glimmer 0.1.0.0
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- data/COPYING.LGPL +504 -0
- data/README +27 -0
- data/samples/contactmanager/contact.rb +12 -0
- data/samples/contactmanager/contact_manager.rb +65 -0
- data/samples/contactmanager/contact_manager_presenter.rb +23 -0
- data/samples/contactmanager/contact_repository.rb +27 -0
- data/samples/hello_world.rb +26 -0
- data/samples/login.rb +97 -0
- data/samples/tictactoe/tic_tac_toe.rb +67 -0
- data/samples/tictactoe/tic_tac_toe_board.rb +149 -0
- data/src/command_handler.rb +11 -0
- data/src/command_handler_chain_factory.rb +23 -0
- data/src/command_handler_chain_link.rb +22 -0
- data/src/command_handlers.rb +26 -0
- data/src/command_handlers/bind_command_handler.rb +29 -0
- data/src/command_handlers/data_binding_command_handler.rb +64 -0
- data/src/command_handlers/models/model_observer.rb +25 -0
- data/src/command_handlers/models/observable_array.rb +46 -0
- data/src/command_handlers/models/observable_model.rb +35 -0
- data/src/command_handlers/models/r_runnable.rb +14 -0
- data/src/command_handlers/models/r_shell.rb +27 -0
- data/src/command_handlers/models/r_widget.rb +146 -0
- data/src/command_handlers/models/r_widget_listener.rb +12 -0
- data/src/command_handlers/models/r_widget_packages.rb +9 -0
- data/src/command_handlers/models/table_items_updater.rb +39 -0
- data/src/command_handlers/models/widget_observer.rb +23 -0
- data/src/command_handlers/shell_command_handler.rb +18 -0
- data/src/command_handlers/swt_constant_command_handler.rb +22 -0
- data/src/command_handlers/table_column_properties_data_binding_command_handler.rb +24 -0
- data/src/command_handlers/table_items_data_binding_command_handler.rb +30 -0
- data/src/command_handlers/widget_command_handler.rb +26 -0
- data/src/command_handlers/widget_listener_command_handler.rb +35 -0
- data/src/command_handlers/widget_method_command_handler.rb +22 -0
- data/src/glimmer.rb +45 -0
- data/src/parent.rb +8 -0
- data/src/shine.rb +24 -0
- data/src/swt.rb +10 -0
- data/src/xml.rb +10 -0
- data/src/xml_command_handlers.rb +18 -0
- data/src/xml_command_handlers/html_command_handler.rb +49 -0
- data/src/xml_command_handlers/models/depth_first_search_iterator.rb +20 -0
- data/src/xml_command_handlers/models/name_space_visitor.rb +21 -0
- data/src/xml_command_handlers/models/node.rb +83 -0
- data/src/xml_command_handlers/models/node_visitor.rb +12 -0
- data/src/xml_command_handlers/models/xml_visitor.rb +62 -0
- data/src/xml_command_handlers/xml_command_handler.rb +22 -0
- data/src/xml_command_handlers/xml_name_space_command_handler.rb +34 -0
- data/src/xml_command_handlers/xml_tag_command_handler.rb +26 -0
- data/src/xml_command_handlers/xml_text_command_handler.rb +22 -0
- data/test/glimmer_constant_test.rb +36 -0
- data/test/glimmer_data_binding_test.rb +236 -0
- data/test/glimmer_listeners_test.rb +61 -0
- data/test/glimmer_shine_data_binding_test.rb +88 -0
- data/test/glimmer_table_data_binding_test.rb +135 -0
- data/test/glimmer_test.rb +233 -0
- data/test/observable_model_test.rb +27 -0
- data/test/r_widget_test.rb +52 -0
- data/test/samples/contactmanager/contact_manager_presenter_test.rb +60 -0
- data/test/samples/tictactoe/tic_tac_toe_test.rb +265 -0
- data/test/xml/glimmer_xml_test.rb +163 -0
- metadata +126 -0
data/README
ADDED
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Glimmer - a JRuby DSL that enables easy and efficient authoring of user-interfaces
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using the robust platform-independent Eclipse SWT library. Glimmer comes with built-in
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data-binding support to greatly facilitate synchronizing UI with domain models.
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Copyright (C) 2007 Annas Al Maleh
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Licensed under the LGPL. See /COPYING.LGPL for more details.
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Instructions for use with stand-alone SWT:
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1. Download the "SWT binary and source" archive from the Eclipse site and follow their instructions.
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http://download.eclipse.org/eclipse/downloads/drops/R-3.3.1.1-200710231652/details.php#SWT
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2. Have your program require the swt.rb file
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3. Create a class that includes the Glimmer module and you will be able to write Glimmer syntax
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Instructions for use with Eclipse:
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1. Download and setup Eclipse 3.3 or 3.2
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2. Download and setup jRuby 1.0.2
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3. Modify Java launch command in jRuby script/batch file to include SWT libraries in both:
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a. Classpath; must include %ECLIPSE_HOME%/plugins/org.eclipse.swt*.jar
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For example with Eclipse 3.2 on Windows, we add the following:
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-cp "%CLASSPATH%;%ECLIPSE_HOME%\plugins\org.eclipse.swt.win32.win32.x86_3.2.0.v3232m.jar;%ECLIPSE_HOME%\plugins\org.eclipse.swt_3.2.0.v3232o.jar"
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b. java.library.path; must point to %ECLIPSE_HOME%/plugins/org.eclipse.swt* folder
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For example, with Eclipse 3.2 on Windows, we add the following:
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-Djava.library.path="%ECLIPSE_HOME%\plugins\org.eclipse.swt.win32.win32.x86_3.2.0.v3232m"
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4. Have your program require the glimmer.rb file
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5. Create a class that includes the Glimmer module and you will be able to write Glimmer syntax
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Check samples folder for examples on how to write Glimmer programs.
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# Copyright (C) 2007-2008 Annas Al Maleh
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# Licensed under the LGPL. See /COPYING.LGPL for more details.
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class Contact
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attr_accessor :first_name, :last_name, :email
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def initialize(attribute_map)
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@first_name = attribute_map[:first_name]
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@last_name = attribute_map[:last_name]
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@email = attribute_map[:email]
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end
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end
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# Copyright (C) 2007-2008 Annas Al Maleh
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# Licensed under the LGPL. See /COPYING.LGPL for more details.
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require File.dirname(__FILE__) + "/contact_manager_presenter"
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require File.dirname(__FILE__) + "/../../src/swt"
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class RWidget
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include_package 'org.eclipse.jface.viewers'
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end
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class ContactManager
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extend Glimmer
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include_package 'org.eclipse.swt'
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include_package 'org.eclipse.swt.widgets'
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include_package 'org.eclipse.swt.layout'
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include_package 'org.eclipse.jface.viewers'
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contact_manager_presenter = ContactManagerPresenter.new
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shell {
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text "Contact Manager"
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composite {
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composite {
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layout GridLayout.new(2, false)
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label {text "First &Name: "}
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text {
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text bind(contact_manager_presenter, :first_name)
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}
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label {text "&Last Name: "}
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text {
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text bind(contact_manager_presenter, :last_name)
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}
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label {text "&Email: "}
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text {
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text bind(contact_manager_presenter, :email)
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}
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}
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table {
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layout_data GridData.new(fill, fill, true, true)
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table_column {
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text "First Name"
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width 80
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}
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table_column {
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text "Last Name"
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width 80
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}
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table_column {
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text "Email"
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width 120
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}
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items bind(contact_manager_presenter, :results), column_properties(:first_name, :last_name, :email)
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}
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button {
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text "&Find"
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on_widget_selected {
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contact_manager_presenter.find
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}
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}
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}
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}.open
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end
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# Copyright (C) 2007-2008 Annas Al Maleh
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# Licensed under the LGPL. See /COPYING.LGPL for more details.
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require File.dirname(__FILE__) + "/contact_repository"
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class ContactManagerPresenter
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attr_accessor :results
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@@contact_attributes = [:first_name, :last_name, :email]
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@@contact_attributes.each {|attribute_name| attr_accessor attribute_name}
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def initialize
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@contact_repository = ContactRepository.new
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@results = []
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end
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def find
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filter_map = Hash.new
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@@contact_attributes.each do |attribute_name|
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filter_map[attribute_name] = self.send(attribute_name) if self.send(attribute_name)
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end
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self.results=@contact_repository.find(filter_map)
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end
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end
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# Copyright (C) 2007-2008 Annas Al Maleh
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# Licensed under the LGPL. See /COPYING.LGPL for more details.
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require File.dirname(__FILE__) + "/contact"
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class ContactRepository
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def initialize
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@contacts = [
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Contact.new(:first_name => "Anne", :last_name => "Sweeney", :email => "anne@sweeny.com"),
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Contact.new(:first_name => "Beatrice", :last_name => "Jung", :email => "beatrice@jung.com"),
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Contact.new(:first_name => "Frank", :last_name => "Deelio", :email => "frank@deelio.com"),
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Contact.new(:first_name => "franky", :last_name => "miller", :email => "frank@miller.com"),
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]
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end
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def find(attribute_filter_map)
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@contacts.find_all do |contact|
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match = true
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attribute_filter_map.keys.each do |attribute_name|
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contact_value = contact.send(attribute_name).downcase
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filter_value = attribute_filter_map[attribute_name].downcase
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match = false unless contact_value.match(filter_value)
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end
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match
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end
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end
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end
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# Copyright (C) 2007-2008 Annas Al Maleh
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# Licensed under the LGPL. See /COPYING.LGPL for more details.
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require "java"
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require File.dirname(__FILE__) + "/../src/swt"
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class HelloWorld
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include_package 'org.eclipse.swt'
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include_package 'org.eclipse.swt.layout'
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include Glimmer
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def launch
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@shell = shell {
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text "SWT"
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composite {
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label {
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text "Hello World!"
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}
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}
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}
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@shell.open
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end
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end
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HelloWorld.new.launch
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data/samples/login.rb
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# Copyright (C) 2007-2008 Annas Al Maleh
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# Licensed under the LGPL. See /COPYING.LGPL for more details.
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require "java"
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require "observer"
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require File.dirname(__FILE__) + "/../src/swt"
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#Presents login screen data
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class LoginPresenter
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attr_accessor :user_name
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attr_accessor :password
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attr_accessor :status
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def initialize
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@user_name = ""
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@password = ""
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@status = "Logged Out"
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end
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def status=(status)
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@status = status
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#TODO add feature to bind dependent properties to master property
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notify_observers("logged_in")
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notify_observers("logged_out")
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end
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def logged_in
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self.status == "Logged In"
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end
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def logged_out
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!self.logged_in
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end
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def login
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self.user_name = ""
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self.password = ""
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self.status = "Logged In"
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end
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def logout
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self.user_name = ""
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self.password = ""
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self.status = "Logged Out"
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end
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end
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#Login screen
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class Login
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include_package 'org.eclipse.swt'
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include_package 'org.eclipse.swt.layout'
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include Glimmer
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def launch
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presenter = LoginPresenter.new
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@shell = shell {
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text "Login"
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composite {
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layout GridLayout.new(2, false) #two columns with differing widths
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label { text "Username:" } # goes in column 1
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text { # goes in column 2
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text bind(presenter, :user_name)
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enabled bind(presenter, :logged_out)
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}
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label { text "Password:" }
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text(SWT::PASSWORD | SWT::BORDER) {
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text bind(presenter, :password)
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enabled bind(presenter, :logged_out)
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}
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label { text "Status:" }
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label { text bind(presenter, :status) }
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button {
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text "Login"
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enabled bind(presenter, :logged_out)
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on_widget_selected { presenter.login }
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}
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button {
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text "Logout"
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enabled bind(presenter, :logged_in)
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on_widget_selected { presenter.logout }
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}
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}
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}
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@shell.open
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end
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end
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Login.new.launch
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# Copyright (C) 2007-2008 Nick Malnick and Annas Al Maleh
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# Licensed under the LGPL. See /COPYING.LGPL for more details.
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require File.dirname(__FILE__) + "/../../src/swt"
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require File.dirname(__FILE__) + "/tic_tac_toe_board"
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class TicTacToe
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include_package 'org.eclipse.swt'
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include_package 'org.eclipse.swt.widgets'
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include_package 'org.eclipse.swt.layout'
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include Glimmer
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def initialize
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@tic_tac_toe_board = TicTacToeBoard.new
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@main =
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@shell = shell {
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text "Tic-Tac-Toe"
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composite {
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layout GridLayout.new(3,true)
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(1..3).each { |row_number|
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(1..3).each { |column_number|
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button { |button_parent|
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layout_data GridData.new(fill, fill, true, true)
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text bind(@tic_tac_toe_board.box(row_number, column_number), :sign)
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enabled bind(@tic_tac_toe_board.box(row_number, column_number), :empty)
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on_widget_selected {
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@tic_tac_toe_board.mark_box(row_number, column_number)
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}
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}
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}
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}
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}
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}
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@tic_tac_toe_board.extend(ObservableModel) #make board an observable model
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@tic_tac_toe_board.add_observer("game_status", self)
|
39
|
+
end
|
40
|
+
|
41
|
+
def update(game_status)
|
42
|
+
display_win_message if game_status == TicTacToeBoard::WIN
|
43
|
+
display_draw_message if game_status == TicTacToeBoard::DRAW
|
44
|
+
end
|
45
|
+
|
46
|
+
def display_win_message()
|
47
|
+
display_game_over_message("Player #{@tic_tac_toe_board.winning_sign} has won!")
|
48
|
+
end
|
49
|
+
|
50
|
+
def display_draw_message()
|
51
|
+
display_game_over_message("Draw!")
|
52
|
+
end
|
53
|
+
|
54
|
+
def display_game_over_message(message)
|
55
|
+
message_box = MessageBox.new(@shell.widget)
|
56
|
+
message_box.setText("Game Over")
|
57
|
+
message_box.setMessage(message)
|
58
|
+
message_box.open
|
59
|
+
@tic_tac_toe_board.reset
|
60
|
+
end
|
61
|
+
|
62
|
+
def open
|
63
|
+
@main.open
|
64
|
+
end
|
65
|
+
end
|
66
|
+
|
67
|
+
TicTacToe.new.open
|
@@ -0,0 +1,149 @@
|
|
1
|
+
# Copyright (C) 2007-2008 Nick Malnick and Annas Al Maleh
|
2
|
+
# Licensed under the LGPL. See /COPYING.LGPL for more details.
|
3
|
+
|
4
|
+
class TicTacToeBox
|
5
|
+
EMPTY = ""
|
6
|
+
attr_accessor :sign, :empty
|
7
|
+
|
8
|
+
def initialize
|
9
|
+
reset
|
10
|
+
end
|
11
|
+
|
12
|
+
def mark_box(sign)
|
13
|
+
self.sign = sign
|
14
|
+
end
|
15
|
+
|
16
|
+
def reset
|
17
|
+
self.sign = EMPTY
|
18
|
+
end
|
19
|
+
|
20
|
+
def sign=(sign_symbol)
|
21
|
+
@sign = sign_symbol
|
22
|
+
self.empty = sign == EMPTY
|
23
|
+
end
|
24
|
+
|
25
|
+
def marked
|
26
|
+
! empty
|
27
|
+
end
|
28
|
+
end
|
29
|
+
|
30
|
+
class TicTacToeBoard
|
31
|
+
DRAW = :draw
|
32
|
+
IN_PROGRESS = :in_progress
|
33
|
+
WIN = :win
|
34
|
+
attr :winning_sign
|
35
|
+
attr_accessor :game_status
|
36
|
+
|
37
|
+
def initialize
|
38
|
+
@sign_state_machine = {nil => "X", "X" => "O", "O" => "X"}
|
39
|
+
build_grid
|
40
|
+
@winning_sign = TicTacToeBox::EMPTY
|
41
|
+
@game_status = IN_PROGRESS
|
42
|
+
end
|
43
|
+
|
44
|
+
#row and column numbers are 1-based
|
45
|
+
def mark_box(row_number, column_number)
|
46
|
+
box(row_number, column_number).mark_box(current_sign)
|
47
|
+
game_over? #updates winning sign
|
48
|
+
end
|
49
|
+
|
50
|
+
def current_sign
|
51
|
+
@current_sign = @sign_state_machine[@current_sign]
|
52
|
+
end
|
53
|
+
|
54
|
+
def box(row_number, column_number)
|
55
|
+
@grid[row_number-1][column_number-1]
|
56
|
+
end
|
57
|
+
|
58
|
+
def game_over?
|
59
|
+
win? or draw?
|
60
|
+
end
|
61
|
+
|
62
|
+
def win?
|
63
|
+
win = (row_win? or column_win? or diagonal_win?)
|
64
|
+
self.game_status=WIN if win
|
65
|
+
win
|
66
|
+
end
|
67
|
+
|
68
|
+
def reset
|
69
|
+
(1..3).each do |row_number|
|
70
|
+
(1..3).each do |column_number|
|
71
|
+
box(row_number, column_number).reset
|
72
|
+
end
|
73
|
+
end
|
74
|
+
@winning_sign = TicTacToeBox::EMPTY
|
75
|
+
@current_sign = nil
|
76
|
+
self.game_status=IN_PROGRESS
|
77
|
+
end
|
78
|
+
|
79
|
+
private
|
80
|
+
|
81
|
+
def build_grid
|
82
|
+
@grid = []
|
83
|
+
3.times do |row_index| #0-based
|
84
|
+
@grid << []
|
85
|
+
3.times { @grid[row_index] << TicTacToeBox.new }
|
86
|
+
end
|
87
|
+
end
|
88
|
+
|
89
|
+
def row_win?
|
90
|
+
(1..3).each do |row_number|
|
91
|
+
if row_has_same_sign(row_number)
|
92
|
+
@winning_sign = box(row_number, 1).sign
|
93
|
+
return true
|
94
|
+
end
|
95
|
+
end
|
96
|
+
false
|
97
|
+
end
|
98
|
+
|
99
|
+
def column_win?
|
100
|
+
(1..3).each do |column_number|
|
101
|
+
if column_has_same_sign(column_number)
|
102
|
+
@winning_sign = box(1, column_number).sign
|
103
|
+
return true
|
104
|
+
end
|
105
|
+
end
|
106
|
+
false
|
107
|
+
end
|
108
|
+
|
109
|
+
#needs refactoring if we ever decide to make the board size dynamic
|
110
|
+
def diagonal_win?
|
111
|
+
if (box(1,1).sign == box(2,2).sign) and (box(2,2).sign == box(3,3).sign) and box(1,1).marked
|
112
|
+
@winning_sign = box(1,1).sign
|
113
|
+
return true
|
114
|
+
end
|
115
|
+
if (box(3,1).sign == box(2,2).sign) and (box(2,2).sign == box(1,3).sign) and box(3,1).marked
|
116
|
+
@winning_sign = box(3,1).sign
|
117
|
+
return true
|
118
|
+
end
|
119
|
+
false
|
120
|
+
end
|
121
|
+
|
122
|
+
def draw?
|
123
|
+
@board_full = true
|
124
|
+
3.times do |x|
|
125
|
+
3.times do |y|
|
126
|
+
@board_full = false if box(x, y).empty
|
127
|
+
end
|
128
|
+
end
|
129
|
+
self.game_status = DRAW if @board_full
|
130
|
+
@board_full
|
131
|
+
end
|
132
|
+
|
133
|
+
def row_has_same_sign(number)
|
134
|
+
row_sign = box(number, 1).sign
|
135
|
+
[2, 3].each do |column|
|
136
|
+
return false unless row_sign == (box(number, column).sign)
|
137
|
+
end
|
138
|
+
true if box(number, 1).marked
|
139
|
+
end
|
140
|
+
|
141
|
+
def column_has_same_sign(number)
|
142
|
+
column_sign = box(1, number).sign
|
143
|
+
[2, 3].each do |row|
|
144
|
+
return false unless column_sign == (box(row, number).sign)
|
145
|
+
end
|
146
|
+
true if box(1, number).marked
|
147
|
+
end
|
148
|
+
|
149
|
+
end
|