google-cloud-gaming-v1 0.1.0

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  1. checksums.yaml +7 -0
  2. data/.yardopts +12 -0
  3. data/AUTHENTICATION.md +169 -0
  4. data/LICENSE.md +203 -0
  5. data/README.md +75 -0
  6. data/lib/google-cloud-gaming-v1.rb +21 -0
  7. data/lib/google/cloud/gaming/v1.rb +38 -0
  8. data/lib/google/cloud/gaming/v1/common_pb.rb +117 -0
  9. data/lib/google/cloud/gaming/v1/game_server_clusters_pb.rb +111 -0
  10. data/lib/google/cloud/gaming/v1/game_server_clusters_service.rb +51 -0
  11. data/lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb +994 -0
  12. data/lib/google/cloud/gaming/v1/game_server_clusters_service/credentials.rb +51 -0
  13. data/lib/google/cloud/gaming/v1/game_server_clusters_service/operations.rb +570 -0
  14. data/lib/google/cloud/gaming/v1/game_server_clusters_service/paths.rb +73 -0
  15. data/lib/google/cloud/gaming/v1/game_server_clusters_service_pb.rb +22 -0
  16. data/lib/google/cloud/gaming/v1/game_server_clusters_service_services_pb.rb +61 -0
  17. data/lib/google/cloud/gaming/v1/game_server_configs_pb.rb +73 -0
  18. data/lib/google/cloud/gaming/v1/game_server_configs_service.rb +50 -0
  19. data/lib/google/cloud/gaming/v1/game_server_configs_service/client.rb +652 -0
  20. data/lib/google/cloud/gaming/v1/game_server_configs_service/credentials.rb +51 -0
  21. data/lib/google/cloud/gaming/v1/game_server_configs_service/operations.rb +570 -0
  22. data/lib/google/cloud/gaming/v1/game_server_configs_service/paths.rb +73 -0
  23. data/lib/google/cloud/gaming/v1/game_server_configs_service_pb.rb +22 -0
  24. data/lib/google/cloud/gaming/v1/game_server_configs_service_services_pb.rb +55 -0
  25. data/lib/google/cloud/gaming/v1/game_server_deployments_pb.rb +119 -0
  26. data/lib/google/cloud/gaming/v1/game_server_deployments_service.rb +51 -0
  27. data/lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb +1082 -0
  28. data/lib/google/cloud/gaming/v1/game_server_deployments_service/credentials.rb +51 -0
  29. data/lib/google/cloud/gaming/v1/game_server_deployments_service/operations.rb +570 -0
  30. data/lib/google/cloud/gaming/v1/game_server_deployments_service/paths.rb +88 -0
  31. data/lib/google/cloud/gaming/v1/game_server_deployments_service_pb.rb +22 -0
  32. data/lib/google/cloud/gaming/v1/game_server_deployments_service_services_pb.rb +70 -0
  33. data/lib/google/cloud/gaming/v1/realms_pb.rb +78 -0
  34. data/lib/google/cloud/gaming/v1/realms_service.rb +51 -0
  35. data/lib/google/cloud/gaming/v1/realms_service/client.rb +821 -0
  36. data/lib/google/cloud/gaming/v1/realms_service/credentials.rb +51 -0
  37. data/lib/google/cloud/gaming/v1/realms_service/operations.rb +570 -0
  38. data/lib/google/cloud/gaming/v1/realms_service/paths.rb +69 -0
  39. data/lib/google/cloud/gaming/v1/realms_service_pb.rb +22 -0
  40. data/lib/google/cloud/gaming/v1/realms_service_services_pb.rb +56 -0
  41. data/lib/google/cloud/gaming/v1/version.rb +28 -0
  42. data/proto_docs/README.md +4 -0
  43. data/proto_docs/google/api/field_behavior.rb +59 -0
  44. data/proto_docs/google/api/resource.rb +247 -0
  45. data/proto_docs/google/cloud/gaming/v1/common.rb +303 -0
  46. data/proto_docs/google/cloud/gaming/v1/game_server_clusters.rb +288 -0
  47. data/proto_docs/google/cloud/gaming/v1/game_server_configs.rb +186 -0
  48. data/proto_docs/google/cloud/gaming/v1/game_server_deployments.rb +317 -0
  49. data/proto_docs/google/cloud/gaming/v1/realms.rb +197 -0
  50. data/proto_docs/google/longrunning/operations.rb +150 -0
  51. data/proto_docs/google/protobuf/any.rb +138 -0
  52. data/proto_docs/google/protobuf/duration.rb +98 -0
  53. data/proto_docs/google/protobuf/empty.rb +36 -0
  54. data/proto_docs/google/protobuf/field_mask.rb +229 -0
  55. data/proto_docs/google/protobuf/timestamp.rb +120 -0
  56. data/proto_docs/google/rpc/status.rb +46 -0
  57. metadata +239 -0
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+ # frozen_string_literal: true
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+
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+ # Copyright 2020 Google LLC
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+ #
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+ # Licensed under the Apache License, Version 2.0 (the "License");
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+ # you may not use this file except in compliance with the License.
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+ # You may obtain a copy of the License at
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+ #
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+ # https://www.apache.org/licenses/LICENSE-2.0
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+ #
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+ # Unless required by applicable law or agreed to in writing, software
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+ # distributed under the License is distributed on an "AS IS" BASIS,
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+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ # See the License for the specific language governing permissions and
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+ # limitations under the License.
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+
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+ # Auto-generated by gapic-generator-ruby. DO NOT EDIT!
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+
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+
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+ module Google
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+ module Cloud
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+ module Gaming
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+ module V1
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+ # Request message for GameServerConfigsService.ListGameServerConfigs.
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+ # @!attribute [rw] parent
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+ # @return [::String]
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+ # Required. The parent resource name. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*`.
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+ # @!attribute [rw] page_size
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+ # @return [::Integer]
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+ # Optional. The maximum number of items to return. If unspecified, server
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+ # will pick an appropriate default. Server may return fewer items than
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+ # requested. A caller should only rely on response's
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+ # {::Google::Cloud::Gaming::V1::ListGameServerConfigsResponse#next_page_token next_page_token} to
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+ # determine if there are more GameServerConfigs left to be queried.
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+ # @!attribute [rw] page_token
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+ # @return [::String]
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+ # Optional. The next_page_token value returned from a previous list request, if any.
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+ # @!attribute [rw] filter
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+ # @return [::String]
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+ # Optional. The filter to apply to list results.
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+ # @!attribute [rw] order_by
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+ # @return [::String]
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+ # Optional. Specifies the ordering of results following syntax at
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+ # https://cloud.google.com/apis/design/design_patterns#sorting_order.
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+ class ListGameServerConfigsRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Response message for GameServerConfigsService.ListGameServerConfigs.
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+ # @!attribute [rw] game_server_configs
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+ # @return [::Array<::Google::Cloud::Gaming::V1::GameServerConfig>]
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+ # The list of game server configs.
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+ # @!attribute [rw] next_page_token
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+ # @return [::String]
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+ # Token to retrieve the next page of results, or empty if there are no more
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+ # results in the list.
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+ # @!attribute [rw] unreachable
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+ # @return [::Array<::String>]
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+ # List of locations that could not be reached.
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+ class ListGameServerConfigsResponse
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for GameServerConfigsService.GetGameServerConfig.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # Required. The name of the game server config to retrieve. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`.
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+ class GetGameServerConfigRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for GameServerConfigsService.CreateGameServerConfig.
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+ # @!attribute [rw] parent
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+ # @return [::String]
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+ # Required. The parent resource name. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
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+ # @!attribute [rw] config_id
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+ # @return [::String]
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+ # Required. The ID of the game server config resource to be created.
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+ # @!attribute [rw] game_server_config
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+ # @return [::Google::Cloud::Gaming::V1::GameServerConfig]
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+ # Required. The game server config resource to be created.
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+ class CreateGameServerConfigRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for GameServerConfigsService.DeleteGameServerConfig.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # Required. The name of the game server config to delete. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`.
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+ class DeleteGameServerConfigRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Autoscaling config for an Agones fleet.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # Required. The name of the Scaling Config
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+ # @!attribute [rw] fleet_autoscaler_spec
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+ # @return [::String]
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+ # Required. Agones fleet autoscaler spec. Example spec:
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+ # https://agones.dev/site/docs/reference/fleetautoscaler/
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+ # @!attribute [rw] selectors
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+ # @return [::Array<::Google::Cloud::Gaming::V1::LabelSelector>]
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+ # Labels used to identify the game server clusters to which this Agones
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+ # scaling config applies. A game server cluster is subject to this Agones
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+ # scaling config if its labels match any of the selector entries.
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+ # @!attribute [rw] schedules
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+ # @return [::Array<::Google::Cloud::Gaming::V1::Schedule>]
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+ # The schedules to which this Scaling Config applies.
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+ class ScalingConfig
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Fleet configs for Agones.
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+ # @!attribute [rw] fleet_spec
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+ # @return [::String]
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+ # Agones fleet spec. Example spec:
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+ # `https://agones.dev/site/docs/reference/fleet/`.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # The name of the FleetConfig.
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+ class FleetConfig
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # A game server config resource.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # The resource name of the game server config. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`.
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+ # For example,
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+ #
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+ # `projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config`.
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+ # @!attribute [r] create_time
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+ # @return [::Google::Protobuf::Timestamp]
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+ # Output only. The creation time.
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+ # @!attribute [r] update_time
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+ # @return [::Google::Protobuf::Timestamp]
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+ # Output only. The last-modified time.
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+ # @!attribute [rw] labels
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+ # @return [::Google::Protobuf::Map{::String => ::String}]
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+ # The labels associated with this game server config. Each label is a
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+ # key-value pair.
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+ # @!attribute [rw] fleet_configs
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+ # @return [::Array<::Google::Cloud::Gaming::V1::FleetConfig>]
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+ # FleetConfig contains a list of Agones fleet specs. Only one FleetConfig
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+ # is allowed.
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+ # @!attribute [rw] scaling_configs
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+ # @return [::Array<::Google::Cloud::Gaming::V1::ScalingConfig>]
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+ # The autoscaling settings.
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+ # @!attribute [rw] description
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+ # @return [::String]
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+ # The description of the game server config.
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+ class GameServerConfig
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+
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+ # @!attribute [rw] key
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+ # @return [::String]
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+ # @!attribute [rw] value
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+ # @return [::String]
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+ class LabelsEntry
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+ end
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+ end
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+ end
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+ end
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+ end
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+ # frozen_string_literal: true
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+
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+ # Copyright 2020 Google LLC
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+ #
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+ # Licensed under the Apache License, Version 2.0 (the "License");
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+ # you may not use this file except in compliance with the License.
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+ # You may obtain a copy of the License at
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+ #
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+ # https://www.apache.org/licenses/LICENSE-2.0
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+ #
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+ # Unless required by applicable law or agreed to in writing, software
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+ # distributed under the License is distributed on an "AS IS" BASIS,
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+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ # See the License for the specific language governing permissions and
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+ # limitations under the License.
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+
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+ # Auto-generated by gapic-generator-ruby. DO NOT EDIT!
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+
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+
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+ module Google
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+ module Cloud
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+ module Gaming
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+ module V1
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+ # Request message for GameServerDeploymentsService.ListGameServerDeployments.
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+ # @!attribute [rw] parent
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+ # @return [::String]
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+ # Required. The parent resource name. Uses the form:
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+ # `projects/{project}/locations/{location}`.
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+ # @!attribute [rw] page_size
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+ # @return [::Integer]
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+ # Optional. The maximum number of items to return. If unspecified, the server
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+ # will pick an appropriate default. The server may return fewer items than
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+ # requested. A caller should only rely on response's
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+ # {::Google::Cloud::Gaming::V1::ListGameServerDeploymentsResponse#next_page_token next_page_token} to
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+ # determine if there are more GameServerDeployments left to be queried.
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+ # @!attribute [rw] page_token
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+ # @return [::String]
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+ # Optional. The next_page_token value returned from a previous List request,
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+ # if any.
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+ # @!attribute [rw] filter
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+ # @return [::String]
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+ # Optional. The filter to apply to list results.
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+ # @!attribute [rw] order_by
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+ # @return [::String]
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+ # Optional. Specifies the ordering of results following syntax at
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+ # https://cloud.google.com/apis/design/design_patterns#sorting_order.
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+ class ListGameServerDeploymentsRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Response message for GameServerDeploymentsService.ListGameServerDeployments.
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+ # @!attribute [rw] game_server_deployments
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+ # @return [::Array<::Google::Cloud::Gaming::V1::GameServerDeployment>]
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+ # The list of game server deployments.
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+ # @!attribute [rw] next_page_token
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+ # @return [::String]
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+ # Token to retrieve the next page of results, or empty if there are no more
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+ # results in the list.
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+ # @!attribute [rw] unreachable
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+ # @return [::Array<::String>]
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+ # List of locations that could not be reached.
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+ class ListGameServerDeploymentsResponse
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for GameServerDeploymentsService.GetGameServerDeployment.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # Required. The name of the game server delpoyment to retrieve. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
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+ class GetGameServerDeploymentRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for
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+ # GameServerDeploymentsService.GetGameServerDeploymentRollout.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # Required. The name of the game server delpoyment to retrieve. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`.
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+ class GetGameServerDeploymentRolloutRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for GameServerDeploymentsService.CreateGameServerDeployment.
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+ # @!attribute [rw] parent
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+ # @return [::String]
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+ # Required. The parent resource name. Uses the form:
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+ # `projects/{project}/locations/{location}`.
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+ # @!attribute [rw] deployment_id
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+ # @return [::String]
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+ # Required. The ID of the game server delpoyment resource to be created.
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+ # @!attribute [rw] game_server_deployment
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+ # @return [::Google::Cloud::Gaming::V1::GameServerDeployment]
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+ # Required. The game server delpoyment resource to be created.
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+ class CreateGameServerDeploymentRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for GameServerDeploymentsService.DeleteGameServerDeployment.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # Required. The name of the game server delpoyment to delete. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
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+ class DeleteGameServerDeploymentRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for GameServerDeploymentsService.UpdateGameServerDeployment.
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+ # Only allows updates for labels.
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+ # @!attribute [rw] game_server_deployment
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+ # @return [::Google::Cloud::Gaming::V1::GameServerDeployment]
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+ # Required. The game server delpoyment to be updated.
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+ # Only fields specified in update_mask are updated.
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+ # @!attribute [rw] update_mask
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+ # @return [::Google::Protobuf::FieldMask]
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+ # Required. Mask of fields to update. At least one path must be supplied in
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+ # this field. For the `FieldMask` definition, see
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+ #
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+ # https:
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+ # //developers.google.com/protocol-buffers
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+ # // /docs/reference/google.protobuf#fieldmask
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+ class UpdateGameServerDeploymentRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for
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+ # GameServerDeploymentsService.UpdateGameServerRolloutDeployment.
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+ # @!attribute [rw] rollout
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+ # @return [::Google::Cloud::Gaming::V1::GameServerDeploymentRollout]
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+ # Required. The game server delpoyment rollout to be updated.
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+ # Only fields specified in update_mask are updated.
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+ # @!attribute [rw] update_mask
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+ # @return [::Google::Protobuf::FieldMask]
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+ # Required. Mask of fields to update. At least one path must be supplied in
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+ # this field. For the `FieldMask` definition, see
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+ #
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+ # https:
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+ # //developers.google.com/protocol-buffers
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+ # // /docs/reference/google.protobuf#fieldmask
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+ class UpdateGameServerDeploymentRolloutRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Request message for GameServerDeploymentsService.FetchDeploymentState.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # Required. The name of the game server delpoyment. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
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+ class FetchDeploymentStateRequest
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # Response message for GameServerDeploymentsService.FetchDeploymentState.
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+ # @!attribute [rw] cluster_state
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+ # @return [::Array<::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState>]
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+ # The state of the game server deployment in each game server cluster.
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+ # @!attribute [rw] unavailable
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+ # @return [::Array<::String>]
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+ # List of locations that could not be reached.
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+ class FetchDeploymentStateResponse
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+
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+ # The game server cluster changes made by the game server deployment.
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+ # @!attribute [rw] cluster
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+ # @return [::String]
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+ # The name of the cluster.
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+ # @!attribute [rw] fleet_details
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+ # @return [::Array<::Google::Cloud::Gaming::V1::DeployedFleetDetails>]
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+ # The details about the Agones fleets and autoscalers created in the
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+ # game server cluster.
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+ class DeployedClusterState
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+ end
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+
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+ # A game server deployment resource.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # The resource name of the game server deployment. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
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+ # For example,
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+ # `projects/my-project/locations/global/gameServerDeployments/my-deployment`.
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+ # @!attribute [r] create_time
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+ # @return [::Google::Protobuf::Timestamp]
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+ # Output only. The creation time.
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+ # @!attribute [r] update_time
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+ # @return [::Google::Protobuf::Timestamp]
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+ # Output only. The last-modified time.
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+ # @!attribute [rw] labels
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+ # @return [::Google::Protobuf::Map{::String => ::String}]
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+ # The labels associated with this game server deployment. Each label is a
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+ # key-value pair.
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+ # @!attribute [rw] etag
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+ # @return [::String]
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+ # ETag of the resource.
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+ # @!attribute [rw] description
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+ # @return [::String]
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+ # Human readable description of the game server delpoyment.
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+ class GameServerDeployment
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+
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+ # @!attribute [rw] key
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+ # @return [::String]
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+ # @!attribute [rw] value
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+ # @return [::String]
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+ class LabelsEntry
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+ end
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+
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+ # A game server config override.
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+ # @!attribute [rw] realms_selector
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+ # @return [::Google::Cloud::Gaming::V1::RealmSelector]
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+ # Selector for choosing applicable realms.
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+ # @!attribute [rw] config_version
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+ # @return [::String]
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+ # The game server config for this override.
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+ class GameServerConfigOverride
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+ include ::Google::Protobuf::MessageExts
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+ extend ::Google::Protobuf::MessageExts::ClassMethods
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+ end
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+
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+ # The game server deployment rollout which represents the desired rollout
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+ # state.
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+ # @!attribute [rw] name
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+ # @return [::String]
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+ # The resource name of the game server deployment rollout. Uses the form:
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+ #
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+ # `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`.
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+ # For example,
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+ #
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+ # `projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout`.
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+ # @!attribute [r] create_time
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+ # @return [::Google::Protobuf::Timestamp]
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+ # Output only. The creation time.
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+ # @!attribute [r] update_time
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+ # @return [::Google::Protobuf::Timestamp]
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+ # Output only. The last-modified time.
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+ # @!attribute [rw] default_game_server_config
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+ # @return [::String]
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+ # The default game server config is applied to all realms unless overridden
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+ # in the rollout. For example,
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+ #
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+ # `projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config`.
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+ # @!attribute [rw] game_server_config_overrides
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+ # @return [::Array<::Google::Cloud::Gaming::V1::GameServerConfigOverride>]
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+ # Contains the game server config rollout overrides. Overrides are processed
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+ # in the order they are listed. Once a match is found for a realm, the rest
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+ # of the list is not processed.
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+ # @!attribute [rw] etag
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+ # @return [::String]
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+ # ETag of the resource.
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+ class GameServerDeploymentRollout
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+ include ::Google::Protobuf::MessageExts
274
+ extend ::Google::Protobuf::MessageExts::ClassMethods
275
+ end
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+
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+ # Request message for PreviewGameServerDeploymentRollout.
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+ # @!attribute [rw] rollout
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+ # @return [::Google::Cloud::Gaming::V1::GameServerDeploymentRollout]
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+ # Required. The game server deployment rollout to be updated.
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+ # Only fields specified in update_mask are updated.
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+ # @!attribute [rw] update_mask
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+ # @return [::Google::Protobuf::FieldMask]
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+ # Optional. Mask of fields to update. At least one path must be supplied in
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+ # this field. For the `FieldMask` definition, see
286
+ #
287
+ # https:
288
+ # //developers.google.com/protocol-buffers
289
+ # // /docs/reference/google.protobuf#fieldmask
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+ # @!attribute [rw] preview_time
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+ # @return [::Google::Protobuf::Timestamp]
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+ # Optional. The target timestamp to compute the preview. Defaults to the immediately
293
+ # after the proposed rollout completes.
294
+ class PreviewGameServerDeploymentRolloutRequest
295
+ include ::Google::Protobuf::MessageExts
296
+ extend ::Google::Protobuf::MessageExts::ClassMethods
297
+ end
298
+
299
+ # Response message for PreviewGameServerDeploymentRollout.
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+ # This has details about the Agones fleet and autoscaler to be actuated.
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+ # @!attribute [rw] unavailable
302
+ # @return [::Array<::String>]
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+ # Locations that could not be reached on this request.
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+ # @!attribute [rw] etag
305
+ # @return [::String]
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+ # ETag of the game server deployment.
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+ # @!attribute [rw] target_state
308
+ # @return [::Google::Cloud::Gaming::V1::TargetState]
309
+ # The target state.
310
+ class PreviewGameServerDeploymentRolloutResponse
311
+ include ::Google::Protobuf::MessageExts
312
+ extend ::Google::Protobuf::MessageExts::ClassMethods
313
+ end
314
+ end
315
+ end
316
+ end
317
+ end