gosling 1.0.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/lib/gosling.rb +4 -0
- data/lib/gosling/actor.rb +235 -0
- data/lib/gosling/circle.rb +48 -0
- data/lib/gosling/collision.rb +126 -0
- data/lib/gosling/image_library.rb +17 -0
- data/lib/gosling/inheritance_error.rb +4 -0
- data/lib/gosling/polygon.rb +52 -0
- data/lib/gosling/rect.rb +38 -0
- data/lib/gosling/sprite.rb +35 -0
- data/lib/gosling/transform.rb +223 -0
- data/lib/gosling/version.rb +3 -0
- data/spec/actor_spec.rb +670 -0
- data/spec/circle_spec.rb +48 -0
- data/spec/collision_spec.rb +1183 -0
- data/spec/image_library_spec.rb +15 -0
- data/spec/images/bg2.png +0 -0
- data/spec/images/cursor.png +0 -0
- data/spec/images/display_case.png +0 -0
- data/spec/images/full_icons_07_18.png +0 -0
- data/spec/images/key.png +0 -0
- data/spec/images/nil.png +0 -0
- data/spec/polygon_spec.rb +213 -0
- data/spec/rect_spec.rb +87 -0
- data/spec/spec_helper.rb +1 -0
- data/spec/sprite_spec.rb +43 -0
- data/spec/transform_spec.rb +328 -0
- metadata +98 -0
@@ -0,0 +1,52 @@
|
|
1
|
+
require_relative 'actor.rb'
|
2
|
+
require_relative 'collision.rb'
|
3
|
+
|
4
|
+
module Gosling
|
5
|
+
class Polygon < Actor
|
6
|
+
def initialize(window)
|
7
|
+
super(window)
|
8
|
+
@vertices = [
|
9
|
+
Vector[0, 0, 0],
|
10
|
+
Vector[1, 0, 0],
|
11
|
+
Vector[1, 1, 0],
|
12
|
+
Vector[0, 1, 0]
|
13
|
+
]
|
14
|
+
end
|
15
|
+
|
16
|
+
def get_vertices
|
17
|
+
@vertices.dup
|
18
|
+
end
|
19
|
+
|
20
|
+
def set_vertices(vertices)
|
21
|
+
unless vertices.is_a?(Array) && vertices.length >= 3 && vertices.reject { |v| v.is_a?(Vector) && v.size == 3 }.empty?
|
22
|
+
raise ArgumentError.new("set_vertices() expects an array of at least three 3D Vectors")
|
23
|
+
end
|
24
|
+
@vertices.replace(vertices)
|
25
|
+
end
|
26
|
+
|
27
|
+
def get_global_vertices
|
28
|
+
tf = get_global_transform
|
29
|
+
@vertices.map { |v| Transform.transform_point(tf, v) }
|
30
|
+
end
|
31
|
+
|
32
|
+
def render(matrix)
|
33
|
+
global_vertices = @vertices.map { |v| Transform.transform_point(matrix, v) }
|
34
|
+
i = 2
|
35
|
+
while i < global_vertices.length
|
36
|
+
v0 = global_vertices[0]
|
37
|
+
v1 = global_vertices[i-1]
|
38
|
+
v2 = global_vertices[i]
|
39
|
+
@window.draw_triangle(
|
40
|
+
v0[0].to_f, v0[1].to_f, @color,
|
41
|
+
v1[0].to_f, v1[1].to_f, @color,
|
42
|
+
v2[0].to_f, v2[1].to_f, @color,
|
43
|
+
)
|
44
|
+
i += 1
|
45
|
+
end
|
46
|
+
end
|
47
|
+
|
48
|
+
def is_point_in_bounds(point)
|
49
|
+
Collision.is_point_in_shape?(point, self)
|
50
|
+
end
|
51
|
+
end
|
52
|
+
end
|
data/lib/gosling/rect.rb
ADDED
@@ -0,0 +1,38 @@
|
|
1
|
+
require_relative 'polygon.rb'
|
2
|
+
|
3
|
+
module Gosling
|
4
|
+
class Rect < Polygon
|
5
|
+
attr_reader :width, :height
|
6
|
+
|
7
|
+
def initialize(window)
|
8
|
+
super(window)
|
9
|
+
@width = 1
|
10
|
+
@height = 1
|
11
|
+
rebuild_vertices
|
12
|
+
end
|
13
|
+
|
14
|
+
def width=(val)
|
15
|
+
raise ArgumentError.new("set_width() expects a positive, non-zero number") if val <= 0
|
16
|
+
@width = val
|
17
|
+
rebuild_vertices
|
18
|
+
end
|
19
|
+
|
20
|
+
def height=(val)
|
21
|
+
raise ArgumentError.new("set_height() expects a positive, non-zero number") if val <= 0
|
22
|
+
@height = val
|
23
|
+
rebuild_vertices
|
24
|
+
end
|
25
|
+
|
26
|
+
def rebuild_vertices
|
27
|
+
vertices = [
|
28
|
+
Vector[ 0, 0, 0],
|
29
|
+
Vector[@width, 0, 0],
|
30
|
+
Vector[@width, @height, 0],
|
31
|
+
Vector[ 0, @height, 0],
|
32
|
+
]
|
33
|
+
set_vertices(vertices)
|
34
|
+
end
|
35
|
+
|
36
|
+
private :set_vertices
|
37
|
+
end
|
38
|
+
end
|
@@ -0,0 +1,35 @@
|
|
1
|
+
require_relative 'rect.rb'
|
2
|
+
|
3
|
+
module Gosling
|
4
|
+
class Sprite < Rect
|
5
|
+
def initialize(window)
|
6
|
+
super(window)
|
7
|
+
@image = nil
|
8
|
+
@color = Gosu::Color.rgba(255, 255, 255, 255)
|
9
|
+
end
|
10
|
+
|
11
|
+
def get_image
|
12
|
+
@image
|
13
|
+
end
|
14
|
+
|
15
|
+
def set_image(image)
|
16
|
+
raise ArgumentError.new("Expected Image, but received #{image.inspect}!") unless image.is_a?(Gosu::Image)
|
17
|
+
@image = image
|
18
|
+
self.width = @image.width
|
19
|
+
self.height = @image.height
|
20
|
+
end
|
21
|
+
|
22
|
+
def render(matrix)
|
23
|
+
global_vertices = @vertices.map { |v| Transform.transform_point(matrix, v) }
|
24
|
+
@image.draw_as_quad(
|
25
|
+
global_vertices[0][0].to_f, global_vertices[0][1].to_f, @color,
|
26
|
+
global_vertices[1][0].to_f, global_vertices[1][1].to_f, @color,
|
27
|
+
global_vertices[2][0].to_f, global_vertices[2][1].to_f, @color,
|
28
|
+
global_vertices[3][0].to_f, global_vertices[3][1].to_f, @color,
|
29
|
+
0
|
30
|
+
)
|
31
|
+
end
|
32
|
+
|
33
|
+
private :'width=', :'height='
|
34
|
+
end
|
35
|
+
end
|
@@ -0,0 +1,223 @@
|
|
1
|
+
require 'matrix'
|
2
|
+
|
3
|
+
module Gosling
|
4
|
+
class FastMatrix
|
5
|
+
@@multiply_buffer = []
|
6
|
+
@@cache = []
|
7
|
+
|
8
|
+
attr_reader :array
|
9
|
+
attr_accessor :row_count, :column_count
|
10
|
+
|
11
|
+
private
|
12
|
+
|
13
|
+
def initialize
|
14
|
+
@array = nil
|
15
|
+
reset
|
16
|
+
end
|
17
|
+
|
18
|
+
public
|
19
|
+
|
20
|
+
def self.create
|
21
|
+
if @@cache.empty?
|
22
|
+
FastMatrix.new
|
23
|
+
else
|
24
|
+
@@cache.pop.reset
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
def destroy
|
29
|
+
reset
|
30
|
+
@@cache.push(self)
|
31
|
+
nil
|
32
|
+
end
|
33
|
+
|
34
|
+
def reset
|
35
|
+
if @array
|
36
|
+
@array.clear
|
37
|
+
else
|
38
|
+
@array = []
|
39
|
+
end
|
40
|
+
@row_count = 0
|
41
|
+
@column_count = 0
|
42
|
+
self
|
43
|
+
end
|
44
|
+
|
45
|
+
def copy_from(matrix)
|
46
|
+
if matrix.is_a?(Matrix)
|
47
|
+
@array = matrix.to_a.flatten
|
48
|
+
@row_count = matrix.row_size
|
49
|
+
@column_count = matrix.column_size
|
50
|
+
elsif matrix.is_a?(FastMatrix)
|
51
|
+
@array = matrix.array
|
52
|
+
@row_count = matrix.row_count
|
53
|
+
@column_count = matrix.column_count
|
54
|
+
else
|
55
|
+
raise ArgumentError.new("Cannot copy from #{matrix.inspect}!")
|
56
|
+
end
|
57
|
+
self
|
58
|
+
end
|
59
|
+
|
60
|
+
def to_matrix
|
61
|
+
rows = (0...@row_count).map do |i|
|
62
|
+
@array[(@column_count * i)...(@column_count * (i + 1))]
|
63
|
+
end
|
64
|
+
Matrix.rows(rows)
|
65
|
+
end
|
66
|
+
|
67
|
+
def fast_multiply(mat2, result = nil)
|
68
|
+
raise ArgumentError.new() unless mat2.is_a?(FastMatrix) && result.is_a?(FastMatrix)
|
69
|
+
Matrix.Raise ErrDimensionMismatch if @column_count != mat2.row_count
|
70
|
+
|
71
|
+
i = 0
|
72
|
+
while i < @row_count do
|
73
|
+
j = 0
|
74
|
+
while j < mat2.column_count do
|
75
|
+
k = 0
|
76
|
+
sum = 0
|
77
|
+
while k < @column_count do
|
78
|
+
sum += @array[i * @column_count + k] * mat2.array[k * mat2.column_count + j]
|
79
|
+
k += 1
|
80
|
+
end
|
81
|
+
@@multiply_buffer[i * @column_count + j] = sum
|
82
|
+
j += 1
|
83
|
+
end
|
84
|
+
i += 1
|
85
|
+
end
|
86
|
+
|
87
|
+
result ||= FastMatrix.create
|
88
|
+
result.array.replace(@@multiply_buffer)
|
89
|
+
result.row_count = @row_count
|
90
|
+
result.column_count = mat2.column_count
|
91
|
+
result
|
92
|
+
end
|
93
|
+
|
94
|
+
def self.combine_matrices(*matrices)
|
95
|
+
raise ArgumentError.new("Transform.combine_matrices expects one or more matrices") unless matrices.reject { |m| m.is_a?(Matrix) }.empty?
|
96
|
+
|
97
|
+
fast_matrices = matrices.map { |mat| FastMatrix.create.copy_from(mat) }
|
98
|
+
result = nil
|
99
|
+
fast_matrices.each do |fast_matrix|
|
100
|
+
if result
|
101
|
+
result.fast_multiply(fast_matrix, result)
|
102
|
+
else
|
103
|
+
result = fast_matrix
|
104
|
+
end
|
105
|
+
end
|
106
|
+
result
|
107
|
+
end
|
108
|
+
end
|
109
|
+
|
110
|
+
class Transform
|
111
|
+
def self.rational_sin(r)
|
112
|
+
r = r % (2 * Math::PI)
|
113
|
+
return case r
|
114
|
+
when 0.0
|
115
|
+
0.to_r
|
116
|
+
when Math::PI / 2
|
117
|
+
1.to_r
|
118
|
+
when Math::PI
|
119
|
+
0.to_r
|
120
|
+
when Math::PI * 3 / 2
|
121
|
+
-1.to_r
|
122
|
+
else
|
123
|
+
Math.sin(r).to_r
|
124
|
+
end
|
125
|
+
end
|
126
|
+
|
127
|
+
def self.rational_cos(r)
|
128
|
+
r = r % (2 * Math::PI)
|
129
|
+
return case r
|
130
|
+
when 0.0
|
131
|
+
1.to_r
|
132
|
+
when Math::PI / 2
|
133
|
+
0.to_r
|
134
|
+
when Math::PI
|
135
|
+
-1.to_r
|
136
|
+
when Math::PI * 3 / 2
|
137
|
+
0.to_r
|
138
|
+
else
|
139
|
+
Math.cos(r).to_r
|
140
|
+
end
|
141
|
+
end
|
142
|
+
|
143
|
+
attr_reader :center, :scale, :rotation, :translation
|
144
|
+
|
145
|
+
def initialize
|
146
|
+
set_center(Vector[0.to_r, 0.to_r, 0.to_r])
|
147
|
+
set_scale(Vector[1.to_r, 1.to_r])
|
148
|
+
set_rotation(0)
|
149
|
+
set_translation(Vector[0.to_r, 0.to_r, 0.to_r])
|
150
|
+
end
|
151
|
+
|
152
|
+
def set_center(v)
|
153
|
+
raise ArgumentError.new("Transform.set_center() requires a length 3 vector") unless v.is_a?(Vector) && v.size == 3
|
154
|
+
@center = Vector[v[0], v[1], 0.to_r]
|
155
|
+
@center_mat = Matrix[
|
156
|
+
[1.to_r, 0.to_r, -@center[0].to_r],
|
157
|
+
[0.to_r, 1.to_r, -@center[1].to_r],
|
158
|
+
[0.to_r, 0.to_r, 1.to_r]
|
159
|
+
]
|
160
|
+
@is_dirty = true
|
161
|
+
end
|
162
|
+
|
163
|
+
def set_scale(v)
|
164
|
+
raise ArgumentError.new("Transform.set_scale() requires a length 2 vector") unless v.is_a?(Vector) && v.size == 2
|
165
|
+
@scale = v
|
166
|
+
@scale_mat = Matrix[
|
167
|
+
[@scale[0].to_r, 0.to_r, 0.to_r],
|
168
|
+
[0.to_r, @scale[1].to_r, 0.to_r],
|
169
|
+
[0.to_r, 0.to_r, 1.to_r]
|
170
|
+
]
|
171
|
+
@is_dirty = true
|
172
|
+
end
|
173
|
+
|
174
|
+
def set_rotation(radians)
|
175
|
+
@rotation = radians
|
176
|
+
@rotate_mat = Matrix[
|
177
|
+
[Transform.rational_cos(@rotation), Transform.rational_sin(@rotation), 0.to_r],
|
178
|
+
[-Transform.rational_sin(@rotation), Transform.rational_cos(@rotation), 0.to_r],
|
179
|
+
[0.to_r, 0.to_r, 1.to_r]
|
180
|
+
]
|
181
|
+
@is_dirty = true
|
182
|
+
end
|
183
|
+
|
184
|
+
def set_translation(v)
|
185
|
+
raise ArgumentError.new("Transform.set_translation() requires a length 3 vector") unless v.is_a?(Vector) && v.size == 3
|
186
|
+
@translation = Vector[v[0], v[1], 0.to_r]
|
187
|
+
@translate_mat = Matrix[
|
188
|
+
[1.to_r, 0.to_r, @translation[0].to_r],
|
189
|
+
[0.to_r, 1.to_r, @translation[1].to_r],
|
190
|
+
[0.to_r, 0.to_r, 1.to_r]
|
191
|
+
]
|
192
|
+
@is_dirty = true
|
193
|
+
end
|
194
|
+
|
195
|
+
def to_matrix
|
196
|
+
return @matrix unless @is_dirty
|
197
|
+
#~ @matrix = @translate_mat * @rotate_mat * @scale_mat * @center_mat
|
198
|
+
@matrix = FastMatrix.combine_matrices(@translate_mat, @rotate_mat, @scale_mat, @center_mat).to_matrix
|
199
|
+
@is_dirty = false
|
200
|
+
@matrix
|
201
|
+
end
|
202
|
+
|
203
|
+
def self.transform_point(mat, v)
|
204
|
+
raise ArgumentError.new("Transform.transform_point() requires a length 3 vector") unless v.is_a?(Vector) && v.size == 3
|
205
|
+
result = mat * Vector[v[0], v[1], 1.to_r]
|
206
|
+
Vector[result[0], result[1], 0.to_r]
|
207
|
+
end
|
208
|
+
|
209
|
+
def transform_point(v)
|
210
|
+
Transform.transform_point(to_matrix, v)
|
211
|
+
end
|
212
|
+
|
213
|
+
def self.untransform_point(mat, v)
|
214
|
+
raise ArgumentError.new("Transform.transform_point() requires a length 3 vector") unless v.is_a?(Vector) && v.size == 3
|
215
|
+
result = mat.inverse * Vector[v[0], v[1], 1.to_r]
|
216
|
+
Vector[result[0], result[1], 0.to_r]
|
217
|
+
end
|
218
|
+
|
219
|
+
def untransform_point(v)
|
220
|
+
Transform.untransform_point(to_matrix, v)
|
221
|
+
end
|
222
|
+
end
|
223
|
+
end
|
data/spec/actor_spec.rb
ADDED
@@ -0,0 +1,670 @@
|
|
1
|
+
describe Gosling::Actor do
|
2
|
+
before(:all) do
|
3
|
+
@window = Gosu::Window.new(640, 480, false)
|
4
|
+
@read_only_actor = Gosling::Actor.new(@window)
|
5
|
+
@parent = Gosling::Actor.new(@window)
|
6
|
+
@child = Gosling::Actor.new(@window)
|
7
|
+
end
|
8
|
+
|
9
|
+
describe '#new' do
|
10
|
+
it 'requires a Gosu::Window' do
|
11
|
+
expect { Gosling::Actor.new(@window) }.not_to raise_error
|
12
|
+
expect { Gosling::Actor.new() }.to raise_error(ArgumentError)
|
13
|
+
end
|
14
|
+
end
|
15
|
+
|
16
|
+
it 'has a transform' do
|
17
|
+
expect(@read_only_actor.transform).to be_instance_of(Gosling::Transform)
|
18
|
+
end
|
19
|
+
|
20
|
+
it 'can have a parent' do
|
21
|
+
expect { @read_only_actor.parent }.not_to raise_error
|
22
|
+
end
|
23
|
+
|
24
|
+
it "does not initialize with a parent" do
|
25
|
+
expect(@read_only_actor.parent).to be == nil
|
26
|
+
end
|
27
|
+
|
28
|
+
describe '#add_child' do
|
29
|
+
it "creates a two-way parent/child link" do
|
30
|
+
@parent.add_child(@child)
|
31
|
+
expect(@parent.has_child?(@child)).to be true
|
32
|
+
expect(@child.parent).to be == @parent
|
33
|
+
end
|
34
|
+
end
|
35
|
+
|
36
|
+
describe '#remove_child' do
|
37
|
+
it "severs the two-way parent/child link" do
|
38
|
+
@parent.add_child(@child)
|
39
|
+
@parent.remove_child(@child)
|
40
|
+
expect(@parent.has_child?(@child)).to be false
|
41
|
+
expect(@child.parent).to be == nil
|
42
|
+
end
|
43
|
+
end
|
44
|
+
|
45
|
+
it 'has a list of children' do
|
46
|
+
expect(@read_only_actor.children).to be_instance_of(Array)
|
47
|
+
end
|
48
|
+
|
49
|
+
it "starts with no children" do
|
50
|
+
expect(@read_only_actor.children.empty?).to be true
|
51
|
+
end
|
52
|
+
|
53
|
+
it "knows if it has a particular child or not" do
|
54
|
+
expect(@read_only_actor.has_child?(Gosling::Actor.new(@window))).to be false
|
55
|
+
end
|
56
|
+
|
57
|
+
it "will never add any of its ancestors as children" do
|
58
|
+
@parent.add_child(@child)
|
59
|
+
expect { @child.add_child(@parent) }.to raise_error(Gosling::InheritanceError)
|
60
|
+
end
|
61
|
+
|
62
|
+
it "will not add itself as its own child" do
|
63
|
+
expect { @child.add_child(@child) }.to raise_error(Gosling::InheritanceError)
|
64
|
+
end
|
65
|
+
|
66
|
+
context "when given a child" do
|
67
|
+
before do
|
68
|
+
@parent.add_child(@child)
|
69
|
+
end
|
70
|
+
|
71
|
+
it "it forms a two-way link with that child" do
|
72
|
+
expect(@parent.has_child?(@child)).to be true
|
73
|
+
expect(@child.parent).to be == @parent
|
74
|
+
end
|
75
|
+
|
76
|
+
it "cannot be given the same child more than once" do
|
77
|
+
@parent.add_child(@child)
|
78
|
+
expect(@parent.children.length).to be == 1
|
79
|
+
end
|
80
|
+
|
81
|
+
context "and then the child is removed" do
|
82
|
+
before do
|
83
|
+
@parent.remove_child(@child)
|
84
|
+
end
|
85
|
+
|
86
|
+
it "the parent/child link is broken" do
|
87
|
+
expect(@parent.has_child?(@child)).to be false
|
88
|
+
expect(@child.parent).to be == nil
|
89
|
+
end
|
90
|
+
end
|
91
|
+
|
92
|
+
context 'and then adopted by another actor' do
|
93
|
+
it 'automatically breaks the old child/parent link' do
|
94
|
+
parent2 = Gosling::Actor.new(@window)
|
95
|
+
parent2.add_child(@child)
|
96
|
+
expect(@parent.has_child?(@child)).to be false
|
97
|
+
expect(@child.parent).to be == parent2
|
98
|
+
end
|
99
|
+
end
|
100
|
+
end
|
101
|
+
|
102
|
+
it 'has shortcut methods for getting its x/y position' do
|
103
|
+
expect(@read_only_actor.x).to be_kind_of(Numeric)
|
104
|
+
expect(@read_only_actor.y).to be_kind_of(Numeric)
|
105
|
+
end
|
106
|
+
|
107
|
+
it 'has shortcut methods for setting its x/y position' do
|
108
|
+
@read_only_actor.x = 13
|
109
|
+
@read_only_actor.y = -7
|
110
|
+
expect(@read_only_actor.x).to be == 13
|
111
|
+
expect(@read_only_actor.y).to be == -7
|
112
|
+
end
|
113
|
+
|
114
|
+
it 'has shortcut methods for getting its x/y centerpoint' do
|
115
|
+
expect(@read_only_actor.center_x).to be_kind_of(Numeric)
|
116
|
+
expect(@read_only_actor.center_y).to be_kind_of(Numeric)
|
117
|
+
end
|
118
|
+
|
119
|
+
it 'has shortcut methods for setting its x/y centerpoint' do
|
120
|
+
@read_only_actor.center_x = 5
|
121
|
+
@read_only_actor.center_y = 15
|
122
|
+
expect(@read_only_actor.center_x).to be == 5
|
123
|
+
expect(@read_only_actor.center_y).to be == 15
|
124
|
+
end
|
125
|
+
|
126
|
+
it 'has shortcut methods for getting its x/y scaling' do
|
127
|
+
expect(@read_only_actor.scale_x).to be_kind_of(Numeric)
|
128
|
+
expect(@read_only_actor.scale_y).to be_kind_of(Numeric)
|
129
|
+
end
|
130
|
+
|
131
|
+
it 'has shortcut methods for setting its x/y scaling' do
|
132
|
+
@read_only_actor.scale_x = 2
|
133
|
+
@read_only_actor.scale_y = 3
|
134
|
+
expect(@read_only_actor.scale_x).to be == 2
|
135
|
+
expect(@read_only_actor.scale_y).to be == 3
|
136
|
+
end
|
137
|
+
|
138
|
+
it 'has a shortcut method for getting its rotation' do
|
139
|
+
expect(@read_only_actor.rotation).to be_kind_of(Numeric)
|
140
|
+
end
|
141
|
+
|
142
|
+
it 'has a shortcut method for setting its rotation' do
|
143
|
+
@read_only_actor.rotation = Math::PI
|
144
|
+
expect(@read_only_actor.rotation).to be == Math::PI
|
145
|
+
end
|
146
|
+
|
147
|
+
it 'has a visibility flag' do
|
148
|
+
actor = Gosling::Actor.new(@window)
|
149
|
+
actor.is_visible = true
|
150
|
+
expect(actor.is_visible).to be true
|
151
|
+
actor.is_visible = false
|
152
|
+
expect(actor.is_visible).to be false
|
153
|
+
end
|
154
|
+
|
155
|
+
it 'has a children visibility flag' do
|
156
|
+
actor = Gosling::Actor.new(@window)
|
157
|
+
actor.are_children_visible = true
|
158
|
+
expect(actor.are_children_visible).to be true
|
159
|
+
actor.are_children_visible = false
|
160
|
+
expect(actor.are_children_visible).to be false
|
161
|
+
end
|
162
|
+
|
163
|
+
it 'has a tangible flag' do
|
164
|
+
actor = Gosling::Actor.new(@window)
|
165
|
+
actor.is_tangible = true
|
166
|
+
expect(actor.is_tangible).to be true
|
167
|
+
actor.is_tangible = false
|
168
|
+
expect(actor.is_tangible).to be false
|
169
|
+
end
|
170
|
+
|
171
|
+
it 'has a children tangibile flag' do
|
172
|
+
actor = Gosling::Actor.new(@window)
|
173
|
+
actor.are_children_tangible = true
|
174
|
+
expect(actor.are_children_tangible).to be true
|
175
|
+
actor.are_children_tangible = false
|
176
|
+
expect(actor.are_children_tangible).to be false
|
177
|
+
end
|
178
|
+
|
179
|
+
it 'has a mask flag' do
|
180
|
+
actor = Gosling::Actor.new(@window)
|
181
|
+
actor.is_mask = true
|
182
|
+
expect(actor.is_mask).to be true
|
183
|
+
actor.is_mask = false
|
184
|
+
expect(actor.is_mask).to be false
|
185
|
+
end
|
186
|
+
|
187
|
+
describe '#render' do
|
188
|
+
it 'the method exists' do
|
189
|
+
expect { @read_only_actor.render(Matrix.identity(3)) }.not_to raise_error
|
190
|
+
end
|
191
|
+
end
|
192
|
+
|
193
|
+
describe '#draw' do
|
194
|
+
before(:all) do
|
195
|
+
@draw_actor = Gosling::Actor.new(@window)
|
196
|
+
@mat = Matrix.identity(3)
|
197
|
+
end
|
198
|
+
|
199
|
+
context 'when visible' do
|
200
|
+
it 'calls render on itself' do
|
201
|
+
@draw_actor.is_visible = true
|
202
|
+
expect(@draw_actor).to receive(:render).with(@mat).once
|
203
|
+
@draw_actor.draw(@mat)
|
204
|
+
end
|
205
|
+
end
|
206
|
+
|
207
|
+
context 'when not visible' do
|
208
|
+
it 'does not call render on itself' do
|
209
|
+
@draw_actor.is_visible = false
|
210
|
+
expect(@draw_actor).not_to receive(:render)
|
211
|
+
@draw_actor.draw(@mat)
|
212
|
+
end
|
213
|
+
end
|
214
|
+
|
215
|
+
context 'with children' do
|
216
|
+
before(:all) do
|
217
|
+
@child1 = Gosling::Actor.new(@window)
|
218
|
+
@child2 = Gosling::Actor.new(@window)
|
219
|
+
@draw_actor.add_child(@child1)
|
220
|
+
@draw_actor.add_child(@child2)
|
221
|
+
end
|
222
|
+
|
223
|
+
context 'when are_children_visible is false' do
|
224
|
+
it 'draws itself, but not its children' do
|
225
|
+
@draw_actor.are_children_visible = false
|
226
|
+
expect(@child1).not_to receive(:draw)
|
227
|
+
expect(@child2).not_to receive(:draw)
|
228
|
+
@draw_actor.draw(@mat)
|
229
|
+
@draw_actor.are_children_visible = true
|
230
|
+
end
|
231
|
+
end
|
232
|
+
|
233
|
+
it 'calls draw on each of its children' do
|
234
|
+
expect(@child1).to receive(:draw).with(@mat).once
|
235
|
+
expect(@child2).to receive(:draw).with(@mat).once
|
236
|
+
@draw_actor.draw(@mat)
|
237
|
+
end
|
238
|
+
|
239
|
+
it 'passes its children a comprehensive transformation matrix' do
|
240
|
+
parameter_mat = Matrix[
|
241
|
+
[1, 0, 10],
|
242
|
+
[0, 1, 20],
|
243
|
+
[0, 0, 1]
|
244
|
+
]
|
245
|
+
self_mat = Matrix[
|
246
|
+
[2, 0, 0],
|
247
|
+
[0, 3, 0],
|
248
|
+
[0, 0, 1]
|
249
|
+
]
|
250
|
+
result_mat = parameter_mat * self_mat
|
251
|
+
|
252
|
+
allow(@draw_actor.transform).to receive(:to_matrix).and_return(self_mat)
|
253
|
+
|
254
|
+
expect(@child1).to receive(:draw).with(result_mat).once
|
255
|
+
expect(@child2).to receive(:draw).with(result_mat).once
|
256
|
+
@draw_actor.draw(parameter_mat)
|
257
|
+
end
|
258
|
+
|
259
|
+
after(:all) do
|
260
|
+
@draw_actor.children.each { |child| @draw_actor.remove_child(@child) }
|
261
|
+
end
|
262
|
+
end
|
263
|
+
end
|
264
|
+
|
265
|
+
describe '#is_point_in_bounds' do
|
266
|
+
it 'returns false' do
|
267
|
+
expect(@read_only_actor.is_point_in_bounds(Vector[0,0,1])).to be false
|
268
|
+
end
|
269
|
+
end
|
270
|
+
|
271
|
+
describe '#get_actor_at' do
|
272
|
+
before(:all) do
|
273
|
+
@parent = Gosling::Actor.new(@window)
|
274
|
+
end
|
275
|
+
|
276
|
+
context 'when tangible is false' do
|
277
|
+
it 'returns nil even if hit' do
|
278
|
+
@parent.is_tangible = false
|
279
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
280
|
+
expect(@parent.get_actor_at(Vector[0,0,1])).to be == nil
|
281
|
+
@parent.is_tangible = true
|
282
|
+
end
|
283
|
+
end
|
284
|
+
|
285
|
+
context 'with no children' do
|
286
|
+
it 'returns itself if the point is within its bounds' do
|
287
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
288
|
+
expect(@parent.get_actor_at(Vector[0,0,1])).to be == @parent
|
289
|
+
end
|
290
|
+
|
291
|
+
it 'returns nil if point is not within its bounds' do
|
292
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
293
|
+
expect(@parent.get_actor_at(Vector[0,0,1])).to be == nil
|
294
|
+
end
|
295
|
+
end
|
296
|
+
|
297
|
+
context 'with two children' do
|
298
|
+
before(:all) do
|
299
|
+
@child1 = Gosling::Actor.new(@window)
|
300
|
+
@child2 = Gosling::Actor.new(@window)
|
301
|
+
@parent.add_child(@child1)
|
302
|
+
@parent.add_child(@child2)
|
303
|
+
end
|
304
|
+
|
305
|
+
context 'when the children are not tangible' do
|
306
|
+
it 'does not hit test any children' do
|
307
|
+
@parent.are_children_tangible = false
|
308
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
309
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
310
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
311
|
+
|
312
|
+
expect(@parent.get_actor_at(Vector[0,0,1])).to be == nil
|
313
|
+
expect(@parent.get_actor_at(Vector[0,0,1])).to be == @parent
|
314
|
+
@parent.are_children_tangible = true
|
315
|
+
end
|
316
|
+
end
|
317
|
+
|
318
|
+
it "returns the second child if such is hit" do
|
319
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true, false, true)
|
320
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(false, false, true, true)
|
321
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
322
|
+
|
323
|
+
4.times { expect(@parent.get_actor_at(Vector[0,0,1])).to be == @child2 }
|
324
|
+
end
|
325
|
+
|
326
|
+
it "returns the first child if the second was not hit" do
|
327
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
328
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
329
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
330
|
+
|
331
|
+
2.times { expect(@parent.get_actor_at(Vector[0,0,1])).to be == @child1 }
|
332
|
+
end
|
333
|
+
|
334
|
+
it "returns itself if neither child was hit" do
|
335
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
336
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(false)
|
337
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
338
|
+
|
339
|
+
expect(@parent.get_actor_at(Vector[0,0,1])).to be == @parent
|
340
|
+
end
|
341
|
+
|
342
|
+
it 'returns nil if point is not within it or its children' do
|
343
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
344
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(false)
|
345
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
346
|
+
|
347
|
+
expect(@parent.get_actor_at(Vector[0,0,1])).to be == nil
|
348
|
+
end
|
349
|
+
|
350
|
+
context 'with a mask child' do
|
351
|
+
it 'returns the parent if the child is hit' do
|
352
|
+
@child1.is_mask = true
|
353
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
354
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
355
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
356
|
+
|
357
|
+
expect(@parent.get_actor_at(Vector[0,0,1])).to be == @parent
|
358
|
+
@child1.is_mask = false
|
359
|
+
end
|
360
|
+
end
|
361
|
+
|
362
|
+
after(:all) do
|
363
|
+
@parent.children.each { |child| @parent.remove_child(child) }
|
364
|
+
end
|
365
|
+
end
|
366
|
+
end
|
367
|
+
|
368
|
+
describe '#get_actors_at' do
|
369
|
+
before(:all) do
|
370
|
+
@parent = Gosling::Actor.new(@window)
|
371
|
+
end
|
372
|
+
|
373
|
+
context 'when tangible is false' do
|
374
|
+
it 'returns an empty array even if hit' do
|
375
|
+
@parent.is_tangible = false
|
376
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
377
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be_empty
|
378
|
+
@parent.is_tangible = true
|
379
|
+
end
|
380
|
+
end
|
381
|
+
|
382
|
+
context 'with no children' do
|
383
|
+
it 'returns an array containing itself if the point is within its bounds' do
|
384
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
385
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@parent]
|
386
|
+
end
|
387
|
+
|
388
|
+
it 'returns an empty array if point is not within its bounds' do
|
389
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
390
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be_empty
|
391
|
+
end
|
392
|
+
end
|
393
|
+
|
394
|
+
context 'with two children' do
|
395
|
+
before(:all) do
|
396
|
+
@child1 = Gosling::Actor.new(@window)
|
397
|
+
@child2 = Gosling::Actor.new(@window)
|
398
|
+
@parent.add_child(@child1)
|
399
|
+
@parent.add_child(@child2)
|
400
|
+
end
|
401
|
+
|
402
|
+
context 'when the children are not tangible' do
|
403
|
+
it 'ignores the children' do
|
404
|
+
@parent.are_children_tangible = false
|
405
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
406
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
407
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(true, false)
|
408
|
+
|
409
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == []
|
410
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@parent]
|
411
|
+
@parent.are_children_tangible = true
|
412
|
+
end
|
413
|
+
end
|
414
|
+
|
415
|
+
it "returns an array containing all actors hit" do
|
416
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true, false, true, false, true, false, true)
|
417
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(false, false, true, true, false, false, true, true)
|
418
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false, false, false, false, true, true, true, true)
|
419
|
+
|
420
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == []
|
421
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@parent]
|
422
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@child1]
|
423
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@child1, @parent]
|
424
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@child2]
|
425
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@child2, @parent]
|
426
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@child2, @child1]
|
427
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@child2, @child1, @parent]
|
428
|
+
end
|
429
|
+
|
430
|
+
context 'with a mask child' do
|
431
|
+
before(:all) do
|
432
|
+
@child1.is_mask = true
|
433
|
+
end
|
434
|
+
|
435
|
+
it 'returns the parent if the child is hit' do
|
436
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
437
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
438
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
439
|
+
|
440
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@parent]
|
441
|
+
end
|
442
|
+
|
443
|
+
it 'returns the parent only once if both children are masks and are hit' do
|
444
|
+
@child2.is_mask = true
|
445
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
446
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
447
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
448
|
+
|
449
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@parent]
|
450
|
+
@child2.is_mask = false
|
451
|
+
end
|
452
|
+
|
453
|
+
it 'returns the parent only once if both parent and child are hit' do
|
454
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
455
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
456
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
457
|
+
|
458
|
+
expect(@parent.get_actors_at(Vector[0,0,1])).to be == [@parent]
|
459
|
+
end
|
460
|
+
|
461
|
+
after(:all) do
|
462
|
+
@child1.is_mask = false
|
463
|
+
end
|
464
|
+
end
|
465
|
+
|
466
|
+
after(:all) do
|
467
|
+
@parent.children.each { |child| @parent.remove_child(child) }
|
468
|
+
end
|
469
|
+
end
|
470
|
+
end
|
471
|
+
|
472
|
+
describe '#get_global_transform' do
|
473
|
+
it 'returns a 3x3 matrix' do
|
474
|
+
result = @parent.get_global_transform
|
475
|
+
expect(result).to be_instance_of(Matrix)
|
476
|
+
expect(result.row_size).to be == 3
|
477
|
+
expect(result.column_size).to be == 3
|
478
|
+
end
|
479
|
+
|
480
|
+
it 'is a composite of its own transform plus all of its ancestors' do
|
481
|
+
centered_view = Gosling::Actor.new(@window)
|
482
|
+
centered_view.center_x = 10
|
483
|
+
centered_view.center_y = 2
|
484
|
+
|
485
|
+
scaled_view = Gosling::Actor.new(@window)
|
486
|
+
scaled_view.scale_x = 3
|
487
|
+
scaled_view.scale_y = 2
|
488
|
+
|
489
|
+
rotated_view = Gosling::Actor.new(@window)
|
490
|
+
rotated_view.rotation = Math::PI / 4
|
491
|
+
|
492
|
+
translated_view = Gosling::Actor.new(@window)
|
493
|
+
translated_view.x = -50
|
494
|
+
translated_view.y = 10
|
495
|
+
|
496
|
+
centered_view.add_child(scaled_view)
|
497
|
+
scaled_view.add_child(rotated_view)
|
498
|
+
rotated_view.add_child(translated_view)
|
499
|
+
translated_view.add_child(@parent)
|
500
|
+
|
501
|
+
expected = Matrix.identity(3) * centered_view.transform.to_matrix * scaled_view.transform.to_matrix * rotated_view.transform.to_matrix * translated_view.transform.to_matrix * @parent.transform.to_matrix
|
502
|
+
|
503
|
+
result = @parent.get_global_transform
|
504
|
+
expect(result).to be == expected
|
505
|
+
|
506
|
+
translated_view.remove_child(@parent)
|
507
|
+
end
|
508
|
+
end
|
509
|
+
|
510
|
+
describe '#get_global_position' do
|
511
|
+
it 'returns a 3d vector' do
|
512
|
+
result = @parent.get_global_position
|
513
|
+
expect(result).to be_instance_of(Vector)
|
514
|
+
expect(result.size).to be == 3
|
515
|
+
end
|
516
|
+
|
517
|
+
context 'with a long ancestry' do
|
518
|
+
before do
|
519
|
+
@parent.x = 0
|
520
|
+
@parent.y = 0
|
521
|
+
@parent.center_x = 0
|
522
|
+
@parent.center_y = 0
|
523
|
+
@parent.scale_x = 1
|
524
|
+
@parent.scale_y = 1
|
525
|
+
@parent.rotation = 0
|
526
|
+
|
527
|
+
centered_view = Gosling::Actor.new(@window)
|
528
|
+
centered_view.center_x = 10
|
529
|
+
centered_view.center_y = 2
|
530
|
+
|
531
|
+
scaled_view = Gosling::Actor.new(@window)
|
532
|
+
scaled_view.scale_x = 3
|
533
|
+
scaled_view.scale_y = 2
|
534
|
+
|
535
|
+
rotated_view = Gosling::Actor.new(@window)
|
536
|
+
rotated_view.rotation = Math::PI / 2
|
537
|
+
|
538
|
+
translated_view = Gosling::Actor.new(@window)
|
539
|
+
translated_view.x = -50
|
540
|
+
translated_view.y = 10
|
541
|
+
|
542
|
+
centered_view.add_child(scaled_view)
|
543
|
+
scaled_view.add_child(rotated_view)
|
544
|
+
rotated_view.add_child(translated_view)
|
545
|
+
translated_view.add_child(@parent)
|
546
|
+
|
547
|
+
@ancestry = [
|
548
|
+
centered_view,
|
549
|
+
scaled_view,
|
550
|
+
rotated_view,
|
551
|
+
translated_view,
|
552
|
+
@parent
|
553
|
+
]
|
554
|
+
end
|
555
|
+
|
556
|
+
it 'respects all ancestors' do
|
557
|
+
result = @parent.get_global_position
|
558
|
+
expect(result).to be == Vector[(0 + 10) * 3 - 10, (0 - 50) * -2 - 2, 0]
|
559
|
+
end
|
560
|
+
|
561
|
+
after do
|
562
|
+
@ancestry.each { |actor| actor.parent.remove_child(actor) if actor.parent }
|
563
|
+
end
|
564
|
+
end
|
565
|
+
end
|
566
|
+
|
567
|
+
describe '#alpha' do
|
568
|
+
it 'returns the alpha (transparency) value' do
|
569
|
+
expect(@parent.alpha).to be_kind_of(Numeric)
|
570
|
+
end
|
571
|
+
|
572
|
+
it 'sets the alpha (transparency) value' do
|
573
|
+
actor = Gosling::Actor.new(@window)
|
574
|
+
|
575
|
+
actor.alpha = 128
|
576
|
+
expect(actor.alpha).to be == 128
|
577
|
+
end
|
578
|
+
|
579
|
+
it 'forces numeric values to be between 0 and 255' do
|
580
|
+
actor = Gosling::Actor.new(@window)
|
581
|
+
|
582
|
+
actor.alpha = -128
|
583
|
+
expect(actor.alpha).to be == 0
|
584
|
+
actor.alpha = -1
|
585
|
+
expect(actor.alpha).to be == 0
|
586
|
+
actor.alpha = 256
|
587
|
+
expect(actor.alpha).to be == 255
|
588
|
+
actor.alpha = 1024
|
589
|
+
expect(actor.alpha).to be == 255
|
590
|
+
end
|
591
|
+
end
|
592
|
+
|
593
|
+
describe '#red' do
|
594
|
+
it 'returns the red value' do
|
595
|
+
expect(@parent.red).to be_kind_of(Numeric)
|
596
|
+
end
|
597
|
+
|
598
|
+
it 'sets the red value' do
|
599
|
+
actor = Gosling::Actor.new(@window)
|
600
|
+
|
601
|
+
actor.red = 128
|
602
|
+
expect(actor.red).to be == 128
|
603
|
+
end
|
604
|
+
|
605
|
+
it 'forces numeric values to be between 0 and 255' do
|
606
|
+
actor = Gosling::Actor.new(@window)
|
607
|
+
|
608
|
+
actor.red = -128
|
609
|
+
expect(actor.red).to be == 0
|
610
|
+
actor.red = -1
|
611
|
+
expect(actor.red).to be == 0
|
612
|
+
actor.red = 256
|
613
|
+
expect(actor.red).to be == 255
|
614
|
+
actor.red = 1024
|
615
|
+
expect(actor.red).to be == 255
|
616
|
+
end
|
617
|
+
end
|
618
|
+
|
619
|
+
describe '#green' do
|
620
|
+
it 'returns the green value' do
|
621
|
+
expect(@parent.green).to be_kind_of(Numeric)
|
622
|
+
end
|
623
|
+
|
624
|
+
it 'sets the green value' do
|
625
|
+
actor = Gosling::Actor.new(@window)
|
626
|
+
|
627
|
+
actor.green = 128
|
628
|
+
expect(actor.green).to be == 128
|
629
|
+
end
|
630
|
+
|
631
|
+
it 'forces numeric values to be between 0 and 255' do
|
632
|
+
actor = Gosling::Actor.new(@window)
|
633
|
+
|
634
|
+
actor.green = -128
|
635
|
+
expect(actor.green).to be == 0
|
636
|
+
actor.green = -1
|
637
|
+
expect(actor.green).to be == 0
|
638
|
+
actor.green = 256
|
639
|
+
expect(actor.green).to be == 255
|
640
|
+
actor.green = 1024
|
641
|
+
expect(actor.green).to be == 255
|
642
|
+
end
|
643
|
+
end
|
644
|
+
|
645
|
+
describe '#blue' do
|
646
|
+
it 'returns the blue value' do
|
647
|
+
expect(@parent.blue).to be_kind_of(Numeric)
|
648
|
+
end
|
649
|
+
|
650
|
+
it 'sets the blue value' do
|
651
|
+
actor = Gosling::Actor.new(@window)
|
652
|
+
|
653
|
+
actor.blue = 128
|
654
|
+
expect(actor.blue).to be == 128
|
655
|
+
end
|
656
|
+
|
657
|
+
it 'forces numeric values to be between 0 and 255' do
|
658
|
+
actor = Gosling::Actor.new(@window)
|
659
|
+
|
660
|
+
actor.blue = -128
|
661
|
+
expect(actor.blue).to be == 0
|
662
|
+
actor.blue = -1
|
663
|
+
expect(actor.blue).to be == 0
|
664
|
+
actor.blue = 256
|
665
|
+
expect(actor.blue).to be == 255
|
666
|
+
actor.blue = 1024
|
667
|
+
expect(actor.blue).to be == 255
|
668
|
+
end
|
669
|
+
end
|
670
|
+
end
|