gemwarrior 0.7.5 → 0.7.6
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- checksums.yaml +4 -4
- data/bin/gemwarrior +0 -0
- data/data/locations.yml +980 -600
- data/lib/gemwarrior/battle.rb +1 -1
- data/lib/gemwarrior/entities/items/ladder.rb +31 -0
- data/lib/gemwarrior/entities/items/rope.rb +29 -0
- data/lib/gemwarrior/entities/items/snowman.rb +28 -0
- data/lib/gemwarrior/entities/items/tent.rb +4 -0
- data/lib/gemwarrior/entities/location.rb +5 -1
- data/lib/gemwarrior/entities/player.rb +265 -249
- data/lib/gemwarrior/evaluator.rb +402 -393
- data/lib/gemwarrior/misc/version.rb +1 -1
- data/lib/gemwarrior/world.rb +297 -296
- metadata +9 -4
data/lib/gemwarrior/evaluator.rb
CHANGED
@@ -1,393 +1,402 @@
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# lib/gemwarrior/evaluator.rb
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# Evaluates prompt input
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require 'pry'
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module Gemwarrior
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class Evaluator
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# CONSTANTS
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## MESSAGES
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PROGRAM_NAME = 'Gem Warrior'
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QUIT_MESSAGE = 'Thanks for playing the game. Until next time...'.colorize(:yellow)
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RESUME_MESSAGE = 'Back to adventuring!'.colorize(:green)
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GO_PARAMS = 'Options: north, east, south, west'
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CHANGE_PARAMS = 'Options: name'
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DEBUG_LIST_PARAMS = 'Options: monsters, items, locations'
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DEBUG_STAT_PARAMS = 'Options: atk_lo, atk_hi, strength, dexterity'
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## ERRORS
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ERROR_COMMAND_INVALID = 'That is not something the game yet understands.'
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ERROR_GO_PARAM_MISSING = 'Just wander aimlessly? A direction would be nice.'
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ERROR_GO_PARAM_INVALID = 'The place in that direction is far, far, FAR too dangerous. You should try a different way.'
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ERROR_ATTACK_PARAM_MISSING = 'You cannot just "attack". You gotta choose something to attack.'
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ERROR_ATTACK_PARAM_INVALID = 'That monster does not exist here or can\'t be attacked.'
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ERROR_TAKE_PARAM_MISSING = 'You cannot just "take". You gotta choose something to take.'
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ERROR_USE_PARAM_MISSING = 'You cannot just "use". You gotta choose something to use.'
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ERROR_USE_PARAM_INVALID = 'You cannot use that, as it does not exist here or in your inventory.'
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ERROR_USE_PARAM_UNUSEABLE = 'That object is not useable.'
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ERROR_DROP_PARAM_MISSING = 'You cannot just "drop". You gotta choose something to drop.'
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ERROR_EQUIP_PARAM_MISSING = 'You cannot just "equip". You gotta choose something to equip.'
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ERROR_UNEQUIP_PARAM_MISSING = 'You cannot just "unequip". You gotta choose something to unequip.'
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ERROR_CHANGE_PARAM_MISSING = 'You cannot just "change". You gotta choose something to change.'
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ERROR_CHANGE_PARAM_INVALID = 'You cannot change that...yet.'
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ERROR_LIST_PARAM_MISSING = 'You cannot just "list". You gotta choose something to list.'
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ERROR_LIST_PARAM_INVALID = 'You cannot list that...yet.'
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ERROR_DEBUG_STAT_PARAM_MISSING = 'You cannot just "change stats". You gotta choose a stat to change.'
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ERROR_DEBUG_STAT_PARAM_INVALID = 'You cannot change that stat...yet.'
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ERROR_DEBUG_TELEPORT_PARAMS_MISSING = 'You cannot just "teleport". You gotta choose somewhere to teleport to.'
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ERROR_DEBUG_TELEPORT_PARAMS_INVALID = 'You cannot teleport there...yet.'
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attr_accessor :world,
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:commands, :aliases, :extras, :cmd_descriptions,
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:devcommands, :devaliases, :devextras, :devcmd_descriptions
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def initialize(world)
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self.world = world
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self.devcommands = %w(god beast list vars map stat teleport)
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self.devaliases = %w(gd bs ls v m s tp)
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self.devextras = %w(st)
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self.devcmd_descriptions = [
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'Toggle god mode (i.e. invincible)',
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'Toggle beast mode (i.e. super strength)',
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'List all instances of a specific entity type',
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'List all the variables in the world',
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'Show a map of the world',
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'Change player stat',
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'Teleport to coordinates (5 0) or location name (\'Home\')'
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]
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self.commands = %w(character inventory rest look take use drop equip unequip go attack change help quit quit!)
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self.aliases = %w(c i r l t u d e ue g a ch h q qq)
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self.extras = %w(exit exit! x x)
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self.cmd_descriptions = [
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'Display character information',
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'Look in your inventory',
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'Take a load off and regain HP',
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'Look around your current location',
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'Take item',
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'Use item (in inventory or environment)',
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'Drop item',
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'Equip item',
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'Unequip item',
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'Go in a direction',
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'Attack a monster',
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'Change something',
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'This help menu',
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'Quit w/ confirmation (also exit/x)',
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'Quit w/o confirmation (also exit!/xx)'
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]
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end
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def evaluate(input)
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case input
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# Ctrl-D or empty command
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when nil, ""
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return
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# real command
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else
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tokens = input.split
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unless input_valid?(input)
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return ERROR_COMMAND_INVALID
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end
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end
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command = tokens.first.downcase
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param1 = tokens[1]
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param2 = tokens[2]
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world.player.
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world.
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world.player.
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return
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when 'quit
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puts
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1
|
+
# lib/gemwarrior/evaluator.rb
|
2
|
+
# Evaluates prompt input
|
3
|
+
|
4
|
+
require 'pry'
|
5
|
+
|
6
|
+
module Gemwarrior
|
7
|
+
class Evaluator
|
8
|
+
# CONSTANTS
|
9
|
+
## MESSAGES
|
10
|
+
PROGRAM_NAME = 'Gem Warrior'
|
11
|
+
QUIT_MESSAGE = 'Thanks for playing the game. Until next time...'.colorize(:yellow)
|
12
|
+
RESUME_MESSAGE = 'Back to adventuring!'.colorize(:green)
|
13
|
+
|
14
|
+
GO_PARAMS = 'Options: north, east, south, west'
|
15
|
+
CHANGE_PARAMS = 'Options: name'
|
16
|
+
DEBUG_LIST_PARAMS = 'Options: monsters, items, locations'
|
17
|
+
DEBUG_STAT_PARAMS = 'Options: atk_lo, atk_hi, strength, dexterity'
|
18
|
+
|
19
|
+
## ERRORS
|
20
|
+
ERROR_COMMAND_INVALID = 'That is not something the game yet understands.'
|
21
|
+
|
22
|
+
ERROR_GO_PARAM_MISSING = 'Just wander aimlessly? A direction would be nice.'
|
23
|
+
ERROR_GO_PARAM_INVALID = 'The place in that direction is far, far, FAR too dangerous. You should try a different way.'
|
24
|
+
ERROR_ATTACK_PARAM_MISSING = 'You cannot just "attack". You gotta choose something to attack.'
|
25
|
+
ERROR_ATTACK_PARAM_INVALID = 'That monster does not exist here or can\'t be attacked.'
|
26
|
+
ERROR_TAKE_PARAM_MISSING = 'You cannot just "take". You gotta choose something to take.'
|
27
|
+
ERROR_USE_PARAM_MISSING = 'You cannot just "use". You gotta choose something to use.'
|
28
|
+
ERROR_USE_PARAM_INVALID = 'You cannot use that, as it does not exist here or in your inventory.'
|
29
|
+
ERROR_USE_PARAM_UNUSEABLE = 'That object is not useable.'
|
30
|
+
ERROR_DROP_PARAM_MISSING = 'You cannot just "drop". You gotta choose something to drop.'
|
31
|
+
ERROR_EQUIP_PARAM_MISSING = 'You cannot just "equip". You gotta choose something to equip.'
|
32
|
+
ERROR_UNEQUIP_PARAM_MISSING = 'You cannot just "unequip". You gotta choose something to unequip.'
|
33
|
+
ERROR_CHANGE_PARAM_MISSING = 'You cannot just "change". You gotta choose something to change.'
|
34
|
+
ERROR_CHANGE_PARAM_INVALID = 'You cannot change that...yet.'
|
35
|
+
ERROR_LIST_PARAM_MISSING = 'You cannot just "list". You gotta choose something to list.'
|
36
|
+
ERROR_LIST_PARAM_INVALID = 'You cannot list that...yet.'
|
37
|
+
ERROR_DEBUG_STAT_PARAM_MISSING = 'You cannot just "change stats". You gotta choose a stat to change.'
|
38
|
+
ERROR_DEBUG_STAT_PARAM_INVALID = 'You cannot change that stat...yet.'
|
39
|
+
ERROR_DEBUG_TELEPORT_PARAMS_MISSING = 'You cannot just "teleport". You gotta choose somewhere to teleport to.'
|
40
|
+
ERROR_DEBUG_TELEPORT_PARAMS_INVALID = 'You cannot teleport there...yet.'
|
41
|
+
|
42
|
+
attr_accessor :world,
|
43
|
+
:commands, :aliases, :extras, :cmd_descriptions,
|
44
|
+
:devcommands, :devaliases, :devextras, :devcmd_descriptions
|
45
|
+
|
46
|
+
def initialize(world)
|
47
|
+
self.world = world
|
48
|
+
|
49
|
+
self.devcommands = %w(god beast list vars map stat teleport)
|
50
|
+
self.devaliases = %w(gd bs ls v m s tp)
|
51
|
+
self.devextras = %w(st)
|
52
|
+
self.devcmd_descriptions = [
|
53
|
+
'Toggle god mode (i.e. invincible)',
|
54
|
+
'Toggle beast mode (i.e. super strength)',
|
55
|
+
'List all instances of a specific entity type',
|
56
|
+
'List all the variables in the world',
|
57
|
+
'Show a map of the world',
|
58
|
+
'Change player stat',
|
59
|
+
'Teleport to coordinates (5 0) or location name (\'Home\')'
|
60
|
+
]
|
61
|
+
|
62
|
+
self.commands = %w(character inventory rest look take use drop equip unequip go attack change help quit quit!)
|
63
|
+
self.aliases = %w(c i r l t u d e ue g a ch h q qq)
|
64
|
+
self.extras = %w(exit exit! x x)
|
65
|
+
self.cmd_descriptions = [
|
66
|
+
'Display character information',
|
67
|
+
'Look in your inventory',
|
68
|
+
'Take a load off and regain HP',
|
69
|
+
'Look around your current location',
|
70
|
+
'Take item',
|
71
|
+
'Use item (in inventory or environment)',
|
72
|
+
'Drop item',
|
73
|
+
'Equip item',
|
74
|
+
'Unequip item',
|
75
|
+
'Go in a direction',
|
76
|
+
'Attack a monster',
|
77
|
+
'Change something',
|
78
|
+
'This help menu',
|
79
|
+
'Quit w/ confirmation (also exit/x)',
|
80
|
+
'Quit w/o confirmation (also exit!/xx)'
|
81
|
+
]
|
82
|
+
end
|
83
|
+
|
84
|
+
def evaluate(input)
|
85
|
+
case input
|
86
|
+
# Ctrl-D or empty command
|
87
|
+
when nil, ""
|
88
|
+
return
|
89
|
+
# real command
|
90
|
+
else
|
91
|
+
tokens = input.split
|
92
|
+
unless input_valid?(input)
|
93
|
+
return ERROR_COMMAND_INVALID
|
94
|
+
end
|
95
|
+
end
|
96
|
+
|
97
|
+
command = tokens.first.downcase
|
98
|
+
param1 = tokens[1]
|
99
|
+
param2 = tokens[2]
|
100
|
+
param3 = tokens[3]
|
101
|
+
|
102
|
+
# dev commands
|
103
|
+
if world.debug_mode
|
104
|
+
case command
|
105
|
+
when 'god', 'gd'
|
106
|
+
return world.player.god_mode = !world.player.god_mode
|
107
|
+
when 'beast', 'bs'
|
108
|
+
return world.player.beast_mode = !world.player.beast_mode
|
109
|
+
when 'vars', 'v'
|
110
|
+
world.print_all_vars
|
111
|
+
when 'list', 'ls'
|
112
|
+
if param1.nil?
|
113
|
+
puts ERROR_LIST_PARAM_MISSING
|
114
|
+
return DEBUG_LIST_PARAMS
|
115
|
+
else
|
116
|
+
return world.list(param1)
|
117
|
+
end
|
118
|
+
when 'map', 'm'
|
119
|
+
world.print_map
|
120
|
+
when 'stat', 'st', 's'
|
121
|
+
if param1.nil?
|
122
|
+
puts ERROR_DEBUG_STAT_PARAM_MISSING
|
123
|
+
return DEBUG_STAT_PARAMS
|
124
|
+
else
|
125
|
+
case param1
|
126
|
+
when 'hp_cur'
|
127
|
+
unless param2.nil?
|
128
|
+
param2 = param2.to_i
|
129
|
+
if param2.is_a? Numeric
|
130
|
+
if param2 > 0
|
131
|
+
world.player.hp_cur = param2
|
132
|
+
end
|
133
|
+
end
|
134
|
+
end
|
135
|
+
when 'atk_lo'
|
136
|
+
unless param2.nil?
|
137
|
+
param2 = param2.to_i
|
138
|
+
if param2.is_a? Numeric
|
139
|
+
if param2 >= 0
|
140
|
+
world.player.atk_lo = param2
|
141
|
+
end
|
142
|
+
end
|
143
|
+
end
|
144
|
+
when 'atk_hi'
|
145
|
+
unless param2.nil?
|
146
|
+
param2 = param2.to_i
|
147
|
+
if param2.is_a? Numeric
|
148
|
+
if param2 >= 0
|
149
|
+
world.player.atk_hi = param2
|
150
|
+
end
|
151
|
+
end
|
152
|
+
end
|
153
|
+
when 'strength', 'str', 'st'
|
154
|
+
unless param2.nil?
|
155
|
+
param2 = param2.to_i
|
156
|
+
if param2.is_a? Numeric
|
157
|
+
if param2 >= 0
|
158
|
+
world.player.atk_lo = param2
|
159
|
+
world.player.atk_hi = param2
|
160
|
+
end
|
161
|
+
end
|
162
|
+
end
|
163
|
+
when 'dexterity', 'dex', 'd'
|
164
|
+
unless param2.nil?
|
165
|
+
param2 = param2.to_i
|
166
|
+
if param2.is_a? Numeric
|
167
|
+
if param2 >= 0
|
168
|
+
world.player.dexterity = param2
|
169
|
+
end
|
170
|
+
end
|
171
|
+
end
|
172
|
+
else
|
173
|
+
return ERROR_DEBUG_STAT_PARAM_INVALID
|
174
|
+
end
|
175
|
+
end
|
176
|
+
when 'teleport', 'tp'
|
177
|
+
if param1.nil?
|
178
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_MISSING
|
179
|
+
else
|
180
|
+
if (param1.to_i.to_s == param1) && (param2.to_i.to_s == param2)
|
181
|
+
world.player.cur_coords = {:x => param1.to_i, :y => param2.to_i, :z => param3.to_i}
|
182
|
+
else
|
183
|
+
locations = []
|
184
|
+
world.locations.each do |l|
|
185
|
+
locations << l.name.downcase
|
186
|
+
end
|
187
|
+
if locations.include?(param1.downcase)
|
188
|
+
world.player.cur_coords = world.location_coords_by_name(param1)
|
189
|
+
else
|
190
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
|
191
|
+
end
|
192
|
+
end
|
193
|
+
Animation::run({:phrase => '** TELEPORT! **', :speed => :insane})
|
194
|
+
return world.describe(world.location_by_coords(world.player.cur_coords))
|
195
|
+
end
|
196
|
+
end
|
197
|
+
end
|
198
|
+
|
199
|
+
# normal commands
|
200
|
+
case command
|
201
|
+
when 'character', 'c'
|
202
|
+
world.player.check_self(world.debug_mode)
|
203
|
+
when 'inventory', 'i'
|
204
|
+
if param1
|
205
|
+
world.player.inventory.describe_item(param1)
|
206
|
+
else
|
207
|
+
world.player.list_inventory
|
208
|
+
end
|
209
|
+
when 'rest', 'r'
|
210
|
+
world.player.rest(world)
|
211
|
+
when 'look', 'l'
|
212
|
+
if param1
|
213
|
+
world.describe_entity(world.location_by_coords(world.player.cur_coords), param1)
|
214
|
+
else
|
215
|
+
world.describe(world.location_by_coords(world.player.cur_coords))
|
216
|
+
end
|
217
|
+
when 'take', 't'
|
218
|
+
if param1.nil?
|
219
|
+
ERROR_TAKE_PARAM_MISSING
|
220
|
+
else
|
221
|
+
world.player.inventory.add_item(world.location_by_coords(world.player.cur_coords), param1)
|
222
|
+
end
|
223
|
+
when 'use', 'u'
|
224
|
+
if param1.nil?
|
225
|
+
ERROR_USE_PARAM_MISSING
|
226
|
+
else
|
227
|
+
item_name = param1
|
228
|
+
result = nil
|
229
|
+
location_inventory = world.location_by_coords(world.player.cur_coords).items
|
230
|
+
|
231
|
+
if location_inventory.map(&:name).include?(item_name)
|
232
|
+
location_inventory.each do |i|
|
233
|
+
if i.name.eql?(item_name)
|
234
|
+
if i.useable
|
235
|
+
result = i.use(world.player.inventory)
|
236
|
+
else
|
237
|
+
return ERROR_USE_PARAM_UNUSEABLE
|
238
|
+
end
|
239
|
+
end
|
240
|
+
end
|
241
|
+
elsif
|
242
|
+
player_inventory = world.player.inventory.items
|
243
|
+
if player_inventory.map(&:name).include?(item_name)
|
244
|
+
player_inventory.each do |i|
|
245
|
+
if i.name.eql?(item_name)
|
246
|
+
if i.useable
|
247
|
+
result = i.use(world.player.inventory)
|
248
|
+
else
|
249
|
+
return ERROR_USE_PARAM_UNUSEABLE
|
250
|
+
end
|
251
|
+
end
|
252
|
+
end
|
253
|
+
end
|
254
|
+
end
|
255
|
+
|
256
|
+
if result.nil?
|
257
|
+
ERROR_USE_PARAM_INVALID
|
258
|
+
else
|
259
|
+
case result[:type]
|
260
|
+
when 'move'
|
261
|
+
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
262
|
+
world.describe(world.location_by_coords(world.player.cur_coords))
|
263
|
+
when 'move_dangerous'
|
264
|
+
world.player.take_damage(rand(0..2))
|
265
|
+
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
266
|
+
world.describe(world.location_by_coords(world.player.cur_coords))
|
267
|
+
when 'dmg'
|
268
|
+
world.player.take_damage(result[:data])
|
269
|
+
return
|
270
|
+
when 'rest', 'health'
|
271
|
+
world.player.heal_damage(result[:data])
|
272
|
+
return
|
273
|
+
when 'action'
|
274
|
+
if result[:data].eql?('rest')
|
275
|
+
world.player.rest(world)
|
276
|
+
end
|
277
|
+
else
|
278
|
+
return
|
279
|
+
end
|
280
|
+
end
|
281
|
+
end
|
282
|
+
when 'drop', 'd'
|
283
|
+
if param1.nil?
|
284
|
+
ERROR_DROP_PARAM_MISSING
|
285
|
+
else
|
286
|
+
world.player.inventory.remove_item(param1)
|
287
|
+
end
|
288
|
+
when 'equip', 'e'
|
289
|
+
if param1.nil?
|
290
|
+
ERROR_EQUIP_PARAM_MISSING
|
291
|
+
else
|
292
|
+
world.player.inventory.equip_item(param1)
|
293
|
+
end
|
294
|
+
when 'unequip', 'ue'
|
295
|
+
if param1.nil?
|
296
|
+
ERROR_UNEQUIP_PARAM_MISSING
|
297
|
+
else
|
298
|
+
world.player.inventory.unequip_item(param1)
|
299
|
+
end
|
300
|
+
when 'go', 'g'
|
301
|
+
if param1.nil?
|
302
|
+
puts ERROR_GO_PARAM_MISSING
|
303
|
+
GO_PARAMS
|
304
|
+
else
|
305
|
+
direction = param1
|
306
|
+
if world.can_move?(direction)
|
307
|
+
world.player.go(world.locations, param1)
|
308
|
+
world.location_by_coords(world.player.cur_coords).checked_for_monsters = false
|
309
|
+
world.describe(world.location_by_coords(world.player.cur_coords))
|
310
|
+
else
|
311
|
+
ERROR_GO_PARAM_INVALID
|
312
|
+
end
|
313
|
+
end
|
314
|
+
when 'attack', 'a'
|
315
|
+
if param1.nil?
|
316
|
+
ERROR_ATTACK_PARAM_MISSING
|
317
|
+
else
|
318
|
+
monster_name = param1
|
319
|
+
if world.has_monster_to_attack?(monster_name)
|
320
|
+
monster = world.location_by_coords(world.player.cur_coords).monster_by_name(monster_name)
|
321
|
+
world.player.attack(world, monster)
|
322
|
+
else
|
323
|
+
ERROR_ATTACK_PARAM_INVALID
|
324
|
+
end
|
325
|
+
end
|
326
|
+
when 'change', 'ch'
|
327
|
+
if param1.nil?
|
328
|
+
puts ERROR_CHANGE_PARAM_MISSING
|
329
|
+
CHANGE_PARAMS
|
330
|
+
else
|
331
|
+
case param1
|
332
|
+
when 'name'
|
333
|
+
world.player.modify_name
|
334
|
+
else
|
335
|
+
ERROR_CHANGE_PARAM_INVALID
|
336
|
+
end
|
337
|
+
end
|
338
|
+
when 'help', 'h'
|
339
|
+
list_commands
|
340
|
+
when 'quit', 'exit', 'q', 'x'
|
341
|
+
puts "You sure you want to quit? (y/n): "
|
342
|
+
response = gets.chomp.downcase
|
343
|
+
if (response.eql?("y") || response.eql?("yes"))
|
344
|
+
puts QUIT_MESSAGE
|
345
|
+
exit(0)
|
346
|
+
else
|
347
|
+
puts RESUME_MESSAGE
|
348
|
+
end
|
349
|
+
when 'quit!', 'exit!', 'qq', 'xx'
|
350
|
+
puts QUIT_MESSAGE
|
351
|
+
exit(0)
|
352
|
+
else
|
353
|
+
return
|
354
|
+
end
|
355
|
+
end
|
356
|
+
|
357
|
+
private
|
358
|
+
|
359
|
+
def print_separator
|
360
|
+
puts "=============================="
|
361
|
+
end
|
362
|
+
|
363
|
+
def list_commands
|
364
|
+
i = 0
|
365
|
+
print_separator
|
366
|
+
commands.each do |cmd|
|
367
|
+
puts " #{cmd.ljust(9)}, #{aliases[i].ljust(2)} -- #{cmd_descriptions[i]}"
|
368
|
+
i = i + 1
|
369
|
+
end
|
370
|
+
print_separator
|
371
|
+
|
372
|
+
if world.debug_mode
|
373
|
+
puts " DEBUG COMMANDS"
|
374
|
+
print_separator
|
375
|
+
i = 0
|
376
|
+
devcommands.each do |cmd|
|
377
|
+
puts " #{cmd.ljust(9)}, #{devaliases[i].ljust(2)} -- #{devcmd_descriptions[i]}"
|
378
|
+
i = i + 1
|
379
|
+
end
|
380
|
+
print_separator
|
381
|
+
end
|
382
|
+
end
|
383
|
+
|
384
|
+
def input_valid?(input)
|
385
|
+
tokens = input.split
|
386
|
+
command = tokens[0]
|
387
|
+
commands_and_aliases = commands | aliases | extras
|
388
|
+
|
389
|
+
if world.debug_mode
|
390
|
+
commands_and_aliases = commands_and_aliases | devcommands | devaliases | devextras
|
391
|
+
end
|
392
|
+
|
393
|
+
if commands_and_aliases.include?(command.downcase)
|
394
|
+
if tokens.size.between?(1,4)
|
395
|
+
return true
|
396
|
+
end
|
397
|
+
elsif tokens.empty?
|
398
|
+
return true
|
399
|
+
end
|
400
|
+
end
|
401
|
+
end
|
402
|
+
end
|