gosu 1.0.0 → 1.1.1.1

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data/src/ImageWrapper.cpp DELETED
@@ -1,168 +0,0 @@
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- #include <Gosu/Gosu.hpp>
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- #include <stdio.h>
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- #include <cstring>
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-
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- extern "C" {
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- #include <Gosu/Image.h>
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-
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- // Constructors
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- Gosu_Image *Gosu_Image_create(const char *filename, unsigned image_flags)
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- {
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- return reinterpret_cast<Gosu_Image *>(new Gosu::Image(filename, image_flags));
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- };
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-
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- Gosu_Image *Gosu_Image_create_from_markup(const char *markup, const char *font, double font_height,
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- int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags)
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- {
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- Gosu::Bitmap bitmap = Gosu::layout_markup(markup, font, font_height, spacing, width,
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- (Gosu::Alignment)align, font_flags);
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- return reinterpret_cast<Gosu_Image *>(new Gosu::Image(bitmap, image_flags));
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- }
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-
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- Gosu_Image *Gosu_Image_create_from_text(const char *text, const char *font, double font_height,
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- int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags)
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- {
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- Gosu::Bitmap bitmap = Gosu::layout_text(text, font, font_height, spacing, width,
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- (Gosu::Alignment)align, font_flags);
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- return reinterpret_cast<Gosu_Image *>(new Gosu::Image(bitmap, image_flags));
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- }
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-
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- Gosu_Image *Gosu_Image_create_from_blob(unsigned char *blob, int byte_count, int columns, int rows, unsigned image_flags)
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- {
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- std::size_t size = columns * rows * 4;
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- Gosu::Bitmap bitmap(columns, rows, Gosu::Color::NONE);
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-
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- if (byte_count == size) {
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- // 32 bit per pixel, assume R8G8B8A8
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- std::memcpy(bitmap.data(), blob, size);
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- }
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- else if (byte_count == size * sizeof(float)) {
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- // 128 bit per channel, assume float/float/float/float
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- const float *in = reinterpret_cast<const float *>(blob);
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- Gosu::Color::Channel *out = reinterpret_cast<Gosu::Color::Channel *>(bitmap.data());
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- for (int i = size; i > 0; --i) {
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- *(out++) = static_cast<Gosu::Color::Channel>(*(in++) * 255);
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- }
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- }
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- else {
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- return nullptr; // abort?
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- }
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-
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- return reinterpret_cast<Gosu_Image *>(new Gosu::Image(bitmap, image_flags));
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- }
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-
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- Gosu_Image *Gosu_Image_create_from_subimage(Gosu_Image *image, int left, int top, int width, int height)
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- {
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- Gosu::Image *gosu_image = reinterpret_cast<Gosu::Image *>(image);
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- std::unique_ptr<Gosu::ImageData> image_data = gosu_image->data().subimage(left, top, width, height);
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-
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- return reinterpret_cast<Gosu_Image *>(image_data.get() ? new Gosu::Image(std::move(image_data)) : nullptr);
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- }
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-
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- void Gosu_Image_create_from_tiles(const char *source, int tile_width, int tile_height, void function(void *data, Gosu_Image *image), void *data, unsigned image_flags)
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- {
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- std::vector<Gosu::Image> gosu_images = Gosu::load_tiles(source, tile_width, tile_height, image_flags);
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-
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- for (Gosu::Image &img : gosu_images) {
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- function(data, reinterpret_cast<Gosu_Image *>(new Gosu::Image(img)));
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- }
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- }
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-
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- void Gosu_Image_create_tiles_from_image(Gosu_Image *image, int tile_width, int tile_height, void function(void *data, Gosu_Image *image), void *data, unsigned image_flags)
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- {
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- std::vector<Gosu::Image> gosu_images = Gosu::load_tiles(reinterpret_cast<Gosu::Image *>(image)->data().to_bitmap(), tile_width, tile_height, image_flags);
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-
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- for (Gosu::Image &img : gosu_images) {
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- function(data, reinterpret_cast<Gosu_Image *>(new Gosu::Image(img)));
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- }
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- }
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-
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- // Properties
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- unsigned Gosu_Image_width(Gosu_Image *image)
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- {
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- return reinterpret_cast<Gosu::Image *>(image)->width();
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- }
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-
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- unsigned Gosu_Image_height(Gosu_Image *image)
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- {
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- return reinterpret_cast<Gosu::Image *>(image)->height();
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- }
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-
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- Gosu_GLTexInfo *Gosu_Image_gl_tex_info_create(Gosu_Image *image)
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- {
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- Gosu::Image *gosu_image = reinterpret_cast<Gosu::Image *>(image);
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- Gosu::GLTexInfo *gosu_texture_info = new Gosu::GLTexInfo(*gosu_image->data().gl_tex_info());
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- if (gosu_texture_info) {
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- return reinterpret_cast<Gosu_GLTexInfo *>(gosu_texture_info);
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- }
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- else {
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- return nullptr;
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- }
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- }
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-
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- void Gosu_Image_gl_tex_info_destroy(Gosu_GLTexInfo *gl_tex_info)
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- {
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- delete (reinterpret_cast<Gosu::GLTexInfo *>(gl_tex_info));
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- }
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-
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- // Rendering
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- void Gosu_Image_draw(Gosu_Image *image, double x, double y, double z, double scale_x, double scale_y, unsigned color, unsigned mode)
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- {
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- reinterpret_cast<Gosu::Image *>(image)->draw(x, y, z, scale_x, scale_y, color, (Gosu::AlphaMode)mode);
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- }
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-
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- void Gosu_Image_draw_rot(Gosu_Image *image, double x, double y, double z,
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- double angle, double center_x, double center_y,
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- double scale_x, double scale_y, unsigned color, unsigned mode)
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- {
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- reinterpret_cast<Gosu::Image *>(image)->draw_rot(x, y, z,
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- angle, center_x, center_y,
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- scale_x, scale_y,
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- color, (Gosu::AlphaMode)mode);
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- }
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-
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- void Gosu_Image_draw_as_quad(Gosu_Image *image,
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- double x1, double y1, unsigned color1,
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- double x2, double y2, unsigned color2,
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- double x3, double y3, unsigned color3,
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- double x4, double y4, unsigned color4,
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- double z, unsigned mode)
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- {
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- Gosu::Image *gosu_image = reinterpret_cast<Gosu::Image *>(image);
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- gosu_image->data().draw(
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- x1, y1, color1,
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- x2, y2, color2,
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- x3, y3, color3,
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- x4, y4, color4,
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- z, (Gosu::AlphaMode)mode);
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- }
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-
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- // Image operations
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- void Gosu_Image_insert(Gosu_Image *image, Gosu_Image *source, int x, int y)
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- {
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- Gosu::Bitmap bmp;
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- bmp = reinterpret_cast<Gosu::Image *>(source)->data().to_bitmap();
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- reinterpret_cast<Gosu::Image *>(image)->data().insert(bmp, x, y);
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- }
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-
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- unsigned char *Gosu_Image_to_blob(Gosu_Image *image)
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- {
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- Gosu::Image *gosu_image = reinterpret_cast<Gosu::Image *>(image);
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- static thread_local Gosu::Bitmap bitmap;
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- bitmap = gosu_image->data().to_bitmap();
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-
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- return reinterpret_cast<unsigned char *>(bitmap.data());
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- }
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-
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- void Gosu_Image_save(Gosu_Image *image, const char *filename)
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- {
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- Gosu::save_image_file(reinterpret_cast<Gosu::Image *>(image)->data().to_bitmap(), filename);
160
- }
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-
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- // Destructor
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- void Gosu_Image_destroy(Gosu_Image *image)
164
- {
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- delete (reinterpret_cast<Gosu::Image *>(image));
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- }
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-
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- }
data/src/MPEGFile.hpp DELETED
@@ -1,90 +0,0 @@
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- #pragma once
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-
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- #include "AudioFile.hpp"
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- #include <Gosu/IO.hpp>
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- #include <algorithm>
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- #include <stdexcept>
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- #include <string>
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-
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- #include <mpg123.h>
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-
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- namespace Gosu
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- {
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- class MPEGFile : public AudioFile
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- {
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- Gosu::Buffer contents_;
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- off_t position_ = 0;
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- mpg123_handle* handle_;
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-
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- enum {
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- SAMPLE_RATE = 44100,
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- INPUT_SIZE = 16384
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- };
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-
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- public:
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- MPEGFile(Gosu::Reader reader)
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- {
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- contents_.resize(reader.resource().size() - reader.position());
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- reader.read(contents_.data(), contents_.size());
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-
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- static int init_error = mpg123_init();
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- if (init_error != MPG123_OK) {
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- throw std::runtime_error("Cannot initialize mpg123: " +
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- std::string(mpg123_plain_strerror(init_error)));
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- }
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-
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- int new_error;
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- handle_ = mpg123_new(nullptr, &new_error);
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- if (handle_ == nullptr) {
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- throw std::runtime_error("Cannot initialize mpg123 decoder: " +
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- std::string(mpg123_plain_strerror(new_error)));
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- }
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-
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- mpg123_param(handle_, MPG123_FORCE_RATE, SAMPLE_RATE, 0);
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- mpg123_param(handle_, MPG123_FLAGS, MPG123_FORCE_STEREO, 0);
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-
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- mpg123_open_feed(handle_);
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- }
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-
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- ~MPEGFile() override
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- {
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- mpg123_delete(handle_);
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- }
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-
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- ALenum format() const override
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- {
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- return AL_FORMAT_STEREO16;
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- }
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-
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- ALuint sample_rate() const override
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- {
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- return SAMPLE_RATE;
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- }
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-
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- std::size_t read_data(void* dest, std::size_t length) override
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- {
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- std::size_t written = 0;
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- int error = 0;
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-
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- error = mpg123_read(handle_, static_cast<unsigned char*>(dest), length, &written);
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- while (written == 0
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- && (error == MPG123_NEED_MORE || error == MPG123_NEW_FORMAT)
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- && position_ != contents_.size()) {
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- auto bytes = std::min<std::size_t>(contents_.size() - position_, INPUT_SIZE);
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- // (Not sure what to do about the return value of mpg123_feed here.)
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- mpg123_feed(handle_, static_cast<unsigned char*>(contents_.data()) + position_,
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- bytes);
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- position_ += bytes;
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- error = mpg123_read(handle_, static_cast<unsigned char*>(dest), length, &written);
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- }
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-
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- return written;
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- }
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-
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- void rewind() override
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- {
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- mpg123_feedseek(handle_, 0, SEEK_SET, &position_);
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- assert (position_ >= 0 && position_ <= contents_.size());
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- }
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- };
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- }
@@ -1,30 +0,0 @@
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- #include <Gosu/Audio.hpp>
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- #include <Gosu/Sample.h>
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-
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- extern "C" {
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-
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- Gosu_Sample *Gosu_Sample_create(const char *filename)
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- {
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- return reinterpret_cast<Gosu_Sample *>( new Gosu::Sample(filename) );
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- }
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-
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- void Gosu_Sample_destroy(Gosu_Sample *sample)
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- {
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- delete( reinterpret_cast<Gosu::Sample *>( sample ) );
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- }
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-
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- Gosu_Channel *Gosu_Sample_play(Gosu_Sample *sample, double volume, double speed, bool looping)
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- {
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- Gosu::Channel channel = reinterpret_cast<Gosu::Sample *>( sample )->play(volume, speed, looping);
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-
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- return reinterpret_cast<Gosu_Channel *>( new Gosu::Channel(channel) );
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- }
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-
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- Gosu_Channel *Gosu_Sample_play_pan(Gosu_Sample *sample, double pan, double volume, double speed, bool looping)
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- {
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- Gosu::Channel channel = reinterpret_cast<Gosu::Sample *>( sample )->play_pan(pan, volume, speed, looping);
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-
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- return reinterpret_cast<Gosu_Channel *>( new Gosu::Channel(channel) );
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- }
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-
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- }
data/src/SongWrapper.cpp DELETED
@@ -1,52 +0,0 @@
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- #include <Gosu/Audio.hpp>
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- #include <Gosu/Song.h>
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-
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- extern "C" {
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- Gosu_Song* Gosu_Song_create(const char* filename)
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- {
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- return reinterpret_cast<Gosu_Song*>( new Gosu::Song(filename) );
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- }
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-
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- void Gosu_Song_destroy(Gosu_Song* song)
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- {
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- delete( reinterpret_cast<Gosu::Song*>( song ));
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- }
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-
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- void Gosu_Song_play(Gosu_Song* song, bool looping)
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- {
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- reinterpret_cast<Gosu::Song*>( song )->play(looping);
18
- }
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-
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- bool Gosu_Song_playing(Gosu_Song* song)
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- {
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- return reinterpret_cast<Gosu::Song*>( song )->playing();
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- }
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-
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- void Gosu_Song_pause(Gosu_Song* song)
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- {
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- reinterpret_cast<Gosu::Song*>( song )->pause();
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- }
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-
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- bool Gosu_Song_paused(Gosu_Song* song)
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- {
32
- return reinterpret_cast<Gosu::Song*>( song )->paused();
33
- }
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-
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- void Gosu_Song_stop(Gosu_Song* song)
36
- {
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- reinterpret_cast<Gosu::Song*>( song )->stop();
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- }
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-
40
- double Gosu_Song_volume(Gosu_Song* song){
41
- return reinterpret_cast<Gosu::Song*>( song )->volume();
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- }
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-
44
- void Gosu_Song_set_volume(Gosu_Song* song, double volume){
45
- return reinterpret_cast<Gosu::Song*>( song )->set_volume(volume);
46
- }
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-
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- Gosu_Song* Gosu_Song_current_song()
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- {
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- return reinterpret_cast<Gosu_Song*>(Gosu::Song::current_song());
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- }
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- }
@@ -1,101 +0,0 @@
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- #include <Gosu/Gosu.hpp>
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-
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- namespace Gosu
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- {
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- class TextInputForWrapper : public Gosu::TextInput
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- {
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- public:
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- TextInputForWrapper();
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- std::string filter(std::string text) const override;
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- std::function<void (const char *text)> filter_callback;
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- std::string filter_result = "";
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- };
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- } // namespace Gosu
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-
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- Gosu::TextInputForWrapper::TextInputForWrapper() : Gosu::TextInput()
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- {
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- }
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-
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- std::string Gosu::TextInputForWrapper::filter(std::string text) const
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- {
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- if (filter_callback != nullptr) {
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- filter_callback(text.c_str());
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- return filter_result;
24
- }
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- else {
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- return text;
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- }
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- }
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-
30
- extern "C" {
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- #include <Gosu/TextInput.h>
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-
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- Gosu_TextInput *Gosu_TextInput_create()
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- {
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- return reinterpret_cast<Gosu_TextInput *>(new Gosu::TextInputForWrapper());
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- }
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-
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- const char *Gosu_TextInput_text(Gosu_TextInput *text_input)
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- {
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- thread_local std::string string;
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- string = reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->text();
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-
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- return string.c_str();
44
- }
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-
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- void Gosu_TextInput_set_text(Gosu_TextInput *text_input, const char *text)
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- {
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- reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_text(text);
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- }
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-
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- unsigned Gosu_TextInput_caret_pos(Gosu_TextInput *text_input)
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- {
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- return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->caret_pos();
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- }
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-
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- void Gosu_TextInput_set_caret_pos(Gosu_TextInput *text_input, unsigned pos)
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- {
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- return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_caret_pos(pos);
59
- }
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-
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- unsigned Gosu_TextInput_selection_start(Gosu_TextInput *text_input)
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- {
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- return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->selection_start();
64
- }
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-
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- void Gosu_TextInput_set_selection_start(Gosu_TextInput *text_input, unsigned pos)
67
- {
68
- return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_selection_start(pos);
69
- }
70
-
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- void Gosu_TextInput_set_filter(Gosu_TextInput *text_input, void function(void *data, const char *text), void *data)
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- {
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- reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->filter_callback = [=](const char *text) { function(data, text); };
74
- }
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-
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- void Gosu_TextInput_set_filter_result(Gosu_TextInput *text_input, const char *result)
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- {
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- reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->filter_result = result;
79
- }
80
-
81
- void Gosu_TextInput_insert_text(Gosu_TextInput *text_input, const char *text)
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- {
83
- reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->insert_text(text);
84
- }
85
-
86
- void Gosu_TextInput_delete_backward(Gosu_TextInput *text_input)
87
- {
88
- reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->delete_backward();
89
- }
90
-
91
- void Gosu_TextInput_delete_forward(Gosu_TextInput *text_input)
92
- {
93
- reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->delete_forward();
94
- }
95
-
96
- void Gosu_TextInput_destroy(Gosu_TextInput *text_input)
97
- {
98
- delete (reinterpret_cast<Gosu::TextInputForWrapper *>(text_input));
99
- }
100
-
101
- }
@@ -1,317 +0,0 @@
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- #include <Gosu/Gosu.hpp>
2
-
3
- namespace Gosu
4
- {
5
- class WindowForWrapper : public Gosu::Window
6
- {
7
- public:
8
- WindowForWrapper(int width, int height, bool fullscreen, double update_interval, bool resizable);
9
- void update() override;
10
- void draw() override;
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- void default_button_down(unsigned btn); // Enables fullscreen toggle
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- void button_down(Gosu::Button btn) override;
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- void button_up(Gosu::Button btn) override;
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- void gamepad_connected(int id) override;
15
- void gamepad_disconnected(int id) override;
16
- void drop(const std::string &filename) override;
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- bool needs_redraw() const override;
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- bool needs_cursor() const override;
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- void close() override;
20
-
21
- void close_immediately();
22
-
23
- std::function<void ()> update_callback;
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- std::function<void ()> draw_callback;
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- std::function<void (unsigned btn)> button_down_callback;
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- std::function<void (unsigned btn)> button_up_callback;
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- std::function<void (int id)> gamepad_connected_callback;
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- std::function<void (int id)> gamepad_disconnected_callback;
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- std::function<void (const char *filename)> drop_callback;
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- std::function<bool ()> needs_redraw_callback;
31
- std::function<bool ()> needs_cursor_callback;
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- std::function<void ()> close_callback;
33
- };
34
- } // namespace Gosu
35
-
36
- Gosu::WindowForWrapper::WindowForWrapper(int width, int height, bool fullscreen,
37
- double update_interval, bool resizable)
38
- : Gosu::Window(width, height, fullscreen, update_interval, resizable)
39
- {
40
- }
41
-
42
- void Gosu::WindowForWrapper::update()
43
- {
44
- if (update_callback != nullptr) {
45
- update_callback();
46
- }
47
- }
48
-
49
- void Gosu::WindowForWrapper::draw()
50
- {
51
- if (draw_callback != nullptr) {
52
- draw_callback();
53
- }
54
- }
55
-
56
- void Gosu::WindowForWrapper::default_button_down(unsigned btn)
57
- {
58
- Gosu::Window::button_down(Gosu::Button(btn));
59
- }
60
-
61
- void Gosu::WindowForWrapper::button_down(Gosu::Button btn)
62
- {
63
- if (button_down_callback != nullptr) {
64
- button_down_callback(btn);
65
- }
66
- }
67
-
68
- void Gosu::WindowForWrapper::button_up(Gosu::Button btn)
69
- {
70
- if (button_up_callback != nullptr) {
71
- button_up_callback(btn);
72
- }
73
- }
74
-
75
- void Gosu::WindowForWrapper::gamepad_connected(int id)
76
- {
77
- if (gamepad_connected_callback != nullptr) {
78
- gamepad_connected_callback(id);
79
- }
80
- }
81
-
82
- void Gosu::WindowForWrapper::gamepad_disconnected(int id)
83
- {
84
- if (gamepad_disconnected_callback != nullptr) {
85
- gamepad_disconnected_callback(id);
86
- }
87
- }
88
-
89
- void Gosu::WindowForWrapper::drop(const std::string &filename)
90
- {
91
- if (drop_callback != nullptr) {
92
- drop_callback(filename.c_str());
93
- }
94
- }
95
-
96
- bool Gosu::WindowForWrapper::needs_redraw() const
97
- {
98
- if (needs_redraw_callback != nullptr) {
99
- return needs_redraw_callback();
100
- }
101
- else {
102
- return true;
103
- }
104
- }
105
-
106
- bool Gosu::WindowForWrapper::needs_cursor() const
107
- {
108
- if (needs_cursor_callback != nullptr) {
109
- return needs_cursor_callback();
110
- }
111
- else {
112
- return false;
113
- }
114
- }
115
-
116
- void Gosu::WindowForWrapper::close()
117
- {
118
- if (close_callback != nullptr) {
119
- close_callback();
120
- }
121
- else {
122
- Gosu::Window::close();
123
- }
124
- }
125
-
126
- void Gosu::WindowForWrapper::close_immediately()
127
- {
128
- Gosu::Window::close();
129
- }
130
-
131
- extern "C" {
132
- #include <Gosu/Window.h>
133
- #include <Gosu/TextInput.h>
134
-
135
- // Constructor
136
- Gosu_Window *Gosu_Window_create(int width, int height, bool fullscreen, double update_interval, bool resizable)
137
- {
138
- return reinterpret_cast<Gosu_Window *>(new Gosu::WindowForWrapper(width, height, fullscreen, update_interval, resizable));
139
- };
140
-
141
- // Callbacks
142
- void Gosu_Window_set_draw(Gosu_Window *window, void function(void *data), void *data)
143
- {
144
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->draw_callback = [=]() { function(data); };
145
- }
146
-
147
- void Gosu_Window_set_update(Gosu_Window *window, void function(void *data), void *data)
148
- {
149
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->update_callback = [=]() { function(data); };
150
- }
151
-
152
- void Gosu_Window_set_button_down(Gosu_Window *window, void function(void *data, unsigned btn), void *data)
153
- {
154
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->button_down_callback = [=](unsigned btn) { function(data, btn); };
155
- }
156
-
157
- void Gosu_Window_default_button_down(Gosu_Window *window, unsigned btn)
158
- {
159
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->default_button_down(btn);
160
- }
161
-
162
- void Gosu_Window_set_button_up(Gosu_Window *window, void function(void *data, unsigned btn), void *data)
163
- {
164
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->button_up_callback = [=](unsigned btn) { function(data, btn); };
165
- }
166
-
167
- void Gosu_Window_set_gamepad_connected(Gosu_Window *window, void function(void *data, int id), void *data)
168
- {
169
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->gamepad_connected_callback = [=](int id) { function(data, id); };
170
- }
171
-
172
- void Gosu_Window_set_gamepad_disconnected(Gosu_Window *window, void function(void *data, int id), void *data)
173
- {
174
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->gamepad_disconnected_callback = [=](int id) { function(data, id); };
175
- }
176
-
177
- void Gosu_Window_set_drop(Gosu_Window *window, void function(void *data, const char *filename), void *data)
178
- {
179
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->drop_callback = [=](const char *filename) { function(data, filename); };
180
- }
181
-
182
- void Gosu_Window_set_needs_redraw(Gosu_Window *window, bool function(void *data), void *data)
183
- {
184
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->needs_redraw_callback = [=]() -> bool { return function(data); };
185
- }
186
-
187
- void Gosu_Window_set_needs_cursor(Gosu_Window *window, bool function(void *data), void *data)
188
- {
189
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->needs_cursor_callback = [=]() -> bool { return function(data); };
190
- }
191
-
192
- void Gosu_Window_set_close(Gosu_Window *window, void function(void *data), void *data)
193
- {
194
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->close_callback = [=]() { function(data); };
195
- }
196
-
197
- Gosu_TextInput *Gosu_Window_text_input(Gosu_Window *window)
198
- {
199
- Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
200
- return reinterpret_cast<Gosu_TextInput *>(gosu_window->input().text_input());
201
- }
202
-
203
- void Gosu_Window_set_text_input(Gosu_Window *window, Gosu_TextInput *text_input)
204
- {
205
- Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
206
- gosu_window->input().set_text_input(reinterpret_cast<Gosu::TextInput *>(text_input));
207
- }
208
-
209
- void Gosu_Window_show(Gosu_Window *window)
210
- {
211
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->show();
212
- }
213
-
214
- bool Gosu_Window_tick(Gosu_Window *window)
215
- {
216
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->tick();
217
- }
218
-
219
- void Gosu_Window_close_immediately(Gosu_Window *window)
220
- {
221
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->close_immediately();
222
- }
223
-
224
- bool Gosu_Window_is_fullscreen(Gosu_Window *window)
225
- {
226
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->fullscreen();
227
- }
228
-
229
- bool Gosu_Window_is_resizable(Gosu_Window *window)
230
- {
231
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->resizable();
232
- }
233
-
234
- const char *Gosu_Window_caption(Gosu_Window *window)
235
- {
236
- static thread_local std::string caption;
237
- caption = reinterpret_cast<Gosu::WindowForWrapper *>(window)->caption();
238
-
239
- return caption.c_str();
240
- }
241
-
242
- void Gosu_Window_set_caption(Gosu_Window *window, const char *caption)
243
- {
244
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->set_caption(caption);
245
- }
246
-
247
- double Gosu_Window_update_interval(Gosu_Window *window)
248
- {
249
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->update_interval();
250
- }
251
-
252
- void Gosu_Window_set_update_interval(Gosu_Window *window, double update_interval)
253
- {
254
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->set_update_interval(update_interval);
255
- }
256
-
257
- void Gosu_Window_set_mouse_x(Gosu_Window *window, double x)
258
- {
259
- Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
260
- gosu_window->input().set_mouse_position(x, gosu_window->input().mouse_x());
261
- }
262
-
263
- void Gosu_Window_set_mouse_y(Gosu_Window *window, double y)
264
- {
265
- Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
266
- gosu_window->input().set_mouse_position(gosu_window->input().mouse_x(), y);
267
- }
268
-
269
- double Gosu_Window_mouse_x(Gosu_Window *window)
270
- {
271
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().mouse_x();
272
- }
273
-
274
- double Gosu_Window_mouse_y(Gosu_Window *window)
275
- {
276
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().mouse_y();
277
- }
278
-
279
- int Gosu_Window_width(Gosu_Window *window)
280
- {
281
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->width();
282
- }
283
-
284
- void Gosu_Window_set_width(Gosu_Window *window, int width)
285
- {
286
- Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
287
- gosu_window->resize(width, gosu_window->height(), gosu_window->fullscreen());
288
- }
289
-
290
- int Gosu_Window_height(Gosu_Window *window)
291
- {
292
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->height();
293
- }
294
-
295
- void Gosu_Window_set_height(Gosu_Window *window, int height)
296
- {
297
- Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
298
- gosu_window->resize(gosu_window->width(), height, gosu_window->fullscreen());
299
- }
300
-
301
- void Gosu_Window_resize(Gosu_Window *window, int width, int height, bool fullscreen)
302
- {
303
- reinterpret_cast<Gosu::WindowForWrapper *>(window)->resize(width, height, fullscreen);
304
- }
305
-
306
- int Gosu_Window_is_button_down(Gosu_Window *window, unsigned btn)
307
- {
308
- return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().down(Gosu::Button(btn));
309
- }
310
-
311
- // Destructor
312
- void Gosu_Window_destroy(Gosu_Window *window)
313
- {
314
- delete (reinterpret_cast<Gosu::WindowForWrapper *>(window));
315
- }
316
-
317
- }