gloo-lang 1.0.2 → 1.2.1
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- checksums.yaml +4 -4
- data/.gitignore +1 -0
- data/.ruby-gemset +1 -0
- data/.ruby-version +1 -0
- data/lib/VERSION +1 -1
- data/lib/gloo_lang/app/engine.rb +1 -12
- data/lib/gloo_lang/app/platform.rb +8 -0
- data/lib/gloo_lang/core/dictionary.rb +45 -11
- data/lib/gloo_lang/persist/disc_mech.rb +87 -0
- data/lib/gloo_lang/persist/file_loader.rb +3 -2
- data/lib/gloo_lang/persist/file_saver.rb +2 -1
- data/lib/gloo_lang/persist/persist_man.rb +6 -19
- metadata +5 -81
- data/Gemfile.lock +0 -68
- data/lib/gloo_lang/app/help.rb +0 -118
- data/lib/gloo_lang/help/app/application.txt +0 -22
- data/lib/gloo_lang/help/app/configuration.txt +0 -7
- data/lib/gloo_lang/help/app/default_help.txt +0 -14
- data/lib/gloo_lang/help/app/logging.txt +0 -16
- data/lib/gloo_lang/help/core/color.txt +0 -31
- data/lib/gloo_lang/help/core/error.txt +0 -33
- data/lib/gloo_lang/help/core/events.txt +0 -21
- data/lib/gloo_lang/help/core/gloo_system.txt +0 -57
- data/lib/gloo_lang/help/core/here.txt +0 -30
- data/lib/gloo_lang/help/core/it.txt +0 -23
- data/lib/gloo_lang/help/core/ops.txt +0 -16
- data/lib/gloo_lang/help/core/pathname.txt +0 -29
- data/lib/gloo_lang/help/objs/basic/alias.txt +0 -36
- data/lib/gloo_lang/help/objs/basic/boolean.txt +0 -28
- data/lib/gloo_lang/help/objs/basic/container.txt +0 -33
- data/lib/gloo_lang/help/objs/basic/decimal.txt +0 -28
- data/lib/gloo_lang/help/objs/basic/integer.txt +0 -27
- data/lib/gloo_lang/help/objs/basic/script.txt +0 -29
- data/lib/gloo_lang/help/objs/basic/string.txt +0 -28
- data/lib/gloo_lang/help/objs/basic/text.txt +0 -27
- data/lib/gloo_lang/help/objs/basic/untyped.txt +0 -22
- data/lib/gloo_lang/help/objs/cli/banner.txt +0 -49
- data/lib/gloo_lang/help/objs/cli/bar.txt +0 -37
- data/lib/gloo_lang/help/objs/cli/colorize.txt +0 -33
- data/lib/gloo_lang/help/objs/cli/confirm.txt +0 -26
- data/lib/gloo_lang/help/objs/cli/menu.txt +0 -44
- data/lib/gloo_lang/help/objs/cli/menu_item.txt +0 -26
- data/lib/gloo_lang/help/objs/cli/pastel.txt +0 -43
- data/lib/gloo_lang/help/objs/cli/prompt.txt +0 -27
- data/lib/gloo_lang/help/objs/cli/select.txt +0 -34
- data/lib/gloo_lang/help/objs/ctrl/each.txt +0 -48
- data/lib/gloo_lang/help/objs/ctrl/repeat.txt +0 -38
- data/lib/gloo_lang/help/objs/data/markdown.txt +0 -25
- data/lib/gloo_lang/help/objs/data/mysql.txt +0 -40
- data/lib/gloo_lang/help/objs/data/query.txt +0 -37
- data/lib/gloo_lang/help/objs/data/sqlite.txt +0 -26
- data/lib/gloo_lang/help/objs/data/table.txt +0 -46
- data/lib/gloo_lang/help/objs/dev/git_repo.txt +0 -36
- data/lib/gloo_lang/help/objs/dev/stats.txt +0 -36
- data/lib/gloo_lang/help/objs/dt/date.txt +0 -23
- data/lib/gloo_lang/help/objs/dt/datetime.txt +0 -24
- data/lib/gloo_lang/help/objs/dt/time.txt +0 -23
- data/lib/gloo_lang/help/objs/ror/erb.txt +0 -37
- data/lib/gloo_lang/help/objs/ror/eval.txt +0 -24
- data/lib/gloo_lang/help/objs/snd/play.txt +0 -23
- data/lib/gloo_lang/help/objs/snd/say.txt +0 -28
- data/lib/gloo_lang/help/objs/system/file.txt +0 -48
- data/lib/gloo_lang/help/objs/system/ssh_exec.txt +0 -30
- data/lib/gloo_lang/help/objs/system/system.txt +0 -32
- data/lib/gloo_lang/help/objs/web/http_get.txt +0 -35
- data/lib/gloo_lang/help/objs/web/http_post.txt +0 -34
- data/lib/gloo_lang/help/objs/web/json.txt +0 -34
- data/lib/gloo_lang/help/objs/web/slack.txt +0 -33
- data/lib/gloo_lang/help/objs/web/teams.txt +0 -30
- data/lib/gloo_lang/help/objs/web/uri.txt +0 -38
- data/lib/gloo_lang/help/verbs/alert.txt +0 -33
- data/lib/gloo_lang/help/verbs/beep.txt +0 -25
- data/lib/gloo_lang/help/verbs/cls.txt +0 -24
- data/lib/gloo_lang/help/verbs/context.txt +0 -43
- data/lib/gloo_lang/help/verbs/create.txt +0 -33
- data/lib/gloo_lang/help/verbs/execute.txt +0 -27
- data/lib/gloo_lang/help/verbs/help.txt +0 -34
- data/lib/gloo_lang/help/verbs/if.txt +0 -37
- data/lib/gloo_lang/help/verbs/list.txt +0 -34
- data/lib/gloo_lang/help/verbs/load.txt +0 -38
- data/lib/gloo_lang/help/verbs/move.txt +0 -42
- data/lib/gloo_lang/help/verbs/put.txt +0 -38
- data/lib/gloo_lang/help/verbs/quit.txt +0 -25
- data/lib/gloo_lang/help/verbs/run.txt +0 -41
- data/lib/gloo_lang/help/verbs/save.txt +0 -26
- data/lib/gloo_lang/help/verbs/show.txt +0 -30
- data/lib/gloo_lang/help/verbs/tell.txt +0 -34
- data/lib/gloo_lang/help/verbs/unless.txt +0 -38
- data/lib/gloo_lang/help/verbs/version.txt +0 -32
- data/lib/gloo_lang/help/verbs/wait.txt +0 -29
- data/lib/gloo_lang/verbs/help.rb +0 -264
- data/lib/gloo_lang/verbs/version.rb +0 -37
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GLOO APPLICATION
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DESCRIPTION
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Gloo scripting language. A scripting language built on ruby.
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More information coming soon.
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SYNOPSIS
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gloo [global option] [file]
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GLOBAL OPTIONS
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--cli - Run in CLI mode
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- If no options are specified, this is the default.
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--version - Show application version
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--help - Show this help page
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FILE
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TODO: document running a gloo script
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how to reference files by relative path in gloo folder
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and also by absolute path
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SEE ALSO
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application, configuration
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GLOO HELP
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TODO: write this article
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LISTS
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Show options for object and verb lists
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DETAIL
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How to get help detail for verbs and objects
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How to see a help pages
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How to see a list of help pages (topics)
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SEE ALSO
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application, configuration
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GLOO APPLICATION LOGGING
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DESCRIPTION
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Gloo writes to the gloo.log as well as to the console.
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Debug messages are written to the log only, but other messages
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are also written to the console unless the application is
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running in quiet mode.
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CONFIGURATION
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The application logs folder is in the gloo folder.
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When gloo is run, the gloo.log file will be written to.
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TAIL
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Example tail command to watch the gloo log:
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tail -f ~/gloo/logs/gloo.log
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COLOR
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DESCRIPTION
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The following colors can be used by the show verb to display
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colored text:
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red
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blue
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green
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white
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black
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yellow
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The color names are considered as virtual objects but may
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also be referenced in variables. See the example below.
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EXAMPLE
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Here are some examples of expression usage:
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#
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# Show multiple messages in color
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#
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colors [can] :
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var [string] : red
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on_load [script] :
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show "red" (colors.var)
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show "blue" (blue)
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show "green" (green)
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SEE ALSO
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show
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ERROR
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DESCRIPTION
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Gloo has a special 'error' variable that's not part of the normal
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object heap. The error will be empty most of the time, but
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if a command results in an error, this variable will hold the
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error message until the next command is executed. The error
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is a string and can be accessed by simply referring to the
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path-name 'error'.
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EXAMPLE
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To see the last error:
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> show error
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To run a command that generates an error:
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> put 3 into
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'put' must include 'into' target
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Then, showing the error
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> show error
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'put' must include 'into' target
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But, as mentioned, the next command will clear out the last error.
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If you need to keep track of the result of a command, you should
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put the error into another object.
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> create err as string
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> put 3 into
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> put error into err
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EVENTS
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DESCRIPTION
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Scripts can be written to be triggered by events. The current list is as
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follows, but it is expected that the list of events will grow.
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on_load - run when a script loads
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on_unload - run when an object receives an unload message
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TODO: add event types.
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EXAMPLE
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Show a message when a file is loaded:
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start [container] :
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on_load [script] : show "Welcome back!" (white)
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Show a message when a file unloaded:
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done [container] :
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on_unload [script] : show "See ya soon!" (white)
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GLOO SYSTEM OBJECTS
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DESCRIPTION
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The gloo system objects are virtual objects. That is that they
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can be accessed like other objects. But the values are set by
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the system. The values cannot be updated. The other difference
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is that the virtual objects do not show up in the object heap.
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ACCESS
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The gloo objects can be accessed through the 'gloo' root level
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virtual object designation. There is also a shortcut for the virtual
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object path: '$'. For example, to see the current user:
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> show gloo.user
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Or:
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> show $.user
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Some objects include an '_' to separate words. As an alternative,
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a '.' can be used instead. The following commands are treated as
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identical:
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> show gloo.working_dir
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> show gloo.working.dir
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> show $.working_dir
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> show $.working.dir
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OBJECTS
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IDENTITY
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gloo.hostname # Get the system hostname.
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gloo.user # Get the logged in User.
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SPECIAL CHARS
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gloo.line # A carriage return (line feed) character.
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FILE SYSTEM
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gloo.user_home # Get the user's home directory.
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gloo.working_dir # Get the working directory.
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gloo.gloo_home # Get the gloo home directory
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gloo.gloo_config # Get the gloo configuration directory
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gloo.gloo_projects # Get the gloo projects directory
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gloo.gloo_log # Get the gloo logging directory
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SCREEN
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gloo.screen_lines # Get the number of lines on screen.
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gloo.screen_cols # Get the number of columns on screen.
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PLATFORM
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gloo.platform_cpu # Get the platform CPU
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gloo.platform_os # Get the platform Operating System
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gloo.platform_version # Get the platform version
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gloo.platform_windows? # Is the platform Windows?
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gloo.platform_unix? # Is the platform Unix?
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gloo.platform_linux? # Is the platform Linux?
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gloo.platform_mac? # Is the platform Mac?
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HERE
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DESCRIPTION
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Gloo scripts can use relative referencing to access objects
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without specifying the full path. This relative referencing is
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referred to with the 'here' operator: ^
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EXAMPLE
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In the following script, the here reference is used several times:
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#
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# Use here reference.
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#
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here [can] :
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s [str] : local string
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on_load [script] : show ^.s
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a [can] :
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s [str] : A string
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b [can] :
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s [str] : B string
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on_load [script] :
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show ^.s
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show ^^.s
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A single use of '^' means: refer to an object at the same level
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as the running script. It tells the interpreter to 'look here'
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for the object.
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Use of two ^^ here references means to go up a level, and
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so forth.
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IT
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DESCRIPTION
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'It' is a special virtual object. 'It' contains the value of
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the last expression or command run. Not all commands result in
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a change to the value of it.
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EXAMPLE
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Get the value of an expression and store it somewhere for later use:
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#
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# Example of usage of 'it'.
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#
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it_example [can] :
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result [int] :
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on_load [script] :
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show 3 + 4
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put it into ^.result
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show ^.result
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Running this script will show 7 twice. The first time will be the
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result of the addition. The second time will be showing the
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result object.
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PATHNAME
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DESCRIPTION
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All gloo object data and scripts are stored in a heap of objects or
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just "the heap". The heap is hierarchical, with some objects having
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children objects. To reference an object, we use a "pathname". The
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pathname starts with the root level object then has a period, ".",
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then the child object name, and so forth. "a.b.c" refers to the "c"
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object in the "b" container, which is in the "a" container.
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ROOT
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The word "root" is not needed when referring to objects. In some
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special cases, "root" can be used to point to the first level of
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the object heap. One such use would be with the "context" verb.
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EXAMPLE
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Here is an example of objects and a pathname reference to an
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object within the hierarchy:
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#
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# Hierarchical containers.
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#
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a [can] :
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b [can] :
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c [string] : Hello World
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on_load [script] : show a.b.c
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SEE ALSO
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context
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ALIAS OBJECT TYPE
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NAME: alias
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SHORTCUT: ln
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DESCRIPTION
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A pointer to another object.
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Normal path-name references will refere to the aliased object.
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To refer to the alias itself, add an * at the end of the path-name.
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This is neeed, for example, to set the value of the alias.
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The value of the alias is merely the path-name of the
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referenced object.
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CHILDREN
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None
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MESSAGES
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The alias will reflect the mesages of the object to which
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it points.
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The alias itself can receive the following message:
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resolve - Check to see if the object referenced exists.
|
21
|
-
Sets it to true or false.
|
22
|
-
|
23
|
-
EXAMPLE
|
24
|
-
|
25
|
-
a [can] :
|
26
|
-
s [string] : a string
|
27
|
-
i [integer] : 13
|
28
|
-
ln [alias] : a.s
|
29
|
-
on_load [script] :
|
30
|
-
show a.ln
|
31
|
-
show a.ln*
|
32
|
-
put 'a.i' into a.ln*
|
33
|
-
put 7 into a.ln
|
34
|
-
show a.ln
|
35
|
-
|
36
|
-
SEE ALSO
|
@@ -1,28 +0,0 @@
|
|
1
|
-
BOOLEAN OBJECT TYPE
|
2
|
-
NAME: boolean
|
3
|
-
SHORTCUT: bool
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
A boolean value.
|
7
|
-
Value will be either true or false.
|
8
|
-
|
9
|
-
CHILDREN
|
10
|
-
None
|
11
|
-
|
12
|
-
MESSAGES
|
13
|
-
not - Set the boolean to the opposite of what it is now.
|
14
|
-
true - Set the boolean to true.
|
15
|
-
false - Set the boolean to false.
|
16
|
-
|
17
|
-
EXAMPLE
|
18
|
-
|
19
|
-
b [can] :
|
20
|
-
flag [boolean] : true
|
21
|
-
on_load [script] :
|
22
|
-
show b.flag
|
23
|
-
put false into b.flag
|
24
|
-
show b.flag
|
25
|
-
tell b.flag to not
|
26
|
-
show b.flag
|
27
|
-
|
28
|
-
SEE ALSO
|
@@ -1,33 +0,0 @@
|
|
1
|
-
CONTAINER OBJECT TYPE
|
2
|
-
NAME: container
|
3
|
-
SHORTCUT: can
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
A container of other objects.
|
7
|
-
A container is similar to a folder in a file system.
|
8
|
-
It can contain any number of objects including other containers.
|
9
|
-
The container structure provides direct access to any object
|
10
|
-
within it through the object.object.object path-name structure.
|
11
|
-
|
12
|
-
CHILDREN
|
13
|
-
None by default. But any container can have any number of
|
14
|
-
objects added to it.
|
15
|
-
|
16
|
-
MESSAGES
|
17
|
-
count - Count the number of children objects in the container.
|
18
|
-
The result is put in <it>.
|
19
|
-
delete_children - Delete all children objects from the container.
|
20
|
-
show_key_value_tbl - Show a table with key (name) and values
|
21
|
-
for all children in the container.
|
22
|
-
|
23
|
-
EXAMPLE
|
24
|
-
|
25
|
-
can [can] :
|
26
|
-
data [can] :
|
27
|
-
1 : one
|
28
|
-
2 : two
|
29
|
-
3 : three
|
30
|
-
on_load [script] :
|
31
|
-
tell can.data to show_key_value_table
|
32
|
-
|
33
|
-
SEE ALSO
|
@@ -1,28 +0,0 @@
|
|
1
|
-
DECIMAL OBJECT TYPE
|
2
|
-
NAME: decimal
|
3
|
-
SHORTCUT: num
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
A decimal (numeric) value.
|
7
|
-
|
8
|
-
CHILDREN
|
9
|
-
None
|
10
|
-
|
11
|
-
MESSAGES
|
12
|
-
round - Round to the nearest whole value.
|
13
|
-
If an optional parameter is included, round to the
|
14
|
-
precision specified.
|
15
|
-
|
16
|
-
EXAMPLE
|
17
|
-
|
18
|
-
d [can] :
|
19
|
-
x [decimal] : 100
|
20
|
-
on_load [script] :
|
21
|
-
show d.x
|
22
|
-
put d.x / 3 into d.x
|
23
|
-
show d.x
|
24
|
-
tell d.x to round (1)
|
25
|
-
show d.x
|
26
|
-
|
27
|
-
SEE ALSO
|
28
|
-
integer
|
@@ -1,27 +0,0 @@
|
|
1
|
-
INTEGER OBJECT TYPE
|
2
|
-
NAME: integer
|
3
|
-
SHORTCUT: int
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
An integer (numeric) value.
|
7
|
-
|
8
|
-
CHILDREN
|
9
|
-
None
|
10
|
-
|
11
|
-
MESSAGES
|
12
|
-
inc - Increment the integer value by 1.
|
13
|
-
dec - Decrement the integer value by 1.
|
14
|
-
|
15
|
-
EXAMPLE
|
16
|
-
|
17
|
-
i [can] :
|
18
|
-
x [integer] : 0
|
19
|
-
on_load [script] :
|
20
|
-
show i.x
|
21
|
-
tell i.x to inc
|
22
|
-
show i.x
|
23
|
-
put i.x * 10 into i.x
|
24
|
-
show i.x
|
25
|
-
|
26
|
-
SEE ALSO
|
27
|
-
decimal
|
@@ -1,29 +0,0 @@
|
|
1
|
-
SCRIPT OBJECT TYPE
|
2
|
-
NAME: script
|
3
|
-
SHORTCUT: cmd
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
An exectutable script.
|
7
|
-
|
8
|
-
CHILDREN
|
9
|
-
None
|
10
|
-
|
11
|
-
MESSAGES
|
12
|
-
run - Run the script.
|
13
|
-
The script can be run by telling the object or run.
|
14
|
-
It can all be executed with the run verb.
|
15
|
-
|
16
|
-
EXAMPLE
|
17
|
-
|
18
|
-
script [can] :
|
19
|
-
on_load [script] :
|
20
|
-
show "Showing multiple lines..."
|
21
|
-
show script.msg1
|
22
|
-
show script.msg2
|
23
|
-
show script.msg3
|
24
|
-
show "Done."
|
25
|
-
msg1 [string] : one
|
26
|
-
msg2 [string] : two
|
27
|
-
msg3 [string] : three
|
28
|
-
|
29
|
-
SEE ALSO
|
@@ -1,28 +0,0 @@
|
|
1
|
-
STRING OBJECT TYPE
|
2
|
-
NAME: string
|
3
|
-
SHORTCUT: str
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
A string value.
|
7
|
-
|
8
|
-
CHILDREN
|
9
|
-
None
|
10
|
-
|
11
|
-
MESSAGES
|
12
|
-
up - Convert the string to uppercase.
|
13
|
-
down - Convert the string to lowercase.
|
14
|
-
size - Get the size of the string.
|
15
|
-
|
16
|
-
EXAMPLE
|
17
|
-
|
18
|
-
s [can] :
|
19
|
-
msg [string] : Hello World!
|
20
|
-
on_load [script] :
|
21
|
-
show s.msg
|
22
|
-
tell s.msg to up
|
23
|
-
show s.msg
|
24
|
-
tell s.msg to size
|
25
|
-
show it
|
26
|
-
|
27
|
-
SEE ALSO
|
28
|
-
text
|
@@ -1,27 +0,0 @@
|
|
1
|
-
TEXT OBJECT TYPE
|
2
|
-
NAME: text
|
3
|
-
SHORTCUT: txt
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
A longer, multi-line text string.
|
7
|
-
Use BEGIN and END to mark the text range.
|
8
|
-
|
9
|
-
CHILDREN
|
10
|
-
None
|
11
|
-
|
12
|
-
MESSAGES
|
13
|
-
edit - Edit the text field in the default editor.
|
14
|
-
page - Show the text, paginated.
|
15
|
-
|
16
|
-
EXAMPLE
|
17
|
-
|
18
|
-
t [container] :
|
19
|
-
msg [txt] : BEGIN
|
20
|
-
I will now write a poem
|
21
|
-
of two lines or less
|
22
|
-
END
|
23
|
-
on_load [script] :
|
24
|
-
show t.msg
|
25
|
-
|
26
|
-
SEE ALSO
|
27
|
-
string
|
@@ -1,22 +0,0 @@
|
|
1
|
-
UNTYPED OBJECT TYPE
|
2
|
-
NAME: untyped
|
3
|
-
SHORTCUT: un
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
An untyped object.
|
7
|
-
If no type is specified when an object is created it
|
8
|
-
will be of this type.
|
9
|
-
|
10
|
-
CHILDREN
|
11
|
-
None
|
12
|
-
|
13
|
-
MESSAGES
|
14
|
-
None
|
15
|
-
|
16
|
-
EXAMPLE
|
17
|
-
|
18
|
-
> create x
|
19
|
-
> put 1 into x
|
20
|
-
> put 'string' into x
|
21
|
-
|
22
|
-
SEE ALSO
|
@@ -1,49 +0,0 @@
|
|
1
|
-
BANNER OBJECT TYPE
|
2
|
-
NAME: banner
|
3
|
-
SHORTCUT: ban
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
Banner text in large, colored font.
|
7
|
-
|
8
|
-
CHILDREN
|
9
|
-
text - string
|
10
|
-
The text for the banner.
|
11
|
-
style - string
|
12
|
-
The banner style. See tty-font for options.
|
13
|
-
color - string
|
14
|
-
The color for the banner. See pastel for options.
|
15
|
-
|
16
|
-
MESSAGES
|
17
|
-
show - Show the text banner.
|
18
|
-
|
19
|
-
EXAMPLE
|
20
|
-
|
21
|
-
ban [can] :
|
22
|
-
on_load [script] :
|
23
|
-
tell ban.one to show
|
24
|
-
tell ban.two to show
|
25
|
-
tell ban.three to show
|
26
|
-
tell ban.four to show
|
27
|
-
tell ban.five to show
|
28
|
-
one [banner] :
|
29
|
-
text [string] : Something New
|
30
|
-
style [string] : standard
|
31
|
-
color [string] : white on_green
|
32
|
-
two [banner] :
|
33
|
-
text [string] : Star Wars
|
34
|
-
style [string] : starwars
|
35
|
-
color [string] : red
|
36
|
-
three [banner] :
|
37
|
-
text [string] : Many_Dimensions
|
38
|
-
style [string] : 3d
|
39
|
-
color [string] : blue
|
40
|
-
four [banner] :
|
41
|
-
text [string] : As An Arrow
|
42
|
-
style [string] : straight
|
43
|
-
color [string] : yellow
|
44
|
-
five [banner] :
|
45
|
-
text [string] : Cranium
|
46
|
-
style [string] : block
|
47
|
-
color [string] : white on_yellow
|
48
|
-
|
49
|
-
SEE ALSO
|
@@ -1,37 +0,0 @@
|
|
1
|
-
BAR OBJECT TYPE
|
2
|
-
NAME: bar
|
3
|
-
SHORTCUT: bar
|
4
|
-
|
5
|
-
DESCRIPTION
|
6
|
-
CLI progress bar
|
7
|
-
|
8
|
-
CHILDREN
|
9
|
-
name - string
|
10
|
-
The name of the progress bar.
|
11
|
-
total - integer - 100
|
12
|
-
The total for the bar.
|
13
|
-
|
14
|
-
MESSAGES
|
15
|
-
start - Start the bar.
|
16
|
-
advance <amount> - Advance by the given amount.
|
17
|
-
stop - Complete the bar.
|
18
|
-
run <seconds> - Run for the given number of seconds
|
19
|
-
and advance the bar so that it completes at the end
|
20
|
-
of the time specified.
|
21
|
-
|
22
|
-
EXAMPLE
|
23
|
-
|
24
|
-
bar [can] :
|
25
|
-
on_load [script] :
|
26
|
-
tell bar.progress to start
|
27
|
-
tell bar.progress to advance
|
28
|
-
wait
|
29
|
-
tell bar.progress to advance (30)
|
30
|
-
wait
|
31
|
-
tell bar.progress to advance (40)
|
32
|
-
wait
|
33
|
-
tell bar.progress to stop
|
34
|
-
progress [bar] :
|
35
|
-
name [string] : going
|
36
|
-
|
37
|
-
SEE ALSO
|