glfw 0.1.0 → 0.9.8

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+ #ifndef GLFW_RB_H
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+ #define GLFW_RB_H 1
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+
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+ #include "common.h"
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+ #include "window.h"
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+ #include "monitor.h"
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+ #include "image.h"
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+ #include "cursor.h"
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+ #include "video_mode.h"
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+ #include "vulkan.h"
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+
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+ void rb_glfw_error_callback(int error, const char *message);
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+ void rb_glfw_monitor_callback(GLFWmonitor *monitor, int connected);
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+ void rb_glfw_joystick_callback(int joystick, int connected);
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+
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+ VALUE rb_glfw_init(VALUE klass);
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+ VALUE rb_glfw_terminate(VALUE klass);
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+ VALUE rb_glfw_poll_events(VALUE klass);
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+ VALUE rb_glfw_wait_events(VALUE klass);
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+ VALUE rb_glfw_get_time(VALUE klass);
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+ VALUE rb_glfw_set_time(VALUE klass, VALUE t);
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+ VALUE rb_glfw_swap_interval(VALUE klass, VALUE interval);
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+ VALUE rb_glfe_event_timeout(VALUE klass, VALUE timeout);
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+ VALUE rb_glfw_current_context(VALUE klass);
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+ VALUE rb_glfw_supported_p(VALUE klass, volatile VALUE extension);
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+ VALUE rb_glfw_monitors(VALUE klass);
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+ VALUE rb_glfw_load_default_hints(VALUE klass);
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+ VALUE rb_glfw_window_hint(VALUE klass, VALUE hint, VALUE value);
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+ VALUE rb_glfw_key_name(VALUE klass, VALUE key, VALUE scancode);
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+ VALUE rb_glfw_post_empty(VALUE klass);
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+ VALUE rb_glfw_timer_frequency(VALUE klass);
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+ VALUE rb_glfw_timer_value(VALUE klass);
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+ VALUE rb_glfw_joystick_p(VALUE klass, VALUE joystick);
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+ VALUE rb_glfw_joystick_name(VALUE klass, VALUE joystick);
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+ VALUE rb_glfw_joystick_axes(VALUE klass, VALUE joystick);
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+ VALUE rb_glfw_joystick_buttons(VALUE klass, VALUE joystick);
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+ VALUE rb_glfw_monitor_changed(VALUE klass, VALUE monitor, VALUE connected);
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+ VALUE rb_glfw_joystick_changed(VALUE klass, VALUE joystick, VALUE connected);
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+ VALUE rb_glfw_proc_address(VALUE klass, VALUE name);
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+
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+ #endif /* GLFW_RB_H */
@@ -0,0 +1,4248 @@
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+ /*************************************************************************
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+ * GLFW 3.2 - www.glfw.org
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+ * A library for OpenGL, window and input
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+ *------------------------------------------------------------------------
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+ * Copyright (c) 2002-2006 Marcus Geelnard
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+ * Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
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+ *
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+ * This software is provided 'as-is', without any express or implied
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+ * warranty. In no event will the authors be held liable for any damages
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+ * arising from the use of this software.
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+ *
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+ * Permission is granted to anyone to use this software for any purpose,
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+ * including commercial applications, and to alter it and redistribute it
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+ * freely, subject to the following restrictions:
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+ *
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+ * 1. The origin of this software must not be misrepresented; you must not
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+ * claim that you wrote the original software. If you use this software
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+ * in a product, an acknowledgment in the product documentation would
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+ * be appreciated but is not required.
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+ *
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+ * 2. Altered source versions must be plainly marked as such, and must not
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+ * be misrepresented as being the original software.
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+ *
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+ * 3. This notice may not be removed or altered from any source
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+ * distribution.
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+ *
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+ *************************************************************************/
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+
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+ #ifndef _glfw3_h_
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+ #define _glfw3_h_
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+
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+
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+ /*************************************************************************
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+ * Doxygen documentation
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+ *************************************************************************/
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+
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+ /*! @file glfw3.h
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+ * @brief The header of the GLFW 3 API.
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+ *
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+ * This is the header file of the GLFW 3 API. It defines all its types and
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+ * declares all its functions.
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+ *
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+ * For more information about how to use this file, see @ref build_include.
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+ */
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+ /*! @defgroup context Context reference
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+ *
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+ * This is the reference documentation for OpenGL and OpenGL ES context related
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+ * functions. For more task-oriented information, see the @ref context_guide.
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+ */
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+ /*! @defgroup vulkan Vulkan reference
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+ *
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+ * This is the reference documentation for Vulkan related functions and types.
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+ * For more task-oriented information, see the @ref vulkan_guide.
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+ */
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+ /*! @defgroup init Initialization, version and error reference
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+ *
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+ * This is the reference documentation for initialization and termination of
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+ * the library, version management and error handling. For more task-oriented
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+ * information, see the @ref intro_guide.
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+ */
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+ /*! @defgroup input Input reference
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+ *
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+ * This is the reference documentation for input related functions and types.
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+ * For more task-oriented information, see the @ref input_guide.
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+ */
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+ /*! @defgroup monitor Monitor reference
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+ *
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+ * This is the reference documentation for monitor related functions and types.
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+ * For more task-oriented information, see the @ref monitor_guide.
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+ */
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+ /*! @defgroup window Window reference
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+ *
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+ * This is the reference documentation for window related functions and types,
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+ * including creation, deletion and event polling. For more task-oriented
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+ * information, see the @ref window_guide.
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+ */
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+
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+
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+ /*************************************************************************
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+ * Compiler- and platform-specific preprocessor work
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+ *************************************************************************/
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+
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+ /* If we are we on Windows, we want a single define for it.
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+ */
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+ #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__))
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+ #define _WIN32
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+ #endif /* _WIN32 */
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+
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+ /* It is customary to use APIENTRY for OpenGL function pointer declarations on
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+ * all platforms. Additionally, the Windows OpenGL header needs APIENTRY.
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+ */
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+ #ifndef APIENTRY
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+ #ifdef _WIN32
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+ #define APIENTRY __stdcall
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+ #else
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+ #define APIENTRY
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+ #endif
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+ #endif /* APIENTRY */
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+
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+ /* Some Windows OpenGL headers need this.
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+ */
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+ #if !defined(WINGDIAPI) && defined(_WIN32)
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+ #define WINGDIAPI __declspec(dllimport)
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+ #define GLFW_WINGDIAPI_DEFINED
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+ #endif /* WINGDIAPI */
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+
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+ /* Some Windows GLU headers need this.
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+ */
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+ #if !defined(CALLBACK) && defined(_WIN32)
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+ #define CALLBACK __stdcall
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+ #define GLFW_CALLBACK_DEFINED
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+ #endif /* CALLBACK */
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+
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+ /* Include because most Windows GLU headers need wchar_t and
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+ * the OS X OpenGL header blocks the definition of ptrdiff_t by glext.h.
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+ * Include it unconditionally to avoid surprising side-effects.
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+ */
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+ #include <stddef.h>
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+
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+ /* Include because it is needed by Vulkan and related functions.
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+ */
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+ #include <stdint.h>
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+
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+ /* Include the chosen client API headers.
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+ */
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+ #if defined(__APPLE__)
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+ #if defined(GLFW_INCLUDE_GLCOREARB)
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+ #include <OpenGL/gl3.h>
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+ #if defined(GLFW_INCLUDE_GLEXT)
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+ #include <OpenGL/gl3ext.h>
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+ #endif
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+ #elif !defined(GLFW_INCLUDE_NONE)
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+ #if !defined(GLFW_INCLUDE_GLEXT)
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+ #define GL_GLEXT_LEGACY
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+ #endif
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+ #include <OpenGL/gl.h>
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+ #endif
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+ #if defined(GLFW_INCLUDE_GLU)
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+ #include <OpenGL/glu.h>
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+ #endif
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+ #else
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+ #if defined(GLFW_INCLUDE_GLCOREARB)
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+ #include <GL/glcorearb.h>
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+ #elif defined(GLFW_INCLUDE_ES1)
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+ #include <GLES/gl.h>
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+ #if defined(GLFW_INCLUDE_GLEXT)
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+ #include <GLES/glext.h>
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+ #endif
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+ #elif defined(GLFW_INCLUDE_ES2)
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+ #include <GLES2/gl2.h>
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+ #if defined(GLFW_INCLUDE_GLEXT)
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+ #include <GLES2/gl2ext.h>
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+ #endif
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+ #elif defined(GLFW_INCLUDE_ES3)
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+ #include <GLES3/gl3.h>
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+ #if defined(GLFW_INCLUDE_GLEXT)
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+ #include <GLES2/gl2ext.h>
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+ #endif
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+ #elif defined(GLFW_INCLUDE_ES31)
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+ #include <GLES3/gl31.h>
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+ #if defined(GLFW_INCLUDE_GLEXT)
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+ #include <GLES2/gl2ext.h>
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+ #endif
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+ #elif defined(GLFW_INCLUDE_VULKAN)
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+ #include <vulkan/vulkan.h>
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+ #elif !defined(GLFW_INCLUDE_NONE)
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+ #include <GL/gl.h>
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+ #if defined(GLFW_INCLUDE_GLEXT)
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+ #include <GL/glext.h>
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+ #endif
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+ #endif
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+ #if defined(GLFW_INCLUDE_GLU)
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+ #include <GL/glu.h>
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+ #endif
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+ #endif
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+
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+ #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
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+ /* GLFW_DLL must be defined by applications that are linking against the DLL
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+ * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW
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+ * configuration header when compiling the DLL version of the library.
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+ */
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+ #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
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+ #endif
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+
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+ /* GLFWAPI is used to declare public API functions for export
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+ * from the DLL / shared library / dynamic library.
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+ */
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+ #if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
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+ /* We are building GLFW as a Win32 DLL */
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+ #define GLFWAPI __declspec(dllexport)
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+ #elif defined(_WIN32) && defined(GLFW_DLL)
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+ /* We are calling GLFW as a Win32 DLL */
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+ #define GLFWAPI __declspec(dllimport)
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+ #elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
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+ /* We are building GLFW as a shared / dynamic library */
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+ #define GLFWAPI __attribute__((visibility("default")))
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+ #else
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+ /* We are building or calling GLFW as a static library */
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+ #define GLFWAPI
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+ #endif
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+
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+
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+ /*************************************************************************
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+ * GLFW API tokens
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+ *************************************************************************/
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+
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+ /*! @name GLFW version macros
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+ * @{ */
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+ /*! @brief The major version number of the GLFW library.
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+ *
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+ * This is incremented when the API is changed in non-compatible ways.
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+ * @ingroup init
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+ */
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+ #define GLFW_VERSION_MAJOR 3
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+ /*! @brief The minor version number of the GLFW library.
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+ *
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+ * This is incremented when features are added to the API but it remains
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+ * backward-compatible.
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+ * @ingroup init
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+ */
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+ #define GLFW_VERSION_MINOR 2
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+ /*! @brief The revision number of the GLFW library.
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+ *
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+ * This is incremented when a bug fix release is made that does not contain any
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+ * API changes.
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+ * @ingroup init
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+ */
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+ #define GLFW_VERSION_REVISION 1
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+ /*! @} */
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+
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+ /*! @name Boolean values
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+ * @{ */
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+ /*! @brief One.
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+ *
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+ * One. Seriously. You don't _need_ to use this symbol in your code. It's
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+ * just semantic sugar for the number 1. You can use `1` or `true` or `_True`
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+ * or `GL_TRUE` or whatever you want.
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+ */
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+ #define GLFW_TRUE 1
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+ /*! @brief Zero.
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+ *
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+ * Zero. Seriously. You don't _need_ to use this symbol in your code. It's
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+ * just just semantic sugar for the number 0. You can use `0` or `false` or
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+ * `_False` or `GL_FALSE` or whatever you want.
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+ */
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+ #define GLFW_FALSE 0
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+ /*! @} */
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+
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+ /*! @name Key and button actions
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+ * @{ */
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+ /*! @brief The key or mouse button was released.
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+ *
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+ * The key or mouse button was released.
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+ *
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+ * @ingroup input
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+ */
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+ #define GLFW_RELEASE 0
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+ /*! @brief The key or mouse button was pressed.
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+ *
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+ * The key or mouse button was pressed.
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+ *
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+ * @ingroup input
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+ */
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+ #define GLFW_PRESS 1
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+ /*! @brief The key was held down until it repeated.
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+ *
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+ * The key was held down until it repeated.
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+ *
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+ * @ingroup input
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+ */
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+ #define GLFW_REPEAT 2
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+ /*! @} */
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+
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+ /*! @defgroup keys Keyboard keys
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+ *
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+ * See [key input](@ref input_key) for how these are used.
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+ *
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+ * These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60),
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+ * but re-arranged to map to 7-bit ASCII for printable keys (function keys are
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+ * put in the 256+ range).
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+ *
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+ * The naming of the key codes follow these rules:
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+ * - The US keyboard layout is used
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+ * - Names of printable alpha-numeric characters are used (e.g. "A", "R",
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+ * "3", etc.)
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+ * - For non-alphanumeric characters, Unicode:ish names are used (e.g.
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+ * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not
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+ * correspond to the Unicode standard (usually for brevity)
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+ * - Keys that lack a clear US mapping are named "WORLD_x"
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+ * - For non-printable keys, custom names are used (e.g. "F4",
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+ * "BACKSPACE", etc.)
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+ *
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+ * @ingroup input
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+ * @{
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+ */
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+
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+ /* The unknown key */
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+ #define GLFW_KEY_UNKNOWN -1
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+
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+ /* Printable keys */
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+ #define GLFW_KEY_SPACE 32
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+ #define GLFW_KEY_APOSTROPHE 39 /* ' */
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+ #define GLFW_KEY_COMMA 44 /* , */
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+ #define GLFW_KEY_MINUS 45 /* - */
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+ #define GLFW_KEY_PERIOD 46 /* . */
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+ #define GLFW_KEY_SLASH 47 /* / */
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+ #define GLFW_KEY_0 48
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+ #define GLFW_KEY_1 49
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+ #define GLFW_KEY_2 50
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+ #define GLFW_KEY_3 51
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+ #define GLFW_KEY_4 52
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+ #define GLFW_KEY_5 53
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+ #define GLFW_KEY_6 54
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+ #define GLFW_KEY_7 55
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+ #define GLFW_KEY_8 56
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+ #define GLFW_KEY_9 57
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+ #define GLFW_KEY_SEMICOLON 59 /* ; */
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+ #define GLFW_KEY_EQUAL 61 /* = */
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+ #define GLFW_KEY_A 65
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+ #define GLFW_KEY_B 66
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+ #define GLFW_KEY_C 67
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+ #define GLFW_KEY_D 68
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+ #define GLFW_KEY_E 69
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+ #define GLFW_KEY_F 70
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+ #define GLFW_KEY_G 71
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+ #define GLFW_KEY_H 72
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+ #define GLFW_KEY_I 73
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+ #define GLFW_KEY_J 74
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+ #define GLFW_KEY_K 75
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+ #define GLFW_KEY_L 76
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+ #define GLFW_KEY_M 77
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+ #define GLFW_KEY_N 78
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+ #define GLFW_KEY_O 79
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+ #define GLFW_KEY_P 80
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+ #define GLFW_KEY_Q 81
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+ #define GLFW_KEY_R 82
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+ #define GLFW_KEY_S 83
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+ #define GLFW_KEY_T 84
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+ #define GLFW_KEY_U 85
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+ #define GLFW_KEY_V 86
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+ #define GLFW_KEY_W 87
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+ #define GLFW_KEY_X 88
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+ #define GLFW_KEY_Y 89
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+ #define GLFW_KEY_Z 90
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+ #define GLFW_KEY_LEFT_BRACKET 91 /* [ */
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+ #define GLFW_KEY_BACKSLASH 92 /* \ */
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+ #define GLFW_KEY_RIGHT_BRACKET 93 /* ] */
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+ #define GLFW_KEY_GRAVE_ACCENT 96 /* ` */
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+ #define GLFW_KEY_WORLD_1 161 /* non-US #1 */
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+ #define GLFW_KEY_WORLD_2 162 /* non-US #2 */
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+
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+ /* Function keys */
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+ #define GLFW_KEY_ESCAPE 256
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+ #define GLFW_KEY_ENTER 257
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+ #define GLFW_KEY_TAB 258
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+ #define GLFW_KEY_BACKSPACE 259
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+ #define GLFW_KEY_INSERT 260
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+ #define GLFW_KEY_DELETE 261
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+ #define GLFW_KEY_RIGHT 262
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+ #define GLFW_KEY_LEFT 263
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+ #define GLFW_KEY_DOWN 264
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+ #define GLFW_KEY_UP 265
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+ #define GLFW_KEY_PAGE_UP 266
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+ #define GLFW_KEY_PAGE_DOWN 267
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+ #define GLFW_KEY_HOME 268
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+ #define GLFW_KEY_END 269
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+ #define GLFW_KEY_CAPS_LOCK 280
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+ #define GLFW_KEY_SCROLL_LOCK 281
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+ #define GLFW_KEY_NUM_LOCK 282
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+ #define GLFW_KEY_PRINT_SCREEN 283
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+ #define GLFW_KEY_PAUSE 284
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+ #define GLFW_KEY_F1 290
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+ #define GLFW_KEY_F2 291
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+ #define GLFW_KEY_F3 292
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+ #define GLFW_KEY_F4 293
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+ #define GLFW_KEY_F5 294
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+ #define GLFW_KEY_F6 295
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+ #define GLFW_KEY_F7 296
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+ #define GLFW_KEY_F8 297
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+ #define GLFW_KEY_F9 298
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+ #define GLFW_KEY_F10 299
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+ #define GLFW_KEY_F11 300
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+ #define GLFW_KEY_F12 301
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+ #define GLFW_KEY_F13 302
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+ #define GLFW_KEY_F14 303
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+ #define GLFW_KEY_F15 304
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+ #define GLFW_KEY_F16 305
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+ #define GLFW_KEY_F17 306
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+ #define GLFW_KEY_F18 307
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+ #define GLFW_KEY_F19 308
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+ #define GLFW_KEY_F20 309
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+ #define GLFW_KEY_F21 310
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+ #define GLFW_KEY_F22 311
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+ #define GLFW_KEY_F23 312
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+ #define GLFW_KEY_F24 313
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+ #define GLFW_KEY_F25 314
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+ #define GLFW_KEY_KP_0 320
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+ #define GLFW_KEY_KP_1 321
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+ #define GLFW_KEY_KP_2 322
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+ #define GLFW_KEY_KP_3 323
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+ #define GLFW_KEY_KP_4 324
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+ #define GLFW_KEY_KP_5 325
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+ #define GLFW_KEY_KP_6 326
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+ #define GLFW_KEY_KP_7 327
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+ #define GLFW_KEY_KP_8 328
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+ #define GLFW_KEY_KP_9 329
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+ #define GLFW_KEY_KP_DECIMAL 330
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+ #define GLFW_KEY_KP_DIVIDE 331
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+ #define GLFW_KEY_KP_MULTIPLY 332
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+ #define GLFW_KEY_KP_SUBTRACT 333
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+ #define GLFW_KEY_KP_ADD 334
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+ #define GLFW_KEY_KP_ENTER 335
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+ #define GLFW_KEY_KP_EQUAL 336
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+ #define GLFW_KEY_LEFT_SHIFT 340
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+ #define GLFW_KEY_LEFT_CONTROL 341
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+ #define GLFW_KEY_LEFT_ALT 342
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+ #define GLFW_KEY_LEFT_SUPER 343
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+ #define GLFW_KEY_RIGHT_SHIFT 344
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+ #define GLFW_KEY_RIGHT_CONTROL 345
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+ #define GLFW_KEY_RIGHT_ALT 346
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+ #define GLFW_KEY_RIGHT_SUPER 347
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+ #define GLFW_KEY_MENU 348
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+
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+ #define GLFW_KEY_LAST GLFW_KEY_MENU
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+
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+ /*! @} */
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+
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+ /*! @defgroup mods Modifier key flags
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+ *
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+ * See [key input](@ref input_key) for how these are used.
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+ *
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+ * @ingroup input
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+ * @{ */
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+
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+ /*! @brief If this bit is set one or more Shift keys were held down.
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+ */
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+ #define GLFW_MOD_SHIFT 0x0001
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+ /*! @brief If this bit is set one or more Control keys were held down.
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+ */
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+ #define GLFW_MOD_CONTROL 0x0002
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+ /*! @brief If this bit is set one or more Alt keys were held down.
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+ */
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+ #define GLFW_MOD_ALT 0x0004
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+ /*! @brief If this bit is set one or more Super keys were held down.
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+ */
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+ #define GLFW_MOD_SUPER 0x0008
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+
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+ /*! @} */
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+
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+ /*! @defgroup buttons Mouse buttons
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+ *
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+ * See [mouse button input](@ref input_mouse_button) for how these are used.
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+ *
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+ * @ingroup input
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+ * @{ */
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+ #define GLFW_MOUSE_BUTTON_1 0
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+ #define GLFW_MOUSE_BUTTON_2 1
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+ #define GLFW_MOUSE_BUTTON_3 2
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+ #define GLFW_MOUSE_BUTTON_4 3
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+ #define GLFW_MOUSE_BUTTON_5 4
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+ #define GLFW_MOUSE_BUTTON_6 5
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+ #define GLFW_MOUSE_BUTTON_7 6
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+ #define GLFW_MOUSE_BUTTON_8 7
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+ #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
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+ #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
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+ #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
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+ #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
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+ /*! @} */
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+
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+ /*! @defgroup joysticks Joysticks
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+ *
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+ * See [joystick input](@ref joystick) for how these are used.
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+ *
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+ * @ingroup input
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+ * @{ */
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+ #define GLFW_JOYSTICK_1 0
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+ #define GLFW_JOYSTICK_2 1
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+ #define GLFW_JOYSTICK_3 2
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+ #define GLFW_JOYSTICK_4 3
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+ #define GLFW_JOYSTICK_5 4
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+ #define GLFW_JOYSTICK_6 5
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+ #define GLFW_JOYSTICK_7 6
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+ #define GLFW_JOYSTICK_8 7
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+ #define GLFW_JOYSTICK_9 8
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+ #define GLFW_JOYSTICK_10 9
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+ #define GLFW_JOYSTICK_11 10
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+ #define GLFW_JOYSTICK_12 11
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+ #define GLFW_JOYSTICK_13 12
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+ #define GLFW_JOYSTICK_14 13
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+ #define GLFW_JOYSTICK_15 14
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+ #define GLFW_JOYSTICK_16 15
496
+ #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
497
+ /*! @} */
498
+
499
+ /*! @defgroup errors Error codes
500
+ *
501
+ * See [error handling](@ref error_handling) for how these are used.
502
+ *
503
+ * @ingroup init
504
+ * @{ */
505
+ /*! @brief GLFW has not been initialized.
506
+ *
507
+ * This occurs if a GLFW function was called that must not be called unless the
508
+ * library is [initialized](@ref intro_init).
509
+ *
510
+ * @analysis Application programmer error. Initialize GLFW before calling any
511
+ * function that requires initialization.
512
+ */
513
+ #define GLFW_NOT_INITIALIZED 0x00010001
514
+ /*! @brief No context is current for this thread.
515
+ *
516
+ * This occurs if a GLFW function was called that needs and operates on the
517
+ * current OpenGL or OpenGL ES context but no context is current on the calling
518
+ * thread. One such function is @ref glfwSwapInterval.
519
+ *
520
+ * @analysis Application programmer error. Ensure a context is current before
521
+ * calling functions that require a current context.
522
+ */
523
+ #define GLFW_NO_CURRENT_CONTEXT 0x00010002
524
+ /*! @brief One of the arguments to the function was an invalid enum value.
525
+ *
526
+ * One of the arguments to the function was an invalid enum value, for example
527
+ * requesting [GLFW_RED_BITS](@ref window_hints_fb) with @ref
528
+ * glfwGetWindowAttrib.
529
+ *
530
+ * @analysis Application programmer error. Fix the offending call.
531
+ */
532
+ #define GLFW_INVALID_ENUM 0x00010003
533
+ /*! @brief One of the arguments to the function was an invalid value.
534
+ *
535
+ * One of the arguments to the function was an invalid value, for example
536
+ * requesting a non-existent OpenGL or OpenGL ES version like 2.7.
537
+ *
538
+ * Requesting a valid but unavailable OpenGL or OpenGL ES version will instead
539
+ * result in a @ref GLFW_VERSION_UNAVAILABLE error.
540
+ *
541
+ * @analysis Application programmer error. Fix the offending call.
542
+ */
543
+ #define GLFW_INVALID_VALUE 0x00010004
544
+ /*! @brief A memory allocation failed.
545
+ *
546
+ * A memory allocation failed.
547
+ *
548
+ * @analysis A bug in GLFW or the underlying operating system. Report the bug
549
+ * to our [issue tracker](https://github.com/glfw/glfw/issues).
550
+ */
551
+ #define GLFW_OUT_OF_MEMORY 0x00010005
552
+ /*! @brief GLFW could not find support for the requested API on the system.
553
+ *
554
+ * GLFW could not find support for the requested API on the system.
555
+ *
556
+ * @analysis The installed graphics driver does not support the requested
557
+ * API, or does not support it via the chosen context creation backend.
558
+ * Below are a few examples.
559
+ *
560
+ * @par
561
+ * Some pre-installed Windows graphics drivers do not support OpenGL. AMD only
562
+ * supports OpenGL ES via EGL, while Nvidia and Intel only support it via
563
+ * a WGL or GLX extension. OS X does not provide OpenGL ES at all. The Mesa
564
+ * EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary
565
+ * driver. Older graphics drivers do not support Vulkan.
566
+ */
567
+ #define GLFW_API_UNAVAILABLE 0x00010006
568
+ /*! @brief The requested OpenGL or OpenGL ES version is not available.
569
+ *
570
+ * The requested OpenGL or OpenGL ES version (including any requested context
571
+ * or framebuffer hints) is not available on this machine.
572
+ *
573
+ * @analysis The machine does not support your requirements. If your
574
+ * application is sufficiently flexible, downgrade your requirements and try
575
+ * again. Otherwise, inform the user that their machine does not match your
576
+ * requirements.
577
+ *
578
+ * @par
579
+ * Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0
580
+ * comes out before the 4.x series gets that far, also fail with this error and
581
+ * not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions
582
+ * will exist.
583
+ */
584
+ #define GLFW_VERSION_UNAVAILABLE 0x00010007
585
+ /*! @brief A platform-specific error occurred that does not match any of the
586
+ * more specific categories.
587
+ *
588
+ * A platform-specific error occurred that does not match any of the more
589
+ * specific categories.
590
+ *
591
+ * @analysis A bug or configuration error in GLFW, the underlying operating
592
+ * system or its drivers, or a lack of required resources. Report the issue to
593
+ * our [issue tracker](https://github.com/glfw/glfw/issues).
594
+ */
595
+ #define GLFW_PLATFORM_ERROR 0x00010008
596
+ /*! @brief The requested format is not supported or available.
597
+ *
598
+ * If emitted during window creation, the requested pixel format is not
599
+ * supported.
600
+ *
601
+ * If emitted when querying the clipboard, the contents of the clipboard could
602
+ * not be converted to the requested format.
603
+ *
604
+ * @analysis If emitted during window creation, one or more
605
+ * [hard constraints](@ref window_hints_hard) did not match any of the
606
+ * available pixel formats. If your application is sufficiently flexible,
607
+ * downgrade your requirements and try again. Otherwise, inform the user that
608
+ * their machine does not match your requirements.
609
+ *
610
+ * @par
611
+ * If emitted when querying the clipboard, ignore the error or report it to
612
+ * the user, as appropriate.
613
+ */
614
+ #define GLFW_FORMAT_UNAVAILABLE 0x00010009
615
+ /*! @brief The specified window does not have an OpenGL or OpenGL ES context.
616
+ *
617
+ * A window that does not have an OpenGL or OpenGL ES context was passed to
618
+ * a function that requires it to have one.
619
+ *
620
+ * @analysis Application programmer error. Fix the offending call.
621
+ */
622
+ #define GLFW_NO_WINDOW_CONTEXT 0x0001000A
623
+ /*! @} */
624
+
625
+ #define GLFW_FOCUSED 0x00020001
626
+ #define GLFW_ICONIFIED 0x00020002
627
+ #define GLFW_RESIZABLE 0x00020003
628
+ #define GLFW_VISIBLE 0x00020004
629
+ #define GLFW_DECORATED 0x00020005
630
+ #define GLFW_AUTO_ICONIFY 0x00020006
631
+ #define GLFW_FLOATING 0x00020007
632
+ #define GLFW_MAXIMIZED 0x00020008
633
+
634
+ #define GLFW_RED_BITS 0x00021001
635
+ #define GLFW_GREEN_BITS 0x00021002
636
+ #define GLFW_BLUE_BITS 0x00021003
637
+ #define GLFW_ALPHA_BITS 0x00021004
638
+ #define GLFW_DEPTH_BITS 0x00021005
639
+ #define GLFW_STENCIL_BITS 0x00021006
640
+ #define GLFW_ACCUM_RED_BITS 0x00021007
641
+ #define GLFW_ACCUM_GREEN_BITS 0x00021008
642
+ #define GLFW_ACCUM_BLUE_BITS 0x00021009
643
+ #define GLFW_ACCUM_ALPHA_BITS 0x0002100A
644
+ #define GLFW_AUX_BUFFERS 0x0002100B
645
+ #define GLFW_STEREO 0x0002100C
646
+ #define GLFW_SAMPLES 0x0002100D
647
+ #define GLFW_SRGB_CAPABLE 0x0002100E
648
+ #define GLFW_REFRESH_RATE 0x0002100F
649
+ #define GLFW_DOUBLEBUFFER 0x00021010
650
+
651
+ #define GLFW_CLIENT_API 0x00022001
652
+ #define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
653
+ #define GLFW_CONTEXT_VERSION_MINOR 0x00022003
654
+ #define GLFW_CONTEXT_REVISION 0x00022004
655
+ #define GLFW_CONTEXT_ROBUSTNESS 0x00022005
656
+ #define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
657
+ #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
658
+ #define GLFW_OPENGL_PROFILE 0x00022008
659
+ #define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
660
+ #define GLFW_CONTEXT_NO_ERROR 0x0002200A
661
+ #define GLFW_CONTEXT_CREATION_API 0x0002200B
662
+
663
+ #define GLFW_NO_API 0
664
+ #define GLFW_OPENGL_API 0x00030001
665
+ #define GLFW_OPENGL_ES_API 0x00030002
666
+
667
+ #define GLFW_NO_ROBUSTNESS 0
668
+ #define GLFW_NO_RESET_NOTIFICATION 0x00031001
669
+ #define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
670
+
671
+ #define GLFW_OPENGL_ANY_PROFILE 0
672
+ #define GLFW_OPENGL_CORE_PROFILE 0x00032001
673
+ #define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
674
+
675
+ #define GLFW_CURSOR 0x00033001
676
+ #define GLFW_STICKY_KEYS 0x00033002
677
+ #define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
678
+
679
+ #define GLFW_CURSOR_NORMAL 0x00034001
680
+ #define GLFW_CURSOR_HIDDEN 0x00034002
681
+ #define GLFW_CURSOR_DISABLED 0x00034003
682
+
683
+ #define GLFW_ANY_RELEASE_BEHAVIOR 0
684
+ #define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
685
+ #define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
686
+
687
+ #define GLFW_NATIVE_CONTEXT_API 0x00036001
688
+ #define GLFW_EGL_CONTEXT_API 0x00036002
689
+
690
+ /*! @defgroup shapes Standard cursor shapes
691
+ *
692
+ * See [standard cursor creation](@ref cursor_standard) for how these are used.
693
+ *
694
+ * @ingroup input
695
+ * @{ */
696
+
697
+ /*! @brief The regular arrow cursor shape.
698
+ *
699
+ * The regular arrow cursor.
700
+ */
701
+ #define GLFW_ARROW_CURSOR 0x00036001
702
+ /*! @brief The text input I-beam cursor shape.
703
+ *
704
+ * The text input I-beam cursor shape.
705
+ */
706
+ #define GLFW_IBEAM_CURSOR 0x00036002
707
+ /*! @brief The crosshair shape.
708
+ *
709
+ * The crosshair shape.
710
+ */
711
+ #define GLFW_CROSSHAIR_CURSOR 0x00036003
712
+ /*! @brief The hand shape.
713
+ *
714
+ * The hand shape.
715
+ */
716
+ #define GLFW_HAND_CURSOR 0x00036004
717
+ /*! @brief The horizontal resize arrow shape.
718
+ *
719
+ * The horizontal resize arrow shape.
720
+ */
721
+ #define GLFW_HRESIZE_CURSOR 0x00036005
722
+ /*! @brief The vertical resize arrow shape.
723
+ *
724
+ * The vertical resize arrow shape.
725
+ */
726
+ #define GLFW_VRESIZE_CURSOR 0x00036006
727
+ /*! @} */
728
+
729
+ #define GLFW_CONNECTED 0x00040001
730
+ #define GLFW_DISCONNECTED 0x00040002
731
+
732
+ #define GLFW_DONT_CARE -1
733
+
734
+
735
+ /*************************************************************************
736
+ * GLFW API types
737
+ *************************************************************************/
738
+
739
+ /*! @brief Client API function pointer type.
740
+ *
741
+ * Generic function pointer used for returning client API function pointers
742
+ * without forcing a cast from a regular pointer.
743
+ *
744
+ * @sa @ref context_glext
745
+ * @sa glfwGetProcAddress
746
+ *
747
+ * @since Added in version 3.0.
748
+
749
+ * @ingroup context
750
+ */
751
+ typedef void (*GLFWglproc)(void);
752
+
753
+ /*! @brief Vulkan API function pointer type.
754
+ *
755
+ * Generic function pointer used for returning Vulkan API function pointers
756
+ * without forcing a cast from a regular pointer.
757
+ *
758
+ * @sa @ref vulkan_proc
759
+ * @sa glfwGetInstanceProcAddress
760
+ *
761
+ * @since Added in version 3.2.
762
+ *
763
+ * @ingroup vulkan
764
+ */
765
+ typedef void (*GLFWvkproc)(void);
766
+
767
+ /*! @brief Opaque monitor object.
768
+ *
769
+ * Opaque monitor object.
770
+ *
771
+ * @see @ref monitor_object
772
+ *
773
+ * @since Added in version 3.0.
774
+ *
775
+ * @ingroup monitor
776
+ */
777
+ typedef struct GLFWmonitor GLFWmonitor;
778
+
779
+ /*! @brief Opaque window object.
780
+ *
781
+ * Opaque window object.
782
+ *
783
+ * @see @ref window_object
784
+ *
785
+ * @since Added in version 3.0.
786
+ *
787
+ * @ingroup window
788
+ */
789
+ typedef struct GLFWwindow GLFWwindow;
790
+
791
+ /*! @brief Opaque cursor object.
792
+ *
793
+ * Opaque cursor object.
794
+ *
795
+ * @see @ref cursor_object
796
+ *
797
+ * @since Added in version 3.1.
798
+ *
799
+ * @ingroup cursor
800
+ */
801
+ typedef struct GLFWcursor GLFWcursor;
802
+
803
+ /*! @brief The function signature for error callbacks.
804
+ *
805
+ * This is the function signature for error callback functions.
806
+ *
807
+ * @param[in] error An [error code](@ref errors).
808
+ * @param[in] description A UTF-8 encoded string describing the error.
809
+ *
810
+ * @sa @ref error_handling
811
+ * @sa glfwSetErrorCallback
812
+ *
813
+ * @since Added in version 3.0.
814
+ *
815
+ * @ingroup init
816
+ */
817
+ typedef void (* GLFWerrorfun)(int,const char*);
818
+
819
+ /*! @brief The function signature for window position callbacks.
820
+ *
821
+ * This is the function signature for window position callback functions.
822
+ *
823
+ * @param[in] window The window that was moved.
824
+ * @param[in] xpos The new x-coordinate, in screen coordinates, of the
825
+ * upper-left corner of the client area of the window.
826
+ * @param[in] ypos The new y-coordinate, in screen coordinates, of the
827
+ * upper-left corner of the client area of the window.
828
+ *
829
+ * @sa @ref window_pos
830
+ * @sa glfwSetWindowPosCallback
831
+ *
832
+ * @since Added in version 3.0.
833
+ *
834
+ * @ingroup window
835
+ */
836
+ typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
837
+
838
+ /*! @brief The function signature for window resize callbacks.
839
+ *
840
+ * This is the function signature for window size callback functions.
841
+ *
842
+ * @param[in] window The window that was resized.
843
+ * @param[in] width The new width, in screen coordinates, of the window.
844
+ * @param[in] height The new height, in screen coordinates, of the window.
845
+ *
846
+ * @sa @ref window_size
847
+ * @sa glfwSetWindowSizeCallback
848
+ *
849
+ * @since Added in version 1.0.
850
+ * @glfw3 Added window handle parameter.
851
+ *
852
+ * @ingroup window
853
+ */
854
+ typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
855
+
856
+ /*! @brief The function signature for window close callbacks.
857
+ *
858
+ * This is the function signature for window close callback functions.
859
+ *
860
+ * @param[in] window The window that the user attempted to close.
861
+ *
862
+ * @sa @ref window_close
863
+ * @sa glfwSetWindowCloseCallback
864
+ *
865
+ * @since Added in version 2.5.
866
+ * @glfw3 Added window handle parameter.
867
+ *
868
+ * @ingroup window
869
+ */
870
+ typedef void (* GLFWwindowclosefun)(GLFWwindow*);
871
+
872
+ /*! @brief The function signature for window content refresh callbacks.
873
+ *
874
+ * This is the function signature for window refresh callback functions.
875
+ *
876
+ * @param[in] window The window whose content needs to be refreshed.
877
+ *
878
+ * @sa @ref window_refresh
879
+ * @sa glfwSetWindowRefreshCallback
880
+ *
881
+ * @since Added in version 2.5.
882
+ * @glfw3 Added window handle parameter.
883
+ *
884
+ * @ingroup window
885
+ */
886
+ typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
887
+
888
+ /*! @brief The function signature for window focus/defocus callbacks.
889
+ *
890
+ * This is the function signature for window focus callback functions.
891
+ *
892
+ * @param[in] window The window that gained or lost input focus.
893
+ * @param[in] focused `GLFW_TRUE` if the window was given input focus, or
894
+ * `GLFW_FALSE` if it lost it.
895
+ *
896
+ * @sa @ref window_focus
897
+ * @sa glfwSetWindowFocusCallback
898
+ *
899
+ * @since Added in version 3.0.
900
+ *
901
+ * @ingroup window
902
+ */
903
+ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
904
+
905
+ /*! @brief The function signature for window iconify/restore callbacks.
906
+ *
907
+ * This is the function signature for window iconify/restore callback
908
+ * functions.
909
+ *
910
+ * @param[in] window The window that was iconified or restored.
911
+ * @param[in] iconified `GLFW_TRUE` if the window was iconified, or
912
+ * `GLFW_FALSE` if it was restored.
913
+ *
914
+ * @sa @ref window_iconify
915
+ * @sa glfwSetWindowIconifyCallback
916
+ *
917
+ * @since Added in version 3.0.
918
+ *
919
+ * @ingroup window
920
+ */
921
+ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
922
+
923
+ /*! @brief The function signature for framebuffer resize callbacks.
924
+ *
925
+ * This is the function signature for framebuffer resize callback
926
+ * functions.
927
+ *
928
+ * @param[in] window The window whose framebuffer was resized.
929
+ * @param[in] width The new width, in pixels, of the framebuffer.
930
+ * @param[in] height The new height, in pixels, of the framebuffer.
931
+ *
932
+ * @sa @ref window_fbsize
933
+ * @sa glfwSetFramebufferSizeCallback
934
+ *
935
+ * @since Added in version 3.0.
936
+ *
937
+ * @ingroup window
938
+ */
939
+ typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
940
+
941
+ /*! @brief The function signature for mouse button callbacks.
942
+ *
943
+ * This is the function signature for mouse button callback functions.
944
+ *
945
+ * @param[in] window The window that received the event.
946
+ * @param[in] button The [mouse button](@ref buttons) that was pressed or
947
+ * released.
948
+ * @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`.
949
+ * @param[in] mods Bit field describing which [modifier keys](@ref mods) were
950
+ * held down.
951
+ *
952
+ * @sa @ref input_mouse_button
953
+ * @sa glfwSetMouseButtonCallback
954
+ *
955
+ * @since Added in version 1.0.
956
+ * @glfw3 Added window handle and modifier mask parameters.
957
+ *
958
+ * @ingroup input
959
+ */
960
+ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
961
+
962
+ /*! @brief The function signature for cursor position callbacks.
963
+ *
964
+ * This is the function signature for cursor position callback functions.
965
+ *
966
+ * @param[in] window The window that received the event.
967
+ * @param[in] xpos The new cursor x-coordinate, relative to the left edge of
968
+ * the client area.
969
+ * @param[in] ypos The new cursor y-coordinate, relative to the top edge of the
970
+ * client area.
971
+ *
972
+ * @sa @ref cursor_pos
973
+ * @sa glfwSetCursorPosCallback
974
+ *
975
+ * @since Added in version 3.0. Replaces `GLFWmouseposfun`.
976
+ *
977
+ * @ingroup input
978
+ */
979
+ typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
980
+
981
+ /*! @brief The function signature for cursor enter/leave callbacks.
982
+ *
983
+ * This is the function signature for cursor enter/leave callback functions.
984
+ *
985
+ * @param[in] window The window that received the event.
986
+ * @param[in] entered `GLFW_TRUE` if the cursor entered the window's client
987
+ * area, or `GLFW_FALSE` if it left it.
988
+ *
989
+ * @sa @ref cursor_enter
990
+ * @sa glfwSetCursorEnterCallback
991
+ *
992
+ * @since Added in version 3.0.
993
+ *
994
+ * @ingroup input
995
+ */
996
+ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
997
+
998
+ /*! @brief The function signature for scroll callbacks.
999
+ *
1000
+ * This is the function signature for scroll callback functions.
1001
+ *
1002
+ * @param[in] window The window that received the event.
1003
+ * @param[in] xoffset The scroll offset along the x-axis.
1004
+ * @param[in] yoffset The scroll offset along the y-axis.
1005
+ *
1006
+ * @sa @ref scrolling
1007
+ * @sa glfwSetScrollCallback
1008
+ *
1009
+ * @since Added in version 3.0. Replaces `GLFWmousewheelfun`.
1010
+ *
1011
+ * @ingroup input
1012
+ */
1013
+ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
1014
+
1015
+ /*! @brief The function signature for keyboard key callbacks.
1016
+ *
1017
+ * This is the function signature for keyboard key callback functions.
1018
+ *
1019
+ * @param[in] window The window that received the event.
1020
+ * @param[in] key The [keyboard key](@ref keys) that was pressed or released.
1021
+ * @param[in] scancode The system-specific scancode of the key.
1022
+ * @param[in] action `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`.
1023
+ * @param[in] mods Bit field describing which [modifier keys](@ref mods) were
1024
+ * held down.
1025
+ *
1026
+ * @sa @ref input_key
1027
+ * @sa glfwSetKeyCallback
1028
+ *
1029
+ * @since Added in version 1.0.
1030
+ * @glfw3 Added window handle, scancode and modifier mask parameters.
1031
+ *
1032
+ * @ingroup input
1033
+ */
1034
+ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
1035
+
1036
+ /*! @brief The function signature for Unicode character callbacks.
1037
+ *
1038
+ * This is the function signature for Unicode character callback functions.
1039
+ *
1040
+ * @param[in] window The window that received the event.
1041
+ * @param[in] codepoint The Unicode code point of the character.
1042
+ *
1043
+ * @sa @ref input_char
1044
+ * @sa glfwSetCharCallback
1045
+ *
1046
+ * @since Added in version 2.4.
1047
+ * @glfw3 Added window handle parameter.
1048
+ *
1049
+ * @ingroup input
1050
+ */
1051
+ typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
1052
+
1053
+ /*! @brief The function signature for Unicode character with modifiers
1054
+ * callbacks.
1055
+ *
1056
+ * This is the function signature for Unicode character with modifiers callback
1057
+ * functions. It is called for each input character, regardless of what
1058
+ * modifier keys are held down.
1059
+ *
1060
+ * @param[in] window The window that received the event.
1061
+ * @param[in] codepoint The Unicode code point of the character.
1062
+ * @param[in] mods Bit field describing which [modifier keys](@ref mods) were
1063
+ * held down.
1064
+ *
1065
+ * @sa @ref input_char
1066
+ * @sa glfwSetCharModsCallback
1067
+ *
1068
+ * @since Added in version 3.1.
1069
+ *
1070
+ * @ingroup input
1071
+ */
1072
+ typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
1073
+
1074
+ /*! @brief The function signature for file drop callbacks.
1075
+ *
1076
+ * This is the function signature for file drop callbacks.
1077
+ *
1078
+ * @param[in] window The window that received the event.
1079
+ * @param[in] count The number of dropped files.
1080
+ * @param[in] paths The UTF-8 encoded file and/or directory path names.
1081
+ *
1082
+ * @sa @ref path_drop
1083
+ * @sa glfwSetDropCallback
1084
+ *
1085
+ * @since Added in version 3.1.
1086
+ *
1087
+ * @ingroup input
1088
+ */
1089
+ typedef void (* GLFWdropfun)(GLFWwindow*,int,const char**);
1090
+
1091
+ /*! @brief The function signature for monitor configuration callbacks.
1092
+ *
1093
+ * This is the function signature for monitor configuration callback functions.
1094
+ *
1095
+ * @param[in] monitor The monitor that was connected or disconnected.
1096
+ * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
1097
+ *
1098
+ * @sa @ref monitor_event
1099
+ * @sa glfwSetMonitorCallback
1100
+ *
1101
+ * @since Added in version 3.0.
1102
+ *
1103
+ * @ingroup monitor
1104
+ */
1105
+ typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
1106
+
1107
+ /*! @brief The function signature for joystick configuration callbacks.
1108
+ *
1109
+ * This is the function signature for joystick configuration callback
1110
+ * functions.
1111
+ *
1112
+ * @param[in] joy The joystick that was connected or disconnected.
1113
+ * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
1114
+ *
1115
+ * @sa @ref joystick_event
1116
+ * @sa glfwSetJoystickCallback
1117
+ *
1118
+ * @since Added in version 3.2.
1119
+ *
1120
+ * @ingroup input
1121
+ */
1122
+ typedef void (* GLFWjoystickfun)(int,int);
1123
+
1124
+ /*! @brief Video mode type.
1125
+ *
1126
+ * This describes a single video mode.
1127
+ *
1128
+ * @sa @ref monitor_modes
1129
+ * @sa glfwGetVideoMode glfwGetVideoModes
1130
+ *
1131
+ * @since Added in version 1.0.
1132
+ * @glfw3 Added refresh rate member.
1133
+ *
1134
+ * @ingroup monitor
1135
+ */
1136
+ typedef struct GLFWvidmode
1137
+ {
1138
+ /*! The width, in screen coordinates, of the video mode.
1139
+ */
1140
+ int width;
1141
+ /*! The height, in screen coordinates, of the video mode.
1142
+ */
1143
+ int height;
1144
+ /*! The bit depth of the red channel of the video mode.
1145
+ */
1146
+ int redBits;
1147
+ /*! The bit depth of the green channel of the video mode.
1148
+ */
1149
+ int greenBits;
1150
+ /*! The bit depth of the blue channel of the video mode.
1151
+ */
1152
+ int blueBits;
1153
+ /*! The refresh rate, in Hz, of the video mode.
1154
+ */
1155
+ int refreshRate;
1156
+ } GLFWvidmode;
1157
+
1158
+ /*! @brief Gamma ramp.
1159
+ *
1160
+ * This describes the gamma ramp for a monitor.
1161
+ *
1162
+ * @sa @ref monitor_gamma
1163
+ * @sa glfwGetGammaRamp glfwSetGammaRamp
1164
+ *
1165
+ * @since Added in version 3.0.
1166
+ *
1167
+ * @ingroup monitor
1168
+ */
1169
+ typedef struct GLFWgammaramp
1170
+ {
1171
+ /*! An array of value describing the response of the red channel.
1172
+ */
1173
+ unsigned short* red;
1174
+ /*! An array of value describing the response of the green channel.
1175
+ */
1176
+ unsigned short* green;
1177
+ /*! An array of value describing the response of the blue channel.
1178
+ */
1179
+ unsigned short* blue;
1180
+ /*! The number of elements in each array.
1181
+ */
1182
+ unsigned int size;
1183
+ } GLFWgammaramp;
1184
+
1185
+ /*! @brief Image data.
1186
+ *
1187
+ * @sa @ref cursor_custom
1188
+ * @sa @ref window_icon
1189
+ *
1190
+ * @since Added in version 2.1.
1191
+ * @glfw3 Removed format and bytes-per-pixel members.
1192
+ */
1193
+ typedef struct GLFWimage
1194
+ {
1195
+ /*! The width, in pixels, of this image.
1196
+ */
1197
+ int width;
1198
+ /*! The height, in pixels, of this image.
1199
+ */
1200
+ int height;
1201
+ /*! The pixel data of this image, arranged left-to-right, top-to-bottom.
1202
+ */
1203
+ unsigned char* pixels;
1204
+ } GLFWimage;
1205
+
1206
+
1207
+ /*************************************************************************
1208
+ * GLFW API functions
1209
+ *************************************************************************/
1210
+
1211
+ /*! @brief Initializes the GLFW library.
1212
+ *
1213
+ * This function initializes the GLFW library. Before most GLFW functions can
1214
+ * be used, GLFW must be initialized, and before an application terminates GLFW
1215
+ * should be terminated in order to free any resources allocated during or
1216
+ * after initialization.
1217
+ *
1218
+ * If this function fails, it calls @ref glfwTerminate before returning. If it
1219
+ * succeeds, you should call @ref glfwTerminate before the application exits.
1220
+ *
1221
+ * Additional calls to this function after successful initialization but before
1222
+ * termination will return `GLFW_TRUE` immediately.
1223
+ *
1224
+ * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
1225
+ * [error](@ref error_handling) occurred.
1226
+ *
1227
+ * @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
1228
+ *
1229
+ * @remark @osx This function will change the current directory of the
1230
+ * application to the `Contents/Resources` subdirectory of the application's
1231
+ * bundle, if present. This can be disabled with a
1232
+ * [compile-time option](@ref compile_options_osx).
1233
+ *
1234
+ * @thread_safety This function must only be called from the main thread.
1235
+ *
1236
+ * @sa @ref intro_init
1237
+ * @sa glfwTerminate
1238
+ *
1239
+ * @since Added in version 1.0.
1240
+ *
1241
+ * @ingroup init
1242
+ */
1243
+ GLFWAPI int glfwInit(void);
1244
+
1245
+ /*! @brief Terminates the GLFW library.
1246
+ *
1247
+ * This function destroys all remaining windows and cursors, restores any
1248
+ * modified gamma ramps and frees any other allocated resources. Once this
1249
+ * function is called, you must again call @ref glfwInit successfully before
1250
+ * you will be able to use most GLFW functions.
1251
+ *
1252
+ * If GLFW has been successfully initialized, this function should be called
1253
+ * before the application exits. If initialization fails, there is no need to
1254
+ * call this function, as it is called by @ref glfwInit before it returns
1255
+ * failure.
1256
+ *
1257
+ * @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
1258
+ *
1259
+ * @remark This function may be called before @ref glfwInit.
1260
+ *
1261
+ * @warning The contexts of any remaining windows must not be current on any
1262
+ * other thread when this function is called.
1263
+ *
1264
+ * @reentrancy This function must not be called from a callback.
1265
+ *
1266
+ * @thread_safety This function must only be called from the main thread.
1267
+ *
1268
+ * @sa @ref intro_init
1269
+ * @sa glfwInit
1270
+ *
1271
+ * @since Added in version 1.0.
1272
+ *
1273
+ * @ingroup init
1274
+ */
1275
+ GLFWAPI void glfwTerminate(void);
1276
+
1277
+ /*! @brief Retrieves the version of the GLFW library.
1278
+ *
1279
+ * This function retrieves the major, minor and revision numbers of the GLFW
1280
+ * library. It is intended for when you are using GLFW as a shared library and
1281
+ * want to ensure that you are using the minimum required version.
1282
+ *
1283
+ * Any or all of the version arguments may be `NULL`.
1284
+ *
1285
+ * @param[out] major Where to store the major version number, or `NULL`.
1286
+ * @param[out] minor Where to store the minor version number, or `NULL`.
1287
+ * @param[out] rev Where to store the revision number, or `NULL`.
1288
+ *
1289
+ * @errors None.
1290
+ *
1291
+ * @remark This function may be called before @ref glfwInit.
1292
+ *
1293
+ * @thread_safety This function may be called from any thread.
1294
+ *
1295
+ * @sa @ref intro_version
1296
+ * @sa glfwGetVersionString
1297
+ *
1298
+ * @since Added in version 1.0.
1299
+ *
1300
+ * @ingroup init
1301
+ */
1302
+ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
1303
+
1304
+ /*! @brief Returns a string describing the compile-time configuration.
1305
+ *
1306
+ * This function returns the compile-time generated
1307
+ * [version string](@ref intro_version_string) of the GLFW library binary. It
1308
+ * describes the version, platform, compiler and any platform-specific
1309
+ * compile-time options. It should not be confused with the OpenGL or OpenGL
1310
+ * ES version string, queried with `glGetString`.
1311
+ *
1312
+ * __Do not use the version string__ to parse the GLFW library version. The
1313
+ * @ref glfwGetVersion function provides the version of the running library
1314
+ * binary in numerical format.
1315
+ *
1316
+ * @return The ASCII encoded GLFW version string.
1317
+ *
1318
+ * @errors None.
1319
+ *
1320
+ * @remark This function may be called before @ref glfwInit.
1321
+ *
1322
+ * @pointer_lifetime The returned string is static and compile-time generated.
1323
+ *
1324
+ * @thread_safety This function may be called from any thread.
1325
+ *
1326
+ * @sa @ref intro_version
1327
+ * @sa glfwGetVersion
1328
+ *
1329
+ * @since Added in version 3.0.
1330
+ *
1331
+ * @ingroup init
1332
+ */
1333
+ GLFWAPI const char* glfwGetVersionString(void);
1334
+
1335
+ /*! @brief Sets the error callback.
1336
+ *
1337
+ * This function sets the error callback, which is called with an error code
1338
+ * and a human-readable description each time a GLFW error occurs.
1339
+ *
1340
+ * The error callback is called on the thread where the error occurred. If you
1341
+ * are using GLFW from multiple threads, your error callback needs to be
1342
+ * written accordingly.
1343
+ *
1344
+ * Because the description string may have been generated specifically for that
1345
+ * error, it is not guaranteed to be valid after the callback has returned. If
1346
+ * you wish to use it after the callback returns, you need to make a copy.
1347
+ *
1348
+ * Once set, the error callback remains set even after the library has been
1349
+ * terminated.
1350
+ *
1351
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
1352
+ * callback.
1353
+ * @return The previously set callback, or `NULL` if no callback was set.
1354
+ *
1355
+ * @errors None.
1356
+ *
1357
+ * @remark This function may be called before @ref glfwInit.
1358
+ *
1359
+ * @thread_safety This function must only be called from the main thread.
1360
+ *
1361
+ * @sa @ref error_handling
1362
+ *
1363
+ * @since Added in version 3.0.
1364
+ *
1365
+ * @ingroup init
1366
+ */
1367
+ GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun);
1368
+
1369
+ /*! @brief Returns the currently connected monitors.
1370
+ *
1371
+ * This function returns an array of handles for all currently connected
1372
+ * monitors. The primary monitor is always first in the returned array. If no
1373
+ * monitors were found, this function returns `NULL`.
1374
+ *
1375
+ * @param[out] count Where to store the number of monitors in the returned
1376
+ * array. This is set to zero if an error occurred.
1377
+ * @return An array of monitor handles, or `NULL` if no monitors were found or
1378
+ * if an [error](@ref error_handling) occurred.
1379
+ *
1380
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
1381
+ *
1382
+ * @pointer_lifetime The returned array is allocated and freed by GLFW. You
1383
+ * should not free it yourself. It is guaranteed to be valid only until the
1384
+ * monitor configuration changes or the library is terminated.
1385
+ *
1386
+ * @thread_safety This function must only be called from the main thread.
1387
+ *
1388
+ * @sa @ref monitor_monitors
1389
+ * @sa @ref monitor_event
1390
+ * @sa glfwGetPrimaryMonitor
1391
+ *
1392
+ * @since Added in version 3.0.
1393
+ *
1394
+ * @ingroup monitor
1395
+ */
1396
+ GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
1397
+
1398
+ /*! @brief Returns the primary monitor.
1399
+ *
1400
+ * This function returns the primary monitor. This is usually the monitor
1401
+ * where elements like the task bar or global menu bar are located.
1402
+ *
1403
+ * @return The primary monitor, or `NULL` if no monitors were found or if an
1404
+ * [error](@ref error_handling) occurred.
1405
+ *
1406
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
1407
+ *
1408
+ * @thread_safety This function must only be called from the main thread.
1409
+ *
1410
+ * @remark The primary monitor is always first in the array returned by @ref
1411
+ * glfwGetMonitors.
1412
+ *
1413
+ * @sa @ref monitor_monitors
1414
+ * @sa glfwGetMonitors
1415
+ *
1416
+ * @since Added in version 3.0.
1417
+ *
1418
+ * @ingroup monitor
1419
+ */
1420
+ GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
1421
+
1422
+ /*! @brief Returns the position of the monitor's viewport on the virtual screen.
1423
+ *
1424
+ * This function returns the position, in screen coordinates, of the upper-left
1425
+ * corner of the specified monitor.
1426
+ *
1427
+ * Any or all of the position arguments may be `NULL`. If an error occurs, all
1428
+ * non-`NULL` position arguments will be set to zero.
1429
+ *
1430
+ * @param[in] monitor The monitor to query.
1431
+ * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`.
1432
+ * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`.
1433
+ *
1434
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1435
+ * GLFW_PLATFORM_ERROR.
1436
+ *
1437
+ * @thread_safety This function must only be called from the main thread.
1438
+ *
1439
+ * @sa @ref monitor_properties
1440
+ *
1441
+ * @since Added in version 3.0.
1442
+ *
1443
+ * @ingroup monitor
1444
+ */
1445
+ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
1446
+
1447
+ /*! @brief Returns the physical size of the monitor.
1448
+ *
1449
+ * This function returns the size, in millimetres, of the display area of the
1450
+ * specified monitor.
1451
+ *
1452
+ * Some systems do not provide accurate monitor size information, either
1453
+ * because the monitor
1454
+ * [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data)
1455
+ * data is incorrect or because the driver does not report it accurately.
1456
+ *
1457
+ * Any or all of the size arguments may be `NULL`. If an error occurs, all
1458
+ * non-`NULL` size arguments will be set to zero.
1459
+ *
1460
+ * @param[in] monitor The monitor to query.
1461
+ * @param[out] widthMM Where to store the width, in millimetres, of the
1462
+ * monitor's display area, or `NULL`.
1463
+ * @param[out] heightMM Where to store the height, in millimetres, of the
1464
+ * monitor's display area, or `NULL`.
1465
+ *
1466
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
1467
+ *
1468
+ * @remark @win32 calculates the returned physical size from the
1469
+ * current resolution and system DPI instead of querying the monitor EDID data.
1470
+ *
1471
+ * @thread_safety This function must only be called from the main thread.
1472
+ *
1473
+ * @sa @ref monitor_properties
1474
+ *
1475
+ * @since Added in version 3.0.
1476
+ *
1477
+ * @ingroup monitor
1478
+ */
1479
+ GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM);
1480
+
1481
+ /*! @brief Returns the name of the specified monitor.
1482
+ *
1483
+ * This function returns a human-readable name, encoded as UTF-8, of the
1484
+ * specified monitor. The name typically reflects the make and model of the
1485
+ * monitor and is not guaranteed to be unique among the connected monitors.
1486
+ *
1487
+ * @param[in] monitor The monitor to query.
1488
+ * @return The UTF-8 encoded name of the monitor, or `NULL` if an
1489
+ * [error](@ref error_handling) occurred.
1490
+ *
1491
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
1492
+ *
1493
+ * @pointer_lifetime The returned string is allocated and freed by GLFW. You
1494
+ * should not free it yourself. It is valid until the specified monitor is
1495
+ * disconnected or the library is terminated.
1496
+ *
1497
+ * @thread_safety This function must only be called from the main thread.
1498
+ *
1499
+ * @sa @ref monitor_properties
1500
+ *
1501
+ * @since Added in version 3.0.
1502
+ *
1503
+ * @ingroup monitor
1504
+ */
1505
+ GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
1506
+
1507
+ /*! @brief Sets the monitor configuration callback.
1508
+ *
1509
+ * This function sets the monitor configuration callback, or removes the
1510
+ * currently set callback. This is called when a monitor is connected to or
1511
+ * disconnected from the system.
1512
+ *
1513
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
1514
+ * callback.
1515
+ * @return The previously set callback, or `NULL` if no callback was set or the
1516
+ * library had not been [initialized](@ref intro_init).
1517
+ *
1518
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
1519
+ *
1520
+ * @thread_safety This function must only be called from the main thread.
1521
+ *
1522
+ * @sa @ref monitor_event
1523
+ *
1524
+ * @since Added in version 3.0.
1525
+ *
1526
+ * @ingroup monitor
1527
+ */
1528
+ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun);
1529
+
1530
+ /*! @brief Returns the available video modes for the specified monitor.
1531
+ *
1532
+ * This function returns an array of all video modes supported by the specified
1533
+ * monitor. The returned array is sorted in ascending order, first by color
1534
+ * bit depth (the sum of all channel depths) and then by resolution area (the
1535
+ * product of width and height).
1536
+ *
1537
+ * @param[in] monitor The monitor to query.
1538
+ * @param[out] count Where to store the number of video modes in the returned
1539
+ * array. This is set to zero if an error occurred.
1540
+ * @return An array of video modes, or `NULL` if an
1541
+ * [error](@ref error_handling) occurred.
1542
+ *
1543
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1544
+ * GLFW_PLATFORM_ERROR.
1545
+ *
1546
+ * @pointer_lifetime The returned array is allocated and freed by GLFW. You
1547
+ * should not free it yourself. It is valid until the specified monitor is
1548
+ * disconnected, this function is called again for that monitor or the library
1549
+ * is terminated.
1550
+ *
1551
+ * @thread_safety This function must only be called from the main thread.
1552
+ *
1553
+ * @sa @ref monitor_modes
1554
+ * @sa glfwGetVideoMode
1555
+ *
1556
+ * @since Added in version 1.0.
1557
+ * @glfw3 Changed to return an array of modes for a specific monitor.
1558
+ *
1559
+ * @ingroup monitor
1560
+ */
1561
+ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
1562
+
1563
+ /*! @brief Returns the current mode of the specified monitor.
1564
+ *
1565
+ * This function returns the current video mode of the specified monitor. If
1566
+ * you have created a full screen window for that monitor, the return value
1567
+ * will depend on whether that window is iconified.
1568
+ *
1569
+ * @param[in] monitor The monitor to query.
1570
+ * @return The current mode of the monitor, or `NULL` if an
1571
+ * [error](@ref error_handling) occurred.
1572
+ *
1573
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1574
+ * GLFW_PLATFORM_ERROR.
1575
+ *
1576
+ * @pointer_lifetime The returned array is allocated and freed by GLFW. You
1577
+ * should not free it yourself. It is valid until the specified monitor is
1578
+ * disconnected or the library is terminated.
1579
+ *
1580
+ * @thread_safety This function must only be called from the main thread.
1581
+ *
1582
+ * @sa @ref monitor_modes
1583
+ * @sa glfwGetVideoModes
1584
+ *
1585
+ * @since Added in version 3.0. Replaces `glfwGetDesktopMode`.
1586
+ *
1587
+ * @ingroup monitor
1588
+ */
1589
+ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
1590
+
1591
+ /*! @brief Generates a gamma ramp and sets it for the specified monitor.
1592
+ *
1593
+ * This function generates a 256-element gamma ramp from the specified exponent
1594
+ * and then calls @ref glfwSetGammaRamp with it. The value must be a finite
1595
+ * number greater than zero.
1596
+ *
1597
+ * @param[in] monitor The monitor whose gamma ramp to set.
1598
+ * @param[in] gamma The desired exponent.
1599
+ *
1600
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
1601
+ * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
1602
+ *
1603
+ * @thread_safety This function must only be called from the main thread.
1604
+ *
1605
+ * @sa @ref monitor_gamma
1606
+ *
1607
+ * @since Added in version 3.0.
1608
+ *
1609
+ * @ingroup monitor
1610
+ */
1611
+ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
1612
+
1613
+ /*! @brief Returns the current gamma ramp for the specified monitor.
1614
+ *
1615
+ * This function returns the current gamma ramp of the specified monitor.
1616
+ *
1617
+ * @param[in] monitor The monitor to query.
1618
+ * @return The current gamma ramp, or `NULL` if an
1619
+ * [error](@ref error_handling) occurred.
1620
+ *
1621
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1622
+ * GLFW_PLATFORM_ERROR.
1623
+ *
1624
+ * @pointer_lifetime The returned structure and its arrays are allocated and
1625
+ * freed by GLFW. You should not free them yourself. They are valid until the
1626
+ * specified monitor is disconnected, this function is called again for that
1627
+ * monitor or the library is terminated.
1628
+ *
1629
+ * @thread_safety This function must only be called from the main thread.
1630
+ *
1631
+ * @sa @ref monitor_gamma
1632
+ *
1633
+ * @since Added in version 3.0.
1634
+ *
1635
+ * @ingroup monitor
1636
+ */
1637
+ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
1638
+
1639
+ /*! @brief Sets the current gamma ramp for the specified monitor.
1640
+ *
1641
+ * This function sets the current gamma ramp for the specified monitor. The
1642
+ * original gamma ramp for that monitor is saved by GLFW the first time this
1643
+ * function is called and is restored by @ref glfwTerminate.
1644
+ *
1645
+ * @param[in] monitor The monitor whose gamma ramp to set.
1646
+ * @param[in] ramp The gamma ramp to use.
1647
+ *
1648
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1649
+ * GLFW_PLATFORM_ERROR.
1650
+ *
1651
+ * @remark Gamma ramp sizes other than 256 are not supported by all platforms
1652
+ * or graphics hardware.
1653
+ *
1654
+ * @remark @win32 The gamma ramp size must be 256.
1655
+ *
1656
+ * @pointer_lifetime The specified gamma ramp is copied before this function
1657
+ * returns.
1658
+ *
1659
+ * @thread_safety This function must only be called from the main thread.
1660
+ *
1661
+ * @sa @ref monitor_gamma
1662
+ *
1663
+ * @since Added in version 3.0.
1664
+ *
1665
+ * @ingroup monitor
1666
+ */
1667
+ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp);
1668
+
1669
+ /*! @brief Resets all window hints to their default values.
1670
+ *
1671
+ * This function resets all window hints to their
1672
+ * [default values](@ref window_hints_values).
1673
+ *
1674
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
1675
+ *
1676
+ * @thread_safety This function must only be called from the main thread.
1677
+ *
1678
+ * @sa @ref window_hints
1679
+ * @sa glfwWindowHint
1680
+ *
1681
+ * @since Added in version 3.0.
1682
+ *
1683
+ * @ingroup window
1684
+ */
1685
+ GLFWAPI void glfwDefaultWindowHints(void);
1686
+
1687
+ /*! @brief Sets the specified window hint to the desired value.
1688
+ *
1689
+ * This function sets hints for the next call to @ref glfwCreateWindow. The
1690
+ * hints, once set, retain their values until changed by a call to @ref
1691
+ * glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is
1692
+ * terminated.
1693
+ *
1694
+ * This function does not check whether the specified hint values are valid.
1695
+ * If you set hints to invalid values this will instead be reported by the next
1696
+ * call to @ref glfwCreateWindow.
1697
+ *
1698
+ * @param[in] hint The [window hint](@ref window_hints) to set.
1699
+ * @param[in] value The new value of the window hint.
1700
+ *
1701
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1702
+ * GLFW_INVALID_ENUM.
1703
+ *
1704
+ * @thread_safety This function must only be called from the main thread.
1705
+ *
1706
+ * @sa @ref window_hints
1707
+ * @sa glfwDefaultWindowHints
1708
+ *
1709
+ * @since Added in version 3.0. Replaces `glfwOpenWindowHint`.
1710
+ *
1711
+ * @ingroup window
1712
+ */
1713
+ GLFWAPI void glfwWindowHint(int hint, int value);
1714
+
1715
+ /*! @brief Creates a window and its associated context.
1716
+ *
1717
+ * This function creates a window and its associated OpenGL or OpenGL ES
1718
+ * context. Most of the options controlling how the window and its context
1719
+ * should be created are specified with [window hints](@ref window_hints).
1720
+ *
1721
+ * Successful creation does not change which context is current. Before you
1722
+ * can use the newly created context, you need to
1723
+ * [make it current](@ref context_current). For information about the `share`
1724
+ * parameter, see @ref context_sharing.
1725
+ *
1726
+ * The created window, framebuffer and context may differ from what you
1727
+ * requested, as not all parameters and hints are
1728
+ * [hard constraints](@ref window_hints_hard). This includes the size of the
1729
+ * window, especially for full screen windows. To query the actual attributes
1730
+ * of the created window, framebuffer and context, see @ref
1731
+ * glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize.
1732
+ *
1733
+ * To create a full screen window, you need to specify the monitor the window
1734
+ * will cover. If no monitor is specified, the window will be windowed mode.
1735
+ * Unless you have a way for the user to choose a specific monitor, it is
1736
+ * recommended that you pick the primary monitor. For more information on how
1737
+ * to query connected monitors, see @ref monitor_monitors.
1738
+ *
1739
+ * For full screen windows, the specified size becomes the resolution of the
1740
+ * window's _desired video mode_. As long as a full screen window is not
1741
+ * iconified, the supported video mode most closely matching the desired video
1742
+ * mode is set for the specified monitor. For more information about full
1743
+ * screen windows, including the creation of so called _windowed full screen_
1744
+ * or _borderless full screen_ windows, see @ref window_windowed_full_screen.
1745
+ *
1746
+ * Once you have created the window, you can switch it between windowed and
1747
+ * full screen mode with @ref glfwSetWindowMonitor. If the window has an
1748
+ * OpenGL or OpenGL ES context, it will be unaffected.
1749
+ *
1750
+ * By default, newly created windows use the placement recommended by the
1751
+ * window system. To create the window at a specific position, make it
1752
+ * initially invisible using the [GLFW_VISIBLE](@ref window_hints_wnd) window
1753
+ * hint, set its [position](@ref window_pos) and then [show](@ref window_hide)
1754
+ * it.
1755
+ *
1756
+ * As long as at least one full screen window is not iconified, the screensaver
1757
+ * is prohibited from starting.
1758
+ *
1759
+ * Window systems put limits on window sizes. Very large or very small window
1760
+ * dimensions may be overridden by the window system on creation. Check the
1761
+ * actual [size](@ref window_size) after creation.
1762
+ *
1763
+ * The [swap interval](@ref buffer_swap) is not set during window creation and
1764
+ * the initial value may vary depending on driver settings and defaults.
1765
+ *
1766
+ * @param[in] width The desired width, in screen coordinates, of the window.
1767
+ * This must be greater than zero.
1768
+ * @param[in] height The desired height, in screen coordinates, of the window.
1769
+ * This must be greater than zero.
1770
+ * @param[in] title The initial, UTF-8 encoded window title.
1771
+ * @param[in] monitor The monitor to use for full screen mode, or `NULL` for
1772
+ * windowed mode.
1773
+ * @param[in] share The window whose context to share resources with, or `NULL`
1774
+ * to not share resources.
1775
+ * @return The handle of the created window, or `NULL` if an
1776
+ * [error](@ref error_handling) occurred.
1777
+ *
1778
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
1779
+ * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref
1780
+ * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref
1781
+ * GLFW_PLATFORM_ERROR.
1782
+ *
1783
+ * @remark @win32 Window creation will fail if the Microsoft GDI software
1784
+ * OpenGL implementation is the only one available.
1785
+ *
1786
+ * @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it
1787
+ * will be set as the initial icon for the window. If no such icon is present,
1788
+ * the `IDI_WINLOGO` icon will be used instead. To set a different icon, see
1789
+ * @ref glfwSetWindowIcon.
1790
+ *
1791
+ * @remark @win32 The context to share resources with must not be current on
1792
+ * any other thread.
1793
+ *
1794
+ * @remark @osx The GLFW window has no icon, as it is not a document
1795
+ * window, but the dock icon will be the same as the application bundle's icon.
1796
+ * For more information on bundles, see the
1797
+ * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
1798
+ * in the Mac Developer Library.
1799
+ *
1800
+ * @remark @osx The first time a window is created the menu bar is populated
1801
+ * with common commands like Hide, Quit and About. The About entry opens
1802
+ * a minimal about dialog with information from the application's bundle. The
1803
+ * menu bar can be disabled with a
1804
+ * [compile-time option](@ref compile_options_osx).
1805
+ *
1806
+ * @remark @osx On OS X 10.10 and later the window frame will not be rendered
1807
+ * at full resolution on Retina displays unless the `NSHighResolutionCapable`
1808
+ * key is enabled in the application bundle's `Info.plist`. For more
1809
+ * information, see
1810
+ * [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
1811
+ * in the Mac Developer Library. The GLFW test and example programs use
1812
+ * a custom `Info.plist` template for this, which can be found as
1813
+ * `CMake/MacOSXBundleInfo.plist.in` in the source tree.
1814
+ *
1815
+ * @remark @x11 Some window managers will not respect the placement of
1816
+ * initially hidden windows.
1817
+ *
1818
+ * @remark @x11 Due to the asynchronous nature of X11, it may take a moment for
1819
+ * a window to reach its requested state. This means you may not be able to
1820
+ * query the final size, position or other attributes directly after window
1821
+ * creation.
1822
+ *
1823
+ * @reentrancy This function must not be called from a callback.
1824
+ *
1825
+ * @thread_safety This function must only be called from the main thread.
1826
+ *
1827
+ * @sa @ref window_creation
1828
+ * @sa glfwDestroyWindow
1829
+ *
1830
+ * @since Added in version 3.0. Replaces `glfwOpenWindow`.
1831
+ *
1832
+ * @ingroup window
1833
+ */
1834
+ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share);
1835
+
1836
+ /*! @brief Destroys the specified window and its context.
1837
+ *
1838
+ * This function destroys the specified window and its context. On calling
1839
+ * this function, no further callbacks will be called for that window.
1840
+ *
1841
+ * If the context of the specified window is current on the main thread, it is
1842
+ * detached before being destroyed.
1843
+ *
1844
+ * @param[in] window The window to destroy.
1845
+ *
1846
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1847
+ * GLFW_PLATFORM_ERROR.
1848
+ *
1849
+ * @note The context of the specified window must not be current on any other
1850
+ * thread when this function is called.
1851
+ *
1852
+ * @reentrancy This function must not be called from a callback.
1853
+ *
1854
+ * @thread_safety This function must only be called from the main thread.
1855
+ *
1856
+ * @sa @ref window_creation
1857
+ * @sa glfwCreateWindow
1858
+ *
1859
+ * @since Added in version 3.0. Replaces `glfwCloseWindow`.
1860
+ *
1861
+ * @ingroup window
1862
+ */
1863
+ GLFWAPI void glfwDestroyWindow(GLFWwindow* window);
1864
+
1865
+ /*! @brief Checks the close flag of the specified window.
1866
+ *
1867
+ * This function returns the value of the close flag of the specified window.
1868
+ *
1869
+ * @param[in] window The window to query.
1870
+ * @return The value of the close flag.
1871
+ *
1872
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
1873
+ *
1874
+ * @thread_safety This function may be called from any thread. Access is not
1875
+ * synchronized.
1876
+ *
1877
+ * @sa @ref window_close
1878
+ *
1879
+ * @since Added in version 3.0.
1880
+ *
1881
+ * @ingroup window
1882
+ */
1883
+ GLFWAPI int glfwWindowShouldClose(GLFWwindow* window);
1884
+
1885
+ /*! @brief Sets the close flag of the specified window.
1886
+ *
1887
+ * This function sets the value of the close flag of the specified window.
1888
+ * This can be used to override the user's attempt to close the window, or
1889
+ * to signal that it should be closed.
1890
+ *
1891
+ * @param[in] window The window whose flag to change.
1892
+ * @param[in] value The new value.
1893
+ *
1894
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
1895
+ *
1896
+ * @thread_safety This function may be called from any thread. Access is not
1897
+ * synchronized.
1898
+ *
1899
+ * @sa @ref window_close
1900
+ *
1901
+ * @since Added in version 3.0.
1902
+ *
1903
+ * @ingroup window
1904
+ */
1905
+ GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value);
1906
+
1907
+ /*! @brief Sets the title of the specified window.
1908
+ *
1909
+ * This function sets the window title, encoded as UTF-8, of the specified
1910
+ * window.
1911
+ *
1912
+ * @param[in] window The window whose title to change.
1913
+ * @param[in] title The UTF-8 encoded window title.
1914
+ *
1915
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1916
+ * GLFW_PLATFORM_ERROR.
1917
+ *
1918
+ * @remark @osx The window title will not be updated until the next time you
1919
+ * process events.
1920
+ *
1921
+ * @thread_safety This function must only be called from the main thread.
1922
+ *
1923
+ * @sa @ref window_title
1924
+ *
1925
+ * @since Added in version 1.0.
1926
+ * @glfw3 Added window handle parameter.
1927
+ *
1928
+ * @ingroup window
1929
+ */
1930
+ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
1931
+
1932
+ /*! @brief Sets the icon for the specified window.
1933
+ *
1934
+ * This function sets the icon of the specified window. If passed an array of
1935
+ * candidate images, those of or closest to the sizes desired by the system are
1936
+ * selected. If no images are specified, the window reverts to its default
1937
+ * icon.
1938
+ *
1939
+ * The desired image sizes varies depending on platform and system settings.
1940
+ * The selected images will be rescaled as needed. Good sizes include 16x16,
1941
+ * 32x32 and 48x48.
1942
+ *
1943
+ * @param[in] window The window whose icon to set.
1944
+ * @param[in] count The number of images in the specified array, or zero to
1945
+ * revert to the default window icon.
1946
+ * @param[in] images The images to create the icon from. This is ignored if
1947
+ * count is zero.
1948
+ *
1949
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1950
+ * GLFW_PLATFORM_ERROR.
1951
+ *
1952
+ * @pointer_lifetime The specified image data is copied before this function
1953
+ * returns.
1954
+ *
1955
+ * @remark @osx The GLFW window has no icon, as it is not a document
1956
+ * window, so this function does nothing. The dock icon will be the same as
1957
+ * the application bundle's icon. For more information on bundles, see the
1958
+ * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
1959
+ * in the Mac Developer Library.
1960
+ *
1961
+ * @thread_safety This function must only be called from the main thread.
1962
+ *
1963
+ * @sa @ref window_icon
1964
+ *
1965
+ * @since Added in version 3.2.
1966
+ *
1967
+ * @ingroup window
1968
+ */
1969
+ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images);
1970
+
1971
+ /*! @brief Retrieves the position of the client area of the specified window.
1972
+ *
1973
+ * This function retrieves the position, in screen coordinates, of the
1974
+ * upper-left corner of the client area of the specified window.
1975
+ *
1976
+ * Any or all of the position arguments may be `NULL`. If an error occurs, all
1977
+ * non-`NULL` position arguments will be set to zero.
1978
+ *
1979
+ * @param[in] window The window to query.
1980
+ * @param[out] xpos Where to store the x-coordinate of the upper-left corner of
1981
+ * the client area, or `NULL`.
1982
+ * @param[out] ypos Where to store the y-coordinate of the upper-left corner of
1983
+ * the client area, or `NULL`.
1984
+ *
1985
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
1986
+ * GLFW_PLATFORM_ERROR.
1987
+ *
1988
+ * @thread_safety This function must only be called from the main thread.
1989
+ *
1990
+ * @sa @ref window_pos
1991
+ * @sa glfwSetWindowPos
1992
+ *
1993
+ * @since Added in version 3.0.
1994
+ *
1995
+ * @ingroup window
1996
+ */
1997
+ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
1998
+
1999
+ /*! @brief Sets the position of the client area of the specified window.
2000
+ *
2001
+ * This function sets the position, in screen coordinates, of the upper-left
2002
+ * corner of the client area of the specified windowed mode window. If the
2003
+ * window is a full screen window, this function does nothing.
2004
+ *
2005
+ * __Do not use this function__ to move an already visible window unless you
2006
+ * have very good reasons for doing so, as it will confuse and annoy the user.
2007
+ *
2008
+ * The window manager may put limits on what positions are allowed. GLFW
2009
+ * cannot and should not override these limits.
2010
+ *
2011
+ * @param[in] window The window to query.
2012
+ * @param[in] xpos The x-coordinate of the upper-left corner of the client area.
2013
+ * @param[in] ypos The y-coordinate of the upper-left corner of the client area.
2014
+ *
2015
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2016
+ * GLFW_PLATFORM_ERROR.
2017
+ *
2018
+ * @thread_safety This function must only be called from the main thread.
2019
+ *
2020
+ * @sa @ref window_pos
2021
+ * @sa glfwGetWindowPos
2022
+ *
2023
+ * @since Added in version 1.0.
2024
+ * @glfw3 Added window handle parameter.
2025
+ *
2026
+ * @ingroup window
2027
+ */
2028
+ GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
2029
+
2030
+ /*! @brief Retrieves the size of the client area of the specified window.
2031
+ *
2032
+ * This function retrieves the size, in screen coordinates, of the client area
2033
+ * of the specified window. If you wish to retrieve the size of the
2034
+ * framebuffer of the window in pixels, see @ref glfwGetFramebufferSize.
2035
+ *
2036
+ * Any or all of the size arguments may be `NULL`. If an error occurs, all
2037
+ * non-`NULL` size arguments will be set to zero.
2038
+ *
2039
+ * @param[in] window The window whose size to retrieve.
2040
+ * @param[out] width Where to store the width, in screen coordinates, of the
2041
+ * client area, or `NULL`.
2042
+ * @param[out] height Where to store the height, in screen coordinates, of the
2043
+ * client area, or `NULL`.
2044
+ *
2045
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2046
+ * GLFW_PLATFORM_ERROR.
2047
+ *
2048
+ * @thread_safety This function must only be called from the main thread.
2049
+ *
2050
+ * @sa @ref window_size
2051
+ * @sa glfwSetWindowSize
2052
+ *
2053
+ * @since Added in version 1.0.
2054
+ * @glfw3 Added window handle parameter.
2055
+ *
2056
+ * @ingroup window
2057
+ */
2058
+ GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
2059
+
2060
+ /*! @brief Sets the size limits of the specified window.
2061
+ *
2062
+ * This function sets the size limits of the client area of the specified
2063
+ * window. If the window is full screen, the size limits only take effect
2064
+ * once it is made windowed. If the window is not resizable, this function
2065
+ * does nothing.
2066
+ *
2067
+ * The size limits are applied immediately to a windowed mode window and may
2068
+ * cause it to be resized.
2069
+ *
2070
+ * The maximum dimensions must be greater than or equal to the minimum
2071
+ * dimensions and all must be greater than or equal to zero.
2072
+ *
2073
+ * @param[in] window The window to set limits for.
2074
+ * @param[in] minwidth The minimum width, in screen coordinates, of the client
2075
+ * area, or `GLFW_DONT_CARE`.
2076
+ * @param[in] minheight The minimum height, in screen coordinates, of the
2077
+ * client area, or `GLFW_DONT_CARE`.
2078
+ * @param[in] maxwidth The maximum width, in screen coordinates, of the client
2079
+ * area, or `GLFW_DONT_CARE`.
2080
+ * @param[in] maxheight The maximum height, in screen coordinates, of the
2081
+ * client area, or `GLFW_DONT_CARE`.
2082
+ *
2083
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
2084
+ * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
2085
+ *
2086
+ * @remark If you set size limits and an aspect ratio that conflict, the
2087
+ * results are undefined.
2088
+ *
2089
+ * @thread_safety This function must only be called from the main thread.
2090
+ *
2091
+ * @sa @ref window_sizelimits
2092
+ * @sa glfwSetWindowAspectRatio
2093
+ *
2094
+ * @since Added in version 3.2.
2095
+ *
2096
+ * @ingroup window
2097
+ */
2098
+ GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
2099
+
2100
+ /*! @brief Sets the aspect ratio of the specified window.
2101
+ *
2102
+ * This function sets the required aspect ratio of the client area of the
2103
+ * specified window. If the window is full screen, the aspect ratio only takes
2104
+ * effect once it is made windowed. If the window is not resizable, this
2105
+ * function does nothing.
2106
+ *
2107
+ * The aspect ratio is specified as a numerator and a denominator and both
2108
+ * values must be greater than zero. For example, the common 16:9 aspect ratio
2109
+ * is specified as 16 and 9, respectively.
2110
+ *
2111
+ * If the numerator and denominator is set to `GLFW_DONT_CARE` then the aspect
2112
+ * ratio limit is disabled.
2113
+ *
2114
+ * The aspect ratio is applied immediately to a windowed mode window and may
2115
+ * cause it to be resized.
2116
+ *
2117
+ * @param[in] window The window to set limits for.
2118
+ * @param[in] numer The numerator of the desired aspect ratio, or
2119
+ * `GLFW_DONT_CARE`.
2120
+ * @param[in] denom The denominator of the desired aspect ratio, or
2121
+ * `GLFW_DONT_CARE`.
2122
+ *
2123
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
2124
+ * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
2125
+ *
2126
+ * @remark If you set size limits and an aspect ratio that conflict, the
2127
+ * results are undefined.
2128
+ *
2129
+ * @thread_safety This function must only be called from the main thread.
2130
+ *
2131
+ * @sa @ref window_sizelimits
2132
+ * @sa glfwSetWindowSizeLimits
2133
+ *
2134
+ * @since Added in version 3.2.
2135
+ *
2136
+ * @ingroup window
2137
+ */
2138
+ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
2139
+
2140
+ /*! @brief Sets the size of the client area of the specified window.
2141
+ *
2142
+ * This function sets the size, in screen coordinates, of the client area of
2143
+ * the specified window.
2144
+ *
2145
+ * For full screen windows, this function updates the resolution of its desired
2146
+ * video mode and switches to the video mode closest to it, without affecting
2147
+ * the window's context. As the context is unaffected, the bit depths of the
2148
+ * framebuffer remain unchanged.
2149
+ *
2150
+ * If you wish to update the refresh rate of the desired video mode in addition
2151
+ * to its resolution, see @ref glfwSetWindowMonitor.
2152
+ *
2153
+ * The window manager may put limits on what sizes are allowed. GLFW cannot
2154
+ * and should not override these limits.
2155
+ *
2156
+ * @param[in] window The window to resize.
2157
+ * @param[in] width The desired width, in screen coordinates, of the window
2158
+ * client area.
2159
+ * @param[in] height The desired height, in screen coordinates, of the window
2160
+ * client area.
2161
+ *
2162
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2163
+ * GLFW_PLATFORM_ERROR.
2164
+ *
2165
+ * @thread_safety This function must only be called from the main thread.
2166
+ *
2167
+ * @sa @ref window_size
2168
+ * @sa glfwGetWindowSize
2169
+ * @sa glfwSetWindowMonitor
2170
+ *
2171
+ * @since Added in version 1.0.
2172
+ * @glfw3 Added window handle parameter.
2173
+ *
2174
+ * @ingroup window
2175
+ */
2176
+ GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
2177
+
2178
+ /*! @brief Retrieves the size of the framebuffer of the specified window.
2179
+ *
2180
+ * This function retrieves the size, in pixels, of the framebuffer of the
2181
+ * specified window. If you wish to retrieve the size of the window in screen
2182
+ * coordinates, see @ref glfwGetWindowSize.
2183
+ *
2184
+ * Any or all of the size arguments may be `NULL`. If an error occurs, all
2185
+ * non-`NULL` size arguments will be set to zero.
2186
+ *
2187
+ * @param[in] window The window whose framebuffer to query.
2188
+ * @param[out] width Where to store the width, in pixels, of the framebuffer,
2189
+ * or `NULL`.
2190
+ * @param[out] height Where to store the height, in pixels, of the framebuffer,
2191
+ * or `NULL`.
2192
+ *
2193
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2194
+ * GLFW_PLATFORM_ERROR.
2195
+ *
2196
+ * @thread_safety This function must only be called from the main thread.
2197
+ *
2198
+ * @sa @ref window_fbsize
2199
+ * @sa glfwSetFramebufferSizeCallback
2200
+ *
2201
+ * @since Added in version 3.0.
2202
+ *
2203
+ * @ingroup window
2204
+ */
2205
+ GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height);
2206
+
2207
+ /*! @brief Retrieves the size of the frame of the window.
2208
+ *
2209
+ * This function retrieves the size, in screen coordinates, of each edge of the
2210
+ * frame of the specified window. This size includes the title bar, if the
2211
+ * window has one. The size of the frame may vary depending on the
2212
+ * [window-related hints](@ref window_hints_wnd) used to create it.
2213
+ *
2214
+ * Because this function retrieves the size of each window frame edge and not
2215
+ * the offset along a particular coordinate axis, the retrieved values will
2216
+ * always be zero or positive.
2217
+ *
2218
+ * Any or all of the size arguments may be `NULL`. If an error occurs, all
2219
+ * non-`NULL` size arguments will be set to zero.
2220
+ *
2221
+ * @param[in] window The window whose frame size to query.
2222
+ * @param[out] left Where to store the size, in screen coordinates, of the left
2223
+ * edge of the window frame, or `NULL`.
2224
+ * @param[out] top Where to store the size, in screen coordinates, of the top
2225
+ * edge of the window frame, or `NULL`.
2226
+ * @param[out] right Where to store the size, in screen coordinates, of the
2227
+ * right edge of the window frame, or `NULL`.
2228
+ * @param[out] bottom Where to store the size, in screen coordinates, of the
2229
+ * bottom edge of the window frame, or `NULL`.
2230
+ *
2231
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2232
+ * GLFW_PLATFORM_ERROR.
2233
+ *
2234
+ * @thread_safety This function must only be called from the main thread.
2235
+ *
2236
+ * @sa @ref window_size
2237
+ *
2238
+ * @since Added in version 3.1.
2239
+ *
2240
+ * @ingroup window
2241
+ */
2242
+ GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom);
2243
+
2244
+ /*! @brief Iconifies the specified window.
2245
+ *
2246
+ * This function iconifies (minimizes) the specified window if it was
2247
+ * previously restored. If the window is already iconified, this function does
2248
+ * nothing.
2249
+ *
2250
+ * If the specified window is a full screen window, the original monitor
2251
+ * resolution is restored until the window is restored.
2252
+ *
2253
+ * @param[in] window The window to iconify.
2254
+ *
2255
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2256
+ * GLFW_PLATFORM_ERROR.
2257
+ *
2258
+ * @thread_safety This function must only be called from the main thread.
2259
+ *
2260
+ * @sa @ref window_iconify
2261
+ * @sa glfwRestoreWindow
2262
+ * @sa glfwMaximizeWindow
2263
+ *
2264
+ * @since Added in version 2.1.
2265
+ * @glfw3 Added window handle parameter.
2266
+ *
2267
+ * @ingroup window
2268
+ */
2269
+ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
2270
+
2271
+ /*! @brief Restores the specified window.
2272
+ *
2273
+ * This function restores the specified window if it was previously iconified
2274
+ * (minimized) or maximized. If the window is already restored, this function
2275
+ * does nothing.
2276
+ *
2277
+ * If the specified window is a full screen window, the resolution chosen for
2278
+ * the window is restored on the selected monitor.
2279
+ *
2280
+ * @param[in] window The window to restore.
2281
+ *
2282
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2283
+ * GLFW_PLATFORM_ERROR.
2284
+ *
2285
+ * @thread_safety This function must only be called from the main thread.
2286
+ *
2287
+ * @sa @ref window_iconify
2288
+ * @sa glfwIconifyWindow
2289
+ * @sa glfwMaximizeWindow
2290
+ *
2291
+ * @since Added in version 2.1.
2292
+ * @glfw3 Added window handle parameter.
2293
+ *
2294
+ * @ingroup window
2295
+ */
2296
+ GLFWAPI void glfwRestoreWindow(GLFWwindow* window);
2297
+
2298
+ /*! @brief Maximizes the specified window.
2299
+ *
2300
+ * This function maximizes the specified window if it was previously not
2301
+ * maximized. If the window is already maximized, this function does nothing.
2302
+ *
2303
+ * If the specified window is a full screen window, this function does nothing.
2304
+ *
2305
+ * @param[in] window The window to maximize.
2306
+ *
2307
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2308
+ * GLFW_PLATFORM_ERROR.
2309
+ *
2310
+ * @par Thread Safety
2311
+ * This function may only be called from the main thread.
2312
+ *
2313
+ * @sa @ref window_iconify
2314
+ * @sa glfwIconifyWindow
2315
+ * @sa glfwRestoreWindow
2316
+ *
2317
+ * @since Added in GLFW 3.2.
2318
+ *
2319
+ * @ingroup window
2320
+ */
2321
+ GLFWAPI void glfwMaximizeWindow(GLFWwindow* window);
2322
+
2323
+ /*! @brief Makes the specified window visible.
2324
+ *
2325
+ * This function makes the specified window visible if it was previously
2326
+ * hidden. If the window is already visible or is in full screen mode, this
2327
+ * function does nothing.
2328
+ *
2329
+ * @param[in] window The window to make visible.
2330
+ *
2331
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2332
+ * GLFW_PLATFORM_ERROR.
2333
+ *
2334
+ * @thread_safety This function must only be called from the main thread.
2335
+ *
2336
+ * @sa @ref window_hide
2337
+ * @sa glfwHideWindow
2338
+ *
2339
+ * @since Added in version 3.0.
2340
+ *
2341
+ * @ingroup window
2342
+ */
2343
+ GLFWAPI void glfwShowWindow(GLFWwindow* window);
2344
+
2345
+ /*! @brief Hides the specified window.
2346
+ *
2347
+ * This function hides the specified window if it was previously visible. If
2348
+ * the window is already hidden or is in full screen mode, this function does
2349
+ * nothing.
2350
+ *
2351
+ * @param[in] window The window to hide.
2352
+ *
2353
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2354
+ * GLFW_PLATFORM_ERROR.
2355
+ *
2356
+ * @thread_safety This function must only be called from the main thread.
2357
+ *
2358
+ * @sa @ref window_hide
2359
+ * @sa glfwShowWindow
2360
+ *
2361
+ * @since Added in version 3.0.
2362
+ *
2363
+ * @ingroup window
2364
+ */
2365
+ GLFWAPI void glfwHideWindow(GLFWwindow* window);
2366
+
2367
+ /*! @brief Brings the specified window to front and sets input focus.
2368
+ *
2369
+ * This function brings the specified window to front and sets input focus.
2370
+ * The window should already be visible and not iconified.
2371
+ *
2372
+ * By default, both windowed and full screen mode windows are focused when
2373
+ * initially created. Set the [GLFW_FOCUSED](@ref window_hints_wnd) to disable
2374
+ * this behavior.
2375
+ *
2376
+ * __Do not use this function__ to steal focus from other applications unless
2377
+ * you are certain that is what the user wants. Focus stealing can be
2378
+ * extremely disruptive.
2379
+ *
2380
+ * @param[in] window The window to give input focus.
2381
+ *
2382
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2383
+ * GLFW_PLATFORM_ERROR.
2384
+ *
2385
+ * @thread_safety This function must only be called from the main thread.
2386
+ *
2387
+ * @sa @ref window_focus
2388
+ *
2389
+ * @since Added in version 3.2.
2390
+ *
2391
+ * @ingroup window
2392
+ */
2393
+ GLFWAPI void glfwFocusWindow(GLFWwindow* window);
2394
+
2395
+ /*! @brief Returns the monitor that the window uses for full screen mode.
2396
+ *
2397
+ * This function returns the handle of the monitor that the specified window is
2398
+ * in full screen on.
2399
+ *
2400
+ * @param[in] window The window to query.
2401
+ * @return The monitor, or `NULL` if the window is in windowed mode or an
2402
+ * [error](@ref error_handling) occurred.
2403
+ *
2404
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2405
+ *
2406
+ * @thread_safety This function must only be called from the main thread.
2407
+ *
2408
+ * @sa @ref window_monitor
2409
+ * @sa glfwSetWindowMonitor
2410
+ *
2411
+ * @since Added in version 3.0.
2412
+ *
2413
+ * @ingroup window
2414
+ */
2415
+ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
2416
+
2417
+ /*! @brief Sets the mode, monitor, video mode and placement of a window.
2418
+ *
2419
+ * This function sets the monitor that the window uses for full screen mode or,
2420
+ * if the monitor is `NULL`, makes it windowed mode.
2421
+ *
2422
+ * When setting a monitor, this function updates the width, height and refresh
2423
+ * rate of the desired video mode and switches to the video mode closest to it.
2424
+ * The window position is ignored when setting a monitor.
2425
+ *
2426
+ * When the monitor is `NULL`, the position, width and height are used to
2427
+ * place the window client area. The refresh rate is ignored when no monitor
2428
+ * is specified.
2429
+ *
2430
+ * If you only wish to update the resolution of a full screen window or the
2431
+ * size of a windowed mode window, see @ref glfwSetWindowSize.
2432
+ *
2433
+ * When a window transitions from full screen to windowed mode, this function
2434
+ * restores any previous window settings such as whether it is decorated,
2435
+ * floating, resizable, has size or aspect ratio limits, etc..
2436
+ *
2437
+ * @param[in] window The window whose monitor, size or video mode to set.
2438
+ * @param[in] monitor The desired monitor, or `NULL` to set windowed mode.
2439
+ * @param[in] xpos The desired x-coordinate of the upper-left corner of the
2440
+ * client area.
2441
+ * @param[in] ypos The desired y-coordinate of the upper-left corner of the
2442
+ * client area.
2443
+ * @param[in] width The desired with, in screen coordinates, of the client area
2444
+ * or video mode.
2445
+ * @param[in] height The desired height, in screen coordinates, of the client
2446
+ * area or video mode.
2447
+ * @param[in] refreshRate The desired refresh rate, in Hz, of the video mode,
2448
+ * or `GLFW_DONT_CARE`.
2449
+ *
2450
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2451
+ * GLFW_PLATFORM_ERROR.
2452
+ *
2453
+ * @thread_safety This function must only be called from the main thread.
2454
+ *
2455
+ * @sa @ref window_monitor
2456
+ * @sa @ref window_full_screen
2457
+ * @sa glfwGetWindowMonitor
2458
+ * @sa glfwSetWindowSize
2459
+ *
2460
+ * @since Added in version 3.2.
2461
+ *
2462
+ * @ingroup window
2463
+ */
2464
+ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
2465
+
2466
+ /*! @brief Returns an attribute of the specified window.
2467
+ *
2468
+ * This function returns the value of an attribute of the specified window or
2469
+ * its OpenGL or OpenGL ES context.
2470
+ *
2471
+ * @param[in] window The window to query.
2472
+ * @param[in] attrib The [window attribute](@ref window_attribs) whose value to
2473
+ * return.
2474
+ * @return The value of the attribute, or zero if an
2475
+ * [error](@ref error_handling) occurred.
2476
+ *
2477
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
2478
+ * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
2479
+ *
2480
+ * @remark Framebuffer related hints are not window attributes. See @ref
2481
+ * window_attribs_fb for more information.
2482
+ *
2483
+ * @remark Zero is a valid value for many window and context related
2484
+ * attributes so you cannot use a return value of zero as an indication of
2485
+ * errors. However, this function should not fail as long as it is passed
2486
+ * valid arguments and the library has been [initialized](@ref intro_init).
2487
+ *
2488
+ * @thread_safety This function must only be called from the main thread.
2489
+ *
2490
+ * @sa @ref window_attribs
2491
+ *
2492
+ * @since Added in version 3.0. Replaces `glfwGetWindowParam` and
2493
+ * `glfwGetGLVersion`.
2494
+ *
2495
+ * @ingroup window
2496
+ */
2497
+ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
2498
+
2499
+ /*! @brief Sets the user pointer of the specified window.
2500
+ *
2501
+ * This function sets the user-defined pointer of the specified window. The
2502
+ * current value is retained until the window is destroyed. The initial value
2503
+ * is `NULL`.
2504
+ *
2505
+ * @param[in] window The window whose pointer to set.
2506
+ * @param[in] pointer The new value.
2507
+ *
2508
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2509
+ *
2510
+ * @thread_safety This function may be called from any thread. Access is not
2511
+ * synchronized.
2512
+ *
2513
+ * @sa @ref window_userptr
2514
+ * @sa glfwGetWindowUserPointer
2515
+ *
2516
+ * @since Added in version 3.0.
2517
+ *
2518
+ * @ingroup window
2519
+ */
2520
+ GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer);
2521
+
2522
+ /*! @brief Returns the user pointer of the specified window.
2523
+ *
2524
+ * This function returns the current value of the user-defined pointer of the
2525
+ * specified window. The initial value is `NULL`.
2526
+ *
2527
+ * @param[in] window The window whose pointer to return.
2528
+ *
2529
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2530
+ *
2531
+ * @thread_safety This function may be called from any thread. Access is not
2532
+ * synchronized.
2533
+ *
2534
+ * @sa @ref window_userptr
2535
+ * @sa glfwSetWindowUserPointer
2536
+ *
2537
+ * @since Added in version 3.0.
2538
+ *
2539
+ * @ingroup window
2540
+ */
2541
+ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
2542
+
2543
+ /*! @brief Sets the position callback for the specified window.
2544
+ *
2545
+ * This function sets the position callback of the specified window, which is
2546
+ * called when the window is moved. The callback is provided with the screen
2547
+ * position of the upper-left corner of the client area of the window.
2548
+ *
2549
+ * @param[in] window The window whose callback to set.
2550
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
2551
+ * callback.
2552
+ * @return The previously set callback, or `NULL` if no callback was set or the
2553
+ * library had not been [initialized](@ref intro_init).
2554
+ *
2555
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2556
+ *
2557
+ * @thread_safety This function must only be called from the main thread.
2558
+ *
2559
+ * @sa @ref window_pos
2560
+ *
2561
+ * @since Added in version 3.0.
2562
+ *
2563
+ * @ingroup window
2564
+ */
2565
+ GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun);
2566
+
2567
+ /*! @brief Sets the size callback for the specified window.
2568
+ *
2569
+ * This function sets the size callback of the specified window, which is
2570
+ * called when the window is resized. The callback is provided with the size,
2571
+ * in screen coordinates, of the client area of the window.
2572
+ *
2573
+ * @param[in] window The window whose callback to set.
2574
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
2575
+ * callback.
2576
+ * @return The previously set callback, or `NULL` if no callback was set or the
2577
+ * library had not been [initialized](@ref intro_init).
2578
+ *
2579
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2580
+ *
2581
+ * @thread_safety This function must only be called from the main thread.
2582
+ *
2583
+ * @sa @ref window_size
2584
+ *
2585
+ * @since Added in version 1.0.
2586
+ * @glfw3 Added window handle parameter and return value.
2587
+ *
2588
+ * @ingroup window
2589
+ */
2590
+ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun);
2591
+
2592
+ /*! @brief Sets the close callback for the specified window.
2593
+ *
2594
+ * This function sets the close callback of the specified window, which is
2595
+ * called when the user attempts to close the window, for example by clicking
2596
+ * the close widget in the title bar.
2597
+ *
2598
+ * The close flag is set before this callback is called, but you can modify it
2599
+ * at any time with @ref glfwSetWindowShouldClose.
2600
+ *
2601
+ * The close callback is not triggered by @ref glfwDestroyWindow.
2602
+ *
2603
+ * @param[in] window The window whose callback to set.
2604
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
2605
+ * callback.
2606
+ * @return The previously set callback, or `NULL` if no callback was set or the
2607
+ * library had not been [initialized](@ref intro_init).
2608
+ *
2609
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2610
+ *
2611
+ * @remark @osx Selecting Quit from the application menu will trigger the close
2612
+ * callback for all windows.
2613
+ *
2614
+ * @thread_safety This function must only be called from the main thread.
2615
+ *
2616
+ * @sa @ref window_close
2617
+ *
2618
+ * @since Added in version 2.5.
2619
+ * @glfw3 Added window handle parameter and return value.
2620
+ *
2621
+ * @ingroup window
2622
+ */
2623
+ GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun);
2624
+
2625
+ /*! @brief Sets the refresh callback for the specified window.
2626
+ *
2627
+ * This function sets the refresh callback of the specified window, which is
2628
+ * called when the client area of the window needs to be redrawn, for example
2629
+ * if the window has been exposed after having been covered by another window.
2630
+ *
2631
+ * On compositing window systems such as Aero, Compiz or Aqua, where the window
2632
+ * contents are saved off-screen, this callback may be called only very
2633
+ * infrequently or never at all.
2634
+ *
2635
+ * @param[in] window The window whose callback to set.
2636
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
2637
+ * callback.
2638
+ * @return The previously set callback, or `NULL` if no callback was set or the
2639
+ * library had not been [initialized](@ref intro_init).
2640
+ *
2641
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2642
+ *
2643
+ * @thread_safety This function must only be called from the main thread.
2644
+ *
2645
+ * @sa @ref window_refresh
2646
+ *
2647
+ * @since Added in version 2.5.
2648
+ * @glfw3 Added window handle parameter and return value.
2649
+ *
2650
+ * @ingroup window
2651
+ */
2652
+ GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun);
2653
+
2654
+ /*! @brief Sets the focus callback for the specified window.
2655
+ *
2656
+ * This function sets the focus callback of the specified window, which is
2657
+ * called when the window gains or loses input focus.
2658
+ *
2659
+ * After the focus callback is called for a window that lost input focus,
2660
+ * synthetic key and mouse button release events will be generated for all such
2661
+ * that had been pressed. For more information, see @ref glfwSetKeyCallback
2662
+ * and @ref glfwSetMouseButtonCallback.
2663
+ *
2664
+ * @param[in] window The window whose callback to set.
2665
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
2666
+ * callback.
2667
+ * @return The previously set callback, or `NULL` if no callback was set or the
2668
+ * library had not been [initialized](@ref intro_init).
2669
+ *
2670
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2671
+ *
2672
+ * @thread_safety This function must only be called from the main thread.
2673
+ *
2674
+ * @sa @ref window_focus
2675
+ *
2676
+ * @since Added in version 3.0.
2677
+ *
2678
+ * @ingroup window
2679
+ */
2680
+ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun);
2681
+
2682
+ /*! @brief Sets the iconify callback for the specified window.
2683
+ *
2684
+ * This function sets the iconification callback of the specified window, which
2685
+ * is called when the window is iconified or restored.
2686
+ *
2687
+ * @param[in] window The window whose callback to set.
2688
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
2689
+ * callback.
2690
+ * @return The previously set callback, or `NULL` if no callback was set or the
2691
+ * library had not been [initialized](@ref intro_init).
2692
+ *
2693
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2694
+ *
2695
+ * @thread_safety This function must only be called from the main thread.
2696
+ *
2697
+ * @sa @ref window_iconify
2698
+ *
2699
+ * @since Added in version 3.0.
2700
+ *
2701
+ * @ingroup window
2702
+ */
2703
+ GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun);
2704
+
2705
+ /*! @brief Sets the framebuffer resize callback for the specified window.
2706
+ *
2707
+ * This function sets the framebuffer resize callback of the specified window,
2708
+ * which is called when the framebuffer of the specified window is resized.
2709
+ *
2710
+ * @param[in] window The window whose callback to set.
2711
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
2712
+ * callback.
2713
+ * @return The previously set callback, or `NULL` if no callback was set or the
2714
+ * library had not been [initialized](@ref intro_init).
2715
+ *
2716
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
2717
+ *
2718
+ * @thread_safety This function must only be called from the main thread.
2719
+ *
2720
+ * @sa @ref window_fbsize
2721
+ *
2722
+ * @since Added in version 3.0.
2723
+ *
2724
+ * @ingroup window
2725
+ */
2726
+ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun);
2727
+
2728
+ /*! @brief Processes all pending events.
2729
+ *
2730
+ * This function processes only those events that are already in the event
2731
+ * queue and then returns immediately. Processing events will cause the window
2732
+ * and input callbacks associated with those events to be called.
2733
+ *
2734
+ * On some platforms, a window move, resize or menu operation will cause event
2735
+ * processing to block. This is due to how event processing is designed on
2736
+ * those platforms. You can use the
2737
+ * [window refresh callback](@ref window_refresh) to redraw the contents of
2738
+ * your window when necessary during such operations.
2739
+ *
2740
+ * On some platforms, certain events are sent directly to the application
2741
+ * without going through the event queue, causing callbacks to be called
2742
+ * outside of a call to one of the event processing functions.
2743
+ *
2744
+ * Event processing is not required for joystick input to work.
2745
+ *
2746
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2747
+ * GLFW_PLATFORM_ERROR.
2748
+ *
2749
+ * @reentrancy This function must not be called from a callback.
2750
+ *
2751
+ * @thread_safety This function must only be called from the main thread.
2752
+ *
2753
+ * @sa @ref events
2754
+ * @sa glfwWaitEvents
2755
+ * @sa glfwWaitEventsTimeout
2756
+ *
2757
+ * @since Added in version 1.0.
2758
+ *
2759
+ * @ingroup window
2760
+ */
2761
+ GLFWAPI void glfwPollEvents(void);
2762
+
2763
+ /*! @brief Waits until events are queued and processes them.
2764
+ *
2765
+ * This function puts the calling thread to sleep until at least one event is
2766
+ * available in the event queue. Once one or more events are available,
2767
+ * it behaves exactly like @ref glfwPollEvents, i.e. the events in the queue
2768
+ * are processed and the function then returns immediately. Processing events
2769
+ * will cause the window and input callbacks associated with those events to be
2770
+ * called.
2771
+ *
2772
+ * Since not all events are associated with callbacks, this function may return
2773
+ * without a callback having been called even if you are monitoring all
2774
+ * callbacks.
2775
+ *
2776
+ * On some platforms, a window move, resize or menu operation will cause event
2777
+ * processing to block. This is due to how event processing is designed on
2778
+ * those platforms. You can use the
2779
+ * [window refresh callback](@ref window_refresh) to redraw the contents of
2780
+ * your window when necessary during such operations.
2781
+ *
2782
+ * On some platforms, certain callbacks may be called outside of a call to one
2783
+ * of the event processing functions.
2784
+ *
2785
+ * If no windows exist, this function returns immediately. For synchronization
2786
+ * of threads in applications that do not create windows, use your threading
2787
+ * library of choice.
2788
+ *
2789
+ * Event processing is not required for joystick input to work.
2790
+ *
2791
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2792
+ * GLFW_PLATFORM_ERROR.
2793
+ *
2794
+ * @reentrancy This function must not be called from a callback.
2795
+ *
2796
+ * @thread_safety This function must only be called from the main thread.
2797
+ *
2798
+ * @sa @ref events
2799
+ * @sa glfwPollEvents
2800
+ * @sa glfwWaitEventsTimeout
2801
+ *
2802
+ * @since Added in version 2.5.
2803
+ *
2804
+ * @ingroup window
2805
+ */
2806
+ GLFWAPI void glfwWaitEvents(void);
2807
+
2808
+ /*! @brief Waits with timeout until events are queued and processes them.
2809
+ *
2810
+ * This function puts the calling thread to sleep until at least one event is
2811
+ * available in the event queue, or until the specified timeout is reached. If
2812
+ * one or more events are available, it behaves exactly like @ref
2813
+ * glfwPollEvents, i.e. the events in the queue are processed and the function
2814
+ * then returns immediately. Processing events will cause the window and input
2815
+ * callbacks associated with those events to be called.
2816
+ *
2817
+ * The timeout value must be a positive finite number.
2818
+ *
2819
+ * Since not all events are associated with callbacks, this function may return
2820
+ * without a callback having been called even if you are monitoring all
2821
+ * callbacks.
2822
+ *
2823
+ * On some platforms, a window move, resize or menu operation will cause event
2824
+ * processing to block. This is due to how event processing is designed on
2825
+ * those platforms. You can use the
2826
+ * [window refresh callback](@ref window_refresh) to redraw the contents of
2827
+ * your window when necessary during such operations.
2828
+ *
2829
+ * On some platforms, certain callbacks may be called outside of a call to one
2830
+ * of the event processing functions.
2831
+ *
2832
+ * If no windows exist, this function returns immediately. For synchronization
2833
+ * of threads in applications that do not create windows, use your threading
2834
+ * library of choice.
2835
+ *
2836
+ * Event processing is not required for joystick input to work.
2837
+ *
2838
+ * @param[in] timeout The maximum amount of time, in seconds, to wait.
2839
+ *
2840
+ * @reentrancy This function must not be called from a callback.
2841
+ *
2842
+ * @thread_safety This function must only be called from the main thread.
2843
+ *
2844
+ * @sa @ref events
2845
+ * @sa glfwPollEvents
2846
+ * @sa glfwWaitEvents
2847
+ *
2848
+ * @since Added in version 3.2.
2849
+ *
2850
+ * @ingroup window
2851
+ */
2852
+ GLFWAPI void glfwWaitEventsTimeout(double timeout);
2853
+
2854
+ /*! @brief Posts an empty event to the event queue.
2855
+ *
2856
+ * This function posts an empty event from the current thread to the event
2857
+ * queue, causing @ref glfwWaitEvents or @ref glfwWaitEventsTimeout to return.
2858
+ *
2859
+ * If no windows exist, this function returns immediately. For synchronization
2860
+ * of threads in applications that do not create windows, use your threading
2861
+ * library of choice.
2862
+ *
2863
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2864
+ * GLFW_PLATFORM_ERROR.
2865
+ *
2866
+ * @thread_safety This function may be called from any thread.
2867
+ *
2868
+ * @sa @ref events
2869
+ * @sa glfwWaitEvents
2870
+ * @sa glfwWaitEventsTimeout
2871
+ *
2872
+ * @since Added in version 3.1.
2873
+ *
2874
+ * @ingroup window
2875
+ */
2876
+ GLFWAPI void glfwPostEmptyEvent(void);
2877
+
2878
+ /*! @brief Returns the value of an input option for the specified window.
2879
+ *
2880
+ * This function returns the value of an input option for the specified window.
2881
+ * The mode must be one of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
2882
+ * `GLFW_STICKY_MOUSE_BUTTONS`.
2883
+ *
2884
+ * @param[in] window The window to query.
2885
+ * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
2886
+ * `GLFW_STICKY_MOUSE_BUTTONS`.
2887
+ *
2888
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2889
+ * GLFW_INVALID_ENUM.
2890
+ *
2891
+ * @thread_safety This function must only be called from the main thread.
2892
+ *
2893
+ * @sa glfwSetInputMode
2894
+ *
2895
+ * @since Added in version 3.0.
2896
+ *
2897
+ * @ingroup input
2898
+ */
2899
+ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
2900
+
2901
+ /*! @brief Sets an input option for the specified window.
2902
+ *
2903
+ * This function sets an input mode option for the specified window. The mode
2904
+ * must be one of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
2905
+ * `GLFW_STICKY_MOUSE_BUTTONS`.
2906
+ *
2907
+ * If the mode is `GLFW_CURSOR`, the value must be one of the following cursor
2908
+ * modes:
2909
+ * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally.
2910
+ * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client
2911
+ * area of the window but does not restrict the cursor from leaving.
2912
+ * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual
2913
+ * and unlimited cursor movement. This is useful for implementing for
2914
+ * example 3D camera controls.
2915
+ *
2916
+ * If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to
2917
+ * enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are
2918
+ * enabled, a key press will ensure that @ref glfwGetKey returns `GLFW_PRESS`
2919
+ * the next time it is called even if the key had been released before the
2920
+ * call. This is useful when you are only interested in whether keys have been
2921
+ * pressed but not when or in which order.
2922
+ *
2923
+ * If the mode is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either
2924
+ * `GLFW_TRUE` to enable sticky mouse buttons, or `GLFW_FALSE` to disable it.
2925
+ * If sticky mouse buttons are enabled, a mouse button press will ensure that
2926
+ * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even
2927
+ * if the mouse button had been released before the call. This is useful when
2928
+ * you are only interested in whether mouse buttons have been pressed but not
2929
+ * when or in which order.
2930
+ *
2931
+ * @param[in] window The window whose input mode to set.
2932
+ * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
2933
+ * `GLFW_STICKY_MOUSE_BUTTONS`.
2934
+ * @param[in] value The new value of the specified input mode.
2935
+ *
2936
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
2937
+ * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
2938
+ *
2939
+ * @thread_safety This function must only be called from the main thread.
2940
+ *
2941
+ * @sa glfwGetInputMode
2942
+ *
2943
+ * @since Added in version 3.0. Replaces `glfwEnable` and `glfwDisable`.
2944
+ *
2945
+ * @ingroup input
2946
+ */
2947
+ GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
2948
+
2949
+ /*! @brief Returns the localized name of the specified printable key.
2950
+ *
2951
+ * This function returns the localized name of the specified printable key.
2952
+ * This is intended for displaying key bindings to the user.
2953
+ *
2954
+ * If the key is `GLFW_KEY_UNKNOWN`, the scancode is used instead, otherwise
2955
+ * the scancode is ignored. If a non-printable key or (if the key is
2956
+ * `GLFW_KEY_UNKNOWN`) a scancode that maps to a non-printable key is
2957
+ * specified, this function returns `NULL`.
2958
+ *
2959
+ * This behavior allows you to pass in the arguments passed to the
2960
+ * [key callback](@ref input_key) without modification.
2961
+ *
2962
+ * The printable keys are:
2963
+ * - `GLFW_KEY_APOSTROPHE`
2964
+ * - `GLFW_KEY_COMMA`
2965
+ * - `GLFW_KEY_MINUS`
2966
+ * - `GLFW_KEY_PERIOD`
2967
+ * - `GLFW_KEY_SLASH`
2968
+ * - `GLFW_KEY_SEMICOLON`
2969
+ * - `GLFW_KEY_EQUAL`
2970
+ * - `GLFW_KEY_LEFT_BRACKET`
2971
+ * - `GLFW_KEY_RIGHT_BRACKET`
2972
+ * - `GLFW_KEY_BACKSLASH`
2973
+ * - `GLFW_KEY_WORLD_1`
2974
+ * - `GLFW_KEY_WORLD_2`
2975
+ * - `GLFW_KEY_0` to `GLFW_KEY_9`
2976
+ * - `GLFW_KEY_A` to `GLFW_KEY_Z`
2977
+ * - `GLFW_KEY_KP_0` to `GLFW_KEY_KP_9`
2978
+ * - `GLFW_KEY_KP_DECIMAL`
2979
+ * - `GLFW_KEY_KP_DIVIDE`
2980
+ * - `GLFW_KEY_KP_MULTIPLY`
2981
+ * - `GLFW_KEY_KP_SUBTRACT`
2982
+ * - `GLFW_KEY_KP_ADD`
2983
+ * - `GLFW_KEY_KP_EQUAL`
2984
+ *
2985
+ * @param[in] key The key to query, or `GLFW_KEY_UNKNOWN`.
2986
+ * @param[in] scancode The scancode of the key to query.
2987
+ * @return The localized name of the key, or `NULL`.
2988
+ *
2989
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
2990
+ * GLFW_PLATFORM_ERROR.
2991
+ *
2992
+ * @pointer_lifetime The returned string is allocated and freed by GLFW. You
2993
+ * should not free it yourself. It is valid until the next call to @ref
2994
+ * glfwGetKeyName, or until the library is terminated.
2995
+ *
2996
+ * @thread_safety This function must only be called from the main thread.
2997
+ *
2998
+ * @sa @ref input_key_name
2999
+ *
3000
+ * @since Added in version 3.2.
3001
+ *
3002
+ * @ingroup input
3003
+ */
3004
+ GLFWAPI const char* glfwGetKeyName(int key, int scancode);
3005
+
3006
+ /*! @brief Returns the last reported state of a keyboard key for the specified
3007
+ * window.
3008
+ *
3009
+ * This function returns the last state reported for the specified key to the
3010
+ * specified window. The returned state is one of `GLFW_PRESS` or
3011
+ * `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to
3012
+ * the key callback.
3013
+ *
3014
+ * If the `GLFW_STICKY_KEYS` input mode is enabled, this function returns
3015
+ * `GLFW_PRESS` the first time you call it for a key that was pressed, even if
3016
+ * that key has already been released.
3017
+ *
3018
+ * The key functions deal with physical keys, with [key tokens](@ref keys)
3019
+ * named after their use on the standard US keyboard layout. If you want to
3020
+ * input text, use the Unicode character callback instead.
3021
+ *
3022
+ * The [modifier key bit masks](@ref mods) are not key tokens and cannot be
3023
+ * used with this function.
3024
+ *
3025
+ * __Do not use this function__ to implement [text input](@ref input_char).
3026
+ *
3027
+ * @param[in] window The desired window.
3028
+ * @param[in] key The desired [keyboard key](@ref keys). `GLFW_KEY_UNKNOWN` is
3029
+ * not a valid key for this function.
3030
+ * @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
3031
+ *
3032
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3033
+ * GLFW_INVALID_ENUM.
3034
+ *
3035
+ * @thread_safety This function must only be called from the main thread.
3036
+ *
3037
+ * @sa @ref input_key
3038
+ *
3039
+ * @since Added in version 1.0.
3040
+ * @glfw3 Added window handle parameter.
3041
+ *
3042
+ * @ingroup input
3043
+ */
3044
+ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
3045
+
3046
+ /*! @brief Returns the last reported state of a mouse button for the specified
3047
+ * window.
3048
+ *
3049
+ * This function returns the last state reported for the specified mouse button
3050
+ * to the specified window. The returned state is one of `GLFW_PRESS` or
3051
+ * `GLFW_RELEASE`.
3052
+ *
3053
+ * If the `GLFW_STICKY_MOUSE_BUTTONS` input mode is enabled, this function
3054
+ * `GLFW_PRESS` the first time you call it for a mouse button that was pressed,
3055
+ * even if that mouse button has already been released.
3056
+ *
3057
+ * @param[in] window The desired window.
3058
+ * @param[in] button The desired [mouse button](@ref buttons).
3059
+ * @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
3060
+ *
3061
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3062
+ * GLFW_INVALID_ENUM.
3063
+ *
3064
+ * @thread_safety This function must only be called from the main thread.
3065
+ *
3066
+ * @sa @ref input_mouse_button
3067
+ *
3068
+ * @since Added in version 1.0.
3069
+ * @glfw3 Added window handle parameter.
3070
+ *
3071
+ * @ingroup input
3072
+ */
3073
+ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
3074
+
3075
+ /*! @brief Retrieves the position of the cursor relative to the client area of
3076
+ * the window.
3077
+ *
3078
+ * This function returns the position of the cursor, in screen coordinates,
3079
+ * relative to the upper-left corner of the client area of the specified
3080
+ * window.
3081
+ *
3082
+ * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor
3083
+ * position is unbounded and limited only by the minimum and maximum values of
3084
+ * a `double`.
3085
+ *
3086
+ * The coordinate can be converted to their integer equivalents with the
3087
+ * `floor` function. Casting directly to an integer type works for positive
3088
+ * coordinates, but fails for negative ones.
3089
+ *
3090
+ * Any or all of the position arguments may be `NULL`. If an error occurs, all
3091
+ * non-`NULL` position arguments will be set to zero.
3092
+ *
3093
+ * @param[in] window The desired window.
3094
+ * @param[out] xpos Where to store the cursor x-coordinate, relative to the
3095
+ * left edge of the client area, or `NULL`.
3096
+ * @param[out] ypos Where to store the cursor y-coordinate, relative to the to
3097
+ * top edge of the client area, or `NULL`.
3098
+ *
3099
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3100
+ * GLFW_PLATFORM_ERROR.
3101
+ *
3102
+ * @thread_safety This function must only be called from the main thread.
3103
+ *
3104
+ * @sa @ref cursor_pos
3105
+ * @sa glfwSetCursorPos
3106
+ *
3107
+ * @since Added in version 3.0. Replaces `glfwGetMousePos`.
3108
+ *
3109
+ * @ingroup input
3110
+ */
3111
+ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
3112
+
3113
+ /*! @brief Sets the position of the cursor, relative to the client area of the
3114
+ * window.
3115
+ *
3116
+ * This function sets the position, in screen coordinates, of the cursor
3117
+ * relative to the upper-left corner of the client area of the specified
3118
+ * window. The window must have input focus. If the window does not have
3119
+ * input focus when this function is called, it fails silently.
3120
+ *
3121
+ * __Do not use this function__ to implement things like camera controls. GLFW
3122
+ * already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the
3123
+ * cursor, transparently re-centers it and provides unconstrained cursor
3124
+ * motion. See @ref glfwSetInputMode for more information.
3125
+ *
3126
+ * If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is
3127
+ * unconstrained and limited only by the minimum and maximum values of
3128
+ * a `double`.
3129
+ *
3130
+ * @param[in] window The desired window.
3131
+ * @param[in] xpos The desired x-coordinate, relative to the left edge of the
3132
+ * client area.
3133
+ * @param[in] ypos The desired y-coordinate, relative to the top edge of the
3134
+ * client area.
3135
+ *
3136
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3137
+ * GLFW_PLATFORM_ERROR.
3138
+ *
3139
+ * @thread_safety This function must only be called from the main thread.
3140
+ *
3141
+ * @sa @ref cursor_pos
3142
+ * @sa glfwGetCursorPos
3143
+ *
3144
+ * @since Added in version 3.0. Replaces `glfwSetMousePos`.
3145
+ *
3146
+ * @ingroup input
3147
+ */
3148
+ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
3149
+
3150
+ /*! @brief Creates a custom cursor.
3151
+ *
3152
+ * Creates a new custom cursor image that can be set for a window with @ref
3153
+ * glfwSetCursor. The cursor can be destroyed with @ref glfwDestroyCursor.
3154
+ * Any remaining cursors are destroyed by @ref glfwTerminate.
3155
+ *
3156
+ * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight
3157
+ * bits per channel. They are arranged canonically as packed sequential rows,
3158
+ * starting from the top-left corner.
3159
+ *
3160
+ * The cursor hotspot is specified in pixels, relative to the upper-left corner
3161
+ * of the cursor image. Like all other coordinate systems in GLFW, the X-axis
3162
+ * points to the right and the Y-axis points down.
3163
+ *
3164
+ * @param[in] image The desired cursor image.
3165
+ * @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot.
3166
+ * @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot.
3167
+ * @return The handle of the created cursor, or `NULL` if an
3168
+ * [error](@ref error_handling) occurred.
3169
+ *
3170
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3171
+ * GLFW_PLATFORM_ERROR.
3172
+ *
3173
+ * @pointer_lifetime The specified image data is copied before this function
3174
+ * returns.
3175
+ *
3176
+ * @reentrancy This function must not be called from a callback.
3177
+ *
3178
+ * @thread_safety This function must only be called from the main thread.
3179
+ *
3180
+ * @sa @ref cursor_object
3181
+ * @sa glfwDestroyCursor
3182
+ * @sa glfwCreateStandardCursor
3183
+ *
3184
+ * @since Added in version 3.1.
3185
+ *
3186
+ * @ingroup input
3187
+ */
3188
+ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot);
3189
+
3190
+ /*! @brief Creates a cursor with a standard shape.
3191
+ *
3192
+ * Returns a cursor with a [standard shape](@ref shapes), that can be set for
3193
+ * a window with @ref glfwSetCursor.
3194
+ *
3195
+ * @param[in] shape One of the [standard shapes](@ref shapes).
3196
+ * @return A new cursor ready to use or `NULL` if an
3197
+ * [error](@ref error_handling) occurred.
3198
+ *
3199
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3200
+ * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
3201
+ *
3202
+ * @reentrancy This function must not be called from a callback.
3203
+ *
3204
+ * @thread_safety This function must only be called from the main thread.
3205
+ *
3206
+ * @sa @ref cursor_object
3207
+ * @sa glfwCreateCursor
3208
+ *
3209
+ * @since Added in version 3.1.
3210
+ *
3211
+ * @ingroup input
3212
+ */
3213
+ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape);
3214
+
3215
+ /*! @brief Destroys a cursor.
3216
+ *
3217
+ * This function destroys a cursor previously created with @ref
3218
+ * glfwCreateCursor. Any remaining cursors will be destroyed by @ref
3219
+ * glfwTerminate.
3220
+ *
3221
+ * @param[in] cursor The cursor object to destroy.
3222
+ *
3223
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3224
+ * GLFW_PLATFORM_ERROR.
3225
+ *
3226
+ * @reentrancy This function must not be called from a callback.
3227
+ *
3228
+ * @thread_safety This function must only be called from the main thread.
3229
+ *
3230
+ * @sa @ref cursor_object
3231
+ * @sa glfwCreateCursor
3232
+ *
3233
+ * @since Added in version 3.1.
3234
+ *
3235
+ * @ingroup input
3236
+ */
3237
+ GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor);
3238
+
3239
+ /*! @brief Sets the cursor for the window.
3240
+ *
3241
+ * This function sets the cursor image to be used when the cursor is over the
3242
+ * client area of the specified window. The set cursor will only be visible
3243
+ * when the [cursor mode](@ref cursor_mode) of the window is
3244
+ * `GLFW_CURSOR_NORMAL`.
3245
+ *
3246
+ * On some platforms, the set cursor may not be visible unless the window also
3247
+ * has input focus.
3248
+ *
3249
+ * @param[in] window The window to set the cursor for.
3250
+ * @param[in] cursor The cursor to set, or `NULL` to switch back to the default
3251
+ * arrow cursor.
3252
+ *
3253
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3254
+ * GLFW_PLATFORM_ERROR.
3255
+ *
3256
+ * @thread_safety This function must only be called from the main thread.
3257
+ *
3258
+ * @sa @ref cursor_object
3259
+ *
3260
+ * @since Added in version 3.1.
3261
+ *
3262
+ * @ingroup input
3263
+ */
3264
+ GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
3265
+
3266
+ /*! @brief Sets the key callback.
3267
+ *
3268
+ * This function sets the key callback of the specified window, which is called
3269
+ * when a key is pressed, repeated or released.
3270
+ *
3271
+ * The key functions deal with physical keys, with layout independent
3272
+ * [key tokens](@ref keys) named after their values in the standard US keyboard
3273
+ * layout. If you want to input text, use the
3274
+ * [character callback](@ref glfwSetCharCallback) instead.
3275
+ *
3276
+ * When a window loses input focus, it will generate synthetic key release
3277
+ * events for all pressed keys. You can tell these events from user-generated
3278
+ * events by the fact that the synthetic ones are generated after the focus
3279
+ * loss event has been processed, i.e. after the
3280
+ * [window focus callback](@ref glfwSetWindowFocusCallback) has been called.
3281
+ *
3282
+ * The scancode of a key is specific to that platform or sometimes even to that
3283
+ * machine. Scancodes are intended to allow users to bind keys that don't have
3284
+ * a GLFW key token. Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their
3285
+ * state is not saved and so it cannot be queried with @ref glfwGetKey.
3286
+ *
3287
+ * Sometimes GLFW needs to generate synthetic key events, in which case the
3288
+ * scancode may be zero.
3289
+ *
3290
+ * @param[in] window The window whose callback to set.
3291
+ * @param[in] cbfun The new key callback, or `NULL` to remove the currently
3292
+ * set callback.
3293
+ * @return The previously set callback, or `NULL` if no callback was set or the
3294
+ * library had not been [initialized](@ref intro_init).
3295
+ *
3296
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3297
+ *
3298
+ * @thread_safety This function must only be called from the main thread.
3299
+ *
3300
+ * @sa @ref input_key
3301
+ *
3302
+ * @since Added in version 1.0.
3303
+ * @glfw3 Added window handle parameter and return value.
3304
+ *
3305
+ * @ingroup input
3306
+ */
3307
+ GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
3308
+
3309
+ /*! @brief Sets the Unicode character callback.
3310
+ *
3311
+ * This function sets the character callback of the specified window, which is
3312
+ * called when a Unicode character is input.
3313
+ *
3314
+ * The character callback is intended for Unicode text input. As it deals with
3315
+ * characters, it is keyboard layout dependent, whereas the
3316
+ * [key callback](@ref glfwSetKeyCallback) is not. Characters do not map 1:1
3317
+ * to physical keys, as a key may produce zero, one or more characters. If you
3318
+ * want to know whether a specific physical key was pressed or released, see
3319
+ * the key callback instead.
3320
+ *
3321
+ * The character callback behaves as system text input normally does and will
3322
+ * not be called if modifier keys are held down that would prevent normal text
3323
+ * input on that platform, for example a Super (Command) key on OS X or Alt key
3324
+ * on Windows. There is a
3325
+ * [character with modifiers callback](@ref glfwSetCharModsCallback) that
3326
+ * receives these events.
3327
+ *
3328
+ * @param[in] window The window whose callback to set.
3329
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
3330
+ * callback.
3331
+ * @return The previously set callback, or `NULL` if no callback was set or the
3332
+ * library had not been [initialized](@ref intro_init).
3333
+ *
3334
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3335
+ *
3336
+ * @thread_safety This function must only be called from the main thread.
3337
+ *
3338
+ * @sa @ref input_char
3339
+ *
3340
+ * @since Added in version 2.4.
3341
+ * @glfw3 Added window handle parameter and return value.
3342
+ *
3343
+ * @ingroup input
3344
+ */
3345
+ GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
3346
+
3347
+ /*! @brief Sets the Unicode character with modifiers callback.
3348
+ *
3349
+ * This function sets the character with modifiers callback of the specified
3350
+ * window, which is called when a Unicode character is input regardless of what
3351
+ * modifier keys are used.
3352
+ *
3353
+ * The character with modifiers callback is intended for implementing custom
3354
+ * Unicode character input. For regular Unicode text input, see the
3355
+ * [character callback](@ref glfwSetCharCallback). Like the character
3356
+ * callback, the character with modifiers callback deals with characters and is
3357
+ * keyboard layout dependent. Characters do not map 1:1 to physical keys, as
3358
+ * a key may produce zero, one or more characters. If you want to know whether
3359
+ * a specific physical key was pressed or released, see the
3360
+ * [key callback](@ref glfwSetKeyCallback) instead.
3361
+ *
3362
+ * @param[in] window The window whose callback to set.
3363
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
3364
+ * callback.
3365
+ * @return The previously set callback, or `NULL` if no callback was set or an
3366
+ * [error](@ref error_handling) occurred.
3367
+ *
3368
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3369
+ *
3370
+ * @thread_safety This function must only be called from the main thread.
3371
+ *
3372
+ * @sa @ref input_char
3373
+ *
3374
+ * @since Added in version 3.1.
3375
+ *
3376
+ * @ingroup input
3377
+ */
3378
+ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun cbfun);
3379
+
3380
+ /*! @brief Sets the mouse button callback.
3381
+ *
3382
+ * This function sets the mouse button callback of the specified window, which
3383
+ * is called when a mouse button is pressed or released.
3384
+ *
3385
+ * When a window loses input focus, it will generate synthetic mouse button
3386
+ * release events for all pressed mouse buttons. You can tell these events
3387
+ * from user-generated events by the fact that the synthetic ones are generated
3388
+ * after the focus loss event has been processed, i.e. after the
3389
+ * [window focus callback](@ref glfwSetWindowFocusCallback) has been called.
3390
+ *
3391
+ * @param[in] window The window whose callback to set.
3392
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
3393
+ * callback.
3394
+ * @return The previously set callback, or `NULL` if no callback was set or the
3395
+ * library had not been [initialized](@ref intro_init).
3396
+ *
3397
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3398
+ *
3399
+ * @thread_safety This function must only be called from the main thread.
3400
+ *
3401
+ * @sa @ref input_mouse_button
3402
+ *
3403
+ * @since Added in version 1.0.
3404
+ * @glfw3 Added window handle parameter and return value.
3405
+ *
3406
+ * @ingroup input
3407
+ */
3408
+ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
3409
+
3410
+ /*! @brief Sets the cursor position callback.
3411
+ *
3412
+ * This function sets the cursor position callback of the specified window,
3413
+ * which is called when the cursor is moved. The callback is provided with the
3414
+ * position, in screen coordinates, relative to the upper-left corner of the
3415
+ * client area of the window.
3416
+ *
3417
+ * @param[in] window The window whose callback to set.
3418
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
3419
+ * callback.
3420
+ * @return The previously set callback, or `NULL` if no callback was set or the
3421
+ * library had not been [initialized](@ref intro_init).
3422
+ *
3423
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3424
+ *
3425
+ * @thread_safety This function must only be called from the main thread.
3426
+ *
3427
+ * @sa @ref cursor_pos
3428
+ *
3429
+ * @since Added in version 3.0. Replaces `glfwSetMousePosCallback`.
3430
+ *
3431
+ * @ingroup input
3432
+ */
3433
+ GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun);
3434
+
3435
+ /*! @brief Sets the cursor enter/exit callback.
3436
+ *
3437
+ * This function sets the cursor boundary crossing callback of the specified
3438
+ * window, which is called when the cursor enters or leaves the client area of
3439
+ * the window.
3440
+ *
3441
+ * @param[in] window The window whose callback to set.
3442
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
3443
+ * callback.
3444
+ * @return The previously set callback, or `NULL` if no callback was set or the
3445
+ * library had not been [initialized](@ref intro_init).
3446
+ *
3447
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3448
+ *
3449
+ * @thread_safety This function must only be called from the main thread.
3450
+ *
3451
+ * @sa @ref cursor_enter
3452
+ *
3453
+ * @since Added in version 3.0.
3454
+ *
3455
+ * @ingroup input
3456
+ */
3457
+ GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun);
3458
+
3459
+ /*! @brief Sets the scroll callback.
3460
+ *
3461
+ * This function sets the scroll callback of the specified window, which is
3462
+ * called when a scrolling device is used, such as a mouse wheel or scrolling
3463
+ * area of a touchpad.
3464
+ *
3465
+ * The scroll callback receives all scrolling input, like that from a mouse
3466
+ * wheel or a touchpad scrolling area.
3467
+ *
3468
+ * @param[in] window The window whose callback to set.
3469
+ * @param[in] cbfun The new scroll callback, or `NULL` to remove the currently
3470
+ * set callback.
3471
+ * @return The previously set callback, or `NULL` if no callback was set or the
3472
+ * library had not been [initialized](@ref intro_init).
3473
+ *
3474
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3475
+ *
3476
+ * @thread_safety This function must only be called from the main thread.
3477
+ *
3478
+ * @sa @ref scrolling
3479
+ *
3480
+ * @since Added in version 3.0. Replaces `glfwSetMouseWheelCallback`.
3481
+ *
3482
+ * @ingroup input
3483
+ */
3484
+ GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun);
3485
+
3486
+ /*! @brief Sets the file drop callback.
3487
+ *
3488
+ * This function sets the file drop callback of the specified window, which is
3489
+ * called when one or more dragged files are dropped on the window.
3490
+ *
3491
+ * Because the path array and its strings may have been generated specifically
3492
+ * for that event, they are not guaranteed to be valid after the callback has
3493
+ * returned. If you wish to use them after the callback returns, you need to
3494
+ * make a deep copy.
3495
+ *
3496
+ * @param[in] window The window whose callback to set.
3497
+ * @param[in] cbfun The new file drop callback, or `NULL` to remove the
3498
+ * currently set callback.
3499
+ * @return The previously set callback, or `NULL` if no callback was set or the
3500
+ * library had not been [initialized](@ref intro_init).
3501
+ *
3502
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3503
+ *
3504
+ * @thread_safety This function must only be called from the main thread.
3505
+ *
3506
+ * @sa @ref path_drop
3507
+ *
3508
+ * @since Added in version 3.1.
3509
+ *
3510
+ * @ingroup input
3511
+ */
3512
+ GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun);
3513
+
3514
+ /*! @brief Returns whether the specified joystick is present.
3515
+ *
3516
+ * This function returns whether the specified joystick is present.
3517
+ *
3518
+ * @param[in] joy The [joystick](@ref joysticks) to query.
3519
+ * @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise.
3520
+ *
3521
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3522
+ * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
3523
+ *
3524
+ * @thread_safety This function must only be called from the main thread.
3525
+ *
3526
+ * @sa @ref joystick
3527
+ *
3528
+ * @since Added in version 3.0. Replaces `glfwGetJoystickParam`.
3529
+ *
3530
+ * @ingroup input
3531
+ */
3532
+ GLFWAPI int glfwJoystickPresent(int joy);
3533
+
3534
+ /*! @brief Returns the values of all axes of the specified joystick.
3535
+ *
3536
+ * This function returns the values of all axes of the specified joystick.
3537
+ * Each element in the array is a value between -1.0 and 1.0.
3538
+ *
3539
+ * Querying a joystick slot with no device present is not an error, but will
3540
+ * cause this function to return `NULL`. Call @ref glfwJoystickPresent to
3541
+ * check device presence.
3542
+ *
3543
+ * @param[in] joy The [joystick](@ref joysticks) to query.
3544
+ * @param[out] count Where to store the number of axis values in the returned
3545
+ * array. This is set to zero if the joystick is not present or an error
3546
+ * occurred.
3547
+ * @return An array of axis values, or `NULL` if the joystick is not present or
3548
+ * an [error](@ref error_handling) occurred.
3549
+ *
3550
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3551
+ * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
3552
+ *
3553
+ * @pointer_lifetime The returned array is allocated and freed by GLFW. You
3554
+ * should not free it yourself. It is valid until the specified joystick is
3555
+ * disconnected, this function is called again for that joystick or the library
3556
+ * is terminated.
3557
+ *
3558
+ * @thread_safety This function must only be called from the main thread.
3559
+ *
3560
+ * @sa @ref joystick_axis
3561
+ *
3562
+ * @since Added in version 3.0. Replaces `glfwGetJoystickPos`.
3563
+ *
3564
+ * @ingroup input
3565
+ */
3566
+ GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count);
3567
+
3568
+ /*! @brief Returns the state of all buttons of the specified joystick.
3569
+ *
3570
+ * This function returns the state of all buttons of the specified joystick.
3571
+ * Each element in the array is either `GLFW_PRESS` or `GLFW_RELEASE`.
3572
+ *
3573
+ * Querying a joystick slot with no device present is not an error, but will
3574
+ * cause this function to return `NULL`. Call @ref glfwJoystickPresent to
3575
+ * check device presence.
3576
+ *
3577
+ * @param[in] joy The [joystick](@ref joysticks) to query.
3578
+ * @param[out] count Where to store the number of button states in the returned
3579
+ * array. This is set to zero if the joystick is not present or an error
3580
+ * occurred.
3581
+ * @return An array of button states, or `NULL` if the joystick is not present
3582
+ * or an [error](@ref error_handling) occurred.
3583
+ *
3584
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3585
+ * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
3586
+ *
3587
+ * @pointer_lifetime The returned array is allocated and freed by GLFW. You
3588
+ * should not free it yourself. It is valid until the specified joystick is
3589
+ * disconnected, this function is called again for that joystick or the library
3590
+ * is terminated.
3591
+ *
3592
+ * @thread_safety This function must only be called from the main thread.
3593
+ *
3594
+ * @sa @ref joystick_button
3595
+ *
3596
+ * @since Added in version 2.2.
3597
+ * @glfw3 Changed to return a dynamic array.
3598
+ *
3599
+ * @ingroup input
3600
+ */
3601
+ GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count);
3602
+
3603
+ /*! @brief Returns the name of the specified joystick.
3604
+ *
3605
+ * This function returns the name, encoded as UTF-8, of the specified joystick.
3606
+ * The returned string is allocated and freed by GLFW. You should not free it
3607
+ * yourself.
3608
+ *
3609
+ * Querying a joystick slot with no device present is not an error, but will
3610
+ * cause this function to return `NULL`. Call @ref glfwJoystickPresent to
3611
+ * check device presence.
3612
+ *
3613
+ * @param[in] joy The [joystick](@ref joysticks) to query.
3614
+ * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick
3615
+ * is not present or an [error](@ref error_handling) occurred.
3616
+ *
3617
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3618
+ * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
3619
+ *
3620
+ * @pointer_lifetime The returned string is allocated and freed by GLFW. You
3621
+ * should not free it yourself. It is valid until the specified joystick is
3622
+ * disconnected, this function is called again for that joystick or the library
3623
+ * is terminated.
3624
+ *
3625
+ * @thread_safety This function must only be called from the main thread.
3626
+ *
3627
+ * @sa @ref joystick_name
3628
+ *
3629
+ * @since Added in version 3.0.
3630
+ *
3631
+ * @ingroup input
3632
+ */
3633
+ GLFWAPI const char* glfwGetJoystickName(int joy);
3634
+
3635
+ /*! @brief Sets the joystick configuration callback.
3636
+ *
3637
+ * This function sets the joystick configuration callback, or removes the
3638
+ * currently set callback. This is called when a joystick is connected to or
3639
+ * disconnected from the system.
3640
+ *
3641
+ * @param[in] cbfun The new callback, or `NULL` to remove the currently set
3642
+ * callback.
3643
+ * @return The previously set callback, or `NULL` if no callback was set or the
3644
+ * library had not been [initialized](@ref intro_init).
3645
+ *
3646
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3647
+ *
3648
+ * @thread_safety This function must only be called from the main thread.
3649
+ *
3650
+ * @sa @ref joystick_event
3651
+ *
3652
+ * @since Added in version 3.2.
3653
+ *
3654
+ * @ingroup input
3655
+ */
3656
+ GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun);
3657
+
3658
+ /*! @brief Sets the clipboard to the specified string.
3659
+ *
3660
+ * This function sets the system clipboard to the specified, UTF-8 encoded
3661
+ * string.
3662
+ *
3663
+ * @param[in] window The window that will own the clipboard contents.
3664
+ * @param[in] string A UTF-8 encoded string.
3665
+ *
3666
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3667
+ * GLFW_PLATFORM_ERROR.
3668
+ *
3669
+ * @pointer_lifetime The specified string is copied before this function
3670
+ * returns.
3671
+ *
3672
+ * @thread_safety This function must only be called from the main thread.
3673
+ *
3674
+ * @sa @ref clipboard
3675
+ * @sa glfwGetClipboardString
3676
+ *
3677
+ * @since Added in version 3.0.
3678
+ *
3679
+ * @ingroup input
3680
+ */
3681
+ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
3682
+
3683
+ /*! @brief Returns the contents of the clipboard as a string.
3684
+ *
3685
+ * This function returns the contents of the system clipboard, if it contains
3686
+ * or is convertible to a UTF-8 encoded string. If the clipboard is empty or
3687
+ * if its contents cannot be converted, `NULL` is returned and a @ref
3688
+ * GLFW_FORMAT_UNAVAILABLE error is generated.
3689
+ *
3690
+ * @param[in] window The window that will request the clipboard contents.
3691
+ * @return The contents of the clipboard as a UTF-8 encoded string, or `NULL`
3692
+ * if an [error](@ref error_handling) occurred.
3693
+ *
3694
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3695
+ * GLFW_PLATFORM_ERROR.
3696
+ *
3697
+ * @pointer_lifetime The returned string is allocated and freed by GLFW. You
3698
+ * should not free it yourself. It is valid until the next call to @ref
3699
+ * glfwGetClipboardString or @ref glfwSetClipboardString, or until the library
3700
+ * is terminated.
3701
+ *
3702
+ * @thread_safety This function must only be called from the main thread.
3703
+ *
3704
+ * @sa @ref clipboard
3705
+ * @sa glfwSetClipboardString
3706
+ *
3707
+ * @since Added in version 3.0.
3708
+ *
3709
+ * @ingroup input
3710
+ */
3711
+ GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
3712
+
3713
+ /*! @brief Returns the value of the GLFW timer.
3714
+ *
3715
+ * This function returns the value of the GLFW timer. Unless the timer has
3716
+ * been set using @ref glfwSetTime, the timer measures time elapsed since GLFW
3717
+ * was initialized.
3718
+ *
3719
+ * The resolution of the timer is system dependent, but is usually on the order
3720
+ * of a few micro- or nanoseconds. It uses the highest-resolution monotonic
3721
+ * time source on each supported platform.
3722
+ *
3723
+ * @return The current value, in seconds, or zero if an
3724
+ * [error](@ref error_handling) occurred.
3725
+ *
3726
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3727
+ *
3728
+ * @thread_safety This function may be called from any thread. Reading and
3729
+ * writing of the internal timer offset is not atomic, so it needs to be
3730
+ * externally synchronized with calls to @ref glfwSetTime.
3731
+ *
3732
+ * @sa @ref time
3733
+ *
3734
+ * @since Added in version 1.0.
3735
+ *
3736
+ * @ingroup input
3737
+ */
3738
+ GLFWAPI double glfwGetTime(void);
3739
+
3740
+ /*! @brief Sets the GLFW timer.
3741
+ *
3742
+ * This function sets the value of the GLFW timer. It then continues to count
3743
+ * up from that value. The value must be a positive finite number less than
3744
+ * or equal to 18446744073.0, which is approximately 584.5 years.
3745
+ *
3746
+ * @param[in] time The new value, in seconds.
3747
+ *
3748
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
3749
+ * GLFW_INVALID_VALUE.
3750
+ *
3751
+ * @remark The upper limit of the timer is calculated as
3752
+ * floor((2<sup>64</sup> - 1) / 10<sup>9</sup>) and is due to implementations
3753
+ * storing nanoseconds in 64 bits. The limit may be increased in the future.
3754
+ *
3755
+ * @thread_safety This function may be called from any thread. Reading and
3756
+ * writing of the internal timer offset is not atomic, so it needs to be
3757
+ * externally synchronized with calls to @ref glfwGetTime.
3758
+ *
3759
+ * @sa @ref time
3760
+ *
3761
+ * @since Added in version 2.2.
3762
+ *
3763
+ * @ingroup input
3764
+ */
3765
+ GLFWAPI void glfwSetTime(double time);
3766
+
3767
+ /*! @brief Returns the current value of the raw timer.
3768
+ *
3769
+ * This function returns the current value of the raw timer, measured in
3770
+ * 1&nbsp;/&nbsp;frequency seconds. To get the frequency, call @ref
3771
+ * glfwGetTimerFrequency.
3772
+ *
3773
+ * @return The value of the timer, or zero if an
3774
+ * [error](@ref error_handling) occurred.
3775
+ *
3776
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3777
+ *
3778
+ * @thread_safety This function may be called from any thread.
3779
+ *
3780
+ * @sa @ref time
3781
+ * @sa glfwGetTimerFrequency
3782
+ *
3783
+ * @since Added in version 3.2.
3784
+ *
3785
+ * @ingroup input
3786
+ */
3787
+ GLFWAPI uint64_t glfwGetTimerValue(void);
3788
+
3789
+ /*! @brief Returns the frequency, in Hz, of the raw timer.
3790
+ *
3791
+ * This function returns the frequency, in Hz, of the raw timer.
3792
+ *
3793
+ * @return The frequency of the timer, in Hz, or zero if an
3794
+ * [error](@ref error_handling) occurred.
3795
+ *
3796
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3797
+ *
3798
+ * @thread_safety This function may be called from any thread.
3799
+ *
3800
+ * @sa @ref time
3801
+ * @sa glfwGetTimerValue
3802
+ *
3803
+ * @since Added in version 3.2.
3804
+ *
3805
+ * @ingroup input
3806
+ */
3807
+ GLFWAPI uint64_t glfwGetTimerFrequency(void);
3808
+
3809
+ /*! @brief Makes the context of the specified window current for the calling
3810
+ * thread.
3811
+ *
3812
+ * This function makes the OpenGL or OpenGL ES context of the specified window
3813
+ * current on the calling thread. A context can only be made current on
3814
+ * a single thread at a time and each thread can have only a single current
3815
+ * context at a time.
3816
+ *
3817
+ * By default, making a context non-current implicitly forces a pipeline flush.
3818
+ * On machines that support `GL_KHR_context_flush_control`, you can control
3819
+ * whether a context performs this flush by setting the
3820
+ * [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint.
3821
+ *
3822
+ * The specified window must have an OpenGL or OpenGL ES context. Specifying
3823
+ * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT
3824
+ * error.
3825
+ *
3826
+ * @param[in] window The window whose context to make current, or `NULL` to
3827
+ * detach the current context.
3828
+ *
3829
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3830
+ * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
3831
+ *
3832
+ * @thread_safety This function may be called from any thread.
3833
+ *
3834
+ * @sa @ref context_current
3835
+ * @sa glfwGetCurrentContext
3836
+ *
3837
+ * @since Added in version 3.0.
3838
+ *
3839
+ * @ingroup context
3840
+ */
3841
+ GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window);
3842
+
3843
+ /*! @brief Returns the window whose context is current on the calling thread.
3844
+ *
3845
+ * This function returns the window whose OpenGL or OpenGL ES context is
3846
+ * current on the calling thread.
3847
+ *
3848
+ * @return The window whose context is current, or `NULL` if no window's
3849
+ * context is current.
3850
+ *
3851
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
3852
+ *
3853
+ * @thread_safety This function may be called from any thread.
3854
+ *
3855
+ * @sa @ref context_current
3856
+ * @sa glfwMakeContextCurrent
3857
+ *
3858
+ * @since Added in version 3.0.
3859
+ *
3860
+ * @ingroup context
3861
+ */
3862
+ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
3863
+
3864
+ /*! @brief Swaps the front and back buffers of the specified window.
3865
+ *
3866
+ * This function swaps the front and back buffers of the specified window when
3867
+ * rendering with OpenGL or OpenGL ES. If the swap interval is greater than
3868
+ * zero, the GPU driver waits the specified number of screen updates before
3869
+ * swapping the buffers.
3870
+ *
3871
+ * The specified window must have an OpenGL or OpenGL ES context. Specifying
3872
+ * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT
3873
+ * error.
3874
+ *
3875
+ * This function does not apply to Vulkan. If you are rendering with Vulkan,
3876
+ * see `vkQueuePresentKHR` instead.
3877
+ *
3878
+ * @param[in] window The window whose buffers to swap.
3879
+ *
3880
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3881
+ * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
3882
+ *
3883
+ * @remark __EGL:__ The context of the specified window must be current on the
3884
+ * calling thread.
3885
+ *
3886
+ * @thread_safety This function may be called from any thread.
3887
+ *
3888
+ * @sa @ref buffer_swap
3889
+ * @sa glfwSwapInterval
3890
+ *
3891
+ * @since Added in version 1.0.
3892
+ * @glfw3 Added window handle parameter.
3893
+ *
3894
+ * @ingroup window
3895
+ */
3896
+ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
3897
+
3898
+ /*! @brief Sets the swap interval for the current context.
3899
+ *
3900
+ * This function sets the swap interval for the current OpenGL or OpenGL ES
3901
+ * context, i.e. the number of screen updates to wait from the time @ref
3902
+ * glfwSwapBuffers was called before swapping the buffers and returning. This
3903
+ * is sometimes called _vertical synchronization_, _vertical retrace
3904
+ * synchronization_ or just _vsync_.
3905
+ *
3906
+ * Contexts that support either of the `WGL_EXT_swap_control_tear` and
3907
+ * `GLX_EXT_swap_control_tear` extensions also accept negative swap intervals,
3908
+ * which allow the driver to swap even if a frame arrives a little bit late.
3909
+ * You can check for the presence of these extensions using @ref
3910
+ * glfwExtensionSupported. For more information about swap tearing, see the
3911
+ * extension specifications.
3912
+ *
3913
+ * A context must be current on the calling thread. Calling this function
3914
+ * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
3915
+ *
3916
+ * This function does not apply to Vulkan. If you are rendering with Vulkan,
3917
+ * see the present mode of your swapchain instead.
3918
+ *
3919
+ * @param[in] interval The minimum number of screen updates to wait for
3920
+ * until the buffers are swapped by @ref glfwSwapBuffers.
3921
+ *
3922
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3923
+ * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR.
3924
+ *
3925
+ * @remark This function is not called during context creation, leaving the
3926
+ * swap interval set to whatever is the default on that platform. This is done
3927
+ * because some swap interval extensions used by GLFW do not allow the swap
3928
+ * interval to be reset to zero once it has been set to a non-zero value.
3929
+ *
3930
+ * @remark Some GPU drivers do not honor the requested swap interval, either
3931
+ * because of a user setting that overrides the application's request or due to
3932
+ * bugs in the driver.
3933
+ *
3934
+ * @thread_safety This function may be called from any thread.
3935
+ *
3936
+ * @sa @ref buffer_swap
3937
+ * @sa glfwSwapBuffers
3938
+ *
3939
+ * @since Added in version 1.0.
3940
+ *
3941
+ * @ingroup context
3942
+ */
3943
+ GLFWAPI void glfwSwapInterval(int interval);
3944
+
3945
+ /*! @brief Returns whether the specified extension is available.
3946
+ *
3947
+ * This function returns whether the specified
3948
+ * [API extension](@ref context_glext) is supported by the current OpenGL or
3949
+ * OpenGL ES context. It searches both for client API extension and context
3950
+ * creation API extensions.
3951
+ *
3952
+ * A context must be current on the calling thread. Calling this function
3953
+ * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
3954
+ *
3955
+ * As this functions retrieves and searches one or more extension strings each
3956
+ * call, it is recommended that you cache its results if it is going to be used
3957
+ * frequently. The extension strings will not change during the lifetime of
3958
+ * a context, so there is no danger in doing this.
3959
+ *
3960
+ * This function does not apply to Vulkan. If you are using Vulkan, see @ref
3961
+ * glfwGetRequiredInstanceExtensions, `vkEnumerateInstanceExtensionProperties`
3962
+ * and `vkEnumerateDeviceExtensionProperties` instead.
3963
+ *
3964
+ * @param[in] extension The ASCII encoded name of the extension.
3965
+ * @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE`
3966
+ * otherwise.
3967
+ *
3968
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
3969
+ * GLFW_NO_CURRENT_CONTEXT, @ref GLFW_INVALID_VALUE and @ref
3970
+ * GLFW_PLATFORM_ERROR.
3971
+ *
3972
+ * @thread_safety This function may be called from any thread.
3973
+ *
3974
+ * @sa @ref context_glext
3975
+ * @sa glfwGetProcAddress
3976
+ *
3977
+ * @since Added in version 1.0.
3978
+ *
3979
+ * @ingroup context
3980
+ */
3981
+ GLFWAPI int glfwExtensionSupported(const char* extension);
3982
+
3983
+ /*! @brief Returns the address of the specified function for the current
3984
+ * context.
3985
+ *
3986
+ * This function returns the address of the specified OpenGL or OpenGL ES
3987
+ * [core or extension function](@ref context_glext), if it is supported
3988
+ * by the current context.
3989
+ *
3990
+ * A context must be current on the calling thread. Calling this function
3991
+ * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
3992
+ *
3993
+ * This function does not apply to Vulkan. If you are rendering with Vulkan,
3994
+ * see @ref glfwGetInstanceProcAddress, `vkGetInstanceProcAddr` and
3995
+ * `vkGetDeviceProcAddr` instead.
3996
+ *
3997
+ * @param[in] procname The ASCII encoded name of the function.
3998
+ * @return The address of the function, or `NULL` if an
3999
+ * [error](@ref error_handling) occurred.
4000
+ *
4001
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
4002
+ * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR.
4003
+ *
4004
+ * @remark The address of a given function is not guaranteed to be the same
4005
+ * between contexts.
4006
+ *
4007
+ * @remark This function may return a non-`NULL` address despite the
4008
+ * associated version or extension not being available. Always check the
4009
+ * context version or extension string first.
4010
+ *
4011
+ * @pointer_lifetime The returned function pointer is valid until the context
4012
+ * is destroyed or the library is terminated.
4013
+ *
4014
+ * @thread_safety This function may be called from any thread.
4015
+ *
4016
+ * @sa @ref context_glext
4017
+ * @sa glfwExtensionSupported
4018
+ *
4019
+ * @since Added in version 1.0.
4020
+ *
4021
+ * @ingroup context
4022
+ */
4023
+ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
4024
+
4025
+ /*! @brief Returns whether the Vulkan loader has been found.
4026
+ *
4027
+ * This function returns whether the Vulkan loader has been found. This check
4028
+ * is performed by @ref glfwInit.
4029
+ *
4030
+ * The availability of a Vulkan loader does not by itself guarantee that window
4031
+ * surface creation or even device creation is possible. Call @ref
4032
+ * glfwGetRequiredInstanceExtensions to check whether the extensions necessary
4033
+ * for Vulkan surface creation are available and @ref
4034
+ * glfwGetPhysicalDevicePresentationSupport to check whether a queue family of
4035
+ * a physical device supports image presentation.
4036
+ *
4037
+ * @return `GLFW_TRUE` if Vulkan is available, or `GLFW_FALSE` otherwise.
4038
+ *
4039
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
4040
+ *
4041
+ * @thread_safety This function may be called from any thread.
4042
+ *
4043
+ * @sa @ref vulkan_support
4044
+ *
4045
+ * @since Added in version 3.2.
4046
+ *
4047
+ * @ingroup vulkan
4048
+ */
4049
+ GLFWAPI int glfwVulkanSupported(void);
4050
+
4051
+ /*! @brief Returns the Vulkan instance extensions required by GLFW.
4052
+ *
4053
+ * This function returns an array of names of Vulkan instance extensions required
4054
+ * by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the
4055
+ * list will always contains `VK_KHR_surface`, so if you don't require any
4056
+ * additional extensions you can pass this list directly to the
4057
+ * `VkInstanceCreateInfo` struct.
4058
+ *
4059
+ * If Vulkan is not available on the machine, this function returns `NULL` and
4060
+ * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported
4061
+ * to check whether Vulkan is available.
4062
+ *
4063
+ * If Vulkan is available but no set of extensions allowing window surface
4064
+ * creation was found, this function returns `NULL`. You may still use Vulkan
4065
+ * for off-screen rendering and compute work.
4066
+ *
4067
+ * @param[out] count Where to store the number of extensions in the returned
4068
+ * array. This is set to zero if an error occurred.
4069
+ * @return An array of ASCII encoded extension names, or `NULL` if an
4070
+ * [error](@ref error_handling) occurred.
4071
+ *
4072
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
4073
+ * GLFW_API_UNAVAILABLE.
4074
+ *
4075
+ * @remarks Additional extensions may be required by future versions of GLFW.
4076
+ * You should check if any extensions you wish to enable are already in the
4077
+ * returned array, as it is an error to specify an extension more than once in
4078
+ * the `VkInstanceCreateInfo` struct.
4079
+ *
4080
+ * @pointer_lifetime The returned array is allocated and freed by GLFW. You
4081
+ * should not free it yourself. It is guaranteed to be valid only until the
4082
+ * library is terminated.
4083
+ *
4084
+ * @thread_safety This function may be called from any thread.
4085
+ *
4086
+ * @sa @ref vulkan_ext
4087
+ * @sa glfwCreateWindowSurface
4088
+ *
4089
+ * @since Added in version 3.2.
4090
+ *
4091
+ * @ingroup vulkan
4092
+ */
4093
+ GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count);
4094
+
4095
+ #if defined(VK_VERSION_1_0)
4096
+
4097
+ /*! @brief Returns the address of the specified Vulkan instance function.
4098
+ *
4099
+ * This function returns the address of the specified Vulkan core or extension
4100
+ * function for the specified instance. If instance is set to `NULL` it can
4101
+ * return any function exported from the Vulkan loader, including at least the
4102
+ * following functions:
4103
+ *
4104
+ * - `vkEnumerateInstanceExtensionProperties`
4105
+ * - `vkEnumerateInstanceLayerProperties`
4106
+ * - `vkCreateInstance`
4107
+ * - `vkGetInstanceProcAddr`
4108
+ *
4109
+ * If Vulkan is not available on the machine, this function returns `NULL` and
4110
+ * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported
4111
+ * to check whether Vulkan is available.
4112
+ *
4113
+ * This function is equivalent to calling `vkGetInstanceProcAddr` with
4114
+ * a platform-specific query of the Vulkan loader as a fallback.
4115
+ *
4116
+ * @param[in] instance The Vulkan instance to query, or `NULL` to retrieve
4117
+ * functions related to instance creation.
4118
+ * @param[in] procname The ASCII encoded name of the function.
4119
+ * @return The address of the function, or `NULL` if an
4120
+ * [error](@ref error_handling) occurred.
4121
+ *
4122
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
4123
+ * GLFW_API_UNAVAILABLE.
4124
+ *
4125
+ * @pointer_lifetime The returned function pointer is valid until the library
4126
+ * is terminated.
4127
+ *
4128
+ * @thread_safety This function may be called from any thread.
4129
+ *
4130
+ * @sa @ref vulkan_proc
4131
+ *
4132
+ * @since Added in version 3.2.
4133
+ *
4134
+ * @ingroup vulkan
4135
+ */
4136
+ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname);
4137
+
4138
+ /*! @brief Returns whether the specified queue family can present images.
4139
+ *
4140
+ * This function returns whether the specified queue family of the specified
4141
+ * physical device supports presentation to the platform GLFW was built for.
4142
+ *
4143
+ * If Vulkan or the required window surface creation instance extensions are
4144
+ * not available on the machine, or if the specified instance was not created
4145
+ * with the required extensions, this function returns `GLFW_FALSE` and
4146
+ * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported
4147
+ * to check whether Vulkan is available and @ref
4148
+ * glfwGetRequiredInstanceExtensions to check what instance extensions are
4149
+ * required.
4150
+ *
4151
+ * @param[in] instance The instance that the physical device belongs to.
4152
+ * @param[in] device The physical device that the queue family belongs to.
4153
+ * @param[in] queuefamily The index of the queue family to query.
4154
+ * @return `GLFW_TRUE` if the queue family supports presentation, or
4155
+ * `GLFW_FALSE` otherwise.
4156
+ *
4157
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
4158
+ * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
4159
+ *
4160
+ * @thread_safety This function may be called from any thread. For
4161
+ * synchronization details of Vulkan objects, see the Vulkan specification.
4162
+ *
4163
+ * @sa @ref vulkan_present
4164
+ *
4165
+ * @since Added in version 3.2.
4166
+ *
4167
+ * @ingroup vulkan
4168
+ */
4169
+ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
4170
+
4171
+ /*! @brief Creates a Vulkan surface for the specified window.
4172
+ *
4173
+ * This function creates a Vulkan surface for the specified window.
4174
+ *
4175
+ * If the Vulkan loader was not found at initialization, this function returns
4176
+ * `VK_ERROR_INITIALIZATION_FAILED` and generates a @ref GLFW_API_UNAVAILABLE
4177
+ * error. Call @ref glfwVulkanSupported to check whether the Vulkan loader was
4178
+ * found.
4179
+ *
4180
+ * If the required window surface creation instance extensions are not
4181
+ * available or if the specified instance was not created with these extensions
4182
+ * enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` and
4183
+ * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref
4184
+ * glfwGetRequiredInstanceExtensions to check what instance extensions are
4185
+ * required.
4186
+ *
4187
+ * The window surface must be destroyed before the specified Vulkan instance.
4188
+ * It is the responsibility of the caller to destroy the window surface. GLFW
4189
+ * does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the
4190
+ * surface.
4191
+ *
4192
+ * @param[in] instance The Vulkan instance to create the surface in.
4193
+ * @param[in] window The window to create the surface for.
4194
+ * @param[in] allocator The allocator to use, or `NULL` to use the default
4195
+ * allocator.
4196
+ * @param[out] surface Where to store the handle of the surface. This is set
4197
+ * to `VK_NULL_HANDLE` if an error occurred.
4198
+ * @return `VK_SUCCESS` if successful, or a Vulkan error code if an
4199
+ * [error](@ref error_handling) occurred.
4200
+ *
4201
+ * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
4202
+ * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
4203
+ *
4204
+ * @remarks If an error occurs before the creation call is made, GLFW returns
4205
+ * the Vulkan error code most appropriate for the error. Appropriate use of
4206
+ * @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should
4207
+ * eliminate almost all occurrences of these errors.
4208
+ *
4209
+ * @thread_safety This function may be called from any thread. For
4210
+ * synchronization details of Vulkan objects, see the Vulkan specification.
4211
+ *
4212
+ * @sa @ref vulkan_surface
4213
+ * @sa glfwGetRequiredInstanceExtensions
4214
+ *
4215
+ * @since Added in version 3.2.
4216
+ *
4217
+ * @ingroup vulkan
4218
+ */
4219
+ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
4220
+
4221
+ #endif /*VK_VERSION_1_0*/
4222
+
4223
+
4224
+ /*************************************************************************
4225
+ * Global definition cleanup
4226
+ *************************************************************************/
4227
+
4228
+ /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
4229
+
4230
+ #ifdef GLFW_WINGDIAPI_DEFINED
4231
+ #undef WINGDIAPI
4232
+ #undef GLFW_WINGDIAPI_DEFINED
4233
+ #endif
4234
+
4235
+ #ifdef GLFW_CALLBACK_DEFINED
4236
+ #undef CALLBACK
4237
+ #undef GLFW_CALLBACK_DEFINED
4238
+ #endif
4239
+
4240
+ /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
4241
+
4242
+
4243
+ #ifdef __cplusplus
4244
+ }
4245
+ #endif
4246
+
4247
+ #endif /* _glfw3_h_ */
4248
+