google-cloud-gaming-v1 0.3.0 → 0.4.0

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data/AUTHENTICATION.md CHANGED
@@ -66,11 +66,11 @@ The environment variables that google-cloud-gaming-v1
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  checks for credentials are configured on the service Credentials class (such as
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  {::Google::Cloud::Gaming::V1::GameServerClustersService::Credentials}):
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68
 
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- 1. `GAMING_CREDENTIALS` - Path to JSON file, or JSON contents
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- 2. `GAMING_KEYFILE` - Path to JSON file, or JSON contents
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- 3. `GOOGLE_CLOUD_CREDENTIALS` - Path to JSON file, or JSON contents
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- 4. `GOOGLE_CLOUD_KEYFILE` - Path to JSON file, or JSON contents
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- 5. `GOOGLE_APPLICATION_CREDENTIALS` - Path to JSON file
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+ * `GAMING_CREDENTIALS` - Path to JSON file, or JSON contents
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+ * `GAMING_KEYFILE` - Path to JSON file, or JSON contents
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+ * `GOOGLE_CLOUD_CREDENTIALS` - Path to JSON file, or JSON contents
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+ * `GOOGLE_CLOUD_KEYFILE` - Path to JSON file, or JSON contents
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+ * `GOOGLE_APPLICATION_CREDENTIALS` - Path to JSON file
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74
 
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  ```ruby
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  require "google/cloud/gaming/v1"
@@ -82,8 +82,8 @@ client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new
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82
 
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  ### Configuration
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85
- The **Credentials JSON** can be configured instead of placing them in
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- environment variables. Either on an individual client initialization:
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+ The path to the **Credentials JSON** file can be configured instead of storing
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+ it in an environment variable. Either on an individual client initialization:
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  ```ruby
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  require "google/cloud/gaming/v1"
@@ -93,7 +93,7 @@ client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |
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  end
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  ```
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95
 
96
- Or configured globally for all clients:
96
+ Or globally for all clients:
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97
 
98
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  ```ruby
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  require "google/cloud/gaming/v1"
data/README.md CHANGED
@@ -33,7 +33,7 @@ In order to use this library, you first need to go through the following steps:
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  require "google/cloud/gaming/v1"
34
34
 
35
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  client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new
36
- request = my_create_request
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+ request = ::Google::Cloud::Gaming::V1::ListGameServerClustersRequest.new # (request fields as keyword arguments...)
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  response = client.list_game_server_clusters request
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  ```
39
39
 
@@ -17,6 +17,7 @@ Google::Protobuf::DescriptorPool.generated_pool.build do
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  optional :page_token, :string, 3
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  optional :filter, :string, 4
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  optional :order_by, :string, 5
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+ optional :view, :enum, 6, "google.cloud.gaming.v1.GameServerClusterView"
20
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  end
21
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  add_message "google.cloud.gaming.v1.ListGameServerClustersResponse" do
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  repeated :game_server_clusters, :message, 1, "google.cloud.gaming.v1.GameServerCluster"
@@ -25,6 +26,7 @@ Google::Protobuf::DescriptorPool.generated_pool.build do
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26
  end
26
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  add_message "google.cloud.gaming.v1.GetGameServerClusterRequest" do
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  optional :name, :string, 1
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+ optional :view, :enum, 6, "google.cloud.gaming.v1.GameServerClusterView"
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  end
29
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  add_message "google.cloud.gaming.v1.CreateGameServerClusterRequest" do
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  optional :parent, :string, 1
@@ -36,10 +38,12 @@ Google::Protobuf::DescriptorPool.generated_pool.build do
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38
  optional :game_server_cluster_id, :string, 2
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  optional :game_server_cluster, :message, 3, "google.cloud.gaming.v1.GameServerCluster"
38
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  optional :preview_time, :message, 4, "google.protobuf.Timestamp"
41
+ optional :view, :enum, 6, "google.cloud.gaming.v1.GameServerClusterView"
39
42
  end
40
43
  add_message "google.cloud.gaming.v1.PreviewCreateGameServerClusterResponse" do
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44
  optional :etag, :string, 2
42
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  optional :target_state, :message, 3, "google.cloud.gaming.v1.TargetState"
46
+ optional :cluster_state, :message, 4, "google.cloud.gaming.v1.KubernetesClusterState"
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  end
44
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  add_message "google.cloud.gaming.v1.DeleteGameServerClusterRequest" do
45
49
  optional :name, :string, 1
@@ -82,6 +86,30 @@ Google::Protobuf::DescriptorPool.generated_pool.build do
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86
  optional :connection_info, :message, 5, "google.cloud.gaming.v1.GameServerClusterConnectionInfo"
83
87
  optional :etag, :string, 6
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  optional :description, :string, 7
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+ optional :cluster_state, :message, 11, "google.cloud.gaming.v1.KubernetesClusterState"
90
+ end
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+ add_message "google.cloud.gaming.v1.KubernetesClusterState" do
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+ optional :agones_version_installed, :string, 1
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+ optional :kubernetes_version_installed, :string, 2
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+ optional :installation_state, :enum, 3, "google.cloud.gaming.v1.KubernetesClusterState.InstallationState"
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+ optional :version_installed_error_message, :string, 4
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+ optional :provider, :string, 5
97
+ optional :agones_version_targeted, :string, 6
98
+ end
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+ add_enum "google.cloud.gaming.v1.KubernetesClusterState.InstallationState" do
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+ value :INSTALLATION_STATE_UNSPECIFIED, 0
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+ value :AGONES_KUBERNETES_VERSION_SUPPORTED, 1
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+ value :AGONES_VERSION_UNSUPPORTED, 2
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+ value :AGONES_KUBERNETES_VERSION_UNSUPPORTED, 3
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+ value :AGONES_VERSION_UNRECOGNIZED, 4
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+ value :KUBERNETES_VERSION_UNRECOGNIZED, 5
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+ value :VERSION_VERIFICATION_FAILED, 6
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+ value :AGONES_NOT_INSTALLED, 7
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+ end
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+ add_enum "google.cloud.gaming.v1.GameServerClusterView" do
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+ value :GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, 0
111
+ value :BASIC, 1
112
+ value :FULL, 2
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113
  end
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114
  end
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  end
@@ -105,6 +133,9 @@ module Google
105
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  GameServerClusterConnectionInfo = ::Google::Protobuf::DescriptorPool.generated_pool.lookup("google.cloud.gaming.v1.GameServerClusterConnectionInfo").msgclass
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134
  GkeClusterReference = ::Google::Protobuf::DescriptorPool.generated_pool.lookup("google.cloud.gaming.v1.GkeClusterReference").msgclass
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135
  GameServerCluster = ::Google::Protobuf::DescriptorPool.generated_pool.lookup("google.cloud.gaming.v1.GameServerCluster").msgclass
136
+ KubernetesClusterState = ::Google::Protobuf::DescriptorPool.generated_pool.lookup("google.cloud.gaming.v1.KubernetesClusterState").msgclass
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+ KubernetesClusterState::InstallationState = ::Google::Protobuf::DescriptorPool.generated_pool.lookup("google.cloud.gaming.v1.KubernetesClusterState.InstallationState").enummodule
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+ GameServerClusterView = ::Google::Protobuf::DescriptorPool.generated_pool.lookup("google.cloud.gaming.v1.GameServerClusterView").enummodule
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139
  end
109
140
  end
110
141
  end
@@ -42,13 +42,12 @@ module Google
42
42
  # See {::Google::Cloud::Gaming::V1::GameServerClustersService::Client::Configuration}
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43
  # for a description of the configuration fields.
44
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  #
45
- # ## Example
45
+ # @example
46
46
  #
47
- # To modify the configuration for all GameServerClustersService clients:
48
- #
49
- # ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.configure do |config|
50
- # config.timeout = 10.0
51
- # end
47
+ # # Modify the configuration for all GameServerClustersService clients
48
+ # ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.configure do |config|
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+ # config.timeout = 10.0
50
+ # end
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  #
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  # @yield [config] Configure the Client client.
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  # @yieldparam config [Client::Configuration]
@@ -68,48 +67,33 @@ module Google
68
67
 
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  default_config.rpcs.list_game_server_clusters.timeout = 60.0
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  default_config.rpcs.list_game_server_clusters.retry_policy = {
71
- initial_delay: 1.0,
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- max_delay: 10.0,
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- multiplier: 1.3,
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- retry_codes: [14]
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+ initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
75
71
  }
76
72
 
77
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  default_config.rpcs.get_game_server_cluster.timeout = 60.0
78
74
  default_config.rpcs.get_game_server_cluster.retry_policy = {
79
- initial_delay: 1.0,
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- max_delay: 10.0,
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- multiplier: 1.3,
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- retry_codes: [14]
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+ initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
83
76
  }
84
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85
78
  default_config.rpcs.create_game_server_cluster.timeout = 120.0
86
79
 
87
80
  default_config.rpcs.preview_create_game_server_cluster.timeout = 60.0
88
81
  default_config.rpcs.preview_create_game_server_cluster.retry_policy = {
89
- initial_delay: 1.0,
90
- max_delay: 10.0,
91
- multiplier: 1.3,
92
- retry_codes: [14]
82
+ initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
93
83
  }
94
84
 
95
85
  default_config.rpcs.delete_game_server_cluster.timeout = 60.0
96
86
 
97
87
  default_config.rpcs.preview_delete_game_server_cluster.timeout = 60.0
98
88
  default_config.rpcs.preview_delete_game_server_cluster.retry_policy = {
99
- initial_delay: 1.0,
100
- max_delay: 10.0,
101
- multiplier: 1.3,
102
- retry_codes: [14]
89
+ initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
103
90
  }
104
91
 
105
92
  default_config.rpcs.update_game_server_cluster.timeout = 60.0
106
93
 
107
94
  default_config.rpcs.preview_update_game_server_cluster.timeout = 60.0
108
95
  default_config.rpcs.preview_update_game_server_cluster.retry_policy = {
109
- initial_delay: 1.0,
110
- max_delay: 10.0,
111
- multiplier: 1.3,
112
- retry_codes: [14]
96
+ initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
113
97
  }
114
98
 
115
99
  default_config
@@ -141,19 +125,15 @@ module Google
141
125
  ##
142
126
  # Create a new GameServerClustersService client object.
143
127
  #
144
- # ## Examples
145
- #
146
- # To create a new GameServerClustersService client with the default
147
- # configuration:
148
- #
149
- # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new
128
+ # @example
150
129
  #
151
- # To create a new GameServerClustersService client with a custom
152
- # configuration:
130
+ # # Create a client using the default configuration
131
+ # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new
153
132
  #
154
- # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |config|
155
- # config.timeout = 10.0
156
- # end
133
+ # # Create a client using a custom configuration
134
+ # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |config|
135
+ # config.timeout = 10.0
136
+ # end
157
137
  #
158
138
  # @yield [config] Configure the GameServerClustersService client.
159
139
  # @yieldparam config [Client::Configuration]
@@ -173,14 +153,13 @@ module Google
173
153
 
174
154
  # Create credentials
175
155
  credentials = @config.credentials
176
- # Use self-signed JWT if the scope and endpoint are unchanged from default,
156
+ # Use self-signed JWT if the endpoint is unchanged from default,
177
157
  # but only if the default endpoint does not have a region prefix.
178
- enable_self_signed_jwt = @config.scope == Client.configure.scope &&
179
- @config.endpoint == Client.configure.endpoint &&
158
+ enable_self_signed_jwt = @config.endpoint == Client.configure.endpoint &&
180
159
  !@config.endpoint.split(".").first.include?("-")
181
160
  credentials ||= Credentials.default scope: @config.scope,
182
161
  enable_self_signed_jwt: enable_self_signed_jwt
183
- if credentials.is_a?(String) || credentials.is_a?(Hash)
162
+ if credentials.is_a?(::String) || credentials.is_a?(::Hash)
184
163
  credentials = Credentials.new credentials, scope: @config.scope
185
164
  end
186
165
  @quota_project_id = @config.quota_project
@@ -222,16 +201,16 @@ module Google
222
201
  # @param options [::Gapic::CallOptions, ::Hash]
223
202
  # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.
224
203
  #
225
- # @overload list_game_server_clusters(parent: nil, page_size: nil, page_token: nil, filter: nil, order_by: nil)
204
+ # @overload list_game_server_clusters(parent: nil, page_size: nil, page_token: nil, filter: nil, order_by: nil, view: nil)
226
205
  # Pass arguments to `list_game_server_clusters` via keyword arguments. Note that at
227
206
  # least one keyword argument is required. To specify no parameters, or to keep all
228
207
  # the default parameter values, pass an empty Hash as a request object (see above).
229
208
  #
230
209
  # @param parent [::String]
231
- # Required. The parent resource name. Uses the form:
210
+ # Required. The parent resource name, in the following form:
232
211
  # "projects/\\{project}/locations/\\{location}/realms/\\{realm}".
233
212
  # @param page_size [::Integer]
234
- # Optional. The maximum number of items to return. If unspecified, the server
213
+ # Optional. The maximum number of items to return. If unspecified, the server
235
214
  # will pick an appropriate default. The server may return fewer items than
236
215
  # requested. A caller should only rely on response's
237
216
  # {::Google::Cloud::Gaming::V1::ListGameServerClustersResponse#next_page_token next_page_token} to
@@ -243,6 +222,13 @@ module Google
243
222
  # @param order_by [::String]
244
223
  # Optional. Specifies the ordering of results following syntax at
245
224
  # https://cloud.google.com/apis/design/design_patterns#sorting_order.
225
+ # @param view [::Google::Cloud::Gaming::V1::GameServerClusterView]
226
+ # Optional. View for the returned GameServerCluster objects. When `FULL` is
227
+ # specified, the `cluster_state` field is also returned in the
228
+ # GameServerCluster object, which includes the state of the referenced
229
+ # Kubernetes cluster such as versions and provider info. The default/unset
230
+ # value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does
231
+ # not return the `cluster_state` field.
246
232
  #
247
233
  # @yield [response, operation] Access the result along with the RPC operation
248
234
  # @yieldparam response [::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerCluster>]
@@ -278,7 +264,9 @@ module Google
278
264
  options.apply_defaults timeout: @config.rpcs.list_game_server_clusters.timeout,
279
265
  metadata: metadata,
280
266
  retry_policy: @config.rpcs.list_game_server_clusters.retry_policy
281
- options.apply_defaults metadata: @config.metadata,
267
+
268
+ options.apply_defaults timeout: @config.timeout,
269
+ metadata: @config.metadata,
282
270
  retry_policy: @config.retry_policy
283
271
 
284
272
  @game_server_clusters_service_stub.call_rpc :list_game_server_clusters, request, options: options do |response, operation|
@@ -303,15 +291,21 @@ module Google
303
291
  # @param options [::Gapic::CallOptions, ::Hash]
304
292
  # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.
305
293
  #
306
- # @overload get_game_server_cluster(name: nil)
294
+ # @overload get_game_server_cluster(name: nil, view: nil)
307
295
  # Pass arguments to `get_game_server_cluster` via keyword arguments. Note that at
308
296
  # least one keyword argument is required. To specify no parameters, or to keep all
309
297
  # the default parameter values, pass an empty Hash as a request object (see above).
310
298
  #
311
299
  # @param name [::String]
312
- # Required. The name of the game server cluster to retrieve. Uses the form:
313
- #
300
+ # Required. The name of the game server cluster to retrieve, in the following form:
314
301
  # `projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`.
302
+ # @param view [::Google::Cloud::Gaming::V1::GameServerClusterView]
303
+ # Optional. View for the returned GameServerCluster objects. When `FULL` is
304
+ # specified, the `cluster_state` field is also returned in the
305
+ # GameServerCluster object, which includes the state of the referenced
306
+ # Kubernetes cluster such as versions and provider info. The default/unset
307
+ # value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does
308
+ # not return the `cluster_state` field.
315
309
  #
316
310
  # @yield [response, operation] Access the result along with the RPC operation
317
311
  # @yieldparam response [::Google::Cloud::Gaming::V1::GameServerCluster]
@@ -347,7 +341,9 @@ module Google
347
341
  options.apply_defaults timeout: @config.rpcs.get_game_server_cluster.timeout,
348
342
  metadata: metadata,
349
343
  retry_policy: @config.rpcs.get_game_server_cluster.retry_policy
350
- options.apply_defaults metadata: @config.metadata,
344
+
345
+ options.apply_defaults timeout: @config.timeout,
346
+ metadata: @config.metadata,
351
347
  retry_policy: @config.retry_policy
352
348
 
353
349
  @game_server_clusters_service_stub.call_rpc :get_game_server_cluster, request, options: options do |response, operation|
@@ -377,7 +373,7 @@ module Google
377
373
  # the default parameter values, pass an empty Hash as a request object (see above).
378
374
  #
379
375
  # @param parent [::String]
380
- # Required. The parent resource name. Uses the form:
376
+ # Required. The parent resource name, in the following form:
381
377
  # `projects/{project}/locations/{location}/realms/{realm-id}`.
382
378
  # @param game_server_cluster_id [::String]
383
379
  # Required. The ID of the game server cluster resource to be created.
@@ -418,7 +414,9 @@ module Google
418
414
  options.apply_defaults timeout: @config.rpcs.create_game_server_cluster.timeout,
419
415
  metadata: metadata,
420
416
  retry_policy: @config.rpcs.create_game_server_cluster.retry_policy
421
- options.apply_defaults metadata: @config.metadata,
417
+
418
+ options.apply_defaults timeout: @config.timeout,
419
+ metadata: @config.metadata,
422
420
  retry_policy: @config.retry_policy
423
421
 
424
422
  @game_server_clusters_service_stub.call_rpc :create_game_server_cluster, request, options: options do |response, operation|
@@ -444,13 +442,13 @@ module Google
444
442
  # @param options [::Gapic::CallOptions, ::Hash]
445
443
  # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.
446
444
  #
447
- # @overload preview_create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil, preview_time: nil)
445
+ # @overload preview_create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil, preview_time: nil, view: nil)
448
446
  # Pass arguments to `preview_create_game_server_cluster` via keyword arguments. Note that at
449
447
  # least one keyword argument is required. To specify no parameters, or to keep all
450
448
  # the default parameter values, pass an empty Hash as a request object (see above).
451
449
  #
452
450
  # @param parent [::String]
453
- # Required. The parent resource name. Uses the form:
451
+ # Required. The parent resource name, in the following form:
454
452
  # `projects/{project}/locations/{location}/realms/{realm}`.
455
453
  # @param game_server_cluster_id [::String]
456
454
  # Required. The ID of the game server cluster resource to be created.
@@ -458,6 +456,9 @@ module Google
458
456
  # Required. The game server cluster resource to be created.
459
457
  # @param preview_time [::Google::Protobuf::Timestamp, ::Hash]
460
458
  # Optional. The target timestamp to compute the preview.
459
+ # @param view [::Google::Cloud::Gaming::V1::GameServerClusterView]
460
+ # Optional. This field is deprecated, preview will always return
461
+ # KubernetesClusterState.
461
462
  #
462
463
  # @yield [response, operation] Access the result along with the RPC operation
463
464
  # @yieldparam response [::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse]
@@ -493,7 +494,9 @@ module Google
493
494
  options.apply_defaults timeout: @config.rpcs.preview_create_game_server_cluster.timeout,
494
495
  metadata: metadata,
495
496
  retry_policy: @config.rpcs.preview_create_game_server_cluster.retry_policy
496
- options.apply_defaults metadata: @config.metadata,
497
+
498
+ options.apply_defaults timeout: @config.timeout,
499
+ metadata: @config.metadata,
497
500
  retry_policy: @config.retry_policy
498
501
 
499
502
  @game_server_clusters_service_stub.call_rpc :preview_create_game_server_cluster, request, options: options do |response, operation|
@@ -523,7 +526,7 @@ module Google
523
526
  # the default parameter values, pass an empty Hash as a request object (see above).
524
527
  #
525
528
  # @param name [::String]
526
- # Required. The name of the game server cluster to delete. Uses the form:
529
+ # Required. The name of the game server cluster to delete, in the following form:
527
530
  # `projects/{project}/locations/{location}/gameServerClusters/{cluster}`.
528
531
  #
529
532
  # @yield [response, operation] Access the result along with the RPC operation
@@ -560,7 +563,9 @@ module Google
560
563
  options.apply_defaults timeout: @config.rpcs.delete_game_server_cluster.timeout,
561
564
  metadata: metadata,
562
565
  retry_policy: @config.rpcs.delete_game_server_cluster.retry_policy
563
- options.apply_defaults metadata: @config.metadata,
566
+
567
+ options.apply_defaults timeout: @config.timeout,
568
+ metadata: @config.metadata,
564
569
  retry_policy: @config.retry_policy
565
570
 
566
571
  @game_server_clusters_service_stub.call_rpc :delete_game_server_cluster, request, options: options do |response, operation|
@@ -591,7 +596,7 @@ module Google
591
596
  # the default parameter values, pass an empty Hash as a request object (see above).
592
597
  #
593
598
  # @param name [::String]
594
- # Required. The name of the game server cluster to delete. Uses the form:
599
+ # Required. The name of the game server cluster to delete, in the following form:
595
600
  # `projects/{project}/locations/{location}/gameServerClusters/{cluster}`.
596
601
  # @param preview_time [::Google::Protobuf::Timestamp, ::Hash]
597
602
  # Optional. The target timestamp to compute the preview.
@@ -630,7 +635,9 @@ module Google
630
635
  options.apply_defaults timeout: @config.rpcs.preview_delete_game_server_cluster.timeout,
631
636
  metadata: metadata,
632
637
  retry_policy: @config.rpcs.preview_delete_game_server_cluster.retry_policy
633
- options.apply_defaults metadata: @config.metadata,
638
+
639
+ options.apply_defaults timeout: @config.timeout,
640
+ metadata: @config.metadata,
634
641
  retry_policy: @config.retry_policy
635
642
 
636
643
  @game_server_clusters_service_stub.call_rpc :preview_delete_game_server_cluster, request, options: options do |response, operation|
@@ -665,10 +672,7 @@ module Google
665
672
  # @param update_mask [::Google::Protobuf::FieldMask, ::Hash]
666
673
  # Required. Mask of fields to update. At least one path must be supplied in
667
674
  # this field. For the `FieldMask` definition, see
668
- #
669
- # https:
670
- # //developers.google.com/protocol-buffers
671
- # // /docs/reference/google.protobuf#fieldmask
675
+ # https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
672
676
  #
673
677
  # @yield [response, operation] Access the result along with the RPC operation
674
678
  # @yieldparam response [::Gapic::Operation]
@@ -704,7 +708,9 @@ module Google
704
708
  options.apply_defaults timeout: @config.rpcs.update_game_server_cluster.timeout,
705
709
  metadata: metadata,
706
710
  retry_policy: @config.rpcs.update_game_server_cluster.retry_policy
707
- options.apply_defaults metadata: @config.metadata,
711
+
712
+ options.apply_defaults timeout: @config.timeout,
713
+ metadata: @config.metadata,
708
714
  retry_policy: @config.retry_policy
709
715
 
710
716
  @game_server_clusters_service_stub.call_rpc :update_game_server_cluster, request, options: options do |response, operation|
@@ -740,10 +746,7 @@ module Google
740
746
  # @param update_mask [::Google::Protobuf::FieldMask, ::Hash]
741
747
  # Required. Mask of fields to update. At least one path must be supplied in
742
748
  # this field. For the `FieldMask` definition, see
743
- #
744
- # https:
745
- # //developers.google.com/protocol-buffers
746
- # // /docs/reference/google.protobuf#fieldmask
749
+ # https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
747
750
  # @param preview_time [::Google::Protobuf::Timestamp, ::Hash]
748
751
  # Optional. The target timestamp to compute the preview.
749
752
  #
@@ -781,7 +784,9 @@ module Google
781
784
  options.apply_defaults timeout: @config.rpcs.preview_update_game_server_cluster.timeout,
782
785
  metadata: metadata,
783
786
  retry_policy: @config.rpcs.preview_update_game_server_cluster.retry_policy
784
- options.apply_defaults metadata: @config.metadata,
787
+
788
+ options.apply_defaults timeout: @config.timeout,
789
+ metadata: @config.metadata,
785
790
  retry_policy: @config.retry_policy
786
791
 
787
792
  @game_server_clusters_service_stub.call_rpc :preview_update_game_server_cluster, request, options: options do |response, operation|
@@ -805,22 +810,21 @@ module Google
805
810
  # Configuration can be applied globally to all clients, or to a single client
806
811
  # on construction.
807
812
  #
808
- # # Examples
809
- #
810
- # To modify the global config, setting the timeout for list_game_server_clusters
811
- # to 20 seconds, and all remaining timeouts to 10 seconds:
812
- #
813
- # ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.configure do |config|
814
- # config.timeout = 10.0
815
- # config.rpcs.list_game_server_clusters.timeout = 20.0
816
- # end
817
- #
818
- # To apply the above configuration only to a new client:
819
- #
820
- # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |config|
821
- # config.timeout = 10.0
822
- # config.rpcs.list_game_server_clusters.timeout = 20.0
823
- # end
813
+ # @example
814
+ #
815
+ # # Modify the global config, setting the timeout for
816
+ # # list_game_server_clusters to 20 seconds,
817
+ # # and all remaining timeouts to 10 seconds.
818
+ # ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.configure do |config|
819
+ # config.timeout = 10.0
820
+ # config.rpcs.list_game_server_clusters.timeout = 20.0
821
+ # end
822
+ #
823
+ # # Apply the above configuration only to a new client.
824
+ # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |config|
825
+ # config.timeout = 10.0
826
+ # config.rpcs.list_game_server_clusters.timeout = 20.0
827
+ # end
824
828
  #
825
829
  # @!attribute [rw] endpoint
826
830
  # The hostname or hostname:port of the service endpoint.