gemwarrior 0.8.6 → 0.8.7
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- checksums.yaml +4 -4
- data/bin/gemwarrior +15 -9
- data/gemwarrior.gemspec +1 -0
- data/lib/gemwarrior/arena.rb +10 -10
- data/lib/gemwarrior/battle.rb +41 -36
- data/lib/gemwarrior/entities/item.rb +2 -2
- data/lib/gemwarrior/entities/items/arena_master.rb +4 -4
- data/lib/gemwarrior/entities/items/bed.rb +1 -1
- data/lib/gemwarrior/entities/items/couch.rb +1 -1
- data/lib/gemwarrior/entities/items/floor_tile.rb +3 -3
- data/lib/gemwarrior/entities/items/gun.rb +1 -1
- data/lib/gemwarrior/entities/items/herb.rb +1 -1
- data/lib/gemwarrior/entities/items/ladder.rb +2 -2
- data/lib/gemwarrior/entities/items/map.rb +2 -2
- data/lib/gemwarrior/entities/items/massive_door.rb +1 -1
- data/lib/gemwarrior/entities/items/opalaser.rb +1 -1
- data/lib/gemwarrior/entities/items/pond.rb +2 -2
- data/lib/gemwarrior/entities/items/rope.rb +2 -2
- data/lib/gemwarrior/entities/items/snowman.rb +1 -1
- data/lib/gemwarrior/entities/items/sparklything.rb +1 -1
- data/lib/gemwarrior/entities/items/tent.rb +1 -1
- data/lib/gemwarrior/entities/items/tower_switch.rb +1 -1
- data/lib/gemwarrior/entities/items/waterfall.rb +1 -1
- data/lib/gemwarrior/entities/location.rb +19 -19
- data/lib/gemwarrior/entities/monster.rb +2 -2
- data/lib/gemwarrior/entities/monsters/alexandrat.rb +3 -3
- data/lib/gemwarrior/entities/monsters/amberoo.rb +3 -3
- data/lib/gemwarrior/entities/monsters/amethystle.rb +3 -3
- data/lib/gemwarrior/entities/monsters/apatiger.rb +2 -2
- data/lib/gemwarrior/entities/monsters/aquamarine.rb +3 -3
- data/lib/gemwarrior/entities/monsters/bloodstorm.rb +3 -3
- data/lib/gemwarrior/entities/monsters/bosses/emerald.rb +4 -4
- data/lib/gemwarrior/entities/monsters/bosses/garynetty.rb +2 -2
- data/lib/gemwarrior/entities/monsters/citrinaga.rb +3 -3
- data/lib/gemwarrior/entities/monsters/coraliz.rb +3 -3
- data/lib/gemwarrior/entities/monsters/cubicat.rb +3 -3
- data/lib/gemwarrior/entities/monsters/diaman.rb +3 -3
- data/lib/gemwarrior/entities/player.rb +275 -263
- data/lib/gemwarrior/evaluator.rb +448 -448
- data/lib/gemwarrior/game.rb +5 -5
- data/lib/gemwarrior/inventory.rb +14 -10
- data/lib/gemwarrior/misc/animation.rb +1 -1
- data/lib/gemwarrior/misc/music.rb +1 -1
- data/lib/gemwarrior/misc/name_generator.rb +8 -8
- data/lib/gemwarrior/misc/player_levels.rb +1 -1
- data/lib/gemwarrior/misc/timer.rb +50 -0
- data/lib/gemwarrior/misc/wordlist.rb +7 -7
- data/lib/gemwarrior/repl.rb +55 -21
- data/lib/gemwarrior/version.rb +1 -1
- data/lib/gemwarrior/world.rb +21 -21
- metadata +17 -2
data/lib/gemwarrior/evaluator.rb
CHANGED
@@ -1,448 +1,448 @@
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# lib/gemwarrior/evaluator.rb
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# Evaluates prompt input
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require 'pry'
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require_relative 'arena'
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module Gemwarrior
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class Evaluator
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# CONSTANTS
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## MESSAGES
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PROGRAM_NAME = 'Gem Warrior'
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QUIT_MESSAGE = 'Thanks for playing the game. Until next time...'.colorize(:yellow)
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RESUME_MESSAGE = 'Back to adventuring!'.colorize(:green)
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GO_PARAMS = 'Options: north, east, south, west'
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CHANGE_PARAMS = 'Options: name'
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DEBUG_LIST_PARAMS = 'Options: monsters, items, locations'
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DEBUG_STAT_PARAMS = 'Options: atk_lo, atk_hi, strength, dexterity'
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## ERRORS
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ERROR_COMMAND_INVALID = 'That is not something the game yet understands.'
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ERROR_GO_PARAM_MISSING = 'Just wander aimlessly? A direction would be nice.'
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ERROR_GO_PARAM_INVALID = 'The place in that direction is far, far, FAR too dangerous. You should try a different way.'
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ERROR_ATTACK_PARAM_MISSING = 'You cannot just "attack". You gotta choose something to attack.'
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ERROR_ATTACK_PARAM_INVALID = 'That monster does not exist here or can\'t be attacked.'
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ERROR_TAKE_PARAM_MISSING = 'You cannot just "take". You gotta choose something to take.'
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ERROR_USE_PARAM_MISSING = 'You cannot just "use". You gotta choose something to use.'
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ERROR_USE_PARAM_INVALID = 'You cannot use that, as it does not exist here or in your inventory.'
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ERROR_USE_PARAM_UNUSEABLE = 'That object is not useable.'
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ERROR_DROP_PARAM_MISSING = 'You cannot just "drop". You gotta choose something to drop.'
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ERROR_EQUIP_PARAM_MISSING = 'You cannot just "equip". You gotta choose something to equip.'
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ERROR_UNEQUIP_PARAM_MISSING = 'You cannot just "unequip". You gotta choose something to unequip.'
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ERROR_CHANGE_PARAM_MISSING = 'You cannot just "change". You gotta choose something to change.'
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ERROR_CHANGE_PARAM_INVALID = 'You cannot change that...yet.'
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ERROR_LIST_PARAM_MISSING = 'You cannot just "list". You gotta choose something to list.'
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ERROR_LIST_PARAM_INVALID = 'You cannot list that...yet.'
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ERROR_DEBUG_STAT_PARAM_MISSING = 'You cannot just "change stats". You gotta choose a stat to change.'
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ERROR_DEBUG_STAT_PARAM_INVALID = 'You cannot change that stat...yet.'
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ERROR_DEBUG_TELEPORT_PARAMS_MISSING = 'You cannot just "teleport". You gotta specify an x AND y coordinate, at least.'
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ERROR_DEBUG_TELEPORT_PARAMS_NEEDED = 'You cannot just "teleport" to an x coordinate without a y coordinate.'
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ERROR_DEBUG_TELEPORT_PARAMS_INVALID = 'You cannot teleport there...yet.'
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attr_accessor :world,
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:commands, :aliases, :extras, :cmd_descriptions,
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:devcommands, :devaliases, :devextras, :devcmd_descriptions
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def initialize(world)
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self.world = world
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self.devcommands = %w(god beast list vars map stat teleport spawn)
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self.devaliases = %w(gd bs ls v m s tp sp)
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self.devextras = %w(st)
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self.devcmd_descriptions = [
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'Toggle god mode (i.e. invincible)',
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'Toggle beast mode (i.e. super strength)',
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'List all instances of a specific entity type',
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'List all the variables in the world',
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'Show a map of the world',
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'Change player stat',
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'Teleport to coordinates (5 0 0) or location name (\'Home\')',
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'Spawn random monster'
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]
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self.commands = %w(character inventory rest look take use drop equip unequip go attack change help quit quit!)
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self.aliases = %w(c i r l t u d e ue g a ch h q qq)
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self.extras = %w(exit exit! x x fight f)
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self.cmd_descriptions = [
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'Display character information',
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'Look in your inventory',
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'Take a load off and regain HP',
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'Look around your current location',
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'Take item',
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'Use item (in inventory or environment)',
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'Drop item',
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'Equip item',
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'Unequip item',
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'Go in a direction',
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'Attack a monster',
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'Change something',
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'This help menu',
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'Quit w/ confirmation (also exit/x)',
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'Quit w/o confirmation (also exit!/xx)'
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]
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end
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def evaluate(input)
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case input
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# Ctrl-D or empty command
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when nil, ""
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return
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# real command
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else
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tokens = input.split
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unless input_valid?(input)
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return ERROR_COMMAND_INVALID
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end
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end
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command = tokens.first.downcase
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param1 = tokens[1]
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param2 = tokens[2]
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param3 = tokens[3]
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# dev commands
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if world.debug_mode
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case command
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when 'god', 'gd'
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return world.player.god_mode = !world.player.god_mode
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when 'beast', 'bs'
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return world.player.beast_mode = !world.player.beast_mode
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when 'vars', 'v'
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world.print_vars
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when 'list', 'ls'
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if param1.nil?
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puts ERROR_LIST_PARAM_MISSING
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return DEBUG_LIST_PARAMS
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else
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return world.list(param1, param2)
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end
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when 'map', 'm'
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world.print_map
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when 'stat', 'st', 's'
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if param1.nil?
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puts ERROR_DEBUG_STAT_PARAM_MISSING
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return DEBUG_STAT_PARAMS
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else
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case param1
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when 'hp_cur'
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unless param2.nil?
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param2 = param2.to_i
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if param2.is_a? Numeric
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if param2 > 0
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world.player.hp_cur = param2
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end
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end
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end
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when 'atk_lo'
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unless param2.nil?
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param2 = param2.to_i
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if param2.is_a? Numeric
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if param2 >= 0
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world.player.atk_lo = param2
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end
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end
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end
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when 'atk_hi'
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unless param2.nil?
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param2 = param2.to_i
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if param2.is_a? Numeric
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if param2 >= 0
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world.player.atk_hi = param2
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end
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end
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end
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when 'strength', 'str', 'st'
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unless param2.nil?
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param2 = param2.to_i
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if param2.is_a? Numeric
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if param2 >= 0
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world.player.atk_lo = param2
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world.player.atk_hi = param2
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end
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end
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end
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when 'dexterity', 'dex', 'd'
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unless param2.nil?
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param2 = param2.to_i
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if param2.is_a? Numeric
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if param2 >= 0
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world.player.dexterity = param2
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end
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end
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end
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when 'rox', 'r', '$'
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unless param2.nil?
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param2 = param2.to_i
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if param2.is_a? Numeric
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if param2 >= 0
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world.player.rox = param2
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end
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end
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end
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else
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return ERROR_DEBUG_STAT_PARAM_INVALID
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end
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end
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when 'spawn', 'sp'
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cur_loc = world.location_by_coords(world.player.cur_coords)
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cur_loc.populate_monsters(world.monsters, true)
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return world.describe(cur_loc)
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when 'teleport', 'tp'
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if param1.nil?
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return ERROR_DEBUG_TELEPORT_PARAMS_MISSING
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else
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if (param1.to_i.to_s == param1)
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# we got at least an x coordinate
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if (param2.to_i.to_s == param2)
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# we got a y coordinate, too
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x_coord = param1.to_i
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y_coord = param2.to_i
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# grab the z coordinate, if present, otherwise default to current level
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z_coord = param3.to_i.to_s == param3 ? param3.to_i : world.player.cur_coords[:z]
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206
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# check to make sure new location exists
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if world.location_by_coords({:x => x_coord, :y => y_coord, :z => z_coord})
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world.player.cur_coords = {:x => x_coord, :y => y_coord, :z => z_coord}
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else
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return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
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end
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else
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# we only got an x coordinate
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return ERROR_DEBUG_TELEPORT_PARAMS_NEEDED
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end
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else
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# we got a place name instead, potentially
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place_to_match = tokens[1..tokens.length].join(' ').downcase
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locations = []
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world.locations.each do |l|
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locations << l.name.downcase
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end
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223
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if locations.include?(place_to_match)
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world.player.cur_coords = world.location_coords_by_name(place_to_match)
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225
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else
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226
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return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
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227
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end
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228
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end
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229
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Animation::run({:phrase => '** TELEPORT! **', :speed => :insane})
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return world.describe(world.location_by_coords(world.player.cur_coords))
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end
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end
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233
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end
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234
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235
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# normal commands
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case command
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237
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when 'character', 'c'
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world.player.check_self(world.debug_mode)
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239
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when 'inventory', 'i'
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240
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if param1
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241
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world.player.inventory.describe_item(param1)
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242
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else
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243
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world.player.list_inventory
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end
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245
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when 'rest', 'r'
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world.player.rest(world)
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247
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when 'look', 'l'
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248
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if param1
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249
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world.describe_entity(world.location_by_coords(world.player.cur_coords), param1)
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250
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else
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251
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world.describe(world.location_by_coords(world.player.cur_coords))
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252
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end
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253
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when 'take', 't'
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254
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if param1.nil?
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255
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ERROR_TAKE_PARAM_MISSING
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256
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else
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257
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world.player.inventory.add_item(world.location_by_coords(world.player.cur_coords), param1)
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258
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end
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259
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when 'use', 'u'
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260
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if param1.nil?
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261
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ERROR_USE_PARAM_MISSING
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262
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else
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263
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item_name = param1
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264
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result = nil
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265
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location_inventory = world.location_by_coords(world.player.cur_coords).items
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266
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-
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267
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if location_inventory.map(&:name).include?(item_name)
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268
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location_inventory.each do |i|
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269
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if i.name.eql?(item_name)
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270
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if i.useable
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271
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result = i.use(world.player)
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272
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else
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273
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return ERROR_USE_PARAM_UNUSEABLE
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274
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end
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275
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end
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276
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-
end
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277
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elsif
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278
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player_inventory = world.player.inventory.items
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279
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if player_inventory.map(&:name).include?(item_name)
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280
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player_inventory.each do |i|
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281
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if i.name.eql?(item_name)
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282
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if i.useable
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283
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result = i.use(world.player)
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284
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else
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285
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return ERROR_USE_PARAM_UNUSEABLE
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286
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-
end
|
287
|
-
end
|
288
|
-
end
|
289
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-
end
|
290
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end
|
291
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-
|
292
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-
if result.nil?
|
293
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ERROR_USE_PARAM_INVALID
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294
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else
|
295
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case result[:type]
|
296
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when 'move'
|
297
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world.player.cur_coords = world.location_coords_by_name(result[:data])
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298
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world.describe(world.location_by_coords(world.player.cur_coords))
|
299
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when 'move_dangerous'
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300
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world.player.take_damage(rand(0..2))
|
301
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world.player.cur_coords = world.location_coords_by_name(result[:data])
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302
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world.describe(world.location_by_coords(world.player.cur_coords))
|
303
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when 'dmg'
|
304
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world.player.take_damage(result[:data])
|
305
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return
|
306
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when 'rest', 'health'
|
307
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world.player.heal_damage(result[:data])
|
308
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-
return
|
309
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when 'action'
|
310
|
-
case result[:data]
|
311
|
-
when 'rest'
|
312
|
-
world.player.rest(world)
|
313
|
-
when 'map'
|
314
|
-
world.print_map
|
315
|
-
end
|
316
|
-
when 'arena'
|
317
|
-
arena = Arena.new({:world => world, :player => world.player})
|
318
|
-
arena.start
|
319
|
-
#return 'You enter the arena and fight some battles. It was cool, but not as cool as if it were actually implemented.'
|
320
|
-
when 'item'
|
321
|
-
world.location_by_coords(world.player.cur_coords).add_item(result[:data])
|
322
|
-
return
|
323
|
-
else
|
324
|
-
return
|
325
|
-
end
|
326
|
-
end
|
327
|
-
end
|
328
|
-
when 'drop', 'd'
|
329
|
-
if param1.nil?
|
330
|
-
ERROR_DROP_PARAM_MISSING
|
331
|
-
else
|
332
|
-
world.player.inventory.remove_item(param1)
|
333
|
-
end
|
334
|
-
when 'equip', 'e'
|
335
|
-
if param1.nil?
|
336
|
-
ERROR_EQUIP_PARAM_MISSING
|
337
|
-
else
|
338
|
-
world.player.inventory.equip_item(param1)
|
339
|
-
end
|
340
|
-
when 'unequip', 'ue'
|
341
|
-
if param1.nil?
|
342
|
-
ERROR_UNEQUIP_PARAM_MISSING
|
343
|
-
else
|
344
|
-
world.player.inventory.unequip_item(param1)
|
345
|
-
end
|
346
|
-
when 'go', 'g'
|
347
|
-
if param1.nil?
|
348
|
-
puts ERROR_GO_PARAM_MISSING
|
349
|
-
GO_PARAMS
|
350
|
-
else
|
351
|
-
direction = param1
|
352
|
-
if world.can_move?(direction)
|
353
|
-
world.player.go(world.locations, param1, world.sound)
|
354
|
-
world.location_by_coords(world.player.cur_coords).checked_for_monsters = false
|
355
|
-
world.describe(world.location_by_coords(world.player.cur_coords))
|
356
|
-
else
|
357
|
-
ERROR_GO_PARAM_INVALID
|
358
|
-
end
|
359
|
-
end
|
360
|
-
when 'attack', 'a', 'fight', 'f'
|
361
|
-
if param1.nil?
|
362
|
-
ERROR_ATTACK_PARAM_MISSING
|
363
|
-
else
|
364
|
-
monster_name = param1
|
365
|
-
if world.has_monster_to_attack?(monster_name)
|
366
|
-
monster = world.location_by_coords(world.player.cur_coords).monster_by_name(monster_name)
|
367
|
-
world.player.attack(world, monster)
|
368
|
-
else
|
369
|
-
ERROR_ATTACK_PARAM_INVALID
|
370
|
-
end
|
371
|
-
end
|
372
|
-
when 'change', 'ch'
|
373
|
-
if param1.nil?
|
374
|
-
puts ERROR_CHANGE_PARAM_MISSING
|
375
|
-
CHANGE_PARAMS
|
376
|
-
else
|
377
|
-
case param1
|
378
|
-
when 'name'
|
379
|
-
world.player.modify_name
|
380
|
-
else
|
381
|
-
ERROR_CHANGE_PARAM_INVALID
|
382
|
-
end
|
383
|
-
end
|
384
|
-
when 'help', 'h'
|
385
|
-
list_commands
|
386
|
-
when 'quit', 'exit', 'q', 'x'
|
387
|
-
puts "You sure you want to quit? (y/n): "
|
388
|
-
response = gets.chomp.downcase
|
389
|
-
if (response.eql?("y") || response.eql?("yes"))
|
390
|
-
puts QUIT_MESSAGE
|
391
|
-
exit
|
392
|
-
else
|
393
|
-
puts RESUME_MESSAGE
|
394
|
-
end
|
395
|
-
when 'quit!', 'exit!', 'qq', 'xx'
|
396
|
-
puts QUIT_MESSAGE
|
397
|
-
exit
|
398
|
-
else
|
399
|
-
return
|
400
|
-
end
|
401
|
-
end
|
402
|
-
|
403
|
-
private
|
404
|
-
|
405
|
-
def print_separator
|
406
|
-
puts "=================================================="
|
407
|
-
end
|
408
|
-
|
409
|
-
def list_commands
|
410
|
-
i = 0
|
411
|
-
print_separator
|
412
|
-
commands.each do |cmd|
|
413
|
-
puts " #{cmd.ljust(9)}, #{aliases[i].ljust(2)} -- #{cmd_descriptions[i]}"
|
414
|
-
i = i + 1
|
415
|
-
end
|
416
|
-
print_separator
|
417
|
-
|
418
|
-
if world.debug_mode
|
419
|
-
puts " DEBUG COMMANDS"
|
420
|
-
print_separator
|
421
|
-
i = 0
|
422
|
-
devcommands.each do |cmd|
|
423
|
-
puts " #{cmd.ljust(9)}, #{devaliases[i].ljust(2)} -- #{devcmd_descriptions[i]}"
|
424
|
-
i = i + 1
|
425
|
-
end
|
426
|
-
print_separator
|
427
|
-
end
|
428
|
-
end
|
429
|
-
|
430
|
-
def input_valid?(input)
|
431
|
-
tokens = input.split
|
432
|
-
command = tokens[0]
|
433
|
-
commands_and_aliases = commands | aliases | extras
|
434
|
-
|
435
|
-
if world.debug_mode
|
436
|
-
commands_and_aliases = commands_and_aliases | devcommands | devaliases | devextras
|
437
|
-
end
|
438
|
-
|
439
|
-
if commands_and_aliases.include?(command.downcase)
|
440
|
-
if tokens.size.between?(1,4)
|
441
|
-
return true
|
442
|
-
end
|
443
|
-
elsif tokens.empty?
|
444
|
-
return true
|
445
|
-
end
|
446
|
-
end
|
447
|
-
end
|
448
|
-
end
|
1
|
+
# lib/gemwarrior/evaluator.rb
|
2
|
+
# Evaluates prompt input
|
3
|
+
|
4
|
+
require 'pry'
|
5
|
+
|
6
|
+
require_relative 'arena'
|
7
|
+
|
8
|
+
module Gemwarrior
|
9
|
+
class Evaluator
|
10
|
+
# CONSTANTS
|
11
|
+
## MESSAGES
|
12
|
+
PROGRAM_NAME = 'Gem Warrior'
|
13
|
+
QUIT_MESSAGE = 'Thanks for playing the game. Until next time...'.colorize(:yellow)
|
14
|
+
RESUME_MESSAGE = 'Back to adventuring!'.colorize(:green)
|
15
|
+
|
16
|
+
GO_PARAMS = 'Options: north, east, south, west'
|
17
|
+
CHANGE_PARAMS = 'Options: name'
|
18
|
+
DEBUG_LIST_PARAMS = 'Options: monsters, items, locations'
|
19
|
+
DEBUG_STAT_PARAMS = 'Options: atk_lo, atk_hi, strength, dexterity'
|
20
|
+
|
21
|
+
## ERRORS
|
22
|
+
ERROR_COMMAND_INVALID = 'That is not something the game yet understands.'
|
23
|
+
|
24
|
+
ERROR_GO_PARAM_MISSING = 'Just wander aimlessly? A direction would be nice.'
|
25
|
+
ERROR_GO_PARAM_INVALID = 'The place in that direction is far, far, FAR too dangerous. You should try a different way.'
|
26
|
+
ERROR_ATTACK_PARAM_MISSING = 'You cannot just "attack". You gotta choose something to attack.'
|
27
|
+
ERROR_ATTACK_PARAM_INVALID = 'That monster does not exist here or can\'t be attacked.'
|
28
|
+
ERROR_TAKE_PARAM_MISSING = 'You cannot just "take". You gotta choose something to take.'
|
29
|
+
ERROR_USE_PARAM_MISSING = 'You cannot just "use". You gotta choose something to use.'
|
30
|
+
ERROR_USE_PARAM_INVALID = 'You cannot use that, as it does not exist here or in your inventory.'
|
31
|
+
ERROR_USE_PARAM_UNUSEABLE = 'That object is not useable.'
|
32
|
+
ERROR_DROP_PARAM_MISSING = 'You cannot just "drop". You gotta choose something to drop.'
|
33
|
+
ERROR_EQUIP_PARAM_MISSING = 'You cannot just "equip". You gotta choose something to equip.'
|
34
|
+
ERROR_UNEQUIP_PARAM_MISSING = 'You cannot just "unequip". You gotta choose something to unequip.'
|
35
|
+
ERROR_CHANGE_PARAM_MISSING = 'You cannot just "change". You gotta choose something to change.'
|
36
|
+
ERROR_CHANGE_PARAM_INVALID = 'You cannot change that...yet.'
|
37
|
+
ERROR_LIST_PARAM_MISSING = 'You cannot just "list". You gotta choose something to list.'
|
38
|
+
ERROR_LIST_PARAM_INVALID = 'You cannot list that...yet.'
|
39
|
+
ERROR_DEBUG_STAT_PARAM_MISSING = 'You cannot just "change stats". You gotta choose a stat to change.'
|
40
|
+
ERROR_DEBUG_STAT_PARAM_INVALID = 'You cannot change that stat...yet.'
|
41
|
+
ERROR_DEBUG_TELEPORT_PARAMS_MISSING = 'You cannot just "teleport". You gotta specify an x AND y coordinate, at least.'
|
42
|
+
ERROR_DEBUG_TELEPORT_PARAMS_NEEDED = 'You cannot just "teleport" to an x coordinate without a y coordinate.'
|
43
|
+
ERROR_DEBUG_TELEPORT_PARAMS_INVALID = 'You cannot teleport there...yet.'
|
44
|
+
|
45
|
+
attr_accessor :world,
|
46
|
+
:commands, :aliases, :extras, :cmd_descriptions,
|
47
|
+
:devcommands, :devaliases, :devextras, :devcmd_descriptions
|
48
|
+
|
49
|
+
def initialize(world)
|
50
|
+
self.world = world
|
51
|
+
|
52
|
+
self.devcommands = %w(god beast list vars map stat teleport spawn)
|
53
|
+
self.devaliases = %w(gd bs ls v m s tp sp)
|
54
|
+
self.devextras = %w(st)
|
55
|
+
self.devcmd_descriptions = [
|
56
|
+
'Toggle god mode (i.e. invincible)',
|
57
|
+
'Toggle beast mode (i.e. super strength)',
|
58
|
+
'List all instances of a specific entity type',
|
59
|
+
'List all the variables in the world',
|
60
|
+
'Show a map of the world',
|
61
|
+
'Change player stat',
|
62
|
+
'Teleport to coordinates (5 0 0) or location name (\'Home\')',
|
63
|
+
'Spawn random monster'
|
64
|
+
]
|
65
|
+
|
66
|
+
self.commands = %w(character inventory rest look take use drop equip unequip go attack change help quit quit!)
|
67
|
+
self.aliases = %w(c i r l t u d e ue g a ch h q qq)
|
68
|
+
self.extras = %w(exit exit! x x fight f)
|
69
|
+
self.cmd_descriptions = [
|
70
|
+
'Display character information',
|
71
|
+
'Look in your inventory',
|
72
|
+
'Take a load off and regain HP',
|
73
|
+
'Look around your current location',
|
74
|
+
'Take item',
|
75
|
+
'Use item (in inventory or environment)',
|
76
|
+
'Drop item',
|
77
|
+
'Equip item',
|
78
|
+
'Unequip item',
|
79
|
+
'Go in a direction',
|
80
|
+
'Attack a monster',
|
81
|
+
'Change something',
|
82
|
+
'This help menu',
|
83
|
+
'Quit w/ confirmation (also exit/x)',
|
84
|
+
'Quit w/o confirmation (also exit!/xx)'
|
85
|
+
]
|
86
|
+
end
|
87
|
+
|
88
|
+
def evaluate(input)
|
89
|
+
case input
|
90
|
+
# Ctrl-D or empty command
|
91
|
+
when nil, ""
|
92
|
+
return
|
93
|
+
# real command
|
94
|
+
else
|
95
|
+
tokens = input.split
|
96
|
+
unless input_valid?(input)
|
97
|
+
return ERROR_COMMAND_INVALID
|
98
|
+
end
|
99
|
+
end
|
100
|
+
|
101
|
+
command = tokens.first.downcase
|
102
|
+
param1 = tokens[1]
|
103
|
+
param2 = tokens[2]
|
104
|
+
param3 = tokens[3]
|
105
|
+
|
106
|
+
# dev commands
|
107
|
+
if world.debug_mode
|
108
|
+
case command
|
109
|
+
when 'god', 'gd'
|
110
|
+
return world.player.god_mode = !world.player.god_mode
|
111
|
+
when 'beast', 'bs'
|
112
|
+
return world.player.beast_mode = !world.player.beast_mode
|
113
|
+
when 'vars', 'v'
|
114
|
+
world.print_vars
|
115
|
+
when 'list', 'ls'
|
116
|
+
if param1.nil?
|
117
|
+
puts ERROR_LIST_PARAM_MISSING
|
118
|
+
return DEBUG_LIST_PARAMS
|
119
|
+
else
|
120
|
+
return world.list(param1, param2)
|
121
|
+
end
|
122
|
+
when 'map', 'm'
|
123
|
+
world.print_map
|
124
|
+
when 'stat', 'st', 's'
|
125
|
+
if param1.nil?
|
126
|
+
puts ERROR_DEBUG_STAT_PARAM_MISSING
|
127
|
+
return DEBUG_STAT_PARAMS
|
128
|
+
else
|
129
|
+
case param1
|
130
|
+
when 'hp_cur'
|
131
|
+
unless param2.nil?
|
132
|
+
param2 = param2.to_i
|
133
|
+
if param2.is_a? Numeric
|
134
|
+
if param2 > 0
|
135
|
+
world.player.hp_cur = param2
|
136
|
+
end
|
137
|
+
end
|
138
|
+
end
|
139
|
+
when 'atk_lo'
|
140
|
+
unless param2.nil?
|
141
|
+
param2 = param2.to_i
|
142
|
+
if param2.is_a? Numeric
|
143
|
+
if param2 >= 0
|
144
|
+
world.player.atk_lo = param2
|
145
|
+
end
|
146
|
+
end
|
147
|
+
end
|
148
|
+
when 'atk_hi'
|
149
|
+
unless param2.nil?
|
150
|
+
param2 = param2.to_i
|
151
|
+
if param2.is_a? Numeric
|
152
|
+
if param2 >= 0
|
153
|
+
world.player.atk_hi = param2
|
154
|
+
end
|
155
|
+
end
|
156
|
+
end
|
157
|
+
when 'strength', 'str', 'st'
|
158
|
+
unless param2.nil?
|
159
|
+
param2 = param2.to_i
|
160
|
+
if param2.is_a? Numeric
|
161
|
+
if param2 >= 0
|
162
|
+
world.player.atk_lo = param2
|
163
|
+
world.player.atk_hi = param2
|
164
|
+
end
|
165
|
+
end
|
166
|
+
end
|
167
|
+
when 'dexterity', 'dex', 'd'
|
168
|
+
unless param2.nil?
|
169
|
+
param2 = param2.to_i
|
170
|
+
if param2.is_a? Numeric
|
171
|
+
if param2 >= 0
|
172
|
+
world.player.dexterity = param2
|
173
|
+
end
|
174
|
+
end
|
175
|
+
end
|
176
|
+
when 'rox', 'r', '$'
|
177
|
+
unless param2.nil?
|
178
|
+
param2 = param2.to_i
|
179
|
+
if param2.is_a? Numeric
|
180
|
+
if param2 >= 0
|
181
|
+
world.player.rox = param2
|
182
|
+
end
|
183
|
+
end
|
184
|
+
end
|
185
|
+
else
|
186
|
+
return ERROR_DEBUG_STAT_PARAM_INVALID
|
187
|
+
end
|
188
|
+
end
|
189
|
+
when 'spawn', 'sp'
|
190
|
+
cur_loc = world.location_by_coords(world.player.cur_coords)
|
191
|
+
cur_loc.populate_monsters(world.monsters, true)
|
192
|
+
return world.describe(cur_loc)
|
193
|
+
when 'teleport', 'tp'
|
194
|
+
if param1.nil?
|
195
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_MISSING
|
196
|
+
else
|
197
|
+
if (param1.to_i.to_s == param1)
|
198
|
+
# we got at least an x coordinate
|
199
|
+
if (param2.to_i.to_s == param2)
|
200
|
+
# we got a y coordinate, too
|
201
|
+
x_coord = param1.to_i
|
202
|
+
y_coord = param2.to_i
|
203
|
+
# grab the z coordinate, if present, otherwise default to current level
|
204
|
+
z_coord = param3.to_i.to_s == param3 ? param3.to_i : world.player.cur_coords[:z]
|
205
|
+
|
206
|
+
# check to make sure new location exists
|
207
|
+
if world.location_by_coords({:x => x_coord, :y => y_coord, :z => z_coord})
|
208
|
+
world.player.cur_coords = {:x => x_coord, :y => y_coord, :z => z_coord}
|
209
|
+
else
|
210
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
|
211
|
+
end
|
212
|
+
else
|
213
|
+
# we only got an x coordinate
|
214
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_NEEDED
|
215
|
+
end
|
216
|
+
else
|
217
|
+
# we got a place name instead, potentially
|
218
|
+
place_to_match = tokens[1..tokens.length].join(' ').downcase
|
219
|
+
locations = []
|
220
|
+
world.locations.each do |l|
|
221
|
+
locations << l.name.downcase
|
222
|
+
end
|
223
|
+
if locations.include?(place_to_match)
|
224
|
+
world.player.cur_coords = world.location_coords_by_name(place_to_match)
|
225
|
+
else
|
226
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
|
227
|
+
end
|
228
|
+
end
|
229
|
+
Animation::run({:phrase => '** TELEPORT! **', :speed => :insane})
|
230
|
+
return world.describe(world.location_by_coords(world.player.cur_coords))
|
231
|
+
end
|
232
|
+
end
|
233
|
+
end
|
234
|
+
|
235
|
+
# normal commands
|
236
|
+
case command
|
237
|
+
when 'character', 'c'
|
238
|
+
world.player.check_self(world.debug_mode)
|
239
|
+
when 'inventory', 'i'
|
240
|
+
if param1
|
241
|
+
world.player.inventory.describe_item(param1)
|
242
|
+
else
|
243
|
+
world.player.list_inventory
|
244
|
+
end
|
245
|
+
when 'rest', 'r'
|
246
|
+
world.player.rest(world)
|
247
|
+
when 'look', 'l'
|
248
|
+
if param1
|
249
|
+
world.describe_entity(world.location_by_coords(world.player.cur_coords), param1)
|
250
|
+
else
|
251
|
+
world.describe(world.location_by_coords(world.player.cur_coords))
|
252
|
+
end
|
253
|
+
when 'take', 't'
|
254
|
+
if param1.nil?
|
255
|
+
ERROR_TAKE_PARAM_MISSING
|
256
|
+
else
|
257
|
+
world.player.inventory.add_item(world.location_by_coords(world.player.cur_coords), param1, world.player)
|
258
|
+
end
|
259
|
+
when 'use', 'u'
|
260
|
+
if param1.nil?
|
261
|
+
ERROR_USE_PARAM_MISSING
|
262
|
+
else
|
263
|
+
item_name = param1
|
264
|
+
result = nil
|
265
|
+
location_inventory = world.location_by_coords(world.player.cur_coords).items
|
266
|
+
|
267
|
+
if location_inventory.map(&:name).include?(item_name)
|
268
|
+
location_inventory.each do |i|
|
269
|
+
if i.name.eql?(item_name)
|
270
|
+
if i.useable
|
271
|
+
result = i.use(world.player)
|
272
|
+
else
|
273
|
+
return ERROR_USE_PARAM_UNUSEABLE
|
274
|
+
end
|
275
|
+
end
|
276
|
+
end
|
277
|
+
elsif
|
278
|
+
player_inventory = world.player.inventory.items
|
279
|
+
if player_inventory.map(&:name).include?(item_name)
|
280
|
+
player_inventory.each do |i|
|
281
|
+
if i.name.eql?(item_name)
|
282
|
+
if i.useable
|
283
|
+
result = i.use(world.player)
|
284
|
+
else
|
285
|
+
return ERROR_USE_PARAM_UNUSEABLE
|
286
|
+
end
|
287
|
+
end
|
288
|
+
end
|
289
|
+
end
|
290
|
+
end
|
291
|
+
|
292
|
+
if result.nil?
|
293
|
+
ERROR_USE_PARAM_INVALID
|
294
|
+
else
|
295
|
+
case result[:type]
|
296
|
+
when 'move'
|
297
|
+
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
298
|
+
world.describe(world.location_by_coords(world.player.cur_coords))
|
299
|
+
when 'move_dangerous'
|
300
|
+
world.player.take_damage(rand(0..2))
|
301
|
+
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
302
|
+
world.describe(world.location_by_coords(world.player.cur_coords))
|
303
|
+
when 'dmg'
|
304
|
+
world.player.take_damage(result[:data])
|
305
|
+
return
|
306
|
+
when 'rest', 'health'
|
307
|
+
world.player.heal_damage(result[:data])
|
308
|
+
return
|
309
|
+
when 'action'
|
310
|
+
case result[:data]
|
311
|
+
when 'rest'
|
312
|
+
world.player.rest(world)
|
313
|
+
when 'map'
|
314
|
+
world.print_map
|
315
|
+
end
|
316
|
+
when 'arena'
|
317
|
+
arena = Arena.new({:world => world, :player => world.player})
|
318
|
+
arena.start
|
319
|
+
#return 'You enter the arena and fight some battles. It was cool, but not as cool as if it were actually implemented.'
|
320
|
+
when 'item'
|
321
|
+
world.location_by_coords(world.player.cur_coords).add_item(result[:data])
|
322
|
+
return
|
323
|
+
else
|
324
|
+
return
|
325
|
+
end
|
326
|
+
end
|
327
|
+
end
|
328
|
+
when 'drop', 'd'
|
329
|
+
if param1.nil?
|
330
|
+
ERROR_DROP_PARAM_MISSING
|
331
|
+
else
|
332
|
+
world.player.inventory.remove_item(param1)
|
333
|
+
end
|
334
|
+
when 'equip', 'e'
|
335
|
+
if param1.nil?
|
336
|
+
ERROR_EQUIP_PARAM_MISSING
|
337
|
+
else
|
338
|
+
world.player.inventory.equip_item(param1)
|
339
|
+
end
|
340
|
+
when 'unequip', 'ue'
|
341
|
+
if param1.nil?
|
342
|
+
ERROR_UNEQUIP_PARAM_MISSING
|
343
|
+
else
|
344
|
+
world.player.inventory.unequip_item(param1)
|
345
|
+
end
|
346
|
+
when 'go', 'g'
|
347
|
+
if param1.nil?
|
348
|
+
puts ERROR_GO_PARAM_MISSING
|
349
|
+
GO_PARAMS
|
350
|
+
else
|
351
|
+
direction = param1
|
352
|
+
if world.can_move?(direction)
|
353
|
+
world.player.go(world.locations, param1, world.sound)
|
354
|
+
world.location_by_coords(world.player.cur_coords).checked_for_monsters = false
|
355
|
+
world.describe(world.location_by_coords(world.player.cur_coords))
|
356
|
+
else
|
357
|
+
ERROR_GO_PARAM_INVALID
|
358
|
+
end
|
359
|
+
end
|
360
|
+
when 'attack', 'a', 'fight', 'f'
|
361
|
+
if param1.nil?
|
362
|
+
ERROR_ATTACK_PARAM_MISSING
|
363
|
+
else
|
364
|
+
monster_name = param1
|
365
|
+
if world.has_monster_to_attack?(monster_name)
|
366
|
+
monster = world.location_by_coords(world.player.cur_coords).monster_by_name(monster_name)
|
367
|
+
world.player.attack(world, monster)
|
368
|
+
else
|
369
|
+
ERROR_ATTACK_PARAM_INVALID
|
370
|
+
end
|
371
|
+
end
|
372
|
+
when 'change', 'ch'
|
373
|
+
if param1.nil?
|
374
|
+
puts ERROR_CHANGE_PARAM_MISSING
|
375
|
+
CHANGE_PARAMS
|
376
|
+
else
|
377
|
+
case param1
|
378
|
+
when 'name'
|
379
|
+
world.player.modify_name
|
380
|
+
else
|
381
|
+
ERROR_CHANGE_PARAM_INVALID
|
382
|
+
end
|
383
|
+
end
|
384
|
+
when 'help', 'h'
|
385
|
+
list_commands
|
386
|
+
when 'quit', 'exit', 'q', 'x'
|
387
|
+
puts "You sure you want to quit? (y/n): "
|
388
|
+
response = gets.chomp.downcase
|
389
|
+
if (response.eql?("y") || response.eql?("yes"))
|
390
|
+
puts QUIT_MESSAGE
|
391
|
+
return 'exit'
|
392
|
+
else
|
393
|
+
puts RESUME_MESSAGE
|
394
|
+
end
|
395
|
+
when 'quit!', 'exit!', 'qq', 'xx'
|
396
|
+
puts QUIT_MESSAGE
|
397
|
+
return 'exit'
|
398
|
+
else
|
399
|
+
return
|
400
|
+
end
|
401
|
+
end
|
402
|
+
|
403
|
+
private
|
404
|
+
|
405
|
+
def print_separator
|
406
|
+
puts "=================================================="
|
407
|
+
end
|
408
|
+
|
409
|
+
def list_commands
|
410
|
+
i = 0
|
411
|
+
print_separator
|
412
|
+
commands.each do |cmd|
|
413
|
+
puts " #{cmd.ljust(9)}, #{aliases[i].ljust(2)} -- #{cmd_descriptions[i]}"
|
414
|
+
i = i + 1
|
415
|
+
end
|
416
|
+
print_separator
|
417
|
+
|
418
|
+
if world.debug_mode
|
419
|
+
puts " DEBUG COMMANDS"
|
420
|
+
print_separator
|
421
|
+
i = 0
|
422
|
+
devcommands.each do |cmd|
|
423
|
+
puts " #{cmd.ljust(9)}, #{devaliases[i].ljust(2)} -- #{devcmd_descriptions[i]}"
|
424
|
+
i = i + 1
|
425
|
+
end
|
426
|
+
print_separator
|
427
|
+
end
|
428
|
+
end
|
429
|
+
|
430
|
+
def input_valid?(input)
|
431
|
+
tokens = input.split
|
432
|
+
command = tokens[0]
|
433
|
+
commands_and_aliases = commands | aliases | extras
|
434
|
+
|
435
|
+
if world.debug_mode
|
436
|
+
commands_and_aliases = commands_and_aliases | devcommands | devaliases | devextras
|
437
|
+
end
|
438
|
+
|
439
|
+
if commands_and_aliases.include?(command.downcase)
|
440
|
+
if tokens.size.between?(1,4)
|
441
|
+
return true
|
442
|
+
end
|
443
|
+
elsif tokens.empty?
|
444
|
+
return true
|
445
|
+
end
|
446
|
+
end
|
447
|
+
end
|
448
|
+
end
|