go_gamification 0.0.16 → 0.0.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (61) hide show
  1. checksums.yaml +4 -4
  2. data/app/assets/images/go_gamification/flyingcloud.png +0 -0
  3. data/app/assets/images/go_gamification/hair.png +0 -0
  4. data/app/assets/images/go_gamification/hair.png~ +0 -0
  5. data/app/assets/javascripts/gamification/inventories.js +2 -0
  6. data/app/assets/javascripts/gamification/item_groups.js +2 -0
  7. data/app/assets/javascripts/gamification/item_types.js +2 -0
  8. data/app/assets/javascripts/gamification/items.js +2 -0
  9. data/app/assets/javascripts/go_gamification/character-new.js.erb +1 -13
  10. data/app/assets/stylesheets/gamification/inventories.css +4 -0
  11. data/app/assets/stylesheets/gamification/item_groups.css +4 -0
  12. data/app/assets/stylesheets/gamification/item_types.css +4 -0
  13. data/app/assets/stylesheets/gamification/items.css +4 -0
  14. data/app/assets/stylesheets/scaffold.css +80 -0
  15. data/app/controllers/gamification/inventories_controller.rb +69 -0
  16. data/app/controllers/gamification/item_groups_controller.rb +58 -0
  17. data/app/controllers/gamification/item_types_controller.rb +58 -0
  18. data/app/controllers/gamification/items_controller.rb +58 -0
  19. data/app/helpers/gamification/inventories_helper.rb +2 -0
  20. data/app/helpers/gamification/item_groups_helper.rb +2 -0
  21. data/app/helpers/gamification/item_types_helper.rb +2 -0
  22. data/app/helpers/gamification/items_helper.rb +2 -0
  23. data/app/models/gamification/inventory.rb +40 -0
  24. data/app/models/gamification/item.rb +10 -0
  25. data/app/models/gamification/item_group.rb +5 -0
  26. data/app/models/gamification/item_type.rb +5 -0
  27. data/app/views/gamification/inventories/_form.html.erb +32 -0
  28. data/app/views/gamification/inventories/_inventory.html.erb +56 -0
  29. data/app/views/gamification/inventories/edit.html.erb +6 -0
  30. data/app/views/gamification/inventories/index.html.erb +31 -0
  31. data/app/views/gamification/inventories/new.html.erb +5 -0
  32. data/app/views/gamification/inventories/show.html.erb +19 -0
  33. data/app/views/gamification/inventories/update.js.erb +195 -0
  34. data/app/views/gamification/item_groups/_form.html.erb +22 -0
  35. data/app/views/gamification/item_groups/edit.html.erb +6 -0
  36. data/app/views/gamification/item_groups/index.html.erb +27 -0
  37. data/app/views/gamification/item_groups/new.html.erb +5 -0
  38. data/app/views/gamification/item_groups/show.html.erb +9 -0
  39. data/app/views/gamification/item_types/_collection.html.erb +13 -0
  40. data/app/views/gamification/item_types/_form.html.erb +14 -0
  41. data/app/views/gamification/item_types/_pagination.html.erb +4 -0
  42. data/app/views/gamification/item_types/edit.html.erb +24 -0
  43. data/app/views/gamification/item_types/index.html.erb +42 -0
  44. data/app/views/gamification/item_types/new.html.erb +25 -0
  45. data/app/views/gamification/item_types/show.html.erb +9 -0
  46. data/app/views/gamification/items/_collection.html.erb +21 -0
  47. data/app/views/gamification/items/_form.html.erb +23 -0
  48. data/app/views/gamification/items/_pagination.html.erb +4 -0
  49. data/app/views/gamification/items/edit.html.erb +6 -0
  50. data/app/views/gamification/items/index.html.erb +41 -0
  51. data/app/views/gamification/items/new.html.erb +24 -0
  52. data/app/views/gamification/items/show.html.erb +39 -0
  53. data/config/routes.rb +5 -3
  54. data/db/migrate/20171026222729_create_gamification_item_types.rb +9 -0
  55. data/db/migrate/20171026223122_create_gamification_items.rb +15 -0
  56. data/db/migrate/20171026223219_create_gamification_inventories.rb +11 -0
  57. data/db/migrate/20171027010758_alter_table_go_gamification_item_type_add_key.rb +3 -0
  58. data/db/migrate/20171028203227_create_gamification_item_groups.rb +9 -0
  59. data/db/migrate/20171028203324_alter_table_gamificationitem_add_group.rb +5 -0
  60. data/lib/go_gamification/version.rb +1 -1
  61. metadata +128 -45
checksums.yaml CHANGED
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@@ -0,0 +1,2 @@
1
+ // Place all the behaviors and hooks related to the matching controller here.
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+ // All this logic will automatically be available in application.js.
@@ -0,0 +1,2 @@
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+ // Place all the behaviors and hooks related to the matching controller here.
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+ // All this logic will automatically be available in application.js.
@@ -0,0 +1,2 @@
1
+ // Place all the behaviors and hooks related to the matching controller here.
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+ // All this logic will automatically be available in application.js.
@@ -0,0 +1,2 @@
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+ // Place all the behaviors and hooks related to the matching controller here.
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+ // All this logic will automatically be available in application.js.
@@ -18,18 +18,6 @@ var isJumping = false;
18
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  var jumpHeight = 45;
19
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  var cloudSpeed = 0.5;
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20
 
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- var parts = [
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- {name: 'leftArm',ident: "<%= asset_path 'go_gamification/leftArm' %>", visible: true, x: charX + 40, y: charY - 42 - breathAmt},
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- {name:'leftArmjump',ident: "<%= asset_path 'go_gamification/leftArm-jump' %>", visible: false, x: charX + 40, y: charY - 42 - breathAmt},
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- {name: 'legs',ident: "<%= asset_path 'go_gamification/legs' %>", visible: true, x: charX, y: charY},
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- {name: 'legsjump',ident: "<%= asset_path 'go_gamification/legs-jump' %>", visible: false, x: charX, y: charY-6},
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- {name: 'torso',ident: "<%= asset_path 'go_gamification/torso' %>", visible: true, x: charX, y: charY - 50},
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- {name: 'head',ident: "<%= asset_path 'go_gamification/head' %>", visible: true, x: charX - 10, y: charY - 125 - breathAmt},
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- {name: 'hair',ident: "<%= asset_path 'go_gamification/hair' %>", visible: true, x: charX - 37, y: charY - 138 - breathAmt},
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- {name: 'rightArm',ident: "<%= asset_path 'go_gamification/rightArm' %>", visible: true, x: charX - 15, y: charY - 42 - breathAmt},
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- {name: 'rightArmjump',ident: "<%= asset_path 'go_gamification/rightArm-jump' %>", visible: false, x: charX - 35, y: charY - 42 - breathAmt},
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-
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- ];
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21
 
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  var bodyParts = [];
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@@ -44,7 +32,7 @@ function myLoop() {
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  if(cx+cloud.width < 0) {
46
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  cx = engine._stageWidth + 20;
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- cy = Math.floor(Math.random()*230);
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+ cy = Math.floor(Math.random()*50);
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  cloud.y = cy;
49
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  }
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@@ -0,0 +1,4 @@
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+ /*
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+ Place all the styles related to the matching controller here.
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+ They will automatically be included in application.css.
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+ */
@@ -0,0 +1,4 @@
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+ /*
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+ Place all the styles related to the matching controller here.
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+ They will automatically be included in application.css.
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+ */
@@ -0,0 +1,4 @@
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+ /*
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+ Place all the styles related to the matching controller here.
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+ They will automatically be included in application.css.
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+ */
@@ -0,0 +1,4 @@
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+ /*
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+ Place all the styles related to the matching controller here.
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+ They will automatically be included in application.css.
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+ */
@@ -0,0 +1,80 @@
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+ body {
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+ background-color: #fff;
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+ color: #333;
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+ margin: 33px;
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+ }
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+
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+ body, p, ol, ul, td {
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+ font-family: verdana, arial, helvetica, sans-serif;
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+ font-size: 13px;
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+ line-height: 18px;
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+ }
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+
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+ pre {
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+ background-color: #eee;
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+ padding: 10px;
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+ font-size: 11px;
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+ }
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+
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+ a {
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+ color: #000;
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+ }
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+
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+ a:visited {
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+ color: #666;
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+ }
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+
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+ a:hover {
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+ color: #fff;
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+ background-color: #000;
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+ }
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+
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+ th {
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+ padding-bottom: 5px;
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+ }
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+
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+ td {
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+ padding: 0 5px 7px;
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+ }
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+
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+ div.field,
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+ div.actions {
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+ margin-bottom: 10px;
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+ }
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+
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+ #notice {
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+ color: green;
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+ }
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+
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+ .field_with_errors {
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+ padding: 2px;
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+ background-color: red;
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+ display: table;
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+ }
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+
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+ #error_explanation {
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+ width: 450px;
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+ border: 2px solid red;
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+ padding: 7px 7px 0;
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+ margin-bottom: 20px;
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+ background-color: #f0f0f0;
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+ }
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+
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+ #error_explanation h2 {
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+ text-align: left;
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+ font-weight: bold;
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+ padding: 5px 5px 5px 15px;
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+ font-size: 12px;
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+ margin: -7px -7px 0;
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+ background-color: #c00;
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+ color: #fff;
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+ }
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+
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+ #error_explanation ul li {
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+ font-size: 12px;
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+ list-style: square;
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+ }
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+
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+ label {
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+ display: block;
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+ }
@@ -0,0 +1,69 @@
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+ class Gamification::InventoriesController < ApplicationController
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+ before_action :set_gamification_inventory, only: [:show, :edit, :update, :destroy]
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+ before_action :set_user, only: [:update]
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+
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+ # GET /gamification/inventories
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+ def index
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+ @gamification_inventories = Gamification::Inventory.all
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+ end
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+
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+ # GET /gamification/inventories/1
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+ def show
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+ end
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+
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+ # GET /gamification/inventories/new
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+ def new
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+ @gamification_inventory = Gamification::Inventory.new
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+ end
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+
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+ # GET /gamification/inventories/1/edit
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+ def edit
21
+ end
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+
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+ # POST /gamification/inventories
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+ def create
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+ @gamification_inventory = Gamification::Inventory.new(inventory_params)
26
+
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+ if @gamification_inventory.save
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+ redirect_to @gamification_inventory, notice: 'Inventory was successfully created.'
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+ else
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+ render :new
31
+ end
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+ end
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+
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+ # PATCH/PUT /gamification/inventories/1
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+ def update
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+ respond_to do |format|
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+ if @gamification_inventory.equip_item(params[:user_id].to_i)
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+
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+ format.js
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+ format.json { head :no_content }
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+ else
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+ format.js
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+ format.json { render json: @gamification_inventory.errors, status: :unprocessable_entity }
44
+ end
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+ end
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+ end
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+
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+ # DELETE /gamification/inventories/1
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+ def destroy
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+ @gamification_inventory.destroy
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+ redirect_to gamification_inventories_url, notice: 'Inventory was successfully destroyed.'
52
+ end
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+
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+ private
55
+ # Use callbacks to share common setup or constraints between actions.
56
+ def set_gamification_inventory
57
+ @gamification_inventory = Gamification::Inventory.find(params[:id])
58
+ end
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+
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+ def set_user
61
+ @user = User.find(params[:user_id])
62
+ end
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+
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+ # Only allow a trusted parameter "white list" through.
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+
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+ def inventory_params
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+ params.require(:inventory).permit(:user_id, :equipped, :gamification_item_id)
68
+ end
69
+ end
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+ class Gamification::ItemGroupsController < ApplicationController
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+ before_action :set_gamification_item_group, only: [:show, :edit, :update, :destroy]
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+
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+ # GET /gamification/item_groups
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+ def index
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+ @gamification_item_groups = Gamification::ItemGroup.all
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+ end
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+
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+ # GET /gamification/item_groups/1
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+ def show
11
+ end
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+
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+ # GET /gamification/item_groups/new
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+ def new
15
+ @gamification_item_group = Gamification::ItemGroup.new
16
+ end
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+
18
+ # GET /gamification/item_groups/1/edit
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+ def edit
20
+ end
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+
22
+ # POST /gamification/item_groups
23
+ def create
24
+ @gamification_item_group = Gamification::ItemGroup.new(gamification_item_group_params)
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+
26
+ if @gamification_item_group.save
27
+ redirect_to @gamification_item_group, notice: 'Item group was successfully created.'
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+ else
29
+ render :new
30
+ end
31
+ end
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+
33
+ # PATCH/PUT /gamification/item_groups/1
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+ def update
35
+ if @gamification_item_group.update(gamification_item_group_params)
36
+ redirect_to @gamification_item_group, notice: 'Item group was successfully updated.'
37
+ else
38
+ render :edit
39
+ end
40
+ end
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+
42
+ # DELETE /gamification/item_groups/1
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+ def destroy
44
+ @gamification_item_group.destroy
45
+ redirect_to gamification_item_groups_url, notice: 'Item group was successfully destroyed.'
46
+ end
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+
48
+ private
49
+ # Use callbacks to share common setup or constraints between actions.
50
+ def set_gamification_item_group
51
+ @gamification_item_group = Gamification::ItemGroup.find(params[:id])
52
+ end
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+
54
+ # Only allow a trusted parameter "white list" through.
55
+ def gamification_item_group_params
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+ params.require(:gamification_item_group).permit(:name)
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+ end
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+ end
@@ -0,0 +1,58 @@
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+ class Gamification::ItemTypesController < ApplicationController
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+ before_action :set_gamification_item_type, only: [:show, :edit, :update, :destroy]
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+
4
+ # GET /gamification/item_types
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+ def index
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+ @gamification_item_types = Gamification::ItemType.all
7
+ end
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+
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+ # GET /gamification/item_types/1
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+ def show
11
+ end
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+
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+ # GET /gamification/item_types/new
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+ def new
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+ @gamification_item_type = Gamification::ItemType.new
16
+ end
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+
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+ # GET /gamification/item_types/1/edit
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+ def edit
20
+ end
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+
22
+ # POST /gamification/item_types
23
+ def create
24
+ @gamification_item_type = Gamification::ItemType.new(gamification_item_type_params)
25
+
26
+ if @gamification_item_type.save
27
+ redirect_to @gamification_item_type, notice: 'Item type was successfully created.'
28
+ else
29
+ render :new
30
+ end
31
+ end
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+
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+ # PATCH/PUT /gamification/item_types/1
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+ def update
35
+ if @gamification_item_type.update(gamification_item_type_params)
36
+ redirect_to @gamification_item_type, notice: 'Item type was successfully updated.'
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+ else
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+ render :edit
39
+ end
40
+ end
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+
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+ # DELETE /gamification/item_types/1
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+ def destroy
44
+ @gamification_item_type.destroy
45
+ redirect_to gamification_item_types_url, notice: 'Item type was successfully destroyed.'
46
+ end
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+
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+ private
49
+ # Use callbacks to share common setup or constraints between actions.
50
+ def set_gamification_item_type
51
+ @gamification_item_type = Gamification::ItemType.find(params[:id])
52
+ end
53
+
54
+ # Only allow a trusted parameter "white list" through.
55
+ def gamification_item_type_params
56
+ params.require(:gamification_item_type).permit(:name,:key)
57
+ end
58
+ end
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+ class Gamification::ItemsController < ApplicationController
2
+ before_action :set_gamification_item, only: [:show, :edit, :update, :destroy]
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+
4
+ # GET /gamification/items
5
+ def index
6
+ @gamification_items = Gamification::Item.all
7
+ end
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+
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+ # GET /gamification/items/1
10
+ def show
11
+ end
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+
13
+ # GET /gamification/items/new
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+ def new
15
+ @gamification_item = Gamification::Item.new
16
+ end
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+
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+ # GET /gamification/items/1/edit
19
+ def edit
20
+ end
21
+
22
+ # POST /gamification/items
23
+ def create
24
+ @gamification_item = Gamification::Item.new(gamification_item_params)
25
+
26
+ if @gamification_item.save
27
+ redirect_to @gamification_item, notice: 'Item was successfully created.'
28
+ else
29
+ render :new
30
+ end
31
+ end
32
+
33
+ # PATCH/PUT /gamification/items/1
34
+ def update
35
+ if @gamification_item.update(gamification_item_params)
36
+ redirect_to @gamification_item, notice: 'Item was successfully updated.'
37
+ else
38
+ render :edit
39
+ end
40
+ end
41
+
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+ # DELETE /gamification/items/1
43
+ def destroy
44
+ @gamification_item.destroy
45
+ redirect_to gamification_items_url, notice: 'Item was successfully destroyed.'
46
+ end
47
+
48
+ private
49
+ # Use callbacks to share common setup or constraints between actions.
50
+ def set_gamification_item
51
+ @gamification_item = Gamification::Item.find(params[:id])
52
+ end
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+
54
+ # Only allow a trusted parameter "white list" through.
55
+ def gamification_item_params
56
+ params.require(:gamification_item).permit(:name, :gamification_item_type_id,:gamification_item_group_id, :image, :rarity, :cost,:user_id, :description)
57
+ end
58
+ end
@@ -0,0 +1,2 @@
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+ module Gamification::InventoriesHelper
2
+ end
@@ -0,0 +1,2 @@
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+ module Gamification::ItemGroupsHelper
2
+ end
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+ module Gamification::ItemTypesHelper
2
+ end
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+ module Gamification::ItemsHelper
2
+ end
@@ -0,0 +1,40 @@
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+ module Gamification
2
+ class Inventory < ApplicationRecord
3
+ belongs_to :user
4
+ belongs_to :item, class_name: 'Gamification::Item', foreign_key: :gamification_item_id
5
+
6
+ scope :equipped, -> {where equipped: true}
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+
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+ def unnequip_same_type_item(user_id)
9
+ Inventory.where(user_id: user_id,gamification_items: {gamification_item_type_id: self.item.item_type.id}).joins(:item).update_all(equipped: false)
10
+ end
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+
12
+ def unnequip_same_associated_jump_item(user_id)
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+ if self.item.item_type
14
+ unequip_inventory = Inventory.where(user_id: user_id,gamification_item_types: {key: self.item.item_type.key + "jump"})
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+ .joins(item: :item_group).joins(item: :item_type)
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+ if unequip_inventory.any?
17
+ unequip_inventory.update_all(equipped: false)
18
+ end
19
+ end
20
+ end
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+
22
+ def equipe_associated_jump_item(user_id)
23
+ if self.item.item_group
24
+ inventory = Inventory.where.not(id: self.id).where(user_id: user_id,gamification_item_groups: {id: self.item.item_group.id}).where(gamification_item_types: {key: self.item.item_type.key + "jump"})
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+ .joins(item: :item_group).joins(item: :item_type)
26
+ if inventory.any?
27
+ inventory.update_all(:equipped => true)
28
+ end
29
+ end
30
+ end
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+
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+ def equip_item(user_id)
33
+ unnequip_same_type_item(user_id)
34
+ unnequip_same_associated_jump_item(user_id)
35
+ equipe_associated_jump_item(user_id)
36
+ self.update_attributes(:equipped => true)
37
+ end
38
+
39
+ end
40
+ end
@@ -0,0 +1,10 @@
1
+ module Gamification
2
+ class Item < ApplicationRecord
3
+ belongs_to :item_type,class_name: 'Gamification::ItemType',foreign_key: :gamification_item_type_id
4
+ belongs_to :item_group,class_name: 'Gamification::ItemGroup',foreign_key: :gamification_item_group_id
5
+ belongs_to :user
6
+ has_many :inventories,class_name: 'Gamification::Inventory',foreign_key: :gamification_item_id
7
+
8
+ mount_uploader :image, ImageUploader
9
+ end
10
+ end
@@ -0,0 +1,5 @@
1
+ module Gamification
2
+ class ItemGroup < ApplicationRecord
3
+ has_many :items,class_name: 'Gamification::Item',foreign_key: :gamification_item_type_id
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module Gamification
2
+ class ItemType < ApplicationRecord
3
+ has_many :items,class_name: 'Gamification::Item',foreign_key: :gamification_item_type_id
4
+ end
5
+ end
@@ -0,0 +1,32 @@
1
+ <%= form_with(model: gamification_inventory, local: true) do |form| %>
2
+ <% if gamification_inventory.errors.any? %>
3
+ <div id="error_explanation">
4
+ <h2><%= pluralize(gamification_inventory.errors.count, "error") %> prohibited this gamification_inventory from being saved:</h2>
5
+
6
+ <ul>
7
+ <% gamification_inventory.errors.full_messages.each do |message| %>
8
+ <li><%= message %></li>
9
+ <% end %>
10
+ </ul>
11
+ </div>
12
+ <% end %>
13
+
14
+ <div class="field">
15
+ <%= form.label :User_id %>
16
+ <%= form.text_field :User_id, id: :gamification_inventory_User_id %>
17
+ </div>
18
+
19
+ <div class="field">
20
+ <%= form.label :Item_id %>
21
+ <%= form.text_field :Item_id, id: :gamification_inventory_Item_id %>
22
+ </div>
23
+
24
+ <div class="field">
25
+ <%= form.label :equipped %>
26
+ <%= form.check_box :equipped, id: :gamification_inventory_equipped %>
27
+ </div>
28
+
29
+ <div class="actions">
30
+ <%= form.submit %>
31
+ </div>
32
+ <% end %>
@@ -0,0 +1,56 @@
1
+ <div id="inventory">
2
+ <div class="col-sm-7 col-sm-pull-5 col-lg-8 col-lg-pull-4">
3
+ <div class="block block-opt-refresh-icon6">
4
+ <div class="block-header">
5
+ <ul class="block-options">
6
+ <li>
7
+ <button type="button" data-toggle="block-option" data-action="fullscreen_toggle">
8
+ <i class="si si-size-fullscreen"></i></button>
9
+ </li>
10
+ <li>
11
+ <button type="button" data-toggle="block-option" data-action="refresh_toggle" data-action-mode="demo">
12
+ <i class="si si-refresh"></i></button>
13
+ </li>
14
+ </ul>
15
+ <h3 class="block-title"><i class="fa fa-newspaper-o"></i> Inventario</h3>
16
+ </div>
17
+ <div class="block-content">
18
+ <div class="block">
19
+ <div class="block-content">
20
+ <div class="row">
21
+ <% Gamification::ItemType.where("key not in('legsjump','rightarmjump','leftarmjump')").select(:key).distinct.order(key: :asc).each do |item_type| %>
22
+ <% Gamification::Inventory.where(user_id: @user.id, gamification_item_types: {key: item_type.key})
23
+ .joins(item: :item_type).each do |inventory| %>
24
+ <div class="col-sm-6 col-lg-3">
25
+ <div class="block block-bordered block-link-hover3 text-center" href="javascript:void(0)">
26
+ <div class="block-content block-content-full bg-gray-lighter border-black-op" style="min-height: 75px;max-height:
27
+ 50px" data-toggle="popover" title="" data-placement="top" data-content="<%= inventory.item.description %>" type="button" data-original-title="<%= inventory.item.name %>">
28
+ <div class="h5 font-w700"><%= image_tag inventory.item.image.icon32 %></div>
29
+
30
+
31
+ <div class="h7 text-muted text-uppercase push-5-t"></div>
32
+ </div>
33
+ <div class="block-content block-content-full block-content-xs " style="text-align: center;vertical-align: middle;min-height: 50px;max-height:50px">
34
+ <% if inventory.equipped %>
35
+ <button class="btn btn-xs btn-info push-5-r push-10" type="button">Equipado</button>
36
+ <% else %>
37
+ <%= link_to gamification_inventory_path(inventory, gamification_item_id: inventory.gamification_item_id,
38
+ user_id: @user.id, :equipped => true), :remote => true,
39
+ :method => :put, class: 'btn btn-success btn-xs',:data => { :disable_with => "<i class='fa fa-cogs' aria-hidden='true'></i>Equipando".html_safe } do %>
40
+ <i class="fa fa-check-square ">Equipar </i>
41
+ <% end %>
42
+ <% end %>
43
+
44
+ </div>
45
+ </div>
46
+ </div>
47
+
48
+ <% end %>
49
+ <% end %>
50
+ </div>
51
+ </div>
52
+ </div>
53
+ </div>
54
+ </div>
55
+ </div>
56
+ </div>
@@ -0,0 +1,6 @@
1
+ <h1>Editing Gamification Inventory</h1>
2
+
3
+ <%= render 'form', gamification_inventory: @gamification_inventory %>
4
+
5
+ <%= link_to 'Show', @gamification_inventory %> |
6
+ <%= link_to 'Back', gamification_inventories_path %>
@@ -0,0 +1,31 @@
1
+ <p id="notice"><%= notice %></p>
2
+
3
+ <h1>Gamification Inventories</h1>
4
+
5
+ <table>
6
+ <thead>
7
+ <tr>
8
+ <th>User</th>
9
+ <th>Item</th>
10
+ <th>Equipped</th>
11
+ <th colspan="3"></th>
12
+ </tr>
13
+ </thead>
14
+
15
+ <tbody>
16
+ <% @gamification_inventories.each do |gamification_inventory| %>
17
+ <tr>
18
+ <td><%= gamification_inventory.User %></td>
19
+ <td><%= gamification_inventory.Item %></td>
20
+ <td><%= gamification_inventory.equipped %></td>
21
+ <td><%= link_to 'Show', gamification_inventory %></td>
22
+ <td><%= link_to 'Edit', edit_gamification_inventory_path(gamification_inventory) %></td>
23
+ <td><%= link_to 'Destroy', gamification_inventory, method: :delete, data: { confirm: 'Are you sure?' } %></td>
24
+ </tr>
25
+ <% end %>
26
+ </tbody>
27
+ </table>
28
+
29
+ <br>
30
+
31
+ <%= link_to 'New Gamification Inventory', new_gamification_inventory_path %>
@@ -0,0 +1,5 @@
1
+ <h1>New Gamification Inventory</h1>
2
+
3
+ <%= render 'form', gamification_inventory: @gamification_inventory %>
4
+
5
+ <%= link_to 'Back', gamification_inventories_path %>
@@ -0,0 +1,19 @@
1
+ <p id="notice"><%= notice %></p>
2
+
3
+ <p>
4
+ <strong>User:</strong>
5
+ <%= @gamification_inventory.User %>
6
+ </p>
7
+
8
+ <p>
9
+ <strong>Item:</strong>
10
+ <%= @gamification_inventory.Item %>
11
+ </p>
12
+
13
+ <p>
14
+ <strong>Equipped:</strong>
15
+ <%= @gamification_inventory.equipped %>
16
+ </p>
17
+
18
+ <%= link_to 'Edit', edit_gamification_inventory_path(@gamification_inventory) %> |
19
+ <%= link_to 'Back', gamification_inventories_path %>