gomoku 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README.md +13 -0
- data/assets/black.png +0 -0
- data/assets/grid.png +0 -0
- data/assets/white.png +0 -0
- data/bin/gomoku +6 -0
- data/lib/gomoku/board.rb +123 -0
- data/lib/gomoku/computer.rb +32 -0
- data/lib/gomoku/human.rb +20 -0
- data/lib/gomoku/player.rb +13 -0
- data/lib/gomoku/utility.rb +22 -0
- data/lib/gomoku/version.rb +3 -0
- data/lib/gomoku.rb +188 -0
- metadata +127 -0
    
        checksums.yaml
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            ---
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            SHA1:
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              metadata.gz: 4871071f274fed79f3fcf6134767e2a81cc99df3
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              data.tar.gz: f7ca22e0fa35c082f31bb9a6ca16cdfe0e4f2e4a
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            SHA512:
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              metadata.gz: 07d691d25593e4660c67ef624d0b0486bb31053a5dbd7cbadd71833f2fdf0904e5823500262a9a12c7b741b20bb1558eb690cc277341f178ad8e8e7d71d929b5
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              data.tar.gz: 03329eeb2cdf48a336685d94e4d8a2cbbcebdec16aadaf6f1bddf5e1966774a56821e354bf7caf8155f383121e2747115d0b6bacd98b172a99ea49cf38809cf7
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        data/LICENSE
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            The MIT License (MIT)
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            Copyright (c) 2014-2015 David Cristofaro
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            Permission is hereby granted, free of charge, to any person obtaining a copy
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            of this software and associated documentation files (the "Software"), to deal
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            in the Software without restriction, including without limitation the rights
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            to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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            copies of the Software, and to permit persons to whom the Software is
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            furnished to do so, subject to the following conditions:
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            The above copyright notice and this permission notice shall be included in all
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            copies or substantial portions of the Software.
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            THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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            IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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            FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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            AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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            LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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            OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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            SOFTWARE.
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        data/README.md
    ADDED
    
    
    
        data/assets/black.png
    ADDED
    
    | Binary file | 
    
        data/assets/grid.png
    ADDED
    
    | Binary file | 
    
        data/assets/white.png
    ADDED
    
    | Binary file | 
    
        data/bin/gomoku
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        data/lib/gomoku/board.rb
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| 1 | 
            +
            require 'gosu'
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            require 'gomoku/utility'
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            class Board
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              attr_reader :state
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            +
             | 
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              def initialize window
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                # Setup sprites
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                @grid = Gosu::Image.new(window, File.expand_path('../../../assets/grid.png', __FILE__), true)
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            +
                @black = Gosu::Image.new(window, File.expand_path('../../../assets/black.png', __FILE__), true)
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                @white = Gosu::Image.new(window, File.expand_path('../../../assets/white.png', __FILE__), true)
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              end
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            +
             | 
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              def reset
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                # Default value in @state is invalid move (outside grid)
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            +
                @state = Hash.new(:invalid)
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            +
             | 
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                # Setup blank spaces within grid range
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            +
                for r in (1..19)
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            +
                  for c in (1..19)
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                    @state[[r,c]] = :empty
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                  end
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                end
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              end
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            +
             | 
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              def draw
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                # Draw the empty grid
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                @grid.draw(0, 0, 0)
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            +
             | 
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                # Loop through board cells and render stones
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            +
                for r in (1..19)
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                  for c in (1..19)
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                    color = @state[[r,c]]
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                    draw_stone color, r, c
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                  end
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                end
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              end
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             | 
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              def draw_stone color, r, c
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                case color
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                when :black
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            +
                  @black.draw(Utility.c_to_x(c), Utility.r_to_y(r), 1)
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            +
                when :white
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            +
                  @white.draw(Utility.c_to_x(c), Utility.r_to_y(r), 1)
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                end
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              end
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            +
             | 
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              def check_win r, c
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                current = @state[[r,c]]
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            +
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                # No winner if we're on an empty cell
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            +
                if current == :empty
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                  return :none
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                end
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| 55 | 
            +
             | 
| 56 | 
            +
                # Test horizontal sequence
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| 57 | 
            +
                if c < 16
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            +
                  count = 0
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            +
                  (0..4).each do |offset|
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            +
                    if @state[[r, c+offset]] == current
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                      count += 1
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                    else break
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                    end
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                  end
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                  # Winner found
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                  if count == 5
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                    return :horizontal
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                  end
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                end
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            +
             | 
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                # Test vertical sequence
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            +
                if r < 16
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                  count = 0
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            +
                  (0..4).each do |offset|
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            +
                    if @state[[r+offset, c]] == current
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                      count += 1
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                    else break
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                    end
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                  end
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                  # Winner found
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                  if count == 5
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                    return :vertical
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                  end
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                end
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            +
             | 
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            +
                # Test diagonal-up sequence
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            +
                if r > 4 and c < 16
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                  count = 0
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                  (0..4).each do |offset|
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                    if @state[[r-offset, c+offset]] == current
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                      count += 1
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                    else break
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                    end
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                  end
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                  # Winner found
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                  if count == 5
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                    return :diagonal_up
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                  end
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                end
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             | 
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                # Test diagonal-down sequence
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                if r < 16 and c < 16
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                  count = 0
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                  (0..4).each do |offset|
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                    if @state[[r+offset, c+offset]] == current
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                      count += 1
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                    else break
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                    end
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                  end
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                  # Winner found
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                  if count == 5
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                    return :diagonal_down
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                  end
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                end
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                # No winner
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                return :none
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              end
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              def is_empty? r, c
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                state[[r, c]] == :empty
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              end
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            end
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            require 'gomoku/player'
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            class Computer < Player
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              def is_human?
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                false
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              end
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              def update
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                catch :break do
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                  for r in (1..19)
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                    for c in (1..19)
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            +
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                      if @board.state[[r,c]] == :empty
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            +
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                        @board.state[[r,c]] = @window.turn
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                        # Update turn
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                        if @window.turn == :black
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                          @window.turn = :white
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                        else
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                          @window.turn = :black
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                        end
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                        # Update flag
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                        @window.process_turn = true
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                        throw :break
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                      end
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                    end
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                  end
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                end
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              end
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            end
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        data/lib/gomoku/human.rb
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            require 'gomoku/player'
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            class Human < Player
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              def is_human?
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                true
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              end
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              def update
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                # Update mouse hover location
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                @hover_r = Utility.y_to_r @window.mouse_y
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                @hover_c = Utility.x_to_c @window.mouse_x
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              end
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             | 
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              def draw
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                # Draw the hover for next piece
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            +
                if Utility.in_range?(@hover_r, @hover_c) and @board.is_empty?(@hover_r, @hover_c)
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                  @board.draw_stone @color, @hover_r, @hover_c
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            +
                end
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              end
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            end
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            # Helper methods
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            module Utility
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              def Utility.r_to_y r
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                r*40 - 20
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              end
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              def Utility.c_to_x c
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                c*40 - 20
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              end
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              def Utility.x_to_c x
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                (x.to_i + 20) / 40
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              end
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            +
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              def Utility.y_to_r y
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            +
                (y.to_i + 20) / 40
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              end
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            +
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              def Utility.in_range? r, c
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                r >= 1 and r <= 19 and c >= 1 and c <= 19
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            +
              end
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            +
            end
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        data/lib/gomoku.rb
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            require 'gosu'
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            require 'gomoku/version'
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            require 'gomoku/utility'
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            require 'gomoku/board'
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            require 'gomoku/human'
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            require 'gomoku/computer'
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            +
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            class Gomoku::Gomoku < Gosu::Window
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              def initialize
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                super 800, 800, false
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            +
                self.caption = "Gomoku"
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| 12 | 
            +
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            +
                @board = Board.new(self)
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            +
                @black_player = Human.new(self, @board, :black)
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| 15 | 
            +
                @white_player = Human.new(self, @board, :white)
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            +
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                # Start a new game
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            +
                new_game
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            +
              end
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            +
             | 
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              def new_game
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| 22 | 
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                # Reset the board
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| 23 | 
            +
                @board.reset
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            +
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| 25 | 
            +
                # Black goes first
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| 26 | 
            +
                @turn = :black
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| 27 | 
            +
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| 28 | 
            +
                # Setup flag to indicate a turn needs to be processed
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| 29 | 
            +
                @process_turn = false
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| 30 | 
            +
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| 31 | 
            +
                @winner = false
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| 32 | 
            +
              end
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| 33 | 
            +
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| 34 | 
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              def needs_cursor?
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| 35 | 
            +
                true
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| 36 | 
            +
              end
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| 37 | 
            +
             | 
| 38 | 
            +
              def button_down id
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| 39 | 
            +
                case id
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| 40 | 
            +
                when Gosu::KbEscape
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| 41 | 
            +
                  close
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| 42 | 
            +
                when Gosu::MsLeft
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| 43 | 
            +
                  # If no winner, attempt a move
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| 44 | 
            +
                  if !@winner
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| 45 | 
            +
                    # Get the location of the click
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| 46 | 
            +
                    click_r = Utility.y_to_r mouse_y
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| 47 | 
            +
                    click_c = Utility.x_to_c mouse_x
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| 48 | 
            +
             | 
| 49 | 
            +
                    # Check for black space
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| 50 | 
            +
                    if @board.state[[click_r, click_c]] == :empty
         | 
| 51 | 
            +
                      # Perform move
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| 52 | 
            +
                      @board.state[[click_r, click_c]] = @turn
         | 
| 53 | 
            +
                      # Update turn
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| 54 | 
            +
                      if @turn == :black
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| 55 | 
            +
                        @turn = :white
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| 56 | 
            +
                      else
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| 57 | 
            +
                        @turn = :black
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| 58 | 
            +
                      end
         | 
| 59 | 
            +
             | 
| 60 | 
            +
                      # Update flag
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| 61 | 
            +
                      @process_turn = true
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| 62 | 
            +
                    end
         | 
| 63 | 
            +
                  else
         | 
| 64 | 
            +
                    # We already have a winner, so start new game
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| 65 | 
            +
                    new_game
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| 66 | 
            +
                  end
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| 67 | 
            +
                end
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| 68 | 
            +
              end
         | 
| 69 | 
            +
             | 
| 70 | 
            +
              def button_up id
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| 71 | 
            +
              end
         | 
| 72 | 
            +
             | 
| 73 | 
            +
              def update
         | 
| 74 | 
            +
                case @turn
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| 75 | 
            +
                when :black
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| 76 | 
            +
                  @black_player.update
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| 77 | 
            +
                when :white
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| 78 | 
            +
                  @white_player.update
         | 
| 79 | 
            +
                end
         | 
| 80 | 
            +
             | 
| 81 | 
            +
                # If a move has been made, process the turn
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| 82 | 
            +
                if @process_turn
         | 
| 83 | 
            +
                  # Loop through board cells and check winner, break when found
         | 
| 84 | 
            +
                  catch :break do
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| 85 | 
            +
                    for r in (1..19)
         | 
| 86 | 
            +
                      for c in (1..19)
         | 
| 87 | 
            +
                        win = @board.check_win r, c
         | 
| 88 | 
            +
                        if win != :none
         | 
| 89 | 
            +
                          @winner = true
         | 
| 90 | 
            +
                          @winner_direction = win
         | 
| 91 | 
            +
                          @winner_r = r
         | 
| 92 | 
            +
                          @winner_c = c
         | 
| 93 | 
            +
                          throw :break
         | 
| 94 | 
            +
                        end
         | 
| 95 | 
            +
                      end
         | 
| 96 | 
            +
                    end
         | 
| 97 | 
            +
                  end
         | 
| 98 | 
            +
             | 
| 99 | 
            +
                  # Done processing, reset flag
         | 
| 100 | 
            +
                  @process_turn = false
         | 
| 101 | 
            +
                end
         | 
| 102 | 
            +
              end
         | 
| 103 | 
            +
             | 
| 104 | 
            +
              def draw
         | 
| 105 | 
            +
                @board.draw
         | 
| 106 | 
            +
             | 
| 107 | 
            +
                if !@winner
         | 
| 108 | 
            +
                  case @turn
         | 
| 109 | 
            +
                  when :black
         | 
| 110 | 
            +
                    @black_player.draw
         | 
| 111 | 
            +
                  when :white
         | 
| 112 | 
            +
                    @white_player.draw
         | 
| 113 | 
            +
                  end
         | 
| 114 | 
            +
                else
         | 
| 115 | 
            +
                  # Winner, mark the winning sequence
         | 
| 116 | 
            +
             | 
| 117 | 
            +
                  # Draw three adjacent 1px lines to make a single 3px line.
         | 
| 118 | 
            +
                  # Worst code I ever wrote.
         | 
| 119 | 
            +
                  case @winner_direction
         | 
| 120 | 
            +
                  when :horizontal
         | 
| 121 | 
            +
                    line_x1_1 = Utility.c_to_x(@winner_c)
         | 
| 122 | 
            +
                    line_y1_1 = Utility.r_to_y(@winner_r) + 20
         | 
| 123 | 
            +
                    line_x1_2 = Utility.c_to_x(@winner_c + 5)
         | 
| 124 | 
            +
                    line_y1_2 = Utility.r_to_y(@winner_r) + 20
         | 
| 125 | 
            +
             | 
| 126 | 
            +
                    line_x2_1 = line_x1_1
         | 
| 127 | 
            +
                    line_y2_1 = line_y1_1 + 1
         | 
| 128 | 
            +
                    line_x2_2 = line_x1_2
         | 
| 129 | 
            +
                    line_y2_2 = line_y1_2 + 1
         | 
| 130 | 
            +
             | 
| 131 | 
            +
                    line_x3_1 = line_x1_1
         | 
| 132 | 
            +
                    line_y3_1 = line_y1_1 + 2
         | 
| 133 | 
            +
                    line_x3_2 = line_x1_2
         | 
| 134 | 
            +
                    line_y3_2 = line_y1_2 + 2
         | 
| 135 | 
            +
                  when :vertical
         | 
| 136 | 
            +
                    line_x1_1 = Utility.c_to_x(@winner_c) + 20
         | 
| 137 | 
            +
                    line_y1_1 = Utility.r_to_y(@winner_r)
         | 
| 138 | 
            +
                    line_x1_2 = Utility.c_to_x(@winner_c) + 20
         | 
| 139 | 
            +
                    line_y1_2 = Utility.r_to_y(@winner_r + 5)
         | 
| 140 | 
            +
             | 
| 141 | 
            +
                    line_x2_1 = line_x1_1 + 1
         | 
| 142 | 
            +
                    line_y2_1 = line_y1_1
         | 
| 143 | 
            +
                    line_x2_2 = line_x1_2 + 1
         | 
| 144 | 
            +
                    line_y2_2 = line_y1_2
         | 
| 145 | 
            +
             | 
| 146 | 
            +
                    line_x3_1 = line_x1_1 + 2
         | 
| 147 | 
            +
                    line_y3_1 = line_y1_1
         | 
| 148 | 
            +
                    line_x3_2 = line_x1_2 + 2
         | 
| 149 | 
            +
                    line_y3_2 = line_y1_2
         | 
| 150 | 
            +
                  when :diagonal_up
         | 
| 151 | 
            +
                    line_x1_1 = Utility.c_to_x(@winner_c)
         | 
| 152 | 
            +
                    line_y1_1 = Utility.r_to_y(@winner_r + 1)
         | 
| 153 | 
            +
                    line_x1_2 = Utility.c_to_x(@winner_c + 5)
         | 
| 154 | 
            +
                    line_y1_2 = Utility.r_to_y(@winner_r - 5)
         | 
| 155 | 
            +
             | 
| 156 | 
            +
                    line_x2_1 = line_x1_1
         | 
| 157 | 
            +
                    line_y2_1 = line_y1_1 + 1
         | 
| 158 | 
            +
                    line_x2_2 = line_x1_2 + 1
         | 
| 159 | 
            +
                    line_y2_2 = line_y1_2
         | 
| 160 | 
            +
             | 
| 161 | 
            +
                    line_x3_1 = line_x1_1 + 1
         | 
| 162 | 
            +
                    line_y3_1 = line_y1_1 + 1
         | 
| 163 | 
            +
                    line_x3_2 = line_x1_2 + 1
         | 
| 164 | 
            +
                    line_y3_2 = line_y1_2 + 1
         | 
| 165 | 
            +
                  when :diagonal_down
         | 
| 166 | 
            +
                    line_x1_1 = Utility.c_to_x(@winner_c)
         | 
| 167 | 
            +
                    line_y1_1 = Utility.r_to_y(@winner_r)
         | 
| 168 | 
            +
                    line_x1_2 = Utility.c_to_x(@winner_c + 5)
         | 
| 169 | 
            +
                    line_y1_2 = Utility.r_to_y(@winner_r + 5)
         | 
| 170 | 
            +
             | 
| 171 | 
            +
                    line_x2_1 = line_x1_1 + 1
         | 
| 172 | 
            +
                    line_y2_1 = line_y1_1
         | 
| 173 | 
            +
                    line_x2_2 = line_x1_2
         | 
| 174 | 
            +
                    line_y2_2 = line_y1_2 - 1
         | 
| 175 | 
            +
             | 
| 176 | 
            +
                    line_x3_1 = line_x1_1
         | 
| 177 | 
            +
                    line_y3_1 = line_y1_1 + 1
         | 
| 178 | 
            +
                    line_x3_2 = line_x1_2 - 1
         | 
| 179 | 
            +
                    line_y3_2 = line_y1_2
         | 
| 180 | 
            +
                  end
         | 
| 181 | 
            +
             | 
| 182 | 
            +
                  # Render the three lines
         | 
| 183 | 
            +
                  draw_line(line_x1_1, line_y1_1, Gosu::Color.argb(0xffff0000), line_x1_2, line_y1_2, Gosu::Color.argb(0xffff0000), 2, :default)
         | 
| 184 | 
            +
                  draw_line(line_x2_1, line_y2_1, Gosu::Color.argb(0xffff0000), line_x2_2, line_y2_2, Gosu::Color.argb(0xffff0000), 2, :default)
         | 
| 185 | 
            +
                  draw_line(line_x3_1, line_y3_1, Gosu::Color.argb(0xffff0000), line_x3_2, line_y3_2, Gosu::Color.argb(0xffff0000), 2, :default)
         | 
| 186 | 
            +
                end
         | 
| 187 | 
            +
              end
         | 
| 188 | 
            +
            end
         | 
    
        metadata
    ADDED
    
    | @@ -0,0 +1,127 @@ | |
| 1 | 
            +
            --- !ruby/object:Gem::Specification
         | 
| 2 | 
            +
            name: gomoku
         | 
| 3 | 
            +
            version: !ruby/object:Gem::Version
         | 
| 4 | 
            +
              version: 0.1.0
         | 
| 5 | 
            +
            platform: ruby
         | 
| 6 | 
            +
            authors:
         | 
| 7 | 
            +
            - David Cristofaro
         | 
| 8 | 
            +
            autorequire: 
         | 
| 9 | 
            +
            bindir: bin
         | 
| 10 | 
            +
            cert_chain: []
         | 
| 11 | 
            +
            date: 2015-06-19 00:00:00.000000000 Z
         | 
| 12 | 
            +
            dependencies:
         | 
| 13 | 
            +
            - !ruby/object:Gem::Dependency
         | 
| 14 | 
            +
              name: gosu
         | 
| 15 | 
            +
              requirement: !ruby/object:Gem::Requirement
         | 
| 16 | 
            +
                requirements:
         | 
| 17 | 
            +
                - - "~>"
         | 
| 18 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 19 | 
            +
                    version: 0.9.2
         | 
| 20 | 
            +
              type: :runtime
         | 
| 21 | 
            +
              prerelease: false
         | 
| 22 | 
            +
              version_requirements: !ruby/object:Gem::Requirement
         | 
| 23 | 
            +
                requirements:
         | 
| 24 | 
            +
                - - "~>"
         | 
| 25 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 26 | 
            +
                    version: 0.9.2
         | 
| 27 | 
            +
            - !ruby/object:Gem::Dependency
         | 
| 28 | 
            +
              name: bundler
         | 
| 29 | 
            +
              requirement: !ruby/object:Gem::Requirement
         | 
| 30 | 
            +
                requirements:
         | 
| 31 | 
            +
                - - "~>"
         | 
| 32 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 33 | 
            +
                    version: '1.10'
         | 
| 34 | 
            +
              type: :development
         | 
| 35 | 
            +
              prerelease: false
         | 
| 36 | 
            +
              version_requirements: !ruby/object:Gem::Requirement
         | 
| 37 | 
            +
                requirements:
         | 
| 38 | 
            +
                - - "~>"
         | 
| 39 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 40 | 
            +
                    version: '1.10'
         | 
| 41 | 
            +
            - !ruby/object:Gem::Dependency
         | 
| 42 | 
            +
              name: rake
         | 
| 43 | 
            +
              requirement: !ruby/object:Gem::Requirement
         | 
| 44 | 
            +
                requirements:
         | 
| 45 | 
            +
                - - "~>"
         | 
| 46 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 47 | 
            +
                    version: '10.0'
         | 
| 48 | 
            +
              type: :development
         | 
| 49 | 
            +
              prerelease: false
         | 
| 50 | 
            +
              version_requirements: !ruby/object:Gem::Requirement
         | 
| 51 | 
            +
                requirements:
         | 
| 52 | 
            +
                - - "~>"
         | 
| 53 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 54 | 
            +
                    version: '10.0'
         | 
| 55 | 
            +
            - !ruby/object:Gem::Dependency
         | 
| 56 | 
            +
              name: minitest
         | 
| 57 | 
            +
              requirement: !ruby/object:Gem::Requirement
         | 
| 58 | 
            +
                requirements:
         | 
| 59 | 
            +
                - - ">="
         | 
| 60 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 61 | 
            +
                    version: '0'
         | 
| 62 | 
            +
              type: :development
         | 
| 63 | 
            +
              prerelease: false
         | 
| 64 | 
            +
              version_requirements: !ruby/object:Gem::Requirement
         | 
| 65 | 
            +
                requirements:
         | 
| 66 | 
            +
                - - ">="
         | 
| 67 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 68 | 
            +
                    version: '0'
         | 
| 69 | 
            +
            - !ruby/object:Gem::Dependency
         | 
| 70 | 
            +
              name: pry
         | 
| 71 | 
            +
              requirement: !ruby/object:Gem::Requirement
         | 
| 72 | 
            +
                requirements:
         | 
| 73 | 
            +
                - - ">="
         | 
| 74 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 75 | 
            +
                    version: '0'
         | 
| 76 | 
            +
              type: :development
         | 
| 77 | 
            +
              prerelease: false
         | 
| 78 | 
            +
              version_requirements: !ruby/object:Gem::Requirement
         | 
| 79 | 
            +
                requirements:
         | 
| 80 | 
            +
                - - ">="
         | 
| 81 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 82 | 
            +
                    version: '0'
         | 
| 83 | 
            +
            description: 
         | 
| 84 | 
            +
            email: 
         | 
| 85 | 
            +
            executables:
         | 
| 86 | 
            +
            - gomoku
         | 
| 87 | 
            +
            extensions: []
         | 
| 88 | 
            +
            extra_rdoc_files: []
         | 
| 89 | 
            +
            files:
         | 
| 90 | 
            +
            - LICENSE
         | 
| 91 | 
            +
            - README.md
         | 
| 92 | 
            +
            - assets/black.png
         | 
| 93 | 
            +
            - assets/grid.png
         | 
| 94 | 
            +
            - assets/white.png
         | 
| 95 | 
            +
            - bin/gomoku
         | 
| 96 | 
            +
            - lib/gomoku.rb
         | 
| 97 | 
            +
            - lib/gomoku/board.rb
         | 
| 98 | 
            +
            - lib/gomoku/computer.rb
         | 
| 99 | 
            +
            - lib/gomoku/human.rb
         | 
| 100 | 
            +
            - lib/gomoku/player.rb
         | 
| 101 | 
            +
            - lib/gomoku/utility.rb
         | 
| 102 | 
            +
            - lib/gomoku/version.rb
         | 
| 103 | 
            +
            homepage: https://github.com/dtcristo/gomoku
         | 
| 104 | 
            +
            licenses:
         | 
| 105 | 
            +
            - MIT
         | 
| 106 | 
            +
            metadata: {}
         | 
| 107 | 
            +
            post_install_message: 
         | 
| 108 | 
            +
            rdoc_options: []
         | 
| 109 | 
            +
            require_paths:
         | 
| 110 | 
            +
            - lib
         | 
| 111 | 
            +
            required_ruby_version: !ruby/object:Gem::Requirement
         | 
| 112 | 
            +
              requirements:
         | 
| 113 | 
            +
              - - ">="
         | 
| 114 | 
            +
                - !ruby/object:Gem::Version
         | 
| 115 | 
            +
                  version: '0'
         | 
| 116 | 
            +
            required_rubygems_version: !ruby/object:Gem::Requirement
         | 
| 117 | 
            +
              requirements:
         | 
| 118 | 
            +
              - - ">="
         | 
| 119 | 
            +
                - !ruby/object:Gem::Version
         | 
| 120 | 
            +
                  version: '0'
         | 
| 121 | 
            +
            requirements: []
         | 
| 122 | 
            +
            rubyforge_project: 
         | 
| 123 | 
            +
            rubygems_version: 2.4.5
         | 
| 124 | 
            +
            signing_key: 
         | 
| 125 | 
            +
            specification_version: 4
         | 
| 126 | 
            +
            summary: Classic five-in-a-row board game
         | 
| 127 | 
            +
            test_files: []
         |