gosu 0.14.5 → 0.15.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (51) hide show
  1. checksums.yaml +4 -4
  2. data/.yardopts +1 -0
  3. data/COPYING +1 -1
  4. data/Gosu/Channel.h +25 -0
  5. data/Gosu/Color.h +38 -0
  6. data/Gosu/Font.h +36 -0
  7. data/Gosu/Gosu.h +79 -0
  8. data/Gosu/Image.h +54 -0
  9. data/Gosu/Sample.h +19 -0
  10. data/Gosu/Song.h +24 -0
  11. data/Gosu/TextInput.h +30 -0
  12. data/Gosu/Version.hpp +2 -2
  13. data/Gosu/Window.h +61 -0
  14. data/Gosu/Window.hpp +3 -2
  15. data/README.md +1 -1
  16. data/ext/gosu/extconf.rb +3 -0
  17. data/lib/gosu/compat.rb +12 -7
  18. data/lib/gosu/patches.rb +8 -2
  19. data/lib/gosu/swig_patches.rb +20 -9
  20. data/rdoc/gosu.rb +28 -7
  21. data/src/ChannelWrapper.cpp +50 -0
  22. data/src/ColorWrapper.cpp +126 -0
  23. data/src/Constants.cpp +287 -0
  24. data/src/Font.cpp +1 -0
  25. data/src/FontWrapper.cpp +74 -0
  26. data/src/GosuWrapper.cpp +232 -0
  27. data/src/Graphics.cpp +4 -1
  28. data/src/GraphicsImpl.hpp +0 -1
  29. data/src/ImageWrapper.cpp +168 -0
  30. data/src/LargeImageData.cpp +1 -0
  31. data/src/MarkupParser.cpp +11 -3
  32. data/src/RubyGosu.cxx +185 -121
  33. data/src/RubyGosu.h +2 -2
  34. data/src/SampleWrapper.cpp +30 -0
  35. data/src/SongWrapper.cpp +52 -0
  36. data/src/TexChunk.cpp +29 -19
  37. data/src/Text.cpp +2 -0
  38. data/src/TextBuilder.cpp +3 -3
  39. data/src/TextInputWrapper.cpp +101 -0
  40. data/src/TrueTypeFont.cpp +1 -0
  41. data/src/Window.cpp +62 -28
  42. data/src/WindowUIKit.cpp +8 -4
  43. data/src/WindowWrapper.cpp +289 -0
  44. data/src/stb_image.h +153 -56
  45. data/src/stb_image_write.h +111 -60
  46. data/src/stb_truetype.h +74 -39
  47. data/src/stb_vorbis.c +55 -15
  48. data/src/utf8proc.c +47 -29
  49. data/src/utf8proc.h +46 -24
  50. data/src/utf8proc_data.h +10043 -9609
  51. metadata +23 -4
@@ -0,0 +1,232 @@
1
+ #include <Gosu/Gosu.hpp>
2
+
3
+ extern "C" {
4
+ #include <Gosu/Gosu.h>
5
+
6
+ void Gosu_gl_z(double z, void function(void *data), void *data)
7
+ {
8
+ std::function<void ()> callback;
9
+ callback = [=]() { function(data); };
10
+
11
+ Gosu::Graphics::gl(z, callback);
12
+ }
13
+
14
+ void Gosu_gl(void function(void *data), void *data)
15
+ {
16
+ std::function<void ()> callback;
17
+ callback = [=]() { function(data); };
18
+
19
+ Gosu::Graphics::gl(callback);
20
+ }
21
+
22
+ Gosu_Image *Gosu_render(int width, int height, void function(void *data), void *data, unsigned image_flags)
23
+ {
24
+ std::function<void ()> callback;
25
+ callback = [=]() { function(data); };
26
+
27
+ return reinterpret_cast<Gosu_Image *>(new Gosu::Image(Gosu::Graphics::render(width, height, callback, image_flags)));
28
+ }
29
+
30
+ Gosu_Image *Gosu_record(int width, int height, void function(void *data), void *data)
31
+ {
32
+ std::function<void ()> callback;
33
+ callback = [=]() { function(data); };
34
+ return reinterpret_cast<Gosu_Image *>(new Gosu::Image(Gosu::Graphics::record(width, height, callback)));
35
+ }
36
+
37
+ void Gosu_flush()
38
+ {
39
+ Gosu::Graphics::flush();
40
+ }
41
+
42
+ void Gosu_transform(double m0, double m1, double m2, double m3, double m4, double m5, double m6,
43
+ double m7, double m8, double m9, double m10, double m11, double m12, double m13,
44
+ double m14, double m15, void function(void *data), void *data)
45
+ {
46
+ Gosu::Transform transform = {
47
+ m0, m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, m11, m12, m13, m14, m15};
48
+ std::function<void ()> callback;
49
+ callback = [=]() { function(data); };
50
+
51
+ Gosu::Graphics::transform(transform, callback);
52
+ }
53
+
54
+ void Gosu_translate(double x, double y, void function(void *data), void *data)
55
+ {
56
+ std::function<void ()> callback;
57
+ callback = [=]() { function(data); };
58
+
59
+ Gosu::Graphics::transform(Gosu::translate(x, y), callback);
60
+ }
61
+
62
+ void Gosu_scale(double scale_x, double scale_y, double around_x, double around_y, void function(void *data), void *data)
63
+ {
64
+ std::function<void ()> callback;
65
+ callback = [=]() { function(data); };
66
+
67
+ Gosu::Graphics::transform(Gosu::scale(scale_x, scale_y, around_x, around_y), callback);
68
+ }
69
+
70
+ void Gosu_rotate(double angle, double around_x, double around_y, void function(void *data), void *data)
71
+ {
72
+ std::function<void ()> callback;
73
+ callback = [=]() { function(data); };
74
+
75
+ Gosu::Graphics::transform(Gosu::rotate(angle, around_x, around_y), callback);
76
+ }
77
+
78
+ void Gosu_clip_to(double x, double y, double width, double height, void function(void *data), void *data)
79
+ {
80
+ std::function<void ()> callback;
81
+ callback = [=]() { function(data); };
82
+
83
+ Gosu::Graphics::clip_to(x, y, width, height, callback);
84
+ }
85
+
86
+ void Gosu_draw_line(double x1, double y1, unsigned c1,
87
+ double x2, double y2, unsigned c2,
88
+ double z, unsigned mode)
89
+ {
90
+ Gosu::Graphics::draw_line(x1, y1, c1, x2, y2, c2, z, (Gosu::AlphaMode)mode);
91
+ }
92
+
93
+ void Gosu_draw_triangle(double x1, double y1, unsigned c1,
94
+ double x2, double y2, unsigned c2,
95
+ double x3, double y3, unsigned c3,
96
+ double z, unsigned mode)
97
+ {
98
+ Gosu::Graphics::draw_triangle(x1, y1, c1,
99
+ x2, y2, c2,
100
+ x3, y3, c3,
101
+ z, (Gosu::AlphaMode)mode);
102
+ }
103
+
104
+ void Gosu_draw_rect(double x, double y, double width, double height, unsigned c, double z, unsigned mode)
105
+ {
106
+ Gosu::Graphics::draw_rect(x, y, width, height, c, z, (Gosu::AlphaMode)mode);
107
+ }
108
+
109
+ void Gosu_draw_quad(double x1, double y1, unsigned c1,
110
+ double x2, double y2, unsigned c2,
111
+ double x3, double y3, unsigned c3,
112
+ double x4, double y4, unsigned c4,
113
+ double z, unsigned mode)
114
+ {
115
+ Gosu::Graphics::draw_quad(x1, y1, c1,
116
+ x2, y2, c2,
117
+ x3, y3, c3,
118
+ x4, y4, c4,
119
+ z, (Gosu::AlphaMode)mode);
120
+ }
121
+
122
+ double Gosu_distance(double x1, double y1, double x2, double y2)
123
+ {
124
+ return Gosu::distance(x1, y1, x2, y2);
125
+ }
126
+
127
+ double Gosu_angle(double from_x, double from_y, double to_x, double to_y)
128
+ {
129
+ return Gosu::angle(from_x, from_y, to_x, to_y);
130
+ }
131
+
132
+ double Gosu_angle_diff(double from, double to)
133
+ {
134
+ return Gosu::angle_diff(from, to);
135
+ }
136
+
137
+ double Gosu_offset_x(double angle, double radius)
138
+ {
139
+ return Gosu::offset_x(angle, radius);
140
+ }
141
+
142
+ double Gosu_offset_y(double angle, double radius)
143
+ {
144
+ return Gosu::offset_y(angle, radius);
145
+ }
146
+
147
+ double Gosu_random(double min, double max)
148
+ {
149
+ return Gosu::random(min, max);
150
+ }
151
+
152
+ unsigned Gosu_available_width(Gosu_Window *window)
153
+ {
154
+ Gosu::Window *gosu_window = nullptr;
155
+ if (window != nullptr) {
156
+ gosu_window = reinterpret_cast<Gosu::Window *>(window);
157
+ }
158
+ return Gosu::available_width(gosu_window);
159
+ }
160
+
161
+ unsigned Gosu_available_height(Gosu_Window *window)
162
+ {
163
+ Gosu::Window *gosu_window = nullptr;
164
+ if (window != nullptr) {
165
+ gosu_window = reinterpret_cast<Gosu::Window *>(window);
166
+ }
167
+ return Gosu::available_height(gosu_window);
168
+ }
169
+
170
+ unsigned Gosu_screen_width(Gosu_Window *window)
171
+ {
172
+ Gosu::Window *gosu_window = nullptr;
173
+ if (window != nullptr) {
174
+ gosu_window = reinterpret_cast<Gosu::Window *>(window);
175
+ }
176
+ return Gosu::screen_width(gosu_window);
177
+ }
178
+
179
+ unsigned Gosu_screen_height(Gosu_Window *window)
180
+ {
181
+ Gosu::Window *gosu_window = nullptr;
182
+ if (window != nullptr) {
183
+ gosu_window = reinterpret_cast<Gosu::Window *>(window);
184
+ }
185
+ return Gosu::screen_height(gosu_window);
186
+ }
187
+
188
+ int Gosu_button_down(int btn)
189
+ {
190
+ return Gosu::Input::down((Gosu::ButtonName)btn);
191
+ }
192
+
193
+ const char *Gosu_button_id_to_char(int id)
194
+ {
195
+ static thread_local std::string button;
196
+ button = Gosu::Input::id_to_char((Gosu::Button)id);
197
+
198
+ return button.c_str();
199
+ }
200
+
201
+ unsigned Gosu_button_char_to_id(const char *btn)
202
+ {
203
+ return Gosu::Input::char_to_id(btn).id();
204
+ }
205
+
206
+ int Gosu_fps()
207
+ {
208
+ return Gosu::fps();
209
+ }
210
+
211
+ const char *Gosu_language()
212
+ {
213
+ static thread_local std::string language;
214
+ language = Gosu::language();
215
+
216
+ return language.c_str();
217
+ }
218
+
219
+ long Gosu_milliseconds()
220
+ {
221
+ return Gosu::milliseconds();
222
+ }
223
+
224
+ const char *Gosu_default_font_name()
225
+ {
226
+ static thread_local std::string name;
227
+ name = Gosu::default_font_name();
228
+
229
+ return name.c_str();
230
+ }
231
+
232
+ }
data/src/Graphics.cpp CHANGED
@@ -68,7 +68,7 @@ struct Gosu::Graphics::Impl
68
68
  {
69
69
  glPushAttrib(GL_ALL_ATTRIB_BITS);
70
70
  glDisable(GL_BLEND);
71
- // Reset the colour to white to avoid surprises.
71
+ // Reset the color to white to avoid surprises.
72
72
  // https://www.libgosu.org/cgi-bin/mwf/topic_show.pl?pid=9115#pid9115
73
73
  glColor4ubv(reinterpret_cast<const GLubyte*>(&Color::WHITE));
74
74
  while (glGetError() != GL_NO_ERROR);
@@ -287,13 +287,16 @@ Gosu::Image Gosu::Graphics::render(int width, int height, const function<void ()
287
287
 
288
288
  // This is the actual render-to-texture step.
289
289
  Image result = OffScreenTarget(width, height, image_flags).render([&] {
290
+ glPushAttrib(GL_ALL_ATTRIB_BITS);
290
291
  glClearColor(0, 0, 0, 0);
291
292
  glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
293
+ glEnable(GL_BLEND);
292
294
  queues.emplace_back(QM_RENDER_TO_TEXTURE);
293
295
  f();
294
296
  queues.back().perform_draw_ops_and_code();
295
297
  queues.pop_back();
296
298
  glFlush();
299
+ glPopAttrib();
297
300
  });
298
301
 
299
302
  // Restore previous matrix and glViewport.
data/src/GraphicsImpl.hpp CHANGED
@@ -110,7 +110,6 @@ namespace Gosu
110
110
  void ensure_current_context();
111
111
 
112
112
  inline std::string escape_markup(const std::string& text) {
113
- // Escape all markup and delegate to layout_markup.
114
113
  auto markup = text;
115
114
  for (std::string::size_type pos = 0; pos < markup.length(); ++pos) {
116
115
  if (markup[pos] == '&') {
@@ -0,0 +1,168 @@
1
+ #include <Gosu/Gosu.hpp>
2
+ #include <stdio.h>
3
+ #include <cstring>
4
+
5
+ extern "C" {
6
+ #include <Gosu/Image.h>
7
+
8
+ // Constructors
9
+ Gosu_Image *Gosu_Image_create(const char *filename, unsigned image_flags)
10
+ {
11
+ return reinterpret_cast<Gosu_Image *>(new Gosu::Image(filename, image_flags));
12
+ };
13
+
14
+ Gosu_Image *Gosu_Image_create_from_markup(const char *markup, const char *font, double font_height,
15
+ int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags)
16
+ {
17
+ Gosu::Bitmap bitmap = Gosu::layout_markup(markup, font, font_height, spacing, width,
18
+ (Gosu::Alignment)align, font_flags);
19
+ return reinterpret_cast<Gosu_Image *>(new Gosu::Image(bitmap, image_flags));
20
+ }
21
+
22
+ Gosu_Image *Gosu_Image_create_from_text(const char *text, const char *font, double font_height,
23
+ int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags)
24
+ {
25
+ Gosu::Bitmap bitmap = Gosu::layout_text(text, font, font_height, spacing, width,
26
+ (Gosu::Alignment)align, font_flags);
27
+ return reinterpret_cast<Gosu_Image *>(new Gosu::Image(bitmap, image_flags));
28
+ }
29
+
30
+ Gosu_Image *Gosu_Image_create_from_blob(unsigned char *blob, int byte_count, int columns, int rows, unsigned image_flags)
31
+ {
32
+ std::size_t size = columns * rows * 4;
33
+ Gosu::Bitmap bitmap(columns, rows, Gosu::Color::NONE);
34
+
35
+ if (byte_count == size) {
36
+ // 32 bit per pixel, assume R8G8B8A8
37
+ std::memcpy(bitmap.data(), blob, size);
38
+ }
39
+ else if (byte_count == size * sizeof(float)) {
40
+ // 128 bit per channel, assume float/float/float/float
41
+ const float *in = reinterpret_cast<const float *>(blob);
42
+ Gosu::Color::Channel *out = reinterpret_cast<Gosu::Color::Channel *>(bitmap.data());
43
+ for (int i = size; i > 0; --i) {
44
+ *(out++) = static_cast<Gosu::Color::Channel>(*(in++) * 255);
45
+ }
46
+ }
47
+ else {
48
+ return nullptr; // abort?
49
+ }
50
+
51
+ return reinterpret_cast<Gosu_Image *>(new Gosu::Image(bitmap, image_flags));
52
+ }
53
+
54
+ Gosu_Image *Gosu_Image_create_from_subimage(Gosu_Image *image, int left, int top, int width, int height)
55
+ {
56
+ Gosu::Image *gosu_image = reinterpret_cast<Gosu::Image *>(image);
57
+ std::unique_ptr<Gosu::ImageData> image_data = gosu_image->data().subimage(left, top, width, height);
58
+
59
+ return reinterpret_cast<Gosu_Image *>(image_data.get() ? new Gosu::Image(std::move(image_data)) : nullptr);
60
+ }
61
+
62
+ void Gosu_Image_create_from_tiles(const char *source, int tile_width, int tile_height, void function(void *data, Gosu_Image *image), void *data, unsigned image_flags)
63
+ {
64
+ std::vector<Gosu::Image> gosu_images = Gosu::load_tiles(source, tile_width, tile_height, image_flags);
65
+
66
+ for (Gosu::Image &img : gosu_images) {
67
+ function(data, reinterpret_cast<Gosu_Image *>(new Gosu::Image(img)));
68
+ }
69
+ }
70
+
71
+ void Gosu_Image_create_tiles_from_image(Gosu_Image *image, int tile_width, int tile_height, void function(void *data, Gosu_Image *image), void *data, unsigned image_flags)
72
+ {
73
+ std::vector<Gosu::Image> gosu_images = Gosu::load_tiles(reinterpret_cast<Gosu::Image *>(image)->data().to_bitmap(), tile_width, tile_height, image_flags);
74
+
75
+ for (Gosu::Image &img : gosu_images) {
76
+ function(data, reinterpret_cast<Gosu_Image *>(new Gosu::Image(img)));
77
+ }
78
+ }
79
+
80
+ // Properties
81
+ unsigned Gosu_Image_width(Gosu_Image *image)
82
+ {
83
+ return reinterpret_cast<Gosu::Image *>(image)->width();
84
+ }
85
+
86
+ unsigned Gosu_Image_height(Gosu_Image *image)
87
+ {
88
+ return reinterpret_cast<Gosu::Image *>(image)->height();
89
+ }
90
+
91
+ Gosu_GLTexInfo *Gosu_Image_gl_tex_info_create(Gosu_Image *image)
92
+ {
93
+ Gosu::Image *gosu_image = reinterpret_cast<Gosu::Image *>(image);
94
+ Gosu::GLTexInfo *gosu_texture_info = new Gosu::GLTexInfo(*gosu_image->data().gl_tex_info());
95
+ if (gosu_texture_info) {
96
+ return reinterpret_cast<Gosu_GLTexInfo *>(gosu_texture_info);
97
+ }
98
+ else {
99
+ return nullptr;
100
+ }
101
+ }
102
+
103
+ void Gosu_Image_gl_tex_info_destroy(Gosu_GLTexInfo *gl_tex_info)
104
+ {
105
+ delete (reinterpret_cast<Gosu::GLTexInfo *>(gl_tex_info));
106
+ }
107
+
108
+ // Rendering
109
+ void Gosu_Image_draw(Gosu_Image *image, double x, double y, double z, double scale_x, double scale_y, unsigned color, unsigned mode)
110
+ {
111
+ reinterpret_cast<Gosu::Image *>(image)->draw(x, y, z, scale_x, scale_y, color, (Gosu::AlphaMode)mode);
112
+ }
113
+
114
+ void Gosu_Image_draw_rot(Gosu_Image *image, double x, double y, double z,
115
+ double angle, double center_x, double center_y,
116
+ double scale_x, double scale_y, unsigned color, unsigned mode)
117
+ {
118
+ reinterpret_cast<Gosu::Image *>(image)->draw_rot(x, y, z,
119
+ angle, center_x, center_y,
120
+ scale_x, scale_y,
121
+ color, (Gosu::AlphaMode)mode);
122
+ }
123
+
124
+ void Gosu_Image_draw_as_quad(Gosu_Image *image,
125
+ double x1, double y1, unsigned color1,
126
+ double x2, double y2, unsigned color2,
127
+ double x3, double y3, unsigned color3,
128
+ double x4, double y4, unsigned color4,
129
+ double z, unsigned mode)
130
+ {
131
+ Gosu::Image *gosu_image = reinterpret_cast<Gosu::Image *>(image);
132
+ gosu_image->data().draw(
133
+ x1, y1, color1,
134
+ x2, y2, color2,
135
+ x3, y3, color3,
136
+ x4, y4, color4,
137
+ z, (Gosu::AlphaMode)mode);
138
+ }
139
+
140
+ // Image operations
141
+ void Gosu_Image_insert(Gosu_Image *image, Gosu_Image *source, int x, int y)
142
+ {
143
+ Gosu::Bitmap bmp;
144
+ bmp = reinterpret_cast<Gosu::Image *>(source)->data().to_bitmap();
145
+ reinterpret_cast<Gosu::Image *>(image)->data().insert(bmp, x, y);
146
+ }
147
+
148
+ unsigned char *Gosu_Image_to_blob(Gosu_Image *image)
149
+ {
150
+ Gosu::Image *gosu_image = reinterpret_cast<Gosu::Image *>(image);
151
+ static thread_local Gosu::Bitmap bitmap;
152
+ bitmap = gosu_image->data().to_bitmap();
153
+
154
+ return reinterpret_cast<unsigned char *>(bitmap.data());
155
+ }
156
+
157
+ void Gosu_Image_save(Gosu_Image *image, const char *filename)
158
+ {
159
+ Gosu::save_image_file(reinterpret_cast<Gosu::Image *>(image)->data().to_bitmap(), filename);
160
+ }
161
+
162
+ // Destructor
163
+ void Gosu_Image_destroy(Gosu_Image *image)
164
+ {
165
+ delete (reinterpret_cast<Gosu::Image *>(image));
166
+ }
167
+
168
+ }
@@ -3,6 +3,7 @@
3
3
  #include <Gosu/Graphics.hpp>
4
4
  #include <Gosu/Math.hpp>
5
5
  #include <cmath>
6
+ #include <stdexcept>
6
7
  using namespace std;
7
8
 
8
9
  Gosu::LargeImageData::LargeImageData(const Bitmap& source, int tile_width, int tile_height,
data/src/MarkupParser.cpp CHANGED
@@ -119,17 +119,25 @@ bool Gosu::MarkupParser::parse_markup()
119
119
 
120
120
  bool Gosu::MarkupParser::parse_escape_entity()
121
121
  {
122
+ auto translate_to = [this](char ch) {
123
+ if (word_state == ADDING_WHITESPACE) {
124
+ flush_to_consumer();
125
+ word_state = ADDING_WORD;
126
+ }
127
+ add_composed_substring(u32string(1, ch));
128
+ };
129
+
122
130
  // These are not entities (images) but escapes for markup characters.
123
131
  if (match_and_skip("&lt;")) {
124
- add_composed_substring(u32string(1, '<'));
132
+ translate_to('<');
125
133
  return true;
126
134
  }
127
135
  if (match_and_skip("&gt;")) {
128
- add_composed_substring(u32string(1, '>'));
136
+ translate_to('>');
129
137
  return true;
130
138
  }
131
139
  if (match_and_skip("&amp;")) {
132
- add_composed_substring(u32string(1, '&'));
140
+ translate_to('&');
133
141
  return true;
134
142
  }
135
143