glimmer 0.1.11.470 → 0.2.0
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- checksums.yaml +4 -4
- data/README.markdown +104 -66
- data/bin/girb +1 -3
- data/bin/glimmer +1 -1
- data/lib/glimmer_application.rb +35 -76
- data/vendor/swt/linux/swt.jar +0 -0
- data/vendor/swt/mac/swt.jar +0 -0
- data/vendor/swt/windows/swt.jar +0 -0
- metadata +15 -55
- data/.coveralls.yml +0 -1
- data/.rspec +0 -2
- data/.ruby-gemset +0 -1
- data/.ruby-version +0 -1
- data/Gemfile +0 -14
- data/RELEASE.md +0 -15
- data/Rakefile +0 -43
- data/TODO.md +0 -12
- data/VERSION +0 -1
- data/bin/girb_runner.rb +0 -1
- data/glimmer.gemspec +0 -160
- data/images/Bitter-sweet.jpg +0 -0
- data/samples/contactmanager/contact.rb +0 -9
- data/samples/contactmanager/contact_manager.rb +0 -71
- data/samples/contactmanager/contact_manager_presenter.rb +0 -24
- data/samples/contactmanager/contact_repository.rb +0 -24
- data/samples/hello_combo.rb +0 -36
- data/samples/hello_list_multi_selection.rb +0 -46
- data/samples/hello_list_single_selection.rb +0 -36
- data/samples/hello_tab.rb +0 -26
- data/samples/hello_world.rb +0 -10
- data/samples/hellocomputed/contact.rb +0 -19
- data/samples/hellocomputed/hello_computed.rb +0 -68
- data/samples/login.rb +0 -92
- data/samples/tictactoe/tic_tac_toe.rb +0 -64
- data/samples/tictactoe/tic_tac_toe_board.rb +0 -146
- data/spec/lib/command_handlers/models/observable_model_spec.rb +0 -22
- data/spec/lib/command_handlers/models/r_widget_spec.rb +0 -52
- data/spec/lib/glimmer__combo_data_binding__spec.rb +0 -130
- data/spec/lib/glimmer__constant__spec.rb +0 -30
- data/spec/lib/glimmer__data_binding__spec.rb +0 -404
- data/spec/lib/glimmer__list_data_binding__spec.rb +0 -224
- data/spec/lib/glimmer__listeners__spec.rb +0 -60
- data/spec/lib/glimmer__shine_data_binding__spec.rb +0 -89
- data/spec/lib/glimmer__tab_item__spec.rb +0 -55
- data/spec/lib/glimmer__table_data_binding__spec.rb +0 -121
- data/spec/lib/glimmer__tree_data_binding__spec.rb +0 -113
- data/spec/lib/glimmer_spec.rb +0 -251
- data/spec/lib/xml/glimmer_xml_spec.rb +0 -154
- data/spec/samples/contactmanager/contact_manager_presenter_spec.rb +0 -81
- data/spec/samples/tictactoe/tic_tac_toe_spec.rb +0 -263
- data/spec/spec_helper.rb +0 -124
@@ -1,36 +0,0 @@
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require_relative "../lib/glimmer"
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class Person
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attr_accessor :country, :country_options
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def initialize
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self.country_options=["", "Canada", "US", "Mexico"]
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self.country = "Canada"
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end
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def reset_country
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self.country = "Canada"
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end
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end
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class HelloListSingleSelection
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include Glimmer
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def launch
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person = Person.new
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shell {
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composite {
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list {
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selection bind(person, :country)
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}
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button {
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text "Reset"
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on_widget_selected do
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person.reset_country
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end
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}
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}
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}.open
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end
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end
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HelloListSingleSelection.new.launch
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data/samples/hello_tab.rb
DELETED
@@ -1,26 +0,0 @@
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require_relative "../lib/glimmer"
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class HelloTab
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include Glimmer
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def launch
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shell {
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text "Hello Tab"
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tab_folder {
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tab_item {
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text "English"
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label {
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text "Hello World!"
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}
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}
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tab_item {
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text "French"
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label {
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text "Bonjour Univers!"
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}
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}
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}
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}.open
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end
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end
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HelloTab.new.launch
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data/samples/hello_world.rb
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@@ -1,19 +0,0 @@
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class Contact
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attr_accessor :first_name, :last_name, :year_of_birth
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def initialize(attribute_map)
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@first_name = attribute_map[:first_name]
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@last_name = attribute_map[:last_name]
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@year_of_birth = attribute_map[:year_of_birth]
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end
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def name
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"#{last_name}, #{first_name}"
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end
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def age
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Time.now.year - year_of_birth.to_i
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rescue
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0
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end
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end
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@@ -1,68 +0,0 @@
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require_relative "../../lib/glimmer"
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require_relative "contact"
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class HelloComputed
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extend Glimmer
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include_package 'org.eclipse.swt'
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include_package 'org.eclipse.swt.widgets'
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include_package 'org.eclipse.swt.layout'
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contact = Contact.new(
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first_name: "Barry",
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last_name: "McKibbin",
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year_of_birth: 1985
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)
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shell {
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text "Hello Computed"
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composite {
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layout (
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GridLayout.new(2, true).tap {|layout|
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layout.horizontalSpacing = 20
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layout.verticalSpacing = 10
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}
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)
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label {text "First &Name: "}
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text {
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text bind(contact, :first_name)
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layoutData GridData.new.tap { |data|
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data.horizontalAlignment = GridData::FILL
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data.grabExcessHorizontalSpace = true
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}
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}
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label {text "&Last Name: "}
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text {
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text bind(contact, :last_name)
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layoutData GridData.new.tap { |data|
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data.horizontalAlignment = GridData::FILL
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data.grabExcessHorizontalSpace = true
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}
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}
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label {text "&Year of Birth: "}
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text {
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text bind(contact, :year_of_birth)
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layoutData GridData.new.tap { |data|
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data.horizontalAlignment = GridData::FILL
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data.grabExcessHorizontalSpace = true
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}
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}
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label {text "Name: "}
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label {
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text bind(contact, :name, computed_by: [:first_name, :last_name])
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layoutData GridData.new.tap { |data|
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data.horizontalAlignment = GridData::FILL
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data.grabExcessHorizontalSpace = true
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}
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}
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label {text "Age: "}
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label {
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text bind(contact, :age, :fixnum, computed_by: [:year_of_birth])
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layoutData GridData.new.tap { |data|
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data.horizontalAlignment = GridData::FILL
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data.grabExcessHorizontalSpace = true
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}
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}
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}
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}.open
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end
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data/samples/login.rb
DELETED
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require "java"
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require "observer"
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require_relative "../lib/glimmer"
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#Presents login screen data
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class LoginPresenter
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attr_accessor :user_name
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attr_accessor :password
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attr_accessor :status
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def initialize
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@user_name = ""
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@password = ""
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@status = "Logged Out"
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end
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def status=(status)
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@status = status
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#TODO add feature to bind dependent properties to master property (2017-07-25 nested data binding)
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notify_observers("logged_in")
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notify_observers("logged_out")
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end
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def logged_in
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self.status == "Logged In"
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end
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def logged_out
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!self.logged_in
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end
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def login
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self.status = "Logged In"
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end
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def logout
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self.user_name = ""
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self.password = ""
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self.status = "Logged Out"
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end
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end
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#Login screen
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class Login
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include_package 'org.eclipse.swt'
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include_package 'org.eclipse.swt.layout'
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include Glimmer
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def launch
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presenter = LoginPresenter.new
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@shell = shell {
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text "Login"
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composite {
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layout GridLayout.new(2, false) #two columns with differing widths
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label { text "Username:" } # goes in column 1
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text { # goes in column 2
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text bind(presenter, :user_name)
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enabled bind(presenter, :logged_out)
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}
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label { text "Password:" }
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text(:password, :border) {
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text bind(presenter, :password)
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enabled bind(presenter, :logged_out)
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}
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label { text "Status:" }
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label { text bind(presenter, :status) }
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button {
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text "Login"
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enabled bind(presenter, :logged_out)
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on_widget_selected { presenter.login }
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}
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button {
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text "Logout"
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enabled bind(presenter, :logged_in)
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on_widget_selected { presenter.logout }
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}
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}
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}
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@shell.open
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end
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end
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Login.new.launch
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@@ -1,64 +0,0 @@
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require_relative "../../lib/glimmer"
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require_relative "tic_tac_toe_board"
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class TicTacToe
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include_package 'org.eclipse.swt'
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include_package 'org.eclipse.swt.widgets'
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include_package 'org.eclipse.swt.layout'
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include Glimmer
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def initialize
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@tic_tac_toe_board = TicTacToeBoard.new
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@main =
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@shell = shell {
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text "Tic-Tac-Toe"
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composite {
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layout GridLayout.new(3,true)
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(1..3).each { |row_number|
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(1..3).each { |column_number|
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button {
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layout_data GridData.new(:fill.swt_constant, :fill.swt_constant, true, true)
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text bind(@tic_tac_toe_board.box(row_number, column_number), :sign)
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enabled bind(@tic_tac_toe_board.box(row_number, column_number), :empty)
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on_widget_selected {
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@tic_tac_toe_board.mark_box(row_number, column_number)
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}
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}
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}
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}
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}
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}
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@tic_tac_toe_board.extend(ObservableModel) #make board an observable model
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@tic_tac_toe_board.add_observer("game_status", self)
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end
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def update(game_status)
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display_win_message if game_status == TicTacToeBoard::WIN
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display_draw_message if game_status == TicTacToeBoard::DRAW
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end
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def display_win_message()
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display_game_over_message("Player #{@tic_tac_toe_board.winning_sign} has won!")
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end
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def display_draw_message()
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display_game_over_message("Draw!")
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end
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def display_game_over_message(message)
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message_box = MessageBox.new(@shell.widget)
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message_box.setText("Game Over")
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message_box.setMessage(message)
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message_box.open
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@tic_tac_toe_board.reset
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end
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def open
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@main.open
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end
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end
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TicTacToe.new.open
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@@ -1,146 +0,0 @@
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class TicTacToeBox
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EMPTY = ""
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attr_accessor :sign, :empty
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def initialize
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reset
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end
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def mark_box(sign)
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self.sign = sign
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end
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def reset
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self.sign = EMPTY
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end
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def sign=(sign_symbol)
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@sign = sign_symbol
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self.empty = sign == EMPTY
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end
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def marked
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! empty
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end
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end
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class TicTacToeBoard
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DRAW = :draw
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IN_PROGRESS = :in_progress
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WIN = :win
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attr :winning_sign
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attr_accessor :game_status
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def initialize
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@sign_state_machine = {nil => "X", "X" => "O", "O" => "X"}
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build_grid
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@winning_sign = TicTacToeBox::EMPTY
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@game_status = IN_PROGRESS
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end
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40
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#row and column numbers are 1-based
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def mark_box(row_number, column_number)
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box(row_number, column_number).mark_box(current_sign)
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game_over? #updates winning sign
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end
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-
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def current_sign
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@current_sign = @sign_state_machine[@current_sign]
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end
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50
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-
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def box(row_number, column_number)
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@grid[row_number-1][column_number-1]
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end
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54
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-
|
55
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def game_over?
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win? or draw?
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57
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end
|
58
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-
|
59
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def win?
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60
|
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win = (row_win? or column_win? or diagonal_win?)
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61
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self.game_status=WIN if win
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|
-
win
|
63
|
-
end
|
64
|
-
|
65
|
-
def reset
|
66
|
-
(1..3).each do |row_number|
|
67
|
-
(1..3).each do |column_number|
|
68
|
-
box(row_number, column_number).reset
|
69
|
-
end
|
70
|
-
end
|
71
|
-
@winning_sign = TicTacToeBox::EMPTY
|
72
|
-
@current_sign = nil
|
73
|
-
self.game_status=IN_PROGRESS
|
74
|
-
end
|
75
|
-
|
76
|
-
private
|
77
|
-
|
78
|
-
def build_grid
|
79
|
-
@grid = []
|
80
|
-
3.times do |row_index| #0-based
|
81
|
-
@grid << []
|
82
|
-
3.times { @grid[row_index] << TicTacToeBox.new }
|
83
|
-
end
|
84
|
-
end
|
85
|
-
|
86
|
-
def row_win?
|
87
|
-
(1..3).each do |row_number|
|
88
|
-
if row_has_same_sign(row_number)
|
89
|
-
@winning_sign = box(row_number, 1).sign
|
90
|
-
return true
|
91
|
-
end
|
92
|
-
end
|
93
|
-
false
|
94
|
-
end
|
95
|
-
|
96
|
-
def column_win?
|
97
|
-
(1..3).each do |column_number|
|
98
|
-
if column_has_same_sign(column_number)
|
99
|
-
@winning_sign = box(1, column_number).sign
|
100
|
-
return true
|
101
|
-
end
|
102
|
-
end
|
103
|
-
false
|
104
|
-
end
|
105
|
-
|
106
|
-
#needs refactoring if we ever decide to make the board size dynamic
|
107
|
-
def diagonal_win?
|
108
|
-
if (box(1,1).sign == box(2,2).sign) and (box(2,2).sign == box(3,3).sign) and box(1,1).marked
|
109
|
-
@winning_sign = box(1,1).sign
|
110
|
-
return true
|
111
|
-
end
|
112
|
-
if (box(3,1).sign == box(2,2).sign) and (box(2,2).sign == box(1,3).sign) and box(3,1).marked
|
113
|
-
@winning_sign = box(3,1).sign
|
114
|
-
return true
|
115
|
-
end
|
116
|
-
false
|
117
|
-
end
|
118
|
-
|
119
|
-
def draw?
|
120
|
-
@board_full = true
|
121
|
-
3.times do |x|
|
122
|
-
3.times do |y|
|
123
|
-
@board_full = false if box(x, y).empty
|
124
|
-
end
|
125
|
-
end
|
126
|
-
self.game_status = DRAW if @board_full
|
127
|
-
@board_full
|
128
|
-
end
|
129
|
-
|
130
|
-
def row_has_same_sign(number)
|
131
|
-
row_sign = box(number, 1).sign
|
132
|
-
[2, 3].each do |column|
|
133
|
-
return false unless row_sign == (box(number, column).sign)
|
134
|
-
end
|
135
|
-
true if box(number, 1).marked
|
136
|
-
end
|
137
|
-
|
138
|
-
def column_has_same_sign(number)
|
139
|
-
column_sign = box(1, number).sign
|
140
|
-
[2, 3].each do |row|
|
141
|
-
return false unless column_sign == (box(row, number).sign)
|
142
|
-
end
|
143
|
-
true if box(1, number).marked
|
144
|
-
end
|
145
|
-
|
146
|
-
end
|