goblins 0.0.1 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/Manifest.txt +4 -0
- data/README.md +83 -3
- data/Rakefile +1 -1
- data/config/spritesheet-20x20.csv +35 -0
- data/config/spritesheet-20x20.png +0 -0
- data/config/spritesheet-24x24.csv +52 -0
- data/config/spritesheet-24x24.png +0 -0
- data/lib/goblins/version.rb +2 -2
- data/lib/goblins.rb +59 -7
- metadata +12 -8
checksums.yaml
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SHA256:
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metadata.gz:
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metadata.gz: 0fff3d61d962744105a99ce3316871afe27c4ea0b0b363d46551f7d3b5691df0
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data.tar.gz: bf0133051b43b8afefaa9c4fb825773fa7250ac3eb42db262cd6282426ff1c81
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metadata.gz: 7942e448693fe68fe28f6c142f43b2295d3b3957cf50a677e02c4afc9d241f9b4f6fe6f4fd3999a44e067bd9714295f8a2ebf1ba4abd199c5c58be1ee39c142b
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data.tar.gz: 9b5a4ca431116e9288072f0379bb2660173cceb73793aadb8db0ca3ad9789e0d5d7d6f46d895b013892297bddd6bffb8ddbafeb2ccaaf1711013156904ea5513
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data/Manifest.txt
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data/README.md
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# Goblins (Pixel Avatars)
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# Goblins & Lil'Goblins (Pixel Monster Avatars)
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goblins - generate your own 20×20 goblins (pixel avatars
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goblins - generate your own 24×24 goblins or 20×20 lil'goblins (pixel) monster avatars images (off chain) from text attributes (via built-in spritesheets); incl. 2x/4x/8x zoom for bigger sizes and more
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@@ -12,11 +12,91 @@ goblins - generate your own 20×20 goblins (pixel avatars) images (off chain) fr
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## Usage
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Let's generate some super-rare never-before-seen
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goblin monster (pixel) avatars (24x24):
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```ruby
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require 'goblins'
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goblin = Goblin::Image.generate( 'Green', 'Teeth',
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'3D Glasses', 'Blue Sweater' )
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goblin.save( "goblin1.png")
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goblin.zoom(4).save( "goblin1@4x.png" )
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goblin = Goblin::Image.generate( 'Gold 2', 'Eyes', 'Frown',
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'Horns', 'Suit Open' )
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goblin.save( "goblin2.png")
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goblin.zoom(4).save( "goblin2@4x.png" )
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goblin = Goblin::Image.generate( 'Blue', 'Eyes', 'Smile',
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'Hoodie', 'Bow', 'Bojangles' )
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goblin.save( "goblin3.png")
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goblin.zoom(4).save( "goblin3@4x.png" )
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```
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Voila!
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In 4x:
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Let's try some lil' goblins (20x20):
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```ruby
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lilgoblin = LilGoblin::Image.generate( 'Green', 'Orange Beanie',
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'Earring Silver', 'Blue Sweater' )
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lilgoblin.save( "lilgoblin1.png")
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lilgoblin.zoom(4).save( "lilgoblin1@4x.png" )
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lilgoblin = LilGoblin::Image.generate( 'Gold', 'Cool Shades',
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'Horns', 'Suit Open' )
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lilgoblin.save( "lilgoblin2.png")
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lilgoblin.zoom(4).save( "lilgoblin2@4x.png" )
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lilgoblin = LilGoblin::Image.generate( 'Red', 'Chef',
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'Orange Shades', 'Hoodie', 'Earring Gold' )
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lilgoblin.save( "lilgoblin3.png")
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lilgoblin.zoom(4).save( "lilgoblin3@4x.png" )
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```
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Voila!
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In 4x:
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## Bonus - Ugly, Uglier, Ugliest - Yes, You Can - Design Your Own Goblin (Pixel) Monsters - Original 1/1 Goblin Monster Starter Kit
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Is ugly the new beau / belle? Yes, you can. Design your own goblin (pixel) monsters.
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To get you started find a series of original 1/1 goblin monsters (see above in 4x zoom) and a script to (auto-)generate some variants (with horns, cap forward, hoodies, golden earrings, & more) in the [**goblins/sandbox »**](https://github.com/pixelartexchange/pixelart/tree/master/goblins/sandbox)
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data/Rakefile
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self.version = Goblins::VERSION
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self.summary = "goblins - generate your own 20×20
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self.summary = "goblins - generate your own 24×24 goblins or 20×20 lil'goblins (pixel) monster avatar images (off chain) from text attributes (via built-in spritesheets); incl. 2x/4x/8x zoom for bigger sizes and more"
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self.description = summary
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self.urls = { home: 'https://github.com/pixelartexchange/pixelart' }
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id, category, name, more_names
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0, , green,
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1, , brown,
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2, , gray,
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3, , red,
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4, , gold,
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5, , bojangles,
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6, , Earring Gold,
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7, , Earrings Double Gold,
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8, , Earring Silver,
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9, , Earrings Double Silver,
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10, , black_shades,
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11, , blue_shades,
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12, , orange_shades,
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13, , cool_shades,
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14, , blue_flipped_cap,
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15, , red_flipped_cap,
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16, , Charcoal Flipped Cap, Flipped Cap
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17, , chef,
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18, , halo,
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19, , horns,
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20, , orange_beanie,
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21, , red_beanie,
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22, , straw_hat,
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23, , blue_hoodie,
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24, , hoodie,
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25, , blue_shirt,
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26, , white_shirt,
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27, , green_shirt,
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28, , blue_sweater,
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29, , white_sweater,
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30, , white_turtleneck,
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31, , suit-blue_tie,
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32, , suit-open,
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33, , suit-purple_tie,
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id, category, name, more_names
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0, , Green 1, Green
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1, , green2,
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2, , Brown 1, Brown
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3, , brown2,
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4, , Gray 1, Gray
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5, , gray2,
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6, , Blue 1, Blue
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7, , blue2,
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8, , Red 1, Red
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9, , red1i,
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10, , red1ii,
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11, , red2,
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12, , red2i,
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13, , red2ii,
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14, , red3,
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15, , Gold 1, Gold | Golden 1 | Golden
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16, , Gold 2, Golden 2
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17, , Eyes,
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18, , Mouth 1, Teeth | Mouth w/ Teeth
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19, , Mouth 2, Mouth
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20, , Mouth 3, Smile
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21, , Mouth 4, Frown
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22, , 3d_glasses,
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23, , big_shades,
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24, , heart_shades,
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25, , regular_shades,
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26, , Bojangles 1, Bojangles
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27, , bojangles2,
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28, , Earring Gold 1, Earring Gold
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29, , Earring Gold 2,
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30, , Earrings Double Gold 1, Earrings Double Gold
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31, , Earrings Double Gold 2,
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32, , beanie,
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33, , bow,
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34, , cap,
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35, , cap_forward,
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36, , horns,
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37, , knitted_cap,
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38, , top_hat,
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39, , pipe,
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40, , blue_hoodie,
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41, , blue_shirt,
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42, , blue_sweater,
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43, , green_shirt,
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44, , hoodie,
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45, , suit-blue_tie,
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46, , suit-open,
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47, , suit-purple_tie,
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48, , white_shirt,
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49, , white_sweater,
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50, , white_turtleneck,
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Binary file
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data/lib/goblins/version.rb
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data/lib/goblins.rb
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class Image < Pixelart::Image; end
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end
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###
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## add convenience pre-configurated generatored with build-in spritesheet (see config)
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module Goblins
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def self.generator
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@generator ||= Pixelart::Generator.new( "#{root}/config/spritesheet.png",
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"#{root}/config/spritesheet.csv",
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width:
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height:
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@generator ||= Pixelart::Generator.new( "#{root}/config/spritesheet-24x24.png",
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"#{root}/config/spritesheet-24x24.csv",
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width: 24,
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height: 24 )
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end
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class Image
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def self.generate( *values, background: nil )
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img = Goblins.generator.generate( *values, background: background )
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## note: unwrap inner image before passing on to c'tor (requires ChunkyPNG image for now)
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new(
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new( 24, 24, img.image )
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end # method Image.generate
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end # class Image
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## forward define superclass for image
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module Lilgoblins
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class Image < Pixelart::Image; end
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end
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###
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## add convenience pre-configurated generatored with build-in spritesheet (see config)
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module Lilgoblins
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def self.generator
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@generator ||= Pixelart::Generator.new( "#{Goblins.root}/config/spritesheet-20x20.png",
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"#{Goblins.root}/config/spritesheet-20x20.csv",
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width: 20,
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height: 20 )
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end
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class Image
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def self.generate( *values, background: nil )
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img = Lilgoblins.generator.generate( *values, background: background )
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## note: unwrap inner image before passing on to c'tor (requires ChunkyPNG image for now)
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new( 20, 20, img.image )
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end # method Image.generate
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end # class Image
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class Spritesheet
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## note: for now class used for "namespace" only
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def self.find_by( name: ) ## return archetype/attribute image by name
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# note: pass along name as q (query string)
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Lilgoblins.generator.find( name )
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end
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end # class Spritesheet
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## add convenience (alternate spelling) alias - why? why not?
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SpriteSheet = Spritesheet
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Sheet = Spritesheet
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Sprite = Spritesheet
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end # module Lilgoblins
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### add some convenience shortcuts
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LilGoblins = Lilgoblins
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LilGoblinz = Lilgoblins
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Lilgoblinz = Lilgoblins
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## add singular too -why? why not?
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LilGoblin = Lilgoblins
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Lilgoblin = Lilgoblins
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###
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# note: for convenience auto include Pixelart namespace!!! - why? why not?
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include Pixelart
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metadata
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--- !ruby/object:Gem::Specification
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name: goblins
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version: !ruby/object:Gem::Version
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version: 0.0
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version: 0.1.0
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platform: ruby
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authors:
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- Gerald Bauer
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2022-06-
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date: 2022-06-05 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: pixelart
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- - "~>"
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- !ruby/object:Gem::Version
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version: '3.23'
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description: goblins - generate your own 20×20
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from text attributes (via built-in
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sizes and more
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description: goblins - generate your own 24×24 goblins or 20×20 lil'goblins (pixel)
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monster avatar images (off chain) from text attributes (via built-in spritesheets);
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incl. 2x/4x/8x zoom for bigger sizes and more
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email: wwwmake@googlegroups.com
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executables: []
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extensions: []
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- Manifest.txt
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- README.md
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- Rakefile
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- config/spritesheet-20x20.csv
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- config/spritesheet-20x20.png
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- config/spritesheet-24x24.csv
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- config/spritesheet-24x24.png
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- lib/goblins.rb
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- lib/goblins/version.rb
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homepage: https://github.com/pixelartexchange/pixelart
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rubygems_version: 3.3.7
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signing_key:
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specification_version: 4
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summary: goblins - generate your own 20×20
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from text attributes (via built-in
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sizes and more
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summary: goblins - generate your own 24×24 goblins or 20×20 lil'goblins (pixel) monster
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avatar images (off chain) from text attributes (via built-in spritesheets); incl.
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2x/4x/8x zoom for bigger sizes and more
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test_files: []
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