glimmer-dsl-swt 4.18.2.1 → 4.18.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (36) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +38 -0
  3. data/README.md +175 -32
  4. data/VERSION +1 -1
  5. data/glimmer-dsl-swt.gemspec +18 -6
  6. data/lib/glimmer/dsl/swt/color_expression.rb +4 -4
  7. data/lib/glimmer/dsl/swt/data_binding_expression.rb +3 -3
  8. data/lib/glimmer/dsl/swt/display_expression.rb +3 -3
  9. data/lib/glimmer/dsl/swt/dsl.rb +1 -0
  10. data/lib/glimmer/dsl/swt/multiply_expression.rb +53 -0
  11. data/lib/glimmer/dsl/swt/property_expression.rb +4 -2
  12. data/lib/glimmer/dsl/swt/shape_expression.rb +2 -4
  13. data/lib/glimmer/dsl/swt/transform_expression.rb +55 -0
  14. data/lib/glimmer/dsl/swt/widget_expression.rb +2 -1
  15. data/lib/glimmer/rake_task/scaffold.rb +4 -3
  16. data/lib/glimmer/swt/color_proxy.rb +28 -6
  17. data/lib/glimmer/swt/custom/drawable.rb +8 -0
  18. data/lib/glimmer/swt/custom/shape.rb +66 -26
  19. data/lib/glimmer/swt/display_proxy.rb +1 -1
  20. data/lib/glimmer/swt/layout_data_proxy.rb +3 -3
  21. data/lib/glimmer/swt/shell_proxy.rb +4 -3
  22. data/lib/glimmer/swt/transform_proxy.rb +109 -0
  23. data/lib/glimmer/swt/widget_proxy.rb +34 -25
  24. data/lib/glimmer/ui/custom_shell.rb +15 -2
  25. data/lib/glimmer/ui/custom_widget.rb +44 -31
  26. data/samples/elaborate/meta_sample.rb +21 -0
  27. data/samples/elaborate/tetris.rb +106 -0
  28. data/samples/elaborate/tetris/model/block.rb +48 -0
  29. data/samples/elaborate/tetris/model/game.rb +185 -0
  30. data/samples/elaborate/tetris/model/tetromino.rb +313 -0
  31. data/samples/elaborate/tetris/view/block.rb +70 -0
  32. data/samples/elaborate/tetris/view/game_over_dialog.rb +72 -0
  33. data/samples/elaborate/tetris/view/playfield.rb +56 -0
  34. data/samples/elaborate/tetris/view/score_lane.rb +87 -0
  35. data/samples/hello/hello_canvas_transform.rb +40 -0
  36. metadata +16 -4
@@ -1,3 +1,24 @@
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+ # Copyright (c) 2007-2021 Andy Maleh
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+ #
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+ # Permission is hereby granted, free of charge, to any person obtaining
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+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
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+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
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+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
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+ #
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+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+
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  require 'fileutils'
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  require 'etc'
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@@ -0,0 +1,106 @@
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+ # Copyright (c) 2007-2021 Andy Maleh
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+ #
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+ # Permission is hereby granted, free of charge, to any person obtaining
4
+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
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+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+
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+ # Tetris App View Custom Shell (represents `tetris` keyword)
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+
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+ require_relative 'tetris/model/game'
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+
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+ require_relative 'tetris/view/playfield'
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+ require_relative 'tetris/view/score_lane'
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+ require_relative 'tetris/view/game_over_dialog'
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+
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+ class Tetris
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+ include Glimmer::UI::CustomShell
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+
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+ BLOCK_SIZE = 25
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+ PLAYFIELD_WIDTH = 10
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+ PLAYFIELD_HEIGHT = 20
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+ PREVIEW_PLAYFIELD_WIDTH = 4
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+ PREVIEW_PLAYFIELD_HEIGHT = 2
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+
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+ before_body {
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+ display {
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+ on_swt_keydown { |key_event|
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+ case key_event.keyCode
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+ when swt(:arrow_down)
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+ Model::Game.current_tetromino.down
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+ when swt(:arrow_left)
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+ Model::Game.current_tetromino.left
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+ when swt(:arrow_right)
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+ Model::Game.current_tetromino.right
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+ when swt(:shift)
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+ if key_event.keyLocation == swt(:right) # right shift key
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+ Model::Game.current_tetromino.rotate(:right)
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+ elsif key_event.keyLocation == swt(:left) # left shift key
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+ Model::Game.current_tetromino.rotate(:left)
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+ end
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+ when 'd'.bytes.first, swt(:arrow_up)
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+ Model::Game.current_tetromino.rotate(:right)
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+ when 'a'.bytes.first
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+ Model::Game.current_tetromino.rotate(:left)
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+ end
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+ }
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+ }
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+
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+ Model::Game.configure_beeper do
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+ display.beep
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+ end
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+ }
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+
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+ after_body {
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+ Model::Game.start
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+
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+ Thread.new {
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+ loop {
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+ sleep(Model::Game.delay)
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+ sync_exec {
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+ unless Model::Game.game_over?
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+ Model::Game.current_tetromino.down
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+ game_over_dialog(parent_shell: body_root).open if Model::Game.current_tetromino.row <= 0 && Model::Game.current_tetromino.stopped?
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+ end
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+ }
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+ }
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+ }
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+ }
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+
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+ body {
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+ shell(:no_resize) {
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+ grid_layout {
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+ num_columns 2
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+ make_columns_equal_width false
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+ margin_width 0
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+ margin_height 0
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+ horizontal_spacing 0
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+ }
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+
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+ text 'Glimmer Tetris'
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+ background :gray
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+
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+ playfield(game_playfield: Model::Game.playfield, playfield_width: PLAYFIELD_WIDTH, playfield_height: PLAYFIELD_HEIGHT, block_size: BLOCK_SIZE)
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+
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+ score_lane(block_size: BLOCK_SIZE) {
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+ layout_data(:fill, :fill, false, true)
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+ }
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+ }
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+ }
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+ end
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+
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+ Tetris.launch
@@ -0,0 +1,48 @@
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+ # Copyright (c) 2007-2021 Andy Maleh
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+ #
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+ # Permission is hereby granted, free of charge, to any person obtaining
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+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
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+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
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+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+
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+ class Tetris
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+ module Model
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+ class Block
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+ COLOR_CLEAR = :white
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+
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+ attr_accessor :color
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+
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+ # Initializes with color. Default color (gray) signifies an empty block
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+ def initialize(color = COLOR_CLEAR)
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+ @color = color
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+ end
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+
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+ # Clears block color. `quietly` option indicates if it should not notify observers by setting value quietly via variable not attribute writer.
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+ def clear
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+ self.color = COLOR_CLEAR unless self.color == COLOR_CLEAR
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+ end
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+
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+ def clear?
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+ self.color == COLOR_CLEAR
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+ end
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+
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+ def occupied?
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+ !clear?
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,185 @@
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+ # Copyright (c) 2007-2021 Andy Maleh
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+ #
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+ # Permission is hereby granted, free of charge, to any person obtaining
4
+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
11
+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20
+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21
+
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+ require_relative 'block'
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+ require_relative 'tetromino'
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+
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+ class Tetris
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+ module Model
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+ class Game
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+ SCORE_MULTIPLIER = {1 => 40, 2 => 100, 3 => 300, 4 => 1200}
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+
30
+ class << self
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+ attr_accessor :game_over, :preview_tetromino, :lines, :score, :level
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+ alias game_over? game_over
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+
34
+ def consider_adding_tetromino
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+ if tetrominoes.empty? || Game.current_tetromino.stopped?
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+ preview_tetromino.launch!
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+ preview_next_tetromino!
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+ end
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+ end
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+
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+ def current_tetromino
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+ tetrominoes.last
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+ end
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+
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+ def tetrominoes
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+ @tetrominoes ||= reset_tetrominoes
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+ end
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+
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+ # Returns blocks in the playfield
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+ def playfield
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+ @playfield ||= @original_playfield = PLAYFIELD_HEIGHT.times.map {
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+ PLAYFIELD_WIDTH.times.map {
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+ Block.new
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+ }
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+ }
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+ end
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+
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+ def hypothetical(&block)
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+ @playfield = hypothetical_playfield
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+ block.call
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+ @playfield = @original_playfield
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+ end
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+
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+ def hypothetical?
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+ @playfield != @original_playfield
66
+ end
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+
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+ def hypothetical_playfield
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+ PLAYFIELD_HEIGHT.times.map { |row|
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+ PLAYFIELD_WIDTH.times.map { |column|
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+ playfield[row][column].clone
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+ }
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+ }
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+ end
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+
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+ def preview_playfield
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+ @preview_playfield ||= PREVIEW_PLAYFIELD_HEIGHT.times.map {|row|
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+ PREVIEW_PLAYFIELD_WIDTH.times.map {|column|
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+ Block.new
80
+ }
81
+ }
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+ end
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+
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+ def preview_next_tetromino!
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+ self.preview_tetromino = Tetromino.new
86
+ end
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+
88
+ def calculate_score!(eliminated_lines)
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+ new_score = SCORE_MULTIPLIER[eliminated_lines] * (level + 1)
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+ self.score += new_score
91
+ end
92
+
93
+ def level_up!
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+ self.level += 1 if lines >= self.level*10
95
+ end
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+
97
+ def delay
98
+ [1.1 - (level.to_i * 0.1), 0.001].max
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+ end
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+
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+ def consider_eliminating_lines
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+ eliminated_lines = 0
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+ playfield.each_with_index do |row, playfield_row|
104
+ if row.all? {|block| !block.clear?}
105
+ eliminated_lines += 1
106
+ shift_blocks_down_above_row(playfield_row)
107
+ end
108
+ end
109
+ if eliminated_lines > 0
110
+ beep
111
+ self.lines += eliminated_lines
112
+ level_up!
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+ calculate_score!(eliminated_lines)
114
+ end
115
+ end
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+
117
+ def beep
118
+ @beeper&.call
119
+ end
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+
121
+ def configure_beeper(&beeper)
122
+ @beeper = beeper
123
+ end
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+
125
+ def shift_blocks_down_above_row(row)
126
+ row.downto(0) do |playfield_row|
127
+ playfield[playfield_row].each_with_index do |block, playfield_column|
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+ previous_row = playfield[playfield_row - 1]
129
+ previous_block = previous_row[playfield_column]
130
+ block.color = previous_block.color unless block.color == previous_block.color
131
+ end
132
+ end
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+ playfield[0].each(&:clear)
134
+ end
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+
136
+ def start
137
+ self.level = 1
138
+ self.score = 0
139
+ self.lines = @previoius_lines = 0
140
+ reset_playfield
141
+ reset_preview_playfield
142
+ reset_tetrominoes
143
+ preview_next_tetromino!
144
+ consider_adding_tetromino
145
+ self.game_over = false
146
+ end
147
+ alias restart start
148
+
149
+ def reset_tetrominoes
150
+ @tetrominoes = []
151
+ end
152
+
153
+ def reset_playfield
154
+ playfield.each do |row|
155
+ row.each do |block|
156
+ block.clear
157
+ end
158
+ end
159
+ end
160
+
161
+ def reset_preview_playfield
162
+ preview_playfield.each do |row|
163
+ row.each do |block|
164
+ block.clear
165
+ end
166
+ end
167
+ end
168
+
169
+ def playfield_remaining_heights(tetromino = nil)
170
+ PLAYFIELD_WIDTH.times.map do |playfield_column|
171
+ (playfield.each_with_index.detect do |row, playfield_row|
172
+ !row[playfield_column].clear? &&
173
+ (
174
+ tetromino.nil? ||
175
+ (bottom_most_block = tetromino.bottom_most_block_for_column(playfield_column)).nil? ||
176
+ (playfield_row > tetromino.row + bottom_most_block[:row])
177
+ )
178
+ end || [nil, PLAYFIELD_HEIGHT])[1]
179
+ end.to_a
180
+ end
181
+ end
182
+ end
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+ end
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+ end
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+
@@ -0,0 +1,313 @@
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+ # Copyright (c) 2007-2021 Andy Maleh
2
+ #
3
+ # Permission is hereby granted, free of charge, to any person obtaining
4
+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
11
+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20
+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21
+
22
+ require_relative 'block'
23
+
24
+ require 'matrix'
25
+
26
+ class Tetris
27
+ module Model
28
+ class Tetromino
29
+ ORIENTATIONS = [:north, :east, :south, :west]
30
+
31
+ LETTER_COLORS = {
32
+ I: :cyan,
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+ J: :blue,
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+ L: :dark_yellow,
35
+ O: :yellow,
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+ S: :green,
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+ T: :magenta,
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+ Z: :red,
39
+ }
40
+
41
+ attr_reader :letter, :preview
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+ alias preview? preview
43
+ attr_accessor :orientation, :blocks, :row, :column
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+
45
+ def initialize
46
+ @letter = LETTER_COLORS.keys.sample
47
+ @orientation = :north
48
+ @blocks = default_blocks
49
+ @preview = true
50
+ new_row = 0
51
+ new_column = (PREVIEW_PLAYFIELD_WIDTH - width)/2
52
+ update_playfield(new_row, new_column)
53
+ end
54
+
55
+ def playfield
56
+ @preview ? Game.preview_playfield : Game.playfield
57
+ end
58
+
59
+ def launch!
60
+ remove_from_playfield
61
+ @preview = false
62
+ new_row = 1 - height
63
+ new_column = (PLAYFIELD_WIDTH - width)/2
64
+ update_playfield(new_row, new_column)
65
+ Game.tetrominoes << self
66
+ end
67
+
68
+ def update_playfield(new_row = nil, new_column = nil)
69
+ remove_from_playfield
70
+ if !new_row.nil? && !new_column.nil?
71
+ @row = new_row
72
+ @column = new_column
73
+ add_to_playfield
74
+ end
75
+ end
76
+
77
+ def add_to_playfield
78
+ update_playfield_block do |playfield_row, playfield_column, row_index, column_index|
79
+ playfield[playfield_row][playfield_column].color = blocks[row_index][column_index].color if playfield_row >= 0 && playfield[playfield_row][playfield_column]&.clear? && !blocks[row_index][column_index].clear? && playfield[playfield_row][playfield_column].color != blocks[row_index][column_index].color
80
+ end
81
+ end
82
+
83
+ def remove_from_playfield
84
+ return if @row.nil? || @column.nil?
85
+ update_playfield_block do |playfield_row, playfield_column, row_index, column_index|
86
+ playfield[playfield_row][playfield_column].clear if playfield_row >= 0 && !blocks[row_index][column_index].clear? && playfield[playfield_row][playfield_column]&.color == color
87
+ end
88
+ end
89
+
90
+ def stopped?
91
+ return true if @stopped || @preview
92
+ playfield_remaining_heights = Game.playfield_remaining_heights(self)
93
+ result = bottom_most_blocks.any? do |bottom_most_block|
94
+ playfield_column = @column + bottom_most_block[:column_index]
95
+ playfield_remaining_heights[playfield_column] &&
96
+ @row + bottom_most_block[:row] >= playfield_remaining_heights[playfield_column] - 1
97
+ end
98
+ if result && !Game.hypothetical?
99
+ @stopped = result
100
+ Game.consider_eliminating_lines
101
+ Model::Game.consider_adding_tetromino
102
+ end
103
+ result
104
+ end
105
+
106
+ # Returns bottom-most blocks of a tetromino, which could be from multiple rows depending on shape (e.g. T)
107
+ def bottom_most_blocks
108
+ width.times.map do |column_index|
109
+ row_blocks_with_row_index = @blocks.each_with_index.to_a.reverse.detect do |row_blocks, row_index|
110
+ !row_blocks[column_index].clear?
111
+ end
112
+ bottom_most_block = row_blocks_with_row_index[0][column_index]
113
+ bottom_most_block_row = row_blocks_with_row_index[1]
114
+ {
115
+ block: bottom_most_block,
116
+ row: bottom_most_block_row,
117
+ column_index: column_index
118
+ }
119
+ end
120
+ end
121
+
122
+ def bottom_most_block_for_column(column)
123
+ bottom_most_blocks.detect {|bottom_most_block| (@column + bottom_most_block[:column_index]) == column}
124
+ end
125
+
126
+ def right_blocked?
127
+ (@column == PLAYFIELD_WIDTH - width) ||
128
+ right_most_blocks.any? { |right_most_block|
129
+ playfield[@row + right_most_block[:row_index]][@column + right_most_block[:column_index] + 1].occupied?
130
+ }
131
+ end
132
+
133
+ # Returns right-most blocks of a tetromino, which could be from multiple columns depending on shape (e.g. T)
134
+ def right_most_blocks
135
+ @blocks.each_with_index.map do |row_blocks, row_index|
136
+ column_block_with_column_index = row_blocks.each_with_index.to_a.reverse.detect do |column_block, column_index|
137
+ !column_block.clear?
138
+ end
139
+ if column_block_with_column_index
140
+ right_most_block = column_block_with_column_index[0]
141
+ {
142
+ block: right_most_block,
143
+ row_index: row_index,
144
+ column_index: column_block_with_column_index[1]
145
+ }
146
+ end
147
+ end.compact
148
+ end
149
+
150
+ def left_blocked?
151
+ (@column == 0) ||
152
+ left_most_blocks.any? { |left_most_block|
153
+ playfield[@row + left_most_block[:row_index]][@column + left_most_block[:column_index] - 1].occupied?
154
+ }
155
+ end
156
+
157
+ # Returns right-most blocks of a tetromino, which could be from multiple columns depending on shape (e.g. T)
158
+ def left_most_blocks
159
+ @blocks.each_with_index.map do |row_blocks, row_index|
160
+ column_block_with_column_index = row_blocks.each_with_index.to_a.detect do |column_block, column_index|
161
+ !column_block.clear?
162
+ end
163
+ if column_block_with_column_index
164
+ left_most_block = column_block_with_column_index[0]
165
+ {
166
+ block: left_most_block,
167
+ row_index: row_index,
168
+ column_index: column_block_with_column_index[1]
169
+ }
170
+ end
171
+ end.compact
172
+ end
173
+
174
+ def width
175
+ @blocks[0].size
176
+ end
177
+
178
+ def height
179
+ @blocks.size
180
+ end
181
+
182
+ def down
183
+ launch! if preview?
184
+ unless stopped?
185
+ new_row = @row + 1
186
+ update_playfield(new_row, @column)
187
+ end
188
+ end
189
+
190
+ def left
191
+ unless left_blocked?
192
+ new_column = @column - 1
193
+ update_playfield(@row, new_column)
194
+ end
195
+ end
196
+
197
+ def right
198
+ unless right_blocked?
199
+ new_column = @column + 1
200
+ update_playfield(@row, new_column)
201
+ end
202
+ end
203
+
204
+ # Rotate in specified direcation, which can be :right (clockwise) or :left (counterclockwise)
205
+ def rotate(direction)
206
+ return if stopped?
207
+ can_rotate = nil
208
+ new_blocks = nil
209
+ Game.hypothetical do
210
+ hypothetical_rotated_tetromino = hypothetical_tetromino
211
+ new_blocks = hypothetical_rotated_tetromino.rotate_blocks(direction)
212
+ can_rotate = !hypothetical_rotated_tetromino.stopped? && !hypothetical_rotated_tetromino.right_blocked? && !hypothetical_rotated_tetromino.left_blocked?
213
+ end
214
+ if can_rotate
215
+ remove_from_playfield
216
+ self.orientation = ORIENTATIONS[ORIENTATIONS.rotate(direction == :right ? -1 : 1).index(@orientation)]
217
+ self.blocks = new_blocks
218
+ update_playfield(@row, @column)
219
+ end
220
+ rescue => e
221
+ puts e.full_message
222
+ end
223
+
224
+ def rotate_blocks(direction)
225
+ new_blocks = Matrix[*@blocks].transpose.to_a
226
+ if direction == :right
227
+ new_blocks = new_blocks.map(&:reverse)
228
+ else
229
+ new_blocks = new_blocks.reverse
230
+ end
231
+ Matrix[*new_blocks].to_a
232
+ end
233
+
234
+ def hypothetical_tetromino
235
+ clone.tap do |hypo_clone|
236
+ remove_from_playfield
237
+ hypo_clone.blocks = @blocks.map do |row_blocks|
238
+ row_blocks.map do |column_block|
239
+ column_block.clone
240
+ end
241
+ end
242
+ end
243
+ end
244
+
245
+ def default_blocks
246
+ case @letter
247
+ when :I
248
+ [
249
+ [block, block, block, block]
250
+ ]
251
+ when :J
252
+ [
253
+ [block, block, block],
254
+ [empty, empty, block],
255
+ ]
256
+ when :L
257
+ [
258
+ [block, block, block],
259
+ [block, empty, empty],
260
+ ]
261
+ when :O
262
+ [
263
+ [block, block],
264
+ [block, block],
265
+ ]
266
+ when :S
267
+ [
268
+ [empty, block, block],
269
+ [block, block, empty],
270
+ ]
271
+ when :T
272
+ [
273
+ [block, block, block],
274
+ [empty, block, empty],
275
+ ]
276
+ when :Z
277
+ [
278
+ [block, block, empty],
279
+ [empty, block, block],
280
+ ]
281
+ end
282
+ end
283
+
284
+ def color
285
+ LETTER_COLORS[@letter]
286
+ end
287
+
288
+ def include_block?(block)
289
+ @blocks.flatten.include?(block)
290
+ end
291
+
292
+ private
293
+
294
+ def block
295
+ Block.new(color)
296
+ end
297
+
298
+ def empty
299
+ Block.new
300
+ end
301
+
302
+ def update_playfield_block(&updater)
303
+ @row.upto(@row + height - 1) do |playfield_row|
304
+ @column.upto(@column + width - 1) do |playfield_column|
305
+ row_index = playfield_row - @row
306
+ column_index = playfield_column - @column
307
+ updater.call(playfield_row, playfield_column, row_index, column_index)
308
+ end
309
+ end
310
+ end
311
+ end
312
+ end
313
+ end