gemwarrior 0.15.9 → 0.15.11
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/bin/gemwarrior +146 -146
- data/gemwarrior.gemspec +4 -2
- data/lib/gemwarrior/arena.rb +81 -81
- data/lib/gemwarrior/battle.rb +690 -690
- data/lib/gemwarrior/evaluator.rb +836 -836
- data/lib/gemwarrior/game.rb +191 -191
- data/lib/gemwarrior/game_assets.rb +100 -100
- data/lib/gemwarrior/game_options.rb +15 -15
- data/lib/gemwarrior/inventory.rb +243 -243
- data/lib/gemwarrior/repl.rb +705 -705
- data/lib/gemwarrior/version.rb +6 -6
- metadata +8 -8
data/lib/gemwarrior/evaluator.rb
CHANGED
@@ -1,836 +1,836 @@
|
|
1
|
-
# lib/gemwarrior/evaluator.rb
|
2
|
-
# Evaluates prompt input
|
3
|
-
|
4
|
-
require_relative 'arena'
|
5
|
-
require_relative 'game_assets'
|
6
|
-
require_relative 'game_options'
|
7
|
-
|
8
|
-
module Gemwarrior
|
9
|
-
class Evaluator
|
10
|
-
# CONSTANTS
|
11
|
-
PROGRAM_NAME = 'Gem Warrior'
|
12
|
-
QUIT_MESSAGE = 'Thanks for playing the game. Until next time...'
|
13
|
-
RESUME_MESSAGE = 'Back to adventuring!'
|
14
|
-
|
15
|
-
GO_PARAMS = 'Options: north, east, south, west'
|
16
|
-
CHANGE_PARAMS = 'Options: name'
|
17
|
-
DEBUG_LIST_PARAMS = 'Options: players, creatures, items, locations, monsters, weapons, armor'
|
18
|
-
DEBUG_STAT_PARAMS = 'Options: hp_cur, atk_lo, atk_hi, experience, rox, strength, dexterity, defense, inventory'
|
19
|
-
|
20
|
-
ERROR_COMMAND_INVALID = 'That is not something the game yet understands.'
|
21
|
-
ERROR_LOOK_AT_PARAM_MISSING = 'You cannot just "look at". You gotta choose something to look at.'
|
22
|
-
ERROR_TALK_PARAM_INVALID = 'Are you talking to yourself? That person is not here.'
|
23
|
-
ERROR_TALK_PARAM_UNTALKABLE = 'That cannnot be conversed with.'
|
24
|
-
ERROR_TALK_TO_PARAM_MISSING = 'You cannot just "talk to". You gotta choose someone to talk to.'
|
25
|
-
ERROR_GO_PARAM_MISSING = 'Just wander aimlessly? A direction would be nice.'
|
26
|
-
ERROR_GO_PARAM_INVALID = 'Something tells you that is not a way to go.'
|
27
|
-
ERROR_DIRECTION_PARAM_INVALID = 'You cannot go to that place.'
|
28
|
-
ERROR_ATTACK_PARAM_MISSING = 'You cannot just "attack". You gotta choose something to attack.'
|
29
|
-
ERROR_ATTACK_PARAM_INVALID = 'That monster does not exist here or can\'t be attacked.'
|
30
|
-
ERROR_BREAKTHRU_PARAM_MISSING = 'You cannot just "breakthru". You gotta specify a location name.'
|
31
|
-
ERROR_BREAKTHRU_PARAM_INVALID = 'You cannot breakthru to that place.'
|
32
|
-
ERROR_BREAKTHRU_INEXPERIENCED = 'You are not experienced enough to perform that feat.'
|
33
|
-
ERROR_TAKE_PARAM_MISSING = 'You cannot just "take". You gotta choose something to take.'
|
34
|
-
ERROR_USE_PARAM_MISSING = 'You cannot just "use". You gotta choose something to use.'
|
35
|
-
ERROR_USE_PARAM_INVALID = 'You cannot use that, as it does not exist here or in your inventory.'
|
36
|
-
ERROR_USE_PARAM_UNUSEABLE = 'That is not useable.'
|
37
|
-
ERROR_DROP_PARAM_MISSING = 'You cannot just "drop". You gotta choose something to drop.'
|
38
|
-
ERROR_EQUIP_PARAM_MISSING = 'You cannot just "equip". You gotta choose something to equip.'
|
39
|
-
ERROR_UNEQUIP_PARAM_MISSING = 'You cannot just "unequip". You gotta choose something to unequip.'
|
40
|
-
ERROR_CHANGE_PARAM_MISSING = 'You cannot just "change". You gotta choose something to change.'
|
41
|
-
ERROR_CHANGE_PARAM_INVALID = 'You cannot change that...yet.'
|
42
|
-
ERROR_LIST_PARAM_MISSING = 'You cannot just "list". You gotta choose something to list.'
|
43
|
-
ERROR_LIST_PARAM_INVALID = 'You cannot list that...yet.'
|
44
|
-
ERROR_DEBUG_STAT_PARAM_MISSING = 'You cannot just "change stats". You gotta choose a stat to change.'
|
45
|
-
ERROR_DEBUG_STAT_PARAM_INVALID = 'You cannot change that stat...yet.'
|
46
|
-
ERROR_DEBUG_STAT_INV_PARAM_INVALID = 'You cannot add that to your inventory...yet.'
|
47
|
-
ERROR_DEBUG_GLOBAL_VAR_INVALID = 'That global variable does not exist.'
|
48
|
-
ERROR_DEBUG_TELEPORT_PARAMS_MISSING = 'You cannot just "teleport". You gotta specify an x AND y coordinate, at least.'
|
49
|
-
ERROR_DEBUG_TELEPORT_PARAMS_NEEDED = 'You cannot just "teleport" to an x coordinate without a y coordinate.'
|
50
|
-
ERROR_DEBUG_TELEPORT_PARAMS_INVALID = 'You cannot teleport there...yet.'
|
51
|
-
|
52
|
-
attr_accessor :world,
|
53
|
-
:commands,
|
54
|
-
:aliases,
|
55
|
-
:extras,
|
56
|
-
:cmd_descriptions,
|
57
|
-
:devcommands,
|
58
|
-
:devaliases,
|
59
|
-
:devextras,
|
60
|
-
:devcmd_descriptions
|
61
|
-
|
62
|
-
def initialize(world)
|
63
|
-
self.world = world
|
64
|
-
|
65
|
-
self.devcommands = %w(god beast constants list vars map stat global teleport spawn levelbump restfight)
|
66
|
-
self.devaliases = %w(gd bs cn ls vs m st gl tp sp lb rf)
|
67
|
-
self.devextras = %w()
|
68
|
-
self.devcmd_descriptions = [
|
69
|
-
'Toggle god mode (i.e. invincible)',
|
70
|
-
'Toggle beast mode (i.e. super strength)',
|
71
|
-
'List all GameAssets',
|
72
|
-
'List all instances of a specific entity type',
|
73
|
-
'List all the variables in the world',
|
74
|
-
'Show a map of the world',
|
75
|
-
'Change player stat',
|
76
|
-
'Change world global variable',
|
77
|
-
'Teleport to coordinates (5 0 0) or name (\'Home\')',
|
78
|
-
'Spawn random monster',
|
79
|
-
'Bump your character up *n* levels',
|
80
|
-
'Rest, but ensure battle for testing'
|
81
|
-
]
|
82
|
-
|
83
|
-
self.commands = %w(character look rest take talk inventory use open drop equip unequip go north east south west attack breakthru change version checkupdate help quit quit!)
|
84
|
-
self.aliases = %w(c l r t tk i u o d eq ue g n e s w a br ch v cu h q qq)
|
85
|
-
self.extras = %w(exit exit! x xx fight f ? ?? ???)
|
86
|
-
self.cmd_descriptions = [
|
87
|
-
'Display character information',
|
88
|
-
'Look around your current location',
|
89
|
-
'Take a load off and regain HP',
|
90
|
-
'Take item',
|
91
|
-
'Talk to person',
|
92
|
-
'Look in your inventory',
|
93
|
-
'Use item (in inventory or environment)',
|
94
|
-
'Open item (in inventory or environment)',
|
95
|
-
'Drop item',
|
96
|
-
'Equip item',
|
97
|
-
'Unequip item',
|
98
|
-
'Go in a direction',
|
99
|
-
'Go north (shortcut)',
|
100
|
-
'Go east (shortcut)',
|
101
|
-
'Go south (shortcut)',
|
102
|
-
'Go west (shortcut)',
|
103
|
-
'Attack a monster (also fight)',
|
104
|
-
'Teleport to a location (if you are experienced enough)',
|
105
|
-
'Change attribute',
|
106
|
-
'Display game version',
|
107
|
-
'Check for newer game releases',
|
108
|
-
'This help menu (also ?)',
|
109
|
-
'Quit w/ confirmation (also exit/x)',
|
110
|
-
'Quit w/o confirmation (also exit!/xx)'
|
111
|
-
]
|
112
|
-
end
|
113
|
-
|
114
|
-
def parse(input)
|
115
|
-
case input
|
116
|
-
# Ctrl-D or empty command
|
117
|
-
when nil, ''
|
118
|
-
return
|
119
|
-
# real command
|
120
|
-
else
|
121
|
-
return ERROR_COMMAND_INVALID.colorize(:red) unless input_valid?(input)
|
122
|
-
end
|
123
|
-
|
124
|
-
tokens = input.split
|
125
|
-
command = tokens.first.downcase
|
126
|
-
param1 = tokens[1]
|
127
|
-
param2 = tokens[2]
|
128
|
-
param3 = tokens[3]
|
129
|
-
|
130
|
-
# helpful
|
131
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
132
|
-
|
133
|
-
# dev commands
|
134
|
-
if GameOptions.data['debug_mode']
|
135
|
-
case command
|
136
|
-
when 'god', 'gd'
|
137
|
-
GameOptions.data['god_mode'] = !GameOptions.data['god_mode']
|
138
|
-
return "God mode set to #{GameOptions.data['god_mode']}"
|
139
|
-
when 'beast', 'bs'
|
140
|
-
GameOptions.data['beast_mode'] = !GameOptions.data['beast_mode']
|
141
|
-
return "Beast mode set to #{GameOptions.data['beast_mode']}"
|
142
|
-
when 'constants', 'cn'
|
143
|
-
puts 'GameCreatures'.colorize(:yellow)
|
144
|
-
puts GameCreatures.data
|
145
|
-
STDIN.getc
|
146
|
-
puts 'GameMonsters'.colorize(:yellow)
|
147
|
-
puts GameMonsters.data
|
148
|
-
STDIN.getc
|
149
|
-
puts 'GamePeople'.colorize(:yellow)
|
150
|
-
puts GamePeople.data
|
151
|
-
STDIN.getc
|
152
|
-
puts 'GameItems'.colorize(:yellow)
|
153
|
-
puts GameItems.data
|
154
|
-
STDIN.getc
|
155
|
-
puts 'GameArmor'.colorize(:yellow)
|
156
|
-
puts GameArmor.data
|
157
|
-
STDIN.getc
|
158
|
-
puts 'GameWeapons'.colorize(:yellow)
|
159
|
-
puts GameWeapons.data
|
160
|
-
when 'vars', 'vs'
|
161
|
-
if param1
|
162
|
-
world.print_vars(param1)
|
163
|
-
else
|
164
|
-
world.print_vars
|
165
|
-
end
|
166
|
-
when 'list', 'ls'
|
167
|
-
if param1.nil?
|
168
|
-
puts ERROR_LIST_PARAM_MISSING
|
169
|
-
return DEBUG_LIST_PARAMS
|
170
|
-
else
|
171
|
-
return world.list(param1, param2)
|
172
|
-
end
|
173
|
-
when 'map', 'm'
|
174
|
-
world.print_map(param1)
|
175
|
-
when 'stat', 'st'
|
176
|
-
if param1.nil?
|
177
|
-
puts ERROR_DEBUG_STAT_PARAM_MISSING
|
178
|
-
return DEBUG_STAT_PARAMS
|
179
|
-
else
|
180
|
-
case param1
|
181
|
-
when 'hp_cur', 'hp'
|
182
|
-
unless param2.nil?
|
183
|
-
param2 = param2.to_i
|
184
|
-
if param2.is_a? Numeric
|
185
|
-
if param2 > 0
|
186
|
-
world.player.hp_cur = param2
|
187
|
-
end
|
188
|
-
end
|
189
|
-
end
|
190
|
-
when 'atk_lo'
|
191
|
-
unless param2.nil?
|
192
|
-
param2 = param2.to_i
|
193
|
-
if param2.is_a? Numeric
|
194
|
-
if param2 >= 0
|
195
|
-
world.player.atk_lo = param2
|
196
|
-
end
|
197
|
-
end
|
198
|
-
end
|
199
|
-
when 'atk_hi'
|
200
|
-
unless param2.nil?
|
201
|
-
param2 = param2.to_i
|
202
|
-
if param2.is_a? Numeric
|
203
|
-
if param2 >= 0
|
204
|
-
world.player.atk_hi = param2
|
205
|
-
end
|
206
|
-
end
|
207
|
-
end
|
208
|
-
when 'strength', 'str', 'st'
|
209
|
-
unless param2.nil?
|
210
|
-
param2 = param2.to_i
|
211
|
-
if param2.is_a? Numeric
|
212
|
-
if param2 >= 0
|
213
|
-
world.player.atk_lo = param2
|
214
|
-
world.player.atk_hi = param2
|
215
|
-
end
|
216
|
-
end
|
217
|
-
end
|
218
|
-
when 'dexterity', 'dex'
|
219
|
-
unless param2.nil?
|
220
|
-
param2 = param2.to_i
|
221
|
-
if param2.is_a? Numeric
|
222
|
-
if param2 >= 0
|
223
|
-
world.player.dexterity = param2
|
224
|
-
end
|
225
|
-
end
|
226
|
-
end
|
227
|
-
when 'defense', 'def'
|
228
|
-
unless param2.nil?
|
229
|
-
param2 = param2.to_i
|
230
|
-
if param2.is_a? Numeric
|
231
|
-
if param2 >= 0
|
232
|
-
world.player.defense = param2
|
233
|
-
end
|
234
|
-
end
|
235
|
-
end
|
236
|
-
when 'rox', 'r', '$'
|
237
|
-
unless param2.nil?
|
238
|
-
param2 = param2.to_i
|
239
|
-
if param2.is_a? Numeric
|
240
|
-
if param2 >= 0
|
241
|
-
world.player.rox = param2
|
242
|
-
end
|
243
|
-
end
|
244
|
-
end
|
245
|
-
when 'experience', 'xp'
|
246
|
-
unless param2.nil?
|
247
|
-
param2 = param2.to_i
|
248
|
-
if param2.is_a? Numeric
|
249
|
-
if param2 >= 0
|
250
|
-
world.player.xp = param2
|
251
|
-
end
|
252
|
-
end
|
253
|
-
end
|
254
|
-
when 'inventory', 'inv'
|
255
|
-
unless param2.nil?
|
256
|
-
begin
|
257
|
-
item_const_name = Gemwarrior.const_get(Formatting.upstyle(param2, no_space: true))
|
258
|
-
item = item_const_name.new
|
259
|
-
world.player.inventory.items.push(item)
|
260
|
-
return "#{item.name.colorize(:yellow)} added to player inventory."
|
261
|
-
rescue
|
262
|
-
return ERROR_DEBUG_STAT_INV_PARAM_INVALID
|
263
|
-
end
|
264
|
-
end
|
265
|
-
else
|
266
|
-
return ERROR_DEBUG_STAT_PARAM_INVALID
|
267
|
-
end
|
268
|
-
end
|
269
|
-
when 'global', 'gl'
|
270
|
-
if param1.nil?
|
271
|
-
return world.instance_variables.join(', ')
|
272
|
-
elsif world.instance_variable_get("@#{param1}").nil?
|
273
|
-
return ERROR_DEBUG_GLOBAL_VAR_INVALID
|
274
|
-
elsif param2.nil?
|
275
|
-
return world.instance_variable_get("@#{param1}").to_s
|
276
|
-
else
|
277
|
-
val = false
|
278
|
-
val = param2.eql?('true') ? true : val
|
279
|
-
|
280
|
-
world.instance_variable_set("@#{param1}", val)
|
281
|
-
return "Instance variable #{param1} has been set to #{val}."
|
282
|
-
end
|
283
|
-
when 'spawn', 'sp'
|
284
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
285
|
-
player_cur_location.populate_monsters(GameMonsters.data, true, param1)
|
286
|
-
return world.describe(player_cur_location)
|
287
|
-
when 'teleport', 'tp'
|
288
|
-
if param1.nil?
|
289
|
-
return ERROR_DEBUG_TELEPORT_PARAMS_MISSING
|
290
|
-
else
|
291
|
-
if (param1.to_i.to_s == param1)
|
292
|
-
# we got at least an x coordinate
|
293
|
-
if (param2.to_i.to_s == param2)
|
294
|
-
# we got a y coordinate, too
|
295
|
-
x_coord = param1.to_i
|
296
|
-
y_coord = param2.to_i
|
297
|
-
# grab the z coordinate, if present, otherwise default to current level
|
298
|
-
z_coord = param3.to_i.to_s == param3 ? param3.to_i : world.player.cur_coords[:z]
|
299
|
-
|
300
|
-
# check to make sure new location exists
|
301
|
-
if world.location_by_coords(x: x_coord, y: y_coord, z: z_coord)
|
302
|
-
world.player.cur_coords = { x: x_coord, y: y_coord, z: z_coord }
|
303
|
-
else
|
304
|
-
return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
|
305
|
-
end
|
306
|
-
else
|
307
|
-
# we only got an x coordinate
|
308
|
-
return ERROR_DEBUG_TELEPORT_PARAMS_NEEDED
|
309
|
-
end
|
310
|
-
else
|
311
|
-
# we got a place name instead, potentially
|
312
|
-
place_to_match = tokens[1..tokens.length].join(' ').downcase
|
313
|
-
locations = []
|
314
|
-
world.locations.each do |l|
|
315
|
-
locations << l.name.downcase
|
316
|
-
end
|
317
|
-
if locations.include?(place_to_match)
|
318
|
-
world.player.cur_coords = world.location_coords_by_name(place_to_match)
|
319
|
-
else
|
320
|
-
return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
|
321
|
-
end
|
322
|
-
end
|
323
|
-
|
324
|
-
# stats
|
325
|
-
world.player.movements_made += 1
|
326
|
-
|
327
|
-
Animation.run(phrase: '** TELEPORT! **', speed: :insane)
|
328
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
329
|
-
return world.describe(player_cur_location)
|
330
|
-
end
|
331
|
-
when 'levelbump', 'lb'
|
332
|
-
new_level = param1.nil? ? 1 : param1.to_i
|
333
|
-
world.player.update_stats(reason: :level_bump, value: new_level)
|
334
|
-
when 'restfight', 'rf'
|
335
|
-
result = world.player.rest(world, 0, true)
|
336
|
-
|
337
|
-
if result.eql?('death')
|
338
|
-
player_death_resurrection
|
339
|
-
end
|
340
|
-
end
|
341
|
-
end
|
342
|
-
|
343
|
-
# normal commands
|
344
|
-
case command
|
345
|
-
when 'character', 'c'
|
346
|
-
# bypass puts so it prints out with newlines properly
|
347
|
-
print world.player.check_self
|
348
|
-
when 'inventory', 'i'
|
349
|
-
if param1
|
350
|
-
world.player.inventory.describe_item(param1)
|
351
|
-
else
|
352
|
-
world.player.list_inventory
|
353
|
-
end
|
354
|
-
when 'look', 'l'
|
355
|
-
if param1
|
356
|
-
# convert 'look at' to 'look'
|
357
|
-
if param1.eql?('at')
|
358
|
-
if param2
|
359
|
-
param1 = param2
|
360
|
-
else
|
361
|
-
return ERROR_LOOK_AT_PARAM_MISSING
|
362
|
-
end
|
363
|
-
end
|
364
|
-
world.describe_entity(player_cur_location, param1)
|
365
|
-
else
|
366
|
-
world.describe(player_cur_location)
|
367
|
-
end
|
368
|
-
when 'rest', 'r'
|
369
|
-
tent_uses = 0
|
370
|
-
player_inventory = world.player.inventory
|
371
|
-
|
372
|
-
if player_inventory.contains_item?('tent')
|
373
|
-
player_inventory.items.each do |i|
|
374
|
-
if i.name.eql?('tent')
|
375
|
-
if i.number_of_uses > 0
|
376
|
-
result = i.use(world)
|
377
|
-
tent_uses = i.number_of_uses
|
378
|
-
i.number_of_uses -= 1
|
379
|
-
|
380
|
-
puts ">> tent can be used when resting #{i.number_of_uses} more time(s)."
|
381
|
-
end
|
382
|
-
end
|
383
|
-
end
|
384
|
-
elsif player_cur_location.contains_item?('tent')
|
385
|
-
player_cur_location.items.each do |i|
|
386
|
-
if i.name.eql?('tent')
|
387
|
-
if i.number_of_uses > 0
|
388
|
-
result = i.use(world)
|
389
|
-
tent_uses = i.number_of_uses
|
390
|
-
i.number_of_uses -= 1
|
391
|
-
|
392
|
-
puts ">> tent can be used when resting #{i.number_of_uses} more time(s)."
|
393
|
-
end
|
394
|
-
end
|
395
|
-
end
|
396
|
-
end
|
397
|
-
|
398
|
-
result = world.player.rest(world, tent_uses)
|
399
|
-
|
400
|
-
if result.eql?('death')
|
401
|
-
player_death_resurrection
|
402
|
-
else
|
403
|
-
result
|
404
|
-
end
|
405
|
-
when 'take', 't'
|
406
|
-
if param1.nil?
|
407
|
-
ERROR_TAKE_PARAM_MISSING
|
408
|
-
else
|
409
|
-
world.player.inventory.add_item(param1, player_cur_location, world.player)
|
410
|
-
end
|
411
|
-
when 'talk', 'tk'
|
412
|
-
if param1.nil?
|
413
|
-
return ERROR_TALK_TO_PARAM_MISSING
|
414
|
-
elsif param1.eql?('to')
|
415
|
-
if param2
|
416
|
-
param1 = param2
|
417
|
-
else
|
418
|
-
return ERROR_TALK_TO_PARAM_MISSING
|
419
|
-
end
|
420
|
-
end
|
421
|
-
|
422
|
-
talkable_name = param1
|
423
|
-
|
424
|
-
player_inventory = world.player.inventory
|
425
|
-
|
426
|
-
if player_inventory.contains_item?(talkable_name)
|
427
|
-
player_inventory.items.each do |person|
|
428
|
-
if person.name.eql?(talkable_name)
|
429
|
-
if person.talkable
|
430
|
-
return self.parse("use #{talkable_name}")
|
431
|
-
else
|
432
|
-
return ERROR_TALK_PARAM_UNTALKABLE
|
433
|
-
end
|
434
|
-
end
|
435
|
-
end
|
436
|
-
elsif player_cur_location.contains_item?(talkable_name)
|
437
|
-
player_cur_location.items.each do |person|
|
438
|
-
if person.name.eql?(talkable_name)
|
439
|
-
if person.talkable
|
440
|
-
return self.parse("use #{talkable_name}")
|
441
|
-
else
|
442
|
-
return ERROR_TALK_PARAM_UNTALKABLE
|
443
|
-
end
|
444
|
-
end
|
445
|
-
end
|
446
|
-
elsif player_cur_location.has_monster?(talkable_name)
|
447
|
-
player_cur_location.monsters_abounding.each do |monster|
|
448
|
-
if monster.name.eql?(talkable_name)
|
449
|
-
if monster.talkable
|
450
|
-
return self.parse("use #{talkable_name}")
|
451
|
-
else
|
452
|
-
return ERROR_TALK_PARAM_UNTALKABLE
|
453
|
-
end
|
454
|
-
end
|
455
|
-
end
|
456
|
-
elsif player_cur_location.has_boss?(talkable_name)
|
457
|
-
player_cur_location.bosses_abounding.each do |boss|
|
458
|
-
if boss.name.eql?(talkable_name)
|
459
|
-
if boss.talkable
|
460
|
-
return self.parse("use #{talkable_name}")
|
461
|
-
else
|
462
|
-
return ERROR_TALK_PARAM_UNTALKABLE
|
463
|
-
end
|
464
|
-
end
|
465
|
-
end
|
466
|
-
end
|
467
|
-
when 'use', 'u', 'open', 'o'
|
468
|
-
if param1.nil?
|
469
|
-
ERROR_USE_PARAM_MISSING
|
470
|
-
else
|
471
|
-
item_name = param1
|
472
|
-
result = nil
|
473
|
-
|
474
|
-
player_inventory = world.player.inventory
|
475
|
-
|
476
|
-
if player_inventory.contains_item?(item_name)
|
477
|
-
player_inventory.items.each do |i|
|
478
|
-
if i.name.eql?(item_name)
|
479
|
-
if i.useable
|
480
|
-
if !i.number_of_uses.nil?
|
481
|
-
if i.number_of_uses > 0
|
482
|
-
result = i.use(world)
|
483
|
-
i.number_of_uses -= 1
|
484
|
-
puts ">> #{i.name} can be used #{i.number_of_uses} more time(s)."
|
485
|
-
break
|
486
|
-
else
|
487
|
-
return ">> #{i.name} cannot be used anymore."
|
488
|
-
end
|
489
|
-
elsif i.consumable
|
490
|
-
result = i.use(world)
|
491
|
-
world.player.inventory.remove_item(i.name)
|
492
|
-
break
|
493
|
-
else
|
494
|
-
result = i.use(world)
|
495
|
-
break
|
496
|
-
end
|
497
|
-
else
|
498
|
-
return ERROR_USE_PARAM_UNUSEABLE
|
499
|
-
end
|
500
|
-
end
|
501
|
-
end
|
502
|
-
elsif player_cur_location.contains_item?(item_name)
|
503
|
-
player_cur_location.items.each do |i|
|
504
|
-
if i.name.eql?(item_name)
|
505
|
-
if i.useable
|
506
|
-
if !i.number_of_uses.nil?
|
507
|
-
if i.number_of_uses > 0
|
508
|
-
result = i.use(world)
|
509
|
-
i.number_of_uses -= 1
|
510
|
-
puts ">> #{i.name} can be used #{i.number_of_uses} more time(s)."
|
511
|
-
break
|
512
|
-
else
|
513
|
-
return ">> #{i.name} cannot be used anymore."
|
514
|
-
end
|
515
|
-
elsif i.consumable
|
516
|
-
result = i.use(world)
|
517
|
-
location.remove_item(i.name)
|
518
|
-
break
|
519
|
-
else
|
520
|
-
result = i.use(world)
|
521
|
-
break
|
522
|
-
end
|
523
|
-
else
|
524
|
-
return ERROR_USE_PARAM_UNUSEABLE
|
525
|
-
end
|
526
|
-
end
|
527
|
-
end
|
528
|
-
elsif player_cur_location.has_monster?(item_name)
|
529
|
-
player_cur_location.monsters_abounding.each do |i|
|
530
|
-
if i.name.eql?(item_name)
|
531
|
-
return i.use(world)
|
532
|
-
end
|
533
|
-
end
|
534
|
-
elsif player_cur_location.has_boss?(item_name)
|
535
|
-
player_cur_location.bosses_abounding.each do |i|
|
536
|
-
if i.name.eql?(item_name)
|
537
|
-
return i.use(world)
|
538
|
-
end
|
539
|
-
end
|
540
|
-
end
|
541
|
-
|
542
|
-
if result.nil?
|
543
|
-
ERROR_USE_PARAM_INVALID
|
544
|
-
else
|
545
|
-
case result[:type]
|
546
|
-
when 'move'
|
547
|
-
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
548
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
549
|
-
world.describe(player_cur_location)
|
550
|
-
when 'move_dangerous'
|
551
|
-
dmg = rand(0..2)
|
552
|
-
puts ">> You lose #{dmg} hit point(s)." if dmg > 0
|
553
|
-
world.player.take_damage(dmg)
|
554
|
-
|
555
|
-
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
556
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
557
|
-
world.describe(player_cur_location)
|
558
|
-
when 'dmg'
|
559
|
-
result = world.player.take_damage(result[:data])
|
560
|
-
|
561
|
-
if result.eql?('death')
|
562
|
-
player_death_resurrection
|
563
|
-
end
|
564
|
-
when 'rest', 'health'
|
565
|
-
world.player.heal_damage(result[:data])
|
566
|
-
return
|
567
|
-
when 'xp'
|
568
|
-
world.player.update_stats(reason: :xp, value: result[:data])
|
569
|
-
return
|
570
|
-
when 'tent'
|
571
|
-
world.player.rest(world, result[:data])
|
572
|
-
when 'action'
|
573
|
-
case result[:data]
|
574
|
-
when 'map'
|
575
|
-
world.print_map(world.player.cur_coords[:z])
|
576
|
-
end
|
577
|
-
when 'arena'
|
578
|
-
arena = Arena.new(world: world, player: world.player)
|
579
|
-
result = arena.start
|
580
|
-
|
581
|
-
if result.eql?('death')
|
582
|
-
player_death_resurrection
|
583
|
-
end
|
584
|
-
when 'item'
|
585
|
-
player_cur_location.add_item(result[:data])
|
586
|
-
return
|
587
|
-
when 'purchase'
|
588
|
-
result[:data].each do |i|
|
589
|
-
world.player.inventory.items.push(i)
|
590
|
-
end
|
591
|
-
return
|
592
|
-
else
|
593
|
-
return
|
594
|
-
end
|
595
|
-
end
|
596
|
-
end
|
597
|
-
when 'drop', 'd'
|
598
|
-
if param1.nil?
|
599
|
-
ERROR_DROP_PARAM_MISSING
|
600
|
-
else
|
601
|
-
world.player.inventory.drop_item(param1, player_cur_location)
|
602
|
-
end
|
603
|
-
when 'equip', 'eq'
|
604
|
-
if param1.nil?
|
605
|
-
ERROR_EQUIP_PARAM_MISSING
|
606
|
-
else
|
607
|
-
world.player.inventory.equip_item(param1)
|
608
|
-
end
|
609
|
-
when 'unequip', 'ue'
|
610
|
-
if param1.nil?
|
611
|
-
ERROR_UNEQUIP_PARAM_MISSING
|
612
|
-
else
|
613
|
-
world.player.inventory.unequip_item(param1)
|
614
|
-
end
|
615
|
-
when 'go', 'g'
|
616
|
-
if param1.nil?
|
617
|
-
puts ERROR_GO_PARAM_MISSING
|
618
|
-
GO_PARAMS
|
619
|
-
else
|
620
|
-
direction = param1
|
621
|
-
try_to_move_player(direction)
|
622
|
-
end
|
623
|
-
when 'n'
|
624
|
-
if param1
|
625
|
-
ERROR_DIRECTION_PARAM_INVALID
|
626
|
-
else
|
627
|
-
try_to_move_player('north')
|
628
|
-
end
|
629
|
-
when 'e'
|
630
|
-
if param1
|
631
|
-
ERROR_DIRECTION_PARAM_INVALID
|
632
|
-
else
|
633
|
-
try_to_move_player('east')
|
634
|
-
end
|
635
|
-
when 's'
|
636
|
-
if param1
|
637
|
-
ERROR_DIRECTION_PARAM_INVALID
|
638
|
-
else
|
639
|
-
try_to_move_player('south')
|
640
|
-
end
|
641
|
-
when 'w'
|
642
|
-
if param1
|
643
|
-
ERROR_DIRECTION_PARAM_INVALID
|
644
|
-
else
|
645
|
-
try_to_move_player('west')
|
646
|
-
end
|
647
|
-
when 'attack', 'a', 'fight', 'f'
|
648
|
-
if param1.nil?
|
649
|
-
if GameOptions.data['fight_completion']
|
650
|
-
if player_cur_location.has_any_monsters?
|
651
|
-
monster_param = player_cur_location.monsters_abounding[0].name
|
652
|
-
self.parse("attack #{monster_param}")
|
653
|
-
else
|
654
|
-
ERROR_ATTACK_PARAM_INVALID
|
655
|
-
end
|
656
|
-
else
|
657
|
-
ERROR_ATTACK_PARAM_MISSING
|
658
|
-
end
|
659
|
-
else
|
660
|
-
monster_name = param1
|
661
|
-
if world.has_monster_to_attack?(monster_name)
|
662
|
-
monster = player_cur_location.monster_by_name(monster_name)
|
663
|
-
result = world.player.attack(world, monster, param2)
|
664
|
-
|
665
|
-
if result.eql?('death')
|
666
|
-
return player_death_resurrection
|
667
|
-
elsif result.eql?('exit')
|
668
|
-
return 'exit'
|
669
|
-
end
|
670
|
-
|
671
|
-
unless result.nil?
|
672
|
-
case result[:type]
|
673
|
-
when 'message'
|
674
|
-
result[:data]
|
675
|
-
when 'move'
|
676
|
-
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
677
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
678
|
-
world.describe(player_cur_location)
|
679
|
-
end
|
680
|
-
end
|
681
|
-
else
|
682
|
-
ERROR_ATTACK_PARAM_INVALID
|
683
|
-
end
|
684
|
-
end
|
685
|
-
when 'breakthru', 'br'
|
686
|
-
if world.player.special_abilities.include?(:breakthru)
|
687
|
-
if param1.nil?
|
688
|
-
return ERROR_BREAKTHRU_PARAM_MISSING
|
689
|
-
else
|
690
|
-
place_to_match = tokens[1..tokens.length].join(' ').downcase
|
691
|
-
locations = []
|
692
|
-
world.locations.each do |l|
|
693
|
-
locations << l.name.downcase
|
694
|
-
end
|
695
|
-
if locations.include?(place_to_match)
|
696
|
-
world.player.cur_coords = world.location_coords_by_name(place_to_match)
|
697
|
-
else
|
698
|
-
return ERROR_BREAKTHRU_PARAM_INVALID
|
699
|
-
end
|
700
|
-
end
|
701
|
-
|
702
|
-
# stats
|
703
|
-
world.player.movements_made += 1
|
704
|
-
|
705
|
-
Animation.run(phrase: '** BREAK THROUGH! **')
|
706
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
707
|
-
return world.describe(player_cur_location)
|
708
|
-
else
|
709
|
-
ERROR_BREAKTHRU_INEXPERIENCED
|
710
|
-
end
|
711
|
-
when 'change', 'ch'
|
712
|
-
if param1.nil?
|
713
|
-
puts ERROR_CHANGE_PARAM_MISSING
|
714
|
-
CHANGE_PARAMS
|
715
|
-
else
|
716
|
-
case param1
|
717
|
-
when 'name'
|
718
|
-
world.player.modify_name
|
719
|
-
else
|
720
|
-
ERROR_CHANGE_PARAM_INVALID
|
721
|
-
end
|
722
|
-
end
|
723
|
-
when 'help', 'h', '?', '??', '???'
|
724
|
-
list_commands
|
725
|
-
when 'version', 'v'
|
726
|
-
Gemwarrior::VERSION
|
727
|
-
when 'checkupdate', 'cu'
|
728
|
-
'checkupdate'
|
729
|
-
when 'quit', 'exit', 'q', 'x'
|
730
|
-
print 'You sure you want to quit? (y/n) '
|
731
|
-
answer = gets.chomp.downcase
|
732
|
-
|
733
|
-
case answer
|
734
|
-
when 'y', 'yes'
|
735
|
-
puts QUIT_MESSAGE.colorize(:yellow)
|
736
|
-
return 'exit'
|
737
|
-
else
|
738
|
-
puts RESUME_MESSAGE.colorize(:green)
|
739
|
-
end
|
740
|
-
when 'quit!', 'exit!', 'qq', 'xx'
|
741
|
-
puts QUIT_MESSAGE.colorize(:yellow)
|
742
|
-
return 'exit'
|
743
|
-
else
|
744
|
-
return
|
745
|
-
end
|
746
|
-
end
|
747
|
-
|
748
|
-
private
|
749
|
-
|
750
|
-
def try_to_move_player(direction)
|
751
|
-
if world.can_move?(direction)
|
752
|
-
world.player.go(world, direction)
|
753
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
754
|
-
player_cur_location.checked_for_monsters = false
|
755
|
-
|
756
|
-
if player_cur_location.name.include?('pain_quarry')
|
757
|
-
if player_cur_location.has_boss?('garynetty')
|
758
|
-
roll = rand(0..100) + world.player.dexterity
|
759
|
-
roll_display = roll < 25 ? "#{roll}".colorize(:red) : "#{roll}".colorize(:green)
|
760
|
-
puts "[Pain Quarry Garynetty Roll: #{roll_display}]" if GameOptions.data['debug_mode']
|
761
|
-
if roll < 25
|
762
|
-
self.parse("attack garynetty is_ambush")
|
763
|
-
else
|
764
|
-
puts 'You nearly got attacked by a vicious Garynetty! Be careful, your next move might not be as lucky.'.colorize(:yellow)
|
765
|
-
end
|
766
|
-
end
|
767
|
-
end
|
768
|
-
|
769
|
-
world.describe(player_cur_location)
|
770
|
-
else
|
771
|
-
return ERROR_GO_PARAM_INVALID.colorize(:red)
|
772
|
-
end
|
773
|
-
end
|
774
|
-
|
775
|
-
def player_death_resurrection
|
776
|
-
Audio.play_synth(:player_resurrection)
|
777
|
-
|
778
|
-
puts 'Somehow, though, your adventure does not end here!'.colorize(:yellow)
|
779
|
-
puts 'Instead, you are whisked back home via some magical force.'.colorize(:yellow)
|
780
|
-
puts 'A bit worse for the weary and somewhat poorer, but you are ALIVE!'.colorize(:yellow)
|
781
|
-
puts
|
782
|
-
|
783
|
-
world.player.hp_cur = 1
|
784
|
-
world.player.rox -= (world.player.rox * 0.1).to_i
|
785
|
-
if world.player.rox < 0
|
786
|
-
world.player.rox = 0
|
787
|
-
end
|
788
|
-
world.player.cur_coords = world.location_coords_by_name('Home')
|
789
|
-
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
790
|
-
world.describe(player_cur_location)
|
791
|
-
world.player.deaths += 1
|
792
|
-
return
|
793
|
-
end
|
794
|
-
|
795
|
-
def list_commands
|
796
|
-
i = 0
|
797
|
-
Hr.print('=')
|
798
|
-
puts ' COMMAND | ALIAS | DESCRIPTION '
|
799
|
-
Hr.print('=')
|
800
|
-
commands.each do |cmd|
|
801
|
-
puts " #{cmd.ljust(11)} | #{aliases[i].ljust(5)} | #{cmd_descriptions[i]}"
|
802
|
-
i += 1
|
803
|
-
end
|
804
|
-
Hr.print('=')
|
805
|
-
|
806
|
-
if GameOptions.data['debug_mode']
|
807
|
-
puts ' DEBUG COMMANDS'
|
808
|
-
Hr.print('=')
|
809
|
-
i = 0
|
810
|
-
devcommands.each do |cmd|
|
811
|
-
puts " #{cmd.ljust(11)} | #{devaliases[i].ljust(5)} | #{devcmd_descriptions[i]}"
|
812
|
-
i += 1
|
813
|
-
end
|
814
|
-
Hr.print('=')
|
815
|
-
end
|
816
|
-
end
|
817
|
-
|
818
|
-
def input_valid?(input)
|
819
|
-
tokens = input.split
|
820
|
-
command = tokens[0]
|
821
|
-
commands_and_aliases = commands | aliases | extras
|
822
|
-
|
823
|
-
if GameOptions.data['debug_mode']
|
824
|
-
commands_and_aliases = commands_and_aliases | devcommands | devaliases | devextras
|
825
|
-
end
|
826
|
-
|
827
|
-
if commands_and_aliases.include?(command.downcase)
|
828
|
-
if tokens.size.between?(1, 4)
|
829
|
-
return true
|
830
|
-
end
|
831
|
-
elsif tokens.empty?
|
832
|
-
return true
|
833
|
-
end
|
834
|
-
end
|
835
|
-
end
|
836
|
-
end
|
1
|
+
# lib/gemwarrior/evaluator.rb
|
2
|
+
# Evaluates prompt input
|
3
|
+
|
4
|
+
require_relative 'arena'
|
5
|
+
require_relative 'game_assets'
|
6
|
+
require_relative 'game_options'
|
7
|
+
|
8
|
+
module Gemwarrior
|
9
|
+
class Evaluator
|
10
|
+
# CONSTANTS
|
11
|
+
PROGRAM_NAME = 'Gem Warrior'
|
12
|
+
QUIT_MESSAGE = 'Thanks for playing the game. Until next time...'
|
13
|
+
RESUME_MESSAGE = 'Back to adventuring!'
|
14
|
+
|
15
|
+
GO_PARAMS = 'Options: north, east, south, west'
|
16
|
+
CHANGE_PARAMS = 'Options: name'
|
17
|
+
DEBUG_LIST_PARAMS = 'Options: players, creatures, items, locations, monsters, weapons, armor'
|
18
|
+
DEBUG_STAT_PARAMS = 'Options: hp_cur, atk_lo, atk_hi, experience, rox, strength, dexterity, defense, inventory'
|
19
|
+
|
20
|
+
ERROR_COMMAND_INVALID = 'That is not something the game yet understands.'
|
21
|
+
ERROR_LOOK_AT_PARAM_MISSING = 'You cannot just "look at". You gotta choose something to look at.'
|
22
|
+
ERROR_TALK_PARAM_INVALID = 'Are you talking to yourself? That person is not here.'
|
23
|
+
ERROR_TALK_PARAM_UNTALKABLE = 'That cannnot be conversed with.'
|
24
|
+
ERROR_TALK_TO_PARAM_MISSING = 'You cannot just "talk to". You gotta choose someone to talk to.'
|
25
|
+
ERROR_GO_PARAM_MISSING = 'Just wander aimlessly? A direction would be nice.'
|
26
|
+
ERROR_GO_PARAM_INVALID = 'Something tells you that is not a way to go.'
|
27
|
+
ERROR_DIRECTION_PARAM_INVALID = 'You cannot go to that place.'
|
28
|
+
ERROR_ATTACK_PARAM_MISSING = 'You cannot just "attack". You gotta choose something to attack.'
|
29
|
+
ERROR_ATTACK_PARAM_INVALID = 'That monster does not exist here or can\'t be attacked.'
|
30
|
+
ERROR_BREAKTHRU_PARAM_MISSING = 'You cannot just "breakthru". You gotta specify a location name.'
|
31
|
+
ERROR_BREAKTHRU_PARAM_INVALID = 'You cannot breakthru to that place.'
|
32
|
+
ERROR_BREAKTHRU_INEXPERIENCED = 'You are not experienced enough to perform that feat.'
|
33
|
+
ERROR_TAKE_PARAM_MISSING = 'You cannot just "take". You gotta choose something to take.'
|
34
|
+
ERROR_USE_PARAM_MISSING = 'You cannot just "use". You gotta choose something to use.'
|
35
|
+
ERROR_USE_PARAM_INVALID = 'You cannot use that, as it does not exist here or in your inventory.'
|
36
|
+
ERROR_USE_PARAM_UNUSEABLE = 'That is not useable.'
|
37
|
+
ERROR_DROP_PARAM_MISSING = 'You cannot just "drop". You gotta choose something to drop.'
|
38
|
+
ERROR_EQUIP_PARAM_MISSING = 'You cannot just "equip". You gotta choose something to equip.'
|
39
|
+
ERROR_UNEQUIP_PARAM_MISSING = 'You cannot just "unequip". You gotta choose something to unequip.'
|
40
|
+
ERROR_CHANGE_PARAM_MISSING = 'You cannot just "change". You gotta choose something to change.'
|
41
|
+
ERROR_CHANGE_PARAM_INVALID = 'You cannot change that...yet.'
|
42
|
+
ERROR_LIST_PARAM_MISSING = 'You cannot just "list". You gotta choose something to list.'
|
43
|
+
ERROR_LIST_PARAM_INVALID = 'You cannot list that...yet.'
|
44
|
+
ERROR_DEBUG_STAT_PARAM_MISSING = 'You cannot just "change stats". You gotta choose a stat to change.'
|
45
|
+
ERROR_DEBUG_STAT_PARAM_INVALID = 'You cannot change that stat...yet.'
|
46
|
+
ERROR_DEBUG_STAT_INV_PARAM_INVALID = 'You cannot add that to your inventory...yet.'
|
47
|
+
ERROR_DEBUG_GLOBAL_VAR_INVALID = 'That global variable does not exist.'
|
48
|
+
ERROR_DEBUG_TELEPORT_PARAMS_MISSING = 'You cannot just "teleport". You gotta specify an x AND y coordinate, at least.'
|
49
|
+
ERROR_DEBUG_TELEPORT_PARAMS_NEEDED = 'You cannot just "teleport" to an x coordinate without a y coordinate.'
|
50
|
+
ERROR_DEBUG_TELEPORT_PARAMS_INVALID = 'You cannot teleport there...yet.'
|
51
|
+
|
52
|
+
attr_accessor :world,
|
53
|
+
:commands,
|
54
|
+
:aliases,
|
55
|
+
:extras,
|
56
|
+
:cmd_descriptions,
|
57
|
+
:devcommands,
|
58
|
+
:devaliases,
|
59
|
+
:devextras,
|
60
|
+
:devcmd_descriptions
|
61
|
+
|
62
|
+
def initialize(world)
|
63
|
+
self.world = world
|
64
|
+
|
65
|
+
self.devcommands = %w(god beast constants list vars map stat global teleport spawn levelbump restfight)
|
66
|
+
self.devaliases = %w(gd bs cn ls vs m st gl tp sp lb rf)
|
67
|
+
self.devextras = %w()
|
68
|
+
self.devcmd_descriptions = [
|
69
|
+
'Toggle god mode (i.e. invincible)',
|
70
|
+
'Toggle beast mode (i.e. super strength)',
|
71
|
+
'List all GameAssets',
|
72
|
+
'List all instances of a specific entity type',
|
73
|
+
'List all the variables in the world',
|
74
|
+
'Show a map of the world',
|
75
|
+
'Change player stat',
|
76
|
+
'Change world global variable',
|
77
|
+
'Teleport to coordinates (5 0 0) or name (\'Home\')',
|
78
|
+
'Spawn random monster',
|
79
|
+
'Bump your character up *n* levels',
|
80
|
+
'Rest, but ensure battle for testing'
|
81
|
+
]
|
82
|
+
|
83
|
+
self.commands = %w(character look rest take talk inventory use open drop equip unequip go north east south west attack breakthru change version checkupdate help quit quit!)
|
84
|
+
self.aliases = %w(c l r t tk i u o d eq ue g n e s w a br ch v cu h q qq)
|
85
|
+
self.extras = %w(exit exit! x xx fight f ? ?? ???)
|
86
|
+
self.cmd_descriptions = [
|
87
|
+
'Display character information',
|
88
|
+
'Look around your current location',
|
89
|
+
'Take a load off and regain HP',
|
90
|
+
'Take item',
|
91
|
+
'Talk to person',
|
92
|
+
'Look in your inventory',
|
93
|
+
'Use item (in inventory or environment)',
|
94
|
+
'Open item (in inventory or environment)',
|
95
|
+
'Drop item',
|
96
|
+
'Equip item',
|
97
|
+
'Unequip item',
|
98
|
+
'Go in a direction',
|
99
|
+
'Go north (shortcut)',
|
100
|
+
'Go east (shortcut)',
|
101
|
+
'Go south (shortcut)',
|
102
|
+
'Go west (shortcut)',
|
103
|
+
'Attack a monster (also fight)',
|
104
|
+
'Teleport to a location (if you are experienced enough)',
|
105
|
+
'Change attribute',
|
106
|
+
'Display game version',
|
107
|
+
'Check for newer game releases',
|
108
|
+
'This help menu (also ?)',
|
109
|
+
'Quit w/ confirmation (also exit/x)',
|
110
|
+
'Quit w/o confirmation (also exit!/xx)'
|
111
|
+
]
|
112
|
+
end
|
113
|
+
|
114
|
+
def parse(input)
|
115
|
+
case input
|
116
|
+
# Ctrl-D or empty command
|
117
|
+
when nil, ''
|
118
|
+
return
|
119
|
+
# real command
|
120
|
+
else
|
121
|
+
return ERROR_COMMAND_INVALID.colorize(:red) unless input_valid?(input)
|
122
|
+
end
|
123
|
+
|
124
|
+
tokens = input.split
|
125
|
+
command = tokens.first.downcase
|
126
|
+
param1 = tokens[1]
|
127
|
+
param2 = tokens[2]
|
128
|
+
param3 = tokens[3]
|
129
|
+
|
130
|
+
# helpful
|
131
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
132
|
+
|
133
|
+
# dev commands
|
134
|
+
if GameOptions.data['debug_mode']
|
135
|
+
case command
|
136
|
+
when 'god', 'gd'
|
137
|
+
GameOptions.data['god_mode'] = !GameOptions.data['god_mode']
|
138
|
+
return "God mode set to #{GameOptions.data['god_mode']}"
|
139
|
+
when 'beast', 'bs'
|
140
|
+
GameOptions.data['beast_mode'] = !GameOptions.data['beast_mode']
|
141
|
+
return "Beast mode set to #{GameOptions.data['beast_mode']}"
|
142
|
+
when 'constants', 'cn'
|
143
|
+
puts 'GameCreatures'.colorize(:yellow)
|
144
|
+
puts GameCreatures.data
|
145
|
+
STDIN.getc
|
146
|
+
puts 'GameMonsters'.colorize(:yellow)
|
147
|
+
puts GameMonsters.data
|
148
|
+
STDIN.getc
|
149
|
+
puts 'GamePeople'.colorize(:yellow)
|
150
|
+
puts GamePeople.data
|
151
|
+
STDIN.getc
|
152
|
+
puts 'GameItems'.colorize(:yellow)
|
153
|
+
puts GameItems.data
|
154
|
+
STDIN.getc
|
155
|
+
puts 'GameArmor'.colorize(:yellow)
|
156
|
+
puts GameArmor.data
|
157
|
+
STDIN.getc
|
158
|
+
puts 'GameWeapons'.colorize(:yellow)
|
159
|
+
puts GameWeapons.data
|
160
|
+
when 'vars', 'vs'
|
161
|
+
if param1
|
162
|
+
world.print_vars(param1)
|
163
|
+
else
|
164
|
+
world.print_vars
|
165
|
+
end
|
166
|
+
when 'list', 'ls'
|
167
|
+
if param1.nil?
|
168
|
+
puts ERROR_LIST_PARAM_MISSING
|
169
|
+
return DEBUG_LIST_PARAMS
|
170
|
+
else
|
171
|
+
return world.list(param1, param2)
|
172
|
+
end
|
173
|
+
when 'map', 'm'
|
174
|
+
world.print_map(param1)
|
175
|
+
when 'stat', 'st'
|
176
|
+
if param1.nil?
|
177
|
+
puts ERROR_DEBUG_STAT_PARAM_MISSING
|
178
|
+
return DEBUG_STAT_PARAMS
|
179
|
+
else
|
180
|
+
case param1
|
181
|
+
when 'hp_cur', 'hp'
|
182
|
+
unless param2.nil?
|
183
|
+
param2 = param2.to_i
|
184
|
+
if param2.is_a? Numeric
|
185
|
+
if param2 > 0
|
186
|
+
world.player.hp_cur = param2
|
187
|
+
end
|
188
|
+
end
|
189
|
+
end
|
190
|
+
when 'atk_lo'
|
191
|
+
unless param2.nil?
|
192
|
+
param2 = param2.to_i
|
193
|
+
if param2.is_a? Numeric
|
194
|
+
if param2 >= 0
|
195
|
+
world.player.atk_lo = param2
|
196
|
+
end
|
197
|
+
end
|
198
|
+
end
|
199
|
+
when 'atk_hi'
|
200
|
+
unless param2.nil?
|
201
|
+
param2 = param2.to_i
|
202
|
+
if param2.is_a? Numeric
|
203
|
+
if param2 >= 0
|
204
|
+
world.player.atk_hi = param2
|
205
|
+
end
|
206
|
+
end
|
207
|
+
end
|
208
|
+
when 'strength', 'str', 'st'
|
209
|
+
unless param2.nil?
|
210
|
+
param2 = param2.to_i
|
211
|
+
if param2.is_a? Numeric
|
212
|
+
if param2 >= 0
|
213
|
+
world.player.atk_lo = param2
|
214
|
+
world.player.atk_hi = param2
|
215
|
+
end
|
216
|
+
end
|
217
|
+
end
|
218
|
+
when 'dexterity', 'dex'
|
219
|
+
unless param2.nil?
|
220
|
+
param2 = param2.to_i
|
221
|
+
if param2.is_a? Numeric
|
222
|
+
if param2 >= 0
|
223
|
+
world.player.dexterity = param2
|
224
|
+
end
|
225
|
+
end
|
226
|
+
end
|
227
|
+
when 'defense', 'def'
|
228
|
+
unless param2.nil?
|
229
|
+
param2 = param2.to_i
|
230
|
+
if param2.is_a? Numeric
|
231
|
+
if param2 >= 0
|
232
|
+
world.player.defense = param2
|
233
|
+
end
|
234
|
+
end
|
235
|
+
end
|
236
|
+
when 'rox', 'r', '$'
|
237
|
+
unless param2.nil?
|
238
|
+
param2 = param2.to_i
|
239
|
+
if param2.is_a? Numeric
|
240
|
+
if param2 >= 0
|
241
|
+
world.player.rox = param2
|
242
|
+
end
|
243
|
+
end
|
244
|
+
end
|
245
|
+
when 'experience', 'xp'
|
246
|
+
unless param2.nil?
|
247
|
+
param2 = param2.to_i
|
248
|
+
if param2.is_a? Numeric
|
249
|
+
if param2 >= 0
|
250
|
+
world.player.xp = param2
|
251
|
+
end
|
252
|
+
end
|
253
|
+
end
|
254
|
+
when 'inventory', 'inv'
|
255
|
+
unless param2.nil?
|
256
|
+
begin
|
257
|
+
item_const_name = Gemwarrior.const_get(Formatting.upstyle(param2, no_space: true))
|
258
|
+
item = item_const_name.new
|
259
|
+
world.player.inventory.items.push(item)
|
260
|
+
return "#{item.name.colorize(:yellow)} added to player inventory."
|
261
|
+
rescue
|
262
|
+
return ERROR_DEBUG_STAT_INV_PARAM_INVALID
|
263
|
+
end
|
264
|
+
end
|
265
|
+
else
|
266
|
+
return ERROR_DEBUG_STAT_PARAM_INVALID
|
267
|
+
end
|
268
|
+
end
|
269
|
+
when 'global', 'gl'
|
270
|
+
if param1.nil?
|
271
|
+
return world.instance_variables.join(', ')
|
272
|
+
elsif world.instance_variable_get("@#{param1}").nil?
|
273
|
+
return ERROR_DEBUG_GLOBAL_VAR_INVALID
|
274
|
+
elsif param2.nil?
|
275
|
+
return world.instance_variable_get("@#{param1}").to_s
|
276
|
+
else
|
277
|
+
val = false
|
278
|
+
val = param2.eql?('true') ? true : val
|
279
|
+
|
280
|
+
world.instance_variable_set("@#{param1}", val)
|
281
|
+
return "Instance variable #{param1} has been set to #{val}."
|
282
|
+
end
|
283
|
+
when 'spawn', 'sp'
|
284
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
285
|
+
player_cur_location.populate_monsters(GameMonsters.data, true, param1)
|
286
|
+
return world.describe(player_cur_location)
|
287
|
+
when 'teleport', 'tp'
|
288
|
+
if param1.nil?
|
289
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_MISSING
|
290
|
+
else
|
291
|
+
if (param1.to_i.to_s == param1)
|
292
|
+
# we got at least an x coordinate
|
293
|
+
if (param2.to_i.to_s == param2)
|
294
|
+
# we got a y coordinate, too
|
295
|
+
x_coord = param1.to_i
|
296
|
+
y_coord = param2.to_i
|
297
|
+
# grab the z coordinate, if present, otherwise default to current level
|
298
|
+
z_coord = param3.to_i.to_s == param3 ? param3.to_i : world.player.cur_coords[:z]
|
299
|
+
|
300
|
+
# check to make sure new location exists
|
301
|
+
if world.location_by_coords(x: x_coord, y: y_coord, z: z_coord)
|
302
|
+
world.player.cur_coords = { x: x_coord, y: y_coord, z: z_coord }
|
303
|
+
else
|
304
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
|
305
|
+
end
|
306
|
+
else
|
307
|
+
# we only got an x coordinate
|
308
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_NEEDED
|
309
|
+
end
|
310
|
+
else
|
311
|
+
# we got a place name instead, potentially
|
312
|
+
place_to_match = tokens[1..tokens.length].join(' ').downcase
|
313
|
+
locations = []
|
314
|
+
world.locations.each do |l|
|
315
|
+
locations << l.name.downcase
|
316
|
+
end
|
317
|
+
if locations.include?(place_to_match)
|
318
|
+
world.player.cur_coords = world.location_coords_by_name(place_to_match)
|
319
|
+
else
|
320
|
+
return ERROR_DEBUG_TELEPORT_PARAMS_INVALID
|
321
|
+
end
|
322
|
+
end
|
323
|
+
|
324
|
+
# stats
|
325
|
+
world.player.movements_made += 1
|
326
|
+
|
327
|
+
Animation.run(phrase: '** TELEPORT! **', speed: :insane)
|
328
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
329
|
+
return world.describe(player_cur_location)
|
330
|
+
end
|
331
|
+
when 'levelbump', 'lb'
|
332
|
+
new_level = param1.nil? ? 1 : param1.to_i
|
333
|
+
world.player.update_stats(reason: :level_bump, value: new_level)
|
334
|
+
when 'restfight', 'rf'
|
335
|
+
result = world.player.rest(world, 0, true)
|
336
|
+
|
337
|
+
if result.eql?('death')
|
338
|
+
player_death_resurrection
|
339
|
+
end
|
340
|
+
end
|
341
|
+
end
|
342
|
+
|
343
|
+
# normal commands
|
344
|
+
case command
|
345
|
+
when 'character', 'c'
|
346
|
+
# bypass puts so it prints out with newlines properly
|
347
|
+
print world.player.check_self
|
348
|
+
when 'inventory', 'i'
|
349
|
+
if param1
|
350
|
+
world.player.inventory.describe_item(param1)
|
351
|
+
else
|
352
|
+
world.player.list_inventory
|
353
|
+
end
|
354
|
+
when 'look', 'l'
|
355
|
+
if param1
|
356
|
+
# convert 'look at' to 'look'
|
357
|
+
if param1.eql?('at')
|
358
|
+
if param2
|
359
|
+
param1 = param2
|
360
|
+
else
|
361
|
+
return ERROR_LOOK_AT_PARAM_MISSING
|
362
|
+
end
|
363
|
+
end
|
364
|
+
world.describe_entity(player_cur_location, param1)
|
365
|
+
else
|
366
|
+
world.describe(player_cur_location)
|
367
|
+
end
|
368
|
+
when 'rest', 'r'
|
369
|
+
tent_uses = 0
|
370
|
+
player_inventory = world.player.inventory
|
371
|
+
|
372
|
+
if player_inventory.contains_item?('tent')
|
373
|
+
player_inventory.items.each do |i|
|
374
|
+
if i.name.eql?('tent')
|
375
|
+
if i.number_of_uses > 0
|
376
|
+
result = i.use(world)
|
377
|
+
tent_uses = i.number_of_uses
|
378
|
+
i.number_of_uses -= 1
|
379
|
+
|
380
|
+
puts ">> tent can be used when resting #{i.number_of_uses} more time(s)."
|
381
|
+
end
|
382
|
+
end
|
383
|
+
end
|
384
|
+
elsif player_cur_location.contains_item?('tent')
|
385
|
+
player_cur_location.items.each do |i|
|
386
|
+
if i.name.eql?('tent')
|
387
|
+
if i.number_of_uses > 0
|
388
|
+
result = i.use(world)
|
389
|
+
tent_uses = i.number_of_uses
|
390
|
+
i.number_of_uses -= 1
|
391
|
+
|
392
|
+
puts ">> tent can be used when resting #{i.number_of_uses} more time(s)."
|
393
|
+
end
|
394
|
+
end
|
395
|
+
end
|
396
|
+
end
|
397
|
+
|
398
|
+
result = world.player.rest(world, tent_uses)
|
399
|
+
|
400
|
+
if result.eql?('death')
|
401
|
+
player_death_resurrection
|
402
|
+
else
|
403
|
+
result
|
404
|
+
end
|
405
|
+
when 'take', 't'
|
406
|
+
if param1.nil?
|
407
|
+
ERROR_TAKE_PARAM_MISSING
|
408
|
+
else
|
409
|
+
world.player.inventory.add_item(param1, player_cur_location, world.player)
|
410
|
+
end
|
411
|
+
when 'talk', 'tk'
|
412
|
+
if param1.nil?
|
413
|
+
return ERROR_TALK_TO_PARAM_MISSING
|
414
|
+
elsif param1.eql?('to')
|
415
|
+
if param2
|
416
|
+
param1 = param2
|
417
|
+
else
|
418
|
+
return ERROR_TALK_TO_PARAM_MISSING
|
419
|
+
end
|
420
|
+
end
|
421
|
+
|
422
|
+
talkable_name = param1
|
423
|
+
|
424
|
+
player_inventory = world.player.inventory
|
425
|
+
|
426
|
+
if player_inventory.contains_item?(talkable_name)
|
427
|
+
player_inventory.items.each do |person|
|
428
|
+
if person.name.eql?(talkable_name)
|
429
|
+
if person.talkable
|
430
|
+
return self.parse("use #{talkable_name}")
|
431
|
+
else
|
432
|
+
return ERROR_TALK_PARAM_UNTALKABLE
|
433
|
+
end
|
434
|
+
end
|
435
|
+
end
|
436
|
+
elsif player_cur_location.contains_item?(talkable_name)
|
437
|
+
player_cur_location.items.each do |person|
|
438
|
+
if person.name.eql?(talkable_name)
|
439
|
+
if person.talkable
|
440
|
+
return self.parse("use #{talkable_name}")
|
441
|
+
else
|
442
|
+
return ERROR_TALK_PARAM_UNTALKABLE
|
443
|
+
end
|
444
|
+
end
|
445
|
+
end
|
446
|
+
elsif player_cur_location.has_monster?(talkable_name)
|
447
|
+
player_cur_location.monsters_abounding.each do |monster|
|
448
|
+
if monster.name.eql?(talkable_name)
|
449
|
+
if monster.talkable
|
450
|
+
return self.parse("use #{talkable_name}")
|
451
|
+
else
|
452
|
+
return ERROR_TALK_PARAM_UNTALKABLE
|
453
|
+
end
|
454
|
+
end
|
455
|
+
end
|
456
|
+
elsif player_cur_location.has_boss?(talkable_name)
|
457
|
+
player_cur_location.bosses_abounding.each do |boss|
|
458
|
+
if boss.name.eql?(talkable_name)
|
459
|
+
if boss.talkable
|
460
|
+
return self.parse("use #{talkable_name}")
|
461
|
+
else
|
462
|
+
return ERROR_TALK_PARAM_UNTALKABLE
|
463
|
+
end
|
464
|
+
end
|
465
|
+
end
|
466
|
+
end
|
467
|
+
when 'use', 'u', 'open', 'o'
|
468
|
+
if param1.nil?
|
469
|
+
ERROR_USE_PARAM_MISSING
|
470
|
+
else
|
471
|
+
item_name = param1
|
472
|
+
result = nil
|
473
|
+
|
474
|
+
player_inventory = world.player.inventory
|
475
|
+
|
476
|
+
if player_inventory.contains_item?(item_name)
|
477
|
+
player_inventory.items.each do |i|
|
478
|
+
if i.name.eql?(item_name)
|
479
|
+
if i.useable
|
480
|
+
if !i.number_of_uses.nil?
|
481
|
+
if i.number_of_uses > 0
|
482
|
+
result = i.use(world)
|
483
|
+
i.number_of_uses -= 1
|
484
|
+
puts ">> #{i.name} can be used #{i.number_of_uses} more time(s)."
|
485
|
+
break
|
486
|
+
else
|
487
|
+
return ">> #{i.name} cannot be used anymore."
|
488
|
+
end
|
489
|
+
elsif i.consumable
|
490
|
+
result = i.use(world)
|
491
|
+
world.player.inventory.remove_item(i.name)
|
492
|
+
break
|
493
|
+
else
|
494
|
+
result = i.use(world)
|
495
|
+
break
|
496
|
+
end
|
497
|
+
else
|
498
|
+
return ERROR_USE_PARAM_UNUSEABLE
|
499
|
+
end
|
500
|
+
end
|
501
|
+
end
|
502
|
+
elsif player_cur_location.contains_item?(item_name)
|
503
|
+
player_cur_location.items.each do |i|
|
504
|
+
if i.name.eql?(item_name)
|
505
|
+
if i.useable
|
506
|
+
if !i.number_of_uses.nil?
|
507
|
+
if i.number_of_uses > 0
|
508
|
+
result = i.use(world)
|
509
|
+
i.number_of_uses -= 1
|
510
|
+
puts ">> #{i.name} can be used #{i.number_of_uses} more time(s)."
|
511
|
+
break
|
512
|
+
else
|
513
|
+
return ">> #{i.name} cannot be used anymore."
|
514
|
+
end
|
515
|
+
elsif i.consumable
|
516
|
+
result = i.use(world)
|
517
|
+
location.remove_item(i.name)
|
518
|
+
break
|
519
|
+
else
|
520
|
+
result = i.use(world)
|
521
|
+
break
|
522
|
+
end
|
523
|
+
else
|
524
|
+
return ERROR_USE_PARAM_UNUSEABLE
|
525
|
+
end
|
526
|
+
end
|
527
|
+
end
|
528
|
+
elsif player_cur_location.has_monster?(item_name)
|
529
|
+
player_cur_location.monsters_abounding.each do |i|
|
530
|
+
if i.name.eql?(item_name)
|
531
|
+
return i.use(world)
|
532
|
+
end
|
533
|
+
end
|
534
|
+
elsif player_cur_location.has_boss?(item_name)
|
535
|
+
player_cur_location.bosses_abounding.each do |i|
|
536
|
+
if i.name.eql?(item_name)
|
537
|
+
return i.use(world)
|
538
|
+
end
|
539
|
+
end
|
540
|
+
end
|
541
|
+
|
542
|
+
if result.nil?
|
543
|
+
ERROR_USE_PARAM_INVALID
|
544
|
+
else
|
545
|
+
case result[:type]
|
546
|
+
when 'move'
|
547
|
+
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
548
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
549
|
+
world.describe(player_cur_location)
|
550
|
+
when 'move_dangerous'
|
551
|
+
dmg = rand(0..2)
|
552
|
+
puts ">> You lose #{dmg} hit point(s)." if dmg > 0
|
553
|
+
world.player.take_damage(dmg)
|
554
|
+
|
555
|
+
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
556
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
557
|
+
world.describe(player_cur_location)
|
558
|
+
when 'dmg'
|
559
|
+
result = world.player.take_damage(result[:data])
|
560
|
+
|
561
|
+
if result.eql?('death')
|
562
|
+
player_death_resurrection
|
563
|
+
end
|
564
|
+
when 'rest', 'health'
|
565
|
+
world.player.heal_damage(result[:data])
|
566
|
+
return
|
567
|
+
when 'xp'
|
568
|
+
world.player.update_stats(reason: :xp, value: result[:data])
|
569
|
+
return
|
570
|
+
when 'tent'
|
571
|
+
world.player.rest(world, result[:data])
|
572
|
+
when 'action'
|
573
|
+
case result[:data]
|
574
|
+
when 'map'
|
575
|
+
world.print_map(world.player.cur_coords[:z])
|
576
|
+
end
|
577
|
+
when 'arena'
|
578
|
+
arena = Arena.new(world: world, player: world.player)
|
579
|
+
result = arena.start
|
580
|
+
|
581
|
+
if result.eql?('death')
|
582
|
+
player_death_resurrection
|
583
|
+
end
|
584
|
+
when 'item'
|
585
|
+
player_cur_location.add_item(result[:data])
|
586
|
+
return
|
587
|
+
when 'purchase'
|
588
|
+
result[:data].each do |i|
|
589
|
+
world.player.inventory.items.push(i)
|
590
|
+
end
|
591
|
+
return
|
592
|
+
else
|
593
|
+
return
|
594
|
+
end
|
595
|
+
end
|
596
|
+
end
|
597
|
+
when 'drop', 'd'
|
598
|
+
if param1.nil?
|
599
|
+
ERROR_DROP_PARAM_MISSING
|
600
|
+
else
|
601
|
+
world.player.inventory.drop_item(param1, player_cur_location)
|
602
|
+
end
|
603
|
+
when 'equip', 'eq'
|
604
|
+
if param1.nil?
|
605
|
+
ERROR_EQUIP_PARAM_MISSING
|
606
|
+
else
|
607
|
+
world.player.inventory.equip_item(param1)
|
608
|
+
end
|
609
|
+
when 'unequip', 'ue'
|
610
|
+
if param1.nil?
|
611
|
+
ERROR_UNEQUIP_PARAM_MISSING
|
612
|
+
else
|
613
|
+
world.player.inventory.unequip_item(param1)
|
614
|
+
end
|
615
|
+
when 'go', 'g'
|
616
|
+
if param1.nil?
|
617
|
+
puts ERROR_GO_PARAM_MISSING
|
618
|
+
GO_PARAMS
|
619
|
+
else
|
620
|
+
direction = param1
|
621
|
+
try_to_move_player(direction)
|
622
|
+
end
|
623
|
+
when 'n'
|
624
|
+
if param1
|
625
|
+
ERROR_DIRECTION_PARAM_INVALID
|
626
|
+
else
|
627
|
+
try_to_move_player('north')
|
628
|
+
end
|
629
|
+
when 'e'
|
630
|
+
if param1
|
631
|
+
ERROR_DIRECTION_PARAM_INVALID
|
632
|
+
else
|
633
|
+
try_to_move_player('east')
|
634
|
+
end
|
635
|
+
when 's'
|
636
|
+
if param1
|
637
|
+
ERROR_DIRECTION_PARAM_INVALID
|
638
|
+
else
|
639
|
+
try_to_move_player('south')
|
640
|
+
end
|
641
|
+
when 'w'
|
642
|
+
if param1
|
643
|
+
ERROR_DIRECTION_PARAM_INVALID
|
644
|
+
else
|
645
|
+
try_to_move_player('west')
|
646
|
+
end
|
647
|
+
when 'attack', 'a', 'fight', 'f'
|
648
|
+
if param1.nil?
|
649
|
+
if GameOptions.data['fight_completion']
|
650
|
+
if player_cur_location.has_any_monsters?
|
651
|
+
monster_param = player_cur_location.monsters_abounding[0].name
|
652
|
+
self.parse("attack #{monster_param}")
|
653
|
+
else
|
654
|
+
ERROR_ATTACK_PARAM_INVALID
|
655
|
+
end
|
656
|
+
else
|
657
|
+
ERROR_ATTACK_PARAM_MISSING
|
658
|
+
end
|
659
|
+
else
|
660
|
+
monster_name = param1
|
661
|
+
if world.has_monster_to_attack?(monster_name)
|
662
|
+
monster = player_cur_location.monster_by_name(monster_name)
|
663
|
+
result = world.player.attack(world, monster, param2)
|
664
|
+
|
665
|
+
if result.eql?('death')
|
666
|
+
return player_death_resurrection
|
667
|
+
elsif result.eql?('exit')
|
668
|
+
return 'exit'
|
669
|
+
end
|
670
|
+
|
671
|
+
unless result.nil?
|
672
|
+
case result[:type]
|
673
|
+
when 'message'
|
674
|
+
result[:data]
|
675
|
+
when 'move'
|
676
|
+
world.player.cur_coords = world.location_coords_by_name(result[:data])
|
677
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
678
|
+
world.describe(player_cur_location)
|
679
|
+
end
|
680
|
+
end
|
681
|
+
else
|
682
|
+
ERROR_ATTACK_PARAM_INVALID
|
683
|
+
end
|
684
|
+
end
|
685
|
+
when 'breakthru', 'br'
|
686
|
+
if world.player.special_abilities.include?(:breakthru)
|
687
|
+
if param1.nil?
|
688
|
+
return ERROR_BREAKTHRU_PARAM_MISSING
|
689
|
+
else
|
690
|
+
place_to_match = tokens[1..tokens.length].join(' ').downcase
|
691
|
+
locations = []
|
692
|
+
world.locations.each do |l|
|
693
|
+
locations << l.name.downcase
|
694
|
+
end
|
695
|
+
if locations.include?(place_to_match)
|
696
|
+
world.player.cur_coords = world.location_coords_by_name(place_to_match)
|
697
|
+
else
|
698
|
+
return ERROR_BREAKTHRU_PARAM_INVALID
|
699
|
+
end
|
700
|
+
end
|
701
|
+
|
702
|
+
# stats
|
703
|
+
world.player.movements_made += 1
|
704
|
+
|
705
|
+
Animation.run(phrase: '** BREAK THROUGH! **')
|
706
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
707
|
+
return world.describe(player_cur_location)
|
708
|
+
else
|
709
|
+
ERROR_BREAKTHRU_INEXPERIENCED
|
710
|
+
end
|
711
|
+
when 'change', 'ch'
|
712
|
+
if param1.nil?
|
713
|
+
puts ERROR_CHANGE_PARAM_MISSING
|
714
|
+
CHANGE_PARAMS
|
715
|
+
else
|
716
|
+
case param1
|
717
|
+
when 'name'
|
718
|
+
world.player.modify_name
|
719
|
+
else
|
720
|
+
ERROR_CHANGE_PARAM_INVALID
|
721
|
+
end
|
722
|
+
end
|
723
|
+
when 'help', 'h', '?', '??', '???'
|
724
|
+
list_commands
|
725
|
+
when 'version', 'v'
|
726
|
+
Gemwarrior::VERSION
|
727
|
+
when 'checkupdate', 'cu'
|
728
|
+
'checkupdate'
|
729
|
+
when 'quit', 'exit', 'q', 'x'
|
730
|
+
print 'You sure you want to quit? (y/n) '
|
731
|
+
answer = gets.chomp.downcase
|
732
|
+
|
733
|
+
case answer
|
734
|
+
when 'y', 'yes'
|
735
|
+
puts QUIT_MESSAGE.colorize(:yellow)
|
736
|
+
return 'exit'
|
737
|
+
else
|
738
|
+
puts RESUME_MESSAGE.colorize(:green)
|
739
|
+
end
|
740
|
+
when 'quit!', 'exit!', 'qq', 'xx'
|
741
|
+
puts QUIT_MESSAGE.colorize(:yellow)
|
742
|
+
return 'exit'
|
743
|
+
else
|
744
|
+
return
|
745
|
+
end
|
746
|
+
end
|
747
|
+
|
748
|
+
private
|
749
|
+
|
750
|
+
def try_to_move_player(direction)
|
751
|
+
if world.can_move?(direction)
|
752
|
+
world.player.go(world, direction)
|
753
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
754
|
+
player_cur_location.checked_for_monsters = false
|
755
|
+
|
756
|
+
if player_cur_location.name.include?('pain_quarry')
|
757
|
+
if player_cur_location.has_boss?('garynetty')
|
758
|
+
roll = rand(0..100) + world.player.dexterity
|
759
|
+
roll_display = roll < 25 ? "#{roll}".colorize(:red) : "#{roll}".colorize(:green)
|
760
|
+
puts "[Pain Quarry Garynetty Roll: #{roll_display}]" if GameOptions.data['debug_mode']
|
761
|
+
if roll < 25
|
762
|
+
self.parse("attack garynetty is_ambush")
|
763
|
+
else
|
764
|
+
puts 'You nearly got attacked by a vicious Garynetty! Be careful, your next move might not be as lucky.'.colorize(:yellow)
|
765
|
+
end
|
766
|
+
end
|
767
|
+
end
|
768
|
+
|
769
|
+
world.describe(player_cur_location)
|
770
|
+
else
|
771
|
+
return ERROR_GO_PARAM_INVALID.colorize(:red)
|
772
|
+
end
|
773
|
+
end
|
774
|
+
|
775
|
+
def player_death_resurrection
|
776
|
+
Audio.play_synth(:player_resurrection)
|
777
|
+
|
778
|
+
puts 'Somehow, though, your adventure does not end here!'.colorize(:yellow)
|
779
|
+
puts 'Instead, you are whisked back home via some magical force.'.colorize(:yellow)
|
780
|
+
puts 'A bit worse for the weary and somewhat poorer, but you are ALIVE!'.colorize(:yellow)
|
781
|
+
puts
|
782
|
+
|
783
|
+
world.player.hp_cur = 1
|
784
|
+
world.player.rox -= (world.player.rox * 0.1).to_i
|
785
|
+
if world.player.rox < 0
|
786
|
+
world.player.rox = 0
|
787
|
+
end
|
788
|
+
world.player.cur_coords = world.location_coords_by_name('Home')
|
789
|
+
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
790
|
+
world.describe(player_cur_location)
|
791
|
+
world.player.deaths += 1
|
792
|
+
return
|
793
|
+
end
|
794
|
+
|
795
|
+
def list_commands
|
796
|
+
i = 0
|
797
|
+
Hr.print('=')
|
798
|
+
puts ' COMMAND | ALIAS | DESCRIPTION '
|
799
|
+
Hr.print('=')
|
800
|
+
commands.each do |cmd|
|
801
|
+
puts " #{cmd.ljust(11)} | #{aliases[i].ljust(5)} | #{cmd_descriptions[i]}"
|
802
|
+
i += 1
|
803
|
+
end
|
804
|
+
Hr.print('=')
|
805
|
+
|
806
|
+
if GameOptions.data['debug_mode']
|
807
|
+
puts ' DEBUG COMMANDS'
|
808
|
+
Hr.print('=')
|
809
|
+
i = 0
|
810
|
+
devcommands.each do |cmd|
|
811
|
+
puts " #{cmd.ljust(11)} | #{devaliases[i].ljust(5)} | #{devcmd_descriptions[i]}"
|
812
|
+
i += 1
|
813
|
+
end
|
814
|
+
Hr.print('=')
|
815
|
+
end
|
816
|
+
end
|
817
|
+
|
818
|
+
def input_valid?(input)
|
819
|
+
tokens = input.split
|
820
|
+
command = tokens[0]
|
821
|
+
commands_and_aliases = commands | aliases | extras
|
822
|
+
|
823
|
+
if GameOptions.data['debug_mode']
|
824
|
+
commands_and_aliases = commands_and_aliases | devcommands | devaliases | devextras
|
825
|
+
end
|
826
|
+
|
827
|
+
if commands_and_aliases.include?(command.downcase)
|
828
|
+
if tokens.size.between?(1, 4)
|
829
|
+
return true
|
830
|
+
end
|
831
|
+
elsif tokens.empty?
|
832
|
+
return true
|
833
|
+
end
|
834
|
+
end
|
835
|
+
end
|
836
|
+
end
|