gloo 1.0.0 → 1.1.0

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Files changed (85) hide show
  1. checksums.yaml +4 -4
  2. data/.gitignore +2 -1
  3. data/.ruby-gemset +1 -0
  4. data/.ruby-version +1 -0
  5. data/gloo.gemspec +5 -2
  6. data/lib/VERSION +1 -1
  7. data/lib/gloo/verbs/help.rb +82 -0
  8. data/lib/gloo/verbs/version.rb +37 -0
  9. metadata +10 -82
  10. data/Gemfile.lock +0 -175
  11. data/lib/gloo/help/app/application.txt +0 -22
  12. data/lib/gloo/help/app/configuration.txt +0 -7
  13. data/lib/gloo/help/app/default_help.txt +0 -14
  14. data/lib/gloo/help/app/logging.txt +0 -16
  15. data/lib/gloo/help/core/color.txt +0 -31
  16. data/lib/gloo/help/core/error.txt +0 -33
  17. data/lib/gloo/help/core/events.txt +0 -21
  18. data/lib/gloo/help/core/gloo_system.txt +0 -57
  19. data/lib/gloo/help/core/here.txt +0 -30
  20. data/lib/gloo/help/core/it.txt +0 -23
  21. data/lib/gloo/help/core/ops.txt +0 -16
  22. data/lib/gloo/help/core/pathname.txt +0 -29
  23. data/lib/gloo/help/objs/basic/alias.txt +0 -36
  24. data/lib/gloo/help/objs/basic/boolean.txt +0 -28
  25. data/lib/gloo/help/objs/basic/container.txt +0 -33
  26. data/lib/gloo/help/objs/basic/decimal.txt +0 -28
  27. data/lib/gloo/help/objs/basic/integer.txt +0 -27
  28. data/lib/gloo/help/objs/basic/script.txt +0 -29
  29. data/lib/gloo/help/objs/basic/string.txt +0 -28
  30. data/lib/gloo/help/objs/basic/text.txt +0 -27
  31. data/lib/gloo/help/objs/basic/untyped.txt +0 -22
  32. data/lib/gloo/help/objs/cli/banner.txt +0 -49
  33. data/lib/gloo/help/objs/cli/bar.txt +0 -37
  34. data/lib/gloo/help/objs/cli/colorize.txt +0 -33
  35. data/lib/gloo/help/objs/cli/confirm.txt +0 -26
  36. data/lib/gloo/help/objs/cli/menu.txt +0 -44
  37. data/lib/gloo/help/objs/cli/menu_item.txt +0 -26
  38. data/lib/gloo/help/objs/cli/pastel.txt +0 -43
  39. data/lib/gloo/help/objs/cli/prompt.txt +0 -27
  40. data/lib/gloo/help/objs/cli/select.txt +0 -34
  41. data/lib/gloo/help/objs/ctrl/each.txt +0 -48
  42. data/lib/gloo/help/objs/ctrl/repeat.txt +0 -38
  43. data/lib/gloo/help/objs/data/markdown.txt +0 -25
  44. data/lib/gloo/help/objs/data/mysql.txt +0 -40
  45. data/lib/gloo/help/objs/data/query.txt +0 -37
  46. data/lib/gloo/help/objs/data/sqlite.txt +0 -26
  47. data/lib/gloo/help/objs/data/table.txt +0 -46
  48. data/lib/gloo/help/objs/dev/git_repo.txt +0 -36
  49. data/lib/gloo/help/objs/dev/stats.txt +0 -36
  50. data/lib/gloo/help/objs/dt/date.txt +0 -23
  51. data/lib/gloo/help/objs/dt/datetime.txt +0 -24
  52. data/lib/gloo/help/objs/dt/time.txt +0 -23
  53. data/lib/gloo/help/objs/ror/erb.txt +0 -37
  54. data/lib/gloo/help/objs/ror/eval.txt +0 -24
  55. data/lib/gloo/help/objs/snd/play.txt +0 -23
  56. data/lib/gloo/help/objs/snd/say.txt +0 -28
  57. data/lib/gloo/help/objs/system/file.txt +0 -48
  58. data/lib/gloo/help/objs/system/ssh_exec.txt +0 -30
  59. data/lib/gloo/help/objs/system/system.txt +0 -32
  60. data/lib/gloo/help/objs/web/http_get.txt +0 -35
  61. data/lib/gloo/help/objs/web/http_post.txt +0 -34
  62. data/lib/gloo/help/objs/web/json.txt +0 -34
  63. data/lib/gloo/help/objs/web/slack.txt +0 -33
  64. data/lib/gloo/help/objs/web/teams.txt +0 -30
  65. data/lib/gloo/help/objs/web/uri.txt +0 -38
  66. data/lib/gloo/help/verbs/alert.txt +0 -33
  67. data/lib/gloo/help/verbs/beep.txt +0 -25
  68. data/lib/gloo/help/verbs/cls.txt +0 -24
  69. data/lib/gloo/help/verbs/context.txt +0 -43
  70. data/lib/gloo/help/verbs/create.txt +0 -33
  71. data/lib/gloo/help/verbs/execute.txt +0 -27
  72. data/lib/gloo/help/verbs/help.txt +0 -34
  73. data/lib/gloo/help/verbs/if.txt +0 -37
  74. data/lib/gloo/help/verbs/list.txt +0 -34
  75. data/lib/gloo/help/verbs/load.txt +0 -38
  76. data/lib/gloo/help/verbs/move.txt +0 -42
  77. data/lib/gloo/help/verbs/put.txt +0 -38
  78. data/lib/gloo/help/verbs/quit.txt +0 -25
  79. data/lib/gloo/help/verbs/run.txt +0 -41
  80. data/lib/gloo/help/verbs/save.txt +0 -26
  81. data/lib/gloo/help/verbs/show.txt +0 -30
  82. data/lib/gloo/help/verbs/tell.txt +0 -34
  83. data/lib/gloo/help/verbs/unless.txt +0 -38
  84. data/lib/gloo/help/verbs/version.txt +0 -32
  85. data/lib/gloo/help/verbs/wait.txt +0 -29
@@ -1,57 +0,0 @@
1
- GLOO SYSTEM OBJECTS
2
-
3
- DESCRIPTION
4
- The gloo system objects are virtual objects. That is that they
5
- can be accessed like other objects. But the values are set by
6
- the system. The values cannot be updated. The other difference
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- is that the virtual objects do not show up in the object heap.
8
-
9
- ACCESS
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- The gloo objects can be accessed through the 'gloo' root level
11
- virtual object designation. There is also a shortcut for the virtual
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- object path: '$'. For example, to see the current user:
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-
14
- > show gloo.user
15
-
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- Or:
17
-
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- > show $.user
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-
20
- Some objects include an '_' to separate words. As an alternative,
21
- a '.' can be used instead. The following commands are treated as
22
- identical:
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-
24
- > show gloo.working_dir
25
- > show gloo.working.dir
26
- > show $.working_dir
27
- > show $.working.dir
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-
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- OBJECTS
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-
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- IDENTITY
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- gloo.hostname # Get the system hostname.
33
- gloo.user # Get the logged in User.
34
-
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- SPECIAL CHARS
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- gloo.line # A carriage return (line feed) character.
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-
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- FILE SYSTEM
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- gloo.user_home # Get the user's home directory.
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- gloo.working_dir # Get the working directory.
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- gloo.gloo_home # Get the gloo home directory
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- gloo.gloo_config # Get the gloo configuration directory
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- gloo.gloo_projects # Get the gloo projects directory
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- gloo.gloo_log # Get the gloo logging directory
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-
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- SCREEN
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- gloo.screen_lines # Get the number of lines on screen.
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- gloo.screen_cols # Get the number of columns on screen.
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-
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- PLATFORM
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- gloo.platform_cpu # Get the platform CPU
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- gloo.platform_os # Get the platform Operating System
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- gloo.platform_version # Get the platform version
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- gloo.platform_windows? # Is the platform Windows?
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- gloo.platform_unix? # Is the platform Unix?
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- gloo.platform_linux? # Is the platform Linux?
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- gloo.platform_mac? # Is the platform Mac?
@@ -1,30 +0,0 @@
1
- HERE
2
-
3
- DESCRIPTION
4
- Gloo scripts can use relative referencing to access objects
5
- without specifying the full path. This relative referencing is
6
- referred to with the 'here' operator: ^
7
-
8
- EXAMPLE
9
- In the following script, the here reference is used several times:
10
-
11
- #
12
- # Use here reference.
13
- #
14
- here [can] :
15
- s [str] : local string
16
- on_load [script] : show ^.s
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- a [can] :
18
- s [str] : A string
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- b [can] :
20
- s [str] : B string
21
- on_load [script] :
22
- show ^.s
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- show ^^.s
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-
25
- A single use of '^' means: refer to an object at the same level
26
- as the running script. It tells the interpreter to 'look here'
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- for the object.
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-
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- Use of two ^^ here references means to go up a level, and
30
- so forth.
@@ -1,23 +0,0 @@
1
- IT
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-
3
- DESCRIPTION
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- 'It' is a special virtual object. 'It' contains the value of
5
- the last expression or command run. Not all commands result in
6
- a change to the value of it.
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-
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- EXAMPLE
9
- Get the value of an expression and store it somewhere for later use:
10
-
11
- #
12
- # Example of usage of 'it'.
13
- #
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- it_example [can] :
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- result [int] :
16
- on_load [script] :
17
- show 3 + 4
18
- put it into ^.result
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- show ^.result
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-
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- Running this script will show 7 twice. The first time will be the
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- result of the addition. The second time will be showing the
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- result object.
@@ -1,16 +0,0 @@
1
- OPERATORS
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-
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- DESCRIPTION
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- These are the gloo operators:
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-
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- + addition
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- - subtraction
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- * multiplication
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- / division
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-
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- EXAMPLE
12
- Here are some examples of expression usage:
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-
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- > show 2 + 5
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- > put 12 / 3 into x
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- > show 23 * 3 - 6
@@ -1,29 +0,0 @@
1
- PATHNAME
2
-
3
- DESCRIPTION
4
- All gloo object data and scripts are stored in a heap of objects or
5
- just "the heap". The heap is hierarchical, with some objects having
6
- children objects. To reference an object, we use a "pathname". The
7
- pathname starts with the root level object then has a period, ".",
8
- then the child object name, and so forth. "a.b.c" refers to the "c"
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- object in the "b" container, which is in the "a" container.
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-
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- ROOT
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- The word "root" is not needed when referring to objects. In some
13
- special cases, "root" can be used to point to the first level of
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- the object heap. One such use would be with the "context" verb.
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-
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- EXAMPLE
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- Here is an example of objects and a pathname reference to an
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- object within the hierarchy:
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-
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- #
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- # Hierarchical containers.
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- #
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- a [can] :
24
- b [can] :
25
- c [string] : Hello World
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- on_load [script] : show a.b.c
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-
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- SEE ALSO
29
- context
@@ -1,36 +0,0 @@
1
- ALIAS OBJECT TYPE
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- NAME: alias
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- SHORTCUT: ln
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-
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- DESCRIPTION
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- A pointer to another object.
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- Normal path-name references will refere to the aliased object.
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- To refer to the alias itself, add an * at the end of the path-name.
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- This is neeed, for example, to set the value of the alias.
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- The value of the alias is merely the path-name of the
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- referenced object.
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-
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- CHILDREN
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- None
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-
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- MESSAGES
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- The alias will reflect the mesages of the object to which
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- it points.
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- The alias itself can receive the following message:
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- resolve - Check to see if the object referenced exists.
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- Sets it to true or false.
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-
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- EXAMPLE
24
-
25
- a [can] :
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- s [string] : a string
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- i [integer] : 13
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- ln [alias] : a.s
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- on_load [script] :
30
- show a.ln
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- show a.ln*
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- put 'a.i' into a.ln*
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- put 7 into a.ln
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- show a.ln
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-
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- SEE ALSO
@@ -1,28 +0,0 @@
1
- BOOLEAN OBJECT TYPE
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- NAME: boolean
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- SHORTCUT: bool
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-
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- DESCRIPTION
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- A boolean value.
7
- Value will be either true or false.
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-
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- CHILDREN
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- None
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-
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- MESSAGES
13
- not - Set the boolean to the opposite of what it is now.
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- true - Set the boolean to true.
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- false - Set the boolean to false.
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-
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- EXAMPLE
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-
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- b [can] :
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- flag [boolean] : true
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- on_load [script] :
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- show b.flag
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- put false into b.flag
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- show b.flag
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- tell b.flag to not
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- show b.flag
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-
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- SEE ALSO
@@ -1,33 +0,0 @@
1
- CONTAINER OBJECT TYPE
2
- NAME: container
3
- SHORTCUT: can
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-
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- DESCRIPTION
6
- A container of other objects.
7
- A container is similar to a folder in a file system.
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- It can contain any number of objects including other containers.
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- The container structure provides direct access to any object
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- within it through the object.object.object path-name structure.
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-
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- CHILDREN
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- None by default. But any container can have any number of
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- objects added to it.
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-
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- MESSAGES
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- count - Count the number of children objects in the container.
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- The result is put in <it>.
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- delete_children - Delete all children objects from the container.
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- show_key_value_tbl - Show a table with key (name) and values
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- for all children in the container.
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-
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- EXAMPLE
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-
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- can [can] :
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- data [can] :
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- 1 : one
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- 2 : two
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- 3 : three
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- on_load [script] :
31
- tell can.data to show_key_value_table
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-
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- SEE ALSO
@@ -1,28 +0,0 @@
1
- DECIMAL OBJECT TYPE
2
- NAME: decimal
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- SHORTCUT: num
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-
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- DESCRIPTION
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- A decimal (numeric) value.
7
-
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- CHILDREN
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- None
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-
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- MESSAGES
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- round - Round to the nearest whole value.
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- If an optional parameter is included, round to the
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- precision specified.
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-
16
- EXAMPLE
17
-
18
- d [can] :
19
- x [decimal] : 100
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- on_load [script] :
21
- show d.x
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- put d.x / 3 into d.x
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- show d.x
24
- tell d.x to round (1)
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- show d.x
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-
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- SEE ALSO
28
- integer
@@ -1,27 +0,0 @@
1
- INTEGER OBJECT TYPE
2
- NAME: integer
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- SHORTCUT: int
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-
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- DESCRIPTION
6
- An integer (numeric) value.
7
-
8
- CHILDREN
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- None
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-
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- MESSAGES
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- inc - Increment the integer value by 1.
13
- dec - Decrement the integer value by 1.
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-
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- EXAMPLE
16
-
17
- i [can] :
18
- x [integer] : 0
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- on_load [script] :
20
- show i.x
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- tell i.x to inc
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- show i.x
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- put i.x * 10 into i.x
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- show i.x
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-
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- SEE ALSO
27
- decimal
@@ -1,29 +0,0 @@
1
- SCRIPT OBJECT TYPE
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- NAME: script
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- SHORTCUT: cmd
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-
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- DESCRIPTION
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- An exectutable script.
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-
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- CHILDREN
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- None
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-
11
- MESSAGES
12
- run - Run the script.
13
- The script can be run by telling the object or run.
14
- It can all be executed with the run verb.
15
-
16
- EXAMPLE
17
-
18
- script [can] :
19
- on_load [script] :
20
- show "Showing multiple lines..."
21
- show script.msg1
22
- show script.msg2
23
- show script.msg3
24
- show "Done."
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- msg1 [string] : one
26
- msg2 [string] : two
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- msg3 [string] : three
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-
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- SEE ALSO
@@ -1,28 +0,0 @@
1
- STRING OBJECT TYPE
2
- NAME: string
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- SHORTCUT: str
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-
5
- DESCRIPTION
6
- A string value.
7
-
8
- CHILDREN
9
- None
10
-
11
- MESSAGES
12
- up - Convert the string to uppercase.
13
- down - Convert the string to lowercase.
14
- size - Get the size of the string.
15
-
16
- EXAMPLE
17
-
18
- s [can] :
19
- msg [string] : Hello World!
20
- on_load [script] :
21
- show s.msg
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- tell s.msg to up
23
- show s.msg
24
- tell s.msg to size
25
- show it
26
-
27
- SEE ALSO
28
- text
@@ -1,27 +0,0 @@
1
- TEXT OBJECT TYPE
2
- NAME: text
3
- SHORTCUT: txt
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-
5
- DESCRIPTION
6
- A longer, multi-line text string.
7
- Use BEGIN and END to mark the text range.
8
-
9
- CHILDREN
10
- None
11
-
12
- MESSAGES
13
- edit - Edit the text field in the default editor.
14
- page - Show the text, paginated.
15
-
16
- EXAMPLE
17
-
18
- t [container] :
19
- msg [txt] : BEGIN
20
- I will now write a poem
21
- of two lines or less
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- END
23
- on_load [script] :
24
- show t.msg
25
-
26
- SEE ALSO
27
- string
@@ -1,22 +0,0 @@
1
- UNTYPED OBJECT TYPE
2
- NAME: untyped
3
- SHORTCUT: un
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-
5
- DESCRIPTION
6
- An untyped object.
7
- If no type is specified when an object is created it
8
- will be of this type.
9
-
10
- CHILDREN
11
- None
12
-
13
- MESSAGES
14
- None
15
-
16
- EXAMPLE
17
-
18
- > create x
19
- > put 1 into x
20
- > put 'string' into x
21
-
22
- SEE ALSO
@@ -1,49 +0,0 @@
1
- BANNER OBJECT TYPE
2
- NAME: banner
3
- SHORTCUT: ban
4
-
5
- DESCRIPTION
6
- Banner text in large, colored font.
7
-
8
- CHILDREN
9
- text - string
10
- The text for the banner.
11
- style - string
12
- The banner style. See tty-font for options.
13
- color - string
14
- The color for the banner. See pastel for options.
15
-
16
- MESSAGES
17
- show - Show the text banner.
18
-
19
- EXAMPLE
20
-
21
- ban [can] :
22
- on_load [script] :
23
- tell ban.one to show
24
- tell ban.two to show
25
- tell ban.three to show
26
- tell ban.four to show
27
- tell ban.five to show
28
- one [banner] :
29
- text [string] : Something New
30
- style [string] : standard
31
- color [string] : white on_green
32
- two [banner] :
33
- text [string] : Star Wars
34
- style [string] : starwars
35
- color [string] : red
36
- three [banner] :
37
- text [string] : Many_Dimensions
38
- style [string] : 3d
39
- color [string] : blue
40
- four [banner] :
41
- text [string] : As An Arrow
42
- style [string] : straight
43
- color [string] : yellow
44
- five [banner] :
45
- text [string] : Cranium
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- style [string] : block
47
- color [string] : white on_yellow
48
-
49
- SEE ALSO
@@ -1,37 +0,0 @@
1
- BAR OBJECT TYPE
2
- NAME: bar
3
- SHORTCUT: bar
4
-
5
- DESCRIPTION
6
- CLI progress bar
7
-
8
- CHILDREN
9
- name - string
10
- The name of the progress bar.
11
- total - integer - 100
12
- The total for the bar.
13
-
14
- MESSAGES
15
- start - Start the bar.
16
- advance <amount> - Advance by the given amount.
17
- stop - Complete the bar.
18
- run <seconds> - Run for the given number of seconds
19
- and advance the bar so that it completes at the end
20
- of the time specified.
21
-
22
- EXAMPLE
23
-
24
- bar [can] :
25
- on_load [script] :
26
- tell bar.progress to start
27
- tell bar.progress to advance
28
- wait
29
- tell bar.progress to advance (30)
30
- wait
31
- tell bar.progress to advance (40)
32
- wait
33
- tell bar.progress to stop
34
- progress [bar] :
35
- name [string] : going
36
-
37
- SEE ALSO
@@ -1,33 +0,0 @@
1
- COLORIZE OBJECT TYPE
2
- NAME: colorize
3
- SHORTCUT: color
4
-
5
- DESCRIPTION
6
- The Colorize object can be used to write output in color.
7
- The Colorize container can contain multiple strings, each
8
- one can have a different color as specified by the names
9
- of the children.
10
-
11
- CHILDREN
12
- <color> - string - no default value
13
- The name of the child or children is the color.
14
- The string's value is what will be written out.
15
-
16
- MESSAGES
17
- run - Output the string in the color specified.
18
-
19
- EXAMPLE
20
-
21
- color [can] :
22
- w [colorize] :
23
- white [string] : This is white!
24
- m [colorize] :
25
- red [string] : red -
26
- green [string] : green -
27
- blue [string] : blue
28
- on_load [script] :
29
- run color.w
30
- run color.m
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-
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- SEE ALSO
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- pastel
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- CONFIRM OBJECT TYPE
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- NAME: confirm
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- SHORTCUT: confirm
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-
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- DESCRIPTION
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- CLI confirmation prompt.
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-
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- CHILDREN
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- prompt - string - '> '
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- The confirmation prompt.
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- result - boolean - none
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- The result of the prompt.
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-
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- MESSAGES
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- run - Prompt the user and then set the result.
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-
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- EXAMPLE
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-
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- confirm [confirm] :
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- prompt [string] : Are you sure?
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- result [boolean] :
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- on_load [script] :
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- run confirm
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- show 'Confirmed: ' + confirm.result
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-
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- SEE ALSO
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- MENU OBJECT TYPE
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- NAME: menu
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- SHORTCUT: menu
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-
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- DESCRIPTION
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- A CLI menu.
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- This can be used for the main loop of a CLI application.
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-
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- CHILDREN
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- prompt - string - '> '
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- The shortcut may be used to select the menu item.
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- items - container
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- A textual description of the menu item action.
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- loop - boolean
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- The script that will be run if the menu item is selected.
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- default - script
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- Optional script element. Run this if no other option selected.
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-
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- MESSAGES
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- run - Show the options and the the prompt.
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- Then run the script for the user's selection.
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- Optionally repeat as long as the loop child is true.
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-
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- EXAMPLE
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-
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- menu [menu] :
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- on_load [script] :
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- run menu
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- prompt [string] : >
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- loop [bool] : true
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- items [can] :
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- hw [mitem] :
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- shortcut [str] : hw
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- description [str] : Run Hello World
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- do [script] :
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- show 'Hello World!'
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- q [mitem] :
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- shortcut [str] : q
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- description [str] : Quit this menu
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- do [script] :
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- put false into menu.loop
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-
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- SEE ALSO
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- menu_item
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- MENU_ITEM OBJECT TYPE
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- NAME: menu_item
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- SHORTCUT: mitem
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-
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- DESCRIPTION
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- A CLI menu item. One element in a CLI menu.
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-
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- CHILDREN
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- shortcut - string
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- The shortcut may be used to select the menu item.
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- The shortcut child is optional. If it is not provided,
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- the name of the menu item will be used instead.
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- description - string
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- A textual description of the menu item action.
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- The description child is optional. If it is not provided,
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- the value of the menu item will be used instead.
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- do - script
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- The script that will be run if the menu item is selected.
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-
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- MESSAGES
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- None
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-
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- EXAMPLE
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-
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- SEE ALSO
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- menu
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- PASTEL OBJECT TYPE
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- NAME: pastel
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- SHORTCUT: pastel
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-
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- DESCRIPTION
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- Show colorized text with the pastel gem.
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-
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- CHILDREN
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- text - string
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- The text that will be colorized.
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- color - string
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- The colors. See pastel for options.
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-
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- MESSAGES
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- show - Show the colorized text.
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-
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- EXAMPLE
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-
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- pastel [can] :
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- on_load [script] :
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- tell pastel.one to show
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- tell pastel.two to show
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- tell pastel.three to show
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- tell pastel.four to show
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- tell pastel.five to show
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- one [pastel] :
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- text [string] : Something New
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- color [string] : white on_green
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- two [pastel] :
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- text [string] : Star Wars
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- color [string] : red
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- three [pastel] :
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- text [string] : Many_Dimensions
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- color [string] : blue
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- four [pastel] :
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- text [string] : As An Arrow
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- color [string] : yellow on_blue
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- five [pastel] :
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- text [string] : Cranium
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- color [string] : white on_yellow
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-
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- SEE ALSO
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- colorize