gosu 0.9.2 → 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (84) hide show
  1. checksums.yaml +4 -4
  2. data/Gosu/Bitmap.hpp +3 -3
  3. data/Gosu/Directories.hpp +6 -3
  4. data/Gosu/Gosu.hpp +0 -1
  5. data/Gosu/GraphicsBase.hpp +12 -8
  6. data/Gosu/Input.hpp +5 -16
  7. data/Gosu/Platform.hpp +1 -0
  8. data/Gosu/Version.hpp +3 -5
  9. data/Gosu/Window.hpp +7 -8
  10. data/README.txt +3 -3
  11. data/ext/gosu/extconf.rb +17 -16
  12. data/ext/gosu/gosu_wrap.cxx +59 -58
  13. data/ext/gosu/gosu_wrap.h +1 -1
  14. data/rdoc/gosu.rb +285 -283
  15. data/src/{MacUtility.hpp → AppleUtility.hpp} +24 -42
  16. data/src/Audio/ALChannelManagement.hpp +1 -1
  17. data/src/Audio/{AudioOpenAL.cpp → Audio.cpp} +6 -7
  18. data/src/Audio/Audio.mm +1 -0
  19. data/src/Audio/AudioFile.hpp +2 -2
  20. data/src/Audio/AudioToolboxFile.hpp +5 -20
  21. data/src/Audio/OggFile.hpp +44 -56
  22. data/src/Audio/SndFile.hpp +2 -2
  23. data/src/Bitmap/Bitmap.cpp +98 -2
  24. data/src/Bitmap/BitmapIO.cpp +156 -0
  25. data/src/DirectoriesApple.mm +76 -0
  26. data/src/DirectoriesUnix.cpp +5 -12
  27. data/src/DirectoriesWin.cpp +5 -0
  28. data/src/Graphics/BlockAllocator.hpp +2 -2
  29. data/src/Graphics/ClipRectStack.hpp +2 -2
  30. data/src/Graphics/Common.hpp +2 -2
  31. data/src/Graphics/DrawOp.hpp +2 -2
  32. data/src/Graphics/DrawOpQueue.hpp +2 -2
  33. data/src/Graphics/Graphics.cpp +7 -2
  34. data/src/Graphics/LargeImageData.cpp +6 -6
  35. data/src/Graphics/LargeImageData.hpp +3 -3
  36. data/src/Graphics/Macro.hpp +2 -2
  37. data/src/Graphics/RenderState.hpp +2 -2
  38. data/src/Graphics/Resolution.cpp +1 -1
  39. data/src/Graphics/TexChunk.hpp +2 -2
  40. data/src/Graphics/Texture.cpp +21 -16
  41. data/src/Graphics/Texture.hpp +7 -5
  42. data/src/Graphics/TransformStack.hpp +2 -2
  43. data/src/Iconv.hpp +2 -2
  44. data/src/Input/Input.cpp +3 -1
  45. data/src/Input/{InputTouch.mm → InputUIKit.mm} +32 -26
  46. data/src/Input/TextInput.cpp +1 -1
  47. data/src/Text/FormattedString.hpp +2 -2
  48. data/src/Text/TextApple.mm +8 -8
  49. data/src/Text/TextMac.cpp +1 -1
  50. data/src/Text/TextUnix.cpp +1 -1
  51. data/src/UIKit/GosuAppDelegate.h +8 -0
  52. data/src/UIKit/GosuAppDelegate.mm +24 -0
  53. data/src/UIKit/GosuGLView.h +8 -0
  54. data/src/UIKit/GosuGLView.mm +130 -0
  55. data/src/UIKit/GosuViewController.h +13 -0
  56. data/src/UIKit/GosuViewController.mm +214 -0
  57. data/src/UtilityApple.mm +5 -18
  58. data/src/Window.cpp +1 -3
  59. data/src/WindowUIKit.mm +124 -0
  60. data/src/stb_image.h +6437 -0
  61. data/src/stb_image_write.h +730 -0
  62. data/src/stb_vorbis.c +5459 -0
  63. metadata +18 -26
  64. data/Gosu/Sockets.hpp +0 -156
  65. data/src/Audio/AudioOpenAL.mm +0 -1
  66. data/src/Bitmap/BitmapApple.mm +0 -226
  67. data/src/Bitmap/BitmapBMP.cpp +0 -79
  68. data/src/Bitmap/BitmapColorKey.cpp +0 -50
  69. data/src/Bitmap/BitmapFreeImage.cpp +0 -174
  70. data/src/Bitmap/BitmapGDIplus.cpp +0 -212
  71. data/src/Bitmap/BitmapUtils.cpp +0 -76
  72. data/src/DirectoriesMac.mm +0 -38
  73. data/src/DirectoriesTouch.mm +0 -38
  74. data/src/GosuView.hpp +0 -15
  75. data/src/GosuView.mm +0 -208
  76. data/src/Input/AccelerometerReader.hpp +0 -10
  77. data/src/Input/AccelerometerReader.mm +0 -31
  78. data/src/Sockets/CommSocket.cpp +0 -305
  79. data/src/Sockets/ListenerSocket.cpp +0 -59
  80. data/src/Sockets/MessageSocket.cpp +0 -128
  81. data/src/Sockets/Socket.cpp +0 -145
  82. data/src/Sockets/Socket.hpp +0 -66
  83. data/src/WindowTouch.mm +0 -243
  84. data/src/X11vroot.h +0 -118
@@ -0,0 +1,156 @@
1
+ #include <Gosu/Bitmap.hpp>
2
+ #include <Gosu/Platform.hpp>
3
+ #include <Gosu/IO.hpp>
4
+ #include <Gosu/Utility.hpp>
5
+
6
+ #define STB_IMAGE_IMPLEMENTATION
7
+ #define STBI_NO_STDIO
8
+ #define STBI_NO_LINEAR
9
+ #include "../stb_image.h"
10
+
11
+ namespace
12
+ {
13
+ int readCallback(void* user, char* data, int size)
14
+ {
15
+ Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
16
+ std::size_t remaining = reader->resource().size() - reader->position();
17
+ std::size_t actualSize = (size < remaining ? size : remaining);
18
+ reader->read(data, actualSize);
19
+ return actualSize;
20
+ }
21
+
22
+ void skipCallback(void* user, int n)
23
+ {
24
+ Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
25
+ reader->setPosition(reader->position() + n);
26
+ }
27
+
28
+ int eofCallback(void* user)
29
+ {
30
+ Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
31
+ return reader->position() == reader->resource().size();
32
+ }
33
+
34
+ bool isBMP(Gosu::Reader reader)
35
+ {
36
+ std::size_t remaining = reader.resource().size() - reader.position();
37
+ if (remaining < 2)
38
+ return false;
39
+ char magicBytes[2];
40
+ reader.read(magicBytes, sizeof magicBytes);
41
+ reader.seek(sizeof magicBytes);
42
+ return magicBytes[0] == 'B' && magicBytes[1] == 'M';
43
+ }
44
+ }
45
+
46
+ void Gosu::loadImageFile(Gosu::Bitmap& bitmap, const std::wstring& filename)
47
+ {
48
+ Buffer buffer;
49
+ loadFile(buffer, filename);
50
+ loadImageFile(bitmap, buffer.frontReader());
51
+ }
52
+
53
+ void Gosu::loadImageFile(Gosu::Bitmap& bitmap, Reader input)
54
+ {
55
+ bool needsColorKey = isBMP(input);
56
+
57
+ stbi_io_callbacks callbacks;
58
+ callbacks.read = readCallback;
59
+ callbacks.skip = skipCallback;
60
+ callbacks.eof = eofCallback;
61
+ int x, y, n;
62
+ stbi_uc* bytes = stbi_load_from_callbacks(&callbacks, &input, &x, &y, &n, STBI_rgb_alpha);
63
+
64
+ if (bytes == 0) {
65
+ // TODO - stbi_failure_reason is not thread safe. Everything here should be wrapped in a mutex.
66
+ throw std::runtime_error("Cannot load image: " + std::string(stbi_failure_reason()));
67
+ }
68
+
69
+ bitmap.resize(x, y);
70
+ std::memcpy(bitmap.data(), bytes, x * y * sizeof(Gosu::Color));
71
+
72
+ stbi_image_free(bytes);
73
+
74
+ if (needsColorKey)
75
+ applyColorKey(bitmap, Gosu::Color::FUCHSIA);
76
+ }
77
+
78
+ #define STB_IMAGE_WRITE_IMPLEMENTATION
79
+ #include "../stb_image_write.h"
80
+
81
+ // TODO: Move into proper internal header
82
+ namespace Gosu { bool isExtension(const wchar_t* str, const wchar_t* ext); }
83
+
84
+ void Gosu::saveImageFile(const Gosu::Bitmap& bitmap, const std::wstring& filename)
85
+ {
86
+ int ok;
87
+ std::string utf8 = Gosu::wstringToUTF8(filename);
88
+
89
+ if (isExtension(filename.c_str(), L"bmp"))
90
+ {
91
+ ok = stbi_write_bmp(utf8.c_str(), bitmap.width(), bitmap.height(), 4, bitmap.data());
92
+ }
93
+ else if (isExtension(filename.c_str(), L"tga"))
94
+ {
95
+ ok = stbi_write_tga(utf8.c_str(), bitmap.width(), bitmap.height(), 4, bitmap.data());
96
+ }
97
+ else
98
+ {
99
+ ok = stbi_write_png(utf8.c_str(), bitmap.width(), bitmap.height(), 4, bitmap.data(), 0);
100
+ }
101
+
102
+ if (ok == 0)
103
+ throw std::runtime_error("Could not save image data to file: " + utf8);
104
+ }
105
+
106
+ void Gosu::saveImageFile(const Gosu::Bitmap& bitmap, Gosu::Writer writer,
107
+ const std::wstring& formatHint)
108
+ {
109
+ unsigned char* rgba =
110
+ const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(bitmap.data()));
111
+
112
+ int length;
113
+ unsigned char* png =
114
+ stbi_write_png_to_mem(rgba, 0, bitmap.width(), bitmap.height(), 4, &length);
115
+
116
+ if (png == 0)
117
+ throw std::runtime_error("Could not save image data to memory");
118
+
119
+ try
120
+ {
121
+ writer.write(png, length);
122
+ }
123
+ catch (...)
124
+ {
125
+ STBIW_FREE(png);
126
+ throw;
127
+ }
128
+
129
+ STBIW_FREE(png);
130
+ }
131
+
132
+ // Deprecated methods.
133
+
134
+ Gosu::Reader Gosu::loadFromPNG(Bitmap& bitmap, Reader reader)
135
+ {
136
+ loadImageFile(bitmap, reader);
137
+ reader.setPosition(reader.resource().size());
138
+ return reader;
139
+ }
140
+
141
+ Gosu::Reader Gosu::loadFromBMP(Bitmap& bitmap, Reader reader)
142
+ {
143
+ return loadFromPNG(bitmap, reader);
144
+ }
145
+
146
+ Gosu::Writer Gosu::saveToPNG(const Bitmap& bitmap, Writer writer)
147
+ {
148
+ saveImageFile(bitmap, writer, L".png");
149
+ return writer.resource().backWriter();
150
+ }
151
+
152
+ Gosu::Writer Gosu::saveToBMP(const Bitmap& bitmap, Writer writer)
153
+ {
154
+ saveImageFile(bitmap, writer, L".bmp");
155
+ return writer.resource().backWriter();
156
+ }
@@ -0,0 +1,76 @@
1
+ #import <Gosu/Directories.hpp>
2
+ #import <Gosu/Utility.hpp>
3
+ #import "AppleUtility.hpp"
4
+ #import <Foundation/Foundation.h>
5
+ #import <unistd.h>
6
+
7
+
8
+ static std::wstring stringFromNSString(NSString* string, const std::wstring& def)
9
+ {
10
+ return string ? Gosu::utf8ToWstring([string UTF8String]) : def;
11
+ }
12
+
13
+ void Gosu::useResourceDirectory()
14
+ {
15
+ chdir(Gosu::wstringToUTF8(resourcePrefix()).c_str());
16
+ }
17
+
18
+ std::wstring Gosu::userSettingsPrefix()
19
+ {
20
+ static std::wstring result;
21
+ if (result.empty())
22
+ {
23
+ ObjCRef<NSAutoreleasePool> pool([NSAutoreleasePool new]);
24
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSLibraryDirectory, NSUserDomainMask, YES);
25
+ NSString *libraryDirectory = [paths objectAtIndex:0];
26
+ NSString *preferencesDirectory = [libraryDirectory stringByAppendingPathComponent:@"Preferences"];
27
+
28
+ result = stringFromNSString(preferencesDirectory, L".") + L"/";
29
+ }
30
+ return result;
31
+ }
32
+
33
+ std::wstring Gosu::userDocsPrefix()
34
+ {
35
+ static std::wstring result;
36
+ if (result.empty())
37
+ {
38
+ ObjCRef<NSAutoreleasePool> pool([NSAutoreleasePool new]);
39
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
40
+ NSString *documentsDirectory = [paths objectAtIndex:0];
41
+
42
+ result = stringFromNSString(documentsDirectory, L".") + L"/";
43
+ }
44
+ return result;
45
+ }
46
+
47
+ std::wstring Gosu::resourcePrefix()
48
+ {
49
+ static std::wstring result;
50
+ if (result.empty())
51
+ {
52
+ ObjCRef<NSAutoreleasePool> pool([NSAutoreleasePool new]);
53
+ NSString *resourcePath = [[NSBundle mainBundle] resourcePath];
54
+
55
+ result = stringFromNSString(resourcePath, L".") + L"/";
56
+ }
57
+ return result;
58
+ }
59
+
60
+ std::wstring Gosu::sharedResourcePrefix()
61
+ {
62
+ #ifdef GOSU_IS_IPHONE
63
+ return resourcePrefix();
64
+ #else
65
+ static std::wstring result;
66
+ if (result.empty())
67
+ {
68
+ ObjCRef<NSAutoreleasePool> pool([NSAutoreleasePool new]);
69
+ NSString *bundlePath = [[NSBundle mainBundle] bundlePath];
70
+ NSString *containingPath = [bundlePath stringByDeletingLastPathComponent];
71
+
72
+ result = stringFromNSString(containingPath, L".");
73
+ }
74
+ return result;
75
+ #endif
76
+ }
@@ -1,8 +1,6 @@
1
1
  #include <Gosu/Directories.hpp>
2
- #include <Gosu/Platform.hpp>
3
2
  #include <Gosu/Utility.hpp>
4
3
  #include <cassert>
5
- #include <vector>
6
4
  #include <sys/types.h>
7
5
  #include <unistd.h>
8
6
  #include <pwd.h>
@@ -17,7 +15,11 @@ namespace
17
15
  }
18
16
  }
19
17
 
20
- #ifndef GOSU_IS_MAC
18
+ void Gosu::useResourceDirectory()
19
+ {
20
+ // Do nothing - the current directory HAS to be correct on Linux.
21
+ }
22
+
21
23
  std::wstring Gosu::resourcePrefix()
22
24
  {
23
25
  return std::wstring();
@@ -27,22 +29,13 @@ std::wstring Gosu::sharedResourcePrefix()
27
29
  {
28
30
  return std::wstring();
29
31
  }
30
- #endif
31
32
 
32
33
  std::wstring Gosu::userSettingsPrefix()
33
34
  {
34
- #ifdef GOSU_IS_MAC
35
- return homeDir() + L"/Library/Preferences/";
36
- #else
37
35
  return homeDir() + L"/.";
38
- #endif
39
36
  }
40
37
 
41
38
  std::wstring Gosu::userDocsPrefix()
42
39
  {
43
- #ifdef GOSU_IS_MAC
44
- return homeDir() + L"/Documents/";
45
- #else
46
40
  return homeDir() + L"/";
47
- #endif
48
41
  }
@@ -21,6 +21,11 @@ namespace
21
21
  }
22
22
  }
23
23
 
24
+ void Gosu::useResourceDirectory()
25
+ {
26
+ SetCurrentDirectory(resourcePrefix().c_str());
27
+ }
28
+
24
29
  std::wstring Gosu::resourcePrefix()
25
30
  {
26
31
  return Win::appDirectory();
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_BLOCKALLOCATOR_HPP
2
- #define GOSUIMPL_BLOCKALLOCATOR_HPP
1
+ #ifndef GOSU_SRC_BLOCKALLOCATOR_HPP
2
+ #define GOSU_SRC_BLOCKALLOCATOR_HPP
3
3
 
4
4
  #include <memory>
5
5
  #include <Gosu/Platform.hpp>
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_GRAPHICS_CLIPRECTSTACK_HPP
2
- #define GOSUIMPL_GRAPHICS_CLIPRECTSTACK_HPP
1
+ #ifndef GOSU_SRC_GRAPHICS_CLIPRECTSTACK_HPP
2
+ #define GOSU_SRC_GRAPHICS_CLIPRECTSTACK_HPP
3
3
 
4
4
  #include "Common.hpp"
5
5
  #include <cassert>
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_GRAPHICS_COMMON_HPP
2
- #define GOSUIMPL_GRAPHICS_COMMON_HPP
1
+ #ifndef GOSU_SRC_GRAPHICS_COMMON_HPP
2
+ #define GOSU_SRC_GRAPHICS_COMMON_HPP
3
3
 
4
4
  #include <Gosu/Bitmap.hpp>
5
5
  #include <Gosu/Graphics.hpp>
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_DRAWOP_HPP
2
- #define GOSUIMPL_DRAWOP_HPP
1
+ #ifndef GOSU_SRC_DRAWOP_HPP
2
+ #define GOSU_SRC_DRAWOP_HPP
3
3
 
4
4
  #include <Gosu/GraphicsBase.hpp>
5
5
  #include <Gosu/Color.hpp>
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_GRAPHICS_DRAWOPQUEUE_HPP
2
- #define GOSUIMPL_GRAPHICS_DRAWOPQUEUE_HPP
1
+ #ifndef GOSU_SRC_GRAPHICS_DRAWOPQUEUE_HPP
2
+ #define GOSU_SRC_GRAPHICS_DRAWOPQUEUE_HPP
3
3
 
4
4
  #include <Gosu/TR1.hpp>
5
5
  #include "Common.hpp"
@@ -392,6 +392,8 @@ GOSU_UNIQUE_PTR<Gosu::ImageData> Gosu::Graphics::createImage(
392
392
  if (flags == 1)
393
393
  flags = ifTileable;
394
394
 
395
+ bool wantsRetro = (flags & ifRetro);
396
+
395
397
  // Special case: If the texture is supposed to have hard borders, is
396
398
  // quadratic, has a size that is at least 64 pixels but no more than maxSize
397
399
  // pixels and a power of two, create a single texture just for this image.
@@ -400,7 +402,7 @@ GOSU_UNIQUE_PTR<Gosu::ImageData> Gosu::Graphics::createImage(
400
402
  (srcWidth & (srcWidth - 1)) == 0 &&
401
403
  srcWidth >= 64 && srcWidth <= maxSize)
402
404
  {
403
- std::tr1::shared_ptr<Texture> texture(new Texture(srcWidth));
405
+ std::tr1::shared_ptr<Texture> texture(new Texture(srcWidth, wantsRetro));
404
406
  GOSU_UNIQUE_PTR<ImageData> data;
405
407
 
406
408
  // Use the source bitmap directly if the source area completely covers
@@ -440,6 +442,9 @@ GOSU_UNIQUE_PTR<Gosu::ImageData> Gosu::Graphics::createImage(
440
442
  {
441
443
  std::tr1::shared_ptr<Texture> texture(*i);
442
444
 
445
+ if (texture->retro() != wantsRetro)
446
+ continue;
447
+
443
448
  GOSU_UNIQUE_PTR<ImageData> data;
444
449
  data = texture->tryAlloc(texture, bmp, 1);
445
450
  if (data.get())
@@ -449,7 +454,7 @@ GOSU_UNIQUE_PTR<Gosu::ImageData> Gosu::Graphics::createImage(
449
454
  // All textures are full: Create a new one.
450
455
 
451
456
  std::tr1::shared_ptr<Texture> texture;
452
- texture.reset(new Texture(maxSize));
457
+ texture.reset(new Texture(maxSize, wantsRetro));
453
458
  textures.push_back(texture);
454
459
 
455
460
  GOSU_UNIQUE_PTR<ImageData> data;
@@ -7,7 +7,7 @@
7
7
  using namespace std;
8
8
 
9
9
  Gosu::LargeImageData::LargeImageData(const Bitmap& source,
10
- unsigned partWidth, unsigned partHeight, unsigned flags)
10
+ unsigned partWidth, unsigned partHeight, unsigned imageFlags)
11
11
  {
12
12
  fullWidth = source.width();
13
13
  fullHeight = source.height();
@@ -31,15 +31,15 @@ Gosu::LargeImageData::LargeImageData(const Bitmap& source,
31
31
  if (y == partsY - 1 && source.height() % partHeight != 0)
32
32
  srcHeight = source.height() % partHeight;
33
33
 
34
- unsigned localFlags = ifTileable;
34
+ unsigned localFlags = ifTileable | imageFlags;
35
35
  if (x == 0)
36
- localFlags = (localFlags & ~ifTileableLeft) | (flags & ifTileableLeft);
36
+ localFlags = (localFlags & ~ifTileableLeft) | (imageFlags & ifTileableLeft);
37
37
  if (x == partsX - 1)
38
- localFlags = (localFlags & ~ifTileableRight) | (flags & ifTileableRight);
38
+ localFlags = (localFlags & ~ifTileableRight) | (imageFlags & ifTileableRight);
39
39
  if (y == 0)
40
- localFlags = (localFlags & ~ifTileableTop) | (flags & ifTileableTop);
40
+ localFlags = (localFlags & ~ifTileableTop) | (imageFlags & ifTileableTop);
41
41
  if (y == partsY - 1)
42
- localFlags = (localFlags & ~ifTileableBottom) | (flags & ifTileableBottom);
42
+ localFlags = (localFlags & ~ifTileableBottom) | (imageFlags & ifTileableBottom);
43
43
 
44
44
  parts[y * partsX + x].reset(Graphics::createImage(source,
45
45
  x * partWidth, y * partHeight, srcWidth, srcHeight,
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_LARGEIMAGEDATA_HPP
2
- #define GOSUIMPL_LARGEIMAGEDATA_HPP
1
+ #ifndef GOSU_SRC_LARGEIMAGEDATA_HPP
2
+ #define GOSU_SRC_LARGEIMAGEDATA_HPP
3
3
 
4
4
  #include <Gosu/Fwd.hpp>
5
5
  #include <Gosu/ImageData.hpp>
@@ -17,7 +17,7 @@ namespace Gosu
17
17
 
18
18
  public:
19
19
  LargeImageData(const Bitmap& source,
20
- unsigned partWidth, unsigned partHeight, unsigned borderFlags);
20
+ unsigned partWidth, unsigned partHeight, unsigned imageFlags);
21
21
 
22
22
  int width() const;
23
23
  int height() const;
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_GRAPHICS_MACRO_HPP
2
- #define GOSUIMPL_GRAPHICS_MACRO_HPP
1
+ #ifndef GOSU_SRC_GRAPHICS_MACRO_HPP
2
+ #define GOSU_SRC_GRAPHICS_MACRO_HPP
3
3
 
4
4
  #include <Gosu/Fwd.hpp>
5
5
  #include <Gosu/ImageData.hpp>
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_GRAPHICS_RENDERSTATE_HPP
2
- #define GOSUIMPL_GRAPHICS_RENDERSTATE_HPP
1
+ #ifndef GOSU_SRC_GRAPHICS_RENDERSTATE_HPP
2
+ #define GOSU_SRC_GRAPHICS_RENDERSTATE_HPP
3
3
 
4
4
  #include "Common.hpp"
5
5
  #include "Texture.hpp"
@@ -46,7 +46,7 @@ unsigned Gosu::availableHeight()
46
46
  return availableSize.cy;
47
47
  }
48
48
  #else
49
- #include <SDL2/SDL.h>
49
+ #include <SDL.h>
50
50
 
51
51
  namespace
52
52
  {
@@ -1,5 +1,5 @@
1
- #ifndef GOSUIMPL_GRAPHICS_TEXCHUNK_HPP
2
- #define GOSUIMPL_GRAPHICS_TEXCHUNK_HPP
1
+ #ifndef GOSU_SRC_GRAPHICS_TEXCHUNK_HPP
2
+ #define GOSU_SRC_GRAPHICS_TEXCHUNK_HPP
3
3
 
4
4
  #include <Gosu/Fwd.hpp>
5
5
  #include <Gosu/ImageData.hpp>