gosu 0.15.1 → 0.15.2
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- checksums.yaml +4 -4
- data/.yardopts +1 -0
- data/COPYING +1 -1
- data/Gosu/Channel.h +25 -0
- data/Gosu/Color.h +38 -0
- data/Gosu/Font.h +36 -0
- data/Gosu/Gosu.h +79 -0
- data/Gosu/Image.h +54 -0
- data/Gosu/Sample.h +19 -0
- data/Gosu/Song.h +24 -0
- data/Gosu/TextInput.h +30 -0
- data/Gosu/Version.hpp +1 -1
- data/Gosu/Window.h +61 -0
- data/src/ChannelWrapper.cpp +50 -0
- data/src/ColorWrapper.cpp +126 -0
- data/src/Constants.cpp +287 -0
- data/src/Font.cpp +1 -0
- data/src/FontWrapper.cpp +74 -0
- data/src/GosuWrapper.cpp +232 -0
- data/src/ImageWrapper.cpp +168 -0
- data/src/LargeImageData.cpp +1 -0
- data/src/SampleWrapper.cpp +30 -0
- data/src/SongWrapper.cpp +52 -0
- data/src/Text.cpp +1 -0
- data/src/TextInputWrapper.cpp +101 -0
- data/src/TrueTypeFont.cpp +1 -0
- data/src/WindowWrapper.cpp +289 -0
- metadata +23 -3
data/src/Text.cpp
CHANGED
@@ -0,0 +1,101 @@
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1
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+
#include <Gosu/Gosu.hpp>
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2
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3
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namespace Gosu
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4
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{
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5
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class TextInputForWrapper : public Gosu::TextInput
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6
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{
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7
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public:
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8
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TextInputForWrapper();
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9
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std::string filter(std::string text) const override;
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10
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std::function<void (const char *text)> filter_callback;
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11
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std::string filter_result = "";
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12
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};
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} // namespace Gosu
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15
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Gosu::TextInputForWrapper::TextInputForWrapper() : Gosu::TextInput()
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16
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{
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17
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}
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19
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std::string Gosu::TextInputForWrapper::filter(std::string text) const
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20
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{
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21
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if (filter_callback != nullptr) {
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22
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filter_callback(text.c_str());
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23
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return filter_result;
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24
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}
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25
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else {
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return text;
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27
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}
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28
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}
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29
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30
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extern "C" {
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31
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#include <Gosu/TextInput.h>
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32
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33
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Gosu_TextInput *Gosu_TextInput_create()
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34
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{
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35
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return reinterpret_cast<Gosu_TextInput *>(new Gosu::TextInputForWrapper());
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36
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}
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37
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38
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const char *Gosu_TextInput_text(Gosu_TextInput *text_input)
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39
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{
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40
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thread_local std::string string;
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string = reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->text();
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42
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return string.c_str();
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}
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45
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46
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void Gosu_TextInput_set_text(Gosu_TextInput *text_input, const char *text)
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47
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{
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48
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_text(text);
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49
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}
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50
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+
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51
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unsigned Gosu_TextInput_caret_pos(Gosu_TextInput *text_input)
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52
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{
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53
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return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->caret_pos();
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54
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+
}
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55
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+
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56
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void Gosu_TextInput_set_caret_pos(Gosu_TextInput *text_input, unsigned pos)
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57
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{
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58
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return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_caret_pos(pos);
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59
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}
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60
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61
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unsigned Gosu_TextInput_selection_start(Gosu_TextInput *text_input)
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62
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{
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63
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return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->selection_start();
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64
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+
}
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65
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+
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66
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void Gosu_TextInput_set_selection_start(Gosu_TextInput *text_input, unsigned pos)
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67
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{
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68
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return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_selection_start(pos);
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69
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}
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70
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+
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71
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void Gosu_TextInput_set_filter(Gosu_TextInput *text_input, void function(void *data, const char *text), void *data)
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72
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{
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73
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->filter_callback = [=](const char *text) { function(data, text); };
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74
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+
}
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75
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+
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76
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void Gosu_TextInput_set_filter_result(Gosu_TextInput *text_input, const char *result)
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77
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{
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78
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->filter_result = result;
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79
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}
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80
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+
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81
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void Gosu_TextInput_insert_text(Gosu_TextInput *text_input, const char *text)
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82
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{
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83
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->insert_text(text);
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84
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+
}
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85
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+
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86
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void Gosu_TextInput_delete_backward(Gosu_TextInput *text_input)
|
87
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{
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88
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->delete_backward();
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89
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}
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90
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+
|
91
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void Gosu_TextInput_delete_forward(Gosu_TextInput *text_input)
|
92
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{
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93
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->delete_forward();
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94
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}
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95
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+
|
96
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void Gosu_TextInput_destroy(Gosu_TextInput *text_input)
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97
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{
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98
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delete (reinterpret_cast<Gosu::TextInputForWrapper *>(text_input));
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99
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}
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100
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101
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}
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data/src/TrueTypeFont.cpp
CHANGED
@@ -0,0 +1,289 @@
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1
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#include <Gosu/Gosu.hpp>
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3
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namespace Gosu
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{
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5
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class WindowForWrapper : public Gosu::Window
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{
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7
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public:
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8
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WindowForWrapper(int width, int height, bool fullscreen, double update_interval, bool resizable);
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9
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void update() override;
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10
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void draw() override;
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11
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void default_button_down(unsigned btn); // Enables fullscreen toggle
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12
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void button_down(Gosu::Button btn) override;
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13
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void button_up(Gosu::Button btn) override;
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14
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void drop(const std::string &filename) override;
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15
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bool needs_redraw() const override;
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16
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bool needs_cursor() const override;
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17
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void close() override;
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18
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+
|
19
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void close_immediately();
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20
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21
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std::function<void ()> update_callback;
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22
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std::function<void ()> draw_callback;
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23
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std::function<void (unsigned btn)> button_down_callback;
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24
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std::function<void (unsigned btn)> button_up_callback;
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25
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std::function<void (const char *filename)> drop_callback;
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26
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std::function<bool ()> needs_redraw_callback;
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27
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std::function<bool ()> needs_cursor_callback;
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28
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std::function<void ()> close_callback;
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29
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};
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30
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} // namespace Gosu
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31
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|
32
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Gosu::WindowForWrapper::WindowForWrapper(int width, int height, bool fullscreen,
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33
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double update_interval, bool resizable)
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34
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: Gosu::Window(width, height, fullscreen, update_interval, resizable)
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35
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+
{
|
36
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+
}
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37
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+
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38
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void Gosu::WindowForWrapper::update()
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39
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+
{
|
40
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+
if (update_callback != nullptr) {
|
41
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+
update_callback();
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42
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+
}
|
43
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}
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44
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|
45
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void Gosu::WindowForWrapper::draw()
|
46
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{
|
47
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+
if (draw_callback != nullptr) {
|
48
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+
draw_callback();
|
49
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+
}
|
50
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}
|
51
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+
|
52
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void Gosu::WindowForWrapper::default_button_down(unsigned btn)
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53
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+
{
|
54
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+
Gosu::Window::button_down(Gosu::ButtonName(btn));
|
55
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+
}
|
56
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+
|
57
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void Gosu::WindowForWrapper::button_down(Gosu::Button btn)
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58
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+
{
|
59
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if (button_down_callback != nullptr) {
|
60
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button_down_callback(btn.id());
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61
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+
}
|
62
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+
}
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63
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+
|
64
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+
void Gosu::WindowForWrapper::button_up(Gosu::Button btn)
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65
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{
|
66
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if (button_up_callback != nullptr) {
|
67
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button_up_callback(btn.id());
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68
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+
}
|
69
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+
}
|
70
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+
|
71
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void Gosu::WindowForWrapper::drop(const std::string &filename)
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72
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+
{
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73
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if (drop_callback != nullptr) {
|
74
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drop_callback(filename.c_str());
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75
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}
|
76
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}
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77
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|
78
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bool Gosu::WindowForWrapper::needs_redraw() const
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79
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{
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80
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if (needs_redraw_callback != nullptr) {
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81
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return needs_redraw_callback();
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82
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+
}
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83
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else {
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84
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return true;
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85
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}
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86
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}
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87
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88
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bool Gosu::WindowForWrapper::needs_cursor() const
|
89
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{
|
90
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if (needs_cursor_callback != nullptr) {
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91
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return needs_cursor_callback();
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92
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}
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93
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else {
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94
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return false;
|
95
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}
|
96
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}
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97
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+
|
98
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void Gosu::WindowForWrapper::close()
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99
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{
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100
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if (close_callback != nullptr) {
|
101
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close_callback();
|
102
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}
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103
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else {
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104
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Gosu::Window::close();
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105
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}
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106
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}
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107
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108
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void Gosu::WindowForWrapper::close_immediately()
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109
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{
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110
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Gosu::Window::close();
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111
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}
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112
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113
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extern "C" {
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114
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#include <Gosu/Window.h>
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#include <Gosu/TextInput.h>
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116
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117
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// Constructor
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118
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Gosu_Window *Gosu_Window_create(int width, int height, bool fullscreen, double update_interval, bool resizable)
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119
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{
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120
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return reinterpret_cast<Gosu_Window *>(new Gosu::WindowForWrapper(width, height, fullscreen, update_interval, resizable));
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121
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};
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122
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123
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// Callbacks
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124
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void Gosu_Window_set_draw(Gosu_Window *window, void function(void *data), void *data)
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125
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{
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126
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->draw_callback = [=]() { function(data); };
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127
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}
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128
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129
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void Gosu_Window_set_update(Gosu_Window *window, void function(void *data), void *data)
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130
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{
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131
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->update_callback = [=]() { function(data); };
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132
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}
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133
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134
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void Gosu_Window_set_button_down(Gosu_Window *window, void function(void *data, unsigned btn), void *data)
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135
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{
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136
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->button_down_callback = [=](unsigned btn) { function(data, btn); };
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137
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}
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138
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139
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void Gosu_Window_default_button_down(Gosu_Window *window, unsigned btn)
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140
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{
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141
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->default_button_down(btn);
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142
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}
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143
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144
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void Gosu_Window_set_button_up(Gosu_Window *window, void function(void *data, unsigned btn), void *data)
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145
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{
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146
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->button_up_callback = [=](unsigned btn) { function(data, btn); };
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147
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}
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148
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+
|
149
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void Gosu_Window_set_drop(Gosu_Window *window, void function(void *data, const char *filename), void *data)
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150
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{
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151
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->drop_callback = [=](const char *filename) { function(data, filename); };
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152
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}
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153
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+
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154
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void Gosu_Window_set_needs_redraw(Gosu_Window *window, bool function(void *data), void *data)
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155
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{
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156
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->needs_redraw_callback = [=]() -> bool { return function(data); };
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157
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}
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158
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+
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159
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void Gosu_Window_set_needs_cursor(Gosu_Window *window, bool function(void *data), void *data)
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160
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{
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161
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->needs_cursor_callback = [=]() -> bool { return function(data); };
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162
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}
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163
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164
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void Gosu_Window_set_close(Gosu_Window *window, void function(void *data), void *data)
|
165
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+
{
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166
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reinterpret_cast<Gosu::WindowForWrapper *>(window)->close_callback = [=]() { function(data); };
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167
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}
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168
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+
|
169
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Gosu_TextInput *Gosu_Window_text_input(Gosu_Window *window)
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170
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+
{
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171
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Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
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172
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return reinterpret_cast<Gosu_TextInput *>(gosu_window->input().text_input());
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173
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+
}
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174
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+
|
175
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void Gosu_Window_set_text_input(Gosu_Window *window, Gosu_TextInput *text_input)
|
176
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{
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177
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Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
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178
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gosu_window->input().set_text_input(reinterpret_cast<Gosu::TextInput *>(text_input));
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179
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+
}
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180
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+
|
181
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void Gosu_Window_show(Gosu_Window *window)
|
182
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+
{
|
183
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+
reinterpret_cast<Gosu::WindowForWrapper *>(window)->show();
|
184
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+
}
|
185
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+
|
186
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+
bool Gosu_Window_tick(Gosu_Window *window)
|
187
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+
{
|
188
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+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->tick();
|
189
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+
}
|
190
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+
|
191
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+
void Gosu_Window_close_immediately(Gosu_Window *window)
|
192
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+
{
|
193
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+
reinterpret_cast<Gosu::WindowForWrapper *>(window)->close_immediately();
|
194
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+
}
|
195
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+
|
196
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+
bool Gosu_Window_is_fullscreen(Gosu_Window *window)
|
197
|
+
{
|
198
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+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->fullscreen();
|
199
|
+
}
|
200
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+
|
201
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+
bool Gosu_Window_is_resizable(Gosu_Window *window)
|
202
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+
{
|
203
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+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->resizable();
|
204
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+
}
|
205
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+
|
206
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+
const char *Gosu_Window_caption(Gosu_Window *window)
|
207
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+
{
|
208
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+
static thread_local std::string caption;
|
209
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+
caption = reinterpret_cast<Gosu::WindowForWrapper *>(window)->caption();
|
210
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+
|
211
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+
return caption.c_str();
|
212
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+
}
|
213
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+
|
214
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+
void Gosu_Window_set_caption(Gosu_Window *window, const char *caption)
|
215
|
+
{
|
216
|
+
reinterpret_cast<Gosu::WindowForWrapper *>(window)->set_caption(caption);
|
217
|
+
}
|
218
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+
|
219
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+
double Gosu_Window_update_interval(Gosu_Window *window)
|
220
|
+
{
|
221
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+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->update_interval();
|
222
|
+
}
|
223
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+
|
224
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+
void Gosu_Window_set_update_interval(Gosu_Window *window, double update_interval)
|
225
|
+
{
|
226
|
+
reinterpret_cast<Gosu::WindowForWrapper *>(window)->set_update_interval(update_interval);
|
227
|
+
}
|
228
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+
|
229
|
+
void Gosu_Window_set_mouse_x(Gosu_Window *window, double x)
|
230
|
+
{
|
231
|
+
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
232
|
+
gosu_window->input().set_mouse_position(x, gosu_window->input().mouse_x());
|
233
|
+
}
|
234
|
+
|
235
|
+
void Gosu_Window_set_mouse_y(Gosu_Window *window, double y)
|
236
|
+
{
|
237
|
+
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
238
|
+
gosu_window->input().set_mouse_position(gosu_window->input().mouse_x(), y);
|
239
|
+
}
|
240
|
+
|
241
|
+
double Gosu_Window_mouse_x(Gosu_Window *window)
|
242
|
+
{
|
243
|
+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().mouse_x();
|
244
|
+
}
|
245
|
+
|
246
|
+
double Gosu_Window_mouse_y(Gosu_Window *window)
|
247
|
+
{
|
248
|
+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().mouse_y();
|
249
|
+
}
|
250
|
+
|
251
|
+
int Gosu_Window_width(Gosu_Window *window)
|
252
|
+
{
|
253
|
+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->width();
|
254
|
+
}
|
255
|
+
|
256
|
+
void Gosu_Window_set_width(Gosu_Window *window, int width)
|
257
|
+
{
|
258
|
+
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
259
|
+
gosu_window->resize(width, gosu_window->height(), gosu_window->fullscreen());
|
260
|
+
}
|
261
|
+
|
262
|
+
int Gosu_Window_height(Gosu_Window *window)
|
263
|
+
{
|
264
|
+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->height();
|
265
|
+
}
|
266
|
+
|
267
|
+
void Gosu_Window_set_height(Gosu_Window *window, int height)
|
268
|
+
{
|
269
|
+
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
270
|
+
gosu_window->resize(gosu_window->width(), height, gosu_window->fullscreen());
|
271
|
+
}
|
272
|
+
|
273
|
+
void Gosu_Window_resize(Gosu_Window *window, int width, int height, bool fullscreen)
|
274
|
+
{
|
275
|
+
reinterpret_cast<Gosu::WindowForWrapper *>(window)->resize(width, height, fullscreen);
|
276
|
+
}
|
277
|
+
|
278
|
+
int Gosu_Window_is_button_down(Gosu_Window *window, unsigned btn)
|
279
|
+
{
|
280
|
+
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().down(Gosu::Button(btn));
|
281
|
+
}
|
282
|
+
|
283
|
+
// Destructor
|
284
|
+
void Gosu_Window_destroy(Gosu_Window *window)
|
285
|
+
{
|
286
|
+
delete (reinterpret_cast<Gosu::WindowForWrapper *>(window));
|
287
|
+
}
|
288
|
+
|
289
|
+
}
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: gosu
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.15.
|
4
|
+
version: 0.15.2
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Julian Raschke
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2020-
|
11
|
+
date: 2020-06-02 00:00:00.000000000 Z
|
12
12
|
dependencies: []
|
13
13
|
description: |2
|
14
14
|
2D game development library.
|
@@ -25,30 +25,40 @@ extra_rdoc_files:
|
|
25
25
|
- COPYING
|
26
26
|
- rdoc/gosu.rb
|
27
27
|
files:
|
28
|
+
- ".yardopts"
|
28
29
|
- COPYING
|
29
30
|
- Gosu/Audio.hpp
|
30
31
|
- Gosu/AutoLink.hpp
|
31
32
|
- Gosu/Bitmap.hpp
|
32
33
|
- Gosu/Buttons.hpp
|
34
|
+
- Gosu/Channel.h
|
35
|
+
- Gosu/Color.h
|
33
36
|
- Gosu/Color.hpp
|
34
37
|
- Gosu/Directories.hpp
|
38
|
+
- Gosu/Font.h
|
35
39
|
- Gosu/Font.hpp
|
36
40
|
- Gosu/Fwd.hpp
|
41
|
+
- Gosu/Gosu.h
|
37
42
|
- Gosu/Gosu.hpp
|
38
43
|
- Gosu/Graphics.hpp
|
39
44
|
- Gosu/GraphicsBase.hpp
|
40
45
|
- Gosu/IO.hpp
|
46
|
+
- Gosu/Image.h
|
41
47
|
- Gosu/Image.hpp
|
42
48
|
- Gosu/ImageData.hpp
|
43
49
|
- Gosu/Input.hpp
|
44
50
|
- Gosu/Inspection.hpp
|
45
51
|
- Gosu/Math.hpp
|
46
52
|
- Gosu/Platform.hpp
|
53
|
+
- Gosu/Sample.h
|
54
|
+
- Gosu/Song.h
|
47
55
|
- Gosu/Text.hpp
|
56
|
+
- Gosu/TextInput.h
|
48
57
|
- Gosu/TextInput.hpp
|
49
58
|
- Gosu/Timing.hpp
|
50
59
|
- Gosu/Utility.hpp
|
51
60
|
- Gosu/Version.hpp
|
61
|
+
- Gosu/Window.h
|
52
62
|
- Gosu/Window.hpp
|
53
63
|
- README.md
|
54
64
|
- ext/gosu/extconf.rb
|
@@ -70,8 +80,11 @@ files:
|
|
70
80
|
- src/BlockAllocator.cpp
|
71
81
|
- src/BlockAllocator.hpp
|
72
82
|
- src/Channel.cpp
|
83
|
+
- src/ChannelWrapper.cpp
|
73
84
|
- src/ClipRectStack.hpp
|
74
85
|
- src/Color.cpp
|
86
|
+
- src/ColorWrapper.cpp
|
87
|
+
- src/Constants.cpp
|
75
88
|
- src/DirectoriesApple.cpp
|
76
89
|
- src/DirectoriesUnix.cpp
|
77
90
|
- src/DirectoriesWin.cpp
|
@@ -81,15 +94,18 @@ files:
|
|
81
94
|
- src/FileUnix.cpp
|
82
95
|
- src/FileWin.cpp
|
83
96
|
- src/Font.cpp
|
97
|
+
- src/FontWrapper.cpp
|
84
98
|
- src/GosuGLView.cpp
|
85
99
|
- src/GosuGLView.hpp
|
86
100
|
- src/GosuViewController.cpp
|
87
101
|
- src/GosuViewController.hpp
|
102
|
+
- src/GosuWrapper.cpp
|
88
103
|
- src/Graphics.cpp
|
89
104
|
- src/GraphicsImpl.hpp
|
90
105
|
- src/IO.cpp
|
91
106
|
- src/Iconv.hpp
|
92
107
|
- src/Image.cpp
|
108
|
+
- src/ImageWrapper.cpp
|
93
109
|
- src/Input.cpp
|
94
110
|
- src/InputUIKit.cpp
|
95
111
|
- src/Inspection.cpp
|
@@ -109,13 +125,16 @@ files:
|
|
109
125
|
- src/Resolution.cpp
|
110
126
|
- src/RubyGosu.cxx
|
111
127
|
- src/RubyGosu.h
|
128
|
+
- src/SampleWrapper.cpp
|
112
129
|
- src/SndFile.hpp
|
130
|
+
- src/SongWrapper.cpp
|
113
131
|
- src/TexChunk.cpp
|
114
132
|
- src/TexChunk.hpp
|
115
133
|
- src/Text.cpp
|
116
134
|
- src/TextBuilder.cpp
|
117
135
|
- src/TextBuilder.hpp
|
118
136
|
- src/TextInput.cpp
|
137
|
+
- src/TextInputWrapper.cpp
|
119
138
|
- src/Texture.cpp
|
120
139
|
- src/Texture.hpp
|
121
140
|
- src/TimingApple.cpp
|
@@ -137,6 +156,7 @@ files:
|
|
137
156
|
- src/WinUtility.hpp
|
138
157
|
- src/Window.cpp
|
139
158
|
- src/WindowUIKit.cpp
|
159
|
+
- src/WindowWrapper.cpp
|
140
160
|
- src/stb_image.h
|
141
161
|
- src/stb_image_write.h
|
142
162
|
- src/stb_truetype.h
|
@@ -167,7 +187,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
167
187
|
- !ruby/object:Gem::Version
|
168
188
|
version: '0'
|
169
189
|
requirements: []
|
170
|
-
rubygems_version: 3.0.
|
190
|
+
rubygems_version: 3.0.3
|
171
191
|
signing_key:
|
172
192
|
specification_version: 4
|
173
193
|
summary: 2D game development library.
|