golem_statemachine 0.9
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- data/.gitignore +3 -0
- data/MIT-LICENSE +20 -0
- data/README.rdoc +472 -0
- data/Rakefile +23 -0
- data/examples/document.rb +44 -0
- data/examples/monster.rb +100 -0
- data/examples/seminar.rb +138 -0
- data/examples/seminar_enrollment.rb +141 -0
- data/init.rb +5 -0
- data/install.rb +1 -0
- data/lib/golem.rb +207 -0
- data/lib/golem/dsl/decision_def.rb +38 -0
- data/lib/golem/dsl/event_def.rb +89 -0
- data/lib/golem/dsl/state_def.rb +34 -0
- data/lib/golem/dsl/state_machine_def.rb +73 -0
- data/lib/golem/dsl/transition_def.rb +51 -0
- data/lib/golem/model/callback.rb +32 -0
- data/lib/golem/model/condition.rb +12 -0
- data/lib/golem/model/event.rb +12 -0
- data/lib/golem/model/state.rb +26 -0
- data/lib/golem/model/state_machine.rb +224 -0
- data/lib/golem/model/transition.rb +37 -0
- data/lib/golem/util/element_collection.rb +33 -0
- data/tasks/golem_statemachine_tasks.rake +4 -0
- data/test/active_record_test.rb +189 -0
- data/test/dsl_test.rb +429 -0
- data/test/monster_test.rb +110 -0
- data/test/problematic_test.rb +95 -0
- data/test/seminar_test.rb +106 -0
- data/test/statemachine_assertions.rb +79 -0
- data/test/test_helper.rb +5 -0
- data/uninstall.rb +1 -0
- metadata +119 -0
data/test/dsl_test.rb
ADDED
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require 'test_helper'
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require 'statemachine_assertions'
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require File.dirname(__FILE__)+'/../lib/golem'
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# Because Monster has two statemachines, 'affect' and 'mouth', this test
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# allows for validating statemachine behaviour when there are multiple
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# statemachines defined within the same class.
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class MonsterTest < Test::Unit::TestCase
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include StatemachineAssertions
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def setup
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@klass = Class.new
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@klass.instance_eval do
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include Golem
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end
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end
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def test_define_statemachine
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@klass.instance_eval do
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define_statemachine do
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initial_state :test
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end
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end
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assert_kind_of Golem::Model::StateMachine, @klass.statemachines[:statemachine]
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end
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def test_define_invalid_statemachine
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assert_raise Golem::DefinitionSyntaxError do
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@klass.instance_eval do
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define_statemachine do
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# no inital_state
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end
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end
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end
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end
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def test_define_multiple_statemachines
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@klass.instance_eval do
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define_statemachine(:alpha) do
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initial_state :test
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end
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define_statemachine(:beta) do
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initial_state :test
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end
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end
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assert_kind_of Golem::Model::StateMachine, @klass.statemachines[:alpha]
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assert_kind_of Golem::Model::StateMachine, @klass.statemachines[:beta]
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assert_not_same @klass.statemachines[:alpha], @klass.statemachines[:beta]
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# check that defining a default statemachine after defining named statemachines is okay
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@klass.instance_eval do
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define_statemachine do
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initial_state :test
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end
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end
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assert_kind_of Golem::Model::StateMachine, @klass.statemachines[:statemachine]
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assert_not_same @klass.statemachines[:alpha], @klass.statemachines[:statemachine]
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assert_not_same @klass.statemachines[:beta], @klass.statemachines[:statemachine]
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end
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def test_define_duplicate_statemachine
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@klass.instance_eval do
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define_statemachine(:alpha) do
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initial_state :test
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end
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end
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assert_raise ArgumentError do
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@klass.instance_eval do
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define_statemachine(:alpha) do
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end
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end
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end
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end
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def test_define_multiple_invalid_statemachines
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assert_raise Golem::DefinitionSyntaxError do
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@klass.instance_eval do
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define_statemachine(:alpha) do
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initial_state :one
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end
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define_statemachine(:beta) do
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end
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end
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end
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end
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def test_define_state_attribute
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@klass.instance_eval do
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define_statemachine do
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initial_state :one
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end
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define_statemachine(:alpha) do
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initial_state :two
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end
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define_statemachine(:beta) do
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state_attribute :foo
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initial_state :three
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end
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end
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obj = @klass.new
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assert_equal :one, obj.state
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assert_equal :two, obj.alpha_state
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assert_equal :three, obj.foo
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end
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def test_define_states
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@klass.instance_eval do
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define_statemachine do
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initial_state :one
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state :one
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state :two
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end
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define_statemachine(:alpha) do
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initial_state :one
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state :one
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state :two
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end
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define_statemachine(:beta) do
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initial_state :three
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state :one
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state :two
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state :three
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end
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end
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assert_equal :one, @klass.statemachines[:statemachine].states[:one].name
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assert_equal 2, ([:one, :two] & @klass.statemachines[:statemachine].states.collect{|s| s.name}).size
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assert_equal 2, ([:one, :two] & @klass.statemachines[:alpha].states.collect{|s| s.name}).size
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assert_equal 3, ([:one, :two, :three] & @klass.statemachines[:beta].states.collect{|s| s.name}).size
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assert_not_same @klass.statemachines[:statemachine].states[:one], @klass.statemachines[:statemachine].states[:two]
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assert_not_same @klass.statemachines[:alpha].states[:one], @klass.statemachines[:beta].states[:one]
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end
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def test_define_events
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@klass.instance_eval do
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define_statemachine(:alpha) do
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initial_state :one
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state :one do
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on :go, :to => :two
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end
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state :two do
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on :go do
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transition :to => :three
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end
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end
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state :three, :to => :one do
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on :go, :to => :one do
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transition
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end
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end
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end
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define_statemachine(:beta) do
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initial_state :b
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state :a do
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on :doit, :to => :b
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on :foo, :action => Proc.new{|arg| puts arg}
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end
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state :b do
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on :doit do
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transition :to => :a
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end
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end
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end
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end
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assert_equal [:go], @klass.statemachines[:alpha].events.collect{|e| e.name}
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ev = @klass.statemachines[:alpha].events[:go]
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assert_equal :go, ev.name
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assert_equal_arrays [:doit, :foo], @klass.statemachines[:beta].events.collect{|e| e.name}
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end
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def test_define_transitions_in_event_to
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sm = sm_def_helper do
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state :a do
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on :go, :to => :b
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end
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state :b do
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on :go, :to => :a do
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transition # inherits on :to
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transition :to => :b # overrides on :to
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end
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end
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end
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assert_transition_on_event sm, :go, :a, :b
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assert_transition_on_event sm, :go, :b, :a
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assert_transition_on_event sm, :go, :b, :b
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assert_no_transition_on_event sm, :go, :a, :a
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end
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def test_define_self_transitions
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sm = sm_def_helper do
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state :a do
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on :go
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end
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state :b do
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on :go do
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transition :to => :self
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end
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end
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end
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assert_transition_on_event sm, :go, :a, :a
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assert_transition_on_event sm, :go, :b, :b
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assert_no_transition_on_event sm, :go, :a, :b
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assert_no_transition_on_event sm, :go, :b, :a
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end
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def test_define_state_actions
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enter_b_proc = Proc.new{puts "hi!"}
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sm = sm_def_helper do
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state :a do
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enter :hi
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exit :bye
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end
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state :b do
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enter enter_b_proc
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exit do
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puts "bye!"
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end
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end
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end
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assert_equal :hi, sm.states[:a].callbacks[:on_enter].callback
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assert_equal :bye, sm.states[:a].callbacks[:on_exit].callback
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assert_equal enter_b_proc, sm.states[:b].callbacks[:on_enter].callback
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assert_equal Proc, sm.states[:b].callbacks[:on_exit].callback.class
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end
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248
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def test_define_transition_guards
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sm = sm_def_helper do
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state :a do
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on :go_1 do
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transition :to => :self do
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guard :ready?
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guard :steady?
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end
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end
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on :go_2 do
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transition :to => :self, :if => :ready?
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end
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on :go_3 do
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transition :to => :self, :if => :ready? do
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guard :steady?
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end
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end
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on :go_4, :if => :ready?
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on :go_5, :if => :ready? do
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transition :to => :b, :if => :steady? do
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guard :maybe?
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270
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end
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transition :to => :c, :if => :maybe?
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transition :to => :self
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end
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274
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end
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275
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end
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276
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277
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assert_transition_on_event_has_guard sm, :go_1, :a, :a, :ready?
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assert_transition_on_event_has_guard sm, :go_1, :a, :a, :steady?
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279
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280
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assert_transition_on_event_has_guard sm, :go_2, :a, :a, :ready?
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281
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282
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assert_transition_on_event_has_guard sm, :go_3, :a, :a, :ready?
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283
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assert_transition_on_event_has_guard sm, :go_3, :a, :a, :steady?
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284
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285
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assert_transition_on_event_has_guard sm, :go_4, :a, :a, :ready?
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286
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287
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assert_transition_on_event_has_guard sm, :go_5, :a, :b, :ready?
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288
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assert_transition_on_event_has_guard sm, :go_5, :a, :b, :steady?
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289
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assert_transition_on_event_has_guard sm, :go_5, :a, :b, :maybe?
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290
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291
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assert_transition_on_event_has_guard sm, :go_5, :a, :c, :ready?
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292
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assert_transition_on_event_has_guard sm, :go_5, :a, :c, :maybe?
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293
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assert_transition_on_event_does_not_have_guard sm, :go_5, :a, :c, :steady?
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294
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295
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assert_transition_on_event_has_guard sm, :go_5, :a, :a, :ready?
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296
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assert_transition_on_event_does_not_have_guard sm, :go_5, :a, :a, :maybe?
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297
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assert_transition_on_event_does_not_have_guard sm, :go_5, :a, :a, :steady?
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298
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end
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299
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300
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def test_define_transition_guards_failure_messages
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301
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sm = sm_def_helper do
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302
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state :a do
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303
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on :move, :if => :movable?, :guard_options => {:failure_message => "it's not movable"} do
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304
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transition :to => :b do
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305
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guard :not_stuck?, :failure_message => "it's stuck"
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306
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guard :not_busy?, :failure_message => "it's busy"
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307
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end
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308
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transition :to => :c do
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309
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guard :not_tired?, :failure_message => "it's tired"
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310
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end
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311
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transition :to => :self, :if => :not_busy?
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312
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end
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313
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on :spin do
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314
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transition :to => :self do
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315
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guard :not_tired?, :failure_message => "it's tired"
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316
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guard :not_busy?, :failure_message => "it's busy"
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317
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end
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318
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end
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319
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end
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320
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end
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321
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322
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@klass.instance_eval do
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323
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attr_accessor :tired
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324
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attr_accessor :stuck
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325
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attr_accessor :movable
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326
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attr_accessor :busy
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327
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+
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328
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define_method(:movable?) do
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329
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@movable
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330
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end
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331
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+
|
332
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define_method(:not_busy?) do
|
333
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!@busy
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334
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+
end
|
335
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+
|
336
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define_method(:not_tired?) do
|
337
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!@tired
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338
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+
end
|
339
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+
|
340
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define_method(:not_stuck?) do
|
341
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!@stuck
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342
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+
end
|
343
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+
end
|
344
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+
|
345
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assert_transition_on_event_has_guard sm, :move, :a, :b, :movable?
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346
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assert_transition_on_event_has_guard sm, :move, :a, :b, :not_stuck?
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347
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assert_transition_on_event_has_guard sm, :move, :a, :b, :not_busy?
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348
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assert_transition_on_event_does_not_have_guard sm, :move, :a, :b, :not_tired?
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349
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+
|
350
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assert_transition_on_event_has_guard sm, :move, :a, :c, :movable?
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351
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assert_transition_on_event_does_not_have_guard sm, :move, :a, :c, :not_stuck?
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352
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assert_transition_on_event_does_not_have_guard sm, :move, :a, :c, :not_busy?
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353
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assert_transition_on_event_has_guard sm, :move, :a, :c, :not_tired?
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354
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|
355
|
+
assert_transition_on_event_has_guard sm, :move, :a, :a, :movable?
|
356
|
+
assert_transition_on_event_does_not_have_guard sm, :move, :a, :a, :not_stuck?
|
357
|
+
assert_transition_on_event_does_not_have_guard sm, :move, :a, :a, :not_tired?
|
358
|
+
assert_transition_on_event_has_guard sm, :move, :a, :a, :not_busy?
|
359
|
+
|
360
|
+
assert_transition_on_event_does_not_have_guard sm, :spin, :a, :a, :movable?
|
361
|
+
assert_transition_on_event_has_guard sm, :spin, :a, :a, :not_busy?
|
362
|
+
assert_transition_on_event_has_guard sm, :spin, :a, :a, :not_tired?
|
363
|
+
assert_transition_on_event_does_not_have_guard sm, :spin, :a, :a, :not_stuck?
|
364
|
+
|
365
|
+
obj = @klass.new
|
366
|
+
obj.movable = false
|
367
|
+
|
368
|
+
raised = false
|
369
|
+
begin
|
370
|
+
obj.move!
|
371
|
+
rescue Golem::ImpossibleEvent => e
|
372
|
+
assert_match(/because it's not movable/, e.message)
|
373
|
+
raised = true
|
374
|
+
ensure
|
375
|
+
# be careful -- we end up here if assert_match fails!
|
376
|
+
assert raised
|
377
|
+
end
|
378
|
+
|
379
|
+
obj.stuck = true
|
380
|
+
|
381
|
+
raised = false
|
382
|
+
begin
|
383
|
+
obj.move!
|
384
|
+
rescue Golem::ImpossibleEvent => e
|
385
|
+
assert_match(/because it's not movable/, e.message)
|
386
|
+
raised = true
|
387
|
+
ensure
|
388
|
+
# be careful -- we end up here if assert_match fails!
|
389
|
+
assert raised
|
390
|
+
end
|
391
|
+
|
392
|
+
obj.tired = true
|
393
|
+
obj.movable = true
|
394
|
+
|
395
|
+
assert_nothing_raised do
|
396
|
+
obj.move! # follows only available transition --> to self
|
397
|
+
end
|
398
|
+
assert_equal :a, obj.state
|
399
|
+
|
400
|
+
|
401
|
+
obj.busy = true
|
402
|
+
obj.tired = false
|
403
|
+
|
404
|
+
# make sure second the guard (is_busy?) works
|
405
|
+
raised = false
|
406
|
+
begin
|
407
|
+
obj.spin!
|
408
|
+
rescue Golem::ImpossibleEvent => e
|
409
|
+
assert_match(/because it's busy/, e.message)
|
410
|
+
raised = true
|
411
|
+
ensure
|
412
|
+
# be careful -- we end up here if assert_match fails!
|
413
|
+
assert raised
|
414
|
+
end
|
415
|
+
end
|
416
|
+
|
417
|
+
private
|
418
|
+
|
419
|
+
def sm_def_helper(&block)
|
420
|
+
@klass.instance_eval do
|
421
|
+
define_statemachine do
|
422
|
+
initial_state :a
|
423
|
+
instance_eval(&block) if block_given?
|
424
|
+
end
|
425
|
+
end
|
426
|
+
return @klass.statemachines[:statemachine]
|
427
|
+
end
|
428
|
+
end
|
429
|
+
|
@@ -0,0 +1,110 @@
|
|
1
|
+
require 'test_helper'
|
2
|
+
require File.dirname(__FILE__)+'/../examples/monster'
|
3
|
+
|
4
|
+
# Because the Monster class has two statemachines ('affect' and 'mouth')
|
5
|
+
# this test allows for validating statemachine behaviour when there are
|
6
|
+
# multiple statemachines defined within the same class.
|
7
|
+
class MonsterTest < Test::Unit::TestCase
|
8
|
+
|
9
|
+
def setup
|
10
|
+
@monster = Monster.new
|
11
|
+
end
|
12
|
+
|
13
|
+
def test_initial_state
|
14
|
+
assert_equal :sleeping, @monster.affect.initial_state
|
15
|
+
assert_equal :closed, @monster.mouth.initial_state
|
16
|
+
end
|
17
|
+
|
18
|
+
def test_non_existent_event
|
19
|
+
assert_raise(NoMethodError){@monster.dance!}
|
20
|
+
end
|
21
|
+
|
22
|
+
def test_machine_state_accessors
|
23
|
+
assert_equal :sleeping, @monster.affect_state
|
24
|
+
|
25
|
+
assert_equal :closed, @monster.mouth_state
|
26
|
+
end
|
27
|
+
|
28
|
+
def test_event_possibility_within_states
|
29
|
+
assert_equal :sleeping, @monster.affect_state
|
30
|
+
assert_equal :closed, @monster.mouth_state
|
31
|
+
|
32
|
+
assert_raise(Golem::ImpossibleEvent){@monster.feed!}
|
33
|
+
assert_raise(Golem::ImpossibleEvent){@monster.lullaby!}
|
34
|
+
assert_nothing_raised{@monster.wake_up!}
|
35
|
+
assert_equal :hungry, @monster.affect_state
|
36
|
+
|
37
|
+
assert_raise(Golem::ImpossibleEvent){@monster.wake_up!}
|
38
|
+
assert_nothing_raised{@monster.lullaby!}
|
39
|
+
assert_equal :hungry, @monster.affect_state
|
40
|
+
|
41
|
+
assert_raise(Golem::ImpossibleEvent){@monster.feed!(:hamburger)}
|
42
|
+
assert_nothing_raised{@monster.tickle!}
|
43
|
+
assert_nothing_raised{@monster.feed!(:hamburger)}
|
44
|
+
assert_equal :satiated, @monster.affect_state
|
45
|
+
|
46
|
+
assert_raise(Golem::ImpossibleEvent){@monster.feed!}
|
47
|
+
assert_raise(Golem::ImpossibleEvent){@monster.wake_up!}
|
48
|
+
end
|
49
|
+
|
50
|
+
def test_transition_decisions
|
51
|
+
@monster.wake_up!
|
52
|
+
|
53
|
+
assert_equal :hungry, @monster.affect_state
|
54
|
+
|
55
|
+
@monster.tickle!
|
56
|
+
|
57
|
+
@monster.feed!(:toast) # monster doesn't care for toast
|
58
|
+
|
59
|
+
assert_equal :hungry, @monster.affect_state
|
60
|
+
assert @monster.deeds.include?(:ate_toast)
|
61
|
+
assert !@monster.deeds.include?(:barfed)
|
62
|
+
|
63
|
+
@monster.feed!(:tofu) # monster hates tofu
|
64
|
+
|
65
|
+
assert @monster.deeds.include?(:barfed)
|
66
|
+
assert_equal :hungry, @monster.affect_state
|
67
|
+
|
68
|
+
@monster.feed!(:hamburger) # monster likes hamburger
|
69
|
+
|
70
|
+
assert_equal :satiated, @monster.affect_state
|
71
|
+
assert @monster.deeds.include?(:ate_tasty_hamburger)
|
72
|
+
end
|
73
|
+
|
74
|
+
def test_state_actions
|
75
|
+
@monster.wake_up!
|
76
|
+
|
77
|
+
assert_raise(Golem::ImpossibleEvent){@monster.wake_up!}
|
78
|
+
assert_equal [:stretched, :grumbled], @monster.deeds
|
79
|
+
# The transition didn't take place, so :hungry's enter action should not have been executed
|
80
|
+
# (i.e. we should only see one :grumbled).
|
81
|
+
|
82
|
+
@monster.tickle!
|
83
|
+
@monster.feed!(:toast)
|
84
|
+
@monster.lullaby!
|
85
|
+
@monster.tickle!
|
86
|
+
@monster.feed!(:tofu)
|
87
|
+
|
88
|
+
assert_equal [:stretched, :grumbled, :giggled, :grumbled, :ate_toast, :grumbled, :yawned, :grumbled, :giggled,
|
89
|
+
:grumbled, :barfed, :grumbled], @monster.deeds
|
90
|
+
# Note that `grumble` is executed even when we transition from :hungry back to :hungry.
|
91
|
+
# Enter and exit actions are to be executed even for self-transitions, however they should NOT be executed when
|
92
|
+
# transition fails to occur (i.e. when an ImpossibleEvent is raised).
|
93
|
+
end
|
94
|
+
|
95
|
+
def test_transition_actions
|
96
|
+
@monster.wake_up!
|
97
|
+
@monster.tickle!
|
98
|
+
@monster.feed!(:toast)
|
99
|
+
@monster.lullaby!
|
100
|
+
@monster.tickle!
|
101
|
+
@monster.feed!(:tofu)
|
102
|
+
@monster.feed!(:hamburger)
|
103
|
+
@monster.lullaby!
|
104
|
+
@monster.lullaby!
|
105
|
+
|
106
|
+
assert_equal [:stretched, :grumbled, :giggled, :grumbled, :ate_toast, :grumbled, :yawned, :grumbled, :giggled,
|
107
|
+
:grumbled, :barfed, :grumbled, :ate_tasty_hamburger, :yawned], @monster.deeds
|
108
|
+
end
|
109
|
+
end
|
110
|
+
|