google-apis-vision_v1p1beta1 0.1.0 → 0.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/CHANGELOG.md CHANGED
@@ -1,5 +1,27 @@
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  # Release history for google-apis-vision_v1p1beta1
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+ ### v0.6.0 (2021-05-20)
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+
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+ * Unspecified changes
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+
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+ ### v0.5.0 (2021-04-27)
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+
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+ * Regenerated from discovery document revision 20210423
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+
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+ ### v0.4.0 (2021-03-18)
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+
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+ * Regenerated from discovery document revision 20210317
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+ * Regenerated using generator version 0.2.0
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+
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+ ### v0.3.0 (2021-03-04)
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+
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+ * Unspecified changes
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+
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+ ### v0.2.0 (2021-02-10)
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+
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+ * Regenerated from discovery document revision 20210209
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+ * Regenerated using generator version 0.1.2
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+
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  ### v0.1.0 (2021-01-07)
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  * Regenerated using generator version 0.1.1
@@ -31,7 +31,7 @@ module Google
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  # This is NOT the gem version.
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  VERSION = 'V1p1beta1'
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- # View and manage your data across Google Cloud Platform services
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+ # See, edit, configure, and delete your Google Cloud Platform data
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  AUTH_CLOUD_PLATFORM = 'https://www.googleapis.com/auth/cloud-platform'
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  # Apply machine learning models to understand and label images
@@ -358,61 +358,60 @@ module Google
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  # Represents a color in the RGBA color space. This representation is designed
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  # for simplicity of conversion to/from color representations in various
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- # languages over compactness; for example, the fields of this representation can
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- # be trivially provided to the constructor of "java.awt.Color" in Java; it can
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- # also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha"
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+ # languages over compactness. For example, the fields of this representation can
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+ # be trivially provided to the constructor of `java.awt.Color` in Java; it can
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+ # also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha`
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  # method in iOS; and, with just a little work, it can be easily formatted into a
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- # CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry
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+ # CSS `rgba()` string in JavaScript. This reference page doesn't carry
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  # information about the absolute color space that should be used to interpret
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  # the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default,
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- # applications SHOULD assume the sRGB color space. Note: when color equality
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- # needs to be decided, implementations, unless documented otherwise, will treat
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- # two colors to be equal if all their red, green, blue and alpha values each
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- # differ by at most 1e-5. Example (Java): import com.google.type.Color; // ...
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- # public static java.awt.Color fromProto(Color protocolor) ` float alpha =
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- # protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new
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- # java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(
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- # ), alpha); ` public static Color toProto(java.awt.Color color) ` float red = (
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- # float) color.getRed(); float green = (float) color.getGreen(); float blue = (
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- # float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder
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- # = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator)
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- # .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255)
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- # ` result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) /
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- # denominator) .build()); ` return resultBuilder.build(); ` // ... Example (iOS /
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- # Obj-C): // ... static UIColor* fromProto(Color* protocolor) ` float red = [
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- # protocolor red]; float green = [protocolor green]; float blue = [protocolor
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- # blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (
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- # alpha_wrapper != nil) ` alpha = [alpha_wrapper value]; ` return [UIColor
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- # colorWithRed:red green:green blue:blue alpha:alpha]; ` static Color* toProto(
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- # UIColor* color) ` CGFloat red, green, blue, alpha; if (![color getRed:&red
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- # green:&green blue:&blue alpha:&alpha]) ` return nil; ` Color* result = [[Color
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- # alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:
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- # blue]; if (alpha <= 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; `
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- # [result autorelease]; return result; ` // ... Example (JavaScript): // ...
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- # var protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
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+ # applications should assume the sRGB color space. When color equality needs to
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+ # be decided, implementations, unless documented otherwise, treat two colors as
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+ # equal if all their red, green, blue, and alpha values each differ by at most
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+ # 1e-5. Example (Java): import com.google.type.Color; // ... public static java.
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+ # awt.Color fromProto(Color protocolor) ` float alpha = protocolor.hasAlpha() ?
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+ # protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.
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+ # getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); ` public static
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+ # Color toProto(java.awt.Color color) ` float red = (float) color.getRed();
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+ # float green = (float) color.getGreen(); float blue = (float) color.getBlue();
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+ # float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .
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+ # setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue /
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+ # denominator); int alpha = color.getAlpha(); if (alpha != 255) ` result.
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+ # setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .
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+ # build()); ` return resultBuilder.build(); ` // ... Example (iOS / Obj-C): // ..
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+ # . static UIColor* fromProto(Color* protocolor) ` float red = [protocolor red];
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+ # float green = [protocolor green]; float blue = [protocolor blue]; FloatValue*
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+ # alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper !=
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+ # nil) ` alpha = [alpha_wrapper value]; ` return [UIColor colorWithRed:red green:
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+ # green blue:blue alpha:alpha]; ` static Color* toProto(UIColor* color) `
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+ # CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&
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+ # blue alpha:&alpha]) ` return nil; ` Color* result = [[Color alloc] init]; [
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+ # result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <
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+ # = 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; ` [result
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+ # autorelease]; return result; ` // ... Example (JavaScript): // ... var
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+ # protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
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  # var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0;
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  # var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255);
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  # var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) ` return
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- # rgbToCssColor_(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
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+ # rgbToCssColor(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
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  # 0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',
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- # ', alphaFrac, ')'].join(''); `; var rgbToCssColor_ = function(red, green, blue)
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- # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var
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- # hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length;
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- # var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) `
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- # resultBuilder.push('0'); ` resultBuilder.push(hexString); return resultBuilder.
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- # join(''); `; // ...
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+ # ', alphaFrac, ')'].join(''); `; var rgbToCssColor = function(red, green, blue)
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+ # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString
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+ # = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var
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+ # resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) ` resultBuilder.
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+ # push('0'); ` resultBuilder.push(hexString); return resultBuilder.join(''); `; /
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+ # / ...
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  class Color
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  include Google::Apis::Core::Hashable
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  # The fraction of this color that should be applied to the pixel. That is, the
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- # final pixel color is defined by the equation: pixel color = alpha * (this
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- # color) + (1.0 - alpha) * (background color) This means that a value of 1.0
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+ # final pixel color is defined by the equation: `pixel color = alpha * (this
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+ # color) + (1.0 - alpha) * (background color)` This means that a value of 1.0
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  # corresponds to a solid color, whereas a value of 0.0 corresponds to a
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  # completely transparent color. This uses a wrapper message rather than a simple
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  # float scalar so that it is possible to distinguish between a default value and
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- # the value being unset. If omitted, this color object is to be rendered as a
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- # solid color (as if the alpha value had been explicitly given with a value of 1.
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- # 0).
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+ # the value being unset. If omitted, this color object is rendered as a solid
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+ # color (as if the alpha value had been explicitly given a value of 1.0).
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  # Corresponds to the JSON property `alpha`
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  # @return [Float]
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  attr_accessor :alpha
@@ -452,49 +451,49 @@ module Google
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  # Represents a color in the RGBA color space. This representation is designed
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  # for simplicity of conversion to/from color representations in various
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- # languages over compactness; for example, the fields of this representation can
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- # be trivially provided to the constructor of "java.awt.Color" in Java; it can
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- # also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha"
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+ # languages over compactness. For example, the fields of this representation can
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+ # be trivially provided to the constructor of `java.awt.Color` in Java; it can
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+ # also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha`
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  # method in iOS; and, with just a little work, it can be easily formatted into a
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- # CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry
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+ # CSS `rgba()` string in JavaScript. This reference page doesn't carry
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  # information about the absolute color space that should be used to interpret
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  # the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default,
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- # applications SHOULD assume the sRGB color space. Note: when color equality
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- # needs to be decided, implementations, unless documented otherwise, will treat
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- # two colors to be equal if all their red, green, blue and alpha values each
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- # differ by at most 1e-5. Example (Java): import com.google.type.Color; // ...
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- # public static java.awt.Color fromProto(Color protocolor) ` float alpha =
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- # protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new
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- # java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(
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- # ), alpha); ` public static Color toProto(java.awt.Color color) ` float red = (
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- # float) color.getRed(); float green = (float) color.getGreen(); float blue = (
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- # float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder
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- # = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator)
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- # .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255)
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- # ` result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) /
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- # denominator) .build()); ` return resultBuilder.build(); ` // ... Example (iOS /
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- # Obj-C): // ... static UIColor* fromProto(Color* protocolor) ` float red = [
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- # protocolor red]; float green = [protocolor green]; float blue = [protocolor
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- # blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (
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- # alpha_wrapper != nil) ` alpha = [alpha_wrapper value]; ` return [UIColor
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- # colorWithRed:red green:green blue:blue alpha:alpha]; ` static Color* toProto(
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- # UIColor* color) ` CGFloat red, green, blue, alpha; if (![color getRed:&red
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- # green:&green blue:&blue alpha:&alpha]) ` return nil; ` Color* result = [[Color
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- # alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:
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- # blue]; if (alpha <= 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; `
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- # [result autorelease]; return result; ` // ... Example (JavaScript): // ...
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- # var protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
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+ # applications should assume the sRGB color space. When color equality needs to
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+ # be decided, implementations, unless documented otherwise, treat two colors as
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+ # equal if all their red, green, blue, and alpha values each differ by at most
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+ # 1e-5. Example (Java): import com.google.type.Color; // ... public static java.
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+ # awt.Color fromProto(Color protocolor) ` float alpha = protocolor.hasAlpha() ?
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+ # protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.
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+ # getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); ` public static
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+ # Color toProto(java.awt.Color color) ` float red = (float) color.getRed();
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+ # float green = (float) color.getGreen(); float blue = (float) color.getBlue();
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+ # float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .
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+ # setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue /
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+ # denominator); int alpha = color.getAlpha(); if (alpha != 255) ` result.
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+ # setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .
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+ # build()); ` return resultBuilder.build(); ` // ... Example (iOS / Obj-C): // ..
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+ # . static UIColor* fromProto(Color* protocolor) ` float red = [protocolor red];
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+ # float green = [protocolor green]; float blue = [protocolor blue]; FloatValue*
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+ # alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper !=
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+ # nil) ` alpha = [alpha_wrapper value]; ` return [UIColor colorWithRed:red green:
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+ # green blue:blue alpha:alpha]; ` static Color* toProto(UIColor* color) `
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+ # CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&
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+ # blue alpha:&alpha]) ` return nil; ` Color* result = [[Color alloc] init]; [
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+ # result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <
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+ # = 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; ` [result
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+ # autorelease]; return result; ` // ... Example (JavaScript): // ... var
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+ # protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
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  # var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0;
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  # var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255);
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  # var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) ` return
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- # rgbToCssColor_(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
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+ # rgbToCssColor(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
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  # 0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',
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- # ', alphaFrac, ')'].join(''); `; var rgbToCssColor_ = function(red, green, blue)
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- # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var
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- # hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length;
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- # var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) `
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- # resultBuilder.push('0'); ` resultBuilder.push(hexString); return resultBuilder.
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- # join(''); `; // ...
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+ # ', alphaFrac, ')'].join(''); `; var rgbToCssColor = function(red, green, blue)
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+ # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString
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+ # = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var
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+ # resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) ` resultBuilder.
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+ # push('0'); ` resultBuilder.push(hexString); return resultBuilder.join(''); `; /
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+ # / ...
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  # Corresponds to the JSON property `color`
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  # @return [Google::Apis::VisionV1p1beta1::Color]
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  attr_accessor :color
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  # Represents a color in the RGBA color space. This representation is designed
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  # for simplicity of conversion to/from color representations in various
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- # languages over compactness; for example, the fields of this representation can
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- # be trivially provided to the constructor of "java.awt.Color" in Java; it can
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- # also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha"
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+ # languages over compactness. For example, the fields of this representation can
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+ # be trivially provided to the constructor of `java.awt.Color` in Java; it can
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+ # also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha`
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  # method in iOS; and, with just a little work, it can be easily formatted into a
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- # CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry
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+ # CSS `rgba()` string in JavaScript. This reference page doesn't carry
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  # information about the absolute color space that should be used to interpret
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  # the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default,
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- # applications SHOULD assume the sRGB color space. Note: when color equality
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- # needs to be decided, implementations, unless documented otherwise, will treat
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- # two colors to be equal if all their red, green, blue and alpha values each
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- # differ by at most 1e-5. Example (Java): import com.google.type.Color; // ...
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- # public static java.awt.Color fromProto(Color protocolor) ` float alpha =
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- # protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new
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- # java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(
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- # ), alpha); ` public static Color toProto(java.awt.Color color) ` float red = (
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- # float) color.getRed(); float green = (float) color.getGreen(); float blue = (
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- # float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder
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- # = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator)
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- # .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255)
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- # ` result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) /
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- # denominator) .build()); ` return resultBuilder.build(); ` // ... Example (iOS /
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- # Obj-C): // ... static UIColor* fromProto(Color* protocolor) ` float red = [
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- # protocolor red]; float green = [protocolor green]; float blue = [protocolor
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- # blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (
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- # alpha_wrapper != nil) ` alpha = [alpha_wrapper value]; ` return [UIColor
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- # colorWithRed:red green:green blue:blue alpha:alpha]; ` static Color* toProto(
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- # UIColor* color) ` CGFloat red, green, blue, alpha; if (![color getRed:&red
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- # green:&green blue:&blue alpha:&alpha]) ` return nil; ` Color* result = [[Color
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- # alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:
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- # blue]; if (alpha <= 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; `
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- # [result autorelease]; return result; ` // ... Example (JavaScript): // ...
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- # var protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
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+ # applications should assume the sRGB color space. When color equality needs to
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+ # be decided, implementations, unless documented otherwise, treat two colors as
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+ # equal if all their red, green, blue, and alpha values each differ by at most
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+ # 1e-5. Example (Java): import com.google.type.Color; // ... public static java.
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+ # awt.Color fromProto(Color protocolor) ` float alpha = protocolor.hasAlpha() ?
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+ # protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.
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+ # getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); ` public static
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+ # Color toProto(java.awt.Color color) ` float red = (float) color.getRed();
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+ # float green = (float) color.getGreen(); float blue = (float) color.getBlue();
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+ # float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .
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+ # setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue /
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+ # denominator); int alpha = color.getAlpha(); if (alpha != 255) ` result.
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+ # setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .
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+ # build()); ` return resultBuilder.build(); ` // ... Example (iOS / Obj-C): // ..
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+ # . static UIColor* fromProto(Color* protocolor) ` float red = [protocolor red];
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+ # float green = [protocolor green]; float blue = [protocolor blue]; FloatValue*
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+ # alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper !=
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+ # nil) ` alpha = [alpha_wrapper value]; ` return [UIColor colorWithRed:red green:
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+ # green blue:blue alpha:alpha]; ` static Color* toProto(UIColor* color) `
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+ # CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&
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+ # blue alpha:&alpha]) ` return nil; ` Color* result = [[Color alloc] init]; [
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+ # result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <
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+ # = 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; ` [result
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+ # autorelease]; return result; ` // ... Example (JavaScript): // ... var
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+ # protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
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  # var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0;
1462
1461
  # var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255);
1463
1462
  # var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) ` return
1464
- # rgbToCssColor_(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
1463
+ # rgbToCssColor(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
1465
1464
  # 0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',
1466
- # ', alphaFrac, ')'].join(''); `; var rgbToCssColor_ = function(red, green, blue)
1467
- # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var
1468
- # hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length;
1469
- # var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) `
1470
- # resultBuilder.push('0'); ` resultBuilder.push(hexString); return resultBuilder.
1471
- # join(''); `; // ...
1465
+ # ', alphaFrac, ')'].join(''); `; var rgbToCssColor = function(red, green, blue)
1466
+ # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString
1467
+ # = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var
1468
+ # resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) ` resultBuilder.
1469
+ # push('0'); ` resultBuilder.push(hexString); return resultBuilder.join(''); `; /
1470
+ # / ...
1472
1471
  # Corresponds to the JSON property `color`
1473
1472
  # @return [Google::Apis::VisionV1p1beta1::Color]
1474
1473
  attr_accessor :color
@@ -1979,6 +1978,12 @@ module Google
1979
1978
  # @return [Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1ProductSearchParams]
1980
1979
  attr_accessor :product_search_params
1981
1980
 
1981
+ # Parameters for text detections. This is used to control TEXT_DETECTION and
1982
+ # DOCUMENT_TEXT_DETECTION features.
1983
+ # Corresponds to the JSON property `textDetectionParams`
1984
+ # @return [Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1TextDetectionParams]
1985
+ attr_accessor :text_detection_params
1986
+
1982
1987
  # Parameters for web detection request.
1983
1988
  # Corresponds to the JSON property `webDetectionParams`
1984
1989
  # @return [Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1WebDetectionParams]
@@ -1994,6 +1999,7 @@ module Google
1994
1999
  @language_hints = args[:language_hints] if args.key?(:language_hints)
1995
2000
  @lat_long_rect = args[:lat_long_rect] if args.key?(:lat_long_rect)
1996
2001
  @product_search_params = args[:product_search_params] if args.key?(:product_search_params)
2002
+ @text_detection_params = args[:text_detection_params] if args.key?(:text_detection_params)
1997
2003
  @web_detection_params = args[:web_detection_params] if args.key?(:web_detection_params)
1998
2004
  end
1999
2005
  end
@@ -2097,16 +2103,16 @@ module Google
2097
2103
 
2098
2104
  # An object that represents a latitude/longitude pair. This is expressed as a
2099
2105
  # pair of doubles to represent degrees latitude and degrees longitude. Unless
2100
- # specified otherwise, this must conform to the WGS84 standard. Values must be
2101
- # within normalized ranges.
2106
+ # specified otherwise, this object must conform to the WGS84 standard. Values
2107
+ # must be within normalized ranges.
2102
2108
  # Corresponds to the JSON property `maxLatLng`
2103
2109
  # @return [Google::Apis::VisionV1p1beta1::LatLng]
2104
2110
  attr_accessor :max_lat_lng
2105
2111
 
2106
2112
  # An object that represents a latitude/longitude pair. This is expressed as a
2107
2113
  # pair of doubles to represent degrees latitude and degrees longitude. Unless
2108
- # specified otherwise, this must conform to the WGS84 standard. Values must be
2109
- # within normalized ranges.
2114
+ # specified otherwise, this object must conform to the WGS84 standard. Values
2115
+ # must be within normalized ranges.
2110
2116
  # Corresponds to the JSON property `minLatLng`
2111
2117
  # @return [Google::Apis::VisionV1p1beta1::LatLng]
2112
2118
  attr_accessor :min_lat_lng
@@ -2172,8 +2178,8 @@ module Google
2172
2178
 
2173
2179
  # An object that represents a latitude/longitude pair. This is expressed as a
2174
2180
  # pair of doubles to represent degrees latitude and degrees longitude. Unless
2175
- # specified otherwise, this must conform to the WGS84 standard. Values must be
2176
- # within normalized ranges.
2181
+ # specified otherwise, this object must conform to the WGS84 standard. Values
2182
+ # must be within normalized ranges.
2177
2183
  # Corresponds to the JSON property `latLng`
2178
2184
  # @return [Google::Apis::VisionV1p1beta1::LatLng]
2179
2185
  attr_accessor :lat_lng
@@ -2887,6 +2893,29 @@ module Google
2887
2893
  end
2888
2894
  end
2889
2895
 
2896
+ # Parameters for text detections. This is used to control TEXT_DETECTION and
2897
+ # DOCUMENT_TEXT_DETECTION features.
2898
+ class GoogleCloudVisionV1p1beta1TextDetectionParams
2899
+ include Google::Apis::Core::Hashable
2900
+
2901
+ # By default, Cloud Vision API only includes confidence score for
2902
+ # DOCUMENT_TEXT_DETECTION result. Set the flag to true to include confidence
2903
+ # score for TEXT_DETECTION as well.
2904
+ # Corresponds to the JSON property `enableTextDetectionConfidenceScore`
2905
+ # @return [Boolean]
2906
+ attr_accessor :enable_text_detection_confidence_score
2907
+ alias_method :enable_text_detection_confidence_score?, :enable_text_detection_confidence_score
2908
+
2909
+ def initialize(**args)
2910
+ update!(**args)
2911
+ end
2912
+
2913
+ # Update properties of this object
2914
+ def update!(**args)
2915
+ @enable_text_detection_confidence_score = args[:enable_text_detection_confidence_score] if args.key?(:enable_text_detection_confidence_score)
2916
+ end
2917
+ end
2918
+
2890
2919
  # A vertex represents a 2D point in the image. NOTE: the vertex coordinates are
2891
2920
  # in the same scale as the original image.
2892
2921
  class GoogleCloudVisionV1p1beta1Vertex
@@ -3422,49 +3451,49 @@ module Google
3422
3451
 
3423
3452
  # Represents a color in the RGBA color space. This representation is designed
3424
3453
  # for simplicity of conversion to/from color representations in various
3425
- # languages over compactness; for example, the fields of this representation can
3426
- # be trivially provided to the constructor of "java.awt.Color" in Java; it can
3427
- # also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha"
3454
+ # languages over compactness. For example, the fields of this representation can
3455
+ # be trivially provided to the constructor of `java.awt.Color` in Java; it can
3456
+ # also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha`
3428
3457
  # method in iOS; and, with just a little work, it can be easily formatted into a
3429
- # CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry
3458
+ # CSS `rgba()` string in JavaScript. This reference page doesn't carry
3430
3459
  # information about the absolute color space that should be used to interpret
3431
3460
  # the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default,
3432
- # applications SHOULD assume the sRGB color space. Note: when color equality
3433
- # needs to be decided, implementations, unless documented otherwise, will treat
3434
- # two colors to be equal if all their red, green, blue and alpha values each
3435
- # differ by at most 1e-5. Example (Java): import com.google.type.Color; // ...
3436
- # public static java.awt.Color fromProto(Color protocolor) ` float alpha =
3437
- # protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new
3438
- # java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(
3439
- # ), alpha); ` public static Color toProto(java.awt.Color color) ` float red = (
3440
- # float) color.getRed(); float green = (float) color.getGreen(); float blue = (
3441
- # float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder
3442
- # = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator)
3443
- # .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255)
3444
- # ` result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) /
3445
- # denominator) .build()); ` return resultBuilder.build(); ` // ... Example (iOS /
3446
- # Obj-C): // ... static UIColor* fromProto(Color* protocolor) ` float red = [
3447
- # protocolor red]; float green = [protocolor green]; float blue = [protocolor
3448
- # blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (
3449
- # alpha_wrapper != nil) ` alpha = [alpha_wrapper value]; ` return [UIColor
3450
- # colorWithRed:red green:green blue:blue alpha:alpha]; ` static Color* toProto(
3451
- # UIColor* color) ` CGFloat red, green, blue, alpha; if (![color getRed:&red
3452
- # green:&green blue:&blue alpha:&alpha]) ` return nil; ` Color* result = [[Color
3453
- # alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:
3454
- # blue]; if (alpha <= 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; `
3455
- # [result autorelease]; return result; ` // ... Example (JavaScript): // ...
3456
- # var protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
3461
+ # applications should assume the sRGB color space. When color equality needs to
3462
+ # be decided, implementations, unless documented otherwise, treat two colors as
3463
+ # equal if all their red, green, blue, and alpha values each differ by at most
3464
+ # 1e-5. Example (Java): import com.google.type.Color; // ... public static java.
3465
+ # awt.Color fromProto(Color protocolor) ` float alpha = protocolor.hasAlpha() ?
3466
+ # protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.
3467
+ # getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); ` public static
3468
+ # Color toProto(java.awt.Color color) ` float red = (float) color.getRed();
3469
+ # float green = (float) color.getGreen(); float blue = (float) color.getBlue();
3470
+ # float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .
3471
+ # setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue /
3472
+ # denominator); int alpha = color.getAlpha(); if (alpha != 255) ` result.
3473
+ # setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .
3474
+ # build()); ` return resultBuilder.build(); ` // ... Example (iOS / Obj-C): // ..
3475
+ # . static UIColor* fromProto(Color* protocolor) ` float red = [protocolor red];
3476
+ # float green = [protocolor green]; float blue = [protocolor blue]; FloatValue*
3477
+ # alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper !=
3478
+ # nil) ` alpha = [alpha_wrapper value]; ` return [UIColor colorWithRed:red green:
3479
+ # green blue:blue alpha:alpha]; ` static Color* toProto(UIColor* color) `
3480
+ # CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&
3481
+ # blue alpha:&alpha]) ` return nil; ` Color* result = [[Color alloc] init]; [
3482
+ # result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <
3483
+ # = 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; ` [result
3484
+ # autorelease]; return result; ` // ... Example (JavaScript): // ... var
3485
+ # protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
3457
3486
  # var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0;
3458
3487
  # var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255);
3459
3488
  # var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) ` return
3460
- # rgbToCssColor_(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
3489
+ # rgbToCssColor(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
3461
3490
  # 0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',
3462
- # ', alphaFrac, ')'].join(''); `; var rgbToCssColor_ = function(red, green, blue)
3463
- # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var
3464
- # hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length;
3465
- # var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) `
3466
- # resultBuilder.push('0'); ` resultBuilder.push(hexString); return resultBuilder.
3467
- # join(''); `; // ...
3491
+ # ', alphaFrac, ')'].join(''); `; var rgbToCssColor = function(red, green, blue)
3492
+ # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString
3493
+ # = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var
3494
+ # resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) ` resultBuilder.
3495
+ # push('0'); ` resultBuilder.push(hexString); return resultBuilder.join(''); `; /
3496
+ # / ...
3468
3497
  # Corresponds to the JSON property `color`
3469
3498
  # @return [Google::Apis::VisionV1p1beta1::Color]
3470
3499
  attr_accessor :color
@@ -3962,8 +3991,8 @@ module Google
3962
3991
 
3963
3992
  # An object that represents a latitude/longitude pair. This is expressed as a
3964
3993
  # pair of doubles to represent degrees latitude and degrees longitude. Unless
3965
- # specified otherwise, this must conform to the WGS84 standard. Values must be
3966
- # within normalized ranges.
3994
+ # specified otherwise, this object must conform to the WGS84 standard. Values
3995
+ # must be within normalized ranges.
3967
3996
  # Corresponds to the JSON property `latLng`
3968
3997
  # @return [Google::Apis::VisionV1p1beta1::LatLng]
3969
3998
  attr_accessor :lat_lng
@@ -5176,49 +5205,49 @@ module Google
5176
5205
 
5177
5206
  # Represents a color in the RGBA color space. This representation is designed
5178
5207
  # for simplicity of conversion to/from color representations in various
5179
- # languages over compactness; for example, the fields of this representation can
5180
- # be trivially provided to the constructor of "java.awt.Color" in Java; it can
5181
- # also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha"
5208
+ # languages over compactness. For example, the fields of this representation can
5209
+ # be trivially provided to the constructor of `java.awt.Color` in Java; it can
5210
+ # also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha`
5182
5211
  # method in iOS; and, with just a little work, it can be easily formatted into a
5183
- # CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry
5212
+ # CSS `rgba()` string in JavaScript. This reference page doesn't carry
5184
5213
  # information about the absolute color space that should be used to interpret
5185
5214
  # the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default,
5186
- # applications SHOULD assume the sRGB color space. Note: when color equality
5187
- # needs to be decided, implementations, unless documented otherwise, will treat
5188
- # two colors to be equal if all their red, green, blue and alpha values each
5189
- # differ by at most 1e-5. Example (Java): import com.google.type.Color; // ...
5190
- # public static java.awt.Color fromProto(Color protocolor) ` float alpha =
5191
- # protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new
5192
- # java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(
5193
- # ), alpha); ` public static Color toProto(java.awt.Color color) ` float red = (
5194
- # float) color.getRed(); float green = (float) color.getGreen(); float blue = (
5195
- # float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder
5196
- # = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator)
5197
- # .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255)
5198
- # ` result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) /
5199
- # denominator) .build()); ` return resultBuilder.build(); ` // ... Example (iOS /
5200
- # Obj-C): // ... static UIColor* fromProto(Color* protocolor) ` float red = [
5201
- # protocolor red]; float green = [protocolor green]; float blue = [protocolor
5202
- # blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (
5203
- # alpha_wrapper != nil) ` alpha = [alpha_wrapper value]; ` return [UIColor
5204
- # colorWithRed:red green:green blue:blue alpha:alpha]; ` static Color* toProto(
5205
- # UIColor* color) ` CGFloat red, green, blue, alpha; if (![color getRed:&red
5206
- # green:&green blue:&blue alpha:&alpha]) ` return nil; ` Color* result = [[Color
5207
- # alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:
5208
- # blue]; if (alpha <= 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; `
5209
- # [result autorelease]; return result; ` // ... Example (JavaScript): // ...
5210
- # var protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
5215
+ # applications should assume the sRGB color space. When color equality needs to
5216
+ # be decided, implementations, unless documented otherwise, treat two colors as
5217
+ # equal if all their red, green, blue, and alpha values each differ by at most
5218
+ # 1e-5. Example (Java): import com.google.type.Color; // ... public static java.
5219
+ # awt.Color fromProto(Color protocolor) ` float alpha = protocolor.hasAlpha() ?
5220
+ # protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.
5221
+ # getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); ` public static
5222
+ # Color toProto(java.awt.Color color) ` float red = (float) color.getRed();
5223
+ # float green = (float) color.getGreen(); float blue = (float) color.getBlue();
5224
+ # float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .
5225
+ # setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue /
5226
+ # denominator); int alpha = color.getAlpha(); if (alpha != 255) ` result.
5227
+ # setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .
5228
+ # build()); ` return resultBuilder.build(); ` // ... Example (iOS / Obj-C): // ..
5229
+ # . static UIColor* fromProto(Color* protocolor) ` float red = [protocolor red];
5230
+ # float green = [protocolor green]; float blue = [protocolor blue]; FloatValue*
5231
+ # alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper !=
5232
+ # nil) ` alpha = [alpha_wrapper value]; ` return [UIColor colorWithRed:red green:
5233
+ # green blue:blue alpha:alpha]; ` static Color* toProto(UIColor* color) `
5234
+ # CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&
5235
+ # blue alpha:&alpha]) ` return nil; ` Color* result = [[Color alloc] init]; [
5236
+ # result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <
5237
+ # = 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; ` [result
5238
+ # autorelease]; return result; ` // ... Example (JavaScript): // ... var
5239
+ # protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
5211
5240
  # var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0;
5212
5241
  # var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255);
5213
5242
  # var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) ` return
5214
- # rgbToCssColor_(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
5243
+ # rgbToCssColor(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
5215
5244
  # 0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',
5216
- # ', alphaFrac, ')'].join(''); `; var rgbToCssColor_ = function(red, green, blue)
5217
- # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var
5218
- # hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length;
5219
- # var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) `
5220
- # resultBuilder.push('0'); ` resultBuilder.push(hexString); return resultBuilder.
5221
- # join(''); `; // ...
5245
+ # ', alphaFrac, ')'].join(''); `; var rgbToCssColor = function(red, green, blue)
5246
+ # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString
5247
+ # = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var
5248
+ # resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) ` resultBuilder.
5249
+ # push('0'); ` resultBuilder.push(hexString); return resultBuilder.join(''); `; /
5250
+ # / ...
5222
5251
  # Corresponds to the JSON property `color`
5223
5252
  # @return [Google::Apis::VisionV1p1beta1::Color]
5224
5253
  attr_accessor :color
@@ -5746,8 +5775,8 @@ module Google
5746
5775
 
5747
5776
  # An object that represents a latitude/longitude pair. This is expressed as a
5748
5777
  # pair of doubles to represent degrees latitude and degrees longitude. Unless
5749
- # specified otherwise, this must conform to the WGS84 standard. Values must be
5750
- # within normalized ranges.
5778
+ # specified otherwise, this object must conform to the WGS84 standard. Values
5779
+ # must be within normalized ranges.
5751
5780
  # Corresponds to the JSON property `latLng`
5752
5781
  # @return [Google::Apis::VisionV1p1beta1::LatLng]
5753
5782
  attr_accessor :lat_lng
@@ -7070,49 +7099,49 @@ module Google
7070
7099
 
7071
7100
  # Represents a color in the RGBA color space. This representation is designed
7072
7101
  # for simplicity of conversion to/from color representations in various
7073
- # languages over compactness; for example, the fields of this representation can
7074
- # be trivially provided to the constructor of "java.awt.Color" in Java; it can
7075
- # also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha"
7102
+ # languages over compactness. For example, the fields of this representation can
7103
+ # be trivially provided to the constructor of `java.awt.Color` in Java; it can
7104
+ # also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha`
7076
7105
  # method in iOS; and, with just a little work, it can be easily formatted into a
7077
- # CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry
7106
+ # CSS `rgba()` string in JavaScript. This reference page doesn't carry
7078
7107
  # information about the absolute color space that should be used to interpret
7079
7108
  # the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default,
7080
- # applications SHOULD assume the sRGB color space. Note: when color equality
7081
- # needs to be decided, implementations, unless documented otherwise, will treat
7082
- # two colors to be equal if all their red, green, blue and alpha values each
7083
- # differ by at most 1e-5. Example (Java): import com.google.type.Color; // ...
7084
- # public static java.awt.Color fromProto(Color protocolor) ` float alpha =
7085
- # protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new
7086
- # java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(
7087
- # ), alpha); ` public static Color toProto(java.awt.Color color) ` float red = (
7088
- # float) color.getRed(); float green = (float) color.getGreen(); float blue = (
7089
- # float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder
7090
- # = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator)
7091
- # .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255)
7092
- # ` result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) /
7093
- # denominator) .build()); ` return resultBuilder.build(); ` // ... Example (iOS /
7094
- # Obj-C): // ... static UIColor* fromProto(Color* protocolor) ` float red = [
7095
- # protocolor red]; float green = [protocolor green]; float blue = [protocolor
7096
- # blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (
7097
- # alpha_wrapper != nil) ` alpha = [alpha_wrapper value]; ` return [UIColor
7098
- # colorWithRed:red green:green blue:blue alpha:alpha]; ` static Color* toProto(
7099
- # UIColor* color) ` CGFloat red, green, blue, alpha; if (![color getRed:&red
7100
- # green:&green blue:&blue alpha:&alpha]) ` return nil; ` Color* result = [[Color
7101
- # alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:
7102
- # blue]; if (alpha <= 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; `
7103
- # [result autorelease]; return result; ` // ... Example (JavaScript): // ...
7104
- # var protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
7109
+ # applications should assume the sRGB color space. When color equality needs to
7110
+ # be decided, implementations, unless documented otherwise, treat two colors as
7111
+ # equal if all their red, green, blue, and alpha values each differ by at most
7112
+ # 1e-5. Example (Java): import com.google.type.Color; // ... public static java.
7113
+ # awt.Color fromProto(Color protocolor) ` float alpha = protocolor.hasAlpha() ?
7114
+ # protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.
7115
+ # getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); ` public static
7116
+ # Color toProto(java.awt.Color color) ` float red = (float) color.getRed();
7117
+ # float green = (float) color.getGreen(); float blue = (float) color.getBlue();
7118
+ # float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .
7119
+ # setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue /
7120
+ # denominator); int alpha = color.getAlpha(); if (alpha != 255) ` result.
7121
+ # setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .
7122
+ # build()); ` return resultBuilder.build(); ` // ... Example (iOS / Obj-C): // ..
7123
+ # . static UIColor* fromProto(Color* protocolor) ` float red = [protocolor red];
7124
+ # float green = [protocolor green]; float blue = [protocolor blue]; FloatValue*
7125
+ # alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper !=
7126
+ # nil) ` alpha = [alpha_wrapper value]; ` return [UIColor colorWithRed:red green:
7127
+ # green blue:blue alpha:alpha]; ` static Color* toProto(UIColor* color) `
7128
+ # CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&
7129
+ # blue alpha:&alpha]) ` return nil; ` Color* result = [[Color alloc] init]; [
7130
+ # result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <
7131
+ # = 0.9999) ` [result setAlpha:floatWrapperWithValue(alpha)]; ` [result
7132
+ # autorelease]; return result; ` // ... Example (JavaScript): // ... var
7133
+ # protoToCssColor = function(rgb_color) ` var redFrac = rgb_color.red || 0.0;
7105
7134
  # var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0;
7106
7135
  # var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255);
7107
7136
  # var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) ` return
7108
- # rgbToCssColor_(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
7137
+ # rgbToCssColor(red, green, blue); ` var alphaFrac = rgb_color.alpha.value || 0.
7109
7138
  # 0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',
7110
- # ', alphaFrac, ')'].join(''); `; var rgbToCssColor_ = function(red, green, blue)
7111
- # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var
7112
- # hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length;
7113
- # var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) `
7114
- # resultBuilder.push('0'); ` resultBuilder.push(hexString); return resultBuilder.
7115
- # join(''); `; // ...
7139
+ # ', alphaFrac, ')'].join(''); `; var rgbToCssColor = function(red, green, blue)
7140
+ # ` var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString
7141
+ # = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var
7142
+ # resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) ` resultBuilder.
7143
+ # push('0'); ` resultBuilder.push(hexString); return resultBuilder.join(''); `; /
7144
+ # / ...
7116
7145
  # Corresponds to the JSON property `color`
7117
7146
  # @return [Google::Apis::VisionV1p1beta1::Color]
7118
7147
  attr_accessor :color
@@ -7674,8 +7703,8 @@ module Google
7674
7703
 
7675
7704
  # An object that represents a latitude/longitude pair. This is expressed as a
7676
7705
  # pair of doubles to represent degrees latitude and degrees longitude. Unless
7677
- # specified otherwise, this must conform to the WGS84 standard. Values must be
7678
- # within normalized ranges.
7706
+ # specified otherwise, this object must conform to the WGS84 standard. Values
7707
+ # must be within normalized ranges.
7679
7708
  # Corresponds to the JSON property `latLng`
7680
7709
  # @return [Google::Apis::VisionV1p1beta1::LatLng]
7681
7710
  attr_accessor :lat_lng
@@ -8826,8 +8855,8 @@ module Google
8826
8855
 
8827
8856
  # An object that represents a latitude/longitude pair. This is expressed as a
8828
8857
  # pair of doubles to represent degrees latitude and degrees longitude. Unless
8829
- # specified otherwise, this must conform to the WGS84 standard. Values must be
8830
- # within normalized ranges.
8858
+ # specified otherwise, this object must conform to the WGS84 standard. Values
8859
+ # must be within normalized ranges.
8831
8860
  class LatLng
8832
8861
  include Google::Apis::Core::Hashable
8833
8862
 
@@ -8902,8 +8931,8 @@ module Google
8902
8931
 
8903
8932
  # An object that represents a latitude/longitude pair. This is expressed as a
8904
8933
  # pair of doubles to represent degrees latitude and degrees longitude. Unless
8905
- # specified otherwise, this must conform to the WGS84 standard. Values must be
8906
- # within normalized ranges.
8934
+ # specified otherwise, this object must conform to the WGS84 standard. Values
8935
+ # must be within normalized ranges.
8907
8936
  # Corresponds to the JSON property `latLng`
8908
8937
  # @return [Google::Apis::VisionV1p1beta1::LatLng]
8909
8938
  attr_accessor :lat_lng
@@ -16,13 +16,13 @@ module Google
16
16
  module Apis
17
17
  module VisionV1p1beta1
18
18
  # Version of the google-apis-vision_v1p1beta1 gem
19
- GEM_VERSION = "0.1.0"
19
+ GEM_VERSION = "0.6.0"
20
20
 
21
21
  # Version of the code generator used to generate this client
22
- GENERATOR_VERSION = "0.1.1"
22
+ GENERATOR_VERSION = "0.2.0"
23
23
 
24
24
  # Revision of the discovery document this client was generated from
25
- REVISION = "20201023"
25
+ REVISION = "20210423"
26
26
  end
27
27
  end
28
28
  end
@@ -472,6 +472,12 @@ module Google
472
472
  include Google::Apis::Core::JsonObjectSupport
473
473
  end
474
474
 
475
+ class GoogleCloudVisionV1p1beta1TextDetectionParams
476
+ class Representation < Google::Apis::Core::JsonRepresentation; end
477
+
478
+ include Google::Apis::Core::JsonObjectSupport
479
+ end
480
+
475
481
  class GoogleCloudVisionV1p1beta1Vertex
476
482
  class Representation < Google::Apis::Core::JsonRepresentation; end
477
483
 
@@ -2172,6 +2178,8 @@ module Google
2172
2178
 
2173
2179
  property :product_search_params, as: 'productSearchParams', class: Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1ProductSearchParams, decorator: Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1ProductSearchParams::Representation
2174
2180
 
2181
+ property :text_detection_params, as: 'textDetectionParams', class: Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1TextDetectionParams, decorator: Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1TextDetectionParams::Representation
2182
+
2175
2183
  property :web_detection_params, as: 'webDetectionParams', class: Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1WebDetectionParams, decorator: Google::Apis::VisionV1p1beta1::GoogleCloudVisionV1p1beta1WebDetectionParams::Representation
2176
2184
 
2177
2185
  end
@@ -2435,6 +2443,13 @@ module Google
2435
2443
  end
2436
2444
  end
2437
2445
 
2446
+ class GoogleCloudVisionV1p1beta1TextDetectionParams
2447
+ # @private
2448
+ class Representation < Google::Apis::Core::JsonRepresentation
2449
+ property :enable_text_detection_confidence_score, as: 'enableTextDetectionConfidenceScore'
2450
+ end
2451
+ end
2452
+
2438
2453
  class GoogleCloudVisionV1p1beta1Vertex
2439
2454
  # @private
2440
2455
  class Representation < Google::Apis::Core::JsonRepresentation
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: google-apis-vision_v1p1beta1
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.1.0
4
+ version: 0.6.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Google LLC
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2021-01-08 00:00:00.000000000 Z
11
+ date: 2021-05-24 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: google-apis-core
@@ -52,7 +52,7 @@ licenses:
52
52
  metadata:
53
53
  bug_tracker_uri: https://github.com/googleapis/google-api-ruby-client/issues
54
54
  changelog_uri: https://github.com/googleapis/google-api-ruby-client/tree/master/generated/google-apis-vision_v1p1beta1/CHANGELOG.md
55
- documentation_uri: https://googleapis.dev/ruby/google-apis-vision_v1p1beta1/v0.1.0
55
+ documentation_uri: https://googleapis.dev/ruby/google-apis-vision_v1p1beta1/v0.6.0
56
56
  source_code_uri: https://github.com/googleapis/google-api-ruby-client/tree/master/generated/google-apis-vision_v1p1beta1
57
57
  post_install_message:
58
58
  rdoc_options: []
@@ -62,14 +62,14 @@ required_ruby_version: !ruby/object:Gem::Requirement
62
62
  requirements:
63
63
  - - ">="
64
64
  - !ruby/object:Gem::Version
65
- version: '2.4'
65
+ version: '2.5'
66
66
  required_rubygems_version: !ruby/object:Gem::Requirement
67
67
  requirements:
68
68
  - - ">="
69
69
  - !ruby/object:Gem::Version
70
70
  version: '0'
71
71
  requirements: []
72
- rubygems_version: 3.1.4
72
+ rubygems_version: 3.2.17
73
73
  signing_key:
74
74
  specification_version: 4
75
75
  summary: Simple REST client for Cloud Vision API V1p1beta1