goblins 0.0.1 → 0.1.0
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- checksums.yaml +4 -4
- data/Manifest.txt +4 -0
- data/README.md +83 -3
- data/Rakefile +1 -1
- data/config/spritesheet-20x20.csv +35 -0
- data/config/spritesheet-20x20.png +0 -0
- data/config/spritesheet-24x24.csv +52 -0
- data/config/spritesheet-24x24.png +0 -0
- data/lib/goblins/version.rb +2 -2
- data/lib/goblins.rb +59 -7
- metadata +12 -8
checksums.yaml
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 0fff3d61d962744105a99ce3316871afe27c4ea0b0b363d46551f7d3b5691df0
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data.tar.gz: bf0133051b43b8afefaa9c4fb825773fa7250ac3eb42db262cd6282426ff1c81
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 7942e448693fe68fe28f6c142f43b2295d3b3957cf50a677e02c4afc9d241f9b4f6fe6f4fd3999a44e067bd9714295f8a2ebf1ba4abd199c5c58be1ee39c142b
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data.tar.gz: 9b5a4ca431116e9288072f0379bb2660173cceb73793aadb8db0ca3ad9789e0d5d7d6f46d895b013892297bddd6bffb8ddbafeb2ccaaf1711013156904ea5513
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data/Manifest.txt
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data/README.md
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# Goblins (Pixel Avatars)
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# Goblins & Lil'Goblins (Pixel Monster Avatars)
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goblins - generate your own 20×20 goblins (pixel avatars
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goblins - generate your own 24×24 goblins or 20×20 lil'goblins (pixel) monster avatars images (off chain) from text attributes (via built-in spritesheets); incl. 2x/4x/8x zoom for bigger sizes and more
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@@ -12,11 +12,91 @@ goblins - generate your own 20×20 goblins (pixel avatars) images (off chain) fr
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## Usage
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Let's generate some super-rare never-before-seen
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goblin monster (pixel) avatars (24x24):
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```ruby
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require 'goblins'
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goblin = Goblin::Image.generate( 'Green', 'Teeth',
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'3D Glasses', 'Blue Sweater' )
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goblin.save( "goblin1.png")
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goblin.zoom(4).save( "goblin1@4x.png" )
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goblin = Goblin::Image.generate( 'Gold 2', 'Eyes', 'Frown',
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'Horns', 'Suit Open' )
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goblin.save( "goblin2.png")
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goblin.zoom(4).save( "goblin2@4x.png" )
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goblin = Goblin::Image.generate( 'Blue', 'Eyes', 'Smile',
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'Hoodie', 'Bow', 'Bojangles' )
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goblin.save( "goblin3.png")
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goblin.zoom(4).save( "goblin3@4x.png" )
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```
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Voila!
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/goblin1.png)
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/goblin2.png)
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/goblin3.png)
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In 4x:
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/goblin1@4x.png)
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/goblin2@4x.png)
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/goblin3@4x.png)
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Let's try some lil' goblins (20x20):
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```ruby
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lilgoblin = LilGoblin::Image.generate( 'Green', 'Orange Beanie',
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'Earring Silver', 'Blue Sweater' )
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lilgoblin.save( "lilgoblin1.png")
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lilgoblin.zoom(4).save( "lilgoblin1@4x.png" )
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lilgoblin = LilGoblin::Image.generate( 'Gold', 'Cool Shades',
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'Horns', 'Suit Open' )
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lilgoblin.save( "lilgoblin2.png")
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lilgoblin.zoom(4).save( "lilgoblin2@4x.png" )
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lilgoblin = LilGoblin::Image.generate( 'Red', 'Chef',
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'Orange Shades', 'Hoodie', 'Earring Gold' )
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lilgoblin.save( "lilgoblin3.png")
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lilgoblin.zoom(4).save( "lilgoblin3@4x.png" )
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```
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Voila!
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/lilgoblin1.png)
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/lilgoblin2.png)
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/lilgoblin3.png)
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In 4x:
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/lilgoblin1@4x.png)
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/lilgoblin2@4x.png)
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/lilgoblin3@4x.png)
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## Bonus - Ugly, Uglier, Ugliest - Yes, You Can - Design Your Own Goblin (Pixel) Monsters - Original 1/1 Goblin Monster Starter Kit
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Is ugly the new beau / belle? Yes, you can. Design your own goblin (pixel) monsters.
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![](https://github.com/pixelartexchange/pixelart/raw/master/goblins/i/goblins_originals-24x24@4x.png)
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To get you started find a series of original 1/1 goblin monsters (see above in 4x zoom) and a script to (auto-)generate some variants (with horns, cap forward, hoodies, golden earrings, & more) in the [**goblins/sandbox »**](https://github.com/pixelartexchange/pixelart/tree/master/goblins/sandbox)
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data/Rakefile
CHANGED
@@ -13,7 +13,7 @@ Hoe.spec 'goblins' do
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self.version = Goblins::VERSION
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self.summary = "goblins - generate your own 20×20
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self.summary = "goblins - generate your own 24×24 goblins or 20×20 lil'goblins (pixel) monster avatar images (off chain) from text attributes (via built-in spritesheets); incl. 2x/4x/8x zoom for bigger sizes and more"
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self.description = summary
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self.urls = { home: 'https://github.com/pixelartexchange/pixelart' }
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id, category, name, more_names
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0, , green,
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1, , brown,
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2, , gray,
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3, , red,
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4, , gold,
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5, , bojangles,
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6, , Earring Gold,
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7, , Earrings Double Gold,
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8, , Earring Silver,
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9, , Earrings Double Silver,
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10, , black_shades,
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11, , blue_shades,
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12, , orange_shades,
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13, , cool_shades,
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14, , blue_flipped_cap,
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15, , red_flipped_cap,
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16, , Charcoal Flipped Cap, Flipped Cap
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17, , chef,
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18, , halo,
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19, , horns,
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20, , orange_beanie,
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21, , red_beanie,
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22, , straw_hat,
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23, , blue_hoodie,
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24, , hoodie,
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25, , blue_shirt,
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26, , white_shirt,
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27, , green_shirt,
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28, , blue_sweater,
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29, , white_sweater,
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30, , white_turtleneck,
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31, , suit-blue_tie,
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32, , suit-open,
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33, , suit-purple_tie,
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id, category, name, more_names
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0, , Green 1, Green
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1, , green2,
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2, , Brown 1, Brown
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3, , brown2,
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4, , Gray 1, Gray
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5, , gray2,
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6, , Blue 1, Blue
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7, , blue2,
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8, , Red 1, Red
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9, , red1i,
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10, , red1ii,
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11, , red2,
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12, , red2i,
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13, , red2ii,
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14, , red3,
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15, , Gold 1, Gold | Golden 1 | Golden
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16, , Gold 2, Golden 2
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17, , Eyes,
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18, , Mouth 1, Teeth | Mouth w/ Teeth
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19, , Mouth 2, Mouth
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20, , Mouth 3, Smile
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21, , Mouth 4, Frown
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22, , 3d_glasses,
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23, , big_shades,
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24, , heart_shades,
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25, , regular_shades,
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26, , Bojangles 1, Bojangles
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27, , bojangles2,
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28, , Earring Gold 1, Earring Gold
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29, , Earring Gold 2,
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30, , Earrings Double Gold 1, Earrings Double Gold
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31, , Earrings Double Gold 2,
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32, , beanie,
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33, , bow,
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34, , cap,
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35, , cap_forward,
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36, , horns,
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37, , knitted_cap,
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38, , top_hat,
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39, , pipe,
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40, , blue_hoodie,
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41, , blue_shirt,
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42, , blue_sweater,
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43, , green_shirt,
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44, , hoodie,
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45, , suit-blue_tie,
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46, , suit-open,
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47, , suit-purple_tie,
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48, , white_shirt,
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49, , white_sweater,
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50, , white_turtleneck,
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Binary file
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data/lib/goblins/version.rb
CHANGED
data/lib/goblins.rb
CHANGED
@@ -12,24 +12,23 @@ module Goblins
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class Image < Pixelart::Image; end
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end
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###
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## add convenience pre-configurated generatored with build-in spritesheet (see config)
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module Goblins
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def self.generator
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@generator ||= Pixelart::Generator.new( "#{root}/config/spritesheet.png",
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"#{root}/config/spritesheet.csv",
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width:
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height:
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@generator ||= Pixelart::Generator.new( "#{root}/config/spritesheet-24x24.png",
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"#{root}/config/spritesheet-24x24.csv",
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width: 24,
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height: 24 )
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end
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class Image
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def self.generate( *values, background: nil )
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img = Goblins.generator.generate( *values, background: background )
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## note: unwrap inner image before passing on to c'tor (requires ChunkyPNG image for now)
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-
new(
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new( 24, 24, img.image )
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end # method Image.generate
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end # class Image
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@@ -56,6 +55,59 @@ Goblin = Goblins
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## forward define superclass for image
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module Lilgoblins
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class Image < Pixelart::Image; end
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end
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###
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## add convenience pre-configurated generatored with build-in spritesheet (see config)
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module Lilgoblins
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def self.generator
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@generator ||= Pixelart::Generator.new( "#{Goblins.root}/config/spritesheet-20x20.png",
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"#{Goblins.root}/config/spritesheet-20x20.csv",
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width: 20,
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height: 20 )
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end
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class Image
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def self.generate( *values, background: nil )
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img = Lilgoblins.generator.generate( *values, background: background )
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## note: unwrap inner image before passing on to c'tor (requires ChunkyPNG image for now)
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new( 20, 20, img.image )
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end # method Image.generate
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end # class Image
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class Spritesheet
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## note: for now class used for "namespace" only
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def self.find_by( name: ) ## return archetype/attribute image by name
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# note: pass along name as q (query string)
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Lilgoblins.generator.find( name )
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end
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end # class Spritesheet
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## add convenience (alternate spelling) alias - why? why not?
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SpriteSheet = Spritesheet
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Sheet = Spritesheet
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Sprite = Spritesheet
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end # module Lilgoblins
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### add some convenience shortcuts
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LilGoblins = Lilgoblins
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LilGoblinz = Lilgoblins
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Lilgoblinz = Lilgoblins
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## add singular too -why? why not?
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LilGoblin = Lilgoblins
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Lilgoblin = Lilgoblins
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###
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60
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# note: for convenience auto include Pixelart namespace!!! - why? why not?
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include Pixelart
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metadata
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--- !ruby/object:Gem::Specification
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name: goblins
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version: !ruby/object:Gem::Version
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version: 0.0
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version: 0.1.0
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platform: ruby
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authors:
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- Gerald Bauer
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2022-06-
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date: 2022-06-05 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: pixelart
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@@ -58,9 +58,9 @@ dependencies:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '3.23'
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-
description: goblins - generate your own 20×20
|
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-
from text attributes (via built-in
|
63
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-
sizes and more
|
61
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+
description: goblins - generate your own 24×24 goblins or 20×20 lil'goblins (pixel)
|
62
|
+
monster avatar images (off chain) from text attributes (via built-in spritesheets);
|
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incl. 2x/4x/8x zoom for bigger sizes and more
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email: wwwmake@googlegroups.com
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executables: []
|
66
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extensions: []
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@@ -73,6 +73,10 @@ files:
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- Manifest.txt
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74
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- README.md
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75
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- Rakefile
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76
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- config/spritesheet-20x20.csv
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- config/spritesheet-20x20.png
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- config/spritesheet-24x24.csv
|
79
|
+
- config/spritesheet-24x24.png
|
76
80
|
- lib/goblins.rb
|
77
81
|
- lib/goblins/version.rb
|
78
82
|
homepage: https://github.com/pixelartexchange/pixelart
|
@@ -99,7 +103,7 @@ requirements: []
|
|
99
103
|
rubygems_version: 3.3.7
|
100
104
|
signing_key:
|
101
105
|
specification_version: 4
|
102
|
-
summary: goblins - generate your own 20×20
|
103
|
-
from text attributes (via built-in
|
104
|
-
sizes and more
|
106
|
+
summary: goblins - generate your own 24×24 goblins or 20×20 lil'goblins (pixel) monster
|
107
|
+
avatar images (off chain) from text attributes (via built-in spritesheets); incl.
|
108
|
+
2x/4x/8x zoom for bigger sizes and more
|
105
109
|
test_files: []
|