glimmer-dsl-swt 4.18.3.1 → 4.18.4.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +55 -1
- data/README.md +739 -324
- data/VERSION +1 -1
- data/glimmer-dsl-swt.gemspec +9 -4
- data/lib/ext/rouge/themes/glimmer.rb +29 -0
- data/lib/glimmer-dsl-swt.rb +0 -1
- data/lib/glimmer/data_binding/table_items_binding.rb +8 -5
- data/lib/glimmer/data_binding/widget_binding.rb +9 -1
- data/lib/glimmer/dsl/swt/image_expression.rb +14 -6
- data/lib/glimmer/dsl/swt/layout_data_expression.rb +4 -4
- data/lib/glimmer/dsl/swt/layout_expression.rb +5 -3
- data/lib/glimmer/swt/custom/code_text.rb +171 -53
- data/lib/glimmer/swt/custom/drawable.rb +4 -6
- data/lib/glimmer/swt/custom/shape.rb +69 -12
- data/lib/glimmer/swt/date_time_proxy.rb +1 -3
- data/lib/glimmer/swt/display_proxy.rb +12 -1
- data/lib/glimmer/swt/font_proxy.rb +1 -0
- data/lib/glimmer/swt/image_proxy.rb +79 -1
- data/lib/glimmer/swt/shell_proxy.rb +13 -1
- data/lib/glimmer/swt/table_proxy.rb +43 -15
- data/lib/glimmer/swt/widget_proxy.rb +11 -2
- data/lib/glimmer/ui/custom_shell.rb +1 -0
- data/lib/glimmer/ui/custom_widget.rb +10 -3
- data/samples/elaborate/meta_sample.rb +1 -1
- data/samples/elaborate/meta_sample/meta_sample_logo.png +0 -0
- data/samples/elaborate/tetris.rb +90 -17
- data/samples/elaborate/tetris/model/game.rb +89 -8
- data/samples/elaborate/tetris/{view/game_over_dialog.rb → model/past_game.rb} +12 -41
- data/samples/elaborate/tetris/model/tetromino.rb +18 -5
- data/samples/elaborate/tetris/view/block.rb +8 -13
- data/samples/elaborate/tetris/view/high_score_dialog.rb +131 -0
- data/samples/elaborate/tetris/view/playfield.rb +1 -1
- data/samples/elaborate/tetris/view/score_lane.rb +6 -6
- data/samples/elaborate/tetris/view/tetris_menu_bar.rb +70 -3
- data/samples/hello/hello_canvas.rb +10 -9
- data/samples/hello/hello_canvas_animation.rb +5 -5
- data/samples/hello/hello_code_text.rb +92 -0
- data/samples/hello/hello_table.rb +6 -4
- data/samples/hello/hello_table/baseball_park.png +0 -0
- metadata +8 -3
@@ -93,8 +93,8 @@ class Tetris
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playfield_remaining_heights = game.playfield_remaining_heights(self)
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result = bottom_most_blocks.any? do |bottom_most_block|
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playfield_column = @column + bottom_most_block[:column_index]
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-
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-
@row + bottom_most_block[:
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+
playfield_remaining_heights[playfield_column] &&
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@row + bottom_most_block[:row_index] >= playfield_remaining_heights[playfield_column] - 1
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end
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if result && !game.hypothetical?
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@stopped = result
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@@ -114,7 +114,7 @@ class Tetris
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bottom_most_block_row = row_blocks_with_row_index[1]
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{
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block: bottom_most_block,
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-
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row_index: bottom_most_block_row,
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column_index: column_index
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}
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end
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@@ -182,10 +182,15 @@ class Tetris
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@blocks.size
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end
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-
def down!
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def down!(instant: false)
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launch! if preview?
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unless stopped?
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-
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block_count = 1
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if instant
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remaining_height, bottom_touching_block = remaining_height_and_bottom_touching_block
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block_count = remaining_height - @row
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end
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new_row = @row + block_count
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update_playfield(new_row, @column)
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end
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end
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@@ -245,6 +250,14 @@ class Tetris
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end
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end
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def remaining_height_and_bottom_touching_block
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playfield_remaining_heights = game.playfield_remaining_heights(self)
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bottom_most_blocks.map do |bottom_most_block|
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playfield_column = @column + bottom_most_block[:column_index]
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[playfield_remaining_heights[playfield_column] - (bottom_most_block[:row_index] + 1), bottom_most_block]
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end.min_by(&:first)
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end
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def default_blocks
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case @letter
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when :I
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@@ -26,36 +26,31 @@ class Tetris
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options :game_playfield, :block_size, :row, :column
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before_body {
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@bevel_constant = 20
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-
}
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-
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body {
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canvas {
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layout nil
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background bind(game_playfield[row][column], :color)
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polygon(0, 0, block_size, 0, block_size - 4, 4, 4, 4
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polygon(0, 0, block_size, 0, block_size - 4, 4, 4, 4) {
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background bind(game_playfield[row][column], :color) { |color_value|
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color = color(color_value)
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rgb(color.red + 4
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rgb(color.red + 4*BEVEL_CONSTANT, color.green + 4*BEVEL_CONSTANT, color.blue + 4*BEVEL_CONSTANT)
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}
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}
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polygon(block_size, 0, block_size - 4, 4, block_size - 4, block_size - 4, block_size, block_size
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polygon(block_size, 0, block_size - 4, 4, block_size - 4, block_size - 4, block_size, block_size) {
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background bind(game_playfield[row][column], :color) { |color_value|
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color = color(color_value)
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rgb(color.red -
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rgb(color.red - BEVEL_CONSTANT, color.green - BEVEL_CONSTANT, color.blue - BEVEL_CONSTANT)
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}
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}
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polygon(block_size, block_size, 0, block_size, 4, block_size - 4, block_size - 4, block_size - 4
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polygon(block_size, block_size, 0, block_size, 4, block_size - 4, block_size - 4, block_size - 4) {
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background bind(game_playfield[row][column], :color) { |color_value|
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color = color(color_value)
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-
rgb(color.red - 2
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rgb(color.red - 2*BEVEL_CONSTANT, color.green - 2*BEVEL_CONSTANT, color.blue - 2*BEVEL_CONSTANT)
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}
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}
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polygon(0, 0, 0, block_size, 4, block_size - 4, 4, 4
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polygon(0, 0, 0, block_size, 4, block_size - 4, 4, 4) {
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background bind(game_playfield[row][column], :color) { |color_value|
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color = color(color_value)
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-
rgb(color.red -
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rgb(color.red - BEVEL_CONSTANT, color.green - BEVEL_CONSTANT, color.blue - BEVEL_CONSTANT)
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}
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}
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rectangle(0, 0, block_size, block_size) {
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@@ -0,0 +1,131 @@
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# Copyright (c) 2007-2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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require_relative 'tetris_menu_bar'
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class Tetris
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module View
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class HighScoreDialog
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include Glimmer::UI::CustomShell
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options :parent_shell, :game
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after_body {
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@game_over_observer = observe(game, :game_over) do |game_over|
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close if !game_over
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end
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}
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body {
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dialog(parent_shell) {
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row_layout {
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type :vertical
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center true
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}
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text 'Tetris'
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tetris_menu_bar(game: game)
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label(:center) {
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text bind(game, :game_over) {|game_over| game_over ? 'Game Over!' : 'High Scores'}
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font name: FONT_NAME, height: FONT_TITLE_HEIGHT, style: FONT_TITLE_STYLE
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}
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@high_score_table = table {
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layout_data {
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height 100
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}
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table_column {
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text 'Name'
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}
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table_column {
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text 'Score'
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}
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table_column {
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text 'Lines'
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}
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table_column {
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text 'Level'
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}
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items bind(game, :high_scores, read_only_sort: true), column_properties(:name, :score, :lines, :level)
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}
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composite {
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row_layout :horizontal
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button {
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text 'Clear'
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on_widget_selected {
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game.clear_high_scores!
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}
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}
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@play_close_button = button {
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text bind(game, :game_over) {|game_over| game_over ? 'Play Again?' : 'Close'}
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focus true # initial focus
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on_widget_selected {
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async_exec { close }
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game.paused = @game_paused
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game.restart! if game.game_over?
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}
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}
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}
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on_swt_show {
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@game_paused = game.paused?
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game.paused = true
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if game.game_over? && game.added_high_score?
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game.added_high_score = false
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game.save_high_scores!
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@high_score_table.edit_table_item(
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@high_score_table.items.first, # row item
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0, # column
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write_on_cancel: true,
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after_write: -> {
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game.save_high_scores!
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@play_close_button.set_focus
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},
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)
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end
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}
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on_shell_closed {
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# guard is needed because there is an observer in Tetris closing on
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# game.show_high_scores change, which gets set below
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unless @closing
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@closing = true
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@high_score_table.cancel_edit!
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game.paused = @game_paused
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game.show_high_scores = false
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else
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@closing = false
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end
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}
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on_widget_disposed {
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@game_over_observer.deregister
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}
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}
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}
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end
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end
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end
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@@ -30,8 +30,8 @@ class Tetris
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options :block_size, :game
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before_body {
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-
@font_name =
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@font_height =
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@font_name = FONT_NAME
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@font_height = FONT_TITLE_HEIGHT
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}
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body {
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@@ -46,13 +46,13 @@ class Tetris
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}
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label(:center) {
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text 'Next'
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font name: @font_name, height: @font_height, style:
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font name: @font_name, height: @font_height, style: FONT_TITLE_STYLE
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}
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playfield(game_playfield: game.preview_playfield, playfield_width: Model::Game::PREVIEW_PLAYFIELD_WIDTH, playfield_height: Model::Game::PREVIEW_PLAYFIELD_HEIGHT, block_size: block_size)
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label(:center) {
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text 'Score'
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font name: @font_name, height: @font_height, style:
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font name: @font_name, height: @font_height, style: FONT_TITLE_STYLE
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}
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label(:center) {
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text bind(game, :score)
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@@ -63,7 +63,7 @@ class Tetris
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label(:center) {
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text 'Lines'
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font name: @font_name, height: @font_height, style:
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font name: @font_name, height: @font_height, style: FONT_TITLE_STYLE
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}
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label(:center) {
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text bind(game, :lines)
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@@ -74,7 +74,7 @@ class Tetris
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label(:center) {
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text 'Level'
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font name: @font_name, height: @font_height, style:
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font name: @font_name, height: @font_height, style: FONT_TITLE_STYLE
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}
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label(:center) {
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text bind(game, :level)
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@@ -43,13 +43,13 @@ class Tetris
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menu_item(:check) {
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text '&Pause'
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accelerator :command, :p
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enabled bind(game, :game_over, on_read: :!)
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enabled bind(game, :game_over, on_read: :!) {|value| value && !game.show_high_scores}
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enabled bind(game, :show_high_scores, on_read: :!) {|value| value && !game.game_over}
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selection bind(game, :paused)
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}
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menu_item {
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text '&Restart'
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accelerator :command, :r
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enabled bind(game, :game_over, on_read: :!)
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on_widget_selected {
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game.restart!
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@@ -64,9 +64,76 @@ class Tetris
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parent_proxy.close
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}
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}
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-
}
|
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+
} # end of menu
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|
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menu {
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text '&View'
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|
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menu {
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text '&High Scores'
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menu_item(:check) {
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text '&Show'
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accelerator :command, :shift, :h
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selection bind(game, :show_high_scores)
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}
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menu_item {
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text '&Clear'
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accelerator :command, :shift, :c
|
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on_widget_selected {
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game.clear_high_scores!
|
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}
|
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}
|
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}
|
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} # end of menu
|
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+
|
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menu {
|
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text '&Options'
|
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menu_item(:check) {
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text '&Beeping'
|
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accelerator :command, :b
|
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selection bind(game, :beeping)
|
96
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}
|
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menu {
|
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text 'Up Arrow'
|
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menu_item(:radio) {
|
100
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text '&Instant Down'
|
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accelerator :command, :shift, :i
|
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|
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selection bind(game, :instant_down_on_up, computed_by: :up_arrow_action)
|
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|
+
}
|
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|
+
menu_item(:radio) {
|
105
|
+
text 'Rotate &Right'
|
106
|
+
accelerator :command, :shift, :r
|
107
|
+
selection bind(game, :rotate_right_on_up, computed_by: :up_arrow_action)
|
108
|
+
}
|
109
|
+
menu_item(:radio) {
|
110
|
+
text 'Rotate &Left'
|
111
|
+
accelerator :command, :shift, :l
|
112
|
+
selection bind(game, :rotate_left_on_up, computed_by: :up_arrow_action)
|
113
|
+
}
|
114
|
+
}
|
115
|
+
} # end of menu
|
116
|
+
|
117
|
+
menu {
|
118
|
+
text '&Help'
|
119
|
+
|
120
|
+
menu_item {
|
121
|
+
text '&About'
|
122
|
+
accelerator :command, :shift, :a
|
123
|
+
|
124
|
+
on_widget_selected {
|
125
|
+
parent_custom_shell&.show_about_dialog
|
126
|
+
}
|
127
|
+
}
|
128
|
+
} # end of menu
|
68
129
|
}
|
69
130
|
}
|
131
|
+
|
132
|
+
def parent_custom_shell
|
133
|
+
# grab custom shell widget wrapping parent widget proxy (i.e. Tetris) and invoke method on it
|
134
|
+
the_parent_custom_shell = parent_proxy&.get_data('custom_shell')
|
135
|
+
the_parent_custom_shell if the_parent_custom_shell&.visible?
|
136
|
+
end
|
70
137
|
end
|
71
138
|
end
|
72
139
|
end
|
@@ -22,22 +22,22 @@
|
|
22
22
|
include Glimmer
|
23
23
|
|
24
24
|
shell {
|
25
|
-
text 'Hello, Canvas!'
|
25
|
+
text 'Hello, Canvas Image Icon!'
|
26
26
|
minimum_size 320, 400
|
27
27
|
|
28
28
|
canvas {
|
29
29
|
background :yellow
|
30
|
-
rectangle(0, 0, 220, 400
|
30
|
+
rectangle(0, 0, 220, 400) {
|
31
31
|
background :red
|
32
32
|
}
|
33
|
-
rectangle(50, 20, 300, 150, 30, 50
|
33
|
+
rectangle(50, 20, 300, 150, 30, 50) {
|
34
34
|
background :magenta
|
35
35
|
}
|
36
|
-
rectangle(150, 200, 100, 70, true
|
36
|
+
rectangle(150, 200, 100, 70, true) {
|
37
37
|
background :dark_magenta
|
38
38
|
foreground :yellow
|
39
39
|
}
|
40
|
-
rectangle(50, 200, 30, 70, false
|
40
|
+
rectangle(50, 200, 30, 70, false) {
|
41
41
|
background :magenta
|
42
42
|
foreground :dark_blue
|
43
43
|
}
|
@@ -49,13 +49,14 @@ shell {
|
|
49
49
|
foreground :dark_magenta
|
50
50
|
font name: 'Courier', height: 30
|
51
51
|
}
|
52
|
-
oval(110, 310, 100, 100
|
53
|
-
|
52
|
+
oval(110, 310, 100, 100) {
|
53
|
+
# patterns provide a differnet way to make gradients
|
54
|
+
background_pattern 0, 0, 105, 0, :yellow, rgb(128, 138, 248)
|
54
55
|
}
|
55
|
-
arc(210, 210, 100, 100, 30, -77
|
56
|
+
arc(210, 210, 100, 100, 30, -77) {
|
56
57
|
background :red
|
57
58
|
}
|
58
|
-
polygon(250, 210, 260, 170, 270, 210, 290, 230
|
59
|
+
polygon(250, 210, 260, 170, 270, 210, 290, 230) {
|
59
60
|
background :dark_yellow
|
60
61
|
}
|
61
62
|
polyline(250, 110, 260, 70, 270, 110, 290, 130, 250, 110)
|
@@ -35,7 +35,7 @@ shell {
|
|
35
35
|
oval(0, 0, 400, 400) { # x, y, width, height
|
36
36
|
foreground :black # sets oval background color
|
37
37
|
}
|
38
|
-
arc(0, 0, 400, 400, -1.4*index%360, 10
|
38
|
+
arc(0, 0, 400, 400, -1.4*index%360, 10) { # x, y, width, height, start angle, arc angle
|
39
39
|
background rgb(200, 200, 50) # sets arc background color
|
40
40
|
}
|
41
41
|
}
|
@@ -51,13 +51,13 @@ shell {
|
|
51
51
|
frame { |index, color| # frame block loops indefinitely (unless frame_count or cycle_count is set to an integer)
|
52
52
|
outside_color = colors[index % 2]
|
53
53
|
inside_color = colors[(index + 1) % 2]
|
54
|
-
|
54
|
+
|
55
55
|
background outside_color # sets canvas background color
|
56
|
-
|
57
|
-
rectangle(0, 0, 200, 200
|
56
|
+
|
57
|
+
rectangle(0, 0, 200, 200) {
|
58
58
|
background inside_color # sets rectangle background color
|
59
59
|
}
|
60
|
-
rectangle(200, 200, 200, 200
|
60
|
+
rectangle(200, 200, 200, 200) {
|
61
61
|
background inside_color # sets rectangle background color
|
62
62
|
}
|
63
63
|
}
|