google-cloud-gaming 1.3.0 → 2.0.0

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data/README.md CHANGED
@@ -1,104 +1,4 @@
1
- # Ruby Client for the Cloud Gaming API
1
+ # Tombstone for Ruby gem google-cloud-gaming
2
2
 
3
- API Client library for the Cloud Gaming API
4
-
5
- With Game Servers, studios and publishers can deploy and manage their game server infrastructure hosted on multiple Agones clusters around the world through a single interface.
6
-
7
- Actual client classes for the various versions of this API are defined in
8
- _versioned_ client gems, with names of the form `google-cloud-gaming-v*`.
9
- The gem `google-cloud-gaming` is the main client library that brings the
10
- verisoned gems in as dependencies, and provides high-level methods for
11
- constructing clients. More information on versioned clients can be found below
12
- in the section titled *Which client should I use?*.
13
-
14
- View the [Client Library Documentation](https://cloud.google.com/ruby/docs/reference/google-cloud-gaming/latest)
15
- for this library, google-cloud-gaming, to see the convenience methods for
16
- constructing client objects. Reference documentation for the client objects
17
- themselves can be found in the client library documentation for the versioned
18
- client gems:
19
- [google-cloud-gaming-v1](https://googleapis.dev/ruby/google-cloud-gaming-v1/latest).
20
-
21
- See also the [Product Documentation](https://cloud.google.com/game-servers)
22
- for more usage information.
23
-
24
- ## Quick Start
25
-
26
- ```
27
- $ gem install google-cloud-gaming
28
- ```
29
-
30
- In order to use this library, you first need to go through the following steps:
31
-
32
- 1. [Select or create a Cloud Platform project.](https://console.cloud.google.com/project)
33
- 1. [Enable billing for your project.](https://cloud.google.com/billing/docs/how-to/modify-project#enable_billing_for_a_project)
34
- 1. [Enable the API.](https://console.cloud.google.com/apis/library/gameservices.googleapis.com)
35
- 1. {file:AUTHENTICATION.md Set up authentication.}
36
-
37
- ## Supported Ruby Versions
38
-
39
- This library is supported on Ruby 2.6+.
40
-
41
- Google provides official support for Ruby versions that are actively supported
42
- by Ruby Core—that is, Ruby versions that are either in normal maintenance or
43
- in security maintenance, and not end of life. Older versions of Ruby _may_
44
- still work, but are unsupported and not recommended. See
45
- https://www.ruby-lang.org/en/downloads/branches/ for details about the Ruby
46
- support schedule.
47
-
48
- ## Which client should I use?
49
-
50
- Most modern Ruby client libraries for Google APIs come in two flavors: the main
51
- client library with a name such as `google-cloud-gaming`,
52
- and lower-level _versioned_ client libraries with names such as
53
- `google-cloud-gaming-v1`.
54
- _In most cases, you should install the main client._
55
-
56
- ### What's the difference between the main client and a versioned client?
57
-
58
- A _versioned client_ provides a basic set of data types and client classes for
59
- a _single version_ of a specific service. (That is, for a service with multiple
60
- versions, there might be a separate versioned client for each service version.)
61
- Most versioned clients are written and maintained by a code generator.
62
-
63
- The _main client_ is designed to provide you with the _recommended_ client
64
- interfaces for the service. There will be only one main client for any given
65
- service, even a service with multiple versions. The main client includes
66
- factory methods for constructing the client objects we recommend for most
67
- users. In some cases, those will be classes provided by an underlying versioned
68
- client; in other cases, they will be handwritten higher-level client objects
69
- with additional capabilities, convenience methods, or best practices built in.
70
- Generally, the main client will default to a recommended service version,
71
- although in some cases you can override this if you need to talk to a specific
72
- service version.
73
-
74
- ### Why would I want to use the main client?
75
-
76
- We recommend that most users install the main client gem for a service. You can
77
- identify this gem as the one _without_ a version in its name, e.g.
78
- `google-cloud-gaming`.
79
- The main client is recommended because it will embody the best practices for
80
- accessing the service, and may also provide more convenient interfaces or
81
- tighter integration into frameworks and third-party libraries. In addition, the
82
- documentation and samples published by Google will generally demonstrate use of
83
- the main client.
84
-
85
- ### Why would I want to use a versioned client?
86
-
87
- You can use a versioned client if you are content with a possibly lower-level
88
- class interface, you explicitly want to avoid features provided by the main
89
- client, or you want to access a specific service version not be covered by the
90
- main client. You can identify versioned client gems because the service version
91
- is part of the name, e.g. `google-cloud-gaming-v1`.
92
-
93
- ### What about the google-apis-<name> clients?
94
-
95
- Client library gems with names that begin with `google-apis-` are based on an
96
- older code generation technology. They talk to a REST/JSON backend (whereas
97
- most modern clients talk to a [gRPC](https://grpc.io/) backend) and they may
98
- not offer the same performance, features, and ease of use provided by more
99
- modern clients.
100
-
101
- The `google-apis-` clients have wide coverage across Google services, so you
102
- might need to use one if there is no modern client available for the service.
103
- However, if a modern client is available, we generally recommend it over the
104
- older `google-apis-` clients.
3
+ This gem is obsolete because the related Google backend is turned down.
4
+ For more information, see https://cloud.google.com/terms/deprecation.
@@ -1,12 +1,10 @@
1
- # frozen_string_literal: true
2
-
3
- # Copyright 2020 Google LLC
1
+ # Copyright 2023 Google LLC
4
2
  #
5
3
  # Licensed under the Apache License, Version 2.0 (the "License");
6
4
  # you may not use this file except in compliance with the License.
7
5
  # You may obtain a copy of the License at
8
6
  #
9
- # https://www.apache.org/licenses/LICENSE-2.0
7
+ # http://www.apache.org/licenses/LICENSE-2.0
10
8
  #
11
9
  # Unless required by applicable law or agreed to in writing, software
12
10
  # distributed under the License is distributed on an "AS IS" BASIS,
@@ -14,13 +12,10 @@
14
12
  # See the License for the specific language governing permissions and
15
13
  # limitations under the License.
16
14
 
17
- # Auto-generated by gapic-generator-ruby. DO NOT EDIT!
18
-
19
-
20
15
  module Google
21
16
  module Cloud
22
17
  module Gaming
23
- VERSION = "1.3.0"
18
+ VERSION = "2.0.0"
24
19
  end
25
20
  end
26
21
  end
metadata CHANGED
@@ -1,181 +1,37 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: google-cloud-gaming
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.3.0
4
+ version: 2.0.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Google LLC
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2023-03-09 00:00:00.000000000 Z
12
- dependencies:
13
- - !ruby/object:Gem::Dependency
14
- name: google-cloud-core
15
- requirement: !ruby/object:Gem::Requirement
16
- requirements:
17
- - - "~>"
18
- - !ruby/object:Gem::Version
19
- version: '1.6'
20
- type: :runtime
21
- prerelease: false
22
- version_requirements: !ruby/object:Gem::Requirement
23
- requirements:
24
- - - "~>"
25
- - !ruby/object:Gem::Version
26
- version: '1.6'
27
- - !ruby/object:Gem::Dependency
28
- name: google-cloud-gaming-v1
29
- requirement: !ruby/object:Gem::Requirement
30
- requirements:
31
- - - ">="
32
- - !ruby/object:Gem::Version
33
- version: '0.6'
34
- - - "<"
35
- - !ruby/object:Gem::Version
36
- version: 2.a
37
- type: :runtime
38
- prerelease: false
39
- version_requirements: !ruby/object:Gem::Requirement
40
- requirements:
41
- - - ">="
42
- - !ruby/object:Gem::Version
43
- version: '0.6'
44
- - - "<"
45
- - !ruby/object:Gem::Version
46
- version: 2.a
47
- - !ruby/object:Gem::Dependency
48
- name: google-style
49
- requirement: !ruby/object:Gem::Requirement
50
- requirements:
51
- - - "~>"
52
- - !ruby/object:Gem::Version
53
- version: 1.26.1
54
- type: :development
55
- prerelease: false
56
- version_requirements: !ruby/object:Gem::Requirement
57
- requirements:
58
- - - "~>"
59
- - !ruby/object:Gem::Version
60
- version: 1.26.1
61
- - !ruby/object:Gem::Dependency
62
- name: minitest
63
- requirement: !ruby/object:Gem::Requirement
64
- requirements:
65
- - - "~>"
66
- - !ruby/object:Gem::Version
67
- version: '5.16'
68
- type: :development
69
- prerelease: false
70
- version_requirements: !ruby/object:Gem::Requirement
71
- requirements:
72
- - - "~>"
73
- - !ruby/object:Gem::Version
74
- version: '5.16'
75
- - !ruby/object:Gem::Dependency
76
- name: minitest-focus
77
- requirement: !ruby/object:Gem::Requirement
78
- requirements:
79
- - - "~>"
80
- - !ruby/object:Gem::Version
81
- version: '1.1'
82
- type: :development
83
- prerelease: false
84
- version_requirements: !ruby/object:Gem::Requirement
85
- requirements:
86
- - - "~>"
87
- - !ruby/object:Gem::Version
88
- version: '1.1'
89
- - !ruby/object:Gem::Dependency
90
- name: minitest-rg
91
- requirement: !ruby/object:Gem::Requirement
92
- requirements:
93
- - - "~>"
94
- - !ruby/object:Gem::Version
95
- version: '5.2'
96
- type: :development
97
- prerelease: false
98
- version_requirements: !ruby/object:Gem::Requirement
99
- requirements:
100
- - - "~>"
101
- - !ruby/object:Gem::Version
102
- version: '5.2'
103
- - !ruby/object:Gem::Dependency
104
- name: rake
105
- requirement: !ruby/object:Gem::Requirement
106
- requirements:
107
- - - ">="
108
- - !ruby/object:Gem::Version
109
- version: '13.0'
110
- type: :development
111
- prerelease: false
112
- version_requirements: !ruby/object:Gem::Requirement
113
- requirements:
114
- - - ">="
115
- - !ruby/object:Gem::Version
116
- version: '13.0'
117
- - !ruby/object:Gem::Dependency
118
- name: redcarpet
119
- requirement: !ruby/object:Gem::Requirement
120
- requirements:
121
- - - "~>"
122
- - !ruby/object:Gem::Version
123
- version: '3.0'
124
- type: :development
125
- prerelease: false
126
- version_requirements: !ruby/object:Gem::Requirement
127
- requirements:
128
- - - "~>"
129
- - !ruby/object:Gem::Version
130
- version: '3.0'
131
- - !ruby/object:Gem::Dependency
132
- name: simplecov
133
- requirement: !ruby/object:Gem::Requirement
134
- requirements:
135
- - - "~>"
136
- - !ruby/object:Gem::Version
137
- version: '0.9'
138
- type: :development
139
- prerelease: false
140
- version_requirements: !ruby/object:Gem::Requirement
141
- requirements:
142
- - - "~>"
143
- - !ruby/object:Gem::Version
144
- version: '0.9'
145
- - !ruby/object:Gem::Dependency
146
- name: yard
147
- requirement: !ruby/object:Gem::Requirement
148
- requirements:
149
- - - "~>"
150
- - !ruby/object:Gem::Version
151
- version: '0.9'
152
- type: :development
153
- prerelease: false
154
- version_requirements: !ruby/object:Gem::Requirement
155
- requirements:
156
- - - "~>"
157
- - !ruby/object:Gem::Version
158
- version: '0.9'
159
- description: With Game Servers, studios and publishers can deploy and manage their
160
- game server infrastructure hosted on multiple Agones clusters around the world through
161
- a single interface.
11
+ date: 2023-11-10 00:00:00.000000000 Z
12
+ dependencies: []
13
+ description: This gem is obsolete because the related Google backend is turned down.
14
+ For more information, see https://cloud.google.com/terms/deprecation.
162
15
  email: googleapis-packages@google.com
163
16
  executables: []
164
17
  extensions: []
165
18
  extra_rdoc_files: []
166
19
  files:
167
- - ".yardopts"
168
- - AUTHENTICATION.md
169
20
  - LICENSE.md
170
21
  - README.md
171
- - lib/google-cloud-gaming.rb
172
- - lib/google/cloud/gaming.rb
173
22
  - lib/google/cloud/gaming/version.rb
174
23
  homepage: https://github.com/googleapis/google-cloud-ruby
175
24
  licenses:
176
25
  - Apache-2.0
177
26
  metadata: {}
178
- post_install_message:
27
+ post_install_message: |2+
28
+
29
+ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
30
+ The google-cloud-gaming gem is OBSOLETE.
31
+ For more information, see:
32
+ https://cloud.google.com/terms/deprecation
33
+ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
34
+
179
35
  rdoc_options: []
180
36
  require_paths:
181
37
  - lib
@@ -183,15 +39,15 @@ required_ruby_version: !ruby/object:Gem::Requirement
183
39
  requirements:
184
40
  - - ">="
185
41
  - !ruby/object:Gem::Version
186
- version: '2.6'
42
+ version: '2.0'
187
43
  required_rubygems_version: !ruby/object:Gem::Requirement
188
44
  requirements:
189
45
  - - ">="
190
46
  - !ruby/object:Gem::Version
191
47
  version: '0'
192
48
  requirements: []
193
- rubygems_version: 3.4.2
49
+ rubygems_version: 3.4.19
194
50
  signing_key:
195
51
  specification_version: 4
196
- summary: API Client library for the Cloud Gaming API
52
+ summary: This gem is obsolete because the related backend is turned down.
197
53
  test_files: []
data/.yardopts DELETED
@@ -1,11 +0,0 @@
1
- --no-private
2
- --title="Cloud Gaming API"
3
- --exclude _pb\.rb$
4
- --markup markdown
5
- --markup-provider redcarpet
6
-
7
- ./lib/**/*.rb
8
- -
9
- README.md
10
- AUTHENTICATION.md
11
- LICENSE.md
data/AUTHENTICATION.md DELETED
@@ -1,151 +0,0 @@
1
- # Authentication
2
-
3
- In general, the google-cloud-gaming library uses
4
- [Service Account](https://cloud.google.com/iam/docs/creating-managing-service-accounts)
5
- credentials to connect to Google Cloud services. When running within
6
- [Google Cloud Platform environments](#google-cloud-platform-environments) the
7
- credentials will be discovered automatically. When running on other
8
- environments, the Service Account credentials can be specified by providing the
9
- path to the
10
- [JSON keyfile](https://cloud.google.com/iam/docs/managing-service-account-keys)
11
- for the account (or the JSON itself) in
12
- [environment variables](#environment-variables). Additionally, Cloud SDK
13
- credentials can also be discovered automatically, but this is only recommended
14
- during development.
15
-
16
- ## Quickstart
17
-
18
- 1. [Create a service account and credentials](#creating-a-service-account).
19
- 2. Set the [environment variable](#environment-variables).
20
-
21
- ```sh
22
- export GAMING_CREDENTIALS=path/to/keyfile.json
23
- ```
24
-
25
- 3. Initialize the client.
26
-
27
- ```ruby
28
- require "google/cloud/gaming"
29
-
30
- client = Google::Cloud::Gaming.game_server_clusters_service
31
- ```
32
-
33
- ## Credential Lookup
34
-
35
- The google-cloud-gaming library aims to make authentication
36
- as simple as possible, and provides several mechanisms to configure your system
37
- without requiring **Service Account Credentials** directly in code.
38
-
39
- **Credentials** are discovered in the following order:
40
-
41
- 1. Specify credentials in method arguments
42
- 2. Specify credentials in configuration
43
- 3. Discover credentials path in environment variables
44
- 4. Discover credentials JSON in environment variables
45
- 5. Discover credentials file in the Cloud SDK's path
46
- 6. Discover GCP credentials
47
-
48
- ### Google Cloud Platform environments
49
-
50
- When running on Google Cloud Platform (GCP), including Google Compute Engine
51
- (GCE), Google Kubernetes Engine (GKE), Google App Engine (GAE), Google Cloud
52
- Functions (GCF) and Cloud Run, **Credentials** are discovered automatically.
53
- Code should be written as if already authenticated.
54
-
55
- ### Environment Variables
56
-
57
- The **Credentials JSON** can be placed in environment variables instead of
58
- declaring them directly in code. Each service has its own environment variable,
59
- allowing for different service accounts to be used for different services. (See
60
- the READMEs for the individual service gems for details.) The path to the
61
- **Credentials JSON** file can be stored in the environment variable, or the
62
- **Credentials JSON** itself can be stored for environments such as Docker
63
- containers where writing files is difficult or not encouraged.
64
-
65
- The environment variables that google-cloud-gaming
66
- checks for credentials are configured on the service Credentials class (such as
67
- `::Google::Cloud::Gaming::V1::GameServerClustersService::Credentials`):
68
-
69
- * `GAMING_CREDENTIALS` - Path to JSON file, or JSON contents
70
- * `GAMING_KEYFILE` - Path to JSON file, or JSON contents
71
- * `GOOGLE_CLOUD_CREDENTIALS` - Path to JSON file, or JSON contents
72
- * `GOOGLE_CLOUD_KEYFILE` - Path to JSON file, or JSON contents
73
- * `GOOGLE_APPLICATION_CREDENTIALS` - Path to JSON file
74
-
75
- ```ruby
76
- require "google/cloud/gaming"
77
-
78
- ENV["GAMING_CREDENTIALS"] = "path/to/keyfile.json"
79
-
80
- client = Google::Cloud::Gaming.game_server_clusters_service
81
- ```
82
-
83
- ### Configuration
84
-
85
- The path to the **Credentials JSON** file can be configured instead of storing
86
- it in an environment variable. Either on an individual client initialization:
87
-
88
- ```ruby
89
- require "google/cloud/gaming"
90
-
91
- client = Google::Cloud::Gaming.game_server_clusters_service do |config|
92
- config.credentials = "path/to/keyfile.json"
93
- end
94
- ```
95
-
96
- Or globally for all clients:
97
-
98
- ```ruby
99
- require "google/cloud/gaming"
100
-
101
- Google::Cloud::Gaming.configure do |config|
102
- config.credentials = "path/to/keyfile.json"
103
- end
104
-
105
- client = Google::Cloud::Gaming.game_server_clusters_service
106
- ```
107
-
108
- ### Cloud SDK
109
-
110
- This option allows for an easy way to authenticate during development. If
111
- credentials are not provided in code or in environment variables, then Cloud SDK
112
- credentials are discovered.
113
-
114
- To configure your system for this, simply:
115
-
116
- 1. [Download and install the Cloud SDK](https://cloud.google.com/sdk)
117
- 2. Authenticate using OAuth 2.0 `$ gcloud auth application-default login`
118
- 3. Write code as if already authenticated.
119
-
120
- **NOTE:** This is _not_ recommended for running in production. The Cloud SDK
121
- *should* only be used during development.
122
-
123
- ## Creating a Service Account
124
-
125
- Google Cloud requires **Service Account Credentials** to
126
- connect to the APIs. You will use the **JSON key file** to
127
- connect to most services with google-cloud-gaming.
128
-
129
- If you are not running this client within
130
- [Google Cloud Platform environments](#google-cloud-platform-environments), you
131
- need a Google Developers service account.
132
-
133
- 1. Visit the [Google Cloud Console](https://console.cloud.google.com/project).
134
- 2. Create a new project or click on an existing project.
135
- 3. Activate the menu in the upper left and select **APIs & Services**. From
136
- here, you will enable the APIs that your application requires.
137
-
138
- *Note: You may need to enable billing in order to use these services.*
139
-
140
- 4. Select **Credentials** from the side navigation.
141
-
142
- Find the "Create credentials" drop down near the top of the page, and select
143
- "Service account" to be guided through downloading a new JSON key file.
144
-
145
- If you want to re-use an existing service account, you can easily generate a
146
- new key file. Just select the account you wish to re-use, click the pencil
147
- tool on the right side to edit the service account, select the **Keys** tab,
148
- and then select **Add Key**.
149
-
150
- The key file you download will be used by this library to authenticate API
151
- requests and should be stored in a secure location.
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- # frozen_string_literal: true
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-
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- # Copyright 2020 Google LLC
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- #
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- # Licensed under the Apache License, Version 2.0 (the "License");
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- # you may not use this file except in compliance with the License.
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- # You may obtain a copy of the License at
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- #
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- # https://www.apache.org/licenses/LICENSE-2.0
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- #
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- # Unless required by applicable law or agreed to in writing, software
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- # distributed under the License is distributed on an "AS IS" BASIS,
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- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- # See the License for the specific language governing permissions and
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- # limitations under the License.
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-
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- # Auto-generated by gapic-generator-ruby. DO NOT EDIT!
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-
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- # Require this file early so that the version constant gets defined before
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- # requiring "google/cloud". This is because google-cloud-core will load the
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- # entrypoint (gem name) file, which in turn re-requires this file (hence
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- # causing a require cycle) unless the version constant is already defined.
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- require "google/cloud/gaming/version"
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-
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- require "googleauth"
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- gem "google-cloud-core"
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- require "google/cloud" unless defined? ::Google::Cloud.new
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- require "google/cloud/config"
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-
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- # Set the default configuration
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- ::Google::Cloud.configure.add_config! :gaming do |config|
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- config.add_field! :endpoint, "gameservices.googleapis.com", match: ::String
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- config.add_field! :credentials, nil, match: [::String, ::Hash, ::Google::Auth::Credentials]
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- config.add_field! :scope, nil, match: [::Array, ::String]
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- config.add_field! :lib_name, nil, match: ::String
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- config.add_field! :lib_version, nil, match: ::String
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- config.add_field! :interceptors, nil, match: ::Array
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- config.add_field! :timeout, nil, match: ::Numeric
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- config.add_field! :metadata, nil, match: ::Hash
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- config.add_field! :retry_policy, nil, match: [::Hash, ::Proc]
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- config.add_field! :quota_project, nil, match: ::String
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- end
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-
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- module Google
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- module Cloud
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- module Gaming
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- ##
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- # Create a new client object for GameServerClustersService.
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- #
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- # By default, this returns an instance of
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- # [Google::Cloud::Gaming::V1::GameServerClustersService::Client](https://googleapis.dev/ruby/google-cloud-gaming-v1/latest/Google/Cloud/Gaming/V1/GameServerClustersService/Client.html)
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- # for a gRPC client for version V1 of the API.
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- # However, you can specify a different API version by passing it in the
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- # `version` parameter. If the GameServerClustersService service is
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- # supported by that API version, and the corresponding gem is available, the
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- # appropriate versioned client will be returned.
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- # You can also specify a different transport by passing `:rest` or `:grpc` in
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- # the `transport` parameter.
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- #
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- # ## About GameServerClustersService
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- #
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- # The game server cluster maps to Kubernetes clusters running Agones and is
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- # used to manage fleets within clusters.
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- #
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- # @param version [::String, ::Symbol] The API version to connect to. Optional.
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- # Defaults to `:v1`.
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- # @param transport [:grpc, :rest] The transport to use. Defaults to `:grpc`.
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- # @return [::Object] A client object for the specified version.
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- #
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- def self.game_server_clusters_service version: :v1, transport: :grpc, &block
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- require "google/cloud/gaming/#{version.to_s.downcase}"
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-
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- package_name = Google::Cloud::Gaming
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- .constants
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- .select { |sym| sym.to_s.downcase == version.to_s.downcase.tr("_", "") }
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- .first
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- service_module = Google::Cloud::Gaming.const_get(package_name).const_get(:GameServerClustersService)
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- service_module = service_module.const_get(:Rest) if transport == :rest
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- service_module.const_get(:Client).new(&block)
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- end
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-
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- ##
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- # Create a new client object for GameServerConfigsService.
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- #
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- # By default, this returns an instance of
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- # [Google::Cloud::Gaming::V1::GameServerConfigsService::Client](https://googleapis.dev/ruby/google-cloud-gaming-v1/latest/Google/Cloud/Gaming/V1/GameServerConfigsService/Client.html)
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- # for a gRPC client for version V1 of the API.
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- # However, you can specify a different API version by passing it in the
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- # `version` parameter. If the GameServerConfigsService service is
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- # supported by that API version, and the corresponding gem is available, the
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- # appropriate versioned client will be returned.
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- # You can also specify a different transport by passing `:rest` or `:grpc` in
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- # the `transport` parameter.
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- #
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- # ## About GameServerConfigsService
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- #
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- # The game server config configures the game servers in an Agones fleet.
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- #
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- # @param version [::String, ::Symbol] The API version to connect to. Optional.
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- # Defaults to `:v1`.
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- # @param transport [:grpc, :rest] The transport to use. Defaults to `:grpc`.
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- # @return [::Object] A client object for the specified version.
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- #
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- def self.game_server_configs_service version: :v1, transport: :grpc, &block
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- require "google/cloud/gaming/#{version.to_s.downcase}"
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-
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- package_name = Google::Cloud::Gaming
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- .constants
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- .select { |sym| sym.to_s.downcase == version.to_s.downcase.tr("_", "") }
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- .first
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- service_module = Google::Cloud::Gaming.const_get(package_name).const_get(:GameServerConfigsService)
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- service_module = service_module.const_get(:Rest) if transport == :rest
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- service_module.const_get(:Client).new(&block)
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- end
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-
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- ##
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- # Create a new client object for GameServerDeploymentsService.
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- #
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- # By default, this returns an instance of
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- # [Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client](https://googleapis.dev/ruby/google-cloud-gaming-v1/latest/Google/Cloud/Gaming/V1/GameServerDeploymentsService/Client.html)
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- # for a gRPC client for version V1 of the API.
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- # However, you can specify a different API version by passing it in the
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- # `version` parameter. If the GameServerDeploymentsService service is
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- # supported by that API version, and the corresponding gem is available, the
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- # appropriate versioned client will be returned.
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- # You can also specify a different transport by passing `:rest` or `:grpc` in
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- # the `transport` parameter.
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- #
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- # ## About GameServerDeploymentsService
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- #
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- # The game server deployment is used to control the deployment of Agones
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- # fleets.
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- #
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- # @param version [::String, ::Symbol] The API version to connect to. Optional.
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- # Defaults to `:v1`.
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- # @param transport [:grpc, :rest] The transport to use. Defaults to `:grpc`.
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- # @return [::Object] A client object for the specified version.
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- #
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- def self.game_server_deployments_service version: :v1, transport: :grpc, &block
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- require "google/cloud/gaming/#{version.to_s.downcase}"
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-
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- package_name = Google::Cloud::Gaming
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- .constants
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- .select { |sym| sym.to_s.downcase == version.to_s.downcase.tr("_", "") }
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- .first
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- service_module = Google::Cloud::Gaming.const_get(package_name).const_get(:GameServerDeploymentsService)
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- service_module = service_module.const_get(:Rest) if transport == :rest
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- service_module.const_get(:Client).new(&block)
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- end
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-
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- ##
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- # Create a new client object for RealmsService.
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- #
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- # By default, this returns an instance of
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- # [Google::Cloud::Gaming::V1::RealmsService::Client](https://googleapis.dev/ruby/google-cloud-gaming-v1/latest/Google/Cloud/Gaming/V1/RealmsService/Client.html)
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- # for a gRPC client for version V1 of the API.
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- # However, you can specify a different API version by passing it in the
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- # `version` parameter. If the RealmsService service is
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- # supported by that API version, and the corresponding gem is available, the
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- # appropriate versioned client will be returned.
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- # You can also specify a different transport by passing `:rest` or `:grpc` in
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- # the `transport` parameter.
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- #
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- # ## About RealmsService
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- #
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- # A realm is a grouping of game server clusters that are considered
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- # interchangeable.
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- #
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- # @param version [::String, ::Symbol] The API version to connect to. Optional.
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- # Defaults to `:v1`.
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- # @param transport [:grpc, :rest] The transport to use. Defaults to `:grpc`.
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- # @return [::Object] A client object for the specified version.
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- #
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- def self.realms_service version: :v1, transport: :grpc, &block
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- require "google/cloud/gaming/#{version.to_s.downcase}"
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-
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- package_name = Google::Cloud::Gaming
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- .constants
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- .select { |sym| sym.to_s.downcase == version.to_s.downcase.tr("_", "") }
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- .first
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- service_module = Google::Cloud::Gaming.const_get(package_name).const_get(:RealmsService)
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- service_module = service_module.const_get(:Rest) if transport == :rest
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- service_module.const_get(:Client).new(&block)
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- end
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-
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- ##
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- # Configure the google-cloud-gaming library.
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- #
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- # The following configuration parameters are supported:
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- #
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- # * `credentials` (*type:* `String, Hash, Google::Auth::Credentials`) -
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- # The path to the keyfile as a String, the contents of the keyfile as a
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- # Hash, or a Google::Auth::Credentials object.
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- # * `lib_name` (*type:* `String`) -
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- # The library name as recorded in instrumentation and logging.
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- # * `lib_version` (*type:* `String`) -
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- # The library version as recorded in instrumentation and logging.
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- # * `interceptors` (*type:* `Array<GRPC::ClientInterceptor>`) -
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- # An array of interceptors that are run before calls are executed.
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- # * `timeout` (*type:* `Numeric`) -
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- # Default timeout in seconds.
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- # * `metadata` (*type:* `Hash{Symbol=>String}`) -
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- # Additional headers to be sent with the call.
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- # * `retry_policy` (*type:* `Hash`) -
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- # The retry policy. The value is a hash with the following keys:
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- # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds.
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- # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds.
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- # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier.
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- # * `:retry_codes` (*type:* `Array<String>`) -
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- # The error codes that should trigger a retry.
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- #
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- # @return [::Google::Cloud::Config] The default configuration used by this library
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- #
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- def self.configure
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- yield ::Google::Cloud.configure.gaming if block_given?
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-
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- ::Google::Cloud.configure.gaming
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- end
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- end
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- end
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- end
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-
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- helper_path = ::File.join __dir__, "gaming", "helpers.rb"
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- require "google/cloud/gaming/helpers" if ::File.file? helper_path
@@ -1,19 +0,0 @@
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- # frozen_string_literal: true
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-
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- # Copyright 2020 Google LLC
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- #
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- # Licensed under the Apache License, Version 2.0 (the "License");
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- # you may not use this file except in compliance with the License.
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- # You may obtain a copy of the License at
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- #
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- # https://www.apache.org/licenses/LICENSE-2.0
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- #
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- # Unless required by applicable law or agreed to in writing, software
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- # distributed under the License is distributed on an "AS IS" BASIS,
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- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- # See the License for the specific language governing permissions and
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- # limitations under the License.
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-
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- # Auto-generated by gapic-generator-ruby. DO NOT EDIT!
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-
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- require "google/cloud/gaming" unless defined? Google::Cloud::Gaming::VERSION