gemwarrior 0.14.0 → 0.14.1
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- checksums.yaml +4 -4
- data/lib/gemwarrior/battle.rb +6 -6
- data/lib/gemwarrior/misc/player_levels.rb +10 -9
- data/lib/gemwarrior/version.rb +1 -1
- data/lib/gemwarrior/world.rb +1 -1
- metadata +1 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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-
metadata.gz:
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data.tar.gz:
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metadata.gz: 026011f50b16aeb1f2b14d5913ec550b60262b86
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4
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data.tar.gz: 8dcab9d44b89645167dbb6498c42b11eeb8c1c9d
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: d9577d1d1588d9d105ada320bef891023f133686a184fc5fb8a6cbb99bcdd9612d0e82271bfcba20d1f03da31ef5702792ecf78c42a97cd85604e77358f6c2a3
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7
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data.tar.gz: 4940d07abbef3a8b26ae6ec6bfb75f71694ddd1bbf05e79dde831d2460a32dabcccbbd018761afa756c87b5320169149f01cbb4df80579815be9eb82fdd18145
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data/lib/gemwarrior/battle.rb
CHANGED
@@ -12,7 +12,7 @@ module Gemwarrior
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ATTEMPT_SUCCESS_LO_DEFAULT = 0
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ATTEMPT_SUCCESS_HI_DEFAULT = 100
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MISS_CAP_DEFAULT = 20
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15
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-
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15
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+
LV4_ROCK_SLIDE_MOD_LO = 6
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LV5_MOD_LO = 7
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LV5_MOD_HI = 14
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ESCAPE_TEXT = '** POOF **'
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@@ -64,7 +64,7 @@ module Gemwarrior
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monster_attacks_player
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end
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-
#
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67
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+
# LV6:STONE_FACE modifier (chance to auto-win)
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# Doesn't work against bosses, nor if battle is an event or in the arena
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if player.special_abilities.include?(:stone_face) && !monster.is_boss && !is_event && !is_arena
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level_diff = (player.level - monster.level) * 4
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@@ -73,7 +73,7 @@ module Gemwarrior
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if GameOptions.data['debug_mode']
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puts
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-
puts " (MOD)
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76
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+
puts " (MOD) LV6: Stone Face"
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puts " SUCCESS_RANGE: #{chance_range}"
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puts " SUCCESS_ROLL : #{roll}"
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end
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@@ -299,19 +299,19 @@ module Gemwarrior
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### DEBUG:BEAST_MODE modifier (ludicrously higher damage range)
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if GameOptions.data['beast_mode']
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dmg_range = BEAST_MODE_ATTACK_LO..BEAST_MODE_ATTACK_HI
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-
###
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+
### LV4:ROCK_SLIDE modifier (increased damage range)
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elsif player.special_abilities.include?(:rock_slide)
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lo_boost = rand(0..9)
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hi_boost = lo_boost + rand(5..10)
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if GameOptions.data['debug_mode']
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puts
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-
puts
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309
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+
puts ' (MOD) LV4: Rock Slide'
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puts " Rock Slide lo_boost: #{lo_boost}"
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puts " Rock Slide hi_boost: #{hi_boost}"
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end
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-
if lo_boost >=
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+
if lo_boost >= LV4_ROCK_SLIDE_MOD_LO
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puts " You use Rock Slide for added damage!"
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dmg_range = (player.atk_lo + lo_boost)..(player.atk_hi + hi_boost)
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else
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@@ -27,7 +27,7 @@ module Gemwarrior
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hp_max: 45, stam_max: 30,
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atk_lo: 3, atk_hi: 5,
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defense: 5, dexterity: 6,
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-
special_abilities: :
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+
special_abilities: :gleam
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}
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when 4
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{
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@@ -35,7 +35,7 @@ module Gemwarrior
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hp_max: 55, stam_max: 35,
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atk_lo: 5, atk_hi: 6,
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defense: 6, dexterity: 8,
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-
special_abilities: :
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+
special_abilities: :rock_slide
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}
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when 5
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{
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@@ -51,7 +51,7 @@ module Gemwarrior
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hp_max: 85, stam_max: 60,
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atk_lo: 8, atk_hi: 10,
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defense: 10, dexterity: 11,
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-
special_abilities: :
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+
special_abilities: :stone_face
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}
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when 7
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{
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@@ -94,15 +94,16 @@ module Gemwarrior
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94
94
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def self.get_ability_description(ability)
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case ability
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-
when :rocking_vision
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97
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+
when :rocking_vision # LV2
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'Allows you to see the enemy hit points while in battle.'
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99
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-
when :
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+
when :gleam # LV3
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+
'The map now shows every place in Jool, whether you have been there or not.'
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101
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+
when :rock_slide # LV4
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'Adds a random boost to the player\'s attack in battle.'
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101
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-
when :
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-
'Chance to auto-win in battle against any non-boss monster (does not work in arena or if ambushed).'
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-
when :graniton
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+
when :graniton # LV5
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'Chance to be much more accurate in your attacks.'
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-
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+
when :stone_face # LV6
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+
'Chance to auto-win in battle against any non-boss monster (does not work in arena or if ambushed).'
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#when :break_through
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else
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'Unsure, but it\'s probably cool!'
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data/lib/gemwarrior/version.rb
CHANGED
data/lib/gemwarrior/world.rb
CHANGED
@@ -236,7 +236,7 @@ module Gemwarrior
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if self.player.cur_coords.eql?(cur_map_coords)
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print "|#{'O'.colorize(:cyan)}|"
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elsif location_by_coords(cur_map_coords)
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239
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-
if GameOptions.data['debug_mode'] || location_by_coords(cur_map_coords).visited
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+
if GameOptions.data['debug_mode'] || location_by_coords(cur_map_coords).visited || self.player.special_abilities.include?(:gleam)
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print '|X|'
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else
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print '| |'
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