gmath3D 0.2.0 → 0.2.1
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- data/VERSION +1 -1
- data/gmath3D.gemspec +6 -3
- data/lib/finite_line.rb +42 -6
- data/lib/gmath3D.rb +3 -0
- data/lib/line.rb +4 -4
- data/lib/matrix_util.rb +55 -0
- data/lib/quat.rb +303 -0
- data/lib/triangle.rb +74 -5
- data/test/test_finite_line.rb +9 -0
- data/test/test_matrix_util.rb +84 -0
- data/test/test_quat.rb +135 -0
- data/test/test_triangle.rb +106 -0
- data/test/test_vector3.rb +2 -0
- metadata +11 -8
- data/test/test_gmath3D.rb +0 -15
data/VERSION
CHANGED
@@ -1 +1 @@
|
|
1
|
-
0.2.
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1
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+
0.2.1
|
data/gmath3D.gemspec
CHANGED
@@ -5,11 +5,11 @@
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|
5
5
|
|
6
6
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Gem::Specification.new do |s|
|
7
7
|
s.name = %q{gmath3D}
|
8
|
-
s.version = "0.2.
|
8
|
+
s.version = "0.2.1"
|
9
9
|
|
10
10
|
s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version=
|
11
11
|
s.authors = ["Toshiyasu Shimizu"]
|
12
|
-
s.date = %q{2011-10-
|
12
|
+
s.date = %q{2011-10-19}
|
13
13
|
s.description = %q{This library defines 3D geometric elements(point, line, plane etc..). It can get two(or more) elements relation, like distance between two elements.}
|
14
14
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s.email = %q{toshi0328@gmail.com}
|
15
15
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s.extra_rdoc_files = [
|
@@ -30,7 +30,9 @@ Gem::Specification.new do |s|
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30
30
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"lib/geom.rb",
|
31
31
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"lib/gmath3D.rb",
|
32
32
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"lib/line.rb",
|
33
|
+
"lib/matrix_util.rb",
|
33
34
|
"lib/plane.rb",
|
35
|
+
"lib/quat.rb",
|
34
36
|
"lib/rectangle.rb",
|
35
37
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"lib/triangle.rb",
|
36
38
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"lib/util.rb",
|
@@ -39,9 +41,10 @@ Gem::Specification.new do |s|
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|
39
41
|
"test/test_box.rb",
|
40
42
|
"test/test_finite_line.rb",
|
41
43
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"test/test_geom.rb",
|
42
|
-
"test/test_gmath3D.rb",
|
43
44
|
"test/test_line.rb",
|
45
|
+
"test/test_matrix_util.rb",
|
44
46
|
"test/test_plane.rb",
|
47
|
+
"test/test_quat.rb",
|
45
48
|
"test/test_rectangle.rb",
|
46
49
|
"test/test_triangle.rb",
|
47
50
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"test/test_util.rb",
|
data/lib/finite_line.rb
CHANGED
@@ -10,21 +10,33 @@ public
|
|
10
10
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attr_accessor :end_point
|
11
11
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|
12
12
|
# [Input]
|
13
|
-
#
|
13
|
+
# _start_point_ and _end_point_ should be Vector3.
|
14
14
|
# [Output]
|
15
15
|
# return new instance as FiniteLine
|
16
|
-
def initialize(
|
17
|
-
Util.check_arg_type(Vector3,
|
18
|
-
Util.check_arg_type(Vector3,
|
16
|
+
def initialize(start_point = Vector3.new(0.0,0.0,0.0), end_point = Vector3.new(1.0,0.0,0.0))
|
17
|
+
Util.check_arg_type(Vector3, start_point)
|
18
|
+
Util.check_arg_type(Vector3, end_point)
|
19
19
|
super()
|
20
|
-
@start_point =
|
21
|
-
@end_point =
|
20
|
+
@start_point = start_point
|
21
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+
@end_point = end_point
|
22
22
|
end
|
23
23
|
|
24
24
|
def to_s
|
25
25
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"FiniteLine[from#{start_point.to_element_s}, to#{end_point.to_element_s}]"
|
26
26
|
end
|
27
27
|
|
28
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+
# [Input]
|
29
|
+
# _rhs_ should be FiniteLine.
|
30
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+
# [Output]
|
31
|
+
# return true if rhs equals myself.
|
32
|
+
def ==(rhs)
|
33
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+
return false if rhs == nil
|
34
|
+
Util.check_arg_type(FiniteLine, rhs)
|
35
|
+
return false if( self.start_point != rhs.start_point)
|
36
|
+
return false if( self.end_point != rhs.end_point)
|
37
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+
return true
|
38
|
+
end
|
39
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+
|
28
40
|
# [Output]
|
29
41
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# return direction as vector from start_point to end_point as Vector3
|
30
42
|
def direction
|
@@ -87,6 +99,30 @@ public
|
|
87
99
|
closest_point = points_ary[distance_ary.index(distance)]
|
88
100
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return distance, closest_point
|
89
101
|
end
|
102
|
+
|
103
|
+
def self.ary_distance_to_line(finite_lines, target_line)
|
104
|
+
Util.check_arg_type(::Array, finite_lines)
|
105
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+
Util.check_arg_type(Line, target_line)
|
106
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+
distance_ary = Array.new(0)
|
107
|
+
point_on_target_ary = Array.new(0)
|
108
|
+
point_on_finite_line_ary = Array.new(0)
|
109
|
+
param_on_target_ary = Array.new(0)
|
110
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+
param_on_finite_line_ary = Array.new(0)
|
111
|
+
finite_lines.each do | item |
|
112
|
+
distance, point_on_myself, point_on_target, parameter_on_myself, parameter_on_tatget = item.distance(target_line)
|
113
|
+
distance_ary.push(distance)
|
114
|
+
point_on_target_ary.push(point_on_target)
|
115
|
+
point_on_finite_line_ary.push(point_on_myself)
|
116
|
+
param_on_target_ary.push(parameter_on_tatget)
|
117
|
+
param_on_finite_line_ary.push(parameter_on_myself)
|
118
|
+
end
|
119
|
+
distance = distance_ary.min
|
120
|
+
point_on_finiteline = point_on_finite_line_ary[distance_ary.index(distance)]
|
121
|
+
point_on_target = point_on_target_ary[distance_ary.index(distance)]
|
122
|
+
param_on_finiteline = param_on_finite_line_ary[distance_ary.index(distance)]
|
123
|
+
param_on_target = param_on_target_ary[distance_ary.index(distance)]
|
124
|
+
return distance, point_on_finiteline, point_on_target, param_on_finiteline, param_on_target
|
125
|
+
end
|
90
126
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private
|
91
127
|
def distance_to_point(target)
|
92
128
|
# get distance using infinite line
|
data/lib/gmath3D.rb
CHANGED
data/lib/line.rb
CHANGED
@@ -9,6 +9,10 @@ module GMath3D
|
|
9
9
|
attr_accessor :base_point
|
10
10
|
attr_accessor :direction
|
11
11
|
|
12
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+
def to_s
|
13
|
+
"Line[point#{@base_point.to_element_s}, vector#{@direction.to_element_s}"
|
14
|
+
end
|
15
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+
|
12
16
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# [Input]
|
13
17
|
# _point_ and _direction_ should be Vector3.
|
14
18
|
# [Output]
|
@@ -21,10 +25,6 @@ module GMath3D
|
|
21
25
|
@direction = direction
|
22
26
|
end
|
23
27
|
|
24
|
-
def to_s
|
25
|
-
"Line[point#{@base_point.to_element_s}, vector#{@direction.to_element_s}"
|
26
|
-
end
|
27
|
-
|
28
28
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# [Input]
|
29
29
|
# _parameter_ should be Numeric.
|
30
30
|
# [Output]
|
data/lib/matrix_util.rb
ADDED
@@ -0,0 +1,55 @@
|
|
1
|
+
require 'gmath3D'
|
2
|
+
require 'matrix'
|
3
|
+
|
4
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+
|
5
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+
class Matrix
|
6
|
+
def self.from_axis(axis, angle)
|
7
|
+
Util.check_arg_type(Vector3, axis)
|
8
|
+
Util.check_arg_type(Numeric, angle)
|
9
|
+
|
10
|
+
return Matrix[
|
11
|
+
[axis.x*axis.x*(1 - Math.cos(angle)) + Math.cos(angle),
|
12
|
+
axis.x*axis.y*(1 - Math.cos(angle)) + axis.z*Math.sin(angle),
|
13
|
+
axis.x*axis.z*(1 - Math.cos(angle)) - axis.y*Math.sin(angle)],
|
14
|
+
[axis.x*axis.y*(1 - Math.cos(angle)) - axis.z*Math.sin(angle),
|
15
|
+
axis.y*axis.y*(1 - Math.cos(angle)) + Math.cos(angle),
|
16
|
+
axis.y*axis.z*(1 - Math.cos(angle)) + axis.x*Math.sin(angle)],
|
17
|
+
[axis.x*axis.z*(1 - Math.cos(angle)) + axis.y*Math.sin(angle),
|
18
|
+
axis.y*axis.z*(1 - Math.cos(angle)) - axis.x*Math.sin(angle),
|
19
|
+
axis.z*axis.z*(1 - Math.cos(angle)) + Math.cos(angle)]]
|
20
|
+
end
|
21
|
+
|
22
|
+
def self.from_quat(quat)
|
23
|
+
Util.check_arg_type(Quat, quat)
|
24
|
+
qw = quat.w
|
25
|
+
qx = quat.x
|
26
|
+
qy = quat.y
|
27
|
+
qz = quat.z
|
28
|
+
|
29
|
+
x2 = 2.0 * qx * qx;
|
30
|
+
y2 = 2.0 * qy * qy;
|
31
|
+
z2 = 2.0 * qz * qz;
|
32
|
+
xy = 2.0 * qx * qy;
|
33
|
+
yz = 2.0 * qy * qz;
|
34
|
+
zx = 2.0 * qz * qx;
|
35
|
+
wx = 2.0 * qw * qx;
|
36
|
+
wy = 2.0 * qw * qy;
|
37
|
+
wz = 2.0 * qw * qz;
|
38
|
+
|
39
|
+
return Matrix[
|
40
|
+
[ 1.0 - y2 - z2, xy + wz, zx - wy],
|
41
|
+
[ xy - wz, 1.0 - z2 - x2, yz + wx],
|
42
|
+
[ zx + wy, yz - wx, 1.0 - x2 - y2]]
|
43
|
+
end
|
44
|
+
|
45
|
+
alias_method :multi_inner, :* # hold original multiply processing
|
46
|
+
def multi_new(rhs)
|
47
|
+
if(rhs.kind_of?(Vector3))
|
48
|
+
ans = self.multi_inner(rhs.to_column_vector)
|
49
|
+
return Vector3.new(ans[0,0], ans[1,0], ans[2,0])
|
50
|
+
end
|
51
|
+
multi_inner(rhs)
|
52
|
+
end
|
53
|
+
alias_method :*, :multi_new # overwrite new multiply processing
|
54
|
+
end
|
55
|
+
|
data/lib/quat.rb
ADDED
@@ -0,0 +1,303 @@
|
|
1
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+
require 'gmath3D'
|
2
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+
|
3
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+
module GMath3D
|
4
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+
#
|
5
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+
# Quat represents quaternion.
|
6
|
+
#
|
7
|
+
class Quat
|
8
|
+
public
|
9
|
+
attr_accessor :x
|
10
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+
attr_accessor :y
|
11
|
+
attr_accessor :z
|
12
|
+
attr_accessor :w
|
13
|
+
|
14
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+
# [Input]
|
15
|
+
# _x_, _y_, _z_, _w_should be Numeric.
|
16
|
+
# [Output]
|
17
|
+
# return new instance of Quat.
|
18
|
+
def initialize(x=0.0,y=0.0,z=0.0,w=0.0)
|
19
|
+
Util.check_arg_type(Numeric, x)
|
20
|
+
Util.check_arg_type(Numeric, y)
|
21
|
+
Util.check_arg_type(Numeric, z)
|
22
|
+
Util.check_arg_type(Numeric, w)
|
23
|
+
super()
|
24
|
+
@x = x
|
25
|
+
@y = y
|
26
|
+
@z = z
|
27
|
+
@w = w
|
28
|
+
end
|
29
|
+
|
30
|
+
# [Input]
|
31
|
+
# _axsi_ should be Vector3 and _angle_ should be Numeric.
|
32
|
+
# [Output]
|
33
|
+
# return new instance of Quat.
|
34
|
+
def self.from_axis(axis, angle)
|
35
|
+
Util.check_arg_type(Vector3, axis)
|
36
|
+
Util.check_arg_type(Numeric, angle)
|
37
|
+
s = Math.sin(0.5*angle)
|
38
|
+
x = s * axis.x
|
39
|
+
y = s * axis.y
|
40
|
+
z = s * axis.z
|
41
|
+
w = Math.cos(0.5*angle)
|
42
|
+
return Quat.new(x,y,z,w)
|
43
|
+
end
|
44
|
+
|
45
|
+
# [Input]
|
46
|
+
# _matrix_ should be Matrix which row and column size are 3.
|
47
|
+
# [Output]
|
48
|
+
# return new instance of Quat.
|
49
|
+
def self.from_matrix(mat)
|
50
|
+
fourWSquaredMinus1 = mat[0,0] + mat[1,1] + mat[2,2]
|
51
|
+
fourXSquaredMinus1 = mat[0,0] - mat[1,1] - mat[2,2]
|
52
|
+
fourYSquaredMinus1 = mat[1,1] - mat[0,0] - mat[2,2]
|
53
|
+
fourZSquaredMinus1 = mat[2,2] - mat[0,0] - mat[1,1]
|
54
|
+
|
55
|
+
biggestIndex = 0
|
56
|
+
fourBiggestSquaredMinus1 = fourWSquaredMinus1
|
57
|
+
if(fourXSquaredMinus1 > fourBiggestSquaredMinus1)
|
58
|
+
fourBiggestSquaredMinus1 = fourXSquaredMinus1
|
59
|
+
biggestIndex = 1
|
60
|
+
end
|
61
|
+
if(fourYSquaredMinus1 > fourBiggestSquaredMinus1)
|
62
|
+
fourBiggestSquaredMinus1 = fourYSquaredMinus1
|
63
|
+
biggestIndex = 2
|
64
|
+
end
|
65
|
+
if(fourZSquaredMinus1 > fourBiggestSquaredMinus1)
|
66
|
+
fourBiggestSquaredMinus1 = fourZSquaredMinus1
|
67
|
+
biggestIndex = 3
|
68
|
+
end
|
69
|
+
|
70
|
+
biggestVal = Math.sqrt(fourBiggestSquaredMinus1 + 1.0) * 0.5
|
71
|
+
multi = 0.25 / biggestVal
|
72
|
+
|
73
|
+
case biggestIndex
|
74
|
+
when 0
|
75
|
+
w = biggestVal
|
76
|
+
x = (mat[1,2] - mat[2,1]) *multi
|
77
|
+
y = (mat[2,0] - mat[0,2]) *multi
|
78
|
+
z = (mat[0,1] - mat[1,0]) *multi
|
79
|
+
when 1
|
80
|
+
x = biggestVal;
|
81
|
+
w = (mat[1,2] - mat[2,1]) *multi
|
82
|
+
y = (mat[0,1] + mat[1,0]) *multi
|
83
|
+
z = (mat[2,0] + mat[0,2]) *multi
|
84
|
+
when 2
|
85
|
+
y = biggestVal;
|
86
|
+
w = (mat[2,0] - mat[0,2]) *multi
|
87
|
+
x = (mat[0,1] + mat[1,0]) *multi
|
88
|
+
z = (mat[1,2] + mat[2,1]) *multi
|
89
|
+
when 3
|
90
|
+
z = biggestVal;
|
91
|
+
w = (mat[0,1] - mat[1,0]) *multi
|
92
|
+
x = (mat[2,0] + mat[0,2]) *multi
|
93
|
+
y = (mat[1,2] + mat[2,1]) *multi
|
94
|
+
end
|
95
|
+
return Quat.new(x,y,z,w)
|
96
|
+
end
|
97
|
+
|
98
|
+
def to_element_s
|
99
|
+
"[#{@x}, #{@y}, #{@z}, #{@w}]"
|
100
|
+
end
|
101
|
+
|
102
|
+
def to_s
|
103
|
+
"Quat" + to_element_s
|
104
|
+
end
|
105
|
+
|
106
|
+
# [Input]
|
107
|
+
# _rhs_ should be Quat.
|
108
|
+
# [Output]
|
109
|
+
# return true if rhs equals myself.
|
110
|
+
def ==(rhs)
|
111
|
+
return false if( !rhs.kind_of?(Quat) )
|
112
|
+
return false if(self.x != rhs.x)
|
113
|
+
return false if(self.y != rhs.y)
|
114
|
+
return false if(self.z != rhs.z)
|
115
|
+
return false if(self.w != rhs.w)
|
116
|
+
true
|
117
|
+
end
|
118
|
+
|
119
|
+
# [Output]
|
120
|
+
# return conjugated Quat.
|
121
|
+
def conjugate
|
122
|
+
return Quat.new( -self.x, -self.y, -self.z, self.w)
|
123
|
+
end
|
124
|
+
|
125
|
+
# [Output]
|
126
|
+
# return normalized result as Quat.
|
127
|
+
def normalize()
|
128
|
+
mag = Math.sqrt(self.x*self.x + self.y*self.y + self.z*self.z)
|
129
|
+
return Quat.new(self.x/mag, self.y/mag, self.z/mag, self.w/mag)
|
130
|
+
end
|
131
|
+
|
132
|
+
# [Input]
|
133
|
+
# _rhs_ should be Quat.
|
134
|
+
# [Output]
|
135
|
+
# return added result as Quat.
|
136
|
+
def +(rhs)
|
137
|
+
Util.check_arg_type(Quat, rhs)
|
138
|
+
t1 = Vector3.new(self.x, self.y, self.z)
|
139
|
+
t2 = Vector3.new(rhs.x, rhs.y, rhs.z)
|
140
|
+
dot = t1.dot(t2)
|
141
|
+
t3 = t2.cross(t1)
|
142
|
+
|
143
|
+
t1 *= rhs.w
|
144
|
+
t2 *= self.w
|
145
|
+
|
146
|
+
tf = t1 + t2 + t3
|
147
|
+
rtn_w = self.w * rhs.w - dot
|
148
|
+
|
149
|
+
return Quat.new(tf.x, tf.y, tf.z, rtn_w).normalize
|
150
|
+
end
|
151
|
+
|
152
|
+
# [Input]
|
153
|
+
# _rsh_ should be Quat.
|
154
|
+
# [Output]
|
155
|
+
# return (outer products) multiplyed result as Quat.
|
156
|
+
def *(rhs)
|
157
|
+
Util.check_arg_type(Quat, rhs)
|
158
|
+
|
159
|
+
pw = self.w; px = self.x; py = self.y; pz = self.z;
|
160
|
+
qw = rhs.w ; qx = rhs.x ; qy = rhs.y ; qz = rhs.z;
|
161
|
+
|
162
|
+
w = pw * qw - px * qx - py * qy - pz * qz
|
163
|
+
x = pw * qx + px * qw + py * qz - pz * qy
|
164
|
+
y = pw * qy - px * qz + py * qw + pz * qx
|
165
|
+
z = pw * qz + px * qy - py * qx + pz * qw
|
166
|
+
return Quat.new( x,y,z,w )
|
167
|
+
end
|
168
|
+
|
169
|
+
=begin
|
170
|
+
# [Input]
|
171
|
+
# _rhs_ should be Vector3.
|
172
|
+
# [Output]
|
173
|
+
# return subtracted result as Vector3.
|
174
|
+
def -(rhs)
|
175
|
+
subtract(rhs)
|
176
|
+
end
|
177
|
+
|
178
|
+
|
179
|
+
# [Input]
|
180
|
+
# _rhs_ should be Numeric.
|
181
|
+
# [Output]
|
182
|
+
# return divided result as Vector3.
|
183
|
+
def /(rhs)
|
184
|
+
divide(rhs)
|
185
|
+
end
|
186
|
+
|
187
|
+
# [Input]
|
188
|
+
# _rhs_ should be Vector3.
|
189
|
+
# [Output]
|
190
|
+
# return inner product as Numeric
|
191
|
+
def dot(rhs)
|
192
|
+
Util.check_arg_type(Vector3, rhs)
|
193
|
+
self.x*rhs.x + self.y*rhs.y + self.z*rhs.z
|
194
|
+
end
|
195
|
+
|
196
|
+
# [Input]
|
197
|
+
# _rhs_ should be Vector3.
|
198
|
+
# [Output]
|
199
|
+
# return cross product as Vector3.
|
200
|
+
def cross(rhs)
|
201
|
+
Util.check_arg_type(Vector3, rhs)
|
202
|
+
Vector3.new(
|
203
|
+
self.y*rhs.z - self.z*rhs.y,
|
204
|
+
self.z*rhs.x - self.x*rhs.z,
|
205
|
+
self.x*rhs.y - self.y*rhs.x)
|
206
|
+
end
|
207
|
+
|
208
|
+
# [Output]
|
209
|
+
# return vector length as Numeric
|
210
|
+
def length
|
211
|
+
Math::sqrt(self.x*self.x + self.y*self.y + self.z*self.z)
|
212
|
+
end
|
213
|
+
|
214
|
+
# [Input]
|
215
|
+
# _rhs_ should be Vector3.
|
216
|
+
# [Output]
|
217
|
+
# return distance between two points as Numeric.
|
218
|
+
def distance(rhs)
|
219
|
+
Util.check_arg_type(Vector3, rhs)
|
220
|
+
Math::sqrt((self.x - rhs.x)*(self.x - rhs.x) + (self.y - rhs.y)*(self.y - rhs.y) + (self.z - rhs.z)*(self.z - rhs.z))
|
221
|
+
end
|
222
|
+
|
223
|
+
# [Input]
|
224
|
+
# _rhs_ should be Vector3.
|
225
|
+
# [Output]
|
226
|
+
# return two vectors angle as Numeric (rad).
|
227
|
+
def angle(rhs)
|
228
|
+
Util.check_arg_type(Vector3, rhs)
|
229
|
+
vec1Length = self.length ;
|
230
|
+
vec2Length = rhs.length ;
|
231
|
+
return 0.0 if(vec1Length*vec2Length < self.tolerance )
|
232
|
+
v = self.dot(rhs)/(vec1Length*vec2Length)
|
233
|
+
Math::acos( v )
|
234
|
+
end
|
235
|
+
|
236
|
+
# [Output]
|
237
|
+
# return normalized vector as Vector3
|
238
|
+
def normalize()
|
239
|
+
self / self.length.to_f
|
240
|
+
end
|
241
|
+
|
242
|
+
# [Input]
|
243
|
+
# _rhs_ should be Vector3
|
244
|
+
# [Output]
|
245
|
+
# return true if myself and rhs is parallel as boolean
|
246
|
+
def parallel?(rhs)
|
247
|
+
Util.check_arg_type(Vector3, rhs)
|
248
|
+
return false if(self.length < self.tolerance or rhs.length < rhs.tolerance)
|
249
|
+
return false if(self.cross(rhs).length > self.tolerance)
|
250
|
+
return true
|
251
|
+
end
|
252
|
+
|
253
|
+
# [Input]
|
254
|
+
# _rhs_ should be Vector3.
|
255
|
+
# [Output]
|
256
|
+
# return true if myself and rhs have same direction as boolean.
|
257
|
+
def same_direction?(rhs)
|
258
|
+
Util.check_arg_type(Vector3, rhs)
|
259
|
+
return false if(!parallel?(rhs))
|
260
|
+
return false if(self.dot(rhs) < self.tolerance)
|
261
|
+
return true
|
262
|
+
end
|
263
|
+
|
264
|
+
# This function projects self vector to rhs vector.
|
265
|
+
# [Input]
|
266
|
+
# _rhs_ should be Vector3.
|
267
|
+
# [Output]
|
268
|
+
# return projected result as Vector3.
|
269
|
+
def project_to(rhs)
|
270
|
+
Util.check_arg_type(Vector3, rhs)
|
271
|
+
return Vector3.new, 0.0 if( rhs.length < rhs.tolerance )
|
272
|
+
parameter = self.dot( rhs ) / ( rhs.x * rhs.x + rhs.y * rhs.y + rhs.z * rhs.z ).to_f
|
273
|
+
return rhs*parameter, parameter
|
274
|
+
end
|
275
|
+
|
276
|
+
# [Output]
|
277
|
+
# return column vector as Matrix
|
278
|
+
def to_column_vector
|
279
|
+
return Matrix.column_vector([x,y,z])
|
280
|
+
end
|
281
|
+
|
282
|
+
private
|
283
|
+
|
284
|
+
def add(rhs)
|
285
|
+
Util.check_arg_type(Vector3, rhs)
|
286
|
+
Vector3.new(self.x + rhs.x, self.y + rhs.y, self.z + rhs.z)
|
287
|
+
end
|
288
|
+
def subtract(rhs)
|
289
|
+
Util.check_arg_type(Vector3, rhs)
|
290
|
+
Vector3.new(self.x - rhs.x, self.y - rhs.y, self.z - rhs.z)
|
291
|
+
end
|
292
|
+
def multiply(rhs)
|
293
|
+
Util.check_arg_type(::Numeric, rhs)
|
294
|
+
Vector3.new(self.x * rhs, self.y * rhs, self.z * rhs)
|
295
|
+
end
|
296
|
+
def divide(rhs)
|
297
|
+
Util.check_arg_type(::Numeric, rhs)
|
298
|
+
Vector3.new(self.x.to_f / rhs, self.y / rhs.to_f, self.z / rhs.to_f)
|
299
|
+
end
|
300
|
+
=end
|
301
|
+
end
|
302
|
+
end
|
303
|
+
|
data/lib/triangle.rb
CHANGED
@@ -123,16 +123,24 @@ public
|
|
123
123
|
end
|
124
124
|
|
125
125
|
# [Input]
|
126
|
-
# _target_ shold be Vector3.
|
126
|
+
# _target_ shold be Vector3 or Line or Plane.
|
127
127
|
# [Output]
|
128
|
-
#
|
128
|
+
# [In case _target_ is Vector3]
|
129
|
+
# return "distance, point on triangle" as [Numeric, Vector3].
|
130
|
+
# [In case _target_ is Line]
|
131
|
+
# return "distance, point on tirangle, point on line, parameter on line" as [Numeric, Vector3, Vector3, Numeric].
|
132
|
+
# [In case _target_ is Plane]
|
133
|
+
# return "distance, intersect_line(or closet edge), point_on_triangle, point_on_plane" as [Numeric, Vector3, Vector3, Vector3].
|
129
134
|
def distance(target)
|
130
135
|
# with Point
|
131
136
|
if(target.kind_of?(Vector3))
|
132
137
|
return distance_to_point(target)
|
133
138
|
elsif(target.kind_of?(Line))
|
134
|
-
|
135
|
-
|
139
|
+
#with Line
|
140
|
+
return distance_to_line(target)
|
141
|
+
elsif(target.kind_of?(Plane))
|
142
|
+
#with Plane
|
143
|
+
return distance_to_plane(target)
|
136
144
|
end
|
137
145
|
Util.raise_argurment_error(target)
|
138
146
|
end
|
@@ -164,6 +172,67 @@ private
|
|
164
172
|
finite_lines = self.edges
|
165
173
|
return FiniteLine.ary_distanc_to_point(finite_lines, target_point)
|
166
174
|
end
|
175
|
+
|
176
|
+
def distance_to_line(target_line)
|
177
|
+
plane = Plane.new( vertices[0], self.normal )
|
178
|
+
distance, point_on_plane, parameter_on_line = plane.distance( target_line )
|
179
|
+
if( point_on_plane == nil)
|
180
|
+
# parallel case
|
181
|
+
# check distance to FiniteLines
|
182
|
+
finite_lines = self.edges
|
183
|
+
distance, point_on_edge, point_on_target, param_on_finiteline, param_on_target =
|
184
|
+
FiniteLine.ary_distance_to_line(finite_lines, target_line)
|
185
|
+
return distance, nil, nil, nil
|
186
|
+
end
|
187
|
+
if( self.contains?(point_on_plane) )
|
188
|
+
return distance, point_on_plane, point_on_plane, parameter_on_line
|
189
|
+
end
|
190
|
+
# check distance to FiniteLines
|
191
|
+
finite_lines = self.edges
|
192
|
+
distance, point_on_edge, point_on_target, param_on_finiteline, param_on_target =
|
193
|
+
FiniteLine.ary_distance_to_line(finite_lines, target_line)
|
194
|
+
return distance, point_on_edge, point_on_target, param_on_target
|
195
|
+
end
|
196
|
+
|
197
|
+
def distance_to_plane(target_plane)
|
198
|
+
triangle_plane = Plane.new( vertices[0], self.normal )
|
199
|
+
distance, intersect_line_each_plane = triangle_plane.distance( target_plane )
|
200
|
+
if( intersect_line_each_plane == nil )
|
201
|
+
return distance, nil, nil, nil
|
202
|
+
end
|
203
|
+
|
204
|
+
# check distance from intersection and each edge.
|
205
|
+
distance_zero_count = 0
|
206
|
+
distance_info = Array.new(0)
|
207
|
+
prallel_edge_ary = Array.new(0)
|
208
|
+
self.edges.each do |edge|
|
209
|
+
distance, point_on_edge, point_on_line = edge.distance( intersect_line_each_plane)
|
210
|
+
if point_on_edge != nil && point_on_line != nil
|
211
|
+
distance_info.push([distance, point_on_edge, point_on_line])
|
212
|
+
if distance <= self.tolerance
|
213
|
+
distance_zero_count += 1
|
214
|
+
end
|
215
|
+
else
|
216
|
+
prallel_edge_ary.push( edge )
|
217
|
+
end
|
218
|
+
end
|
219
|
+
distance_info.sort!{|a,b| a[0] <=> b[0]}
|
220
|
+
# distance, intersect_line(or closet edge), point_on_triangle, point_on_plan
|
221
|
+
if (distance_zero_count == 2)
|
222
|
+
point1 = distance_info[0][1]
|
223
|
+
point2 = distance_info[1][1]
|
224
|
+
if point1.distance(point2) > self.tolerance
|
225
|
+
return 0.0, FiniteLine.new(point1, point2), nil, nil
|
226
|
+
end
|
227
|
+
return 0.0, nil, point1, point1
|
228
|
+
elsif (distance_zero_count == 0)
|
229
|
+
distance, closest_point_on_plane = target_plane.distance(distance_info[0][1])
|
230
|
+
if(distance_info[0][1] != distance_info[1][1])
|
231
|
+
return distance, FiniteLine.new(distance_info[0][1], distance_info[1][1]), nil, nil
|
232
|
+
end
|
233
|
+
return distance, nil, distance_info[0][1], closest_point_on_plane
|
234
|
+
end
|
235
|
+
return 0.0, nil, nil, nil
|
236
|
+
end
|
167
237
|
end
|
168
238
|
end
|
169
|
-
|
data/test/test_finite_line.rb
CHANGED
@@ -24,6 +24,15 @@ class FiniteLineTestCase < MiniTest::Unit::TestCase
|
|
24
24
|
assert_equal("FiniteLine[from[1, 0, 2], to[1, -3.5, 2]]", line.to_s)
|
25
25
|
end
|
26
26
|
|
27
|
+
def test_equals
|
28
|
+
assert_equal(FiniteLine.new(Vector3.new(1,2,3), Vector3.new(2,3,4)),
|
29
|
+
FiniteLine.new(Vector3.new(1.0,2.0,3.0), Vector3.new(2.0,3.0,4.0)))
|
30
|
+
|
31
|
+
assert(FiniteLine.new(Vector3.new(1,2,3), Vector3.new(2,3,4)) == FiniteLine.new(Vector3.new(1.0,2.0,3.0), Vector3.new(2.0,3.0,4.0)))
|
32
|
+
assert(FiniteLine.new(Vector3.new(1,2,3), Vector3.new(2,3,3)) != FiniteLine.new(Vector3.new(1.0,2.0,3.0), Vector3.new(2.0,3.0,4.0)))
|
33
|
+
assert(FiniteLine.new(Vector3.new(1,2,3), Vector3.new(2,3,4)) != FiniteLine.new(Vector3.new(2,3,4), Vector3.new(1,2,3)))
|
34
|
+
end
|
35
|
+
|
27
36
|
def test_direction
|
28
37
|
start_point_tmp = Vector3.new(1.0, 0.0, 2.0)
|
29
38
|
end_point_tmp = Vector3.new(1.0, -3.5, 1.0)
|
@@ -0,0 +1,84 @@
|
|
1
|
+
# -*- coding: cp932 -*-
|
2
|
+
$LOAD_PATH.unshift(File.dirname(__FILE__))
|
3
|
+
require 'helper'
|
4
|
+
|
5
|
+
include GMath3D
|
6
|
+
|
7
|
+
MiniTest::Unit.autorun
|
8
|
+
|
9
|
+
class MatrixTestCase < MiniTest::Unit::TestCase
|
10
|
+
def setup
|
11
|
+
@mat_default = Matrix.zero(3)
|
12
|
+
@mat = Matrix[[1,2,3],[4,5,6],[7,8,9]]
|
13
|
+
end
|
14
|
+
|
15
|
+
def test_initalize
|
16
|
+
@mat_default.each do |cell|
|
17
|
+
assert_equal(0, cell)
|
18
|
+
end
|
19
|
+
|
20
|
+
i = 1
|
21
|
+
@mat.each do |cell|
|
22
|
+
assert_equal(i, cell)
|
23
|
+
i+=1
|
24
|
+
end
|
25
|
+
end
|
26
|
+
|
27
|
+
def test_to_s
|
28
|
+
assert_equal("Matrix[[0, 0, 0], [0, 0, 0], [0, 0, 0]]", @mat_default.to_s)
|
29
|
+
assert_equal("Matrix[[1, 2, 3], [4, 5, 6], [7, 8, 9]]", @mat.to_s)
|
30
|
+
end
|
31
|
+
|
32
|
+
def test_multiply
|
33
|
+
mat = Matrix[[3,2,1],[-4,2,1],[3,4,1]]
|
34
|
+
vec = Matrix.column_vector([2,3,4])
|
35
|
+
ans = mat*vec
|
36
|
+
|
37
|
+
assert_equal(ans[0,0], 16)
|
38
|
+
assert_equal(ans[1,0], 2 )
|
39
|
+
assert_equal(ans[2,0], 22)
|
40
|
+
|
41
|
+
vec2 = Vector3.new(2,3,4)
|
42
|
+
ans2 = mat*(vec2)
|
43
|
+
assert_equal(Vector3.new(16,2,22), ans2)
|
44
|
+
end
|
45
|
+
|
46
|
+
def test_from_axis
|
47
|
+
local_point = Vector3.new(1,0,1)
|
48
|
+
angle = 45*Math::PI/180
|
49
|
+
local_cod_x = Vector3.new(Math.cos(angle), Math.sin(angle),0)
|
50
|
+
x_vec = Vector3.new(1,0,0)
|
51
|
+
diff_angle = x_vec.angle(local_cod_x)
|
52
|
+
axis = x_vec.cross(local_cod_x).normalize()
|
53
|
+
|
54
|
+
rotate_matrix = Matrix.from_axis(axis, diff_angle)
|
55
|
+
rotated_point = rotate_matrix.inv * local_point
|
56
|
+
assert_equal(Vector3.new(Math.sqrt(2)/2, Math.sqrt(2)/2, 1), rotated_point)
|
57
|
+
|
58
|
+
local_point = Vector3.new(1,0,0)
|
59
|
+
local_cod_x = Vector3.new(1,1,1).normalize()
|
60
|
+
diff_angle = x_vec.angle(local_cod_x)
|
61
|
+
axis = x_vec.cross(local_cod_x).normalize()
|
62
|
+
|
63
|
+
assert_equal(Math::PI/2, local_cod_x.angle(axis))
|
64
|
+
rotate_matrix = Matrix.from_axis(axis, diff_angle)
|
65
|
+
rotated_point = rotate_matrix.inv()*local_point
|
66
|
+
|
67
|
+
assert_in_delta(rotated_point.x, rotated_point.y, rotated_point.tolerance)
|
68
|
+
assert_in_delta(rotated_point.x, rotated_point.z, rotated_point.tolerance)
|
69
|
+
end
|
70
|
+
|
71
|
+
def test_from_quat
|
72
|
+
axis = Vector3.new(1,2,4).normalize()
|
73
|
+
angle = 46*Math::PI/180
|
74
|
+
quat = Quat.from_axis(axis, angle)
|
75
|
+
mat_expected = Matrix.from_axis(axis, angle)
|
76
|
+
mat_actual = Matrix.from_quat(quat)
|
77
|
+
|
78
|
+
[0,1,2].each do |i|
|
79
|
+
[0,1,2].each do |j|
|
80
|
+
assert_in_delta( mat_expected[i,j], mat_actual[i,j], 1e-8)
|
81
|
+
end
|
82
|
+
end
|
83
|
+
end
|
84
|
+
end
|
data/test/test_quat.rb
ADDED
@@ -0,0 +1,135 @@
|
|
1
|
+
$LOAD_PATH.unshift(File.dirname(__FILE__))
|
2
|
+
require 'helper'
|
3
|
+
|
4
|
+
include GMath3D
|
5
|
+
|
6
|
+
MiniTest::Unit.autorun
|
7
|
+
|
8
|
+
class QuatTestCase < MiniTest::Unit::TestCase
|
9
|
+
def setup
|
10
|
+
@quat_default = Quat.new()
|
11
|
+
@quat1 = Quat.new(2.0, 3.0, 4.0, 1.0)
|
12
|
+
@quat2 = Quat.new(6.0, 7.0, 8.0, 5.0)
|
13
|
+
end
|
14
|
+
|
15
|
+
def test_initalize
|
16
|
+
assert_equal(0, @quat_default.x)
|
17
|
+
assert_equal(0, @quat_default.y)
|
18
|
+
assert_equal(0, @quat_default.z)
|
19
|
+
assert_equal(0, @quat_default.w)
|
20
|
+
|
21
|
+
assert_equal(2.0, @quat1.x)
|
22
|
+
assert_equal(3.0, @quat1.y)
|
23
|
+
assert_equal(4.0, @quat1.z)
|
24
|
+
assert_equal(1.0, @quat1.w)
|
25
|
+
|
26
|
+
assert_raises ArgumentError do
|
27
|
+
invalidResult = Quat.new( "hoge" )
|
28
|
+
end
|
29
|
+
end
|
30
|
+
|
31
|
+
def test_from_axis
|
32
|
+
axis = Vector3.new(1.0, 0.0, 0.0)
|
33
|
+
rad = 30.0*Math::PI / 180
|
34
|
+
rot_quat = Quat.from_axis(axis, rad)
|
35
|
+
assert_equal( Math.cos(rad/2.0), rot_quat.w)
|
36
|
+
assert_equal( Math.sin(rad/2.0), rot_quat.x)
|
37
|
+
assert_equal( 0.0, rot_quat.y)
|
38
|
+
assert_equal( 0.0, rot_quat.z)
|
39
|
+
end
|
40
|
+
|
41
|
+
def test_from_matrix
|
42
|
+
axis = Vector3.new(1,2,4).normalize()
|
43
|
+
angle = 46*Math::PI/180
|
44
|
+
mat = Matrix.from_axis(axis, angle)
|
45
|
+
quat_expected = Quat.from_axis(axis, angle)
|
46
|
+
quat_actual = Quat.from_matrix(mat)
|
47
|
+
assert_equal(quat_expected, quat_actual)
|
48
|
+
end
|
49
|
+
|
50
|
+
def test_to_s
|
51
|
+
assert_equal("Quat[2.0, 3.0, 4.0, 1.0]", @quat1.to_s)
|
52
|
+
end
|
53
|
+
|
54
|
+
def test_assign_value
|
55
|
+
assert_equal(2.0, @quat1.x)
|
56
|
+
assert_equal(3.0, @quat1.y)
|
57
|
+
assert_equal(4.0, @quat1.z)
|
58
|
+
assert_equal(1.0, @quat1.w)
|
59
|
+
|
60
|
+
@quat1.x = 2.0
|
61
|
+
@quat1.y *= 2.0
|
62
|
+
@quat1.z -= 3.0
|
63
|
+
@quat1.w /= 2.0
|
64
|
+
|
65
|
+
assert_equal(2.0, @quat1.x)
|
66
|
+
assert_equal(6.0, @quat1.y)
|
67
|
+
assert_equal(1.0, @quat1.z)
|
68
|
+
assert_equal(0.5, @quat1.w)
|
69
|
+
end
|
70
|
+
|
71
|
+
def test_equals
|
72
|
+
assert(!(@quat_default == @quat1))
|
73
|
+
assert(@quat_default != @quat1)
|
74
|
+
|
75
|
+
assert(@quat1 == @quat1)
|
76
|
+
|
77
|
+
quat = Quat.new(2,3,4,1)
|
78
|
+
assert(@quat1 == quat)
|
79
|
+
|
80
|
+
#invlid value comparison
|
81
|
+
assert(@quat1 != "string")
|
82
|
+
assert(@quat1 != -4)
|
83
|
+
end
|
84
|
+
|
85
|
+
def test_conjugate
|
86
|
+
quat1_conjugate = @quat1.conjugate()
|
87
|
+
quat2_conjugate = @quat2.conjugate()
|
88
|
+
|
89
|
+
assert_equal(-2.0, quat1_conjugate.x)
|
90
|
+
assert_equal(-3.0, quat1_conjugate.y)
|
91
|
+
assert_equal(-4.0, quat1_conjugate.z)
|
92
|
+
assert_equal( 1.0, quat1_conjugate.w)
|
93
|
+
assert_equal(-6.0, quat2_conjugate.x)
|
94
|
+
assert_equal(-7.0, quat2_conjugate.y)
|
95
|
+
assert_equal(-8.0, quat2_conjugate.z)
|
96
|
+
assert_equal( 5.0, quat2_conjugate.w)
|
97
|
+
end
|
98
|
+
|
99
|
+
def test_add
|
100
|
+
# implemented, but how to validate?
|
101
|
+
end
|
102
|
+
|
103
|
+
def test_add_invalid_value
|
104
|
+
assert_raises ArgumentError do
|
105
|
+
invalidResult = @quat1 + 5
|
106
|
+
end
|
107
|
+
assert_raises ArgumentError do
|
108
|
+
invalidResult = @quat1 + nil
|
109
|
+
end
|
110
|
+
end
|
111
|
+
|
112
|
+
def test_multiply
|
113
|
+
multiply = @quat1 * @quat2
|
114
|
+
assert_equal(-60, multiply.w)
|
115
|
+
assert_equal( 12, multiply.x)
|
116
|
+
assert_equal( 30, multiply.y)
|
117
|
+
assert_equal( 24, multiply.z)
|
118
|
+
|
119
|
+
@quat1 *= @quat2
|
120
|
+
assert_equal(-60, @quat1.w)
|
121
|
+
assert_equal( 12, @quat1.x)
|
122
|
+
assert_equal( 30, @quat1.y)
|
123
|
+
assert_equal( 24, @quat1.z)
|
124
|
+
end
|
125
|
+
|
126
|
+
def test_multiply_invalid_value
|
127
|
+
assert_raises ArgumentError do
|
128
|
+
invalidResult = @quat1 * 3
|
129
|
+
end
|
130
|
+
assert_raises ArgumentError do
|
131
|
+
invalidResult = @quat2 * nil
|
132
|
+
end
|
133
|
+
end
|
134
|
+
|
135
|
+
end
|
data/test/test_triangle.rb
CHANGED
@@ -147,4 +147,110 @@ class TriangleTestCase < MiniTest::Unit::TestCase
|
|
147
147
|
assert_in_delta(0, distance, @triangle_default.tolerance)
|
148
148
|
assert_equal(@triangle_default.center, point_on_triangle)
|
149
149
|
end
|
150
|
+
|
151
|
+
def test_distance_to_line
|
152
|
+
# on inside
|
153
|
+
line = Line.new(Vector3.new(0,3,-1), Vector3.new(0,0,4))
|
154
|
+
distance, point_on_triangle, point_on_line, param_on_line = @triangle.distance(line)
|
155
|
+
assert_equal(0, distance)
|
156
|
+
assert_equal(Vector3.new(0,3,1), point_on_triangle)
|
157
|
+
assert_equal(Vector3.new(0,3,1), point_on_line)
|
158
|
+
assert_in_delta(0.5, param_on_line, line.tolerance)
|
159
|
+
|
160
|
+
# on edge
|
161
|
+
line = Line.new(Vector3.new(1,3,-1), Vector3.new(0,0,4))
|
162
|
+
distance, point_on_triangle, point_on_line, param_on_line = @triangle.distance(line)
|
163
|
+
assert_equal(0, distance)
|
164
|
+
assert_equal(Vector3.new(1,3,2), point_on_triangle)
|
165
|
+
assert_equal(Vector3.new(1,3,2), point_on_line)
|
166
|
+
assert_in_delta(0.75, param_on_line, line.tolerance)
|
167
|
+
|
168
|
+
# on vertex
|
169
|
+
line = Line.new(Vector3.new(-1,3,0), Vector3.new(1,1,2))
|
170
|
+
distance, point_on_triangle, point_on_line, param_on_line = @triangle.distance(line)
|
171
|
+
assert_equal(0, distance)
|
172
|
+
assert_equal(Vector3.new(-1,3,0), point_on_triangle)
|
173
|
+
assert_equal(Vector3.new(-1,3,0), point_on_line)
|
174
|
+
assert_in_delta(0.0, param_on_line, line.tolerance)
|
175
|
+
|
176
|
+
# closest point is out of triangle1
|
177
|
+
line = Line.new(Vector3.new(2,3,0), Vector3.new(0,0,4))
|
178
|
+
distance, point_on_triangle, point_on_line, param_on_line = @triangle.distance(line)
|
179
|
+
assert_equal(1, distance)
|
180
|
+
assert_equal(Vector3.new(1,3,2), point_on_triangle)
|
181
|
+
assert_equal(Vector3.new(2,3,2), point_on_line)
|
182
|
+
assert_in_delta(0.5, param_on_line, line.tolerance)
|
183
|
+
|
184
|
+
# closest point is out of triangle2
|
185
|
+
line = Line.new(Vector3.new(-2,3,-1), Vector3.new(0,0,1))
|
186
|
+
distance, point_on_triangle, point_on_line, param_on_line = @triangle.distance(line)
|
187
|
+
assert_equal(1, distance)
|
188
|
+
assert_equal(Vector3.new(-1,3,0), point_on_triangle)
|
189
|
+
assert_equal(Vector3.new(-2,3,0), point_on_line)
|
190
|
+
assert_in_delta(1, param_on_line, line.tolerance)
|
191
|
+
|
192
|
+
# parallel case
|
193
|
+
line = Line.new(Vector3.new(1,0,4), Vector3.new(0,6,0))
|
194
|
+
distance, point_on_triangle, point_on_line, param_on_line = @triangle.distance(line)
|
195
|
+
assert_equal(2, distance)
|
196
|
+
assert_equal(nil, point_on_triangle)
|
197
|
+
assert_equal(nil, point_on_line)
|
198
|
+
assert_equal(nil, param_on_line)
|
199
|
+
end
|
200
|
+
|
201
|
+
def test_distance_to_plane
|
202
|
+
# intersect case
|
203
|
+
plane = Plane.new(Vector3.new(0,0,1), Vector3.new(1,0,0))
|
204
|
+
distance, intersect_line, point_on_triangle, point_on_plane = @triangle.distance(plane)
|
205
|
+
assert_equal( 0, distance )
|
206
|
+
point1 = Vector3.new(0,2.5,1)
|
207
|
+
point2 = Vector3.new(0,3.5,1)
|
208
|
+
assert( FiniteLine.new(point1, point2) == intersect_line || FiniteLine.new(point2, point1) == intersect_line)
|
209
|
+
assert_equal( nil, point_on_triangle )
|
210
|
+
assert_equal( nil, point_on_plane )
|
211
|
+
|
212
|
+
# contains edge
|
213
|
+
plane = Plane.new(Vector3.new(1,0,1), Vector3.new(-1,0,0))
|
214
|
+
distance, intersect_line, point_on_triangle, point_on_plane = @triangle.distance(plane)
|
215
|
+
assert_equal( 0, distance )
|
216
|
+
point1 = Vector3.new(1,2,2)
|
217
|
+
point2 = Vector3.new(1,4,2)
|
218
|
+
assert( FiniteLine.new(point1, point2) == intersect_line || FiniteLine.new(point2, point1) == intersect_line)
|
219
|
+
assert_equal( nil, point_on_triangle )
|
220
|
+
assert_equal( nil, point_on_plane )
|
221
|
+
|
222
|
+
# contains vertex
|
223
|
+
plane = Plane.new(Vector3.new(-1,0,1), Vector3.new(1,0,0))
|
224
|
+
distance, intersect_line, point_on_triangle, point_on_plane = @triangle.distance(plane)
|
225
|
+
assert_equal( 0, distance )
|
226
|
+
assert_equal( nil, intersect_line)
|
227
|
+
assert_equal( Vector3.new(-1,3,0), point_on_triangle )
|
228
|
+
assert_equal( Vector3.new(-1,3,0), point_on_plane )
|
229
|
+
|
230
|
+
# closeing point is outside of triangle
|
231
|
+
plane = Plane.new(Vector3.new(-2,0,0), Vector3.new(-1,0,0))
|
232
|
+
distance, intersect_line, point_on_triangle, point_on_plane = @triangle.distance(plane)
|
233
|
+
assert_equal( 1, distance )
|
234
|
+
assert_equal( nil, intersect_line)
|
235
|
+
assert_equal( Vector3.new(-1,3,0), point_on_triangle )
|
236
|
+
assert_equal( Vector3.new(-2,3,0), point_on_plane )
|
237
|
+
|
238
|
+
# parallel to plane
|
239
|
+
plane = Plane.new(Vector3.new(0,0,4), Vector3.new(0,0,1))
|
240
|
+
distance, intersect_line, point_on_triangle, point_on_plane = @triangle_default.distance(plane)
|
241
|
+
assert_equal( 4, distance )
|
242
|
+
assert_equal( nil, intersect_line)
|
243
|
+
assert_equal( nil, point_on_triangle )
|
244
|
+
assert_equal( nil, point_on_plane )
|
245
|
+
|
246
|
+
# parallel to edge
|
247
|
+
plane = Plane.new(Vector3.new(3.5,0,3), Vector3.new(-1,0,0))
|
248
|
+
distance, closest_line, point_on_triangle, point_on_plane = @triangle.distance(plane)
|
249
|
+
assert_equal( 2.5, distance )
|
250
|
+
point1 = Vector3.new(1,2,2)
|
251
|
+
point2 = Vector3.new(1,4,2)
|
252
|
+
assert( FiniteLine.new(point1, point2) == closest_line || FiniteLine.new(point2, point1) == closest_line)
|
253
|
+
assert_equal( nil, point_on_triangle )
|
254
|
+
assert_equal( nil, point_on_plane )
|
255
|
+
end
|
150
256
|
end
|
data/test/test_vector3.rb
CHANGED
@@ -72,6 +72,8 @@ class Vector3TestCase < MiniTest::Unit::TestCase
|
|
72
72
|
vector = Vector3.new(1.0 - floatingError2, 2.0 + floatingError2, 3.0)
|
73
73
|
assert(@vector != vector)
|
74
74
|
|
75
|
+
assert_equal(Vector3.new(1,2,3), Vector3.new(1.0,2.0,3.0))
|
76
|
+
|
75
77
|
#invlid value comparison
|
76
78
|
assert(@vector != "string")
|
77
79
|
assert(@vector != -4)
|
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: gmath3D
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.2.
|
4
|
+
version: 0.2.1
|
5
5
|
prerelease:
|
6
6
|
platform: ruby
|
7
7
|
authors:
|
@@ -9,12 +9,12 @@ authors:
|
|
9
9
|
autorequire:
|
10
10
|
bindir: bin
|
11
11
|
cert_chain: []
|
12
|
-
date: 2011-10-
|
12
|
+
date: 2011-10-19 00:00:00.000000000 +09:00
|
13
13
|
default_executable:
|
14
14
|
dependencies:
|
15
15
|
- !ruby/object:Gem::Dependency
|
16
16
|
name: bundler
|
17
|
-
requirement: &
|
17
|
+
requirement: &2156099140 !ruby/object:Gem::Requirement
|
18
18
|
none: false
|
19
19
|
requirements:
|
20
20
|
- - ~>
|
@@ -22,10 +22,10 @@ dependencies:
|
|
22
22
|
version: 1.0.0
|
23
23
|
type: :development
|
24
24
|
prerelease: false
|
25
|
-
version_requirements: *
|
25
|
+
version_requirements: *2156099140
|
26
26
|
- !ruby/object:Gem::Dependency
|
27
27
|
name: jeweler
|
28
|
-
requirement: &
|
28
|
+
requirement: &2156097640 !ruby/object:Gem::Requirement
|
29
29
|
none: false
|
30
30
|
requirements:
|
31
31
|
- - ~>
|
@@ -33,7 +33,7 @@ dependencies:
|
|
33
33
|
version: 1.6.4
|
34
34
|
type: :development
|
35
35
|
prerelease: false
|
36
|
-
version_requirements: *
|
36
|
+
version_requirements: *2156097640
|
37
37
|
description: This library defines 3D geometric elements(point, line, plane etc..).
|
38
38
|
It can get two(or more) elements relation, like distance between two elements.
|
39
39
|
email: toshi0328@gmail.com
|
@@ -56,7 +56,9 @@ files:
|
|
56
56
|
- lib/geom.rb
|
57
57
|
- lib/gmath3D.rb
|
58
58
|
- lib/line.rb
|
59
|
+
- lib/matrix_util.rb
|
59
60
|
- lib/plane.rb
|
61
|
+
- lib/quat.rb
|
60
62
|
- lib/rectangle.rb
|
61
63
|
- lib/triangle.rb
|
62
64
|
- lib/util.rb
|
@@ -65,9 +67,10 @@ files:
|
|
65
67
|
- test/test_box.rb
|
66
68
|
- test/test_finite_line.rb
|
67
69
|
- test/test_geom.rb
|
68
|
-
- test/test_gmath3D.rb
|
69
70
|
- test/test_line.rb
|
71
|
+
- test/test_matrix_util.rb
|
70
72
|
- test/test_plane.rb
|
73
|
+
- test/test_quat.rb
|
71
74
|
- test/test_rectangle.rb
|
72
75
|
- test/test_triangle.rb
|
73
76
|
- test/test_util.rb
|
@@ -88,7 +91,7 @@ required_ruby_version: !ruby/object:Gem::Requirement
|
|
88
91
|
version: '0'
|
89
92
|
segments:
|
90
93
|
- 0
|
91
|
-
hash:
|
94
|
+
hash: 3561879194129992333
|
92
95
|
required_rubygems_version: !ruby/object:Gem::Requirement
|
93
96
|
none: false
|
94
97
|
requirements:
|
data/test/test_gmath3D.rb
DELETED
@@ -1,15 +0,0 @@
|
|
1
|
-
$LOAD_PATH.unshift(File.dirname(__FILE__))
|
2
|
-
|
3
|
-
require 'helper'
|
4
|
-
require 'test_geom'
|
5
|
-
require 'test_util'
|
6
|
-
require 'test_vector3'
|
7
|
-
require 'test_line'
|
8
|
-
require 'test_finite_line'
|
9
|
-
require 'test_plane'
|
10
|
-
require 'test_rectangle'
|
11
|
-
require 'test_triangle'
|
12
|
-
require 'test_box'
|
13
|
-
|
14
|
-
|
15
|
-
|