glimmer-dsl-swt 4.18.3.0 → 4.18.3.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +59 -0
- data/README.md +440 -18
- data/VERSION +1 -1
- data/glimmer-dsl-swt.gemspec +11 -7
- data/lib/ext/glimmer/config.rb +24 -7
- data/lib/ext/rouge/themes/glimmer.rb +29 -0
- data/lib/glimmer-dsl-swt.rb +0 -1
- data/lib/glimmer/data_binding/table_items_binding.rb +8 -5
- data/lib/glimmer/data_binding/widget_binding.rb +22 -4
- data/lib/glimmer/dsl/swt/image_expression.rb +14 -6
- data/lib/glimmer/dsl/swt/layout_data_expression.rb +4 -4
- data/lib/glimmer/dsl/swt/layout_expression.rb +5 -3
- data/lib/glimmer/swt/custom/code_text.rb +132 -37
- data/lib/glimmer/swt/custom/drawable.rb +3 -2
- data/lib/glimmer/swt/custom/shape.rb +25 -11
- data/lib/glimmer/swt/date_time_proxy.rb +1 -3
- data/lib/glimmer/swt/directory_dialog_proxy.rb +3 -3
- data/lib/glimmer/swt/display_proxy.rb +26 -5
- data/lib/glimmer/swt/file_dialog_proxy.rb +3 -3
- data/lib/glimmer/swt/font_proxy.rb +1 -0
- data/lib/glimmer/swt/image_proxy.rb +68 -1
- data/lib/glimmer/swt/shell_proxy.rb +23 -3
- data/lib/glimmer/swt/table_proxy.rb +43 -15
- data/lib/glimmer/swt/widget_listener_proxy.rb +14 -5
- data/lib/glimmer/swt/widget_proxy.rb +7 -3
- data/lib/glimmer/ui/custom_shell.rb +11 -9
- data/lib/glimmer/ui/custom_widget.rb +32 -17
- data/samples/elaborate/meta_sample.rb +81 -24
- data/samples/elaborate/tetris.rb +146 -42
- data/samples/elaborate/tetris/model/game.rb +259 -137
- data/samples/elaborate/tetris/{view/game_over_dialog.rb → model/past_game.rb} +11 -44
- data/samples/elaborate/tetris/model/tetromino.rb +45 -29
- data/samples/elaborate/tetris/view/block.rb +8 -13
- data/samples/elaborate/tetris/view/high_score_dialog.rb +131 -0
- data/samples/elaborate/tetris/view/playfield.rb +1 -1
- data/samples/elaborate/tetris/view/score_lane.rb +11 -11
- data/samples/elaborate/tetris/view/tetris_menu_bar.rb +139 -0
- data/samples/elaborate/tic_tac_toe.rb +4 -4
- data/samples/hello/hello_canvas.rb +4 -4
- data/samples/hello/hello_canvas_animation.rb +3 -3
- data/samples/hello/hello_canvas_transform.rb +1 -1
- data/samples/hello/hello_code_text.rb +84 -0
- data/samples/hello/hello_link.rb +1 -1
- metadata +9 -5
@@ -19,167 +19,289 @@
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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require 'fileutils'
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require 'etc'
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require 'json'
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require 'glimmer/data_binding/observer'
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require 'glimmer/config'
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require_relative 'block'
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require_relative 'tetromino'
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require_relative 'past_game'
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class Tetris
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module Model
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class Game
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PLAYFIELD_WIDTH = 10
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PLAYFIELD_HEIGHT = 20
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PREVIEW_PLAYFIELD_WIDTH = 4
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PREVIEW_PLAYFIELD_HEIGHT = 2
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SCORE_MULTIPLIER = {1 => 40, 2 => 100, 3 => 300, 4 => 1200}
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preview_tetromino.launch!
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preview_next_tetromino!
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end
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end
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def current_tetromino
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tetrominoes.last
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end
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attr_reader :playfield_width, :playfield_height
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attr_accessor :game_over, :paused, :preview_tetromino, :lines, :score, :level, :high_scores, :beeping, :added_high_score, :show_high_scores, :up_arrow_action
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alias game_over? game_over
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alias paused? paused
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alias beeping? beeping
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alias added_high_score? added_high_score
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def initialize(playfield_width = PLAYFIELD_WIDTH, playfield_height = PLAYFIELD_HEIGHT)
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@playfield_width = playfield_width
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@playfield_height = playfield_height
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@high_scores = []
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@show_high_scores = false
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@beeping = true
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@up_arrow_action = :instant_down
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load_high_scores!
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end
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def configure_beeper(&beeper)
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@beeper = beeper
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end
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def game_in_progress?
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!game_over? && !paused?
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end
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def start!
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self.show_high_scores = false
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self.paused = false
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self.level = 1
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self.score = 0
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self.lines = 0
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reset_playfield
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reset_preview_playfield
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reset_tetrominoes
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preview_next_tetromino!
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consider_adding_tetromino
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self.game_over = false
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end
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alias restart! start!
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def game_over!
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add_high_score!
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beep
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self.game_over = true
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end
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def clear_high_scores!
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high_scores.clear
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end
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def add_high_score!
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self.added_high_score = true
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high_scores.prepend(PastGame.new("Player #{high_scores.count + 1}", score, lines, level))
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end
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def save_high_scores!
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high_score_file_content = @high_scores.map {|past_game| past_game.to_a.join("\t") }.join("\n")
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FileUtils.mkdir_p(tetris_dir)
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File.write(tetris_high_score_file, high_score_file_content)
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rescue => e
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# Fail safely by keeping high scores in memory if unable to access disk
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Glimmer::Config.logger.error {"Failed to save high scores in: #{tetris_high_score_file}\n#{e.full_message}"}
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end
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def load_high_scores!
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if File.exist?(tetris_high_score_file)
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self.high_scores = File.read(tetris_high_score_file).split("\n").map {|line| PastGame.new(*line.split("\t")) }
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end
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#
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rescue => e
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# Fail safely by keeping high scores in memory if unable to access disk
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Glimmer::Config.logger.error {"Failed to load high scores from: #{tetris_high_score_file}\n#{e.full_message}"}
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end
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def tetris_dir
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@tetris_dir ||= File.join(Etc.getpwuid.dir, '.glimmer-tetris')
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end
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def tetris_high_score_file
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File.join(tetris_dir, "high_scores.txt")
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end
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def down!(instant: false)
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return unless game_in_progress?
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current_tetromino.down!(instant: instant)
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game_over! if current_tetromino.row <= 0 && current_tetromino.stopped?
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end
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def right!
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return unless game_in_progress?
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current_tetromino.right!
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end
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def left!
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return unless game_in_progress?
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current_tetromino.left!
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end
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def rotate!(direction)
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return unless game_in_progress?
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current_tetromino.rotate!(direction)
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end
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def current_tetromino
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tetrominoes.last
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end
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def tetrominoes
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@tetrominoes ||= reset_tetrominoes
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end
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# Returns blocks in the playfield
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def playfield
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@playfield ||= @original_playfield = @playfield_height.times.map {
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@playfield_width.times.map {
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Block.new
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}
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}
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end
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# Executes a hypothetical scenario without truly changing playfield permanently
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def hypothetical(&block)
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@playfield = hypothetical_playfield
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block.call
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@playfield = @original_playfield
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end
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# Returns whether currently executing a hypothetical scenario
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def hypothetical?
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@playfield != @original_playfield
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end
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def hypothetical_playfield
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@playfield_height.times.map { |row|
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@playfield_width.times.map { |column|
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playfield[row][column].clone
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}
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}
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end
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def preview_playfield
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@preview_playfield ||= PREVIEW_PLAYFIELD_HEIGHT.times.map {|row|
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PREVIEW_PLAYFIELD_WIDTH.times.map {|column|
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Block.new
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}
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}
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end
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def preview_next_tetromino!
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self.preview_tetromino = Tetromino.new(self)
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end
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def calculate_score!(eliminated_lines)
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new_score = SCORE_MULTIPLIER[eliminated_lines] * (level + 1)
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self.score += new_score
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end
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def level_up!
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self.level += 1 if lines >= self.level*10
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end
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def delay
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[1.1 - (level.to_i * 0.1), 0.001].max
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end
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def beep
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@beeper&.call if beeping
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end
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def instant_down_on_up=(value)
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self.up_arrow_action = :instant_down if value
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end
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def instant_down_on_up
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self.up_arrow_action == :instant_down
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end
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def rotate_right_on_up=(value)
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self.up_arrow_action = :rotate_right if value
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end
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def rotate_right_on_up
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self.up_arrow_action == :rotate_right
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end
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def rotate_left_on_up=(value)
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self.up_arrow_action = :rotate_left if value
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end
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def rotate_left_on_up
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self.up_arrow_action == :rotate_left
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end
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def reset_tetrominoes
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@tetrominoes = []
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end
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def reset_playfield
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playfield.each do |row|
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row.each do |block|
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block.clear
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end
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end
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@beeper = beeper
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end
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def shift_blocks_down_above_row(row)
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row.downto(0) do |playfield_row|
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playfield[playfield_row].each_with_index do |block, playfield_column|
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previous_row = playfield[playfield_row - 1]
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previous_block = previous_row[playfield_column]
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block.color = previous_block.color unless block.color == previous_block.color
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end
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end
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def reset_preview_playfield
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preview_playfield.each do |row|
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row.each do |block|
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block.clear
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end
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playfield[0].each(&:clear)
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end
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reset_playfield
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reset_preview_playfield
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reset_tetrominoes
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end
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def consider_adding_tetromino
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if tetrominoes.empty? || current_tetromino.stopped?
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preview_tetromino.launch!
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preview_next_tetromino!
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consider_adding_tetromino
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self.game_over = false
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end
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alias restart start
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def reset_tetrominoes
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@tetrominoes = []
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end
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end
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def consider_eliminating_lines
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eliminated_lines = 0
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playfield.each_with_index do |row, playfield_row|
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if row.all? {|block| !block.clear?}
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eliminated_lines += 1
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shift_blocks_down_above_row(playfield_row)
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end
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end
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end
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end
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if eliminated_lines > 0
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beep
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self.lines += eliminated_lines
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level_up!
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calculate_score!(eliminated_lines)
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end
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end
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def playfield_remaining_heights(tetromino = nil)
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|
+
@playfield_width.times.map do |playfield_column|
|
278
|
+
bottom_most_block = tetromino.bottom_most_block_for_column(playfield_column)
|
279
|
+
(playfield.each_with_index.detect do |row, playfield_row|
|
280
|
+
!row[playfield_column].clear? &&
|
281
|
+
(
|
282
|
+
tetromino.nil? ||
|
283
|
+
bottom_most_block.nil? ||
|
284
|
+
(playfield_row > tetromino.row + bottom_most_block[:row_index])
|
285
|
+
)
|
286
|
+
end || [nil, @playfield_height])[1]
|
287
|
+
end.to_a
|
288
|
+
end
|
289
|
+
|
290
|
+
private
|
291
|
+
|
292
|
+
def shift_blocks_down_above_row(row)
|
293
|
+
row.downto(0) do |playfield_row|
|
294
|
+
playfield[playfield_row].each_with_index do |block, playfield_column|
|
295
|
+
previous_row = playfield[playfield_row - 1]
|
296
|
+
previous_block = previous_row[playfield_column]
|
297
|
+
block.color = previous_block.color unless block.color == previous_block.color
|
298
|
+
end
|
180
299
|
end
|
300
|
+
playfield[0].each(&:clear)
|
181
301
|
end
|
302
|
+
|
182
303
|
end
|
304
|
+
|
183
305
|
end
|
306
|
+
|
184
307
|
end
|
185
|
-
|
@@ -20,52 +20,19 @@
|
|
20
20
|
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
21
21
|
|
22
22
|
class Tetris
|
23
|
-
module
|
24
|
-
class
|
25
|
-
|
26
|
-
|
27
|
-
options :parent_shell
|
23
|
+
module Model
|
24
|
+
class PastGame
|
25
|
+
attr_accessor :name, :score, :lines, :level
|
28
26
|
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
text 'Tetris'
|
36
|
-
|
37
|
-
label(:center) {
|
38
|
-
text 'Game Over!'
|
39
|
-
font name: 'Menlo', height: 30, style: :bold
|
40
|
-
}
|
41
|
-
label # filler
|
42
|
-
button {
|
43
|
-
text 'Play Again?'
|
44
|
-
|
45
|
-
on_widget_selected {
|
46
|
-
Model::Game.restart
|
47
|
-
|
48
|
-
body_root.close
|
49
|
-
}
|
50
|
-
}
|
51
|
-
|
52
|
-
on_shell_activated {
|
53
|
-
Model::Game.game_over = true
|
54
|
-
display.beep
|
55
|
-
}
|
56
|
-
|
57
|
-
on_shell_closed {
|
58
|
-
exit_game
|
59
|
-
}
|
60
|
-
|
61
|
-
on_key_pressed { |event|
|
62
|
-
exit_game if event.keyCode == swt(:cr)
|
63
|
-
}
|
64
|
-
}
|
65
|
-
}
|
27
|
+
def initialize(name, score, lines, level)
|
28
|
+
@name = name
|
29
|
+
@score = score.to_i
|
30
|
+
@lines = lines.to_i
|
31
|
+
@level = level.to_i
|
32
|
+
end
|
66
33
|
|
67
|
-
def
|
68
|
-
|
34
|
+
def to_a
|
35
|
+
[@name, @score, @lines, @level]
|
69
36
|
end
|
70
37
|
end
|
71
38
|
end
|