glimmer-dsl-swt 4.18.2.3 → 4.18.3.2
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- checksums.yaml +4 -4
- data/CHANGELOG.md +59 -0
- data/README.md +267 -39
- data/VERSION +1 -1
- data/glimmer-dsl-swt.gemspec +14 -6
- data/lib/ext/glimmer/config.rb +24 -7
- data/lib/glimmer/data_binding/widget_binding.rb +14 -4
- data/lib/glimmer/dsl/swt/color_expression.rb +4 -4
- data/lib/glimmer/dsl/swt/data_binding_expression.rb +3 -3
- data/lib/glimmer/dsl/swt/dsl.rb +1 -0
- data/lib/glimmer/dsl/swt/multiply_expression.rb +53 -0
- data/lib/glimmer/dsl/swt/property_expression.rb +4 -2
- data/lib/glimmer/dsl/swt/shape_expression.rb +2 -4
- data/lib/glimmer/dsl/swt/transform_expression.rb +55 -0
- data/lib/glimmer/dsl/swt/widget_expression.rb +2 -1
- data/lib/glimmer/swt/color_proxy.rb +28 -6
- data/lib/glimmer/swt/custom/drawable.rb +8 -0
- data/lib/glimmer/swt/custom/shape.rb +66 -26
- data/lib/glimmer/swt/directory_dialog_proxy.rb +3 -3
- data/lib/glimmer/swt/display_proxy.rb +25 -4
- data/lib/glimmer/swt/file_dialog_proxy.rb +3 -3
- data/lib/glimmer/swt/layout_data_proxy.rb +3 -3
- data/lib/glimmer/swt/shell_proxy.rb +20 -5
- data/lib/glimmer/swt/table_proxy.rb +19 -4
- data/lib/glimmer/swt/transform_proxy.rb +109 -0
- data/lib/glimmer/swt/widget_listener_proxy.rb +14 -5
- data/lib/glimmer/swt/widget_proxy.rb +31 -20
- data/lib/glimmer/ui/custom_shell.rb +13 -11
- data/lib/glimmer/ui/custom_widget.rb +68 -44
- data/samples/elaborate/meta_sample.rb +81 -24
- data/samples/elaborate/tetris.rb +102 -47
- data/samples/elaborate/tetris/model/block.rb +2 -2
- data/samples/elaborate/tetris/model/game.rb +236 -74
- data/samples/elaborate/tetris/model/past_game.rb +26 -0
- data/samples/elaborate/tetris/model/tetromino.rb +123 -35
- data/samples/elaborate/tetris/view/block.rb +34 -9
- data/samples/elaborate/tetris/view/high_score_dialog.rb +114 -0
- data/samples/elaborate/tetris/view/playfield.rb +12 -5
- data/samples/elaborate/tetris/view/score_lane.rb +87 -0
- data/samples/elaborate/tetris/view/tetris_menu_bar.rb +123 -0
- data/samples/elaborate/tic_tac_toe.rb +4 -4
- data/samples/hello/hello_canvas_transform.rb +40 -0
- data/samples/hello/hello_link.rb +1 -1
- metadata +12 -4
@@ -0,0 +1,26 @@
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# Copyright (c) 2007-2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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class Tetris
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module Model
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PastGame = Struct.new(:name, :score)
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end
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end
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@@ -38,16 +38,32 @@ class Tetris
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Z: :red,
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}
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attr_reader :letter
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attr_reader :game, :letter, :preview
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alias preview? preview
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attr_accessor :orientation, :blocks, :row, :column
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def initialize
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def initialize(game)
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@game = game
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@letter = LETTER_COLORS.keys.sample
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@orientation = :north
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@blocks = default_blocks
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@preview = true
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new_row = 0
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new_column = (Model::Game::PREVIEW_PLAYFIELD_WIDTH - width)/2
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update_playfield(new_row, new_column)
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end
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def playfield
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@preview ? game.preview_playfield : game.playfield
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end
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def launch!
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remove_from_playfield
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@preview = false
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new_row = 1 - height
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new_column = (
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new_column = (game.playfield_width - width)/2
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update_playfield(new_row, new_column)
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game.tetrominoes << self
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end
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def update_playfield(new_row = nil, new_column = nil)
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def add_to_playfield
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update_playfield_block do |playfield_row, playfield_column, row_index, column_index|
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-
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playfield[playfield_row][playfield_column].color = blocks[row_index][column_index].color if playfield_row >= 0 && playfield[playfield_row][playfield_column]&.clear? && !blocks[row_index][column_index].clear? && playfield[playfield_row][playfield_column].color != blocks[row_index][column_index].color
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end
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end
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def remove_from_playfield
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return if @row.nil? || @column.nil?
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update_playfield_block do |playfield_row, playfield_column, row_index, column_index|
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-
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playfield[playfield_row][playfield_column].clear if playfield_row >= 0 && !blocks[row_index][column_index].clear? && playfield[playfield_row][playfield_column]&.color == color
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end
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end
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def stopped?
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playfield_remaining_heights =
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result =
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playfield_column = @column +
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-
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def stopped?
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return true if @stopped || @preview
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playfield_remaining_heights = game.playfield_remaining_heights(self)
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result = bottom_most_blocks.any? do |bottom_most_block|
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playfield_column = @column + bottom_most_block[:column_index]
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playfield_remaining_heights[playfield_column] &&
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@row + bottom_most_block[:row] >= playfield_remaining_heights[playfield_column] - 1
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end
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if result && !game.hypothetical?
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@stopped = result
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game.consider_eliminating_lines
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@game.consider_adding_tetromino
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end
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Game.consider_eliminating_lines if result
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result
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end
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# Returns blocks
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def
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blocks ||= @blocks
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# Returns bottom-most blocks of a tetromino, which could be from multiple rows depending on shape (e.g. T)
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def bottom_most_blocks
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width.times.map do |column_index|
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row_blocks_with_row_index = @blocks.each_with_index.to_a.reverse.detect do |row_blocks, row_index|
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!row_blocks[column_index].clear?
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end
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bottom_most_block = row_blocks_with_row_index[0][column_index]
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bottom_most_block_row = row_blocks_with_row_index[1]
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{
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block:
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row:
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block: bottom_most_block,
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row: bottom_most_block_row,
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column_index: column_index
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}
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end
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end
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def
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def bottom_most_block_for_column(column)
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bottom_most_blocks.detect {|bottom_most_block| (@column + bottom_most_block[:column_index]) == column}
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end
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def right_blocked?
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(@column ==
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(@column == game.playfield_width - width) ||
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right_most_blocks.any? { |right_most_block|
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(@row + right_most_block[:row_index]) >= 0 &&
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playfield[@row + right_most_block[:row_index]][@column + right_most_block[:column_index] + 1].occupied?
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}
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end
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# Returns right-most blocks of a tetromino, which could be from multiple columns depending on shape (e.g. T)
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def right_most_blocks
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@blocks.each_with_index.map do |row_blocks, row_index|
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column_block_with_column_index = row_blocks.each_with_index.to_a.reverse.detect do |column_block, column_index|
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!column_block.clear?
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end
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if column_block_with_column_index
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right_most_block = column_block_with_column_index[0]
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{
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block: right_most_block,
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row_index: row_index,
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column_index: column_block_with_column_index[1]
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}
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end
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end.compact
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end
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def left_blocked?
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(@column == 0) ||
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left_most_blocks.any? { |left_most_block|
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(@row + left_most_block[:row_index]) >= 0 &&
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playfield[@row + left_most_block[:row_index]][@column + left_most_block[:column_index] - 1].occupied?
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}
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end
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# Returns right-most blocks of a tetromino, which could be from multiple columns depending on shape (e.g. T)
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def left_most_blocks
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@blocks.each_with_index.map do |row_blocks, row_index|
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column_block_with_column_index = row_blocks.each_with_index.to_a.detect do |column_block, column_index|
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!column_block.clear?
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end
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if column_block_with_column_index
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left_most_block = column_block_with_column_index[0]
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{
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block: left_most_block,
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row_index: row_index,
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column_index: column_block_with_column_index[1]
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}
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end
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end.compact
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end
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def width
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@blocks[0].size
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end
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@blocks.size
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end
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def down
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def down!
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launch! if preview?
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unless stopped?
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new_row = @row + 1
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update_playfield(new_row, @column)
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end
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end
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def left
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def left!
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unless left_blocked?
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new_column = @column - 1
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update_playfield(@row, new_column)
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end
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end
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def right
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def right!
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unless right_blocked?
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new_column = @column + 1
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update_playfield(@row, new_column)
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end
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# Rotate in specified direcation, which can be :right (clockwise) or :left (counterclockwise)
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def rotate(direction)
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def rotate!(direction)
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return if stopped?
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-
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can_rotate = nil
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new_blocks = nil
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game.hypothetical do
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hypothetical_rotated_tetromino = hypothetical_tetromino
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new_blocks = hypothetical_rotated_tetromino.rotate_blocks(direction)
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can_rotate = !hypothetical_rotated_tetromino.stopped? && !hypothetical_rotated_tetromino.right_blocked? && !hypothetical_rotated_tetromino.left_blocked?
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end
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if can_rotate
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remove_from_playfield
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self.orientation = ORIENTATIONS[ORIENTATIONS.rotate(direction == :right ? -1 : 1).index(@orientation)]
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self.blocks = new_blocks
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update_playfield(@row, @column)
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end
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rescue => e
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puts e.full_message
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end
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def rotate_blocks(direction)
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new_blocks = Matrix[*@blocks].transpose.to_a
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if direction == :right
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new_blocks = new_blocks.map(&:reverse)
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else
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new_blocks = new_blocks.reverse
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end
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-
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Matrix[*new_blocks].to_a
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end
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def hypothetical_tetromino
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clone.tap do |hypo_clone|
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remove_from_playfield
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-
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hypo_clone.blocks = @blocks.map do |row_blocks|
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row_blocks.map do |column_block|
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column_block.clone
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end
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end
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end
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end
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@@ -204,6 +288,10 @@ class Tetris
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LETTER_COLORS[@letter]
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end
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def include_block?(block)
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@blocks.flatten.include?(block)
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end
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private
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def block
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@@ -24,19 +24,44 @@ class Tetris
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class Block
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include Glimmer::UI::CustomWidget
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options :block_size, :row, :column
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options :game_playfield, :block_size, :row, :column
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before_body {
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@bevel_constant = 20
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}
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body {
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-
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canvas {
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layout nil
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-
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background bind(game_playfield[row][column], :color)
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polygon(0, 0, block_size, 0, block_size - 4, 4, 4, 4, fill: true) {
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background bind(game_playfield[row][column], :color) { |color_value|
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color = color(color_value)
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rgb(color.red + 4*@bevel_constant, color.green + 4*@bevel_constant, color.blue + 4*@bevel_constant)
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}
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}
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polygon(block_size, 0, block_size - 4, 4, block_size - 4, block_size - 4, block_size, block_size, fill: true) {
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background bind(game_playfield[row][column], :color) { |color_value|
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color = color(color_value)
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rgb(color.red - @bevel_constant, color.green - @bevel_constant, color.blue - @bevel_constant)
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}
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}
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polygon(block_size, block_size, 0, block_size, 4, block_size - 4, block_size - 4, block_size - 4, fill: true) {
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background bind(game_playfield[row][column], :color) { |color_value|
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color = color(color_value)
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rgb(color.red - 2*@bevel_constant, color.green - 2*@bevel_constant, color.blue - 2*@bevel_constant)
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}
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}
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polygon(0, 0, 0, block_size, 4, block_size - 4, 4, 4, fill: true) {
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background bind(game_playfield[row][column], :color) { |color_value|
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color = color(color_value)
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rgb(color.red - @bevel_constant, color.green - @bevel_constant, color.blue - @bevel_constant)
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}
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}
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-
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-
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-
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-
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rectangle(0, 0, block_size, block_size) {
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foreground bind(game_playfield[row][column], :color) { |color_value|
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color_value == Model::Block::COLOR_CLEAR ? :gray : color_value
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}
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}
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}
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}
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@@ -0,0 +1,114 @@
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# Copyright (c) 2007-2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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require_relative 'tetris_menu_bar'
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class Tetris
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module View
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class HighScoreDialog
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include Glimmer::UI::CustomShell
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options :parent_shell, :game
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after_body {
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@game_over_observer = observe(game, :game_over) do |game_over|
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close if !game_over
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end
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}
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body {
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dialog(parent_shell) {
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row_layout {
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type :vertical
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center true
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}
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text 'Tetris'
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tetris_menu_bar(game: game)
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label(:center) {
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text bind(game, :game_over) {|game_over| game_over ? 'Game Over!' : 'High Scores'}
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font name: FONT_NAME, height: FONT_TITLE_HEIGHT, style: FONT_TITLE_STYLE
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}
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@high_score_table = table {
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layout_data {
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height 100
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}
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+
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table_column {
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text 'Name'
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}
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table_column {
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text 'Score'
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}
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items bind(game, :high_scores), column_properties(:name, :score)
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}
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composite {
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row_layout :horizontal
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button {
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text 'Clear'
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on_widget_selected {
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game.clear_high_scores!
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}
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}
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@play_close_button = button {
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text bind(game, :game_over) {|game_over| game_over ? 'Play Again?' : 'Close'}
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focus true # initial focus
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+
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on_widget_selected {
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close
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game.restart! if game.game_over?
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}
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}
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}
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+
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on_swt_show {
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if game.game_over? && game.added_high_score?
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game.added_high_score = false
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@high_score_table.edit_table_item(
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@high_score_table.items.first, # row item
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0, # column
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after_write: -> {
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game.save_high_scores!
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@play_close_button.set_focus
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},
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after_cancel: -> {
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@play_close_button.set_focus
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},
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)
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end
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}
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+
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on_shell_closed {
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@high_score_table.cancel_edit!
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}
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+
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on_widget_disposed {
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@game_over_observer.deregister
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}
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}
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}
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end
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end
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end
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@@ -26,20 +26,27 @@ class Tetris
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26
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class Playfield
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27
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include Glimmer::UI::CustomWidget
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28
|
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29
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-
options :playfield_width, :playfield_height, :block_size
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+
options :game_playfield, :playfield_width, :playfield_height, :block_size
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body {
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-
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-
grid_layout
|
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+
canvas {
|
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grid_layout {
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+
num_columns playfield_width
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+
make_columns_equal_width true
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margin_width block_size
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margin_height block_size
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horizontal_spacing 0
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vertical_spacing 0
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}
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39
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-
|
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+
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playfield_height.times { |row|
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playfield_width.times { |column|
|
42
|
-
block(block_size: block_size, row: row, column: column)
|
44
|
+
block(game_playfield: game_playfield, block_size: block_size, row: row, column: column) {
|
45
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+
layout_data {
|
46
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+
width_hint block_size
|
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+
height_hint block_size
|
48
|
+
}
|
49
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+
}
|
43
50
|
}
|
44
51
|
}
|
45
52
|
}
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