go_gamification 0.0.13 → 0.0.14
Sign up to get free protection for your applications and to get access to all the features.
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: '0429e9e9375cfdcb5549cdff07eb458656fa1a8a'
|
4
|
+
data.tar.gz: cd8cf4b8162f85012de2834e65087d72bc2122bc
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 72bc47d33e38ba5105cff49ce7c1c11234aef26dc564b19eb786f076407383629ebbcb41ed47e210bad98fe527fe02bbba483f61fa71b2b208a07bf3ae9a2b3b
|
7
|
+
data.tar.gz: 2b6d90a4ad1c2357a71d5214b40e3f034c522e74df2d8f0b9ccdca31ffbc376d67f08e440b6eda515b411539e62b7f625f3b00a45629c4dc420eedc706d5d9af
|
@@ -48,15 +48,15 @@ function prepareCanvas(canvasDiv, canvasWidth, canvasHeight)
|
|
48
48
|
canvas.width = canvas.width; // clears the canvas
|
49
49
|
context.fillText("loading...", 40, 140);
|
50
50
|
|
51
|
-
loadImage(("leftArm"));
|
52
|
-
loadImage(("legs"));
|
53
|
-
loadImage(("torso"));
|
54
|
-
loadImage(("rightArm"));
|
55
|
-
loadImage(("head"));
|
56
|
-
loadImage(("hair"));
|
57
|
-
loadImage(("leftArm-jump"));
|
58
|
-
loadImage(("legs-jump"));
|
59
|
-
loadImage(("rightArm-jump"));
|
51
|
+
loadImage(("<%= asset_path 'go_gamification/leftArm' %>"));
|
52
|
+
loadImage(("<%= asset_path 'go_gamification/legs' %>"));
|
53
|
+
loadImage(("<%= asset_path 'go_gamification/torso' %>"));
|
54
|
+
loadImage(("<%= asset_path 'go_gamification/rightArm' %>"));
|
55
|
+
loadImage(("<%= asset_path 'go_gamification/head' %>"));
|
56
|
+
loadImage(("<%= asset_path 'go_gamification/hair' %>"));
|
57
|
+
loadImage(("<%= asset_path 'go_gamification/leftArm-jump' %>"));
|
58
|
+
loadImage(("<%= asset_path 'go_gamification/legs-jump' %>"));
|
59
|
+
loadImage(("<%= asset_path 'go_gamification/rightArm-jump' %>"));
|
60
60
|
}
|
61
61
|
|
62
62
|
function loadImage(name) {
|
@@ -65,7 +65,7 @@ function loadImage(name) {
|
|
65
65
|
images[name].onload = function() {
|
66
66
|
resourceLoaded();
|
67
67
|
}
|
68
|
-
images[name].src =
|
68
|
+
images[name].src = name;
|
69
69
|
}
|
70
70
|
|
71
71
|
function resourceLoaded() {
|
@@ -97,25 +97,25 @@ function redraw() {
|
|
97
97
|
}
|
98
98
|
|
99
99
|
if (jumping) {
|
100
|
-
context.drawImage(images["leftArm-jump"], x + 40, y - 42 - breathAmt);
|
100
|
+
context.drawImage(images["<%= asset_path 'go_gamification/leftArm-jump' %>"], x + 40, y - 42 - breathAmt);
|
101
101
|
} else {
|
102
|
-
context.drawImage(images["leftArm"], x + 40, y - 42 - breathAmt);
|
102
|
+
context.drawImage(images["<%= asset_path 'go_gamification/leftArm' %>"], x + 40, y - 42 - breathAmt);
|
103
103
|
}
|
104
104
|
|
105
105
|
if (jumping) {
|
106
|
-
context.drawImage(images["legs-jump"], x, y- 6);
|
106
|
+
context.drawImage(images["<%= asset_path 'go_gamification/legs-jump' %>"], x, y- 6);
|
107
107
|
} else {
|
108
|
-
context.drawImage(images["legs"], x, y);
|
108
|
+
context.drawImage(images["<%= asset_path 'go_gamification/legs' %>"], x, y);
|
109
109
|
}
|
110
110
|
|
111
|
-
context.drawImage(images["torso"], x, y - 50);
|
112
|
-
context.drawImage(images["head"], x - 10, y - 125 - breathAmt);
|
113
|
-
context.drawImage(images["hair"], x - 37, y - 138 - breathAmt);
|
111
|
+
context.drawImage(images["<%= asset_path 'go_gamification/torso' %>"], x, y - 50);
|
112
|
+
context.drawImage(images["<%= asset_path 'go_gamification/head' %>"], x - 10, y - 125 - breathAmt);
|
113
|
+
context.drawImage(images["<%= asset_path 'go_gamification/hair' %>"], x - 37, y - 138 - breathAmt);
|
114
114
|
|
115
115
|
if (jumping) {
|
116
|
-
context.drawImage(images["rightArm-jump"], x - 35, y - 42 - breathAmt);
|
116
|
+
context.drawImage(images["<%= asset_path 'go_gamification/rightArm-jump' %>"], x - 35, y - 42 - breathAmt);
|
117
117
|
} else {
|
118
|
-
context.drawImage(images["rightArm"], x - 15, y - 42 - breathAmt);
|
118
|
+
context.drawImage(images["<%= asset_path 'go_gamification/rightArm' %>"], x - 15, y - 42 - breathAmt);
|
119
119
|
}
|
120
120
|
|
121
121
|
drawEllipse(x + 47, y - 68 - breathAmt, 8, curEyeHeight); // Left Eye
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: go_gamification
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.0.
|
4
|
+
version: 0.0.14
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- João Carlos Ottobboni
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2017-10-
|
11
|
+
date: 2017-10-25 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: draper
|