtomicGet(&buffer->refcount) != 0) {
|
4402
|
+
set_al_error(ctx, AL_INVALID_OPERATION); /* still in use */
|
4403
|
+
return;
|
4404
|
+
}
|
4405
|
+
}
|
4406
|
+
}
|
4407
|
+
|
4408
|
+
for (i = 0; i < n; i++) {
|
4409
|
+
const ALuint name = names[i];
|
4410
|
+
if (name != 0) {
|
4411
|
+
BufferBlock *block;
|
4412
|
+
ALbuffer *buffer = get_buffer(ctx, name, &block);
|
4413
|
+
void *data;
|
4414
|
+
SDL_assert(buffer != NULL);
|
4415
|
+
data = (void *) buffer->data;
|
4416
|
+
buffer->allocated = AL_FALSE;
|
4417
|
+
buffer->data = NULL;
|
4418
|
+
free_simd_aligned(data);
|
4419
|
+
block->used--;
|
4420
|
+
}
|
4421
|
+
}
|
4422
|
+
}
|
4423
|
+
ENTRYPOINTVOID(alDeleteBuffers,(ALsizei n, const ALuint *names),(n,names))
|
4424
|
+
|
4425
|
+
static ALboolean _alIsBuffer(ALuint name)
|
4426
|
+
{
|
4427
|
+
ALCcontext *ctx = get_current_context();
|
4428
|
+
return (ctx && (get_buffer(ctx, name, NULL) != NULL)) ? AL_TRUE : AL_FALSE;
|
4429
|
+
}
|
4430
|
+
ENTRYPOINT(ALboolean,alIsBuffer,(ALuint name),(name))
|
4431
|
+
|
4432
|
+
static void _alBufferData(const ALuint name, const ALenum alfmt, const ALvoid *data, const ALsizei size, const ALsizei freq)
|
4433
|
+
{
|
4434
|
+
ALCcontext *ctx = get_current_context();
|
4435
|
+
ALbuffer *buffer = get_buffer(ctx, name, NULL);
|
4436
|
+
SDL_AudioCVT sdlcvt;
|
4437
|
+
Uint8 channels;
|
4438
|
+
SDL_AudioFormat sdlfmt;
|
4439
|
+
ALCsizei framesize;
|
4440
|
+
int rc;
|
4441
|
+
int prevrefcount;
|
4442
|
+
|
4443
|
+
if (!buffer) return;
|
4444
|
+
|
4445
|
+
if (!alcfmt_to_sdlfmt(alfmt, &sdlfmt, &channels, &framesize)) {
|
4446
|
+
set_al_error(ctx, AL_INVALID_VALUE);
|
4447
|
+
return;
|
4448
|
+
}
|
4449
|
+
|
4450
|
+
/* increment refcount so this can't be deleted or alBufferData'd from another thread */
|
4451
|
+
prevrefcount = SDL_AtomicIncRef(&buffer->refcount);
|
4452
|
+
SDL_assert(prevrefcount >= 0);
|
4453
|
+
if (prevrefcount != 0) {
|
4454
|
+
/* this buffer is being used by some source. Unqueue it first. */
|
4455
|
+
(void) SDL_AtomicDecRef(&buffer->refcount);
|
4456
|
+
set_al_error(ctx, AL_INVALID_OPERATION);
|
4457
|
+
return;
|
4458
|
+
}
|
4459
|
+
|
4460
|
+
/* This check was from the wild west of lock-free programming, now we shouldn't pass get_buffer() if not allocated. */
|
4461
|
+
SDL_assert(buffer->allocated);
|
4462
|
+
|
4463
|
+
/* right now we take a moment to convert the data to float32, since that's
|
4464
|
+
the format we want to work in, but we don't resample or change the channels */
|
4465
|
+
SDL_zero(sdlcvt);
|
4466
|
+
rc = SDL_BuildAudioCVT(&sdlcvt, sdlfmt, channels, (int) freq, AUDIO_F32SYS, channels, (int) freq);
|
4467
|
+
if (rc == -1) {
|
4468
|
+
(void) SDL_AtomicDecRef(&buffer->refcount);
|
4469
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY); /* not really, but oh well. */
|
4470
|
+
return;
|
4471
|
+
}
|
4472
|
+
|
4473
|
+
sdlcvt.len = sdlcvt.len_cvt = size;
|
4474
|
+
sdlcvt.buf = (Uint8 *) calloc_simd_aligned(size * sdlcvt.len_mult);
|
4475
|
+
if (!sdlcvt.buf) {
|
4476
|
+
(void) SDL_AtomicDecRef(&buffer->refcount);
|
4477
|
+
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
4478
|
+
return;
|
4479
|
+
}
|
4480
|
+
SDL_memcpy(sdlcvt.buf, data, size);
|
4481
|
+
|
4482
|
+
if (rc == 1) { /* conversion necessary */
|
4483
|
+
rc = SDL_ConvertAudio(&sdlcvt);
|
4484
|
+
SDL_assert(rc == 0); /* this shouldn't fail. */
|
4485
|
+
if (sdlcvt.len_cvt < (size * sdlcvt.len_mult)) { /* maybe shrink buffer */
|
4486
|
+
void *ptr = SDL_realloc(sdlcvt.buf, sdlcvt.len_cvt);
|
4487
|
+
if (ptr) {
|
4488
|
+
sdlcvt.buf = (Uint8 *) ptr;
|
4489
|
+
}
|
4490
|
+
}
|
4491
|
+
}
|
4492
|
+
|
4493
|
+
free_simd_aligned((void *) buffer->data); /* nuke any previous data. */
|
4494
|
+
buffer->data = (const float *) sdlcvt.buf;
|
4495
|
+
buffer->channels = (ALint) channels;
|
4496
|
+
buffer->bits = (ALint) SDL_AUDIO_BITSIZE(sdlfmt); /* we're in float32, though. */
|
4497
|
+
buffer->frequency = freq;
|
4498
|
+
buffer->len = (ALsizei) sdlcvt.len_cvt;
|
4499
|
+
(void) SDL_AtomicDecRef(&buffer->refcount); /* ready to go! */
|
4500
|
+
}
|
4501
|
+
ENTRYPOINTVOID(alBufferData,(ALuint name, ALenum alfmt, const ALvoid *data, ALsizei size, ALsizei freq),(name,alfmt,data,size,freq))
|
4502
|
+
|
4503
|
+
static void _alBufferfv(const ALuint name, const ALenum param, const ALfloat *values)
|
4504
|
+
{
|
4505
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4506
|
+
}
|
4507
|
+
ENTRYPOINTVOID(alBufferfv,(ALuint name, ALenum param, const ALfloat *values),(name,param,values))
|
4508
|
+
|
4509
|
+
static void _alBufferf(const ALuint name, const ALenum param, const ALfloat value)
|
4510
|
+
{
|
4511
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4512
|
+
}
|
4513
|
+
ENTRYPOINTVOID(alBufferf,(ALuint name, ALenum param, ALfloat value),(name,param,value))
|
4514
|
+
|
4515
|
+
static void _alBuffer3f(const ALuint name, const ALenum param, const ALfloat value1, const ALfloat value2, const ALfloat value3)
|
4516
|
+
{
|
4517
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4518
|
+
}
|
4519
|
+
ENTRYPOINTVOID(alBuffer3f,(ALuint name, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3),(name,param,value1,value2,value3))
|
4520
|
+
|
4521
|
+
static void _alBufferiv(const ALuint name, const ALenum param, const ALint *values)
|
4522
|
+
{
|
4523
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4524
|
+
}
|
4525
|
+
ENTRYPOINTVOID(alBufferiv,(ALuint name, ALenum param, const ALint *values),(name,param,values))
|
4526
|
+
|
4527
|
+
static void _alBufferi(const ALuint name, const ALenum param, const ALint value)
|
4528
|
+
{
|
4529
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4530
|
+
}
|
4531
|
+
ENTRYPOINTVOID(alBufferi,(ALuint name, ALenum param, ALint value),(name,param,value))
|
4532
|
+
|
4533
|
+
static void _alBuffer3i(const ALuint name, const ALenum param, const ALint value1, const ALint value2, const ALint value3)
|
4534
|
+
{
|
4535
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4536
|
+
}
|
4537
|
+
ENTRYPOINTVOID(alBuffer3i,(ALuint name, ALenum param, ALint value1, ALint value2, ALint value3),(name,param,value1,value2,value3))
|
4538
|
+
|
4539
|
+
static void _alGetBufferfv(const ALuint name, const ALenum param, const ALfloat *values)
|
4540
|
+
{
|
4541
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4542
|
+
}
|
4543
|
+
ENTRYPOINTVOID(alGetBufferfv,(ALuint name, ALenum param, ALfloat *values),(name,param,values))
|
4544
|
+
|
4545
|
+
static void _alGetBufferf(const ALuint name, const ALenum param, ALfloat *value)
|
4546
|
+
{
|
4547
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4548
|
+
}
|
4549
|
+
ENTRYPOINTVOID(alGetBufferf,(ALuint name, ALenum param, ALfloat *value),(name,param,value))
|
4550
|
+
|
4551
|
+
static void _alGetBuffer3f(const ALuint name, const ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
|
4552
|
+
{
|
4553
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4554
|
+
}
|
4555
|
+
ENTRYPOINTVOID(alGetBuffer3f,(ALuint name, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3),(name,param,value1,value2,value3))
|
4556
|
+
|
4557
|
+
static void _alGetBufferi(const ALuint name, const ALenum param, ALint *value)
|
4558
|
+
{
|
4559
|
+
switch (param) {
|
4560
|
+
case AL_FREQUENCY:
|
4561
|
+
case AL_SIZE:
|
4562
|
+
case AL_BITS:
|
4563
|
+
case AL_CHANNELS:
|
4564
|
+
alGetBufferiv(name, param, value);
|
4565
|
+
break;
|
4566
|
+
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
4567
|
+
}
|
4568
|
+
}
|
4569
|
+
ENTRYPOINTVOID(alGetBufferi,(ALuint name, ALenum param, ALint *value),(name,param,value))
|
4570
|
+
|
4571
|
+
static void _alGetBuffer3i(const ALuint name, const ALenum param, ALint *value1, ALint *value2, ALint *value3)
|
4572
|
+
{
|
4573
|
+
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
4574
|
+
}
|
4575
|
+
ENTRYPOINTVOID(alGetBuffer3i,(ALuint name, ALenum param, ALint *value1, ALint *value2, ALint *value3),(name,param,value1,value2,value3))
|
4576
|
+
|
4577
|
+
static void _alGetBufferiv(const ALuint name, const ALenum param, ALint *values)
|
4578
|
+
{
|
4579
|
+
ALCcontext *ctx = get_current_context();
|
4580
|
+
ALbuffer *buffer = get_buffer(ctx, name, NULL);
|
4581
|
+
if (!buffer) return;
|
4582
|
+
|
4583
|
+
switch (param) {
|
4584
|
+
case AL_FREQUENCY: *values = (ALint) buffer->frequency; break;
|
4585
|
+
case AL_SIZE: *values = (ALint) buffer->len; break;
|
4586
|
+
case AL_BITS: *values = (ALint) buffer->bits; break;
|
4587
|
+
case AL_CHANNELS: *values = (ALint) buffer->channels; break;
|
4588
|
+
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
4589
|
+
}
|
4590
|
+
}
|
4591
|
+
ENTRYPOINTVOID(alGetBufferiv,(ALuint name, ALenum param, ALint *values),(name,param,values))
|
4592
|
+
|
4593
|
+
/* end of mojoal.c ... */
|
4594
|
+
|