google-apis-games_v1 0.18.0 → 0.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml
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data.tar.gz: b6313f31f29275d5c35c11b6caebad96a73f1335ad40dee8999ee586a7a45267276bba4b49dabcfed349fd714667b0fcffcee42eae866b1bd504c1b114b47b05
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data/CHANGELOG.md
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# Release history for google-apis-games_v1
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### v0.20.0 (2023-08-27)
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* Regenerated from discovery document revision 20230822
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### v0.19.0 (2023-03-26)
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* Regenerated from discovery document revision 20230310
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### v0.18.0 (2023-02-26)
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* Regenerated using generator version 0.12.0
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end
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end
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# Primary scoped player identifier for an application.
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class ApplicationPlayerId
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include Google::Apis::Core::Hashable
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# The application that this player identifier is for.
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# Corresponds to the JSON property `applicationId`
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# @return [String]
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attr_accessor :application_id
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# The player identifier for the application.
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# Corresponds to the JSON property `playerId`
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# @return [String]
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attr_accessor :player_id
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def initialize(**args)
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update!(**args)
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end
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# Update properties of this object
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def update!(**args)
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@application_id = args[:application_id] if args.key?(:application_id)
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@player_id = args[:player_id] if args.key?(:player_id)
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end
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end
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# A third party application verification response resource.
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class ApplicationVerifyResponse
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include Google::Apis::Core::Hashable
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end
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end
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# Response message for GetMultipleApplicationPlayerIds rpc.
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class GetMultipleApplicationPlayerIdsResponse
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include Google::Apis::Core::Hashable
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# Output only. The requested applications along with the scoped ids for tha
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# player, if that player has an id for the application. If not, the application
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# is not included in the response.
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# Corresponds to the JSON property `playerIds`
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# @return [Array<Google::Apis::GamesV1::ApplicationPlayerId>]
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attr_accessor :player_ids
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def initialize(**args)
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update!(**args)
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end
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# Update properties of this object
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def update!(**args)
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@player_ids = args[:player_ids] if args.key?(:player_ids)
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end
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end
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# An image asset object.
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class ImageAsset
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include Google::Apis::Core::Hashable
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module Apis
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module GamesV1
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# Version of the google-apis-games_v1 gem
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GEM_VERSION = "0.
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GEM_VERSION = "0.20.0"
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# Version of the code generator used to generate this client
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GENERATOR_VERSION = "0.12.0"
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# Revision of the discovery document this client was generated from
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REVISION = "
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REVISION = "20230822"
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end
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end
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end
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include Google::Apis::Core::JsonObjectSupport
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end
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class ApplicationPlayerId
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class Representation < Google::Apis::Core::JsonRepresentation; end
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include Google::Apis::Core::JsonObjectSupport
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end
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class ApplicationVerifyResponse
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class Representation < Google::Apis::Core::JsonRepresentation; end
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include Google::Apis::Core::JsonObjectSupport
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end
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class GetMultipleApplicationPlayerIdsResponse
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class Representation < Google::Apis::Core::JsonRepresentation; end
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include Google::Apis::Core::JsonObjectSupport
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end
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class ImageAsset
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class Representation < Google::Apis::Core::JsonRepresentation; end
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end
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end
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class ApplicationPlayerId
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# @private
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class Representation < Google::Apis::Core::JsonRepresentation
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property :application_id, as: 'applicationId'
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property :player_id, as: 'playerId'
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end
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end
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class ApplicationVerifyResponse
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# @private
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class Representation < Google::Apis::Core::JsonRepresentation
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end
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end
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class GetMultipleApplicationPlayerIdsResponse
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# @private
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class Representation < Google::Apis::Core::JsonRepresentation
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collection :player_ids, as: 'playerIds', class: Google::Apis::GamesV1::ApplicationPlayerId, decorator: Google::Apis::GamesV1::ApplicationPlayerId::Representation
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end
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end
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class ImageAsset
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# @private
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class Representation < Google::Apis::Core::JsonRepresentation
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# @param [String] achievement_id
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# The ID of the achievement used by this method.
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# @param [Fixnum] steps_to_increment
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# The number of steps to increment.
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# Required. The number of steps to increment.
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# @param [Fixnum] request_id
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# A randomly generated numeric ID for each request specified by the caller. This
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# number is used at the server to ensure that the request is handled correctly
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# @param [String] achievement_id
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# The ID of the achievement used by this method.
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# @param [Fixnum] steps
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# The minimum value to set the steps to.
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# Required. The minimum value to set the steps to.
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# @param [String] fields
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# Selector specifying which fields to include in a partial response.
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# @param [String] quota_user
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execute_or_queue_command(command, &block)
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end
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# Get the application player ids for the currently authenticated player across
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# all requested games by the same developer as the calling application. This
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# will only return ids for players that actually have an id (scoped or otherwise)
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# with that game.
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# @param [Array<String>, String] application_ids
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# Required. The application IDs from the Google Play developer console for the
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# games to return scoped ids for.
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# @param [String] fields
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# Selector specifying which fields to include in a partial response.
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# @param [String] quota_user
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# Available to use for quota purposes for server-side applications. Can be any
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# arbitrary string assigned to a user, but should not exceed 40 characters.
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# @param [Google::Apis::RequestOptions] options
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# Request-specific options
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#
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# @yield [result, err] Result & error if block supplied
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# @yieldparam result [Google::Apis::GamesV1::GetMultipleApplicationPlayerIdsResponse] parsed result object
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# @yieldparam err [StandardError] error object if request failed
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#
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# @return [Google::Apis::GamesV1::GetMultipleApplicationPlayerIdsResponse]
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#
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# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
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# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
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# @raise [Google::Apis::AuthorizationError] Authorization is required
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def get_player_multiple_application_player_ids(application_ids: nil, fields: nil, quota_user: nil, options: nil, &block)
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command = make_simple_command(:get, 'games/v1/players/me/multipleApplicationPlayerIds', options)
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command.response_representation = Google::Apis::GamesV1::GetMultipleApplicationPlayerIdsResponse::Representation
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command.response_class = Google::Apis::GamesV1::GetMultipleApplicationPlayerIdsResponse
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command.query['applicationIds'] = application_ids unless application_ids.nil?
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command.query['fields'] = fields unless fields.nil?
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command.query['quotaUser'] = quota_user unless quota_user.nil?
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execute_or_queue_command(command, &block)
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end
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# Retrieves scoped player identifiers for currently authenticated user.
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# @param [String] fields
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# Selector specifying which fields to include in a partial response.
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# Checks whether the games client is out of date.
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# @param [String] client_revision
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# The revision of the client SDK used by your application. Format: `[
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# Required. The revision of the client SDK used by your application. Format: `[
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# PLATFORM_TYPE]:[VERSION_NUMBER]`. Possible values of `PLATFORM_TYPE` are: * `
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# ANDROID` - Client is running the Android SDK. * `IOS` - Client is running the
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# iOS SDK. * `WEB_APP` - Client is running as a Web App.
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# @param [String] collection
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# The collection of scores you're requesting.
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# @param [String] time_span
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# The time span for the scores and ranks you're requesting.
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# Required. The time span for the scores and ranks you're requesting.
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# @param [String] language
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# The preferred language to use for strings returned by this method.
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# @param [Fixnum] max_results
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# @param [String] collection
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# The collection of scores you're requesting.
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# @param [String] time_span
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# Required. The time span for the scores and ranks you're requesting.
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# @param [String] language
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# The preferred language to use for strings returned by this method.
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# @param [Fixnum] max_results
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# @param [String] leaderboard_id
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# The ID of the leaderboard.
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# @param [Fixnum] score
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# The score you're submitting. The submitted score is ignored if it is
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# than a previously submitted score, where worse depends on the
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# order. The meaning of the score value depends on the
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# For fixed-point, the score represents the raw value.
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# represents elapsed time in milliseconds. For currency, the
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# value in micro units.
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# Required. The score you're submitting. The submitted score is ignored if it is
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# worse than a previously submitted score, where worse depends on the
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# leaderboard sort order. The meaning of the score value depends on the
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# leaderboard format type. For fixed-point, the score represents the raw value.
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# For time, the score represents elapsed time in milliseconds. For currency, the
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# score represents a value in micro units.
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# @param [String] language
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# The preferred language to use for strings returned by this method.
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# @param [String] score_tag
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metadata
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--- !ruby/object:Gem::Specification
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name: google-apis-games_v1
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version: !ruby/object:Gem::Version
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version: 0.
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version: 0.20.0
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platform: ruby
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authors:
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- Google LLC
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2023-
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date: 2023-08-27 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: google-apis-core
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metadata:
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bug_tracker_uri: https://github.com/googleapis/google-api-ruby-client/issues
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changelog_uri: https://github.com/googleapis/google-api-ruby-client/tree/main/generated/google-apis-games_v1/CHANGELOG.md
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documentation_uri: https://googleapis.dev/ruby/google-apis-games_v1/v0.
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documentation_uri: https://googleapis.dev/ruby/google-apis-games_v1/v0.20.0
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source_code_uri: https://github.com/googleapis/google-api-ruby-client/tree/main/generated/google-apis-games_v1
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post_install_message:
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rdoc_options: []
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version: '0'
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requirements: []
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rubygems_version: 3.4.
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rubygems_version: 3.4.19
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signing_key:
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specification_version: 4
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summary: Simple REST client for Google Play Game Services V1
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