gosu 0.8.7.2 → 0.9.0.pre1
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- checksums.yaml +4 -4
- data/COPYING +29 -0
- data/Gosu/Audio.hpp +1 -0
- data/Gosu/Font.hpp +8 -4
- data/Gosu/Graphics.hpp +28 -18
- data/Gosu/GraphicsBase.hpp +17 -13
- data/Gosu/Image.hpp +54 -45
- data/Gosu/Input.hpp +5 -5
- data/Gosu/Version.hpp +3 -3
- data/Gosu/Window.hpp +1 -8
- data/README.txt +25 -0
- data/ext/gosu/gosu_wrap.cxx +1495 -1275
- data/ext/gosu/gosu_wrap.h +2 -2
- data/lib/gosu/patches.rb +71 -35
- data/lib/gosu/preview.rb +9 -142
- data/lib/gosu/swig_patches.rb +20 -10
- data/rdoc/gosu.rb +1185 -0
- data/src/Bitmap/BitmapUtils.cpp +9 -9
- data/src/Graphics/Common.hpp +3 -1
- data/src/Graphics/Graphics.cpp +100 -38
- data/src/Graphics/Image.cpp +57 -15
- data/src/Graphics/LargeImageData.cpp +9 -10
- data/src/Graphics/LargeImageData.hpp +1 -1
- data/src/Graphics/TexChunk.cpp +5 -6
- data/src/Graphics/TexChunk.hpp +1 -4
- data/src/Graphics/Texture.cpp +10 -3
- data/src/Graphics/Texture.hpp +1 -2
- data/src/Iconv.hpp +2 -2
- data/src/Input/Input.cpp +25 -9
- data/src/Input/InputTouch.mm +5 -3
- data/src/Text/Font.cpp +13 -8
- data/src/Window.cpp +66 -37
- data/src/WindowTouch.mm +3 -3
- metadata +79 -92
- data/examples/ChipmunkIntegration.rb +0 -275
- data/examples/CptnRuby.rb +0 -223
- data/examples/GosuZen.rb +0 -68
- data/examples/MoreChipmunkAndRMagick.rb +0 -155
- data/examples/OpenGLIntegration.rb +0 -226
- data/examples/RMagickIntegration.rb +0 -417
- data/examples/TextInput.rb +0 -154
- data/examples/Tutorial.rb +0 -131
- data/examples/media/Beep.wav +0 -0
- data/examples/media/CptnRuby Gem.png +0 -0
- data/examples/media/CptnRuby Map.txt +0 -25
- data/examples/media/CptnRuby Tileset.png +0 -0
- data/examples/media/CptnRuby.png +0 -0
- data/examples/media/Cursor.png +0 -0
- data/examples/media/Earth.png +0 -0
- data/examples/media/Explosion.wav +0 -0
- data/examples/media/Landscape.svg +0 -10
- data/examples/media/LargeStar.png +0 -0
- data/examples/media/Smoke.png +0 -0
- data/examples/media/Soldier.png +0 -0
- data/examples/media/Space.png +0 -0
- data/examples/media/Star.png +0 -0
- data/examples/media/Starfighter.bmp +0 -0
checksums.yaml
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: dd11308d7e4ec0b716285c993461a7eb3d0f4069
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data.tar.gz: 72ae78ce681cbf45756c97d6267acca346bd08a9
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metadata.gz:
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metadata.gz: f4c3400c2284f15cf12b9f036232c1790c77b63e76b6dfe19559b6fc2445ae57468fad1d5fdedd1d1c8a35ed39a16c4d7c10917498d2d5f6442da49890fc1bbb
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data.tar.gz: 2a013ba899728594d5fabb8243c766c11eb08ae603485c435be051b1f6e3977a3287713b6ee9f852aa81a4febf5f40c7dd69bcc02e2e3b1c3a6fd4d91baa6787
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data/COPYING
ADDED
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Copyright (C) 2001-2015 Julian Raschke, Jan Lücker and all contributors.
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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Julian Raschke <julian@raschke.de> & contributors
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http://www.libgosu.org/
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***
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This does NOT apply to libogg and libvorbis, which are included in all source
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and binary distributions of Gosu. These projects are licensed under a BSD-like
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license, and their copyright terms need to be supplied even with binary
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redistributions (e.g. Gosu games).
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data/Gosu/Audio.hpp
CHANGED
data/Gosu/Font.hpp
CHANGED
@@ -8,6 +8,7 @@
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#include <Gosu/Color.hpp>
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#include <Gosu/GraphicsBase.hpp>
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#include <Gosu/Platform.hpp>
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#include <Gosu/Text.hpp>
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#include <Gosu/TR1.hpp>
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#include <string>
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@@ -29,8 +30,8 @@ namespace Gosu
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//! \param fontHeight Height of the font, in pixels.
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//! \param fontFlags Flags used to render individual characters of
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//! the font.
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Font(
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unsigned
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Font(unsigned fontHeight, const std::wstring& fontName = defaultFontName(),
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unsigned fontFlags = ffBold);
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//! Returns the name of the font that was used to create it.
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std::wstring name() const;
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@@ -70,10 +71,13 @@ namespace Gosu
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void setImage(wchar_t wc, const Gosu::Image& image);
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#ifndef SWIG
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GOSU_DEPRECATED Font(Graphics& graphics, const std::wstring& fontName,
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unsigned fontHeight, unsigned fontFlags = ffBold);
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GOSU_DEPRECATED
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#endif
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-
//! DEPRECATED: Analogous to draw, but rotates the text by a given angle.
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-
//!
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//! DEPRECATED: Analogous to draw, but rotates the text by a given angle.
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//! Use Graphics::pushTransform to achieve the same effect.
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void drawRot(const std::wstring& text, double x, double y, ZPos z, double angle,
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double factorX = 1, double factorY = 1,
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Color c = Color::WHITE, AlphaMode mode = amDefault) const;
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data/Gosu/Graphics.hpp
CHANGED
@@ -12,6 +12,8 @@
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namespace Gosu
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{
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struct DrawOp;
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//! Returns the maximum size of an texture that will be allocated
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//! internally by Gosu.
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//! Useful when extending Gosu using OpenGL.
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//! Serves as the target of all drawing and provides primitive drawing
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//! functionality.
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//! Usually created internally by Gosu::Window.
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//
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// TODO: This class should be separated into a Gosu::Viewport class, which
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// carries the width/height/fullscreen attributes, and global Gosu::drawFoo
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// functions. A Window then has a Viewport, and in theory, multiple windows
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// could have their own viewports etc.
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class Graphics
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{
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struct Impl;
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const GOSU_UNIQUE_PTR<Impl> pimpl;
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#if defined(GOSU_CPP11_ENABLED)
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@@ -37,7 +45,6 @@ namespace Gosu
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Graphics(unsigned physicalWidth, unsigned physicalHeight, bool fullscreen);
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~Graphics();
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// TODO: Replace by setBaseTransform()
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void setResolution(unsigned virtualWidth, unsigned virtualHeight,
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double horizontalBlackBarWidth = 0, double verticalBlackBarHeight = 0);
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@@ -50,65 +57,68 @@ namespace Gosu
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bool begin(Color clearWithColor = Color::BLACK);
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//! Every call to begin must have a matching call to end.
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void end();
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//! Flushes the Z queue to the screen and starts a new one.
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//! Useful for games that are *very* composite in nature (splitscreen).
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void flush();
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static void flush();
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//! Finishes all pending Gosu drawing operations and executes
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//! the following OpenGL code in a clean environment.
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-
void beginGL();
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static void beginGL();
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//! Resets Gosu into its default rendering state.
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void endGL();
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static void endGL();
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//! Schedules a custom GL functor to be executed at a certain Z level.
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//! The functor is called in a clean GL context (as given by beginGL/endGL).
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//! Gosu's rendering up to the Z level may not yet have been glFlush()ed.
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//! Note: You may not call any Gosu rendering functions from within the
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//! functor, and you must schedule it from within Window::draw's call tree.
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void scheduleGL(const std::tr1::function<void()>& functor, ZPos z);
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static void scheduleGL(const std::tr1::function<void()>& functor, ZPos z);
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//! Enables clipping to a specified rectangle.
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void beginClipping(double x, double y, double width, double height);
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static void beginClipping(double x, double y, double width, double height);
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//! Disables clipping.
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void endClipping();
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static void endClipping();
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//! Starts recording a macro. Cannot be nested.
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void beginRecording();
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static void beginRecording();
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//! Finishes building the macro and returns it as a drawable object.
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//! The width and height affect nothing about the recording process,
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//! the resulting macro will simply return these values when you ask
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//! it.
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//! Most usually, the return value is passed to Image::Image().
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GOSU_UNIQUE_PTR<Gosu::ImageData> endRecording(int width, int height);
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static GOSU_UNIQUE_PTR<Gosu::ImageData> endRecording(int width, int height);
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//! Pushes one transformation onto the transformation stack.
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void pushTransform(const Transform& transform);
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static void pushTransform(const Transform& transform);
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//! Pops one transformation from the transformation stack.
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void popTransform();
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static void popTransform();
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//! Draws a line from one point to another (last pixel exclusive).
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//! Note: OpenGL lines are not reliable at all and may have a missing pixel at the start
|
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//! or end point. Please only use this for debugging purposes. Otherwise, use a quad or
|
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//! image to simulate lines, or contribute a better drawLine to Gosu.
|
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-
void drawLine(double x1, double y1, Color c1,
|
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static void drawLine(double x1, double y1, Color c1,
|
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double x2, double y2, Color c2,
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ZPos z, AlphaMode mode = amDefault);
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void drawTriangle(double x1, double y1, Color c1,
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static void drawTriangle(double x1, double y1, Color c1,
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double x2, double y2, Color c2,
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double x3, double y3, Color c3,
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ZPos z, AlphaMode mode = amDefault);
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void drawQuad(double x1, double y1, Color c1,
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static void drawQuad(double x1, double y1, Color c1,
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double x2, double y2, Color c2,
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double x3, double y3, Color c3,
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double x4, double y4, Color c4,
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ZPos z, AlphaMode mode = amDefault);
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//! For internal use only.
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static void scheduleDrawOp(const DrawOp& op);
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//! Turns a portion of a bitmap into something that can be drawn on
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GOSU_UNIQUE_PTR<ImageData> createImage(const Bitmap& src,
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//! Turns a portion of a bitmap into something that can be drawn on a Graphics object.
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static GOSU_UNIQUE_PTR<ImageData> createImage(const Bitmap& src,
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unsigned srcX, unsigned srcY, unsigned srcWidth, unsigned srcHeight,
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-
unsigned
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unsigned imageFlags);
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};
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}
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data/Gosu/GraphicsBase.hpp
CHANGED
@@ -31,11 +31,11 @@ namespace Gosu
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//! The color's channels will be multiplied with each other.
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MULTIPLY
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};
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constexpr AlphaMode amDefault = AlphaMode::DEFAULT;
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constexpr AlphaMode amInterpolate = AlphaMode::INTERPOLATE;
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constexpr AlphaMode amAdd = AlphaMode::ADD;
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constexpr AlphaMode amAdditive = AlphaMode::ADD;
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constexpr AlphaMode amMultiply = AlphaMode::MULTIPLY;
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#else
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enum AlphaMode
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{
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@@ -68,15 +68,19 @@ namespace Gosu
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taJustify
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};
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-
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enum BorderFlags
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enum ImageFlags
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{
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//! Flags that affect the tileability of an image.
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ifSmooth = 0,
|
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// Note: No constant for '1', but Gosu treats '1' as ifTileable for
|
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// backward compatibility reasons (this used to be a bool).
|
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ifTileableLeft = 2,
|
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ifTileableTop = 4,
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ifTileableRight = 8,
|
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ifTileableBottom = 16,
|
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ifTileable = ifTileableLeft | ifTileableTop | ifTileableRight | ifTileableBottom
|
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// TODO - ifNearestNeighbor to replace undocumentedRetrofication.
|
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};
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#ifdef GOSU_IS_MAC
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data/Gosu/Image.hpp
CHANGED
@@ -19,31 +19,29 @@ namespace Gosu
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std::tr1::shared_ptr<ImageData> data;
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public:
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//! Loads an image from a given filename
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//!
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//!
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//!
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//! Loads a portion of the the image at the given filename
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//!
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//!
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//!
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Image(Graphics& graphics, const std::wstring& filename, unsigned srcX,
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//! Loads an image from a given filename.
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//!
|
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//! A color key of #ff00ff is automatically applied to BMP image files.
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//! For more flexibility, use the corresponding constructor that uses a Bitmap object.
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explicit Image(const std::wstring& filename,
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unsigned imageFlags = ifSmooth);
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//! Loads a portion of the the image at the given filename..
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//!
|
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//! A color key of #ff00ff is automatically applied to BMP image files.
|
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//! For more flexibility, use the corresponding constructor that uses a Bitmap object.
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Image(const std::wstring& filename, unsigned srcX,
|
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unsigned srcY, unsigned srcWidth, unsigned srcHeight,
|
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-
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unsigned imageFlags = ifSmooth);
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//! Converts the given bitmap into an image
|
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-
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-
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//! Converts a portion of the given bitmap into an image
|
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|
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Image(Graphics& graphics, const Bitmap& source, unsigned srcX,
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//! Converts the given bitmap into an image.
|
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explicit Image(const Bitmap& source,
|
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+
unsigned imageFlags = ifSmooth);
|
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|
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//! Converts a portion of the given bitmap into an image.
|
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Image(const Bitmap& source, unsigned srcX,
|
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unsigned srcY, unsigned srcWidth, unsigned srcHeight,
|
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-
|
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unsigned imageFlags = ifSmooth);
|
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//! Creates an Image from a user-supplied instance of the ImageData interface.
|
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explicit Image(GOSU_UNIQUE_PTR<ImageData> data);
|
@@ -56,8 +54,8 @@ namespace Gosu
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double factorX = 1, double factorY = 1,
|
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Color c = Color::WHITE,
|
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AlphaMode mode = amDefault) const;
|
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|
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//! Like draw(), but
|
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//!
|
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//! Like draw(), but with modulation colors for all four corners.
|
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//! TODO: This can be an overload of draw() - in any case the name is terrible.
|
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void drawMod(double x, double y, ZPos z,
|
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|
double factorX, double factorY,
|
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Color c1, Color c2, Color c3, Color c4,
|
@@ -77,46 +75,57 @@ namespace Gosu
|
|
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double factorX = 1, double factorY = 1,
|
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Color c = Color::WHITE,
|
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AlphaMode mode = amDefault) const;
|
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-
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|
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#ifndef SWIG
|
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//! Provides access to the underlying image data object.
|
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ImageData& getData() const;
|
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|
+
|
83
|
+
GOSU_DEPRECATED Image(Graphics& graphics, const std::wstring& filename,
|
84
|
+
bool tileable = false);
|
85
|
+
GOSU_DEPRECATED Image(Graphics& graphics, const std::wstring& filename, unsigned srcX,
|
86
|
+
unsigned srcY, unsigned srcWidth, unsigned srcHeight,
|
87
|
+
bool tileable = false);
|
88
|
+
GOSU_DEPRECATED Image(Graphics& graphics, const Bitmap& source,
|
89
|
+
bool tileable = false);
|
90
|
+
GOSU_DEPRECATED Image(Graphics& graphics, const Bitmap& source, unsigned srcX,
|
91
|
+
unsigned srcY, unsigned srcWidth, unsigned srcHeight,
|
92
|
+
bool tileable = false);
|
93
|
+
#endif
|
83
94
|
};
|
84
95
|
|
85
|
-
|
86
|
-
|
96
|
+
#ifndef SWIG
|
97
|
+
//! Convenience function that slices an image file into a grid and creates images from them.
|
98
|
+
//! \param tileWidth If positive, specifies the width of one tile in pixels.
|
99
|
+
//! If negative, the bitmap is divided into -tileWidth rows.
|
100
|
+
//! \param tileHeight See tileWidth.
|
101
|
+
std::vector<Gosu::Image> loadTiles(const Bitmap& bmp,
|
102
|
+
int tileWidth, int tileHeight, unsigned imageFlags = ifSmooth);
|
87
103
|
|
88
|
-
//! Convenience function that
|
89
|
-
//!
|
90
|
-
//!
|
91
|
-
//! pixels. If negative, the bitmap is divided into -tileWidth rows.
|
104
|
+
//! Convenience function that slices a bitmap into a grid and creates images from them.
|
105
|
+
//! \param tileWidth If positive, specifies the width of one tile in pixels.
|
106
|
+
//! If negative, the bitmap is divided into -tileWidth rows.
|
92
107
|
//! \param tileHeight See tileWidth.
|
93
|
-
|
94
|
-
|
95
|
-
|
108
|
+
std::vector<Gosu::Image> loadTiles(const std::wstring& filename,
|
109
|
+
int tileWidth, int tileHeight, unsigned imageFlags = ifSmooth);
|
110
|
+
|
111
|
+
GOSU_DEPRECATED std::vector<Gosu::Image> loadTiles(Graphics& graphics, const Bitmap& bmp, int tileWidth, int tileHeight, bool tileable);
|
112
|
+
GOSU_DEPRECATED std::vector<Gosu::Image> loadTiles(Graphics& graphics, const std::wstring& bmp, int tileWidth, int tileHeight, bool tileable);
|
96
113
|
template<typename Container>
|
97
|
-
void imagesFromTiledBitmap(Graphics& graphics, const std::wstring& filename, int tileWidth, int tileHeight, bool tileable, Container& appendTo)
|
114
|
+
GOSU_DEPRECATED void imagesFromTiledBitmap(Graphics& graphics, const std::wstring& filename, int tileWidth, int tileHeight, bool tileable, Container& appendTo)
|
98
115
|
{
|
99
116
|
std::vector<Gosu::Image> tiles = loadTiles(graphics, filename, tileWidth, tileHeight, tileable);
|
100
117
|
for (int i = 0, num = tiles.size(); i < num; ++i)
|
101
118
|
appendTo.push_back(typename Container::value_type(new Gosu::Image(tiles[i])));
|
102
119
|
}
|
103
|
-
|
104
|
-
//! Convenience function that splits a bitmap into an area of array
|
105
|
-
//! rectangles and creates images from them.
|
106
|
-
//! \param tileWidth If positive, specifies the width of one tile in
|
107
|
-
//! pixels. If negative, the bitmap is divided into -tileWidth rows.
|
108
|
-
//! \param tileHeight See tileWidth.
|
109
|
-
//! \param appendTo STL container to which the images will be appended.
|
110
|
-
//! Must provide a push_back member function; std::vector<std::tr1::shared_ptr<Image>>
|
111
|
-
//! or boost::ptr_vector<Image> are good choices.
|
112
120
|
template<typename Container>
|
113
|
-
void imagesFromTiledBitmap(Graphics& graphics, const Bitmap& bmp,
|
121
|
+
GOSU_DEPRECATED void imagesFromTiledBitmap(Graphics& graphics, const Bitmap& bmp,
|
114
122
|
int tileWidth, int tileHeight, bool tileable, Container& appendTo)
|
115
123
|
{
|
116
124
|
std::vector<Gosu::Image> tiles = loadTiles(graphics, bmp, tileWidth, tileHeight, tileable);
|
117
125
|
for (int i = 0, num = tiles.size(); i < num; ++i)
|
118
126
|
appendTo.push_back(typename Container::value_type(new Gosu::Image(tiles[i])));
|
119
127
|
}
|
128
|
+
#endif
|
120
129
|
}
|
121
130
|
|
122
131
|
#endif
|
data/Gosu/Input.hpp
CHANGED
@@ -103,7 +103,7 @@ namespace Gosu
|
|
103
103
|
|
104
104
|
//! Returns true if a button is currently pressed.
|
105
105
|
//! Updated every tick.
|
106
|
-
bool down(Button btn)
|
106
|
+
static bool down(Button btn);
|
107
107
|
|
108
108
|
//! Returns the horizontal position of the mouse relative to the top
|
109
109
|
//! left corner of the window given to Input's constructor.
|
@@ -112,8 +112,8 @@ namespace Gosu
|
|
112
112
|
double mouseY() const;
|
113
113
|
|
114
114
|
//! Immediately moves the mouse as far towards the desired position
|
115
|
-
//! as possible. x and y are
|
116
|
-
//!
|
115
|
+
//! as possible. x and y are relative to the window, just as in mouseX()
|
116
|
+
//! and mouseY(), so (0, 0) is the top left corner of the window..
|
117
117
|
void setMousePosition(double x, double y);
|
118
118
|
|
119
119
|
// Undocumented for the moment. Also applies to currentTouches().
|
@@ -132,11 +132,11 @@ namespace Gosu
|
|
132
132
|
void update();
|
133
133
|
|
134
134
|
//! Assignable events that are called by update. You can bind these to your own functions.
|
135
|
-
//! If you use the Window class, it will assign
|
135
|
+
//! If you use the Window class, it will assign these to its own methods.
|
136
136
|
std::tr1::function<void (Button)> onButtonDown, onButtonUp;
|
137
137
|
|
138
138
|
//! Assignable events that are called by update. You can bind these to your own functions.
|
139
|
-
//! If you use the Window class, it will assign
|
139
|
+
//! If you use the Window class, it will assign these to its own methods.
|
140
140
|
std::tr1::function<void (Touch)> onTouchBegan, onTouchMoved, onTouchEnded;
|
141
141
|
|
142
142
|
//! Returns the currently active TextInput instance, or 0.
|
data/Gosu/Version.hpp
CHANGED
@@ -2,9 +2,9 @@
|
|
2
2
|
#define GOSU_VERSION_HPP
|
3
3
|
|
4
4
|
#define GOSU_MAJOR_VERSION 0
|
5
|
-
#define GOSU_MINOR_VERSION
|
6
|
-
#define GOSU_POINT_VERSION
|
7
|
-
#define GOSU_VERSION "0.
|
5
|
+
#define GOSU_MINOR_VERSION 9
|
6
|
+
#define GOSU_POINT_VERSION 0
|
7
|
+
#define GOSU_VERSION "0.9.0.pre1"
|
8
8
|
|
9
9
|
#define GOSU_COPYRIGHT_NOTICE \
|
10
10
|
"This software uses the following third-party libraries:\n" \
|
data/Gosu/Window.hpp
CHANGED
@@ -57,7 +57,7 @@ namespace Gosu
|
|
57
57
|
//! \param height See width.
|
58
58
|
//! \param updateInterval Interval in milliseconds between two calls
|
59
59
|
//! to the update member function.
|
60
|
-
Window(unsigned width, unsigned height, bool fullscreen,
|
60
|
+
Window(unsigned width, unsigned height, bool fullscreen = false,
|
61
61
|
double updateInterval = 16.666666);
|
62
62
|
virtual ~Window();
|
63
63
|
|
@@ -113,13 +113,6 @@ namespace Gosu
|
|
113
113
|
const Input& input() const;
|
114
114
|
Input& input();
|
115
115
|
|
116
|
-
#ifdef GOSU_IS_UNIX
|
117
|
-
// Context for creating shared contexts.
|
118
|
-
// Only on Unices (so far).
|
119
|
-
typedef std::tr1::shared_ptr<std::tr1::function<void()> > SharedContext;
|
120
|
-
SharedContext createSharedContext();
|
121
|
-
#endif
|
122
|
-
|
123
116
|
#ifdef GOSU_IS_IPHONE
|
124
117
|
void* rootViewController() const;
|
125
118
|
// iPhone-only callbacks for touch events.
|