glimmer-dsl-swt 4.18.1.0 → 4.18.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +45 -0
- data/README.md +136 -46
- data/VERSION +1 -1
- data/glimmer-dsl-swt.gemspec +10 -4
- data/lib/glimmer/dsl/swt/display_expression.rb +3 -3
- data/lib/glimmer/dsl/swt/property_expression.rb +2 -1
- data/lib/glimmer/dsl/swt/shape_expression.rb +1 -1
- data/lib/glimmer/rake_task/list.rb +5 -5
- data/lib/glimmer/rake_task/package.rb +9 -9
- data/lib/glimmer/rake_task/scaffold.rb +36 -36
- data/lib/glimmer/swt/custom/animation.rb +163 -36
- data/lib/glimmer/swt/custom/code_text.rb +2 -1
- data/lib/glimmer/swt/custom/shape.rb +83 -18
- data/lib/glimmer/swt/display_proxy.rb +2 -1
- data/lib/glimmer/swt/widget_proxy.rb +4 -6
- data/lib/glimmer/ui/custom_shell.rb +13 -0
- data/samples/elaborate/meta_sample.rb +22 -1
- data/samples/elaborate/tetris.rb +102 -0
- data/samples/elaborate/tetris/model/block.rb +48 -0
- data/samples/elaborate/tetris/model/game.rb +116 -0
- data/samples/elaborate/tetris/model/tetromino.rb +228 -0
- data/samples/elaborate/tetris/view/block.rb +45 -0
- data/samples/elaborate/tetris/view/playfield.rb +49 -0
- data/samples/hello/hello_canvas.rb +7 -6
- data/samples/hello/hello_canvas_animation.rb +1 -1
- metadata +22 -14
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# Copyright (c) 2007-2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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require_relative 'block'
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require 'matrix'
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class Tetris
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module Model
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class Tetromino
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ORIENTATIONS = [:north, :east, :south, :west]
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LETTER_COLORS = {
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I: :cyan,
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J: :blue,
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L: :dark_yellow,
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O: :yellow,
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S: :green,
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T: :magenta,
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Z: :red,
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}
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attr_reader :letter
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attr_accessor :orientation, :blocks, :row, :column
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def initialize
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@letter = LETTER_COLORS.keys.sample
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@orientation = :north
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@blocks = default_blocks
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new_row = 1 - height
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new_column = (PLAYFIELD_WIDTH - width)/2
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update_playfield(new_row, new_column)
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end
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def update_playfield(new_row = nil, new_column = nil)
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remove_from_playfield
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if !new_row.nil? && !new_column.nil?
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@row = new_row
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@column = new_column
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add_to_playfield
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end
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end
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def add_to_playfield
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update_playfield_block do |playfield_row, playfield_column, row_index, column_index|
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Game.playfield[playfield_row][playfield_column].color = blocks[row_index][column_index].color if playfield_row >= 0 && Game.playfield[playfield_row][playfield_column].clear? && !blocks[row_index][column_index].clear?
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end
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end
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def remove_from_playfield
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return if @row.nil? || @column.nil?
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update_playfield_block do |playfield_row, playfield_column, row_index, column_index|
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Game.playfield[playfield_row][playfield_column].clear if playfield_row >= 0 && !blocks[row_index][column_index].clear? && Game.playfield[playfield_row][playfield_column].color == color
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end
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end
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def stopped?(blocks: nil)
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blocks ||= @blocks
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playfield_remaining_heights = Game.playfield_remaining_heights(self)
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result = bottom_blocks(blocks).any? do |bottom_block|
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playfield_column = @column + bottom_block[:column_index]
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!bottom_block[:block].clear? &&
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(@row + bottom_block[:row]) >= playfield_remaining_heights[playfield_column] - 1
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end
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Game.consider_eliminating_lines if result
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result
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end
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# Returns blocks at the bottom of a tetromino, which could be from multiple rows depending on shape (e.g. T)
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def bottom_blocks(blocks = nil)
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blocks ||= @blocks
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width.times.map do |column_index|
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row_blocks_with_row_index = @blocks.each_with_index.to_a.reverse.detect do |row_blocks, row_index|
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!row_blocks[column_index].clear?
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end
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bottom_block = row_blocks_with_row_index[0][column_index]
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bottom_block_row = row_blocks_with_row_index[1]
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{
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block: bottom_block,
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row: bottom_block_row,
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column_index: column_index
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}
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end
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end
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def bottom_block_for_column(column)
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bottom_blocks.detect {|bottom_block| (@column + bottom_block[:column_index]) == column}
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end
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def right_blocked?
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(@column == PLAYFIELD_WIDTH - width) || Game.playfield[row][column + width].occupied?
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end
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def left_blocked?
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(@column == 0) || Game.playfield[row][column - 1].occupied?
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end
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def width
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@blocks[0].size
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end
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def height
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@blocks.size
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end
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def down
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unless stopped?
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new_row = @row + 1
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update_playfield(new_row, @column)
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end
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end
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def left
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unless left_blocked?
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new_column = @column - 1
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update_playfield(@row, new_column)
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end
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end
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def right
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unless right_blocked?
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new_column = @column + 1
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update_playfield(@row, new_column)
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end
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end
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# Rotate in specified direcation, which can be :right (clockwise) or :left (counterclockwise)
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def rotate(direction)
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return if stopped?
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array_rotation_value = direction == :right ? -1 : 1
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self.orientation = ORIENTATIONS[ORIENTATIONS.rotate(array_rotation_value).index(@orientation)]
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new_blocks = Matrix[*@blocks].transpose.to_a
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if direction == :right
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new_blocks = new_blocks.map(&:reverse)
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else
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new_blocks = new_blocks.reverse
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end
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new_blocks = Matrix[*new_blocks].to_a
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unless stopped?(blocks: new_blocks) || right_blocked? || left_blocked?
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remove_from_playfield
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self.blocks = new_blocks
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update_playfield(@row, @column)
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end
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end
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def default_blocks
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case @letter
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when :I
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[
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[block, block, block, block]
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]
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when :J
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[
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[block, block, block],
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[empty, empty, block],
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]
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when :L
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[
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[block, block, block],
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[block, empty, empty],
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]
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when :O
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[
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[block, block],
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[block, block],
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]
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when :S
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[
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[empty, block, block],
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[block, block, empty],
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]
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when :T
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[
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[block, block, block],
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[empty, block, empty],
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]
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when :Z
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[
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[block, block, empty],
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[empty, block, block],
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]
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end
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end
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def color
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LETTER_COLORS[@letter]
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end
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private
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def block
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Block.new(color)
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end
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def empty
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Block.new
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end
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def update_playfield_block(&updater)
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@row.upto(@row + height - 1) do |playfield_row|
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@column.upto(@column + width - 1) do |playfield_column|
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row_index = playfield_row - @row
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column_index = playfield_column - @column
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updater.call(playfield_row, playfield_column, row_index, column_index)
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end
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end
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end
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end
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end
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end
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# Copyright (c) 2007-2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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class Tetris
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module View
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class Block
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include Glimmer::UI::CustomWidget
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options :block_size, :row, :column
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body {
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composite {
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layout nil
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layout_data {
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width_hint block_size
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height_hint block_size
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}
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background bind(Model::Game.playfield[row][column], :color)
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rectangle(0, 0, block_size, block_size)
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rectangle(3, 3, block_size - 6, block_size - 6) {
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foreground :gray
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}
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}
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}
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end
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end
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end
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# Copyright (c) 2007-2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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require_relative 'block'
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class Tetris
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module View
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class Playfield
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include Glimmer::UI::CustomWidget
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options :playfield_width, :playfield_height, :block_size
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body {
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composite {
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grid_layout(playfield_width, true) {
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margin_width block_size
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margin_height block_size
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horizontal_spacing 0
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vertical_spacing 0
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}
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playfield_height.times { |row|
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playfield_width.times { |column|
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block(block_size: block_size, row: row, column: column)
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}
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}
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}
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}
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end
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end
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end
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rectangle(0, 0, 220, 400, fill: true) {
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background :red
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}
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rectangle(50, 20, 300, 150, 30, 50, round: true, fill: true) {
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background :magenta
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}
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rectangle(150, 200, 100, 70, true, gradient: true) {
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background :dark_magenta
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foreground :yellow
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}
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-
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rectangle(50, 200, 30, 70, false, gradient: true) {
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background :magenta
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foreground :dark_blue
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}
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rectangle(
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foreground
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rectangle(205, 50, 88, 96) {
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foreground :yellow
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}
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text('Picasso', 60, 80) {
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background :yellow
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arc(210, 210, 100, 100, 30, -77, fill: true) {
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background :red
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}
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polygon(
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polygon(250, 210, 260, 170, 270, 210, 290, 230, fill: true) {
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background :dark_yellow
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}
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polyline(250, 110, 260, 70, 270, 110, 290, 130, 250, 110)
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}
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}.open
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35
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oval(0, 0, 400, 400) { # x, y, width, height
|
36
36
|
foreground :black # sets oval background color
|
37
37
|
}
|
38
|
-
arc(0, 0, 400, 400, -1*index%360, 10, fill: true) { # x, y, width, height, start angle, arc angle
|
38
|
+
arc(0, 0, 400, 400, -1.4*index%360, 10, fill: true) { # x, y, width, height, start angle, arc angle
|
39
39
|
background rgb(200, 200, 50) # sets arc background color
|
40
40
|
}
|
41
41
|
}
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: glimmer-dsl-swt
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 4.18.
|
4
|
+
version: 4.18.2.3
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- AndyMaleh
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2021-01-
|
11
|
+
date: 2021-01-23 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
requirement: !ruby/object:Gem::Requirement
|
@@ -330,18 +330,20 @@ dependencies:
|
|
330
330
|
version: 0.7.0
|
331
331
|
description: Glimmer DSL for SWT (JRuby Desktop Development GUI Framework) is a native-GUI
|
332
332
|
cross-platform desktop development library written in JRuby, an OS-threaded faster
|
333
|
-
version of Ruby. Glimmer's main innovation is a declarative Ruby DSL that enables
|
334
|
-
productive and efficient authoring of desktop application user-interfaces
|
335
|
-
|
336
|
-
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
341
|
-
|
342
|
-
|
343
|
-
|
344
|
-
|
333
|
+
JVM version of Ruby. Glimmer's main innovation is a declarative Ruby DSL that enables
|
334
|
+
productive and efficient authoring of desktop application user-interfaces by relying
|
335
|
+
on the robust Eclipse SWT library. Glimmer additionally innovates by having built-in
|
336
|
+
data-binding support, which greatly facilitates synchronizing the GUI with domain
|
337
|
+
models, thus achieving true decoupling of object oriented components and enabling
|
338
|
+
developers to solve business problems (test-first) without worrying about GUI concerns,
|
339
|
+
or alternatively drive development GUI-first, and then write clean business models
|
340
|
+
(test-first) afterwards. Not only does Glimmer provide a large set of GUI widgets,
|
341
|
+
but it also supports drawing Canvas Graphics like Shapes and Animations. To get
|
342
|
+
started quickly, Glimmer offers scaffolding options for Apps, Gems, and Custom Widgets.
|
343
|
+
Glimmer also includes native-executable packaging support, sorely lacking in other
|
344
|
+
libraries, thus enabling the delivery of desktop apps written in Ruby as truly native
|
345
|
+
DMG/PKG/APP files on the Mac + App Store, MSI/EXE files on Windows, and Gem Packaged
|
346
|
+
Shell Scripts on Linux.
|
345
347
|
email: andy.am@gmail.com
|
346
348
|
executables:
|
347
349
|
- glimmer
|
@@ -463,6 +465,12 @@ files:
|
|
463
465
|
- samples/elaborate/contact_manager/contact_repository.rb
|
464
466
|
- samples/elaborate/login.rb
|
465
467
|
- samples/elaborate/meta_sample.rb
|
468
|
+
- samples/elaborate/tetris.rb
|
469
|
+
- samples/elaborate/tetris/model/block.rb
|
470
|
+
- samples/elaborate/tetris/model/game.rb
|
471
|
+
- samples/elaborate/tetris/model/tetromino.rb
|
472
|
+
- samples/elaborate/tetris/view/block.rb
|
473
|
+
- samples/elaborate/tetris/view/playfield.rb
|
466
474
|
- samples/elaborate/tic_tac_toe.rb
|
467
475
|
- samples/elaborate/tic_tac_toe/board.rb
|
468
476
|
- samples/elaborate/tic_tac_toe/cell.rb
|