gosu 0.9.1-x86-mingw32 → 0.9.2-x86-mingw32

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@@ -89,7 +89,7 @@ namespace Gosu
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  Input(void* view, float updateInterval);
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  void feedTouchEvent(int type, void* touches);
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  #else
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- Input();
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+ Input(void* window);
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  bool feedSDLEvent(void* event);
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  #endif
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@@ -3,8 +3,8 @@
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  #define GOSU_MAJOR_VERSION 0
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  #define GOSU_MINOR_VERSION 9
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- #define GOSU_POINT_VERSION 1
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- #define GOSU_VERSION "0.9.1"
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+ #define GOSU_POINT_VERSION 2
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+ #define GOSU_VERSION "0.9.2"
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  #define GOSU_COPYRIGHT_NOTICE \
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  "This software uses the following third-party libraries:\n" \
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metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: gosu
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  version: !ruby/object:Gem::Version
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- version: 0.9.1
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+ version: 0.9.2
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  platform: x86-mingw32
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  authors:
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  - Julian Raschke
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2015-05-17 00:00:00.000000000 Z
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+ date: 2015-05-24 00:00:00.000000000 Z
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  dependencies: []
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  description: |2
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  2D game development library.
@@ -54,6 +54,7 @@ files:
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  - lib/1.9/gosu.so
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  - lib/2.0/gosu.so
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  - lib/2.1/gosu.so
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+ - lib/2.2/gosu.so
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  - lib/FreeImage.dll
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  - lib/OpenAL32.dll
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  - lib/SDL2.dll