google-cloud-gaming-v1 0.5.0 → 0.6.0
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- checksums.yaml +4 -4
- data/AUTHENTICATION.md +1 -1
- data/README.md +2 -2
- data/lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb +16 -18
- data/lib/google/cloud/gaming/v1/game_server_clusters_service/operations.rb +12 -14
- data/lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb +936 -0
- data/lib/google/cloud/gaming/v1/game_server_clusters_service/rest/operations.rb +793 -0
- data/lib/google/cloud/gaming/v1/game_server_clusters_service/rest/service_stub.rb +524 -0
- data/lib/google/cloud/gaming/v1/game_server_clusters_service/rest.rb +54 -0
- data/lib/google/cloud/gaming/v1/game_server_clusters_service.rb +7 -1
- data/lib/google/cloud/gaming/v1/game_server_configs_service/client.rb +12 -14
- data/lib/google/cloud/gaming/v1/game_server_configs_service/operations.rb +12 -14
- data/lib/google/cloud/gaming/v1/game_server_configs_service/rest/client.rb +605 -0
- data/lib/google/cloud/gaming/v1/game_server_configs_service/rest/operations.rb +793 -0
- data/lib/google/cloud/gaming/v1/game_server_configs_service/rest/service_stub.rb +285 -0
- data/lib/google/cloud/gaming/v1/game_server_configs_service/rest.rb +53 -0
- data/lib/google/cloud/gaming/v1/game_server_configs_service.rb +7 -1
- data/lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb +20 -22
- data/lib/google/cloud/gaming/v1/game_server_deployments_service/operations.rb +12 -14
- data/lib/google/cloud/gaming/v1/game_server_deployments_service/rest/client.rb +997 -0
- data/lib/google/cloud/gaming/v1/game_server_deployments_service/rest/operations.rb +793 -0
- data/lib/google/cloud/gaming/v1/game_server_deployments_service/rest/service_stub.rb +584 -0
- data/lib/google/cloud/gaming/v1/game_server_deployments_service/rest.rb +54 -0
- data/lib/google/cloud/gaming/v1/game_server_deployments_service.rb +7 -1
- data/lib/google/cloud/gaming/v1/realms_service/client.rb +16 -18
- data/lib/google/cloud/gaming/v1/realms_service/operations.rb +12 -14
- data/lib/google/cloud/gaming/v1/realms_service/rest/client.rb +761 -0
- data/lib/google/cloud/gaming/v1/realms_service/rest/operations.rb +793 -0
- data/lib/google/cloud/gaming/v1/realms_service/rest/service_stub.rb +405 -0
- data/lib/google/cloud/gaming/v1/realms_service/rest.rb +54 -0
- data/lib/google/cloud/gaming/v1/realms_service.rb +7 -1
- data/lib/google/cloud/gaming/v1/rest.rb +40 -0
- data/lib/google/cloud/gaming/v1/version.rb +1 -1
- data/lib/google/cloud/gaming/v1.rb +7 -2
- data/proto_docs/google/api/client.rb +318 -0
- data/proto_docs/google/api/launch_stage.rb +71 -0
- data/proto_docs/google/protobuf/empty.rb +0 -2
- data/proto_docs/google/rpc/status.rb +4 -2
- metadata +27 -8
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA256:
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-
metadata.gz:
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-
data.tar.gz:
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+
metadata.gz: 1449fc3600ab1bb97db2d0fc2030b20cab6a9b06e3fa1777b77dd847d04e5fc5
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4
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+
data.tar.gz: 8dbecee2878824e105f69e582271915b66f3f12af2d5d505937aab2f6a781c20
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5
5
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SHA512:
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6
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-
metadata.gz:
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7
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-
data.tar.gz:
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6
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+
metadata.gz: 40c85896e4fb901855dbe15f1f3e412f49735ad7c1a9f6c86b39531f952fd5fc21f6ed91baa970ff279c38f08b35314116f7c73226bc97359b9d02716e3af4d6
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7
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+
data.tar.gz: 9ea3ce1293d13ed78a156ae62362a064f53ba8eddb13f7740dc84465a218308afb59e972e7b9ce0c329380b9195dfef9009f72a6d75d64ed10b847ee6b16e6e2
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data/AUTHENTICATION.md
CHANGED
@@ -114,7 +114,7 @@ credentials are discovered.
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To configure your system for this, simply:
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1. [Download and install the Cloud SDK](https://cloud.google.com/sdk)
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-
2. Authenticate using OAuth 2.0 `$ gcloud auth login`
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+
2. Authenticate using OAuth 2.0 `$ gcloud auth application-default login`
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3. Write code as if already authenticated.
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**NOTE:** This is _not_ recommended for running in production. The Cloud SDK
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data/README.md
CHANGED
@@ -1,6 +1,6 @@
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# Ruby Client for the Cloud Gaming V1 API
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Deploy and manage infrastructure for global multiplayer gaming experiences.
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With Game Servers, studios and publishers can deploy and manage their game server infrastructure hosted on multiple Agones clusters around the world through a single interface.
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@@ -46,7 +46,7 @@ for general usage information.
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## Enabling Logging
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To enable logging for this library, set the logger for the underlying [gRPC](https://github.com/grpc/grpc/tree/master/src/ruby) library.
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The logger that you set may be a Ruby stdlib [`Logger`](https://ruby-doc.org/
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The logger that you set may be a Ruby stdlib [`Logger`](https://ruby-doc.org/current/stdlibs/logger/Logger.html) as shown below,
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or a [`Google::Cloud::Logging::Logger`](https://googleapis.dev/ruby/google-cloud-logging/latest)
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that will write logs to [Cloud Logging](https://cloud.google.com/logging/). See [grpc/logconfig.rb](https://github.com/grpc/grpc/blob/master/src/ruby/lib/grpc/logconfig.rb)
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and the gRPC [spec_helper.rb](https://github.com/grpc/grpc/blob/master/src/ruby/spec/spec_helper.rb) for additional information.
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@@ -251,13 +251,11 @@ module Google
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# # Call the list_game_server_clusters method.
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# result = client.list_game_server_clusters request
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#
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# # The returned object is of type Gapic::PagedEnumerable. You can
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# #
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#
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# # methods are also available for managing paging directly.
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# result.each do |response|
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# # The returned object is of type Gapic::PagedEnumerable. You can iterate
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# # over elements, and API calls will be issued to fetch pages as needed.
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# result.each do |item|
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# # Each element is of type ::Google::Cloud::Gaming::V1::GameServerCluster.
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# p
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# p item
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# end
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#
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def list_game_server_clusters request, options = nil
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@@ -441,14 +439,14 @@ module Google
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# # Call the create_game_server_cluster method.
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# result = client.create_game_server_cluster request
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#
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# # The returned object is of type Gapic::Operation. You can use
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# #
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# #
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# # The returned object is of type Gapic::Operation. You can use it to
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# # check the status of an operation, cancel it, or wait for results.
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# # Here is how to wait for a response.
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# result.wait_until_done! timeout: 60
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# if result.response?
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# p result.response
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# else
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# puts "
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# puts "No response received."
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# end
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#
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def create_game_server_cluster request, options = nil
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@@ -631,14 +629,14 @@ module Google
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# # Call the delete_game_server_cluster method.
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# result = client.delete_game_server_cluster request
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#
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# # The returned object is of type Gapic::Operation. You can use
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# #
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# #
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# # The returned object is of type Gapic::Operation. You can use it to
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# # check the status of an operation, cancel it, or wait for results.
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# # Here is how to wait for a response.
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# result.wait_until_done! timeout: 60
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# if result.response?
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# p result.response
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# else
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-
# puts "
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+
# puts "No response received."
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# end
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#
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def delete_game_server_cluster request, options = nil
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@@ -817,14 +815,14 @@ module Google
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# # Call the update_game_server_cluster method.
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# result = client.update_game_server_cluster request
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#
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# # The returned object is of type Gapic::Operation. You can use
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# #
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# #
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# # The returned object is of type Gapic::Operation. You can use it to
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# # check the status of an operation, cancel it, or wait for results.
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+
# # Here is how to wait for a response.
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# result.wait_until_done! timeout: 60
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# if result.response?
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# p result.response
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# else
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# puts "
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+
# puts "No response received."
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# end
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#
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def update_game_server_cluster request, options = nil
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@@ -158,13 +158,11 @@ module Google
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# # Call the list_operations method.
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# result = client.list_operations request
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#
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-
# # The returned object is of type Gapic::PagedEnumerable. You can
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# #
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#
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# # methods are also available for managing paging directly.
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# result.each do |response|
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# # The returned object is of type Gapic::PagedEnumerable. You can iterate
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# # over elements, and API calls will be issued to fetch pages as needed.
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# result.each do |item|
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# # Each element is of type ::Google::Longrunning::Operation.
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-
# p
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+
# p item
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# end
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#
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def list_operations request, options = nil
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@@ -253,14 +251,14 @@ module Google
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# # Call the get_operation method.
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# result = client.get_operation request
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#
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# # The returned object is of type Gapic::Operation. You can use
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-
# #
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-
# #
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+
# # The returned object is of type Gapic::Operation. You can use it to
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+
# # check the status of an operation, cancel it, or wait for results.
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+
# # Here is how to wait for a response.
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# result.wait_until_done! timeout: 60
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# if result.response?
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# p result.response
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# else
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-
# puts "
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+
# puts "No response received."
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# end
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#
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def get_operation request, options = nil
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@@ -540,14 +538,14 @@ module Google
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# # Call the wait_operation method.
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# result = client.wait_operation request
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#
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-
# # The returned object is of type Gapic::Operation. You can use
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# #
|
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-
# #
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+
# # The returned object is of type Gapic::Operation. You can use it to
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+
# # check the status of an operation, cancel it, or wait for results.
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+
# # Here is how to wait for a response.
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# result.wait_until_done! timeout: 60
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# if result.response?
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# p result.response
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# else
|
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-
# puts "
|
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+
# puts "No response received."
|
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# end
|
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#
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def wait_operation request, options = nil
|