geom_craft 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
 - data/.gitignore +19 -0
 - data/.rspec +2 -0
 - data/Gemfile +2 -0
 - data/LICENSE.txt +22 -0
 - data/README.md +20 -0
 - data/Rakefile +4 -0
 - data/geom_craft.gemspec +23 -0
 - data/lib/geom_craft/core_ext/math.rb +13 -0
 - data/lib/geom_craft/core_ext/numeric.rb +44 -0
 - data/lib/geom_craft/core_ext.rb +7 -0
 - data/lib/geom_craft/rand_norm.rb +55 -0
 - data/lib/geom_craft/range2.rb +462 -0
 - data/lib/geom_craft/rect.rb +723 -0
 - data/lib/geom_craft/top_level_bind.rb +17 -0
 - data/lib/geom_craft/vec2.rb +610 -0
 - data/lib/geom_craft/version.rb +3 -0
 - data/lib/geom_craft.rb +8 -0
 - data/spec/geom_craft_spec.rb +4 -0
 - data/spec/spec_helper.rb +6 -0
 - data/workbench/core_ext.rb +21 -0
 - data/workbench/range2.rb +217 -0
 - data/workbench/rect.rb +271 -0
 - data/workbench/setup.rb +8 -0
 - data/workbench/vec2.rb +538 -0
 - metadata +110 -0
 
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            # https://zenn.dev/megeton/articles/fc94eb1fece2c5
         
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            # https://docs.rs/nannou/0.18.1/nannou/geom/rect/struct.Rect.html
         
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            if $0 == __FILE__
         
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              $LOAD_PATH.unshift("..")
         
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            end
         
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            require "geom_craft/vec2"
         
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            require "geom_craft/range2"
         
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            module GeomCraft
         
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              class Rect
         
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                class << self
         
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                  # 指定された x y 座標と w h 次元から Rect を構築する
         
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                  def from_x_y_w_h(x, y, w, h)
         
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                    new(Range2.from_pos_and_len(x, w), Range2.from_pos_and_len(y, h))
         
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                  end
         
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                  # 指定された Point と Dimensions から Rect を構築する
         
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                  def from_xy_wh(p, s)
         
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                    from_x_y_w_h(p.x, p.y, s.x, s.y)
         
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                  end
         
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                  # 指定された寸法で原点に Rect を構築する
         
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                  def from_wh(s)
         
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                    from_w_h(s.x, s.y)
         
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                  end
         
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                  # 指定された幅と高さで原点に Rect を構築する
         
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                  def from_w_h(w, h)
         
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                    from_x_y_w_h(0.0, 0.0, w, h)
         
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                  end
         
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                  # 2点の座標から Rect を構築する
         
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                  def from_corners(a, b)
         
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                    if a.x < b.x
         
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                      left, right = a.x, b.x
         
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                    else
         
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                      left, right = b.x, a.x
         
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                    end
         
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                    if a.y < b.y
         
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                      bottom, top = a.y, b.y
         
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                    else
         
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                      bottom, top = b.y, a.y
         
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                    end
         
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                    new(Range2.new(left, right), Range2.new(bottom, top))
         
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                  end
         
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                end
         
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                attr_accessor :x
         
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                attr_accessor :y
         
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                def initialize(x, y)
         
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                  @x = x
         
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                  @y = y
         
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                end
         
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                # x の中央
         
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                def x_middle
         
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                  @x.middle
         
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                end
         
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                # y の中央
         
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                def y_middle
         
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                  @y.middle
         
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                end
         
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                # 中心
         
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                def x_y
         
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                  [x_middle, y_middle]
         
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                end
         
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                # 幅
         
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                def w
         
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                  @x.length
         
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                end
         
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                # 高さ
         
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                def h
         
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                  @y.length
         
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                end
         
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                # 寸法
         
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                def w_h
         
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                  [w, h]
         
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                end
         
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                # 中心と寸法
         
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                def x_y_w_h
         
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                  [x_middle, y_middle, w, h]
         
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                end
         
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                # 左上と寸法
         
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                def l_t_w_h
         
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                  [left, top, w, h]
         
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                end
         
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                # 左下と寸法
         
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                def l_b_w_h
         
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                  [left, bottom, w, h]
         
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                end
         
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                # 長方形の最長辺の長さ
         
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                def length
         
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                  [w, h].max
         
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                end
         
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                # Rect の最小の y 値
         
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                def bottom
         
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                  @y.absolute.start
         
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                end
         
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                # Rect の最大の y 値
         
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                def top
         
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                  @y.absolute.end
         
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                end
         
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                # Rect の最小の x 値
         
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                def left
         
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                  @x.absolute.start
         
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                end
         
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                # Rect の最大の x 値
         
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                def right
         
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                  @x.absolute.end
         
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                end
         
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                # 辺 (左右下上)
         
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                def l_r_b_t
         
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                  [left, right, bottom, top]
         
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                end
         
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                # 境界の中央の xy 位置
         
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                def xy
         
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                  V[x_middle, y_middle]
         
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                end
         
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                # Rect の合計寸法
         
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                def wh
         
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                  V[w, h]
         
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                end
         
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                # Rect を Point と Dimensions に変換する
         
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                def xy_wh
         
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                  [xy, wh]
         
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                end
         
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                # 左上隅位置
         
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                def top_left
         
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                  V[left, top]
         
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                end
         
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                # 左下隅位置
         
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                def bottom_left
         
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                  V[left, bottom]
         
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                end
         
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                # 右上隅位置
         
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                def top_right
         
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                  V[right, top]
         
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                end
         
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                # 右下隅位置
         
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                def bottom_right
         
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                  V[right, bottom]
         
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                end
         
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                # 左端の真ん中
         
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                def mid_left
         
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                  V[left, y_middle]
         
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                end
         
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                # 上端の真ん中
         
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                def mid_top
         
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                  V[x_middle, top]
         
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                end
         
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                # 右端の真ん中
         
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                def mid_right
         
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                  V[right, y_middle]
         
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                end
         
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                # 下端の真ん中
         
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                def mid_bottom
         
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                  V[x_middle, bottom]
         
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                end
         
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                ################################################################################
         
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                # 指定された Align バリアントに従って、x 軸に沿って self を other に位置を合わせる
         
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                def align_x_of(align, other)
         
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                  self.class.new(@x.align_to(align, other.x), @y)
         
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                end
         
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                # 指定された Align バリアントに従って、y 軸に沿って self を other に位置を合わせる
         
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                def align_y_of(align, other)
         
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                  self.class.new(@x, @y.align_to(align, other.y))
         
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                end
         
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                # x 軸に沿って、自分の中心を相手の Rect の中心に揃える
         
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                def align_middle_x_of(other)
         
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                  self.class.new(@x.align_middle_of(other.x), @y)
         
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                end
         
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                # y 軸に沿って、self の中央を other Rect の中央に揃える
         
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                def align_middle_y_of(other)
         
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                  self.class.new(@x, @y.align_middle_of(other.y))
         
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                end
         
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                # 自分を相手の Rect の上端の中央に配置する
         
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                def mid_top_of(other)
         
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                  align_middle_x_of(other).align_top_of(other)
         
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                end
         
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                # 自分を相手の Rect の下端の中央に配置する
         
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                def mid_bottom_of(other)
         
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                  align_middle_x_of(other).align_bottom_of(other)
         
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                end
         
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                # 自分を相手の Rect の左端の中央に配置する
         
     | 
| 
      
 221 
     | 
    
         
            +
                def mid_left_of(other)
         
     | 
| 
      
 222 
     | 
    
         
            +
                  align_left_of(other).align_middle_y_of(other)
         
     | 
| 
      
 223 
     | 
    
         
            +
                end
         
     | 
| 
      
 224 
     | 
    
         
            +
             
     | 
| 
      
 225 
     | 
    
         
            +
                # 自分を相手の Rect の右端の中央に配置する
         
     | 
| 
      
 226 
     | 
    
         
            +
                def mid_right_of(other)
         
     | 
| 
      
 227 
     | 
    
         
            +
                  align_right_of(other).align_middle_y_of(other)
         
     | 
| 
      
 228 
     | 
    
         
            +
                end
         
     | 
| 
      
 229 
     | 
    
         
            +
             
     | 
| 
      
 230 
     | 
    
         
            +
                # 自分を相手の Rect の中央に直接配置する
         
     | 
| 
      
 231 
     | 
    
         
            +
                def middle_of(other)
         
     | 
| 
      
 232 
     | 
    
         
            +
                  align_middle_x_of(other).align_middle_y_of(other)
         
     | 
| 
      
 233 
     | 
    
         
            +
                end
         
     | 
| 
      
 234 
     | 
    
         
            +
             
     | 
| 
      
 235 
     | 
    
         
            +
                def subdivision_ranges
         
     | 
| 
      
 236 
     | 
    
         
            +
                  x_a = Range2.new(@x.start, x_middle)
         
     | 
| 
      
 237 
     | 
    
         
            +
                  x_b = Range2.new(x_middle, @x.end)
         
     | 
| 
      
 238 
     | 
    
         
            +
                  y_a = Range2.new(@y.start, y_middle)
         
     | 
| 
      
 239 
     | 
    
         
            +
                  y_b = Range2.new(y_middle, @y.end)
         
     | 
| 
      
 240 
     | 
    
         
            +
                  SubdivisionRanges.new(x_a, x_b, y_a, y_b)
         
     | 
| 
      
 241 
     | 
    
         
            +
                end
         
     | 
| 
      
 242 
     | 
    
         
            +
             
     | 
| 
      
 243 
     | 
    
         
            +
                # Rect を x 軸と y 軸に沿って半分に分割し、4 つの細分割を返す
         
     | 
| 
      
 244 
     | 
    
         
            +
                #
         
     | 
| 
      
 245 
     | 
    
         
            +
                # サブディビジョンは次の順序で生成されます
         
     | 
| 
      
 246 
     | 
    
         
            +
                #
         
     | 
| 
      
 247 
     | 
    
         
            +
                # 1. Bottom left
         
     | 
| 
      
 248 
     | 
    
         
            +
                # 2. Bottom right
         
     | 
| 
      
 249 
     | 
    
         
            +
                # 3. Top left
         
     | 
| 
      
 250 
     | 
    
         
            +
                # 4. Top right
         
     | 
| 
      
 251 
     | 
    
         
            +
                def subdivisions
         
     | 
| 
      
 252 
     | 
    
         
            +
                  subdivision_ranges.rects
         
     | 
| 
      
 253 
     | 
    
         
            +
                end
         
     | 
| 
      
 254 
     | 
    
         
            +
             
     | 
| 
      
 255 
     | 
    
         
            +
                # 各範囲の大きさが常に正になるように、self を絶対的な Rect に変換する
         
     | 
| 
      
 256 
     | 
    
         
            +
                def absolute
         
     | 
| 
      
 257 
     | 
    
         
            +
                  self.class.new(@x.absolute, @y.absolute)
         
     | 
| 
      
 258 
     | 
    
         
            +
                end
         
     | 
| 
      
 259 
     | 
    
         
            +
             
     | 
| 
      
 260 
     | 
    
         
            +
                ################################################################################
         
     | 
| 
      
 261 
     | 
    
         
            +
             
     | 
| 
      
 262 
     | 
    
         
            +
                # 2 つの Rect が重なる領域を表す Rect
         
     | 
| 
      
 263 
     | 
    
         
            +
                def overlap(other)
         
     | 
| 
      
 264 
     | 
    
         
            +
                  if x = @x.overlap(other.x) && y = @y.overlap(other.y)
         
     | 
| 
      
 265 
     | 
    
         
            +
                    self.class.new(x, y)
         
     | 
| 
      
 266 
     | 
    
         
            +
                  end
         
     | 
| 
      
 267 
     | 
    
         
            +
                end
         
     | 
| 
      
 268 
     | 
    
         
            +
             
     | 
| 
      
 269 
     | 
    
         
            +
                # 指定された 2 つの Rect セットを包含する Rect
         
     | 
| 
      
 270 
     | 
    
         
            +
                def max(other)
         
     | 
| 
      
 271 
     | 
    
         
            +
                  self.class.new(@x.max(other.x), @y.max(other.y))
         
     | 
| 
      
 272 
     | 
    
         
            +
                end
         
     | 
| 
      
 273 
     | 
    
         
            +
             
     | 
| 
      
 274 
     | 
    
         
            +
                ################################################################################
         
     | 
| 
      
 275 
     | 
    
         
            +
             
     | 
| 
      
 276 
     | 
    
         
            +
                # Rect を x 軸に沿って移動します
         
     | 
| 
      
 277 
     | 
    
         
            +
                def shift_x(x)
         
     | 
| 
      
 278 
     | 
    
         
            +
                  self.class.new(@x.shift(x), @y)
         
     | 
| 
      
 279 
     | 
    
         
            +
                end
         
     | 
| 
      
 280 
     | 
    
         
            +
             
     | 
| 
      
 281 
     | 
    
         
            +
                # Rect を y 軸に沿って移動します
         
     | 
| 
      
 282 
     | 
    
         
            +
                def shift_y(y)
         
     | 
| 
      
 283 
     | 
    
         
            +
                  self.class.new(@x, @y.shift(y))
         
     | 
| 
      
 284 
     | 
    
         
            +
                end
         
     | 
| 
      
 285 
     | 
    
         
            +
             
     | 
| 
      
 286 
     | 
    
         
            +
                # 自分の右端を相手の Rect の左端に揃える
         
     | 
| 
      
 287 
     | 
    
         
            +
                def left_of(other)
         
     | 
| 
      
 288 
     | 
    
         
            +
                  self.class.new(@x.align_before(other.x), @y)
         
     | 
| 
      
 289 
     | 
    
         
            +
                end
         
     | 
| 
      
 290 
     | 
    
         
            +
             
     | 
| 
      
 291 
     | 
    
         
            +
                # 自分の左端を相手の Rect の右端に揃える
         
     | 
| 
      
 292 
     | 
    
         
            +
                def right_of(other)
         
     | 
| 
      
 293 
     | 
    
         
            +
                  self.class.new(@x.align_after(other.x), @y)
         
     | 
| 
      
 294 
     | 
    
         
            +
                end
         
     | 
| 
      
 295 
     | 
    
         
            +
             
     | 
| 
      
 296 
     | 
    
         
            +
                # 自分の上端を相手の Rectの下端に揃える
         
     | 
| 
      
 297 
     | 
    
         
            +
                def below(other)
         
     | 
| 
      
 298 
     | 
    
         
            +
                  self.class.new(@x, @y.align_before(other.y))
         
     | 
| 
      
 299 
     | 
    
         
            +
                end
         
     | 
| 
      
 300 
     | 
    
         
            +
             
     | 
| 
      
 301 
     | 
    
         
            +
                # Align self's bottom edge with the top edge of the other Rect.
         
     | 
| 
      
 302 
     | 
    
         
            +
                def above(other)
         
     | 
| 
      
 303 
     | 
    
         
            +
                  self.class.new(@x, @y.align_after(other.y))
         
     | 
| 
      
 304 
     | 
    
         
            +
                end
         
     | 
| 
      
 305 
     | 
    
         
            +
             
     | 
| 
      
 306 
     | 
    
         
            +
                # 自分の左端を相手の Rect の左端に揃える
         
     | 
| 
      
 307 
     | 
    
         
            +
                def align_left_of(other)
         
     | 
| 
      
 308 
     | 
    
         
            +
                  self.class.new(@x.align_start_of(other.x), @y)
         
     | 
| 
      
 309 
     | 
    
         
            +
                end
         
     | 
| 
      
 310 
     | 
    
         
            +
             
     | 
| 
      
 311 
     | 
    
         
            +
                # 自分の右端を相手のRectの右端に揃える
         
     | 
| 
      
 312 
     | 
    
         
            +
                def align_right_of(other)
         
     | 
| 
      
 313 
     | 
    
         
            +
                  self.class.new(@x.align_end_of(other.x), @y)
         
     | 
| 
      
 314 
     | 
    
         
            +
                end
         
     | 
| 
      
 315 
     | 
    
         
            +
             
     | 
| 
      
 316 
     | 
    
         
            +
                # self の下端を other Rect の下端に揃える
         
     | 
| 
      
 317 
     | 
    
         
            +
                def align_bottom_of(other)
         
     | 
| 
      
 318 
     | 
    
         
            +
                  self.class.new(@x, @y.align_start_of(other.y))
         
     | 
| 
      
 319 
     | 
    
         
            +
                end
         
     | 
| 
      
 320 
     | 
    
         
            +
             
     | 
| 
      
 321 
     | 
    
         
            +
                # 自分の上端を相手の Rect の上端に揃える
         
     | 
| 
      
 322 
     | 
    
         
            +
                def align_top_of(other)
         
     | 
| 
      
 323 
     | 
    
         
            +
                  self.class.new(@x, @y.align_end_of(other.y))
         
     | 
| 
      
 324 
     | 
    
         
            +
                end
         
     | 
| 
      
 325 
     | 
    
         
            +
             
     | 
| 
      
 326 
     | 
    
         
            +
                # 自分を相手の Rect の左上端に沿って配置する
         
     | 
| 
      
 327 
     | 
    
         
            +
                def top_left_of(other)
         
     | 
| 
      
 328 
     | 
    
         
            +
                  align_left_of(other).align_top_of(other)
         
     | 
| 
      
 329 
     | 
    
         
            +
                end
         
     | 
| 
      
 330 
     | 
    
         
            +
             
     | 
| 
      
 331 
     | 
    
         
            +
                # 相手の Rect の右上端に沿って自分を配置する
         
     | 
| 
      
 332 
     | 
    
         
            +
                def top_right_of(other)
         
     | 
| 
      
 333 
     | 
    
         
            +
                  align_right_of(other).align_top_of(other)
         
     | 
| 
      
 334 
     | 
    
         
            +
                end
         
     | 
| 
      
 335 
     | 
    
         
            +
             
     | 
| 
      
 336 
     | 
    
         
            +
                # 自分を相手の Rect の左下の端に沿って配置する
         
     | 
| 
      
 337 
     | 
    
         
            +
                def bottom_left_of(other)
         
     | 
| 
      
 338 
     | 
    
         
            +
                  align_left_of(other).align_bottom_of(other)
         
     | 
| 
      
 339 
     | 
    
         
            +
                end
         
     | 
| 
      
 340 
     | 
    
         
            +
             
     | 
| 
      
 341 
     | 
    
         
            +
                # 相手の Rect の右下の端に沿って自分を配置する
         
     | 
| 
      
 342 
     | 
    
         
            +
                def bottom_right_of(other)
         
     | 
| 
      
 343 
     | 
    
         
            +
                  align_right_of(other).align_bottom_of(other)
         
     | 
| 
      
 344 
     | 
    
         
            +
                end
         
     | 
| 
      
 345 
     | 
    
         
            +
             
     | 
| 
      
 346 
     | 
    
         
            +
                # 指定された位置に最も近い角を返す
         
     | 
| 
      
 347 
     | 
    
         
            +
                CLOSEST_CORNER_TABLE = {
         
     | 
| 
      
 348 
     | 
    
         
            +
                  [:start, :start] => :bottom_left,
         
     | 
| 
      
 349 
     | 
    
         
            +
                  [:start, :end]   => :top_left,
         
     | 
| 
      
 350 
     | 
    
         
            +
                  [:end, :start]   => :bottom_right,
         
     | 
| 
      
 351 
     | 
    
         
            +
                  [:end, :end]     => :top_right,
         
     | 
| 
      
 352 
     | 
    
         
            +
                }
         
     | 
| 
      
 353 
     | 
    
         
            +
                def closest_corner(v)
         
     | 
| 
      
 354 
     | 
    
         
            +
                  CLOSEST_CORNER_TABLE.fetch([@x.closest_edge(v.x), @y.closest_edge(v.y)])
         
     | 
| 
      
 355 
     | 
    
         
            +
                end
         
     | 
| 
      
 356 
     | 
    
         
            +
             
     | 
| 
      
 357 
     | 
    
         
            +
                # Rect の四隅
         
     | 
| 
      
 358 
     | 
    
         
            +
                def corners
         
     | 
| 
      
 359 
     | 
    
         
            +
                  [
         
     | 
| 
      
 360 
     | 
    
         
            +
                    V[@x.start, @y.end],
         
     | 
| 
      
 361 
     | 
    
         
            +
                    V[@x.end,   @y.end],
         
     | 
| 
      
 362 
     | 
    
         
            +
                    V[@x.end,   @y.start],
         
     | 
| 
      
 363 
     | 
    
         
            +
                    V[@x.start, @y.start],
         
     | 
| 
      
 364 
     | 
    
         
            +
                  ]
         
     | 
| 
      
 365 
     | 
    
         
            +
                end
         
     | 
| 
      
 366 
     | 
    
         
            +
             
     | 
| 
      
 367 
     | 
    
         
            +
                # Rect を表す2つの三角形の頂点を返す
         
     | 
| 
      
 368 
     | 
    
         
            +
                def triangles
         
     | 
| 
      
 369 
     | 
    
         
            +
                  a, b, c, d = corners
         
     | 
| 
      
 370 
     | 
    
         
            +
                  [[a, b, c], [a, c, d]]
         
     | 
| 
      
 371 
     | 
    
         
            +
                end
         
     | 
| 
      
 372 
     | 
    
         
            +
             
     | 
| 
      
 373 
     | 
    
         
            +
                # Rect を指定されたベクトルだけシフトします
         
     | 
| 
      
 374 
     | 
    
         
            +
                def shift(v)
         
     | 
| 
      
 375 
     | 
    
         
            +
                  shift_x(v.x).shift_y(v.y)
         
     | 
| 
      
 376 
     | 
    
         
            +
                end
         
     | 
| 
      
 377 
     | 
    
         
            +
             
     | 
| 
      
 378 
     | 
    
         
            +
                # 指定された位置が Rectangle に触れているかどうか
         
     | 
| 
      
 379 
     | 
    
         
            +
                def contains?(v)
         
     | 
| 
      
 380 
     | 
    
         
            +
                  @x.contains?(v.x) && @y.contains?(v.y)
         
     | 
| 
      
 381 
     | 
    
         
            +
                end
         
     | 
| 
      
 382 
     | 
    
         
            +
             
     | 
| 
      
 383 
     | 
    
         
            +
                # 指定された位置が Rect 領域の外側にある場合、その位置に最も近い辺を引き伸ばす
         
     | 
| 
      
 384 
     | 
    
         
            +
                def stretch_to(v)
         
     | 
| 
      
 385 
     | 
    
         
            +
                  self.class.new(@x.stretch_to_value(v.x), @y.stretch_to_value(v.y))
         
     | 
| 
      
 386 
     | 
    
         
            +
                end
         
     | 
| 
      
 387 
     | 
    
         
            +
             
     | 
| 
      
 388 
     | 
    
         
            +
                # 指定された位置が Rect 領域の外側にある場合、その位置に最も近い辺を引き伸ばす
         
     | 
| 
      
 389 
     | 
    
         
            +
                def stretch_to_point(v)
         
     | 
| 
      
 390 
     | 
    
         
            +
                  stretch_to(v)
         
     | 
| 
      
 391 
     | 
    
         
            +
                end
         
     | 
| 
      
 392 
     | 
    
         
            +
             
     | 
| 
      
 393 
     | 
    
         
            +
                # 左端にパディングが適用された Rect
         
     | 
| 
      
 394 
     | 
    
         
            +
                def pad_left(pad)
         
     | 
| 
      
 395 
     | 
    
         
            +
                  self.class.new(@x.pad_start(pad), @y)
         
     | 
| 
      
 396 
     | 
    
         
            +
                end
         
     | 
| 
      
 397 
     | 
    
         
            +
             
     | 
| 
      
 398 
     | 
    
         
            +
                # 右端にパディングが適用された Rect
         
     | 
| 
      
 399 
     | 
    
         
            +
                def pad_right(pad)
         
     | 
| 
      
 400 
     | 
    
         
            +
                  self.class.new(@x.pad_end(pad), @y)
         
     | 
| 
      
 401 
     | 
    
         
            +
                end
         
     | 
| 
      
 402 
     | 
    
         
            +
             
     | 
| 
      
 403 
     | 
    
         
            +
                # 下端にパディングが適用された四角形
         
     | 
| 
      
 404 
     | 
    
         
            +
                def pad_bottom(pad)
         
     | 
| 
      
 405 
     | 
    
         
            +
                  self.class.new(@x, @y.pad_start(pad))
         
     | 
| 
      
 406 
     | 
    
         
            +
                end
         
     | 
| 
      
 407 
     | 
    
         
            +
             
     | 
| 
      
 408 
     | 
    
         
            +
                # 上端にパディングが適用された Rect
         
     | 
| 
      
 409 
     | 
    
         
            +
                def pad_top(pad)
         
     | 
| 
      
 410 
     | 
    
         
            +
                  self.class.new(@x, @y.pad_end(pad))
         
     | 
| 
      
 411 
     | 
    
         
            +
                end
         
     | 
| 
      
 412 
     | 
    
         
            +
             
     | 
| 
      
 413 
     | 
    
         
            +
                # 各辺にある程度のパディング量が適用された Rect
         
     | 
| 
      
 414 
     | 
    
         
            +
                def pad(pad)
         
     | 
| 
      
 415 
     | 
    
         
            +
                  self.class.new(@x.pad(pad), @y.pad(pad))
         
     | 
| 
      
 416 
     | 
    
         
            +
                end
         
     | 
| 
      
 417 
     | 
    
         
            +
             
     | 
| 
      
 418 
     | 
    
         
            +
                # パディングが適用された Rect
         
     | 
| 
      
 419 
     | 
    
         
            +
                def padding(padding)
         
     | 
| 
      
 420 
     | 
    
         
            +
                  self.class.new(@x.pad_ends(padding.x.start, padding.x.end), @y.pad_ends(padding.y.start, padding.y.end))
         
     | 
| 
      
 421 
     | 
    
         
            +
                end
         
     | 
| 
      
 422 
     | 
    
         
            +
             
     | 
| 
      
 423 
     | 
    
         
            +
                # x 軸上の指定された位置を基準とした相対位置を持つ Rect を返す
         
     | 
| 
      
 424 
     | 
    
         
            +
                def relative_to_x(x)
         
     | 
| 
      
 425 
     | 
    
         
            +
                  self.class.new(@x.shift(-x), @y)
         
     | 
| 
      
 426 
     | 
    
         
            +
                end
         
     | 
| 
      
 427 
     | 
    
         
            +
             
     | 
| 
      
 428 
     | 
    
         
            +
                # y 軸上の指定された位置を基準とした相対位置を持つ Rect を返す
         
     | 
| 
      
 429 
     | 
    
         
            +
                def relative_to_y(y)
         
     | 
| 
      
 430 
     | 
    
         
            +
                  self.class.new(@x, @y.shift(-y))
         
     | 
| 
      
 431 
     | 
    
         
            +
                end
         
     | 
| 
      
 432 
     | 
    
         
            +
             
     | 
| 
      
 433 
     | 
    
         
            +
                # 指定された位置を基準とした相対位置を持つ Rect を返す
         
     | 
| 
      
 434 
     | 
    
         
            +
                def relative_to(v)
         
     | 
| 
      
 435 
     | 
    
         
            +
                  relative_to_x(v.x).relative_to_y(v.y)
         
     | 
| 
      
 436 
     | 
    
         
            +
                end
         
     | 
| 
      
 437 
     | 
    
         
            +
             
     | 
| 
      
 438 
     | 
    
         
            +
                # X 軸を反転する (別名: Y 軸を中心に反転する)
         
     | 
| 
      
 439 
     | 
    
         
            +
                def invert_x
         
     | 
| 
      
 440 
     | 
    
         
            +
                  self.class.new(@x.invert, @y)
         
     | 
| 
      
 441 
     | 
    
         
            +
                end
         
     | 
| 
      
 442 
     | 
    
         
            +
             
     | 
| 
      
 443 
     | 
    
         
            +
                # Y 軸を反転する (別名: X 軸を中心に反転する)
         
     | 
| 
      
 444 
     | 
    
         
            +
                def invert_y
         
     | 
| 
      
 445 
     | 
    
         
            +
                  self.class.new(@x, @y.invert)
         
     | 
| 
      
 446 
     | 
    
         
            +
                end
         
     | 
| 
      
 447 
     | 
    
         
            +
             
     | 
| 
      
 448 
     | 
    
         
            +
                ################################################################################
         
     | 
| 
      
 449 
     | 
    
         
            +
             
     | 
| 
      
 450 
     | 
    
         
            +
                def ==(other)
         
     | 
| 
      
 451 
     | 
    
         
            +
                  self.class == other.class && @x == other.x && @y == other.y
         
     | 
| 
      
 452 
     | 
    
         
            +
                end
         
     | 
| 
      
 453 
     | 
    
         
            +
             
     | 
| 
      
 454 
     | 
    
         
            +
                def eql?(other)
         
     | 
| 
      
 455 
     | 
    
         
            +
                  self.class == other.class && @x == other.x && @y == other.y
         
     | 
| 
      
 456 
     | 
    
         
            +
                end
         
     | 
| 
      
 457 
     | 
    
         
            +
             
     | 
| 
      
 458 
     | 
    
         
            +
                def hash
         
     | 
| 
      
 459 
     | 
    
         
            +
                  self.class.hash ^ @x.hash ^ @y.hash
         
     | 
| 
      
 460 
     | 
    
         
            +
                end
         
     | 
| 
      
 461 
     | 
    
         
            +
             
     | 
| 
      
 462 
     | 
    
         
            +
                def <=>(other)
         
     | 
| 
      
 463 
     | 
    
         
            +
                  [self.class, @x, @y] <=> [other.class, other.x, other.y]
         
     | 
| 
      
 464 
     | 
    
         
            +
                end
         
     | 
| 
      
 465 
     | 
    
         
            +
             
     | 
| 
      
 466 
     | 
    
         
            +
                def inspect
         
     | 
| 
      
 467 
     | 
    
         
            +
                  "(#{@x}, #{@y})"
         
     | 
| 
      
 468 
     | 
    
         
            +
                end
         
     | 
| 
      
 469 
     | 
    
         
            +
             
     | 
| 
      
 470 
     | 
    
         
            +
                def to_s
         
     | 
| 
      
 471 
     | 
    
         
            +
                  "(#{@x}, #{@y})"
         
     | 
| 
      
 472 
     | 
    
         
            +
                end
         
     | 
| 
      
 473 
     | 
    
         
            +
             
     | 
| 
      
 474 
     | 
    
         
            +
                SubdivisionRanges = Data.define(:x_a, :x_b, :y_a, :y_b) do
         
     | 
| 
      
 475 
     | 
    
         
            +
                  def rects
         
     | 
| 
      
 476 
     | 
    
         
            +
                    [
         
     | 
| 
      
 477 
     | 
    
         
            +
                      Rect.new(x_a, y_a),
         
     | 
| 
      
 478 
     | 
    
         
            +
                      Rect.new(x_b, y_a),
         
     | 
| 
      
 479 
     | 
    
         
            +
                      Rect.new(x_a, y_b),
         
     | 
| 
      
 480 
     | 
    
         
            +
                      Rect.new(x_b, y_b),
         
     | 
| 
      
 481 
     | 
    
         
            +
                    ]
         
     | 
| 
      
 482 
     | 
    
         
            +
                  end
         
     | 
| 
      
 483 
     | 
    
         
            +
                end
         
     | 
| 
      
 484 
     | 
    
         
            +
              end
         
     | 
| 
      
 485 
     | 
    
         
            +
            end
         
     | 
| 
      
 486 
     | 
    
         
            +
             
     | 
| 
      
 487 
     | 
    
         
            +
            if $0 == __FILE__
         
     | 
| 
      
 488 
     | 
    
         
            +
              V      = GeomCraft::Vec2
         
     | 
| 
      
 489 
     | 
    
         
            +
              Range2 = GeomCraft::Range2
         
     | 
| 
      
 490 
     | 
    
         
            +
              Rect   = GeomCraft::Rect
         
     | 
| 
      
 491 
     | 
    
         
            +
             
     | 
| 
      
 492 
     | 
    
         
            +
              require "rspec/autorun"
         
     | 
| 
      
 493 
     | 
    
         
            +
             
     | 
| 
      
 494 
     | 
    
         
            +
              RSpec.configure do |config|
         
     | 
| 
      
 495 
     | 
    
         
            +
                config.expect_with :test_unit
         
     | 
| 
      
 496 
     | 
    
         
            +
              end
         
     | 
| 
      
 497 
     | 
    
         
            +
             
     | 
| 
      
 498 
     | 
    
         
            +
              describe Rect do
         
     | 
| 
      
 499 
     | 
    
         
            +
                it "x, y, w, h から作る" do
         
     | 
| 
      
 500 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(0.0, 0.0, 100.0, 100.0)
         
     | 
| 
      
 501 
     | 
    
         
            +
                  assert { a.x == Range2.new(-50.0, 50.0) }
         
     | 
| 
      
 502 
     | 
    
         
            +
                  assert { a.y == Range2.new(-50.0, 50.0) }
         
     | 
| 
      
 503 
     | 
    
         
            +
                end
         
     | 
| 
      
 504 
     | 
    
         
            +
             
     | 
| 
      
 505 
     | 
    
         
            +
                it "w, h から作る" do
         
     | 
| 
      
 506 
     | 
    
         
            +
                  a = Rect.from_w_h(100.0, 100.0)
         
     | 
| 
      
 507 
     | 
    
         
            +
                  assert { a.x == Range2.new(-50.0, 50.0) }
         
     | 
| 
      
 508 
     | 
    
         
            +
                  assert { a.y == Range2.new(-50.0, 50.0) }
         
     | 
| 
      
 509 
     | 
    
         
            +
                end
         
     | 
| 
      
 510 
     | 
    
         
            +
             
     | 
| 
      
 511 
     | 
    
         
            +
                it "対角から作る" do
         
     | 
| 
      
 512 
     | 
    
         
            +
                  assert { Rect.from_corners(V[-10, 10], V[-10, 10]) == Rect.new(Range2.new(-10, -10), Range2.new(10, 10)) }
         
     | 
| 
      
 513 
     | 
    
         
            +
                end
         
     | 
| 
      
 514 
     | 
    
         
            +
             
     | 
| 
      
 515 
     | 
    
         
            +
                it "基本的な値の取得" do
         
     | 
| 
      
 516 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(10.0, 20.0, 100.0, 100.0)
         
     | 
| 
      
 517 
     | 
    
         
            +
                  assert { a.x_middle == 10.0 }
         
     | 
| 
      
 518 
     | 
    
         
            +
                  assert { a.y_middle == 20.0 }
         
     | 
| 
      
 519 
     | 
    
         
            +
                  assert { a.w == 100.0 }
         
     | 
| 
      
 520 
     | 
    
         
            +
                  assert { a.h == 100.0 }
         
     | 
| 
      
 521 
     | 
    
         
            +
                  assert { a.x_y == [10.0, 20.0] }
         
     | 
| 
      
 522 
     | 
    
         
            +
                  assert { a.w_h == [100.0, 100.0] }
         
     | 
| 
      
 523 
     | 
    
         
            +
                end
         
     | 
| 
      
 524 
     | 
    
         
            +
             
     | 
| 
      
 525 
     | 
    
         
            +
                it "a を b の座標の align に揃える" do
         
     | 
| 
      
 526 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(0.0, 0.0, 10.0, 10.0)
         
     | 
| 
      
 527 
     | 
    
         
            +
                  b = Rect.from_x_y_w_h(0.0, 0.0, 100.0, 100.0)
         
     | 
| 
      
 528 
     | 
    
         
            +
                  assert { a.align_x_of(:start, b) == Rect.new(Range2.new(-50.0, -40.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 529 
     | 
    
         
            +
                  assert { a.align_x_of(:middle, b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 530 
     | 
    
         
            +
                  assert { a.align_x_of(:end, b) == Rect.new(Range2.new(40.0, 50.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 531 
     | 
    
         
            +
             
     | 
| 
      
 532 
     | 
    
         
            +
                  assert { a.align_y_of(:start, b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-50.0, -40.0)) }
         
     | 
| 
      
 533 
     | 
    
         
            +
                  assert { a.align_y_of(:middle, b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 534 
     | 
    
         
            +
                  assert { a.align_y_of(:end, b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(40.0, 50.0)) }
         
     | 
| 
      
 535 
     | 
    
         
            +
             
     | 
| 
      
 536 
     | 
    
         
            +
                  # a.align_x_of(:middle, b) と a.align_y_of(:middle, b) のショートカット:
         
     | 
| 
      
 537 
     | 
    
         
            +
                  assert { a.align_middle_x_of(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 538 
     | 
    
         
            +
                  assert { a.align_middle_y_of(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 539 
     | 
    
         
            +
             
     | 
| 
      
 540 
     | 
    
         
            +
                  # a を b の内側の上下左右の辺にくっつける
         
     | 
| 
      
 541 
     | 
    
         
            +
                  assert { a.mid_top_of(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(40.0, 50.0)) }
         
     | 
| 
      
 542 
     | 
    
         
            +
                  assert { a.mid_bottom_of(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-50.0, -40.0)) }
         
     | 
| 
      
 543 
     | 
    
         
            +
                  assert { a.mid_left_of(b) == Rect.new(Range2.new(-50.0, -40.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 544 
     | 
    
         
            +
                  assert { a.mid_right_of(b) == Rect.new(Range2.new(40.0, 50.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 545 
     | 
    
         
            +
             
     | 
| 
      
 546 
     | 
    
         
            +
                  # a を b の中心に配置する
         
     | 
| 
      
 547 
     | 
    
         
            +
                  assert { a.middle_of(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 548 
     | 
    
         
            +
                end
         
     | 
| 
      
 549 
     | 
    
         
            +
             
     | 
| 
      
 550 
     | 
    
         
            +
                it "中央で区切って上下左右の範囲を返す" do
         
     | 
| 
      
 551 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(200.0, 300.0, 10.0, 10.0)
         
     | 
| 
      
 552 
     | 
    
         
            +
                  b = a.subdivision_ranges
         
     | 
| 
      
 553 
     | 
    
         
            +
                  assert { b.y_a == Range2.new(295.0, 300.0) }
         
     | 
| 
      
 554 
     | 
    
         
            +
                  assert { b.y_b == Range2.new(300.0, 305.0) }
         
     | 
| 
      
 555 
     | 
    
         
            +
                  assert { b.x_a == Range2.new(195.0, 200.0) }
         
     | 
| 
      
 556 
     | 
    
         
            +
                  assert { b.x_b == Range2.new(200.0, 205.0) }
         
     | 
| 
      
 557 
     | 
    
         
            +
                end
         
     | 
| 
      
 558 
     | 
    
         
            +
             
     | 
| 
      
 559 
     | 
    
         
            +
                it "内部の方向を正にする" do
         
     | 
| 
      
 560 
     | 
    
         
            +
                  a = Rect.new(Range2.new(1.0, -1.0), Range2.new(1.0, -1.0))
         
     | 
| 
      
 561 
     | 
    
         
            +
                  assert { a == Rect.new(Range2.new(1.0, -1.0), Range2.new(1.0, -1.0)) }
         
     | 
| 
      
 562 
     | 
    
         
            +
                  assert { a.absolute == Rect.new(Range2.new(-1.0, 1.0), Range2.new(-1.0, 1.0)) }
         
     | 
| 
      
 563 
     | 
    
         
            +
                end
         
     | 
| 
      
 564 
     | 
    
         
            +
             
     | 
| 
      
 565 
     | 
    
         
            +
                it "AND 領域" do
         
     | 
| 
      
 566 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(100.0, 100.0, 100.0, 100.0)
         
     | 
| 
      
 567 
     | 
    
         
            +
                  b = Rect.from_x_y_w_h(150.0, 150.0, 100.0, 100.0)
         
     | 
| 
      
 568 
     | 
    
         
            +
                  assert { a.overlap(b) == Rect.new(Range2.new(100.0, 150.0), Range2.new(100.0, 150.0)) }
         
     | 
| 
      
 569 
     | 
    
         
            +
                end
         
     | 
| 
      
 570 
     | 
    
         
            +
             
     | 
| 
      
 571 
     | 
    
         
            +
                it "OR 領域" do
         
     | 
| 
      
 572 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(100.0, 100.0, 100.0, 100.0)
         
     | 
| 
      
 573 
     | 
    
         
            +
                  b = Rect.from_x_y_w_h(150.0, 150.0, 100.0, 100.0)
         
     | 
| 
      
 574 
     | 
    
         
            +
                  assert { a.max(b) == Rect.new(Range2.new(50.0, 200.0), Range2.new(50.0, 200.0)) }
         
     | 
| 
      
 575 
     | 
    
         
            +
                end
         
     | 
| 
      
 576 
     | 
    
         
            +
             
     | 
| 
      
 577 
     | 
    
         
            +
                it "辺の座標" do
         
     | 
| 
      
 578 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(100.0, 100.0, 100.0, 100.0)
         
     | 
| 
      
 579 
     | 
    
         
            +
                  assert { a.left == 50.0 }
         
     | 
| 
      
 580 
     | 
    
         
            +
                  assert { a.right == 150.0 }
         
     | 
| 
      
 581 
     | 
    
         
            +
                  assert { a.bottom == 50.0 }
         
     | 
| 
      
 582 
     | 
    
         
            +
                  assert { a.top == 150.0 }
         
     | 
| 
      
 583 
     | 
    
         
            +
             
     | 
| 
      
 584 
     | 
    
         
            +
                  # まとめて
         
     | 
| 
      
 585 
     | 
    
         
            +
                  assert { a.l_r_b_t == [50.0, 150.0, 50.0, 150.0] }
         
     | 
| 
      
 586 
     | 
    
         
            +
                end
         
     | 
| 
      
 587 
     | 
    
         
            +
             
     | 
| 
      
 588 
     | 
    
         
            +
                it "x y をそれぞれ移動" do
         
     | 
| 
      
 589 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(0.0, 0.0, 100.0, 100.0)
         
     | 
| 
      
 590 
     | 
    
         
            +
                  assert { a == Rect.new(Range2.new(-50.0, 50.0), Range2.new(-50.0, 50.0)) }
         
     | 
| 
      
 591 
     | 
    
         
            +
                  assert { a.shift_x(25.0) == Rect.new(Range2.new(-25.0, 75.0), Range2.new(-50.0, 50.0)) }
         
     | 
| 
      
 592 
     | 
    
         
            +
                  assert { a.shift_y(25.0) == Rect.new(Range2.new(-50.0, 50.0), Range2.new(-25.0, 75.0)) }
         
     | 
| 
      
 593 
     | 
    
         
            +
                end
         
     | 
| 
      
 594 
     | 
    
         
            +
             
     | 
| 
      
 595 
     | 
    
         
            +
                describe "相手のどこかに移動する" do
         
     | 
| 
      
 596 
     | 
    
         
            +
                  let(:a) { Rect.from_x_y_w_h(0.0, 0.0, 10.0, 10.0)   }
         
     | 
| 
      
 597 
     | 
    
         
            +
                  let(:b) { Rect.from_x_y_w_h(0.0, 0.0, 100.0, 100.0) }
         
     | 
| 
      
 598 
     | 
    
         
            +
             
     | 
| 
      
 599 
     | 
    
         
            +
                  it "相手の辺の外側に移動する" do
         
     | 
| 
      
 600 
     | 
    
         
            +
                    assert { a.left_of(b) == Rect.new(Range2.new(-60.0, -50.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 601 
     | 
    
         
            +
                    assert { a.right_of(b) == Rect.new(Range2.new(50.0, 60.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 602 
     | 
    
         
            +
                    assert { a.below(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-60.0, -50.0)) }
         
     | 
| 
      
 603 
     | 
    
         
            +
                    assert { a.above(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(50.0, 60.0)) }
         
     | 
| 
      
 604 
     | 
    
         
            +
                  end
         
     | 
| 
      
 605 
     | 
    
         
            +
             
     | 
| 
      
 606 
     | 
    
         
            +
                  it "相手の辺の内側に移動する" do
         
     | 
| 
      
 607 
     | 
    
         
            +
                    assert { a.align_left_of(b) == Rect.new(Range2.new(-50.0, -40.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 608 
     | 
    
         
            +
                    assert { a.align_right_of(b) == Rect.new(Range2.new(40.0, 50.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 609 
     | 
    
         
            +
                    assert { a.align_bottom_of(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-50.0, -40.0)) }
         
     | 
| 
      
 610 
     | 
    
         
            +
                    assert { a.align_top_of(b) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(40.0, 50.0)) }
         
     | 
| 
      
 611 
     | 
    
         
            +
                  end
         
     | 
| 
      
 612 
     | 
    
         
            +
             
     | 
| 
      
 613 
     | 
    
         
            +
                  it "相手の角の内側に移動する" do
         
     | 
| 
      
 614 
     | 
    
         
            +
                    assert { a.top_left_of(b) == Rect.new(Range2.new(-50.0, -40.0), Range2.new(40.0, 50.0)) }
         
     | 
| 
      
 615 
     | 
    
         
            +
                    assert { a.top_right_of(b) == Rect.new(Range2.new(40.0, 50.0), Range2.new(40.0, 50.0)) }
         
     | 
| 
      
 616 
     | 
    
         
            +
                    assert { a.bottom_left_of(b) == Rect.new(Range2.new(-50.0, -40.0), Range2.new(-50.0, -40.0)) }
         
     | 
| 
      
 617 
     | 
    
         
            +
                    assert { a.bottom_right_of(b) == Rect.new(Range2.new(40.0, 50.0), Range2.new(-50.0, -40.0)) }
         
     | 
| 
      
 618 
     | 
    
         
            +
                  end
         
     | 
| 
      
 619 
     | 
    
         
            +
                end
         
     | 
| 
      
 620 
     | 
    
         
            +
             
     | 
| 
      
 621 
     | 
    
         
            +
                it "指定の座標を含むように近い方の辺を広げる(比率が壊れる)" do
         
     | 
| 
      
 622 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(0.0, 0.0, 10.0, 10.0)
         
     | 
| 
      
 623 
     | 
    
         
            +
                  assert { a.stretch_to_point(V[6.0, 6.0]) == Rect.new(Range2.new(-5.0, 6.0), Range2.new(-5.0, 6.0)) }
         
     | 
| 
      
 624 
     | 
    
         
            +
                end
         
     | 
| 
      
 625 
     | 
    
         
            +
             
     | 
| 
      
 626 
     | 
    
         
            +
                it "指定の座標にいちばん近い角の名前を返す" do
         
     | 
| 
      
 627 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(0.0, 0.0, 10.0, 10.0)
         
     | 
| 
      
 628 
     | 
    
         
            +
                  assert { a.closest_corner(V[1.0, 1.0]) == :top_right }
         
     | 
| 
      
 629 
     | 
    
         
            +
                  assert { a.closest_corner(V[-1.0, -1.0]) == :bottom_left }
         
     | 
| 
      
 630 
     | 
    
         
            +
                  assert { a.closest_corner(V[-1.0, 1.0]) == :top_left }
         
     | 
| 
      
 631 
     | 
    
         
            +
                  assert { a.closest_corner(V[1.0, -1.0]) == :bottom_right }
         
     | 
| 
      
 632 
     | 
    
         
            +
                end
         
     | 
| 
      
 633 
     | 
    
         
            +
             
     | 
| 
      
 634 
     | 
    
         
            +
                it "角の座標を返す" do
         
     | 
| 
      
 635 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(0.0, 0.0, 10.0, 10.0)
         
     | 
| 
      
 636 
     | 
    
         
            +
                  assert { a.corners == [[-5.0, 5.0], [5.0, 5.0], [5.0, -5.0], [-5.0, -5.0]] }
         
     | 
| 
      
 637 
     | 
    
         
            +
                end
         
     | 
| 
      
 638 
     | 
    
         
            +
             
     | 
| 
      
 639 
     | 
    
         
            +
                it "四角形を斜めに切ってできる三角形を得る" do
         
     | 
| 
      
 640 
     | 
    
         
            +
                  a = Rect.from_x_y_w_h(0.0, 0.0, 10.0, 10.0)
         
     | 
| 
      
 641 
     | 
    
         
            +
                  assert { a.triangles == [[[-5.0, 5.0], [5.0, 5.0], [5.0, -5.0]], [[-5.0, 5.0], [5.0, -5.0], [-5.0, -5.0]]] }
         
     | 
| 
      
 642 
     | 
    
         
            +
                end
         
     | 
| 
      
 643 
     | 
    
         
            +
             
     | 
| 
      
 644 
     | 
    
         
            +
                it "ベクトルや Point2 から作る" do
         
     | 
| 
      
 645 
     | 
    
         
            +
                  assert { Rect.from_xy_wh(V[0.0, 0.0], V[10.0, 10.0]) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 646 
     | 
    
         
            +
                  assert { Rect.from_wh(V[10.0, 10.0]) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 647 
     | 
    
         
            +
                end
         
     | 
| 
      
 648 
     | 
    
         
            +
             
     | 
| 
      
 649 
     | 
    
         
            +
                it "基本的な情報の参照" do
         
     | 
| 
      
 650 
     | 
    
         
            +
                  a = Rect.from_wh(V[100.0, 100.0])
         
     | 
| 
      
 651 
     | 
    
         
            +
                  assert { a.xy == V[0.0, 0.0] }
         
     | 
| 
      
 652 
     | 
    
         
            +
                  assert { a.wh == V[100.0, 100.0] }
         
     | 
| 
      
 653 
     | 
    
         
            +
                  assert { a.xy_wh == [V[0.0, 0.0], V[100.0, 100.0]] }
         
     | 
| 
      
 654 
     | 
    
         
            +
             
     | 
| 
      
 655 
     | 
    
         
            +
                  assert { a.top_left == V[-50.0, 50.0] }
         
     | 
| 
      
 656 
     | 
    
         
            +
                  assert { a.top_right == V[50.0, 50.0] }
         
     | 
| 
      
 657 
     | 
    
         
            +
                  assert { a.bottom_left == V[-50.0, -50.0] }
         
     | 
| 
      
 658 
     | 
    
         
            +
                  assert { a.bottom_right == V[50.0, -50.0] }
         
     | 
| 
      
 659 
     | 
    
         
            +
             
     | 
| 
      
 660 
     | 
    
         
            +
                  assert { a.mid_left == V[-50.0, 0.0] }
         
     | 
| 
      
 661 
     | 
    
         
            +
                  assert { a.mid_top == V[0.0, 50.0] }
         
     | 
| 
      
 662 
     | 
    
         
            +
                  assert { a.mid_right == V[50.0, 0.0] }
         
     | 
| 
      
 663 
     | 
    
         
            +
                  assert { a.mid_bottom == V[0.0, -50.0] }
         
     | 
| 
      
 664 
     | 
    
         
            +
                end
         
     | 
| 
      
 665 
     | 
    
         
            +
             
     | 
| 
      
 666 
     | 
    
         
            +
                it "x, y をまとめて移動" do
         
     | 
| 
      
 667 
     | 
    
         
            +
                  a = Rect.from_wh(V[100.0, 100.0])
         
     | 
| 
      
 668 
     | 
    
         
            +
                  assert { a.shift(V[10.0, 10.0]) == Rect.new(Range2.new(-40.0, 60.0), Range2.new(-40.0, 60.0)) }
         
     | 
| 
      
 669 
     | 
    
         
            +
                end
         
     | 
| 
      
 670 
     | 
    
         
            +
             
     | 
| 
      
 671 
     | 
    
         
            +
                it "指定の座標が含まれるか?" do
         
     | 
| 
      
 672 
     | 
    
         
            +
                  a = Rect.from_wh(V[100.0, 100.0])
         
     | 
| 
      
 673 
     | 
    
         
            +
                  assert { a.contains?(V[0.0, 0.0]) == true }
         
     | 
| 
      
 674 
     | 
    
         
            +
                  assert { a.contains?(V[0.0, 51.0]) == false }
         
     | 
| 
      
 675 
     | 
    
         
            +
                end
         
     | 
| 
      
 676 
     | 
    
         
            +
             
     | 
| 
      
 677 
     | 
    
         
            +
                it "指定の座標が含まれるまで近い方を伸ばす" do
         
     | 
| 
      
 678 
     | 
    
         
            +
                  a = Rect.from_wh(V[2.0, 2.0])
         
     | 
| 
      
 679 
     | 
    
         
            +
                  assert { a.stretch_to(V[5.0, 5.0]) == Rect.new(Range2.new(-1.0, 5.0), Range2.new(-1.0, 5.0)) }
         
     | 
| 
      
 680 
     | 
    
         
            +
                end
         
     | 
| 
      
 681 
     | 
    
         
            +
             
     | 
| 
      
 682 
     | 
    
         
            +
                it "左上wh や 左下wh をまとめて得る" do
         
     | 
| 
      
 683 
     | 
    
         
            +
                  a = Rect.from_wh(V[100.0, 100.0])
         
     | 
| 
      
 684 
     | 
    
         
            +
                  assert { a.l_t_w_h == [-50.0, 50.0, 100.0, 100.0] }
         
     | 
| 
      
 685 
     | 
    
         
            +
                  assert { a.l_b_w_h == [-50.0, -50.0, 100.0, 100.0] }
         
     | 
| 
      
 686 
     | 
    
         
            +
                end
         
     | 
| 
      
 687 
     | 
    
         
            +
             
     | 
| 
      
 688 
     | 
    
         
            +
                it "領域を内側に縮小する" do
         
     | 
| 
      
 689 
     | 
    
         
            +
                  a = Rect.from_wh(V[100.0, 100.0])
         
     | 
| 
      
 690 
     | 
    
         
            +
                  assert { a.pad_left(10.0) == Rect.new(Range2.new(-40.0, 50.0), Range2.new(-50.0, 50.0)) }
         
     | 
| 
      
 691 
     | 
    
         
            +
                  assert { a.pad_right(10.0) == Rect.new(Range2.new(-50.0, 40.0), Range2.new(-50.0, 50.0)) }
         
     | 
| 
      
 692 
     | 
    
         
            +
                  assert { a.pad_bottom(10.0) == Rect.new(Range2.new(-50.0, 50.0), Range2.new(-40.0, 50.0)) }
         
     | 
| 
      
 693 
     | 
    
         
            +
                  assert { a.pad_top(10.0) == Rect.new(Range2.new(-50.0, 50.0), Range2.new(-50.0, 40.0)) }
         
     | 
| 
      
 694 
     | 
    
         
            +
                  assert { a.pad(10.0) == Rect.new(Range2.new(-40.0, 40.0), Range2.new(-40.0, 40.0)) }
         
     | 
| 
      
 695 
     | 
    
         
            +
                  p = Rect.new(Range2.new(10.0, 10.0), Range2.new(10.0, 10.0))
         
     | 
| 
      
 696 
     | 
    
         
            +
                  assert { a.padding(p) == Rect.new(Range2.new(-40.0, 40.0), Range2.new(-40.0, 40.0)) }
         
     | 
| 
      
 697 
     | 
    
         
            +
                end
         
     | 
| 
      
 698 
     | 
    
         
            +
             
     | 
| 
      
 699 
     | 
    
         
            +
                it "相対的な範囲を返す" do
         
     | 
| 
      
 700 
     | 
    
         
            +
                  a = Rect.from_wh(V[10.0, 10.0])
         
     | 
| 
      
 701 
     | 
    
         
            +
                  assert { a == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 702 
     | 
    
         
            +
                  assert { a.relative_to_x(10.0) == Rect.new(Range2.new(-15.0, -5.0), Range2.new(-5.0, 5.0)) }
         
     | 
| 
      
 703 
     | 
    
         
            +
                  assert { a.relative_to_y(10.0) == Rect.new(Range2.new(-5.0, 5.0), Range2.new(-15.0, -5.0)) }
         
     | 
| 
      
 704 
     | 
    
         
            +
                  assert { a.relative_to(V[10.0, 10.0]) == Rect.new(Range2.new(-15.0, -5.0), Range2.new(-15.0, -5.0)) }
         
     | 
| 
      
 705 
     | 
    
         
            +
                end
         
     | 
| 
      
 706 
     | 
    
         
            +
             
     | 
| 
      
 707 
     | 
    
         
            +
                it "反転" do
         
     | 
| 
      
 708 
     | 
    
         
            +
                  a = Rect.from_wh(V[2.0, 2.0])
         
     | 
| 
      
 709 
     | 
    
         
            +
                  assert { a == Rect.new(Range2.new(-1.0, 1.0), Range2.new(-1.0, 1.0)) }
         
     | 
| 
      
 710 
     | 
    
         
            +
                  assert { a.invert_x == Rect.new(Range2.new(1.0, -1.0), Range2.new(-1.0, 1.0)) }
         
     | 
| 
      
 711 
     | 
    
         
            +
                  assert { a.invert_y == Rect.new(Range2.new(-1.0, 1.0), Range2.new(1.0, -1.0)) }
         
     | 
| 
      
 712 
     | 
    
         
            +
                end
         
     | 
| 
      
 713 
     | 
    
         
            +
             
     | 
| 
      
 714 
     | 
    
         
            +
                it "==" do
         
     | 
| 
      
 715 
     | 
    
         
            +
                  assert { Rect.from_wh(V[2.0, 2.0]) == Rect.from_wh(V[2.0, 2.0]) }
         
     | 
| 
      
 716 
     | 
    
         
            +
                end
         
     | 
| 
      
 717 
     | 
    
         
            +
              end
         
     | 
| 
      
 718 
     | 
    
         
            +
            end
         
     | 
| 
      
 719 
     | 
    
         
            +
            # >> ............................
         
     | 
| 
      
 720 
     | 
    
         
            +
            # >>
         
     | 
| 
      
 721 
     | 
    
         
            +
            # >> Finished in 0.04071 seconds (files took 0.06077 seconds to load)
         
     | 
| 
      
 722 
     | 
    
         
            +
            # >> 28 examples, 0 failures
         
     | 
| 
      
 723 
     | 
    
         
            +
            # >>
         
     |