gloo 1.0.0 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (85) hide show
  1. checksums.yaml +4 -4
  2. data/.gitignore +2 -1
  3. data/.ruby-gemset +1 -0
  4. data/.ruby-version +1 -0
  5. data/gloo.gemspec +5 -2
  6. data/lib/VERSION +1 -1
  7. data/lib/gloo/verbs/help.rb +82 -0
  8. data/lib/gloo/verbs/version.rb +37 -0
  9. metadata +10 -82
  10. data/Gemfile.lock +0 -175
  11. data/lib/gloo/help/app/application.txt +0 -22
  12. data/lib/gloo/help/app/configuration.txt +0 -7
  13. data/lib/gloo/help/app/default_help.txt +0 -14
  14. data/lib/gloo/help/app/logging.txt +0 -16
  15. data/lib/gloo/help/core/color.txt +0 -31
  16. data/lib/gloo/help/core/error.txt +0 -33
  17. data/lib/gloo/help/core/events.txt +0 -21
  18. data/lib/gloo/help/core/gloo_system.txt +0 -57
  19. data/lib/gloo/help/core/here.txt +0 -30
  20. data/lib/gloo/help/core/it.txt +0 -23
  21. data/lib/gloo/help/core/ops.txt +0 -16
  22. data/lib/gloo/help/core/pathname.txt +0 -29
  23. data/lib/gloo/help/objs/basic/alias.txt +0 -36
  24. data/lib/gloo/help/objs/basic/boolean.txt +0 -28
  25. data/lib/gloo/help/objs/basic/container.txt +0 -33
  26. data/lib/gloo/help/objs/basic/decimal.txt +0 -28
  27. data/lib/gloo/help/objs/basic/integer.txt +0 -27
  28. data/lib/gloo/help/objs/basic/script.txt +0 -29
  29. data/lib/gloo/help/objs/basic/string.txt +0 -28
  30. data/lib/gloo/help/objs/basic/text.txt +0 -27
  31. data/lib/gloo/help/objs/basic/untyped.txt +0 -22
  32. data/lib/gloo/help/objs/cli/banner.txt +0 -49
  33. data/lib/gloo/help/objs/cli/bar.txt +0 -37
  34. data/lib/gloo/help/objs/cli/colorize.txt +0 -33
  35. data/lib/gloo/help/objs/cli/confirm.txt +0 -26
  36. data/lib/gloo/help/objs/cli/menu.txt +0 -44
  37. data/lib/gloo/help/objs/cli/menu_item.txt +0 -26
  38. data/lib/gloo/help/objs/cli/pastel.txt +0 -43
  39. data/lib/gloo/help/objs/cli/prompt.txt +0 -27
  40. data/lib/gloo/help/objs/cli/select.txt +0 -34
  41. data/lib/gloo/help/objs/ctrl/each.txt +0 -48
  42. data/lib/gloo/help/objs/ctrl/repeat.txt +0 -38
  43. data/lib/gloo/help/objs/data/markdown.txt +0 -25
  44. data/lib/gloo/help/objs/data/mysql.txt +0 -40
  45. data/lib/gloo/help/objs/data/query.txt +0 -37
  46. data/lib/gloo/help/objs/data/sqlite.txt +0 -26
  47. data/lib/gloo/help/objs/data/table.txt +0 -46
  48. data/lib/gloo/help/objs/dev/git_repo.txt +0 -36
  49. data/lib/gloo/help/objs/dev/stats.txt +0 -36
  50. data/lib/gloo/help/objs/dt/date.txt +0 -23
  51. data/lib/gloo/help/objs/dt/datetime.txt +0 -24
  52. data/lib/gloo/help/objs/dt/time.txt +0 -23
  53. data/lib/gloo/help/objs/ror/erb.txt +0 -37
  54. data/lib/gloo/help/objs/ror/eval.txt +0 -24
  55. data/lib/gloo/help/objs/snd/play.txt +0 -23
  56. data/lib/gloo/help/objs/snd/say.txt +0 -28
  57. data/lib/gloo/help/objs/system/file.txt +0 -48
  58. data/lib/gloo/help/objs/system/ssh_exec.txt +0 -30
  59. data/lib/gloo/help/objs/system/system.txt +0 -32
  60. data/lib/gloo/help/objs/web/http_get.txt +0 -35
  61. data/lib/gloo/help/objs/web/http_post.txt +0 -34
  62. data/lib/gloo/help/objs/web/json.txt +0 -34
  63. data/lib/gloo/help/objs/web/slack.txt +0 -33
  64. data/lib/gloo/help/objs/web/teams.txt +0 -30
  65. data/lib/gloo/help/objs/web/uri.txt +0 -38
  66. data/lib/gloo/help/verbs/alert.txt +0 -33
  67. data/lib/gloo/help/verbs/beep.txt +0 -25
  68. data/lib/gloo/help/verbs/cls.txt +0 -24
  69. data/lib/gloo/help/verbs/context.txt +0 -43
  70. data/lib/gloo/help/verbs/create.txt +0 -33
  71. data/lib/gloo/help/verbs/execute.txt +0 -27
  72. data/lib/gloo/help/verbs/help.txt +0 -34
  73. data/lib/gloo/help/verbs/if.txt +0 -37
  74. data/lib/gloo/help/verbs/list.txt +0 -34
  75. data/lib/gloo/help/verbs/load.txt +0 -38
  76. data/lib/gloo/help/verbs/move.txt +0 -42
  77. data/lib/gloo/help/verbs/put.txt +0 -38
  78. data/lib/gloo/help/verbs/quit.txt +0 -25
  79. data/lib/gloo/help/verbs/run.txt +0 -41
  80. data/lib/gloo/help/verbs/save.txt +0 -26
  81. data/lib/gloo/help/verbs/show.txt +0 -30
  82. data/lib/gloo/help/verbs/tell.txt +0 -34
  83. data/lib/gloo/help/verbs/unless.txt +0 -38
  84. data/lib/gloo/help/verbs/version.txt +0 -32
  85. data/lib/gloo/help/verbs/wait.txt +0 -29
@@ -1,57 +0,0 @@
1
- GLOO SYSTEM OBJECTS
2
-
3
- DESCRIPTION
4
- The gloo system objects are virtual objects. That is that they
5
- can be accessed like other objects. But the values are set by
6
- the system. The values cannot be updated. The other difference
7
- is that the virtual objects do not show up in the object heap.
8
-
9
- ACCESS
10
- The gloo objects can be accessed through the 'gloo' root level
11
- virtual object designation. There is also a shortcut for the virtual
12
- object path: '$'. For example, to see the current user:
13
-
14
- > show gloo.user
15
-
16
- Or:
17
-
18
- > show $.user
19
-
20
- Some objects include an '_' to separate words. As an alternative,
21
- a '.' can be used instead. The following commands are treated as
22
- identical:
23
-
24
- > show gloo.working_dir
25
- > show gloo.working.dir
26
- > show $.working_dir
27
- > show $.working.dir
28
-
29
- OBJECTS
30
-
31
- IDENTITY
32
- gloo.hostname # Get the system hostname.
33
- gloo.user # Get the logged in User.
34
-
35
- SPECIAL CHARS
36
- gloo.line # A carriage return (line feed) character.
37
-
38
- FILE SYSTEM
39
- gloo.user_home # Get the user's home directory.
40
- gloo.working_dir # Get the working directory.
41
- gloo.gloo_home # Get the gloo home directory
42
- gloo.gloo_config # Get the gloo configuration directory
43
- gloo.gloo_projects # Get the gloo projects directory
44
- gloo.gloo_log # Get the gloo logging directory
45
-
46
- SCREEN
47
- gloo.screen_lines # Get the number of lines on screen.
48
- gloo.screen_cols # Get the number of columns on screen.
49
-
50
- PLATFORM
51
- gloo.platform_cpu # Get the platform CPU
52
- gloo.platform_os # Get the platform Operating System
53
- gloo.platform_version # Get the platform version
54
- gloo.platform_windows? # Is the platform Windows?
55
- gloo.platform_unix? # Is the platform Unix?
56
- gloo.platform_linux? # Is the platform Linux?
57
- gloo.platform_mac? # Is the platform Mac?
@@ -1,30 +0,0 @@
1
- HERE
2
-
3
- DESCRIPTION
4
- Gloo scripts can use relative referencing to access objects
5
- without specifying the full path. This relative referencing is
6
- referred to with the 'here' operator: ^
7
-
8
- EXAMPLE
9
- In the following script, the here reference is used several times:
10
-
11
- #
12
- # Use here reference.
13
- #
14
- here [can] :
15
- s [str] : local string
16
- on_load [script] : show ^.s
17
- a [can] :
18
- s [str] : A string
19
- b [can] :
20
- s [str] : B string
21
- on_load [script] :
22
- show ^.s
23
- show ^^.s
24
-
25
- A single use of '^' means: refer to an object at the same level
26
- as the running script. It tells the interpreter to 'look here'
27
- for the object.
28
-
29
- Use of two ^^ here references means to go up a level, and
30
- so forth.
@@ -1,23 +0,0 @@
1
- IT
2
-
3
- DESCRIPTION
4
- 'It' is a special virtual object. 'It' contains the value of
5
- the last expression or command run. Not all commands result in
6
- a change to the value of it.
7
-
8
- EXAMPLE
9
- Get the value of an expression and store it somewhere for later use:
10
-
11
- #
12
- # Example of usage of 'it'.
13
- #
14
- it_example [can] :
15
- result [int] :
16
- on_load [script] :
17
- show 3 + 4
18
- put it into ^.result
19
- show ^.result
20
-
21
- Running this script will show 7 twice. The first time will be the
22
- result of the addition. The second time will be showing the
23
- result object.
@@ -1,16 +0,0 @@
1
- OPERATORS
2
-
3
- DESCRIPTION
4
- These are the gloo operators:
5
-
6
- + addition
7
- - subtraction
8
- * multiplication
9
- / division
10
-
11
- EXAMPLE
12
- Here are some examples of expression usage:
13
-
14
- > show 2 + 5
15
- > put 12 / 3 into x
16
- > show 23 * 3 - 6
@@ -1,29 +0,0 @@
1
- PATHNAME
2
-
3
- DESCRIPTION
4
- All gloo object data and scripts are stored in a heap of objects or
5
- just "the heap". The heap is hierarchical, with some objects having
6
- children objects. To reference an object, we use a "pathname". The
7
- pathname starts with the root level object then has a period, ".",
8
- then the child object name, and so forth. "a.b.c" refers to the "c"
9
- object in the "b" container, which is in the "a" container.
10
-
11
- ROOT
12
- The word "root" is not needed when referring to objects. In some
13
- special cases, "root" can be used to point to the first level of
14
- the object heap. One such use would be with the "context" verb.
15
-
16
- EXAMPLE
17
- Here is an example of objects and a pathname reference to an
18
- object within the hierarchy:
19
-
20
- #
21
- # Hierarchical containers.
22
- #
23
- a [can] :
24
- b [can] :
25
- c [string] : Hello World
26
- on_load [script] : show a.b.c
27
-
28
- SEE ALSO
29
- context
@@ -1,36 +0,0 @@
1
- ALIAS OBJECT TYPE
2
- NAME: alias
3
- SHORTCUT: ln
4
-
5
- DESCRIPTION
6
- A pointer to another object.
7
- Normal path-name references will refere to the aliased object.
8
- To refer to the alias itself, add an * at the end of the path-name.
9
- This is neeed, for example, to set the value of the alias.
10
- The value of the alias is merely the path-name of the
11
- referenced object.
12
-
13
- CHILDREN
14
- None
15
-
16
- MESSAGES
17
- The alias will reflect the mesages of the object to which
18
- it points.
19
- The alias itself can receive the following message:
20
- resolve - Check to see if the object referenced exists.
21
- Sets it to true or false.
22
-
23
- EXAMPLE
24
-
25
- a [can] :
26
- s [string] : a string
27
- i [integer] : 13
28
- ln [alias] : a.s
29
- on_load [script] :
30
- show a.ln
31
- show a.ln*
32
- put 'a.i' into a.ln*
33
- put 7 into a.ln
34
- show a.ln
35
-
36
- SEE ALSO
@@ -1,28 +0,0 @@
1
- BOOLEAN OBJECT TYPE
2
- NAME: boolean
3
- SHORTCUT: bool
4
-
5
- DESCRIPTION
6
- A boolean value.
7
- Value will be either true or false.
8
-
9
- CHILDREN
10
- None
11
-
12
- MESSAGES
13
- not - Set the boolean to the opposite of what it is now.
14
- true - Set the boolean to true.
15
- false - Set the boolean to false.
16
-
17
- EXAMPLE
18
-
19
- b [can] :
20
- flag [boolean] : true
21
- on_load [script] :
22
- show b.flag
23
- put false into b.flag
24
- show b.flag
25
- tell b.flag to not
26
- show b.flag
27
-
28
- SEE ALSO
@@ -1,33 +0,0 @@
1
- CONTAINER OBJECT TYPE
2
- NAME: container
3
- SHORTCUT: can
4
-
5
- DESCRIPTION
6
- A container of other objects.
7
- A container is similar to a folder in a file system.
8
- It can contain any number of objects including other containers.
9
- The container structure provides direct access to any object
10
- within it through the object.object.object path-name structure.
11
-
12
- CHILDREN
13
- None by default. But any container can have any number of
14
- objects added to it.
15
-
16
- MESSAGES
17
- count - Count the number of children objects in the container.
18
- The result is put in <it>.
19
- delete_children - Delete all children objects from the container.
20
- show_key_value_tbl - Show a table with key (name) and values
21
- for all children in the container.
22
-
23
- EXAMPLE
24
-
25
- can [can] :
26
- data [can] :
27
- 1 : one
28
- 2 : two
29
- 3 : three
30
- on_load [script] :
31
- tell can.data to show_key_value_table
32
-
33
- SEE ALSO
@@ -1,28 +0,0 @@
1
- DECIMAL OBJECT TYPE
2
- NAME: decimal
3
- SHORTCUT: num
4
-
5
- DESCRIPTION
6
- A decimal (numeric) value.
7
-
8
- CHILDREN
9
- None
10
-
11
- MESSAGES
12
- round - Round to the nearest whole value.
13
- If an optional parameter is included, round to the
14
- precision specified.
15
-
16
- EXAMPLE
17
-
18
- d [can] :
19
- x [decimal] : 100
20
- on_load [script] :
21
- show d.x
22
- put d.x / 3 into d.x
23
- show d.x
24
- tell d.x to round (1)
25
- show d.x
26
-
27
- SEE ALSO
28
- integer
@@ -1,27 +0,0 @@
1
- INTEGER OBJECT TYPE
2
- NAME: integer
3
- SHORTCUT: int
4
-
5
- DESCRIPTION
6
- An integer (numeric) value.
7
-
8
- CHILDREN
9
- None
10
-
11
- MESSAGES
12
- inc - Increment the integer value by 1.
13
- dec - Decrement the integer value by 1.
14
-
15
- EXAMPLE
16
-
17
- i [can] :
18
- x [integer] : 0
19
- on_load [script] :
20
- show i.x
21
- tell i.x to inc
22
- show i.x
23
- put i.x * 10 into i.x
24
- show i.x
25
-
26
- SEE ALSO
27
- decimal
@@ -1,29 +0,0 @@
1
- SCRIPT OBJECT TYPE
2
- NAME: script
3
- SHORTCUT: cmd
4
-
5
- DESCRIPTION
6
- An exectutable script.
7
-
8
- CHILDREN
9
- None
10
-
11
- MESSAGES
12
- run - Run the script.
13
- The script can be run by telling the object or run.
14
- It can all be executed with the run verb.
15
-
16
- EXAMPLE
17
-
18
- script [can] :
19
- on_load [script] :
20
- show "Showing multiple lines..."
21
- show script.msg1
22
- show script.msg2
23
- show script.msg3
24
- show "Done."
25
- msg1 [string] : one
26
- msg2 [string] : two
27
- msg3 [string] : three
28
-
29
- SEE ALSO
@@ -1,28 +0,0 @@
1
- STRING OBJECT TYPE
2
- NAME: string
3
- SHORTCUT: str
4
-
5
- DESCRIPTION
6
- A string value.
7
-
8
- CHILDREN
9
- None
10
-
11
- MESSAGES
12
- up - Convert the string to uppercase.
13
- down - Convert the string to lowercase.
14
- size - Get the size of the string.
15
-
16
- EXAMPLE
17
-
18
- s [can] :
19
- msg [string] : Hello World!
20
- on_load [script] :
21
- show s.msg
22
- tell s.msg to up
23
- show s.msg
24
- tell s.msg to size
25
- show it
26
-
27
- SEE ALSO
28
- text
@@ -1,27 +0,0 @@
1
- TEXT OBJECT TYPE
2
- NAME: text
3
- SHORTCUT: txt
4
-
5
- DESCRIPTION
6
- A longer, multi-line text string.
7
- Use BEGIN and END to mark the text range.
8
-
9
- CHILDREN
10
- None
11
-
12
- MESSAGES
13
- edit - Edit the text field in the default editor.
14
- page - Show the text, paginated.
15
-
16
- EXAMPLE
17
-
18
- t [container] :
19
- msg [txt] : BEGIN
20
- I will now write a poem
21
- of two lines or less
22
- END
23
- on_load [script] :
24
- show t.msg
25
-
26
- SEE ALSO
27
- string
@@ -1,22 +0,0 @@
1
- UNTYPED OBJECT TYPE
2
- NAME: untyped
3
- SHORTCUT: un
4
-
5
- DESCRIPTION
6
- An untyped object.
7
- If no type is specified when an object is created it
8
- will be of this type.
9
-
10
- CHILDREN
11
- None
12
-
13
- MESSAGES
14
- None
15
-
16
- EXAMPLE
17
-
18
- > create x
19
- > put 1 into x
20
- > put 'string' into x
21
-
22
- SEE ALSO
@@ -1,49 +0,0 @@
1
- BANNER OBJECT TYPE
2
- NAME: banner
3
- SHORTCUT: ban
4
-
5
- DESCRIPTION
6
- Banner text in large, colored font.
7
-
8
- CHILDREN
9
- text - string
10
- The text for the banner.
11
- style - string
12
- The banner style. See tty-font for options.
13
- color - string
14
- The color for the banner. See pastel for options.
15
-
16
- MESSAGES
17
- show - Show the text banner.
18
-
19
- EXAMPLE
20
-
21
- ban [can] :
22
- on_load [script] :
23
- tell ban.one to show
24
- tell ban.two to show
25
- tell ban.three to show
26
- tell ban.four to show
27
- tell ban.five to show
28
- one [banner] :
29
- text [string] : Something New
30
- style [string] : standard
31
- color [string] : white on_green
32
- two [banner] :
33
- text [string] : Star Wars
34
- style [string] : starwars
35
- color [string] : red
36
- three [banner] :
37
- text [string] : Many_Dimensions
38
- style [string] : 3d
39
- color [string] : blue
40
- four [banner] :
41
- text [string] : As An Arrow
42
- style [string] : straight
43
- color [string] : yellow
44
- five [banner] :
45
- text [string] : Cranium
46
- style [string] : block
47
- color [string] : white on_yellow
48
-
49
- SEE ALSO
@@ -1,37 +0,0 @@
1
- BAR OBJECT TYPE
2
- NAME: bar
3
- SHORTCUT: bar
4
-
5
- DESCRIPTION
6
- CLI progress bar
7
-
8
- CHILDREN
9
- name - string
10
- The name of the progress bar.
11
- total - integer - 100
12
- The total for the bar.
13
-
14
- MESSAGES
15
- start - Start the bar.
16
- advance <amount> - Advance by the given amount.
17
- stop - Complete the bar.
18
- run <seconds> - Run for the given number of seconds
19
- and advance the bar so that it completes at the end
20
- of the time specified.
21
-
22
- EXAMPLE
23
-
24
- bar [can] :
25
- on_load [script] :
26
- tell bar.progress to start
27
- tell bar.progress to advance
28
- wait
29
- tell bar.progress to advance (30)
30
- wait
31
- tell bar.progress to advance (40)
32
- wait
33
- tell bar.progress to stop
34
- progress [bar] :
35
- name [string] : going
36
-
37
- SEE ALSO
@@ -1,33 +0,0 @@
1
- COLORIZE OBJECT TYPE
2
- NAME: colorize
3
- SHORTCUT: color
4
-
5
- DESCRIPTION
6
- The Colorize object can be used to write output in color.
7
- The Colorize container can contain multiple strings, each
8
- one can have a different color as specified by the names
9
- of the children.
10
-
11
- CHILDREN
12
- <color> - string - no default value
13
- The name of the child or children is the color.
14
- The string's value is what will be written out.
15
-
16
- MESSAGES
17
- run - Output the string in the color specified.
18
-
19
- EXAMPLE
20
-
21
- color [can] :
22
- w [colorize] :
23
- white [string] : This is white!
24
- m [colorize] :
25
- red [string] : red -
26
- green [string] : green -
27
- blue [string] : blue
28
- on_load [script] :
29
- run color.w
30
- run color.m
31
-
32
- SEE ALSO
33
- pastel
@@ -1,26 +0,0 @@
1
- CONFIRM OBJECT TYPE
2
- NAME: confirm
3
- SHORTCUT: confirm
4
-
5
- DESCRIPTION
6
- CLI confirmation prompt.
7
-
8
- CHILDREN
9
- prompt - string - '> '
10
- The confirmation prompt.
11
- result - boolean - none
12
- The result of the prompt.
13
-
14
- MESSAGES
15
- run - Prompt the user and then set the result.
16
-
17
- EXAMPLE
18
-
19
- confirm [confirm] :
20
- prompt [string] : Are you sure?
21
- result [boolean] :
22
- on_load [script] :
23
- run confirm
24
- show 'Confirmed: ' + confirm.result
25
-
26
- SEE ALSO
@@ -1,44 +0,0 @@
1
- MENU OBJECT TYPE
2
- NAME: menu
3
- SHORTCUT: menu
4
-
5
- DESCRIPTION
6
- A CLI menu.
7
- This can be used for the main loop of a CLI application.
8
-
9
- CHILDREN
10
- prompt - string - '> '
11
- The shortcut may be used to select the menu item.
12
- items - container
13
- A textual description of the menu item action.
14
- loop - boolean
15
- The script that will be run if the menu item is selected.
16
- default - script
17
- Optional script element. Run this if no other option selected.
18
-
19
- MESSAGES
20
- run - Show the options and the the prompt.
21
- Then run the script for the user's selection.
22
- Optionally repeat as long as the loop child is true.
23
-
24
- EXAMPLE
25
-
26
- menu [menu] :
27
- on_load [script] :
28
- run menu
29
- prompt [string] : >
30
- loop [bool] : true
31
- items [can] :
32
- hw [mitem] :
33
- shortcut [str] : hw
34
- description [str] : Run Hello World
35
- do [script] :
36
- show 'Hello World!'
37
- q [mitem] :
38
- shortcut [str] : q
39
- description [str] : Quit this menu
40
- do [script] :
41
- put false into menu.loop
42
-
43
- SEE ALSO
44
- menu_item
@@ -1,26 +0,0 @@
1
- MENU_ITEM OBJECT TYPE
2
- NAME: menu_item
3
- SHORTCUT: mitem
4
-
5
- DESCRIPTION
6
- A CLI menu item. One element in a CLI menu.
7
-
8
- CHILDREN
9
- shortcut - string
10
- The shortcut may be used to select the menu item.
11
- The shortcut child is optional. If it is not provided,
12
- the name of the menu item will be used instead.
13
- description - string
14
- A textual description of the menu item action.
15
- The description child is optional. If it is not provided,
16
- the value of the menu item will be used instead.
17
- do - script
18
- The script that will be run if the menu item is selected.
19
-
20
- MESSAGES
21
- None
22
-
23
- EXAMPLE
24
-
25
- SEE ALSO
26
- menu
@@ -1,43 +0,0 @@
1
- PASTEL OBJECT TYPE
2
- NAME: pastel
3
- SHORTCUT: pastel
4
-
5
- DESCRIPTION
6
- Show colorized text with the pastel gem.
7
-
8
- CHILDREN
9
- text - string
10
- The text that will be colorized.
11
- color - string
12
- The colors. See pastel for options.
13
-
14
- MESSAGES
15
- show - Show the colorized text.
16
-
17
- EXAMPLE
18
-
19
- pastel [can] :
20
- on_load [script] :
21
- tell pastel.one to show
22
- tell pastel.two to show
23
- tell pastel.three to show
24
- tell pastel.four to show
25
- tell pastel.five to show
26
- one [pastel] :
27
- text [string] : Something New
28
- color [string] : white on_green
29
- two [pastel] :
30
- text [string] : Star Wars
31
- color [string] : red
32
- three [pastel] :
33
- text [string] : Many_Dimensions
34
- color [string] : blue
35
- four [pastel] :
36
- text [string] : As An Arrow
37
- color [string] : yellow on_blue
38
- five [pastel] :
39
- text [string] : Cranium
40
- color [string] : white on_yellow
41
-
42
- SEE ALSO
43
- colorize