gosu 0.11.2 → 0.11.3.pre1
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- checksums.yaml +4 -4
- data/rdoc/gosu.rb +0 -5
- data/src/TextApple.cpp +2 -1
- metadata +4 -4
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
1
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---
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2
2
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SHA1:
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3
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-
metadata.gz:
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4
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-
data.tar.gz:
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3
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+
metadata.gz: 360466fc7c2bfb5e35f8b08e0b3e74a0a3e023e5
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4
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+
data.tar.gz: 0573753156f925308b0e33901fc429103570f905
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5
5
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SHA512:
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6
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-
metadata.gz:
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7
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-
data.tar.gz:
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6
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+
metadata.gz: e98bb797d0e04dd4cbd5a0e16c618528e7f07d1a0338dd7f8046e27e01ef64e9f1065d23d42f4b24af6236d6c402ebcc16f274409dceded78e996f5298e35b80
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7
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+
data.tar.gz: fde462f9acf20b4bf2648c566d33dbe59797c6e3b7e5bdf1a470cee6dc8856d9c4453790894333887f59cfe6b66d9a1a6c9f149575faed6b5dfa403db4f5aa80
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data/rdoc/gosu.rb
CHANGED
@@ -390,8 +390,6 @@ module Gosu
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390
390
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def self.load_tiles(source, tile_width, tile_height, options = {}); end
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391
391
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392
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##
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393
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-
# EXPERIMENTAL - MAY DISAPPEAR WITHOUT WARNING.
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394
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-
#
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395
393
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# Returns an image that is a smaller, rectangular view of this {Image}.
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396
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#
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397
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# This is a very fast operation, and no new textures are allocated.
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@@ -407,9 +405,6 @@ module Gosu
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407
405
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# If the image was too large and had to be split up into several OpenGL textures, subimage will return nil (same as {#gl_tex_info}).
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408
406
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# * If you stretch or rotate a {#subimage}, the pixels adjacent to it might bleed into it, as Gosu does not manage the 'tileability' of subimages.
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409
407
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#
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410
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-
# If you find a good way to use {#subimage}, please let us know on the forum and we can make this a part of Gosu's stable interface.
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411
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-
# Thank you!
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412
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-
#
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413
408
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# @return [Image?] an image that represents a portion of the containing image
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414
409
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def subimage(left, top, width, height); end
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415
410
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data/src/TextApple.cpp
CHANGED
@@ -38,7 +38,8 @@ static std::string normalize_font(const std::string& font_name)
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38
38
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return family_of_files[font_name];
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39
39
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}
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40
40
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|
41
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-
NSURL* url = [NSURL
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41
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+
NSURL* url = [NSURL fileURLWithPath:[NSString stringWithUTF8String:font_name.c_str()]
|
42
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+
isDirectory:NO];
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42
43
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if (url == nullptr) {
|
43
44
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return family_of_files[font_name] = Gosu::default_font_name();
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44
45
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}
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metadata
CHANGED
@@ -1,14 +1,14 @@
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1
1
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--- !ruby/object:Gem::Specification
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2
2
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name: gosu
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3
3
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version: !ruby/object:Gem::Version
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4
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-
version: 0.11.
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4
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+
version: 0.11.3.pre1
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5
5
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platform: ruby
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6
6
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authors:
|
7
7
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- Julian Raschke
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8
8
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autorequire:
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9
9
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bindir: bin
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10
10
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cert_chain: []
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11
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-
date: 2017-
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11
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+
date: 2017-03-23 00:00:00.000000000 Z
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12
12
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dependencies: []
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13
13
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description: |2
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14
14
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2D game development library.
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@@ -150,9 +150,9 @@ required_ruby_version: !ruby/object:Gem::Requirement
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150
150
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version: 1.8.2
|
151
151
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required_rubygems_version: !ruby/object:Gem::Requirement
|
152
152
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requirements:
|
153
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-
- - "
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153
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+
- - ">"
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154
154
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- !ruby/object:Gem::Version
|
155
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-
version:
|
155
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+
version: 1.3.1
|
156
156
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requirements: []
|
157
157
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rubyforge_project:
|
158
158
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rubygems_version: 2.6.8
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