gemwarrior 0.9.39 → 0.10.0

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checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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@@ -8,19 +8,22 @@ require_relative '../lib/gemwarrior/version'
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  include Gemwarrior
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- GAME_NAME = 'Gem Warrior'
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- GW_HOME_DIRECTORY = "#{Dir.home}/.gemwarrior"
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- GW_SAVE_FILE_YAML = "#{Dir.home}/.gemwarrior/gw_sav.yaml"
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- GW_SAVE_FILE_BIN = "#{Dir.home}/.gemwarrior/gw_sav.dat"
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- GW_OPTS_FILE = "#{Dir.home}/.gemwarrior/gw_opts"
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- GW_LOG_FILE = "#{Dir.home}/.gemwarrior/gw_log"
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+ GAME_NAME = 'Gem Warrior'
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+ GW_HOME = "#{Dir.home}/.gemwarrior"
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+ GW_SAVE_FILE_YAML = "#{GW_HOME}/gw_sav.yaml"
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+ GW_SAVE_FILE_BIN = "#{GW_HOME}/gw_sav.dat"
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+ GW_OPTS_FILE = "#{GW_HOME}/gw_opts"
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+ GW_LOG_FILE = "#{GW_HOME}/gw_log"
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+ GW_DEFAULT_WORLD_YAML = File.expand_path('../../data/default_world.yaml', __FILE__)
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+ GW_DEFAULT_WORLD_BIN = File.expand_path('../../data/default_world.bin', __FILE__)
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  def parse_options_cli
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  options = {
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  beast_mode: false,
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  debug_mode: false,
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  god_mode: false,
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- new_game: false,
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+ new_skip: false,
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+ resume_skip: false,
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  sound_enabled: false,
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  sound_volume: 0.3,
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  use_wordnik: false,
@@ -53,9 +56,13 @@ def parse_options_cli
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  end
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  opts.on('-n', '--new', 'Immediately start a new game, skipping main menu') do
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- options[:new_game] = true
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+ options[:new_skip] = true
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  end
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-
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+
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+ opts.on('-r', '--resume', 'Immediately resume the saved game, skipping main menu') do
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+ options[:resume_skip] = true
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+ end
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+
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  opts.on('-s', '--sound', 'Enable sound (experimental)') do
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  options[:sound_enabled] = true
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  end
@@ -101,13 +108,15 @@ def read_options_file
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  end
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  def init_config
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- Dir.mkdir(GW_HOME_DIRECTORY) unless Dir.exist?(GW_HOME_DIRECTORY)
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+ Dir.mkdir(GW_HOME) unless Dir.exist?(GW_HOME)
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  GameOptions.add 'save_file_mode', 'Y'
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- GameOptions.add 'save_file_yaml_path', GW_SAVE_FILE_YAML
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- GameOptions.add 'save_file_bin_path', GW_SAVE_FILE_BIN
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- GameOptions.add 'log_file_path', GW_LOG_FILE
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- GameOptions.add 'options_file_path', GW_OPTS_FILE
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+ GameOptions.add 'default_world_path_yaml', GW_DEFAULT_WORLD_YAML
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+ GameOptions.add 'default_world_path_bin', GW_DEFAULT_WORLD_BIN
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+ GameOptions.add 'save_file_yaml_path', GW_SAVE_FILE_YAML
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+ GameOptions.add 'save_file_bin_path', GW_SAVE_FILE_BIN
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+ GameOptions.add 'log_file_path', GW_LOG_FILE
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+ GameOptions.add 'options_file_path', GW_OPTS_FILE
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  end
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  begin
@@ -0,0 +1,2336 @@
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+ --- !ruby/object:Gemwarrior::World
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+ monsters:
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+ - !ruby/object:Gemwarrior::Alexandrat
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items: []
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+ weapon:
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+ name: alexandrat
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+ description: Tiny, but fierce, color-changing rodent.
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+ face: ugly
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+ hands: gnarled
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+ mood: unchipper
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+ level: 1
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+ hp_cur: 3
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+ hp_max: 3
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+ atk_lo: 1
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+ atk_hi: 1
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+ defense: 1
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+ dexterity: 3
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+ rox: 3
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+ xp: 2
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+ battlecry: Bitey, bitey!
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+ - !ruby/object:Gemwarrior::Amberoo
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items:
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+ - &1 !ruby/object:Gemwarrior::Herb
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+ equipped: false
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+ consumable: true
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+ used: false
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+ number_of_uses:
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+ name: herb
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+ description: Green and leafy, this wild herb looks edible.
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+ atk_lo:
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+ atk_hi:
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+ takeable: true
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+ useable: true
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+ equippable: false
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+ weapon:
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+ name: amberoo
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+ description: Fossilized and jumping around like an adorably dangerous threat from
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+ the past.
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+ face: punchy
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+ hands: balled
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+ mood: jumpy
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+ level: 1
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+ hp_cur: 2
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+ hp_max: 2
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+ atk_lo: 1
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+ atk_hi: 2
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+ defense: 2
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+ dexterity: 4
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+ rox: 2
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+ xp: 1
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+ battlecry: I'm hoppin' mad!
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+ - !ruby/object:Gemwarrior::Amethystle
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items:
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+ - *1
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+ weapon:
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+ name: amethystle
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+ description: Sober and contemplative, it moves with purplish tentacles swaying in
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+ the breeze.
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+ face: sharp
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+ hands: loose
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+ mood: mesmerizing
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+ level: 2
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+ hp_cur: 4
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+ hp_max: 4
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+ atk_lo: 3
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+ atk_hi: 5
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+ defense: 2
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+ dexterity: 2
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+ rox: 6
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+ xp: 2
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+ battlecry: You've found yourself in quite the thorny issue!
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+ - !ruby/object:Gemwarrior::Apatiger
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items: []
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+ weapon:
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+ name: apatiger
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+ description: Apathetic about most everything as it lazes around, save for eating
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+ you.
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+ face: calloused
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+ hands: soft
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+ mood: apathetic
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+ level: 4
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+ hp_cur: 12
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+ hp_max: 12
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+ atk_lo: 6
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+ atk_hi: 6
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+ defense: 7
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+ dexterity: 5
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+ rox: 12
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+ xp: 8
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+ battlecry: Gggggggggrrrrrrrrrrrrrrrrooooooooooowwwwwwwwwwwwlllllllll!
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+ - !ruby/object:Gemwarrior::Aquamarine
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items: []
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+ weapon:
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+ name: aquamarine
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+ description: It is but one of the few, the proud, the underwater.
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+ face: strained
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+ hands: hairy
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+ mood: tempered
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+ level: 4
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+ hp_cur: 11
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+ hp_max: 11
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+ atk_lo: 5
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+ atk_hi: 7
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+ defense: 4
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+ dexterity: 5
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+ rox: 11
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+ xp: 8
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+ battlecry: Attention! You are about to get smashed!
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+ - !ruby/object:Gemwarrior::Bloodstorm
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items:
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+ - *1
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+ weapon:
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+ name: bloodstorm
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+ description: A literal swirling, maniacal vortex of human hemoglobin.
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+ face: bloody
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+ hands: bloody
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+ mood: boiling
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+ level: 6
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+ hp_cur: 15
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+ hp_max: 15
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+ atk_lo: 7
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+ atk_hi: 16
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+ defense: 6
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+ dexterity: 6
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+ rox: 12
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+ xp: 11
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+ battlecry: "/swirls"
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+ - !ruby/object:Gemwarrior::Citrinaga
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items: []
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+ weapon:
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+ name: citrinaga
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+ description: Refreshing in its shiny, gleaming effectiveness at ending your life.
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+ face: shiny
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+ hands: glistening
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+ mood: staid
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+ level: 5
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+ hp_cur: 15
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+ hp_max: 15
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+ atk_lo: 7
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+ atk_hi: 8
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+ defense: 7
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+ dexterity: 7
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+ rox: 15
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+ xp: 13
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+ battlecry: Slice and dice so nice!
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+ - !ruby/object:Gemwarrior::Coraliz
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items: []
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+ weapon:
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+ name: coraliz
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+ description: Small blue lizard that slithers around, nipping at your ankles.
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+ face: spotted
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+ hands: slippery
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+ mood: emotionless
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+ level: 6
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+ hp_cur: 12
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+ hp_max: 12
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+ atk_lo: 7
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+ atk_hi: 18
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+ defense: 6
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+ dexterity: 9
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+ rox: 16
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+ xp: 6
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+ battlecry: Where am I? You'll never guess!
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+ - !ruby/object:Gemwarrior::Cubicat
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items:
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+ - *1
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+ weapon:
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+ name: cubicat
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+ description: Perfectly geometrically cubed feline, fresh from its woven enclosure,
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+ claws at the ready.
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+ face: striking
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+ hands: grippy
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+ mood: salacious
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+ level: 8
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+ hp_cur: 16
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+ hp_max: 16
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+ atk_lo: 11
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+ atk_hi: 23
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+ defense: 7
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+ dexterity: 9
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+ rox: 18
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+ xp: 13
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+ battlecry: I don't really care, as long as you die!
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+ - !ruby/object:Gemwarrior::Diaman
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+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items:
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+ - *1
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+ weapon:
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+ name: diaman
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+ description: Crystalline structure in the form of a man, lumbering toward you, with
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+ outstretched, edged pincers.
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+ face: bright
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+ hands: jagged
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+ mood: adamant
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+ level: 8
205
+ hp_cur: 23
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+ hp_max: 23
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+ atk_lo: 8
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+ atk_hi: 21
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+ defense: 6
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+ dexterity: 9
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+ rox: 24
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+ xp: 9
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+ battlecry: Precious human, prepare to be lost to the annals of time!
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+ - !ruby/object:Gemwarrior::Emerald
215
+ name: Emerald
216
+ description: A wily, beefy, tower of a man, champion of both wisdom and strength,
217
+ sporting a constant glint in his eyes.
218
+ face: gleaming
219
+ hands: tantalizing
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+ mood: enraged
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+ level: 15
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+ hp_cur: 38
223
+ hp_max: 38
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+ atk_lo: 16
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+ atk_hi: 43
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+ defense: 5
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+ dexterity: 10
228
+ inventory: !ruby/object:Gemwarrior::Inventory
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+ items:
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+ - !ruby/object:Gemwarrior::SparklyThing
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+ equipped: false
232
+ consumable: false
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+ used: false
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+ number_of_uses:
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+ name: Sparkly Thing(tm)
236
+ description: The sparkling that this thing does is unimaginably brilliant.
237
+ atk_lo:
238
+ atk_hi:
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+ takeable: true
240
+ useable: true
241
+ equippable: false
242
+ weapon:
243
+ rox: 32
244
+ xp: 26
245
+ battlecry: 'Ha ha ha ha ha! Prepare yourself: today your whole life crumbles!'
246
+ is_boss: true
247
+ defeated_text: "<^><^><^><^><^><^><^><^><^><^>\nYou beat Emerald! You win!\nYou
248
+ receive the \e[0;35;49mSparklyThing(tm)\e[0m and become the true \e[0;33;49mGem
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+ Warrior\e[0m!\nYou decide to ignore \e[0;31;49mQueen Ruby\e[0m and take your spoils
250
+ back home\nwhere you live out the rest of your days staring at it, wondering\nwhat
251
+ it was all about.\n\nThank you for playing. Goodbye.\n<^><^><^><^><^><^><^><^><^><^>\n"
252
+ - !ruby/object:Gemwarrior::Garynetty
253
+ name: Garynetty
254
+ description: Conservative, yet odd, the Garynetty is not messing around.
255
+ face: irregular
256
+ hands: sharp
257
+ mood: abrasive
258
+ level: 12
259
+ hp_cur: 30
260
+ hp_max: 30
261
+ atk_lo: 25
262
+ atk_hi: 36
263
+ defense: 8
264
+ dexterity: 10
265
+ inventory: !ruby/object:Gemwarrior::Inventory
266
+ items: []
267
+ weapon:
268
+ rox: 34
269
+ xp: 38
270
+ battlecry: "...?!"
271
+ is_boss: true
272
+ locations:
273
+ - !ruby/object:Gemwarrior::Location
274
+ name: Home
275
+ description: The little, unimportant, decrepit hut that you live in.
276
+ coords: &2
277
+ :x: 5
278
+ :y: 0
279
+ :z: 0
280
+ locs_connected:
281
+ :north: true
282
+ :east: true
283
+ :south: false
284
+ :west: true
285
+ danger_level: :none
286
+ monster_level_range:
287
+ items:
288
+ - !ruby/object:Gemwarrior::Bed
289
+ equipped: false
290
+ consumable: false
291
+ used: false
292
+ number_of_uses:
293
+ name: bed
294
+ description: The place where you sleep when you are not adventuring.
295
+ atk_lo:
296
+ atk_hi:
297
+ takeable: false
298
+ useable: true
299
+ equippable: false
300
+ - !ruby/object:Gemwarrior::Letter
301
+ equipped: false
302
+ consumable: false
303
+ used: false
304
+ number_of_uses:
305
+ name: letter
306
+ description: A single page of thin paper, folded at the middle, with some excellent
307
+ penmanship impressed upon it.
308
+ atk_lo:
309
+ atk_hi:
310
+ takeable: true
311
+ useable: true
312
+ equippable: false
313
+ - !ruby/object:Gemwarrior::Stone
314
+ equipped: false
315
+ consumable: false
316
+ used: false
317
+ number_of_uses:
318
+ name: stone
319
+ description: A small, sharp mega pebble, suitable for tossing in amusement, and
320
+ perhaps combat.
321
+ atk_lo: 1
322
+ atk_hi: 2
323
+ takeable: true
324
+ useable: true
325
+ equippable: true
326
+ - !ruby/object:Gemwarrior::Tent
327
+ equipped: false
328
+ consumable: false
329
+ used: false
330
+ number_of_uses: 5
331
+ name: tent
332
+ description: A magical, two-room suite pops up when you flick this otherwise folded
333
+ piece of canvas just right, perfect for a night's rest.
334
+ atk_lo:
335
+ atk_hi:
336
+ takeable: true
337
+ useable: true
338
+ equippable: false
339
+ monsters_abounding: []
340
+ bosses_abounding: []
341
+ checked_for_monsters: false
342
+ - !ruby/object:Gemwarrior::Location
343
+ name: Cave (Entrance)
344
+ description: A nearby, dank entrance to a cavern, surely filled with stacktites,
345
+ stonemites, and rocksites.
346
+ coords:
347
+ :x: 6
348
+ :y: 0
349
+ :z: 0
350
+ locs_connected:
351
+ :north: false
352
+ :east: true
353
+ :south: false
354
+ :west: true
355
+ danger_level: :low
356
+ monster_level_range: !ruby/range
357
+ begin: 1
358
+ end: 2
359
+ excl: false
360
+ items: []
361
+ monsters_abounding: []
362
+ bosses_abounding: []
363
+ checked_for_monsters: false
364
+ - !ruby/object:Gemwarrior::Location
365
+ name: Cave (Antechamber)
366
+ description: Now inside the cavern, you confirm there are stacktites, stonemites,
367
+ rocksites, and even some pebblejites.
368
+ coords:
369
+ :x: 7
370
+ :y: 0
371
+ :z: 0
372
+ locs_connected:
373
+ :north: true
374
+ :east: true
375
+ :south: false
376
+ :west: true
377
+ danger_level: :moderate
378
+ monster_level_range: !ruby/range
379
+ begin: 2
380
+ end: 3
381
+ excl: false
382
+ items:
383
+ - !ruby/object:Gemwarrior::Stalactite
384
+ equipped: false
385
+ consumable: false
386
+ used: false
387
+ number_of_uses:
388
+ name: stalactite
389
+ description: Long protrusion of cave adornment, broken off and fallen to the ground,
390
+ where the stalagmites sneer at it from.
391
+ atk_lo: 2
392
+ atk_hi: 3
393
+ takeable: true
394
+ useable: false
395
+ equippable: true
396
+ - !ruby/object:Gemwarrior::Stonemite
397
+ equipped: false
398
+ consumable: false
399
+ used: false
400
+ number_of_uses:
401
+ name: stonemite
402
+ description: Stubby cave debris that is neat to look at, as it is off-grey and
403
+ sparkly, but the size makes it unusable as anything but skipping on a lake.
404
+ atk_lo:
405
+ atk_hi:
406
+ takeable: true
407
+ useable: false
408
+ equippable: false
409
+ monsters_abounding: []
410
+ bosses_abounding: []
411
+ checked_for_monsters: false
412
+ - !ruby/object:Gemwarrior::Location
413
+ name: Cave (Nook)
414
+ description: A depression in the cave wall casts a shadow over a small rock shelf.
415
+ coords:
416
+ :x: 7
417
+ :y: 1
418
+ :z: 0
419
+ locs_connected:
420
+ :north: false
421
+ :east: true
422
+ :south: true
423
+ :west: false
424
+ danger_level: :moderate
425
+ monster_level_range: !ruby/range
426
+ begin: 2
427
+ end: 3
428
+ excl: false
429
+ items: []
430
+ monsters_abounding: []
431
+ bosses_abounding: []
432
+ checked_for_monsters: false
433
+ - !ruby/object:Gemwarrior::Location
434
+ name: Cave (Dropoff)
435
+ description: Caves do not usually feature sudden chasms spilling down into an unknowable
436
+ void, but this one does.
437
+ coords:
438
+ :x: 8
439
+ :y: 1
440
+ :z: 0
441
+ locs_connected:
442
+ :north: false
443
+ :east: false
444
+ :south: true
445
+ :west: true
446
+ danger_level: :moderate
447
+ monster_level_range: !ruby/range
448
+ begin: 2
449
+ end: 4
450
+ excl: false
451
+ items:
452
+ - !ruby/object:Gemwarrior::Ladder
453
+ equipped: false
454
+ consumable: false
455
+ used: false
456
+ number_of_uses:
457
+ name: ladder
458
+ description: Rickety and crudely-fashioned, this ladder descends down into the
459
+ dropoff, hopefully heading towards something...anything.
460
+ atk_lo:
461
+ atk_hi:
462
+ takeable: false
463
+ useable: true
464
+ equippable: false
465
+ monsters_abounding: []
466
+ bosses_abounding: []
467
+ checked_for_monsters: false
468
+ - !ruby/object:Gemwarrior::Location
469
+ name: Metal Tunnel (South Entrance)
470
+ description: You are in a tightly-enclosed tunnel running under the ground. The
471
+ walls are made of shiny, smooth material you think may be some kind of metal.
472
+ It is claustrophobic, to say the least.
473
+ coords:
474
+ :x: 8
475
+ :y: 1
476
+ :z: -1
477
+ locs_connected:
478
+ :north: true
479
+ :east: false
480
+ :south: false
481
+ :west: false
482
+ danger_level: :moderate
483
+ monster_level_range: !ruby/range
484
+ begin: 3
485
+ end: 4
486
+ excl: false
487
+ items: []
488
+ monsters_abounding: []
489
+ bosses_abounding: []
490
+ checked_for_monsters: false
491
+ - !ruby/object:Gemwarrior::Location
492
+ name: Metal Tunnel
493
+ description: The walls of this underground tunnel shine, as if some otherworldly
494
+ light source emanates directly from them. It is cold and narrow and you are not
495
+ sure you are a huge fan of it.
496
+ coords:
497
+ :x: 8
498
+ :y: 2
499
+ :z: -1
500
+ locs_connected:
501
+ :north: true
502
+ :east: false
503
+ :south: true
504
+ :west: false
505
+ danger_level: :moderate
506
+ monster_level_range: !ruby/range
507
+ begin: 3
508
+ end: 4
509
+ excl: false
510
+ items: []
511
+ monsters_abounding: []
512
+ bosses_abounding: []
513
+ checked_for_monsters: false
514
+ - !ruby/object:Gemwarrior::Location
515
+ name: Metal Tunnel
516
+ description: The walls of this underground tunnel shine, as if some otherworldly
517
+ light source emanates directly from them. It is cold and narrow and you are not
518
+ sure you are a huge fan of it.
519
+ coords:
520
+ :x: 8
521
+ :y: 3
522
+ :z: -1
523
+ locs_connected:
524
+ :north: true
525
+ :east: false
526
+ :south: true
527
+ :west: false
528
+ danger_level: :moderate
529
+ monster_level_range: !ruby/range
530
+ begin: 3
531
+ end: 4
532
+ excl: false
533
+ items: []
534
+ monsters_abounding: []
535
+ bosses_abounding: []
536
+ checked_for_monsters: false
537
+ - !ruby/object:Gemwarrior::Location
538
+ name: Metal Tunnel
539
+ description: The walls of this underground tunnel shine, as if some otherworldly
540
+ light source emanates directly from them. It is cold and narrow and you are not
541
+ sure you are a huge fan of it.
542
+ coords:
543
+ :x: 8
544
+ :y: 4
545
+ :z: -1
546
+ locs_connected:
547
+ :north: false
548
+ :east: false
549
+ :south: true
550
+ :west: true
551
+ danger_level: :moderate
552
+ monster_level_range: !ruby/range
553
+ begin: 3
554
+ end: 4
555
+ excl: false
556
+ items: []
557
+ monsters_abounding: []
558
+ bosses_abounding: []
559
+ checked_for_monsters: false
560
+ - !ruby/object:Gemwarrior::Location
561
+ name: Metal Tunnel
562
+ description: The walls of this underground tunnel shine, as if some otherworldly
563
+ light source emanates directly from them. It is cold and narrow and you are not
564
+ sure you are a huge fan of it.
565
+ coords:
566
+ :x: 7
567
+ :y: 4
568
+ :z: -1
569
+ locs_connected:
570
+ :north: false
571
+ :east: true
572
+ :south: false
573
+ :west: true
574
+ danger_level: :moderate
575
+ monster_level_range: !ruby/range
576
+ begin: 3
577
+ end: 4
578
+ excl: false
579
+ items: []
580
+ monsters_abounding: []
581
+ bosses_abounding: []
582
+ checked_for_monsters: false
583
+ - !ruby/object:Gemwarrior::Location
584
+ name: Metal Tunnel
585
+ description: The walls of this underground tunnel shine, as if some otherworldly
586
+ light source emanates directly from them. It is cold and narrow and you are not
587
+ sure you are a huge fan of it.
588
+ coords:
589
+ :x: 6
590
+ :y: 4
591
+ :z: -1
592
+ locs_connected:
593
+ :north: true
594
+ :east: true
595
+ :south: false
596
+ :west: false
597
+ danger_level: :moderate
598
+ monster_level_range: !ruby/range
599
+ begin: 3
600
+ end: 4
601
+ excl: false
602
+ items: []
603
+ monsters_abounding: []
604
+ bosses_abounding: []
605
+ checked_for_monsters: false
606
+ - !ruby/object:Gemwarrior::Location
607
+ name: Metal Tunnel
608
+ description: The walls of this underground tunnel shine, as if some otherworldly
609
+ light source emanates directly from them. It is cold and narrow and you are not
610
+ sure you are a huge fan of it.
611
+ coords:
612
+ :x: 6
613
+ :y: 5
614
+ :z: -1
615
+ locs_connected:
616
+ :north: false
617
+ :east: false
618
+ :south: true
619
+ :west: true
620
+ danger_level: :moderate
621
+ monster_level_range: !ruby/range
622
+ begin: 3
623
+ end: 4
624
+ excl: false
625
+ items: []
626
+ monsters_abounding: []
627
+ bosses_abounding: []
628
+ checked_for_monsters: false
629
+ - !ruby/object:Gemwarrior::Location
630
+ name: Metal Tunnel
631
+ description: The walls of this underground tunnel shine, as if some otherworldly
632
+ light source emanates directly from them. It is cold and narrow and you are not
633
+ sure you are a huge fan of it.
634
+ coords:
635
+ :x: 5
636
+ :y: 5
637
+ :z: -1
638
+ locs_connected:
639
+ :north: true
640
+ :east: true
641
+ :south: false
642
+ :west: true
643
+ danger_level: :moderate
644
+ monster_level_range: !ruby/range
645
+ begin: 3
646
+ end: 4
647
+ excl: false
648
+ items: []
649
+ monsters_abounding: []
650
+ bosses_abounding: []
651
+ checked_for_monsters: false
652
+ - !ruby/object:Gemwarrior::Location
653
+ name: Tunnel Alcove
654
+ description: A moderately-sized alcove seems to have been blown out of the side
655
+ of tunnel here, almost as if an actual bomb detonated, the remainder of the wall
656
+ a mix of rock and wires.
657
+ coords:
658
+ :x: 4
659
+ :y: 5
660
+ :z: -1
661
+ locs_connected:
662
+ :north: false
663
+ :east: true
664
+ :south: false
665
+ :west: false
666
+ danger_level: :moderate
667
+ monster_level_range: !ruby/range
668
+ begin: 3
669
+ end: 4
670
+ excl: false
671
+ items:
672
+ - !ruby/object:Gemwarrior::SmallHole
673
+ equipped: false
674
+ consumable: false
675
+ used: false
676
+ number_of_uses:
677
+ name: small_hole
678
+ description: Amongst the rubble of the alcove, a small hole, barely big enough
679
+ for a rodent, exists in an absently-minded way near the bottom of the wall.
680
+ atk_lo:
681
+ atk_hi:
682
+ takeable: false
683
+ useable: true
684
+ equippable: false
685
+ monsters_abounding: []
686
+ bosses_abounding: []
687
+ checked_for_monsters: false
688
+ - !ruby/object:Gemwarrior::Location
689
+ name: Metal Tunnel
690
+ description: The walls of this underground tunnel shine, as if some otherworldly
691
+ light source emanates directly from them. It is cold and narrow and you are not
692
+ sure you are a huge fan of it.
693
+ coords:
694
+ :x: 5
695
+ :y: 6
696
+ :z: -1
697
+ locs_connected:
698
+ :north: true
699
+ :east: false
700
+ :south: true
701
+ :west: false
702
+ danger_level: :moderate
703
+ monster_level_range: !ruby/range
704
+ begin: 3
705
+ end: 4
706
+ excl: false
707
+ items: []
708
+ monsters_abounding: []
709
+ bosses_abounding: []
710
+ checked_for_monsters: false
711
+ - !ruby/object:Gemwarrior::Location
712
+ name: Metal Tunnel (North Entrance)
713
+ description: The walls of this underground tunnel shine, as if some otherworldly
714
+ light source emanates directly from them. It is cold and narrow and you are not
715
+ sure you are a huge fan of it.
716
+ coords:
717
+ :x: 5
718
+ :y: 7
719
+ :z: -1
720
+ locs_connected:
721
+ :north: false
722
+ :east: false
723
+ :south: true
724
+ :west: false
725
+ danger_level: :moderate
726
+ monster_level_range: !ruby/range
727
+ begin: 3
728
+ end: 4
729
+ excl: false
730
+ items:
731
+ - !ruby/object:Gemwarrior::Rope
732
+ equipped: false
733
+ consumable: false
734
+ used: false
735
+ number_of_uses:
736
+ name: rope
737
+ description: For some reason, a sturdy rope hangs down from a small opening in
738
+ the metal tunnel's ceiling. It appears to hold your weight when taut.
739
+ atk_lo:
740
+ atk_hi:
741
+ takeable: false
742
+ useable: true
743
+ equippable: false
744
+ monsters_abounding: []
745
+ bosses_abounding: []
746
+ checked_for_monsters: false
747
+ - !ruby/object:Gemwarrior::Location
748
+ name: Snow Fields (Southeast)
749
+ description: It is as if the color palette for this still and frozen scene before
750
+ you consisted only of whites, off-whites, and vanilla.
751
+ coords:
752
+ :x: 5
753
+ :y: 7
754
+ :z: 0
755
+ locs_connected:
756
+ :north: true
757
+ :east: false
758
+ :south: false
759
+ :west: true
760
+ danger_level: :low
761
+ monster_level_range: !ruby/range
762
+ begin: 5
763
+ end: 6
764
+ excl: false
765
+ items: []
766
+ monsters_abounding: []
767
+ bosses_abounding: []
768
+ checked_for_monsters: false
769
+ - !ruby/object:Gemwarrior::Location
770
+ name: Snow Fields (South-Southeast)
771
+ description: It is as if the color palette for this still and frozen scene before
772
+ you consisted only of whites, off-whites, and vanilla.
773
+ coords:
774
+ :x: 4
775
+ :y: 7
776
+ :z: 0
777
+ locs_connected:
778
+ :north: true
779
+ :east: true
780
+ :south: false
781
+ :west: true
782
+ danger_level: :moderate
783
+ monster_level_range: !ruby/range
784
+ begin: 5
785
+ end: 6
786
+ excl: false
787
+ items: []
788
+ monsters_abounding: []
789
+ bosses_abounding: []
790
+ checked_for_monsters: false
791
+ - !ruby/object:Gemwarrior::Location
792
+ name: Snow Fields (South)
793
+ description: It is as if the color palette for this still and frozen scene before
794
+ you consisted only of whites, off-whites, and vanilla.
795
+ coords:
796
+ :x: 3
797
+ :y: 7
798
+ :z: 0
799
+ locs_connected:
800
+ :north: true
801
+ :east: true
802
+ :south: false
803
+ :west: true
804
+ danger_level: :moderate
805
+ monster_level_range: !ruby/range
806
+ begin: 5
807
+ end: 6
808
+ excl: false
809
+ items: []
810
+ monsters_abounding: []
811
+ bosses_abounding: []
812
+ checked_for_monsters: false
813
+ - !ruby/object:Gemwarrior::Location
814
+ name: Snow Fields (South-Southwest)
815
+ description: It is as if the color palette for this still and frozen scene before
816
+ you consisted only of whites, off-whites, and vanilla.
817
+ coords:
818
+ :x: 2
819
+ :y: 7
820
+ :z: 0
821
+ locs_connected:
822
+ :north: true
823
+ :east: true
824
+ :south: false
825
+ :west: true
826
+ danger_level: :moderate
827
+ monster_level_range: !ruby/range
828
+ begin: 5
829
+ end: 6
830
+ excl: false
831
+ items: []
832
+ monsters_abounding: []
833
+ bosses_abounding: []
834
+ checked_for_monsters: false
835
+ - !ruby/object:Gemwarrior::Location
836
+ name: Snow Fields (Southwest)
837
+ description: It is as if the color palette for this still and frozen scene before
838
+ you consisted only of whites, off-whites, and vanilla.
839
+ coords:
840
+ :x: 1
841
+ :y: 7
842
+ :z: 0
843
+ locs_connected:
844
+ :north: true
845
+ :east: true
846
+ :south: false
847
+ :west: false
848
+ danger_level: :moderate
849
+ monster_level_range: !ruby/range
850
+ begin: 5
851
+ end: 6
852
+ excl: false
853
+ items: []
854
+ monsters_abounding: []
855
+ bosses_abounding: []
856
+ checked_for_monsters: false
857
+ - !ruby/object:Gemwarrior::Location
858
+ name: Snow Fields (Northwest)
859
+ description: It is as if the color palette for this still and frozen scene before
860
+ you consisted only of whites, off-whites, and vanilla.
861
+ coords:
862
+ :x: 1
863
+ :y: 8
864
+ :z: 0
865
+ locs_connected:
866
+ :north: false
867
+ :east: true
868
+ :south: true
869
+ :west: false
870
+ danger_level: :moderate
871
+ monster_level_range: !ruby/range
872
+ begin: 5
873
+ end: 6
874
+ excl: false
875
+ items:
876
+ - !ruby/object:Gemwarrior::Snowman
877
+ equipped: false
878
+ consumable: false
879
+ used: false
880
+ number_of_uses:
881
+ name: snowman
882
+ description: Standing solemnly in the snow, a man of snow solemnly stands.
883
+ atk_lo:
884
+ atk_hi:
885
+ takeable: false
886
+ useable: true
887
+ equippable: false
888
+ monsters_abounding: []
889
+ bosses_abounding: []
890
+ checked_for_monsters: false
891
+ - !ruby/object:Gemwarrior::Location
892
+ name: Snow Fields (North-Northwest)
893
+ description: It is as if the color palette for this still and frozen scene before
894
+ you consisted only of whites, off-whites, and vanilla.
895
+ coords:
896
+ :x: 2
897
+ :y: 8
898
+ :z: 0
899
+ locs_connected:
900
+ :north: false
901
+ :east: true
902
+ :south: true
903
+ :west: true
904
+ danger_level: :moderate
905
+ monster_level_range: !ruby/range
906
+ begin: 5
907
+ end: 6
908
+ excl: false
909
+ items: []
910
+ monsters_abounding: []
911
+ bosses_abounding: []
912
+ checked_for_monsters: false
913
+ - !ruby/object:Gemwarrior::Location
914
+ name: Snow Fields (North)
915
+ description: It is as if the color palette for this still and frozen scene before
916
+ you consisted only of whites, off-whites, and vanilla.
917
+ coords:
918
+ :x: 3
919
+ :y: 8
920
+ :z: 0
921
+ locs_connected:
922
+ :north: false
923
+ :east: true
924
+ :south: true
925
+ :west: true
926
+ danger_level: :moderate
927
+ monster_level_range: !ruby/range
928
+ begin: 5
929
+ end: 6
930
+ excl: false
931
+ items: []
932
+ monsters_abounding: []
933
+ bosses_abounding: []
934
+ checked_for_monsters: false
935
+ - !ruby/object:Gemwarrior::Location
936
+ name: Snow Fields (North-Northeast)
937
+ description: It is as if the color palette for this still and frozen scene before
938
+ you consisted only of whites, off-whites, and vanilla.
939
+ coords:
940
+ :x: 4
941
+ :y: 8
942
+ :z: 0
943
+ locs_connected:
944
+ :north: false
945
+ :east: true
946
+ :south: true
947
+ :west: true
948
+ danger_level: :moderate
949
+ monster_level_range: !ruby/range
950
+ begin: 5
951
+ end: 6
952
+ excl: false
953
+ items: []
954
+ monsters_abounding: []
955
+ bosses_abounding: []
956
+ checked_for_monsters: false
957
+ - !ruby/object:Gemwarrior::Location
958
+ name: Snow Fields (Northeast)
959
+ description: It is as if the color palette for this still and frozen scene before
960
+ you consisted only of whites, off-whites, and vanilla.
961
+ coords:
962
+ :x: 5
963
+ :y: 8
964
+ :z: 0
965
+ locs_connected:
966
+ :north: false
967
+ :east: false
968
+ :south: true
969
+ :west: true
970
+ danger_level: :moderate
971
+ monster_level_range: !ruby/range
972
+ begin: 5
973
+ end: 6
974
+ excl: false
975
+ items: []
976
+ monsters_abounding: []
977
+ bosses_abounding: []
978
+ checked_for_monsters: false
979
+ - !ruby/object:Gemwarrior::Location
980
+ name: Cave (Causeway)
981
+ description: Paths lead north and west as a dank, musty smell permeates your sinuses.
982
+ coords:
983
+ :x: 8
984
+ :y: 0
985
+ :z: 0
986
+ locs_connected:
987
+ :north: true
988
+ :east: false
989
+ :south: false
990
+ :west: true
991
+ danger_level: :moderate
992
+ monster_level_range: !ruby/range
993
+ begin: 2
994
+ end: 3
995
+ excl: false
996
+ items:
997
+ - !ruby/object:Gemwarrior::Map
998
+ equipped: false
999
+ consumable: false
1000
+ used: false
1001
+ number_of_uses:
1002
+ name: map
1003
+ description: The land of Jool is contained on this piece of canvas, in a useful,
1004
+ if not very detailed, manner.
1005
+ atk_lo:
1006
+ atk_hi:
1007
+ takeable: true
1008
+ useable: true
1009
+ equippable: false
1010
+ monsters_abounding: []
1011
+ bosses_abounding: []
1012
+ checked_for_monsters: false
1013
+ - !ruby/object:Gemwarrior::Location
1014
+ name: Forest (Southeast)
1015
+ description: Trees exist here, in droves.
1016
+ coords:
1017
+ :x: 4
1018
+ :y: 0
1019
+ :z: 0
1020
+ locs_connected:
1021
+ :north: true
1022
+ :east: true
1023
+ :south: false
1024
+ :west: false
1025
+ danger_level: :low
1026
+ monster_level_range: !ruby/range
1027
+ begin: 1
1028
+ end: 3
1029
+ excl: false
1030
+ items:
1031
+ - !ruby/object:Gemwarrior::Tree
1032
+ equipped: false
1033
+ consumable: false
1034
+ used: false
1035
+ number_of_uses:
1036
+ name: tree
1037
+ description: A mighty representation of nature, older than your father's father's
1038
+ second great-uncle.
1039
+ atk_lo:
1040
+ atk_hi:
1041
+ takeable: false
1042
+ useable: false
1043
+ equippable: false
1044
+ monsters_abounding: []
1045
+ bosses_abounding: []
1046
+ checked_for_monsters: false
1047
+ - !ruby/object:Gemwarrior::Location
1048
+ name: Forest (Northeast)
1049
+ description: You see much foliage.
1050
+ coords:
1051
+ :x: 4
1052
+ :y: 1
1053
+ :z: 0
1054
+ locs_connected:
1055
+ :north: false
1056
+ :east: false
1057
+ :south: true
1058
+ :west: true
1059
+ danger_level: :low
1060
+ monster_level_range: !ruby/range
1061
+ begin: 1
1062
+ end: 3
1063
+ excl: false
1064
+ items: []
1065
+ monsters_abounding: []
1066
+ bosses_abounding: []
1067
+ checked_for_monsters: false
1068
+ - !ruby/object:Gemwarrior::Location
1069
+ name: Forest (Northwest)
1070
+ description: The amount of leaves and branches and trunks you can see boggles the
1071
+ mind.
1072
+ coords:
1073
+ :x: 3
1074
+ :y: 1
1075
+ :z: 0
1076
+ locs_connected:
1077
+ :north: false
1078
+ :east: true
1079
+ :south: true
1080
+ :west: false
1081
+ danger_level: :low
1082
+ monster_level_range: !ruby/range
1083
+ begin: 1
1084
+ end: 3
1085
+ excl: false
1086
+ items:
1087
+ - !ruby/object:Gemwarrior::Feather
1088
+ equipped: false
1089
+ consumable: false
1090
+ used: false
1091
+ number_of_uses:
1092
+ name: feather
1093
+ description: A blue and green feather. It is soft and tender, unlike the craven
1094
+ bird that probably shed it.
1095
+ atk_lo:
1096
+ atk_hi:
1097
+ takeable: true
1098
+ useable: false
1099
+ equippable: false
1100
+ monsters_abounding: []
1101
+ bosses_abounding: []
1102
+ checked_for_monsters: false
1103
+ - !ruby/object:Gemwarrior::Location
1104
+ name: Forest (Southwest)
1105
+ description: While you continue to be impressed at the sheer size of this forest,
1106
+ a clearing appears to open up to the west.
1107
+ coords:
1108
+ :x: 3
1109
+ :y: 0
1110
+ :z: 0
1111
+ locs_connected:
1112
+ :north: true
1113
+ :east: false
1114
+ :south: false
1115
+ :west: true
1116
+ danger_level: :low
1117
+ monster_level_range: !ruby/range
1118
+ begin: 1
1119
+ end: 3
1120
+ excl: false
1121
+ items: []
1122
+ monsters_abounding: []
1123
+ bosses_abounding: []
1124
+ checked_for_monsters: false
1125
+ - !ruby/object:Gemwarrior::Location
1126
+ name: Pain Quarry (Southeast)
1127
+ description: Horrible terribleness emanates from this desolate land of unkind misery.
1128
+ coords:
1129
+ :x: 2
1130
+ :y: 0
1131
+ :z: 0
1132
+ locs_connected:
1133
+ :north: true
1134
+ :east: true
1135
+ :south: false
1136
+ :west: true
1137
+ danger_level: :assured
1138
+ monster_level_range: !ruby/range
1139
+ begin: 5
1140
+ end: 20
1141
+ excl: false
1142
+ items: []
1143
+ monsters_abounding: []
1144
+ bosses_abounding:
1145
+ - !ruby/object:Gemwarrior::Garynetty
1146
+ name: Garynetty
1147
+ description: Conservative, yet odd, the Garynetty is not messing around.
1148
+ face: irregular
1149
+ hands: sharp
1150
+ mood: abrasive
1151
+ level: 13
1152
+ hp_cur: 45
1153
+ hp_max: 45
1154
+ atk_lo: 27
1155
+ atk_hi: 33
1156
+ defense: 9
1157
+ dexterity: 10
1158
+ inventory: !ruby/object:Gemwarrior::Inventory
1159
+ items: []
1160
+ weapon:
1161
+ rox: 29
1162
+ xp: 41
1163
+ battlecry: "...?!"
1164
+ is_boss: true
1165
+ checked_for_monsters: false
1166
+ - !ruby/object:Gemwarrior::Location
1167
+ name: Pain Quarry (East)
1168
+ description: Horrible terribleness emanates from this desolate land of unkind misery.
1169
+ coords:
1170
+ :x: 2
1171
+ :y: 1
1172
+ :z: 0
1173
+ locs_connected:
1174
+ :north: false
1175
+ :east: false
1176
+ :south: true
1177
+ :west: true
1178
+ danger_level: :assured
1179
+ monster_level_range: !ruby/range
1180
+ begin: 5
1181
+ end: 20
1182
+ excl: false
1183
+ items: []
1184
+ monsters_abounding: []
1185
+ bosses_abounding:
1186
+ - !ruby/object:Gemwarrior::Garynetty
1187
+ name: Garynetty
1188
+ description: Conservative, yet odd, the Garynetty is not messing around.
1189
+ face: irregular
1190
+ hands: sharp
1191
+ mood: abrasive
1192
+ level: 13
1193
+ hp_cur: 40
1194
+ hp_max: 40
1195
+ atk_lo: 31
1196
+ atk_hi: 34
1197
+ defense: 9
1198
+ dexterity: 12
1199
+ inventory: !ruby/object:Gemwarrior::Inventory
1200
+ items: []
1201
+ weapon:
1202
+ rox: 26
1203
+ xp: 50
1204
+ battlecry: "...?!"
1205
+ is_boss: true
1206
+ checked_for_monsters: false
1207
+ - !ruby/object:Gemwarrior::Location
1208
+ name: Pain Quarry (Central)
1209
+ description: Horrible terribleness emanates from this desolate land of unkind misery.
1210
+ coords:
1211
+ :x: 1
1212
+ :y: 1
1213
+ :z: 0
1214
+ locs_connected:
1215
+ :north: true
1216
+ :east: true
1217
+ :south: true
1218
+ :west: true
1219
+ danger_level: :assured
1220
+ monster_level_range: !ruby/range
1221
+ begin: 5
1222
+ end: 20
1223
+ excl: false
1224
+ items: []
1225
+ monsters_abounding: []
1226
+ bosses_abounding:
1227
+ - !ruby/object:Gemwarrior::Garynetty
1228
+ name: Garynetty
1229
+ description: Conservative, yet odd, the Garynetty is not messing around.
1230
+ face: irregular
1231
+ hands: sharp
1232
+ mood: abrasive
1233
+ level: 15
1234
+ hp_cur: 52
1235
+ hp_max: 52
1236
+ atk_lo: 34
1237
+ atk_hi: 40
1238
+ defense: 7
1239
+ dexterity: 12
1240
+ inventory: !ruby/object:Gemwarrior::Inventory
1241
+ items: []
1242
+ weapon:
1243
+ rox: 34
1244
+ xp: 45
1245
+ battlecry: "...?!"
1246
+ is_boss: true
1247
+ checked_for_monsters: false
1248
+ - !ruby/object:Gemwarrior::Location
1249
+ name: Pain Quarry (South)
1250
+ description: Horrible terribleness emanates from this desolate land of unkind misery.
1251
+ coords:
1252
+ :x: 1
1253
+ :y: 0
1254
+ :z: 0
1255
+ locs_connected:
1256
+ :north: true
1257
+ :east: true
1258
+ :south: false
1259
+ :west: false
1260
+ danger_level: :assured
1261
+ monster_level_range: !ruby/range
1262
+ begin: 5
1263
+ end: 20
1264
+ excl: false
1265
+ items: []
1266
+ monsters_abounding: []
1267
+ bosses_abounding:
1268
+ - !ruby/object:Gemwarrior::Garynetty
1269
+ name: Garynetty
1270
+ description: Conservative, yet odd, the Garynetty is not messing around.
1271
+ face: irregular
1272
+ hands: sharp
1273
+ mood: abrasive
1274
+ level: 12
1275
+ hp_cur: 33
1276
+ hp_max: 33
1277
+ atk_lo: 26
1278
+ atk_hi: 31
1279
+ defense: 9
1280
+ dexterity: 12
1281
+ inventory: !ruby/object:Gemwarrior::Inventory
1282
+ items: []
1283
+ weapon:
1284
+ rox: 27
1285
+ xp: 37
1286
+ battlecry: "...?!"
1287
+ is_boss: true
1288
+ checked_for_monsters: false
1289
+ - !ruby/object:Gemwarrior::Location
1290
+ name: Pain Quarry (West)
1291
+ description: Horrible terribleness emanates from this desolate land of unkind misery.
1292
+ coords:
1293
+ :x: 0
1294
+ :y: 1
1295
+ :z: 0
1296
+ locs_connected:
1297
+ :north: true
1298
+ :east: true
1299
+ :south: false
1300
+ :west: false
1301
+ danger_level: :assured
1302
+ monster_level_range: !ruby/range
1303
+ begin: 5
1304
+ end: 20
1305
+ excl: false
1306
+ items: []
1307
+ monsters_abounding: []
1308
+ bosses_abounding:
1309
+ - !ruby/object:Gemwarrior::Garynetty
1310
+ name: Garynetty
1311
+ description: Conservative, yet odd, the Garynetty is not messing around.
1312
+ face: irregular
1313
+ hands: sharp
1314
+ mood: abrasive
1315
+ level: 14
1316
+ hp_cur: 44
1317
+ hp_max: 44
1318
+ atk_lo: 30
1319
+ atk_hi: 41
1320
+ defense: 9
1321
+ dexterity: 12
1322
+ inventory: !ruby/object:Gemwarrior::Inventory
1323
+ items: []
1324
+ weapon:
1325
+ rox: 41
1326
+ xp: 52
1327
+ battlecry: "...?!"
1328
+ is_boss: true
1329
+ checked_for_monsters: false
1330
+ - !ruby/object:Gemwarrior::Location
1331
+ name: Pain Quarry (Northwest)
1332
+ description: Horrible terribleness emanates from this desolate land of unkind misery.
1333
+ coords:
1334
+ :x: 0
1335
+ :y: 2
1336
+ :z: 0
1337
+ locs_connected:
1338
+ :north: false
1339
+ :east: true
1340
+ :south: true
1341
+ :west: false
1342
+ danger_level: :assured
1343
+ monster_level_range: !ruby/range
1344
+ begin: 5
1345
+ end: 20
1346
+ excl: false
1347
+ items: []
1348
+ monsters_abounding: []
1349
+ bosses_abounding:
1350
+ - !ruby/object:Gemwarrior::Garynetty
1351
+ name: Garynetty
1352
+ description: Conservative, yet odd, the Garynetty is not messing around.
1353
+ face: irregular
1354
+ hands: sharp
1355
+ mood: abrasive
1356
+ level: 12
1357
+ hp_cur: 37
1358
+ hp_max: 37
1359
+ atk_lo: 28
1360
+ atk_hi: 32
1361
+ defense: 9
1362
+ dexterity: 12
1363
+ inventory: !ruby/object:Gemwarrior::Inventory
1364
+ items: []
1365
+ weapon:
1366
+ rox: 24
1367
+ xp: 44
1368
+ battlecry: "...?!"
1369
+ is_boss: true
1370
+ checked_for_monsters: false
1371
+ - !ruby/object:Gemwarrior::Location
1372
+ name: Pain Quarry (North)
1373
+ description: Horrible terribleness emanates from this desolate land of unkind misery.
1374
+ coords:
1375
+ :x: 1
1376
+ :y: 2
1377
+ :z: 0
1378
+ locs_connected:
1379
+ :north: false
1380
+ :east: false
1381
+ :south: true
1382
+ :west: true
1383
+ danger_level: :assured
1384
+ monster_level_range: !ruby/range
1385
+ begin: 5
1386
+ end: 20
1387
+ excl: false
1388
+ items: []
1389
+ monsters_abounding: []
1390
+ bosses_abounding:
1391
+ - !ruby/object:Gemwarrior::Garynetty
1392
+ name: Garynetty
1393
+ description: Conservative, yet odd, the Garynetty is not messing around.
1394
+ face: irregular
1395
+ hands: sharp
1396
+ mood: abrasive
1397
+ level: 12
1398
+ hp_cur: 37
1399
+ hp_max: 37
1400
+ atk_lo: 29
1401
+ atk_hi: 32
1402
+ defense: 7
1403
+ dexterity: 12
1404
+ inventory: !ruby/object:Gemwarrior::Inventory
1405
+ items: []
1406
+ weapon:
1407
+ rox: 32
1408
+ xp: 45
1409
+ battlecry: "...?!"
1410
+ is_boss: true
1411
+ checked_for_monsters: false
1412
+ - !ruby/object:Gemwarrior::Location
1413
+ name: Plains (Outskirts)
1414
+ description: A lot of grass and nothing, stretching out northward.
1415
+ coords:
1416
+ :x: 5
1417
+ :y: 1
1418
+ :z: 0
1419
+ locs_connected:
1420
+ :north: true
1421
+ :east: false
1422
+ :south: true
1423
+ :west: false
1424
+ danger_level: :low
1425
+ monster_level_range: !ruby/range
1426
+ begin: 2
1427
+ end: 3
1428
+ excl: false
1429
+ items: []
1430
+ monsters_abounding: []
1431
+ bosses_abounding: []
1432
+ checked_for_monsters: false
1433
+ - !ruby/object:Gemwarrior::Location
1434
+ name: Plains (Fields)
1435
+ description: Now you are plum smack dab in the middle of rolling fields.
1436
+ coords:
1437
+ :x: 5
1438
+ :y: 2
1439
+ :z: 0
1440
+ locs_connected:
1441
+ :north: true
1442
+ :east: false
1443
+ :south: true
1444
+ :west: false
1445
+ danger_level: :low
1446
+ monster_level_range: !ruby/range
1447
+ begin: 2
1448
+ end: 3
1449
+ excl: false
1450
+ items: []
1451
+ monsters_abounding: []
1452
+ bosses_abounding: []
1453
+ checked_for_monsters: false
1454
+ - !ruby/object:Gemwarrior::Location
1455
+ name: Plains (South of River)
1456
+ description: A raging river borders the northern side of this bucolic vista. Much
1457
+ raucous noise comes from the east.
1458
+ coords:
1459
+ :x: 5
1460
+ :y: 3
1461
+ :z: 0
1462
+ locs_connected:
1463
+ :north: false
1464
+ :east: true
1465
+ :south: true
1466
+ :west: true
1467
+ danger_level: :low
1468
+ monster_level_range: !ruby/range
1469
+ begin: 2
1470
+ end: 3
1471
+ excl: false
1472
+ items: []
1473
+ monsters_abounding: []
1474
+ bosses_abounding: []
1475
+ checked_for_monsters: false
1476
+ - !ruby/object:Gemwarrior::Location
1477
+ name: Plains (South-Southeast)
1478
+ description: The river continues to flow north of you, as plains stretch out all
1479
+ around. The noise from the east is quite loud, and a building can be seen in the
1480
+ near distance.
1481
+ coords:
1482
+ :x: 6
1483
+ :y: 3
1484
+ :z: 0
1485
+ locs_connected:
1486
+ :north: false
1487
+ :east: true
1488
+ :south: false
1489
+ :west: true
1490
+ danger_level: :low
1491
+ monster_level_range: !ruby/range
1492
+ begin: 2
1493
+ end: 3
1494
+ excl: false
1495
+ items: []
1496
+ monsters_abounding: []
1497
+ bosses_abounding: []
1498
+ checked_for_monsters: false
1499
+ - !ruby/object:Gemwarrior::Location
1500
+ name: Plains (Arena Entrance)
1501
+ description: Well above the noise of the raging river nearby, the din of the mighty
1502
+ Arena to the east reaches its near fever-pitch just outside. The door, and battle,
1503
+ beckons.
1504
+ coords:
1505
+ :x: 7
1506
+ :y: 3
1507
+ :z: 0
1508
+ locs_connected:
1509
+ :north: false
1510
+ :east: true
1511
+ :south: false
1512
+ :west: true
1513
+ danger_level: :low
1514
+ monster_level_range: !ruby/range
1515
+ begin: 2
1516
+ end: 3
1517
+ excl: false
1518
+ items:
1519
+ - !ruby/object:Gemwarrior::ArenaDoor
1520
+ equipped: false
1521
+ consumable: false
1522
+ used: false
1523
+ number_of_uses:
1524
+ name: arena_door
1525
+ description: The Arena is massive, with its numerous columns and stone walls stretching
1526
+ to the sky, but its entrance door is no slouch, keeping apace. Made of reinforced
1527
+ granite and impossible to break down, it nevertheless opens for you while battles
1528
+ are in session.
1529
+ atk_lo:
1530
+ atk_hi:
1531
+ takeable: false
1532
+ useable: false
1533
+ equippable: false
1534
+ monsters_abounding: []
1535
+ bosses_abounding: []
1536
+ checked_for_monsters: false
1537
+ - !ruby/object:Gemwarrior::Location
1538
+ name: Arena
1539
+ description: Dangerous and risky, the Arena allows would-be monster-slayers and
1540
+ adventurers fight against an infinite number of beasts in order to test their
1541
+ mettle and improve their skill...for a small fee, of course.
1542
+ coords:
1543
+ :x: 8
1544
+ :y: 3
1545
+ :z: 0
1546
+ locs_connected:
1547
+ :north: false
1548
+ :east: false
1549
+ :south: false
1550
+ :west: true
1551
+ danger_level: :none
1552
+ monster_level_range:
1553
+ items:
1554
+ - !ruby/object:Gemwarrior::ArenaMaster
1555
+ equipped: false
1556
+ consumable: false
1557
+ used: false
1558
+ number_of_uses:
1559
+ name: arena_master
1560
+ description: She wears simple clothing, but carries herself with an air of authority.
1561
+ You think she may be the person to talk with if you want to engage in battle.
1562
+ atk_lo:
1563
+ atk_hi:
1564
+ takeable: false
1565
+ useable: true
1566
+ equippable: false
1567
+ monsters_abounding: []
1568
+ bosses_abounding: []
1569
+ checked_for_monsters: false
1570
+ - !ruby/object:Gemwarrior::Location
1571
+ name: Plains (South of Bridge)
1572
+ description: To the north of these fields lies a bridge that may be crossable.
1573
+ coords:
1574
+ :x: 4
1575
+ :y: 3
1576
+ :z: 0
1577
+ locs_connected:
1578
+ :north: true
1579
+ :east: true
1580
+ :south: false
1581
+ :west: true
1582
+ danger_level: :low
1583
+ monster_level_range: !ruby/range
1584
+ begin: 2
1585
+ end: 3
1586
+ excl: false
1587
+ items: []
1588
+ monsters_abounding: []
1589
+ bosses_abounding: []
1590
+ checked_for_monsters: false
1591
+ - !ruby/object:Gemwarrior::Location
1592
+ name: Plains (Hut)
1593
+ description: A straw hut sits alone, curiously, in a patch of grass, sticks, and
1594
+ straw.
1595
+ coords:
1596
+ :x: 3
1597
+ :y: 3
1598
+ :z: 0
1599
+ locs_connected:
1600
+ :north: false
1601
+ :east: true
1602
+ :south: false
1603
+ :west: false
1604
+ danger_level: :none
1605
+ monster_level_range:
1606
+ items: []
1607
+ monsters_abounding: []
1608
+ bosses_abounding: []
1609
+ checked_for_monsters: false
1610
+ - !ruby/object:Gemwarrior::Location
1611
+ name: River Bridge
1612
+ description: Sturdy and safe, this bridge will get you across the otherwise unpassable
1613
+ river you see below.
1614
+ coords:
1615
+ :x: 4
1616
+ :y: 4
1617
+ :z: 0
1618
+ locs_connected:
1619
+ :north: true
1620
+ :east: false
1621
+ :south: true
1622
+ :west: false
1623
+ danger_level: :moderate
1624
+ monster_level_range: !ruby/range
1625
+ begin: 3
1626
+ end: 5
1627
+ excl: false
1628
+ items: []
1629
+ monsters_abounding: []
1630
+ bosses_abounding: []
1631
+ checked_for_monsters: false
1632
+ - !ruby/object:Gemwarrior::Location
1633
+ name: Plains (North of Bridge)
1634
+ description: North of the river feels similar to south of the river, as you continue
1635
+ to be surrounded by grass and grass and, well, grass. A path to the east stretches
1636
+ out into a valley.
1637
+ coords:
1638
+ :x: 4
1639
+ :y: 5
1640
+ :z: 0
1641
+ locs_connected:
1642
+ :north: false
1643
+ :east: true
1644
+ :south: true
1645
+ :west: true
1646
+ danger_level: :low
1647
+ monster_level_range: !ruby/range
1648
+ begin: 2
1649
+ end: 3
1650
+ excl: false
1651
+ items: []
1652
+ monsters_abounding: []
1653
+ bosses_abounding: []
1654
+ checked_for_monsters: false
1655
+ - !ruby/object:Gemwarrior::Location
1656
+ name: Peridover Valley (Outskirts)
1657
+ description: The road slopes down slightly here, but in the near distance you can
1658
+ see that it slopes way more slopily.
1659
+ coords:
1660
+ :x: 5
1661
+ :y: 5
1662
+ :z: 0
1663
+ locs_connected:
1664
+ :north: false
1665
+ :east: true
1666
+ :south: false
1667
+ :west: true
1668
+ danger_level: :low
1669
+ monster_level_range: !ruby/range
1670
+ begin: 2
1671
+ end: 3
1672
+ excl: false
1673
+ items: []
1674
+ monsters_abounding: []
1675
+ bosses_abounding: []
1676
+ checked_for_monsters: false
1677
+ - !ruby/object:Gemwarrior::Location
1678
+ name: Peridover Valley (Central)
1679
+ description: The Peridover Valley is in full effect here, sloping down into a reverse
1680
+ plateau. Bones of wild animals litter the area.
1681
+ coords:
1682
+ :x: 6
1683
+ :y: 5
1684
+ :z: 0
1685
+ locs_connected:
1686
+ :north: false
1687
+ :east: true
1688
+ :south: false
1689
+ :west: true
1690
+ danger_level: :moderate
1691
+ monster_level_range: !ruby/range
1692
+ begin: 3
1693
+ end: 4
1694
+ excl: false
1695
+ items: []
1696
+ monsters_abounding: []
1697
+ bosses_abounding: []
1698
+ checked_for_monsters: false
1699
+ - !ruby/object:Gemwarrior::Location
1700
+ name: Peridover Valley (Outskirts)
1701
+ description: Sloping way down to the west, but leveling off here, a din of civilization
1702
+ calls from the north.
1703
+ coords:
1704
+ :x: 7
1705
+ :y: 5
1706
+ :z: 0
1707
+ locs_connected:
1708
+ :north: true
1709
+ :east: false
1710
+ :south: false
1711
+ :west: true
1712
+ danger_level: :low
1713
+ monster_level_range: !ruby/range
1714
+ begin: 2
1715
+ end: 3
1716
+ excl: false
1717
+ items: []
1718
+ monsters_abounding: []
1719
+ bosses_abounding: []
1720
+ checked_for_monsters: false
1721
+ - !ruby/object:Gemwarrior::Location
1722
+ name: South of Spinelia
1723
+ description: Northwardly, you can hear general town noise, such as people scuffling,
1724
+ nattering, and more or less existing in a people kind of way.
1725
+ coords:
1726
+ :x: 7
1727
+ :y: 6
1728
+ :z: 0
1729
+ locs_connected:
1730
+ :north: true
1731
+ :east: false
1732
+ :south: true
1733
+ :west: false
1734
+ danger_level: :low
1735
+ monster_level_range: !ruby/range
1736
+ begin: 1
1737
+ end: 2
1738
+ excl: false
1739
+ items: []
1740
+ monsters_abounding: []
1741
+ bosses_abounding: []
1742
+ checked_for_monsters: false
1743
+ - !ruby/object:Gemwarrior::Location
1744
+ name: Spinelia (Southwest)
1745
+ description: Near the front entrance to Spinelia is the market corner. Merchants
1746
+ are all around, hawking wares and giving those nearby walking stares.
1747
+ coords:
1748
+ :x: 7
1749
+ :y: 7
1750
+ :z: 0
1751
+ locs_connected:
1752
+ :north: true
1753
+ :east: true
1754
+ :south: true
1755
+ :west: false
1756
+ danger_level: :none
1757
+ monster_level_range:
1758
+ items:
1759
+ - !ruby/object:Gemwarrior::WareHawker
1760
+ equipped: false
1761
+ consumable: false
1762
+ used: false
1763
+ number_of_uses:
1764
+ name: ware_hawker
1765
+ description: A literal anthropomorphic hawk has set up shop behind a crudely-made
1766
+ table. Some wares are scattered atop its surface, seemingly within anyone's
1767
+ grasp, but the hawk's piercing eyes seem to belie this observation.
1768
+ atk_lo:
1769
+ atk_hi:
1770
+ takeable: false
1771
+ useable: true
1772
+ equippable: false
1773
+ monsters_abounding: []
1774
+ bosses_abounding: []
1775
+ checked_for_monsters: false
1776
+ - !ruby/object:Gemwarrior::Location
1777
+ name: Spinelia (Southeast)
1778
+ description: The southeast of Spinelia contains a bunch of people, just kind of
1779
+ hanging out.
1780
+ coords:
1781
+ :x: 8
1782
+ :y: 7
1783
+ :z: 0
1784
+ locs_connected:
1785
+ :north: true
1786
+ :east: false
1787
+ :south: false
1788
+ :west: true
1789
+ danger_level: :none
1790
+ monster_level_range:
1791
+ items: []
1792
+ monsters_abounding: []
1793
+ bosses_abounding: []
1794
+ checked_for_monsters: false
1795
+ - !ruby/object:Gemwarrior::Location
1796
+ name: Spinelia (Northeast)
1797
+ description: Northeasternly speaking, Spinelia contains a pen with a few animals
1798
+ calmly eating food, and not really having much impact on their environment.
1799
+ coords:
1800
+ :x: 8
1801
+ :y: 8
1802
+ :z: 0
1803
+ locs_connected:
1804
+ :north: false
1805
+ :east: false
1806
+ :south: true
1807
+ :west: true
1808
+ danger_level: :none
1809
+ monster_level_range:
1810
+ items: []
1811
+ monsters_abounding: []
1812
+ bosses_abounding: []
1813
+ checked_for_monsters: false
1814
+ - !ruby/object:Gemwarrior::Location
1815
+ name: Spinelia (Northwest)
1816
+ description: Residences line the northwest corner of Spinela, each one similar to
1817
+ each other, made of granite and stone, featuring a single window and a single
1818
+ door. One particular house's hallmark appears to be a rather fanciful woman leaning
1819
+ on its facade, looking shifty.
1820
+ coords:
1821
+ :x: 7
1822
+ :y: 8
1823
+ :z: 0
1824
+ locs_connected:
1825
+ :north: false
1826
+ :east: true
1827
+ :south: true
1828
+ :west: false
1829
+ danger_level: :none
1830
+ monster_level_range:
1831
+ items: []
1832
+ monsters_abounding: []
1833
+ bosses_abounding: []
1834
+ checked_for_monsters: false
1835
+ - !ruby/object:Gemwarrior::Location
1836
+ name: Rock Piles
1837
+ description: Piles of rocks, both big and small, are placed here and there, a testament
1838
+ to someone's surely back-breaking labor.
1839
+ coords:
1840
+ :x: 3
1841
+ :y: 5
1842
+ :z: 0
1843
+ locs_connected:
1844
+ :north: false
1845
+ :east: true
1846
+ :south: false
1847
+ :west: false
1848
+ danger_level: :moderate
1849
+ monster_level_range: !ruby/range
1850
+ begin: 3
1851
+ end: 4
1852
+ excl: false
1853
+ items:
1854
+ - !ruby/object:Gemwarrior::Gun
1855
+ equipped: false
1856
+ consumable: false
1857
+ used: false
1858
+ number_of_uses:
1859
+ name: gun
1860
+ description: Pew pew goes this firearm, you suspect.
1861
+ atk_lo: 2
1862
+ atk_hi: 4
1863
+ takeable: true
1864
+ useable: true
1865
+ equippable: true
1866
+ - !ruby/object:Gemwarrior::Pedestal
1867
+ equipped: false
1868
+ consumable: false
1869
+ used: false
1870
+ number_of_uses:
1871
+ name: pedestal
1872
+ description: A pedestal about 4 feet in height rises up from the ground, with
1873
+ six switches arranged vertically above a large gem affixed to the top. The switches
1874
+ each have a word next to them in some language that looks familiar yet strange.
1875
+ Each letter is made of some kind of ink crudely splashed on stone, and each
1876
+ can be moved to arrange them in a different fashion than they are now. The large
1877
+ gem glitters with utter brilliance.
1878
+ atk_lo:
1879
+ atk_hi:
1880
+ takeable: false
1881
+ useable: true
1882
+ equippable: false
1883
+ switches:
1884
+ - - alexandrat
1885
+ - antdxlarea
1886
+ -
1887
+ - - iolita
1888
+ - alitoi
1889
+ -
1890
+ - - emerald
1891
+ - eelmrda
1892
+ -
1893
+ - - amberoo
1894
+ - raoobem
1895
+ -
1896
+ - - ruby
1897
+ - ruyb
1898
+ -
1899
+ - - rockney
1900
+ - eyrcnok
1901
+ -
1902
+ monsters_abounding: []
1903
+ bosses_abounding: []
1904
+ checked_for_monsters: false
1905
+ - !ruby/object:Gemwarrior::Location
1906
+ name: Sky Tower (Entryway)
1907
+ description: You feel unsettled as you gaze upon the wondrous proportions of Emerald's
1908
+ home.
1909
+ coords:
1910
+ :x: 8
1911
+ :y: 6
1912
+ :z: 1
1913
+ locs_connected:
1914
+ :north: true
1915
+ :east: true
1916
+ :south: false
1917
+ :west: true
1918
+ danger_level: :moderate
1919
+ monster_level_range: !ruby/range
1920
+ begin: 3
1921
+ end: 4
1922
+ excl: false
1923
+ items:
1924
+ - !ruby/object:Gemwarrior::FloorTile
1925
+ equipped: false
1926
+ consumable: false
1927
+ used: false
1928
+ number_of_uses:
1929
+ name: floor_tile
1930
+ description: One of the floor tiles, rough-hewn but immaculate, looks...off. Pressable,
1931
+ even.
1932
+ atk_lo:
1933
+ atk_hi:
1934
+ takeable: false
1935
+ useable: true
1936
+ equippable: false
1937
+ monsters_abounding: []
1938
+ bosses_abounding: []
1939
+ checked_for_monsters: false
1940
+ - !ruby/object:Gemwarrior::Location
1941
+ name: Sky Tower (Cloud Garden)
1942
+ description: A perfectly-maintained array of wispy flowers and other ethereal plantlife
1943
+ contained within a cumulonimbus barrier.
1944
+ coords:
1945
+ :x: 8
1946
+ :y: 7
1947
+ :z: 1
1948
+ locs_connected:
1949
+ :north: false
1950
+ :east: false
1951
+ :south: true
1952
+ :west: false
1953
+ danger_level: :moderate
1954
+ monster_level_range: !ruby/range
1955
+ begin: 3
1956
+ end: 4
1957
+ excl: false
1958
+ items:
1959
+ - !ruby/object:Gemwarrior::Flower
1960
+ equipped: false
1961
+ consumable: false
1962
+ used: false
1963
+ number_of_uses:
1964
+ name: flower
1965
+ description: Petals the color of clear sky and a stem of bright white. A most
1966
+ curious plant.
1967
+ atk_lo:
1968
+ atk_hi:
1969
+ takeable: true
1970
+ useable: false
1971
+ equippable: false
1972
+ - !ruby/object:Gemwarrior::Keystone
1973
+ equipped: false
1974
+ consumable: false
1975
+ used: false
1976
+ number_of_uses:
1977
+ name: keystone
1978
+ description: Certainly greater than the sum of its parts, this smallish stone
1979
+ glows faintly and feels slick to the touch.
1980
+ atk_lo:
1981
+ atk_hi:
1982
+ takeable: true
1983
+ useable: false
1984
+ equippable: false
1985
+ - !ruby/object:Gemwarrior::Pond
1986
+ equipped: false
1987
+ consumable: false
1988
+ used: false
1989
+ number_of_uses:
1990
+ name: pond
1991
+ description: 'This tiny pool of water self-ripples every minute or so. Small,
1992
+ floating insects buzz around merrily. A small plaque lays at the foot, reading:
1993
+ "If the right objects curious doth possess, touch the water''s surface and you''ll
1994
+ get redress."'
1995
+ atk_lo:
1996
+ atk_hi:
1997
+ takeable: false
1998
+ useable: true
1999
+ equippable: false
2000
+ monsters_abounding: []
2001
+ bosses_abounding: []
2002
+ checked_for_monsters: false
2003
+ - !ruby/object:Gemwarrior::Location
2004
+ name: Sky Tower (Armory)
2005
+ description: Weapons of all kinds litter the ground and are hung on hooks from the
2006
+ wall. Tower assailants beware/rejoice!
2007
+ coords:
2008
+ :x: 7
2009
+ :y: 6
2010
+ :z: 1
2011
+ locs_connected:
2012
+ :north: true
2013
+ :east: true
2014
+ :south: false
2015
+ :west: false
2016
+ danger_level: :moderate
2017
+ monster_level_range: !ruby/range
2018
+ begin: 3
2019
+ end: 4
2020
+ excl: false
2021
+ items:
2022
+ - !ruby/object:Gemwarrior::Dehumidifier
2023
+ equipped: false
2024
+ consumable: false
2025
+ used: false
2026
+ number_of_uses:
2027
+ name: dehumidifier
2028
+ description: Petals the color of clear sky and a stem of bright white. A most
2029
+ curious plant.
2030
+ atk_lo: 2
2031
+ atk_hi: 4
2032
+ takeable: true
2033
+ useable: false
2034
+ equippable: true
2035
+ monsters_abounding: []
2036
+ bosses_abounding: []
2037
+ checked_for_monsters: false
2038
+ - !ruby/object:Gemwarrior::Location
2039
+ name: Sky Tower (West Hallway)
2040
+ description: The hallway seems to stretch on for days.
2041
+ coords:
2042
+ :x: 7
2043
+ :y: 7
2044
+ :z: 1
2045
+ locs_connected:
2046
+ :north: true
2047
+ :east: false
2048
+ :south: true
2049
+ :west: false
2050
+ danger_level: :moderate
2051
+ monster_level_range: !ruby/range
2052
+ begin: 3
2053
+ end: 4
2054
+ excl: false
2055
+ items: []
2056
+ monsters_abounding: []
2057
+ bosses_abounding: []
2058
+ checked_for_monsters: false
2059
+ - !ruby/object:Gemwarrior::Location
2060
+ name: Sky Tower (Waterfalls)
2061
+ description: The seemingly neverending deluge of water causes this room to be quite
2062
+ loud, yet pretty.
2063
+ coords:
2064
+ :x: 7
2065
+ :y: 8
2066
+ :z: 1
2067
+ locs_connected:
2068
+ :north: false
2069
+ :east: true
2070
+ :south: true
2071
+ :west: false
2072
+ danger_level: :moderate
2073
+ monster_level_range: !ruby/range
2074
+ begin: 3
2075
+ end: 4
2076
+ excl: false
2077
+ items:
2078
+ - !ruby/object:Gemwarrior::Waterfall
2079
+ equipped: false
2080
+ consumable: false
2081
+ used: false
2082
+ number_of_uses:
2083
+ name: waterfall
2084
+ description: Gallons of murky, sparkling water fall downward from an unknown spot
2085
+ in the sky, ending in a pool on the ground, yet never overflowing.
2086
+ atk_lo:
2087
+ atk_hi:
2088
+ takeable: false
2089
+ useable: true
2090
+ equippable: false
2091
+ monsters_abounding: []
2092
+ bosses_abounding: []
2093
+ checked_for_monsters: false
2094
+ - !ruby/object:Gemwarrior::Location
2095
+ name: Sky Tower (Massive Door)
2096
+ description: Before you lies a massive collection of cumulus clouds that form into
2097
+ a seemingly impenetrable door, beyond which may well be your doom.
2098
+ coords:
2099
+ :x: 8
2100
+ :y: 8
2101
+ :z: 1
2102
+ locs_connected:
2103
+ :north: false
2104
+ :east: true
2105
+ :south: false
2106
+ :west: true
2107
+ danger_level: :moderate
2108
+ monster_level_range: !ruby/range
2109
+ begin: 4
2110
+ end: 5
2111
+ excl: false
2112
+ items:
2113
+ - !ruby/object:Gemwarrior::MassiveDoor
2114
+ equipped: false
2115
+ consumable: false
2116
+ used: false
2117
+ number_of_uses:
2118
+ name: massive_door
2119
+ description: Translucent, but not transparent, this door constructed of condensed
2120
+ water vapor is like nothing you have ever seen. It has no keyhole, but it does
2121
+ have a stone-shaped depression floating centrally within it.
2122
+ atk_lo:
2123
+ atk_hi:
2124
+ takeable: false
2125
+ useable: true
2126
+ equippable: false
2127
+ monsters_abounding: []
2128
+ bosses_abounding: []
2129
+ checked_for_monsters: false
2130
+ - !ruby/object:Gemwarrior::Location
2131
+ name: Sky Tower (Throne Room)
2132
+ description: There, on a mighty seat made of broken dreams, sits Emerald himself,
2133
+ staring at you coldly, silently.
2134
+ coords:
2135
+ :x: 8
2136
+ :y: 9
2137
+ :z: 1
2138
+ locs_connected:
2139
+ :north: false
2140
+ :east: false
2141
+ :south: true
2142
+ :west: false
2143
+ danger_level: :high
2144
+ monster_level_range: !ruby/range
2145
+ begin: 5
2146
+ end: 7
2147
+ excl: false
2148
+ items:
2149
+ - !ruby/object:Gemwarrior::Throne
2150
+ equipped: false
2151
+ consumable: false
2152
+ used: false
2153
+ number_of_uses:
2154
+ name: throne
2155
+ description: Made of what appears to be unfulfilled desires and latent, flawed
2156
+ happiness, the well-crafted seat still looks kinda comfy.
2157
+ atk_lo:
2158
+ atk_hi:
2159
+ takeable: false
2160
+ useable: false
2161
+ equippable: false
2162
+ monsters_abounding: []
2163
+ bosses_abounding:
2164
+ - !ruby/object:Gemwarrior::Emerald
2165
+ name: Emerald
2166
+ description: A wily, beefy, tower of a man, champion of both wisdom and strength,
2167
+ sporting a constant glint in his eyes.
2168
+ face: gleaming
2169
+ hands: tantalizing
2170
+ mood: enraged
2171
+ level: 15
2172
+ hp_cur: 32
2173
+ hp_max: 32
2174
+ atk_lo: 28
2175
+ atk_hi: 44
2176
+ defense: 5
2177
+ dexterity: 9
2178
+ inventory: !ruby/object:Gemwarrior::Inventory
2179
+ items:
2180
+ - !ruby/object:Gemwarrior::SparklyThing
2181
+ equipped: false
2182
+ consumable: false
2183
+ used: false
2184
+ number_of_uses:
2185
+ name: Sparkly Thing(tm)
2186
+ description: The sparkling that this thing does is unimaginably brilliant.
2187
+ atk_lo:
2188
+ atk_hi:
2189
+ takeable: true
2190
+ useable: true
2191
+ equippable: false
2192
+ weapon:
2193
+ rox: 35
2194
+ xp: 22
2195
+ battlecry: 'Ha ha ha ha ha! Prepare yourself: today your whole life crumbles!'
2196
+ is_boss: true
2197
+ defeated_text: "<^><^><^><^><^><^><^><^><^><^>\nYou beat Emerald! You win!\nYou
2198
+ receive the \e[0;35;49mSparklyThing(tm)\e[0m and become the true \e[0;33;49mGem
2199
+ Warrior\e[0m!\nYou decide to ignore \e[0;31;49mQueen Ruby\e[0m and take your
2200
+ spoils back home\nwhere you live out the rest of your days staring at it, wondering\nwhat
2201
+ it was all about.\n\nThank you for playing. Goodbye.\n<^><^><^><^><^><^><^><^><^><^>\n"
2202
+ checked_for_monsters: false
2203
+ - !ruby/object:Gemwarrior::Location
2204
+ name: Sky Tower (Lounge)
2205
+ description: Nothing but a simple couch, which looks very comfortable, exists in
2206
+ this corner of the tower.
2207
+ coords:
2208
+ :x: 9
2209
+ :y: 8
2210
+ :z: 1
2211
+ locs_connected:
2212
+ :north: false
2213
+ :east: false
2214
+ :south: true
2215
+ :west: true
2216
+ danger_level: :moderate
2217
+ monster_level_range: !ruby/range
2218
+ begin: 3
2219
+ end: 4
2220
+ excl: false
2221
+ items:
2222
+ - !ruby/object:Gemwarrior::Couch
2223
+ equipped: false
2224
+ consumable: false
2225
+ used: false
2226
+ number_of_uses:
2227
+ name: couch
2228
+ description: Ever wanted to sit on a cloud? Now is your chance.
2229
+ atk_lo:
2230
+ atk_hi:
2231
+ takeable: false
2232
+ useable: true
2233
+ equippable: false
2234
+ monsters_abounding: []
2235
+ bosses_abounding: []
2236
+ checked_for_monsters: false
2237
+ - !ruby/object:Gemwarrior::Location
2238
+ name: Sky Tower (East Hallway)
2239
+ description: Longish and neverending is what you might say about this stretch of
2240
+ the tower.
2241
+ coords:
2242
+ :x: 9
2243
+ :y: 7
2244
+ :z: 1
2245
+ locs_connected:
2246
+ :north: true
2247
+ :east: false
2248
+ :south: true
2249
+ :west: false
2250
+ danger_level: :moderate
2251
+ monster_level_range: !ruby/range
2252
+ begin: 3
2253
+ end: 4
2254
+ excl: false
2255
+ items: []
2256
+ monsters_abounding: []
2257
+ bosses_abounding: []
2258
+ checked_for_monsters: false
2259
+ - !ruby/object:Gemwarrior::Location
2260
+ name: Sky Tower (Kitchen)
2261
+ description: This kitchen looks well-used, as appliances abound, and leftover food
2262
+ sits atop counters.
2263
+ coords:
2264
+ :x: 9
2265
+ :y: 6
2266
+ :z: 1
2267
+ locs_connected:
2268
+ :north: true
2269
+ :east: false
2270
+ :south: false
2271
+ :west: true
2272
+ danger_level: :moderate
2273
+ monster_level_range: !ruby/range
2274
+ begin: 3
2275
+ end: 4
2276
+ excl: false
2277
+ items:
2278
+ - !ruby/object:Gemwarrior::Apple
2279
+ equipped: false
2280
+ consumable: false
2281
+ used: false
2282
+ number_of_uses:
2283
+ name: apple
2284
+ description: Reddish-orangeish in color, this fruit looks sweet, but it is heavy
2285
+ and feels more like a rock you would sooner not bite into.
2286
+ atk_lo:
2287
+ atk_hi:
2288
+ takeable: true
2289
+ useable: false
2290
+ equippable: false
2291
+ - !ruby/object:Gemwarrior::Cup
2292
+ equipped: false
2293
+ consumable: false
2294
+ used: false
2295
+ number_of_uses:
2296
+ name: cup
2297
+ description: A nice stone mug, perfect for putting things into and then using
2298
+ to carry such things from place to place.
2299
+ atk_lo:
2300
+ atk_hi:
2301
+ takeable: true
2302
+ useable: false
2303
+ equippable: false
2304
+ monsters_abounding: []
2305
+ bosses_abounding: []
2306
+ checked_for_monsters: false
2307
+ player: !ruby/object:Gemwarrior::Player
2308
+ name: Player
2309
+ description: |-
2310
+ Picked to do battle against a wizened madman for a shiny something
2311
+ or other for world-saving purposes.
2312
+ face: facey
2313
+ hands: handsy
2314
+ mood: moody
2315
+ level: 1
2316
+ xp: 0
2317
+ hp_cur: 30
2318
+ hp_max: 30
2319
+ atk_lo: 1
2320
+ atk_hi: 2
2321
+ defense: 5
2322
+ dexterity: 5
2323
+ inventory: !ruby/object:Gemwarrior::Inventory
2324
+ items: []
2325
+ weapon:
2326
+ rox: 0
2327
+ stam_cur: 20
2328
+ stam_max: 20
2329
+ cur_coords: *2
2330
+ special_abilities: []
2331
+ monsters_killed: 0
2332
+ items_taken: 0
2333
+ movements_made: 0
2334
+ rests_taken: 0
2335
+ deaths: 0
2336
+ duration: