gomoku 0.1.0
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- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README.md +13 -0
- data/assets/black.png +0 -0
- data/assets/grid.png +0 -0
- data/assets/white.png +0 -0
- data/bin/gomoku +6 -0
- data/lib/gomoku/board.rb +123 -0
- data/lib/gomoku/computer.rb +32 -0
- data/lib/gomoku/human.rb +20 -0
- data/lib/gomoku/player.rb +13 -0
- data/lib/gomoku/utility.rb +22 -0
- data/lib/gomoku/version.rb +3 -0
- data/lib/gomoku.rb +188 -0
- metadata +127 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 4871071f274fed79f3fcf6134767e2a81cc99df3
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data.tar.gz: f7ca22e0fa35c082f31bb9a6ca16cdfe0e4f2e4a
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SHA512:
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metadata.gz: 07d691d25593e4660c67ef624d0b0486bb31053a5dbd7cbadd71833f2fdf0904e5823500262a9a12c7b741b20bb1558eb690cc277341f178ad8e8e7d71d929b5
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data.tar.gz: 03329eeb2cdf48a336685d94e4d8a2cbbcebdec16aadaf6f1bddf5e1966774a56821e354bf7caf8155f383121e2747115d0b6bacd98b172a99ea49cf38809cf7
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data/LICENSE
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The MIT License (MIT)
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Copyright (c) 2014-2015 David Cristofaro
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/README.md
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data/assets/black.png
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Binary file
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data/assets/grid.png
ADDED
Binary file
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data/assets/white.png
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Binary file
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data/bin/gomoku
ADDED
data/lib/gomoku/board.rb
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require 'gosu'
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require 'gomoku/utility'
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class Board
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attr_reader :state
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def initialize window
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# Setup sprites
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@grid = Gosu::Image.new(window, File.expand_path('../../../assets/grid.png', __FILE__), true)
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@black = Gosu::Image.new(window, File.expand_path('../../../assets/black.png', __FILE__), true)
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@white = Gosu::Image.new(window, File.expand_path('../../../assets/white.png', __FILE__), true)
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end
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def reset
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# Default value in @state is invalid move (outside grid)
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@state = Hash.new(:invalid)
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# Setup blank spaces within grid range
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for r in (1..19)
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for c in (1..19)
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@state[[r,c]] = :empty
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end
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end
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end
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def draw
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# Draw the empty grid
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@grid.draw(0, 0, 0)
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# Loop through board cells and render stones
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for r in (1..19)
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for c in (1..19)
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color = @state[[r,c]]
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draw_stone color, r, c
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end
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end
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end
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def draw_stone color, r, c
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case color
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when :black
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@black.draw(Utility.c_to_x(c), Utility.r_to_y(r), 1)
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when :white
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@white.draw(Utility.c_to_x(c), Utility.r_to_y(r), 1)
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end
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end
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def check_win r, c
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current = @state[[r,c]]
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# No winner if we're on an empty cell
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if current == :empty
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return :none
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end
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# Test horizontal sequence
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if c < 16
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count = 0
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(0..4).each do |offset|
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if @state[[r, c+offset]] == current
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count += 1
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else break
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end
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end
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# Winner found
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if count == 5
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return :horizontal
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end
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end
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# Test vertical sequence
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if r < 16
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count = 0
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(0..4).each do |offset|
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if @state[[r+offset, c]] == current
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count += 1
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else break
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end
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end
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# Winner found
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if count == 5
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return :vertical
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end
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end
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# Test diagonal-up sequence
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if r > 4 and c < 16
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count = 0
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(0..4).each do |offset|
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if @state[[r-offset, c+offset]] == current
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count += 1
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else break
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end
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end
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# Winner found
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if count == 5
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return :diagonal_up
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end
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end
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# Test diagonal-down sequence
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if r < 16 and c < 16
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count = 0
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(0..4).each do |offset|
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if @state[[r+offset, c+offset]] == current
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count += 1
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else break
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end
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end
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# Winner found
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if count == 5
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return :diagonal_down
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end
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end
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# No winner
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return :none
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end
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def is_empty? r, c
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state[[r, c]] == :empty
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end
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end
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require 'gomoku/player'
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class Computer < Player
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def is_human?
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false
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end
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def update
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catch :break do
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for r in (1..19)
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for c in (1..19)
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if @board.state[[r,c]] == :empty
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@board.state[[r,c]] = @window.turn
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# Update turn
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if @window.turn == :black
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@window.turn = :white
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else
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@window.turn = :black
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end
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# Update flag
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@window.process_turn = true
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throw :break
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end
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end
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end
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end
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end
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end
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data/lib/gomoku/human.rb
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require 'gomoku/player'
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class Human < Player
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def is_human?
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true
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end
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def update
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# Update mouse hover location
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@hover_r = Utility.y_to_r @window.mouse_y
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@hover_c = Utility.x_to_c @window.mouse_x
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end
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def draw
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# Draw the hover for next piece
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if Utility.in_range?(@hover_r, @hover_c) and @board.is_empty?(@hover_r, @hover_c)
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@board.draw_stone @color, @hover_r, @hover_c
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end
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end
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end
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# Helper methods
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module Utility
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def Utility.r_to_y r
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r*40 - 20
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end
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def Utility.c_to_x c
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c*40 - 20
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end
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def Utility.x_to_c x
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(x.to_i + 20) / 40
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end
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def Utility.y_to_r y
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(y.to_i + 20) / 40
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end
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def Utility.in_range? r, c
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r >= 1 and r <= 19 and c >= 1 and c <= 19
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end
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end
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data/lib/gomoku.rb
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require 'gosu'
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require 'gomoku/version'
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require 'gomoku/utility'
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require 'gomoku/board'
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require 'gomoku/human'
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require 'gomoku/computer'
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class Gomoku::Gomoku < Gosu::Window
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def initialize
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super 800, 800, false
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self.caption = "Gomoku"
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@board = Board.new(self)
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@black_player = Human.new(self, @board, :black)
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@white_player = Human.new(self, @board, :white)
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# Start a new game
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new_game
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end
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def new_game
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# Reset the board
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@board.reset
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# Black goes first
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@turn = :black
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# Setup flag to indicate a turn needs to be processed
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@process_turn = false
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@winner = false
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end
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def needs_cursor?
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true
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end
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def button_down id
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case id
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when Gosu::KbEscape
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close
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when Gosu::MsLeft
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# If no winner, attempt a move
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if !@winner
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# Get the location of the click
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click_r = Utility.y_to_r mouse_y
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click_c = Utility.x_to_c mouse_x
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# Check for black space
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if @board.state[[click_r, click_c]] == :empty
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# Perform move
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@board.state[[click_r, click_c]] = @turn
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# Update turn
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if @turn == :black
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@turn = :white
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else
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@turn = :black
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end
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# Update flag
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@process_turn = true
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end
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else
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# We already have a winner, so start new game
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new_game
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end
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end
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end
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def button_up id
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end
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|
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def update
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case @turn
|
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when :black
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@black_player.update
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when :white
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@white_player.update
|
79
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end
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|
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# If a move has been made, process the turn
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if @process_turn
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# Loop through board cells and check winner, break when found
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catch :break do
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85
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for r in (1..19)
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for c in (1..19)
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win = @board.check_win r, c
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if win != :none
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@winner = true
|
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@winner_direction = win
|
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@winner_r = r
|
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@winner_c = c
|
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throw :break
|
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end
|
95
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end
|
96
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end
|
97
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end
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98
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|
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# Done processing, reset flag
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@process_turn = false
|
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end
|
102
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end
|
103
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|
104
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def draw
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@board.draw
|
106
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|
107
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if !@winner
|
108
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case @turn
|
109
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when :black
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@black_player.draw
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111
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when :white
|
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@white_player.draw
|
113
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end
|
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else
|
115
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# Winner, mark the winning sequence
|
116
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|
117
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# Draw three adjacent 1px lines to make a single 3px line.
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# Worst code I ever wrote.
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119
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case @winner_direction
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when :horizontal
|
121
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line_x1_1 = Utility.c_to_x(@winner_c)
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line_y1_1 = Utility.r_to_y(@winner_r) + 20
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123
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line_x1_2 = Utility.c_to_x(@winner_c + 5)
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line_y1_2 = Utility.r_to_y(@winner_r) + 20
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125
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+
|
126
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line_x2_1 = line_x1_1
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127
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line_y2_1 = line_y1_1 + 1
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128
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line_x2_2 = line_x1_2
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129
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line_y2_2 = line_y1_2 + 1
|
130
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+
|
131
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line_x3_1 = line_x1_1
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132
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line_y3_1 = line_y1_1 + 2
|
133
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line_x3_2 = line_x1_2
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134
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line_y3_2 = line_y1_2 + 2
|
135
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when :vertical
|
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line_x1_1 = Utility.c_to_x(@winner_c) + 20
|
137
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line_y1_1 = Utility.r_to_y(@winner_r)
|
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line_x1_2 = Utility.c_to_x(@winner_c) + 20
|
139
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line_y1_2 = Utility.r_to_y(@winner_r + 5)
|
140
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+
|
141
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line_x2_1 = line_x1_1 + 1
|
142
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line_y2_1 = line_y1_1
|
143
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line_x2_2 = line_x1_2 + 1
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144
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line_y2_2 = line_y1_2
|
145
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+
|
146
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+
line_x3_1 = line_x1_1 + 2
|
147
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+
line_y3_1 = line_y1_1
|
148
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+
line_x3_2 = line_x1_2 + 2
|
149
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line_y3_2 = line_y1_2
|
150
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when :diagonal_up
|
151
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line_x1_1 = Utility.c_to_x(@winner_c)
|
152
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line_y1_1 = Utility.r_to_y(@winner_r + 1)
|
153
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line_x1_2 = Utility.c_to_x(@winner_c + 5)
|
154
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+
line_y1_2 = Utility.r_to_y(@winner_r - 5)
|
155
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+
|
156
|
+
line_x2_1 = line_x1_1
|
157
|
+
line_y2_1 = line_y1_1 + 1
|
158
|
+
line_x2_2 = line_x1_2 + 1
|
159
|
+
line_y2_2 = line_y1_2
|
160
|
+
|
161
|
+
line_x3_1 = line_x1_1 + 1
|
162
|
+
line_y3_1 = line_y1_1 + 1
|
163
|
+
line_x3_2 = line_x1_2 + 1
|
164
|
+
line_y3_2 = line_y1_2 + 1
|
165
|
+
when :diagonal_down
|
166
|
+
line_x1_1 = Utility.c_to_x(@winner_c)
|
167
|
+
line_y1_1 = Utility.r_to_y(@winner_r)
|
168
|
+
line_x1_2 = Utility.c_to_x(@winner_c + 5)
|
169
|
+
line_y1_2 = Utility.r_to_y(@winner_r + 5)
|
170
|
+
|
171
|
+
line_x2_1 = line_x1_1 + 1
|
172
|
+
line_y2_1 = line_y1_1
|
173
|
+
line_x2_2 = line_x1_2
|
174
|
+
line_y2_2 = line_y1_2 - 1
|
175
|
+
|
176
|
+
line_x3_1 = line_x1_1
|
177
|
+
line_y3_1 = line_y1_1 + 1
|
178
|
+
line_x3_2 = line_x1_2 - 1
|
179
|
+
line_y3_2 = line_y1_2
|
180
|
+
end
|
181
|
+
|
182
|
+
# Render the three lines
|
183
|
+
draw_line(line_x1_1, line_y1_1, Gosu::Color.argb(0xffff0000), line_x1_2, line_y1_2, Gosu::Color.argb(0xffff0000), 2, :default)
|
184
|
+
draw_line(line_x2_1, line_y2_1, Gosu::Color.argb(0xffff0000), line_x2_2, line_y2_2, Gosu::Color.argb(0xffff0000), 2, :default)
|
185
|
+
draw_line(line_x3_1, line_y3_1, Gosu::Color.argb(0xffff0000), line_x3_2, line_y3_2, Gosu::Color.argb(0xffff0000), 2, :default)
|
186
|
+
end
|
187
|
+
end
|
188
|
+
end
|
metadata
ADDED
@@ -0,0 +1,127 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: gomoku
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.1.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- David Cristofaro
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2015-06-19 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: gosu
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: 0.9.2
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: 0.9.2
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: bundler
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '1.10'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '1.10'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rake
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '10.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '10.0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: minitest
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ">="
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ">="
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: pry
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - ">="
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: '0'
|
76
|
+
type: :development
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - ">="
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: '0'
|
83
|
+
description:
|
84
|
+
email:
|
85
|
+
executables:
|
86
|
+
- gomoku
|
87
|
+
extensions: []
|
88
|
+
extra_rdoc_files: []
|
89
|
+
files:
|
90
|
+
- LICENSE
|
91
|
+
- README.md
|
92
|
+
- assets/black.png
|
93
|
+
- assets/grid.png
|
94
|
+
- assets/white.png
|
95
|
+
- bin/gomoku
|
96
|
+
- lib/gomoku.rb
|
97
|
+
- lib/gomoku/board.rb
|
98
|
+
- lib/gomoku/computer.rb
|
99
|
+
- lib/gomoku/human.rb
|
100
|
+
- lib/gomoku/player.rb
|
101
|
+
- lib/gomoku/utility.rb
|
102
|
+
- lib/gomoku/version.rb
|
103
|
+
homepage: https://github.com/dtcristo/gomoku
|
104
|
+
licenses:
|
105
|
+
- MIT
|
106
|
+
metadata: {}
|
107
|
+
post_install_message:
|
108
|
+
rdoc_options: []
|
109
|
+
require_paths:
|
110
|
+
- lib
|
111
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
112
|
+
requirements:
|
113
|
+
- - ">="
|
114
|
+
- !ruby/object:Gem::Version
|
115
|
+
version: '0'
|
116
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
117
|
+
requirements:
|
118
|
+
- - ">="
|
119
|
+
- !ruby/object:Gem::Version
|
120
|
+
version: '0'
|
121
|
+
requirements: []
|
122
|
+
rubyforge_project:
|
123
|
+
rubygems_version: 2.4.5
|
124
|
+
signing_key:
|
125
|
+
specification_version: 4
|
126
|
+
summary: Classic five-in-a-row board game
|
127
|
+
test_files: []
|