google-cloud-gaming-v1 0.1.0 → 0.3.1

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@@ -25,7 +25,7 @@ module Google
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  # @return [::String]
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  # The server-assigned name, which is only unique within the same service that
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  # originally returns it. If you use the default HTTP mapping, the
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- # `name` should have the format of `operations/some/unique/name`.
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+ # `name` should be a resource name ending with `operations/{unique_id}`.
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  # @!attribute [rw] metadata
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  # @return [::Google::Protobuf::Any]
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  # Service-specific metadata associated with the operation. It typically
@@ -35,7 +35,7 @@ module Google
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  # @!attribute [rw] done
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  # @return [::Boolean]
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  # If the value is `false`, it means the operation is still in progress.
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- # If true, the operation is completed, and either `error` or `response` is
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+ # If `true`, the operation is completed, and either `error` or `response` is
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  # available.
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  # @!attribute [rw] error
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  # @return [::Google::Rpc::Status]
@@ -67,7 +67,7 @@ module Google
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  # The request message for Operations.ListOperations.
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  # @!attribute [rw] name
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  # @return [::String]
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- # The name of the operation collection.
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+ # The name of the operation's parent resource.
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  # @!attribute [rw] filter
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  # @return [::String]
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  # The standard list filter.
@@ -112,6 +112,20 @@ module Google
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  extend ::Google::Protobuf::MessageExts::ClassMethods
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  end
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+ # The request message for Operations.WaitOperation.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # The name of the operation resource to wait on.
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+ # @!attribute [rw] timeout
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+ # @return [::Google::Protobuf::Duration]
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+ # The maximum duration to wait before timing out. If left blank, the wait
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+ # will be at most the time permitted by the underlying HTTP/RPC protocol.
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+ # If RPC context deadline is also specified, the shorter one will be used.
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+ class WaitOperationRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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  # A message representing the message types used by a long-running operation.
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  #
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  # Example:
@@ -57,10 +57,13 @@ module Google
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  # Example 4: Pack and unpack a message in Go
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  #
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  # foo := &pb.Foo{...}
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- # any, err := ptypes.MarshalAny(foo)
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+ # any, err := anypb.New(foo)
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+ # if err != nil {
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+ # ...
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+ # }
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  # ...
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  # foo := &pb.Foo{}
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- # if err := ptypes.UnmarshalAny(any, foo); err != nil {
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+ # if err := any.UnmarshalTo(foo); err != nil {
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  # ...
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  # }
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  #
@@ -70,7 +70,16 @@ module Google
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  # .setNanos((int) ((millis % 1000) * 1000000)).build();
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  #
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  #
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- # Example 5: Compute Timestamp from current time in Python.
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+ # Example 5: Compute Timestamp from Java `Instant.now()`.
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+ #
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+ # Instant now = Instant.now();
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+ #
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+ # Timestamp timestamp =
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+ # Timestamp.newBuilder().setSeconds(now.getEpochSecond())
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+ # .setNanos(now.getNano()).build();
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+ #
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+ #
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+ # Example 6: Compute Timestamp from current time in Python.
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  #
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  # timestamp = Timestamp()
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  # timestamp.GetCurrentTime()
metadata CHANGED
@@ -1,29 +1,35 @@
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  --- !ruby/object:Gem::Specification
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  name: google-cloud-gaming-v1
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  version: !ruby/object:Gem::Version
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- version: 0.1.0
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+ version: 0.3.1
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  platform: ruby
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  authors:
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  - Google LLC
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2020-08-06 00:00:00.000000000 Z
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+ date: 2021-06-17 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: gapic-common
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  requirement: !ruby/object:Gem::Requirement
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  requirements:
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- - - "~>"
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0.5'
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+ - - "<"
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  - !ruby/object:Gem::Version
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- version: '0.3'
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+ version: 2.a
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  type: :runtime
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
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  requirements:
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- - - "~>"
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0.5'
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+ - - "<"
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  - !ruby/object:Gem::Version
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- version: '0.3'
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+ version: 2.a
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  - !ruby/object:Gem::Dependency
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  name: google-cloud-errors
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  requirement: !ruby/object:Gem::Requirement
@@ -44,14 +50,14 @@ dependencies:
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  requirements:
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  - - "~>"
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  - !ruby/object:Gem::Version
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- version: 1.24.0
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+ version: 1.25.1
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  type: :development
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
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  requirements:
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  - - "~>"
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  - !ruby/object:Gem::Version
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- version: 1.24.0
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+ version: 1.25.1
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  - !ruby/object:Gem::Dependency
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  name: minitest
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  requirement: !ruby/object:Gem::Requirement
@@ -152,7 +158,9 @@ dependencies:
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  version: '0.9'
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  description: With Game Servers, studios and publishers can deploy and manage their
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  game server infrastructure hosted on multiple Agones clusters around the world through
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- a single interface.
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+ a single interface. Note that google-cloud-gaming-v1 is a version-specific client
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+ library. For most uses, we recommend installing the main client library google-cloud-gaming
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+ instead. See the readme for more details.
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  email: googleapis-packages@google.com
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  executables: []
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  extensions: []
@@ -225,14 +233,14 @@ required_ruby_version: !ruby/object:Gem::Requirement
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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- version: '2.4'
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+ version: '2.5'
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  required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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  version: '0'
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  requirements: []
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- rubygems_version: 3.1.3
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+ rubygems_version: 3.2.17
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  signing_key:
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  specification_version: 4
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  summary: API Client library for the Cloud Gaming V1 API