good_luck_wizard 0.0.1 → 0.0.2
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- checksums.yaml +4 -4
- data/lib/glw.rb +9 -14
- data/lib/glw/game.rb +31 -0
- data/lib/glw/map.rb +71 -0
- data/lib/glw/random.rb +33 -0
- data/lib/glw/term.rb +21 -18
- data/lib/glw/term_colors.rb +22 -0
- data/lib/glw/version.rb +1 -1
- metadata +6 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
1
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---
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2
2
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SHA256:
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3
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-
metadata.gz:
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4
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-
data.tar.gz:
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3
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+
metadata.gz: dbc38af238a6cc80858a6e316e300aedff0c0fe0936a3bbd76856236c94881f1
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4
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+
data.tar.gz: 7e709dcc1afb14905d4c33e07dd1781b228e2c9ec7e25433ff73e9f944b1a03c
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5
5
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SHA512:
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6
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-
metadata.gz:
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7
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-
data.tar.gz:
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6
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+
metadata.gz: 847f1f7fa71a3bb0a213c25e69d8f30fd43419018977641d53a25f6bc87e88baaeb40ce90c0600eb3f097fb5d9bb39bfda4682e55d1f669f807050aa7720d8c4
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7
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+
data.tar.gz: f84e32458ad72740728373a24318ae41fa87e3568a51f11a55e11c8be6570e6ecea8d1039408210177122bcba3f865c8bcefd6bed0030f86107e085943008a0a
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data/lib/glw.rb
CHANGED
@@ -9,30 +9,25 @@ module GLW
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9
9
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initialize_zeitwerk
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10
10
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11
11
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GLW::Term.with_term do |t|
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12
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-
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13
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-
t.refresh
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-
sleep 1
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12
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+
g = Game.new(term: t)
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15
13
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-
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17
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-
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-
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19
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-
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20
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-
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21
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t.set(x: 1, y: 1, c: " ")
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22
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-
t.set(x: 2, y: 2, c: "@")
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23
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-
t.refresh
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24
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-
sleep 1
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14
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+
loop do
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15
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g.render
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16
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break if g.send_key(t.getch) == :quit
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17
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end
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25
18
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end
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26
19
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end
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20
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-
private
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29
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-
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30
21
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def initialize_zeitwerk
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22
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return if @zeitwerk_enabled
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23
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+
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31
24
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Zeitwerk::Loader.new.tap do |loader|
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32
25
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loader.inflector.inflect("glw" => "GLW")
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33
26
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loader.push_dir(__dir__)
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34
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loader.setup
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35
28
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end
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29
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+
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30
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@zeitwerk_enabled = true
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36
31
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end
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37
32
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end
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38
33
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end
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data/lib/glw/game.rb
ADDED
@@ -0,0 +1,31 @@
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1
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+
module GLW
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2
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class Game
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3
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+
def initialize(term:)
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4
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@map = Map.new
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5
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@term = term
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6
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end
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7
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8
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+
def send_key(key)
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9
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case key
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10
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when "q"
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11
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:quit
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12
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when "h"
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13
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@map.send_event :left
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14
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when "l"
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15
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@map.send_event :right
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16
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when "k"
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17
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@map.send_event :up
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18
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+
when "j"
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19
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@map.send_event :down
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20
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end
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21
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+
end
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22
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+
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23
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def render
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24
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map.render(term, width: term.width - 60, height: term.height)
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25
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end
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26
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+
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27
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private
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28
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+
|
29
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attr_reader :term, :map
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30
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end
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31
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end
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data/lib/glw/map.rb
ADDED
@@ -0,0 +1,71 @@
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1
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+
module GLW
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2
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class Map
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3
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MAP = <<~TXT
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4
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############
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5
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#..........# ##########
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6
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#..........############....#...#
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7
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#..............................#
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8
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#.......g..############....#...#
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9
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#..........# #....#...#
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############ ##########
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TXT
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def initialize
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14
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@player_x = 3
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15
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@player_y = 3
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16
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17
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@map = Hash.new(" ")
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18
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MAP.lines.each_with_index do |line, y|
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19
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line.chars.each_with_index do |c, x|
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20
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@map[[x, y]] = c
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21
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+
end
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22
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+
end
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23
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+
|
24
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@offset_x = 1
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25
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@offset_y = 1
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26
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+
end
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27
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+
|
28
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+
def send_event(e)
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29
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case e
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30
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when :left
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31
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@player_x -= 1 if valid_player_position?(@player_x - 1, @player_y)
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32
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+
when :right
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33
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+
@player_x += 1 if valid_player_position?(@player_x + 1, @player_y)
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34
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when :up
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35
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@player_y -= 1 if valid_player_position?(@player_x, @player_y - 1)
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36
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when :down
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37
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@player_y += 1 if valid_player_position?(@player_x, @player_y + 1)
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38
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end
|
39
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end
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40
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+
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41
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def render(term, width:, height:)
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42
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(0..width - 1).each do |x|
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43
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(0..height - 1).each do |y|
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44
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45
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if [@player_x + @offset_x, @player_y + @offset_y] == [x, y]
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46
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term.set(
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47
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x: x,
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48
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y: y,
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49
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c: "@",
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50
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fg: 220
|
51
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)
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52
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else
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53
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term.set(
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54
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x: x,
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55
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y: y,
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56
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c: @map[[x - @offset_x, y - @offset_y]]
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57
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)
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58
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end
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59
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end
|
60
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end
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61
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|
62
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term.refresh
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63
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end
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64
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65
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private
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66
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67
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def valid_player_position?(x, y)
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68
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@map[[x, y]] == "."
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69
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end
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70
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end
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71
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end
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data/lib/glw/random.rb
ADDED
@@ -0,0 +1,33 @@
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1
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module GLW
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2
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class Random
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3
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MASK64 = (1 << 64) - 1
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4
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MASK32 = (1 << 32) - 1
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5
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CONST = 0x2545F4914F6CDD1D
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6
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7
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def initialize(seed)
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8
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@state = seed & MASK64
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9
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end
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10
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11
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def sample(collection)
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12
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collection[integer % collection.length]
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13
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end
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14
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15
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def integer
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16
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x = state
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17
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x = (x ^ (x >> 12)) & MASK64
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18
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x = (x ^ (x << 25)) & MASK64
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19
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x = (x ^ (x >> 27)) & MASK64
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self.state = x
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21
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(((x * CONST) & MASK64) >> 32) & MASK32
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23
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end
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24
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+
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25
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def float
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26
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integer.to_f / (1 << 32)
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27
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end
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28
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+
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29
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private
|
30
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+
|
31
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attr_accessor :state
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32
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end
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33
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end
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data/lib/glw/term.rb
CHANGED
@@ -6,23 +6,9 @@ module GLW
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6
6
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DEFAULT_FG = 255
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7
7
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DEFAULT_BG = 16
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8
8
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9
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-
Cell = Struct.new(:c, :fg, :bg)
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10
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-
def initialize(*args)
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11
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-
super
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12
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-
@dirty = true
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13
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-
end
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14
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-
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15
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-
def seen?
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16
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-
!@dirty
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17
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-
end
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18
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-
|
19
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-
def seen!
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20
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-
@dirty = false
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21
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-
end
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22
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-
end
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9
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Cell = Struct.new(:c, :fg, :bg)
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23
10
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24
11
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DEFAULT_CELL = Cell.new(" ", DEFAULT_FG, DEFAULT_BG)
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25
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-
DEFAULT_CELL.seen!
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26
12
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27
13
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class << self
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28
14
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def with_term
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@@ -43,6 +29,7 @@ module GLW
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43
29
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@window = window
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44
30
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@tiles = Hash.new { DEFAULT_CELL }
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45
31
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@next_tiles = {}
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32
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+
@colors = TermColors.new
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46
33
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end
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47
34
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48
35
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def set(x:, y:, c:, fg: DEFAULT_FG, bg: DEFAULT_BG)
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@@ -51,10 +38,26 @@ module GLW
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51
38
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@next_tiles[[x, y]] = cell unless @tiles[[x, y]] == cell
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52
39
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end
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53
40
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41
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+
def width
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42
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Curses.cols
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43
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+
end
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44
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+
|
45
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def height
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46
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Curses.lines
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47
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+
end
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48
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+
|
49
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def getch
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50
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window.getch
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51
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end
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52
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54
53
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def refresh
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55
54
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@next_tiles.each do |coords, cell|
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56
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-
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57
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-
window
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55
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+
x, y = *coords
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56
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window.setpos(y, x)
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57
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+
|
58
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+
window.attron(colors[cell.fg, cell.bg]) do
|
59
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window << cell.c
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60
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+
end
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58
61
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end
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59
62
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60
63
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@tiles = @tiles.merge(@next_tiles)
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@@ -64,6 +67,6 @@ module GLW
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64
67
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65
68
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private
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66
69
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67
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-
attr_reader :window
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70
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+
attr_reader :window, :colors
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68
71
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end
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69
72
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end
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@@ -0,0 +1,22 @@
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1
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module GLW
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2
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class TermColors
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3
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def initialize(curses = Curses)
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4
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index = 1
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5
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+
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6
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@colors = Hash.new do |hash, key|
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7
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fg, bg = *key
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8
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+
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9
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curses.init_pair(index, fg, bg)
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10
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hash[key] = curses.color_pair(index)
|
11
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+
|
12
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index += 1
|
13
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+
|
14
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hash[key]
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15
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+
end
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16
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+
end
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17
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+
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18
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+
def [](fg, bg)
|
19
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@colors[[fg, bg]]
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20
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+
end
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21
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+
end
|
22
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+
end
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data/lib/glw/version.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
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1
1
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--- !ruby/object:Gem::Specification
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2
2
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name: good_luck_wizard
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3
3
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version: !ruby/object:Gem::Version
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4
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-
version: 0.0.
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4
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+
version: 0.0.2
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5
5
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platform: ruby
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6
6
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authors:
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7
7
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- Jared Norman
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8
8
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autorequire:
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9
9
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bindir: exe
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10
10
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cert_chain: []
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11
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-
date:
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11
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+
date: 2021-01-05 00:00:00.000000000 Z
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12
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dependencies:
|
13
13
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- !ruby/object:Gem::Dependency
|
14
14
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name: curses
|
@@ -127,7 +127,11 @@ files:
|
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127
127
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- exe/glw
|
128
128
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- good_luck_wizard.gemspec
|
129
129
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- lib/glw.rb
|
130
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+
- lib/glw/game.rb
|
131
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+
- lib/glw/map.rb
|
132
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+
- lib/glw/random.rb
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130
133
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- lib/glw/term.rb
|
134
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+
- lib/glw/term_colors.rb
|
131
135
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- lib/glw/version.rb
|
132
136
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homepage: http://github.com/jarednorman/glw
|
133
137
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licenses: []
|