golr 0.5.1

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+ #!/usr/bin/env ruby
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+
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+ require 'golr'
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+ require 'optparse'
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+
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+ options = { :generations => 100 }
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+
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+ optparse = OptionParser.new do |opts|
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+ opts.banner =
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+ "\nUsage: golr game-file [options]\n\nValid options are\n"
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+
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+ opts.on("-h", "--help", "Print this help") do |h|
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+ puts opts.banner
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+ puts opts.summarize
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+ puts "\n"
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+ exit 0
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+ end
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+
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+ opts.on("-g", "--generations [NUMBER]", "Evolve game through this many generations [defaults to 100]") do |g|
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+ options[:generations] = g.to_i
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+ end
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+ end
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+
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+ optparse.parse!
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+
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+ # load game from file
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+ game_file = ARGV[0]
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+ begin
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+ game_string = File.read(game_file)
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+ game = Golr::GameReader.from_string(game_string)
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+ rescue Errno::ENOENT, Errno::EACCES => e
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+ puts "Cannot read #{game_file} - Does it exist and is it readable?"
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+ exit 1
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+ end
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+
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+ # evolve through generations
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+ generations = options[:generations]
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+ puts 'Generation #0'
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+ Golr::GamePrinter.print(game)
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+ generation = 1
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+ generations.times.each do
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+ game.evolve
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+ puts "Generation \##{generation}"
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+ Golr::GamePrinter.print(game)
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+ generation += 1
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+ end
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+ require 'golr/game'
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+ require 'golr/game_reader'
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+ require 'golr/game_printer'
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+
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+ require 'golr/key'
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+ require 'golr/rules'
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+
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+ module Golr
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+
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+ class Game
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+
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+ attr_reader :grid, :columns, :rows
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+
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+ def initialize(columns, rows, living_cells = [])
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+ @columns = columns
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+ @rows = rows
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+ @grid = init_grid(living_cells)
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+ @rules = Rules.new
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+ end
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+
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+ def init_grid(living_cells = [])
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+ new_grid = {}
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+ Range.new(1, @columns).to_a.each do |x|
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+ Range.new(1, @rows).to_a.each do |y|
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+ key = Key.key(x, y)
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+ new_grid[key] = living_cells.include?(key) ? true : false
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+ end
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+ end
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+ new_grid
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+ end
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+ private :init_grid
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+
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+ def evolve
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+ next_grid = init_grid
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+ @grid.each_key do |key|
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+ next_grid[key] = @rules.evaluate(living_neighbors(key), alive?(key))
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+ end
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+ @grid = next_grid
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+ self
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+ end
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+
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+ def alive?(key)
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+ @grid[key] == true
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+ end
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+
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+ def living_neighbors(key)
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+ living_neighbors = neighboring_keys(key).inject(0) do |result, _key|
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+ folded_key = fold_key_if_required(_key)
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+ result += 1 if alive?(folded_key)
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+ result
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+ end
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+ end
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+ private :living_neighbors
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+
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+ def neighboring_keys(key)
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+ neighbor_keys = []
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+ x,y = Key.coordinates(key)
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+ ((x-1)..(x+1)).to_a.each do |_x|
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+ ((y-1)..(y+1)).to_a.each do |_y|
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+ neighbor_keys << Key.key(_x,_y) unless x == _x && y == _y
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+ end
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+ end
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+ neighbor_keys
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+ end
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+ private :neighboring_keys
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+
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+ # FIXME: smelly
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+ def fold_key_if_required(key)
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+ x,y = Key.coordinates(key)
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+ _x = x < 1 ? @columns : x
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+ _x = _x > @columns ? 1 : _x
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+ _y = y < 1 ? @rows : y
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+ _y = _y > @rows ? 1 : _y
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+ Key.key(_x,_y)
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+ end
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+ private :fold_key_if_required
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+
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+ end
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+
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+ end
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+ module Golr
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+
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+ class GamePrinter
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+
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+ def self.print(game, io = STDOUT)
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+ line_feed(io)
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+ print_game_state(game, io)
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+ line_feed(io)
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+ end
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+
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+
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+ private
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+
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+ def self.line_feed(io)
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+ printf(io, "\n")
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+ end
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+
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+ def self.print_game_state(game, io)
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+ Range.new(1, game.rows).to_a.each do |y|
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+ printf(io, '|')
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+ Range.new(1, game.columns).to_a.each do |x|
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+ printf(io, game.grid[Key.key(x,y)] == true ? 'o' : ' ')
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+ end
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+ printf(io, '|')
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+ line_feed(io)
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+ end
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+ end
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+
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+ end
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+
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+ end
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+ module Golr
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+
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+ class GameReader
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+
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+ def self.from_string(multi_line_string)
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+ keys = []
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+ row = 1
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+ columns = count_columns(multi_line_string)
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+ multi_line_string.split(/\r?\n/).each do |line|
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+ keys |= keys_from_line(line, row)
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+ row += 1
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+ end
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+ rows = row - 1
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+ Game.new(columns, rows, keys)
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+ end
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+
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+ private
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+
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+ def self.count_columns(multi_line_string)
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+ first_line = multi_line_string.split(/\r\n?|\n/).first
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+ first_line.strip.bytesize - 2
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+ # TODO: not entirely clear why this works even on Travis, while string.size did not
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+ end
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+
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+ def self.keys_from_line(line, row)
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+ char_in_line = 1
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+ keys_in_line = []
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+ line.strip!
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+ line.gsub!('|','')
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+ line.each_char do |c|
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+ keys_in_line << Key.key(char_in_line, row) if c == 'o'
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+ char_in_line += 1
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+ end
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+ keys_in_line
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+ end
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+
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+ end
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+
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+ end
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+ module Golr
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+
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+ class Key
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+
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+ def self.key(x, y)
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+ "#{x}_#{y}"
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+ end
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+
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+ def self.coordinates(key)
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+ split = key.split('_')
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+ [split[0].to_i, split[1].to_i]
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+ end
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+
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+ end
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+
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+ end
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+ module Golr
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+ class Rules
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+ def evaluate(living_neighbors, cell_alive = false)
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+ return true if living_neighbors == 3
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+ return true if cell_alive && living_neighbors == 2
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+ false
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+ end
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+ end
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+ end
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+ module Golr
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+ VERSION = "0.5.1"
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: golr
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+ version: !ruby/object:Gem::Version
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+ version: 0.5.1
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+ prerelease:
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+ platform: ruby
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+ authors:
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+ - Markus Krogemann
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+ autorequire:
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+ bindir: bin
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+ cert_chain: []
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+ date: 2013-04-06 00:00:00.000000000 Z
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+ dependencies:
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+ - !ruby/object:Gem::Dependency
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+ name: rspec
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+ requirement: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ~>
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+ - !ruby/object:Gem::Version
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+ version: 2.13.0
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ~>
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+ - !ruby/object:Gem::Version
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+ version: 2.13.0
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+ - !ruby/object:Gem::Dependency
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+ name: cucumber
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+ requirement: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ~>
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+ - !ruby/object:Gem::Version
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+ version: 1.2.3
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ~>
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+ - !ruby/object:Gem::Version
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+ version: 1.2.3
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+ - !ruby/object:Gem::Dependency
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+ name: simplecov
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+ requirement: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ~>
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+ - !ruby/object:Gem::Version
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+ version: 0.7.1
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ~>
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+ - !ruby/object:Gem::Version
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+ version: 0.7.1
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+ description: Offers methods to initialize and evolve a grid of cells, implementing
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+ the rules of Conway's Game of Life
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+ email:
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+ - markus@krogemann.de
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+ executables:
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+ - golr
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+ extensions: []
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+ extra_rdoc_files: []
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+ files:
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+ - lib/golr/game.rb
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+ - lib/golr/game_printer.rb
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+ - lib/golr/game_reader.rb
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+ - lib/golr/key.rb
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+ - lib/golr/rules.rb
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+ - lib/golr/version.rb
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+ - lib/golr.rb
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+ - bin/golr
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+ homepage: https://github.com/mkrogemann/golr
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+ licenses:
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+ - MIT
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+ post_install_message:
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+ rdoc_options: []
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+ require_paths:
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+ - lib
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+ required_ruby_version: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ! '>='
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ required_rubygems_version: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ! '>='
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ requirements: []
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+ rubyforge_project:
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+ rubygems_version: 1.8.25
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+ signing_key:
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+ specification_version: 3
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+ summary: Conway's Game of Life
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+ test_files: []