glimmer-dsl-swt 0.6.0 → 0.6.5

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Files changed (47) hide show
  1. checksums.yaml +4 -4
  2. data/README.md +1 -1
  3. data/VERSION +1 -1
  4. data/bin/girb +1 -1
  5. data/bin/glimmer +5 -1
  6. data/icons/scaffold_app.ico +0 -0
  7. data/icons/scaffold_app.png +0 -0
  8. data/lib/ext/glimmer/config.rb +5 -1
  9. data/lib/glimmer/Rakefile +5 -0
  10. data/lib/glimmer/dsl/swt/cursor_expression.rb +1 -4
  11. data/lib/glimmer/dsl/swt/dsl.rb +1 -0
  12. data/lib/glimmer/dsl/swt/font_expression.rb +3 -1
  13. data/lib/glimmer/dsl/swt/image_expression.rb +21 -0
  14. data/lib/glimmer/dsl/swt/message_box_expression.rb +9 -1
  15. data/lib/glimmer/dsl/swt/widget_expression.rb +7 -7
  16. data/lib/glimmer/launcher.rb +59 -20
  17. data/lib/glimmer/package.rb +31 -7
  18. data/lib/glimmer/rake_task.rb +119 -7
  19. data/lib/glimmer/scaffold.rb +98 -62
  20. data/lib/glimmer/swt/display_proxy.rb +13 -2
  21. data/lib/glimmer/swt/image_proxy.rb +16 -23
  22. data/lib/glimmer/swt/layout_proxy.rb +2 -0
  23. data/lib/glimmer/swt/message_box_proxy.rb +23 -5
  24. data/lib/glimmer/swt/scrolled_composite_proxy.rb +6 -11
  25. data/lib/glimmer/swt/table_proxy.rb +50 -2
  26. data/lib/glimmer/swt/widget_proxy.rb +70 -18
  27. data/samples/elaborate/contact_manager.rb +121 -0
  28. data/samples/elaborate/contact_manager/contact.rb +11 -0
  29. data/samples/elaborate/contact_manager/contact_manager_presenter.rb +26 -0
  30. data/samples/elaborate/contact_manager/contact_repository.rb +244 -0
  31. data/samples/elaborate/login.rb +108 -0
  32. data/samples/elaborate/tic_tac_toe.rb +55 -0
  33. data/samples/elaborate/tic_tac_toe/board.rb +124 -0
  34. data/samples/elaborate/tic_tac_toe/cell.rb +27 -0
  35. data/samples/hello/hello_browser.rb +8 -0
  36. data/samples/hello/hello_combo.rb +38 -0
  37. data/samples/hello/hello_computed.rb +69 -0
  38. data/samples/hello/hello_computed/contact.rb +21 -0
  39. data/samples/hello/hello_drag_and_drop.rb +29 -0
  40. data/samples/hello/hello_list_multi_selection.rb +48 -0
  41. data/samples/hello/hello_list_single_selection.rb +37 -0
  42. data/samples/hello/hello_menu_bar.rb +64 -0
  43. data/samples/hello/hello_message_box.rb +15 -0
  44. data/samples/hello/hello_pop_up_context_menu.rb +36 -0
  45. data/samples/hello/hello_tab.rb +24 -0
  46. data/samples/hello/hello_world.rb +8 -0
  47. metadata +59 -7
@@ -0,0 +1,108 @@
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+ require "java"
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+ require "observer"
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+
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+ #Presents login screen data
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+ class LoginPresenter
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+
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+ attr_accessor :user_name
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+ attr_accessor :password
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+ attr_accessor :status
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+
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+ def initialize
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+ @user_name = ""
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+ @password = ""
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+ @status = "Logged Out"
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+ end
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+
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+ def status=(status)
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+ @status = status
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+
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+ #TODO add feature to bind dependent properties to master property (2017-07-25 nested data binding)
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+ notify_observers("logged_in")
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+ notify_observers("logged_out")
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+ end
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+
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+ def valid?
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+ !@user_name.to_s.strip.empty? && !@password.to_s.strip.empty?
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+ end
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+
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+ def logged_in
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+ self.status == "Logged In"
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+ end
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+
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+ def logged_out
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+ !self.logged_in
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+ end
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+
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+ def login
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+ return unless valid?
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+ self.status = "Logged In"
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+ end
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+
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+ def logout
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+ self.user_name = ""
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+ self.password = ""
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+ self.status = "Logged Out"
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+ end
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+
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+ end
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+
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+ #Login screen
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+ class Login
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+ include Glimmer
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+
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+ def launch
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+ presenter = LoginPresenter.new
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+ @shell = shell {
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+ text "Login"
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+ composite {
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+ grid_layout 2, false #two columns with differing widths
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+
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+ label { text "Username:" } # goes in column 1
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+ @user_name_text = text { # goes in column 2
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+ text bind(presenter, :user_name)
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+ enabled bind(presenter, :logged_out)
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+ on_key_pressed { |event|
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+ @password_text.set_focus if event.keyCode == swt(:cr)
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+ }
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+ }
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+
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+ label { text "Password:" }
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+ @password_text = text(:password, :border) {
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+ text bind(presenter, :password)
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+ enabled bind(presenter, :logged_out)
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+ on_key_pressed { |event|
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+ presenter.login if event.keyCode == swt(:cr)
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+ }
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+ }
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+
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+ label { text "Status:" }
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+ label { text bind(presenter, :status) }
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+
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+ button {
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+ text "Login"
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+ enabled bind(presenter, :logged_out)
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+ on_widget_selected { presenter.login }
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+ on_key_pressed { |event|
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+ presenter.login if event.keyCode == swt(:cr)
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+ }
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+ }
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+
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+ button {
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+ text "Logout"
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+ enabled bind(presenter, :logged_in)
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+ on_widget_selected { presenter.logout }
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+ on_key_pressed { |event|
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+ if event.keyCode == swt(:cr)
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+ presenter.logout
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+ @user_name_text.set_focus
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+ end
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+ }
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+ }
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+ }
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+ }
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+ @shell.open
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+ end
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+ end
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+
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+ Login.new.launch
@@ -0,0 +1,55 @@
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+ require_relative "tic_tac_toe/board"
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+
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+ class TicTacToe
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+ include Glimmer
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+
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+ def initialize
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+ @tic_tac_toe_board = Board.new
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+ @shell = shell {
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+ text "Tic-Tac-Toe"
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+ minimum_size 150, 178
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+ composite {
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+ grid_layout 3, true
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+ (1..3).each { |row|
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+ (1..3).each { |column|
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+ button {
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+ layout_data :fill, :fill, true, true
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+ text bind(@tic_tac_toe_board[row, column], :sign)
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+ enabled bind(@tic_tac_toe_board[row, column], :empty)
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+ font style: :bold, height: 20
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+ on_widget_selected {
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+ @tic_tac_toe_board.mark(row, column)
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ observe(@tic_tac_toe_board, :game_status) { |game_status|
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+ display_win_message if game_status == Board::WIN
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+ display_draw_message if game_status == Board::DRAW
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+ }
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+ end
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+
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+ def display_win_message
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+ display_game_over_message("Player #{@tic_tac_toe_board.winning_sign} has won!")
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+ end
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+
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+ def display_draw_message
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+ display_game_over_message("Draw!")
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+ end
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+
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+ def display_game_over_message(message_text)
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+ message_box(@shell) {
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+ text 'Game Over'
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+ message message_text
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+ }.open
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+ @tic_tac_toe_board.reset
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+ end
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+
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+ def open
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+ @shell.open
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+ end
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+ end
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+
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+ TicTacToe.new.open
@@ -0,0 +1,124 @@
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+ require_relative 'cell'
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+
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+ class TicTacToe
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+ class Board
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+ DRAW = :draw
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+ IN_PROGRESS = :in_progress
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+ WIN = :win
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+ attr :winning_sign
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+ attr_accessor :game_status
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+
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+ def initialize
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+ @sign_state_machine = {nil => "X", "X" => "O", "O" => "X"}
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+ build_grid
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+ @winning_sign = Cell::EMPTY
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+ @game_status = IN_PROGRESS
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+ end
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+
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+ #row and column numbers are 1-based
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+ def mark(row, column)
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+ self[row, column].mark(current_sign)
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+ game_over? #updates winning sign
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+ end
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+
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+ def current_sign
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+ @current_sign = @sign_state_machine[@current_sign]
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+ end
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+
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+ def [](row, column)
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+ @grid[row-1][column-1]
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+ end
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+
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+ def game_over?
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+ win? or draw?
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+ end
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+
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+ def win?
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+ win = (row_win? or column_win? or diagonal_win?)
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+ self.game_status=WIN if win
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+ win
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+ end
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+
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+ def reset
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+ (1..3).each do |row|
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+ (1..3).each do |column|
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+ self[row, column].reset
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+ end
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+ end
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+ @winning_sign = Cell::EMPTY
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+ @current_sign = nil
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+ self.game_status=IN_PROGRESS
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+ end
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+
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+ private
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+
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+ def build_grid
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+ @grid = []
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+ 3.times do |row_index| #0-based
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+ @grid << []
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+ 3.times { @grid[row_index] << Cell.new }
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+ end
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+ end
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+
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+ def row_win?
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+ (1..3).each do |row|
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+ if row_has_same_sign(row)
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+ @winning_sign = self[row, 1].sign
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+ return true
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+ end
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+ end
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+ false
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+ end
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+
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+ def column_win?
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+ (1..3).each do |column|
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+ if column_has_same_sign(column)
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+ @winning_sign = self[1, column].sign
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+ return true
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+ end
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+ end
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+ false
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+ end
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+
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+ #needs refactoring if we ever decide to make the board size dynamic
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+ def diagonal_win?
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+ if (self[1, 1].sign == self[2, 2].sign) and (self[2, 2].sign == self[3, 3].sign) and self[1, 1].marked
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+ @winning_sign = self[1, 1].sign
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+ return true
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+ end
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+ if (self[3, 1].sign == self[2, 2].sign) and (self[2, 2].sign == self[1, 3].sign) and self[3, 1].marked
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+ @winning_sign = self[3, 1].sign
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+ return true
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+ end
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+ false
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+ end
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+
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+ def draw?
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+ @board_full = true
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+ 3.times do |x|
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+ 3.times do |y|
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+ @board_full = false if self[x, y].empty
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+ end
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+ end
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+ self.game_status = DRAW if @board_full
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+ @board_full
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+ end
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+
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+ def row_has_same_sign(number)
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+ row_sign = self[number, 1].sign
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+ [2, 3].each do |column|
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+ return false unless row_sign == (self[number, column].sign)
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+ end
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+ true if self[number, 1].marked
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+ end
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+
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+ def column_has_same_sign(number)
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+ column_sign = self[1, number].sign
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+ [2, 3].each do |row|
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+ return false unless column_sign == (self[row, number].sign)
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+ end
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+ true if self[1, number].marked
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+ end
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+
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+ end
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+ end
@@ -0,0 +1,27 @@
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+ class TicTacToe
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+ class Cell
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+ EMPTY = ""
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+ attr_accessor :sign, :empty
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+
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+ def initialize
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+ reset
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+ end
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+
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+ def mark(sign)
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+ self.sign = sign
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+ end
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+
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+ def reset
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+ self.sign = EMPTY
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+ end
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+
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+ def sign=(sign_symbol)
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+ @sign = sign_symbol
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+ self.empty = sign == EMPTY
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+ end
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+
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+ def marked
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+ !empty
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+ end
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+ end
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+ end
@@ -0,0 +1,8 @@
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+ include Glimmer
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+
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+ shell {
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+ minimum_size 1024, 860
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+ browser {
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+ url 'http://brightonresort.com/about'
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+ }
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+ }.open
@@ -0,0 +1,38 @@
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+ class Person
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+ attr_accessor :country, :country_options
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+
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+ def initialize
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+ self.country_options=["", "Canada", "US", "Mexico"]
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+ self.country = "Canada"
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+ end
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+
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+ def reset_country
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+ self.country = "Canada"
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+ end
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+ end
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+
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+ class HelloCombo
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+ include Glimmer
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+ def launch
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+ person = Person.new
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+
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+ shell {
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+ fill_layout :vertical
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+ text 'Hello, Combo!'
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+
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+ combo(:read_only) {
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+ selection bind(person, :country)
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+ }
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+
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+ button {
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+ text "Reset Selection"
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+
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+ on_widget_selected do
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+ person.reset_country
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+ end
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+ }
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+ }.open
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+ end
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+ end
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+
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+ HelloCombo.new.launch
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+ require_relative 'hello_computed/contact'
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+
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+ class HelloComputed
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+ include Glimmer
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+
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+ def initialize
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+ @contact = Contact.new(
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+ first_name: 'Barry',
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+ last_name: 'McKibbin',
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+ year_of_birth: 1985
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+ )
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+ end
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+
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+ def launch
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+ shell {
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+ text 'Hello, Computed!'
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+ composite {
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+ grid_layout {
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+ num_columns 2
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+ make_columns_equal_width true
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+ horizontal_spacing 20
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+ vertical_spacing 10
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+ }
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+ label {text 'First &Name: '}
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+ text {
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+ text bind(@contact, :first_name)
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+ layout_data {
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+ horizontal_alignment :fill
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+ grab_excess_horizontal_space true
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+ }
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+ }
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+ label {text '&Last Name: '}
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+ text {
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+ text bind(@contact, :last_name)
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+ layout_data {
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+ horizontal_alignment :fill
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+ grab_excess_horizontal_space true
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+ }
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+ }
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+ label {text '&Year of Birth: '}
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+ text {
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+ text bind(@contact, :year_of_birth)
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+ layout_data {
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+ horizontal_alignment :fill
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+ grab_excess_horizontal_space true
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+ }
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+ }
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+ label {text 'Name: '}
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+ label {
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+ text bind(@contact, :name, computed_by: [:first_name, :last_name])
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+ layout_data {
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+ horizontal_alignment :fill
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+ grab_excess_horizontal_space true
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+ }
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+ }
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+ label {text 'Age: '}
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+ label {
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+ text bind(@contact, :age, on_write: :to_i, computed_by: [:year_of_birth])
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+ layout_data {
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+ horizontal_alignment :fill
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+ grab_excess_horizontal_space true
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+ }
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+ }
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+ }
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+ }.open
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+ end
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+ end
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+
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+ HelloComputed.new.launch
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+ class HelloComputed
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+ class Contact
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+ attr_accessor :first_name, :last_name, :year_of_birth
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+
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+ def initialize(attribute_map)
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+ @first_name = attribute_map[:first_name]
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+ @last_name = attribute_map[:last_name]
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+ @year_of_birth = attribute_map[:year_of_birth]
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+ end
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+
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+ def name
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+ "#{last_name}, #{first_name}"
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+ end
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+
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+ def age
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+ Time.now.year - year_of_birth.to_i
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+ rescue
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+ 0
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+ end
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+ end
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+ end